Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.08 @ 15:37:31 Player: PlasticHeart Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (193) 965 Value Destroyed (7436) 7436 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (2017) 2017 TOTAL SCORE: 18718 Bonus ------- High Alert Combat Kills 257 Follower Combat Kills 358 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Friendly Fire -332 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Scrap Engine Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Graphene Brace Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Cycler Advanced Hacking Suite Improved Component Analysis Suite Transdimensional Reconstructor Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Advanced VSS Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Advanced Shield Generator > --- WEAPON ----------- Cooled Plasma Cannon KE Penetrator > --- INVENTORY -------- Thunder Leg Advanced VSS Leg Advanced VSS Leg Advanced Heat Sink Compact Battery Compact Matter Pod Improved Sensor Array Advanced Targeting Computer Advanced Recoil Stabilizer Improved Component Analysis Suite Vortex Shotgun Vortex Shotgun KE Penetrator Improved Proton Missile Launcher Ripper [Rating: 133] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion VSS Leg Treads Improved Treads Leg VSS Leg Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Vortex Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Constructs Launcher Improved Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . 4 . . 4 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . Utility 8 | . . . . 2 . . 2 . . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 131 | 5 6 . 8 27 12 6 5 2 2 . 2 7 3 3 5 2 24 4 2 5 1 Power 21 | 1 1 . 1 2 1 1 1 1 . . . 2 . . 1 . 6 . 1 2 . Engine 10 | 1 1 . 1 1 1 1 . . . . . 2 . . . . 2 . . . . Core 6 | . . . . 1 . . 1 1 . . . . . . . . 1 . 1 1 . Reactor 5 | . . . . . . . . . . . . . . . 1 . 3 . . 1 . Propulsion 40 | 1 1 . 2 13 6 1 1 1 1 . . 2 . 1 2 . 6 2 . . . Treads 2 | . . . . . . . . . . . . . . . . . . 2 . . . Leg 38 | 1 1 . 2 13 6 1 1 1 1 . . 2 . 1 2 . 6 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 44 | 1 2 . 1 8 3 3 2 . 1 . 1 3 3 2 2 2 6 . . 3 1 Device 21 | . . . . 4 . 2 1 . 1 . 1 1 3 1 1 . 3 . . 2 1 Storage 6 | 1 1 . 1 1 . . . . . . . 1 . . . . 1 . . . . Processor 7 | . . . . 1 . 1 1 . . . . 1 . . . 1 2 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . 1 . . 2 3 . . . . . . . . 1 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 2 . 4 4 2 1 1 . . . 1 . . . . . 6 2 1 . . Energy Gun 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Ballistic Gun 12 | 2 2 . 3 2 . . . . . . 1 . . . . . 2 . . . . Ballistic Cannon 5 | . . . . . 1 . 1 . . . . . . . . . 1 1 1 . . Launcher 3 | . . . 1 1 . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 . . 1 . . . . . . . . . . 3 . Parts Lost 57 | . 1 . 6 9 1 . . 4 2 . 2 . 1 . 1 . 20 . . . 10 Power 11 | . 1 . 1 1 . . . 2 . . . . . . . . 5 . . . 1 Propulsion 20 | . . . 2 4 . . . 2 2 . . . . . . . 6 . . . 4 Utility 16 | . . . 1 2 1 . . . . . 1 . 1 . 1 . 5 . . . 4 Weapon 10 | . . . 2 2 . . . . . . 1 . . . . . 4 . . . 1 Highest Loss Streak 8 | . 1 . 3 5 1 . . 2 2 . 1 . 1 . 1 . 8 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 5 10 7 13 14 13 11 14 13 12 12 13 14 14 14 14 14 14 15 14 13 Power . | . 1 2 1 . 1 1 . . . . . . . . . . . . 1 . . Propulsion 1 | . 2 3 2 1 2 2 1 3 2 2 2 2 3 2 1 1 2 . . . . Utility 5 | . 1 2 1 6 7 5 5 6 8 8 8 7 6 6 6 6 6 8 8 7 7 Weapon 4 | 1 1 3 2 5 4 4 4 4 2 2 2 3 5 5 6 6 5 6 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 2 . . 2 2 3 . . . . . . . 2 2 . 4 1 . 3 8 Power 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . Utility 18 | . . . . 2 . 3 . . . . . . . 2 . . 4 . . 3 4 Weapon 6 | . 1 . . . . . . . . . . . . . 2 . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 86 100 99 98 100 95 92 93 86 87 85 91 94 94 94 94 89 87 90 81 74 Engine 7 | . 13 14 13 8 8 9 6 6 6 6 6 6 11 11 8 5 . 5 4 . . Core 1 | . . . . . . . 6 6 6 6 6 3 . . . . . . . 6 4 Reactor 1 | . . . . . . . . . . . . . . . 1 5 7 5 5 3 4 Treads 1 | . . . . . . . . 2 . . . . . . . . . 7 10 10 5 Leg 25 | . 21 28 27 35 36 36 32 28 20 18 18 26 27 27 27 27 21 10 10 10 5 Device 12 | . . . . 8 4 1 12 13 13 18 18 20 22 21 18 15 21 20 20 20 19 Storage 10 | . 14 14 23 18 18 9 6 6 6 6 6 5 5 5 5 5 6 10 10 10 7 Processor 10 | . . . . . . 8 12 13 12 12 12 15 16 16 16 16 17 20 20 20 20 Protection 4 | . 7 14 4 7 13 14 . . . . . . . . 3 5 4 . . . . Energy Cannon 1 | . . . . . . . 3 . . . . 2 . . 4 5 3 5 . . . Ballistic Gun 9 | . 27 28 27 17 10 6 . . 1 . 2 5 5 5 5 5 4 . . . . Ballistic Cannon 2 | . . . . . 7 6 . . . . . 1 5 4 . . . 3 9 . 7 Peak Build Rating 133 | 5 10 10 11 24 33 50 65 68 74 74 75 99 100 102 111 113 133 122 126 131 131 Average Rating 69 | 3 6 10 10 20 28 36 62 66 69 74 72 93 98 99 106 111 121 119 122 116 105 On Entrance 68 | . 5 10 10 11 24 33 50 65 68 74 74 74 99 98 101 109 113 105 121 126 131 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 11 20 20 26 46 54 54 41 44 45 45 48 58 58 55 71 79 81 69 87 89 89 Greatest Support 123 | 10 20 20 20 40 52 48 65 65 56 49 49 105 105 116 122 120 123 98 98 98 98 Greatest Overweight (x) 4 | 1 1 . 1 1 1 1 . . 1 . . . . . . . 2 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 5 10 10 10 15 15 15 14 15 15 12 14 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 2 5 10 7 13 14 13 11 14 13 12 12 13 14 14 14 13 14 14 14 14 12 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 10 9 15 15 12 14 14 12 12 12 15 14 15 14 14 14 15 15 15 5 Scrap Engine Consumption 110 | . . . . . . 27 9 5 7 . 5 10 2 11 19 . 13 . . 2 . Constructs Created 8 | . . . . . . 1 . 2 . . . . . . . . 4 . . 1 . Constructs Modified 30 | . . . . . . 1 4 5 3 . 2 3 . 1 3 . 8 . . . . Class Distribution -------------------- 74% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 6596 | 197 201 155 439 1250 522 443 60 20 40 . 86 70 142 135 129 107 1512 139 504 214 231 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7829 | . 241 134 366 1370 403 284 96 427 188 . 306 70 107 412 85 107 2182 239 87 214 511 Parts 400 | . 24 17 29 77 24 15 9 22 5 . 11 1 7 13 1 5 101 11 5 2 21 Haulers Intercepted 5 | . 1 . . 2 2 . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . . 1 . 1 2 . . . . . . . . . . . 8 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . 5 . . . . 19 8 . 5 . 9 8 . 4 . 5 5 2 21 Prevented 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 154 | . 6 6 11 28 6 8 1 7 3 . 9 1 4 3 1 2 39 7 3 . 9 Guns 105 | . 6 6 11 26 3 3 . 6 2 . 5 . 3 2 1 . 31 . . . . Cannons 31 | . . . . . 1 5 1 . . . . 1 1 1 . 1 4 4 3 . 9 AOE 15 | . . . . 2 2 . . 1 1 . 3 . . . . . 3 3 . . . Classes Destroyed 22 | . 5 1 2 3 1 . . 1 1 . 1 . . 2 . . 3 . 1 . 1 Worker 8 | . . 3 . 2 1 . . . . . . . . . . . 2 . . . . Builder 8 | . . . . 2 . . 1 . . . . . . . . . 5 . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . 2 2 . . . . . . . . . . . . . . . . Recycler 6 | . . . . 2 2 . . . . . . . . . . . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . 2 . . 2 . . . . . . . . . . . . 2 . . . . Swarmer 44 | . 3 6 . 4 2 . . . . . 7 . 4 . . . 12 5 . . 1 Grunt 50 | . 3 . 2 19 . . . 5 2 . . 1 . 1 1 . 9 1 . . 6 Brawler 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . Duelist 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . Sentry 15 | . . . 1 3 4 1 1 . . . . . . 1 . . 2 1 . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . Hunter 7 | . . . . . . . . 2 . . . . . . . . 3 . 2 . . Programmer 13 | . . . . . . . . . . . 2 . . . . 2 9 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 15 | . . . 8 . . 7 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 4 3 2 5 4 4 1 3 3 . 4 1 3 2 1 2 10 4 2 . 5 Combat Bots Only 7 | . 3 3 2 4 3 4 1 3 3 . 4 1 3 2 1 2 7 4 2 . 5 Max Kills in Single Turn 3 | . 2 2 1 2 3 1 1 1 1 . 2 1 1 1 1 1 3 3 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 2 . . 1 1 . 2 . . . . . 2 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1175 | . 27 18 57 120 19 21 57 54 17 . 50 6 22 13 26 18 479 16 37 . 118 Missed 412 | . 8 7 14 23 5 4 29 15 7 . 19 1 4 3 10 4 206 8 9 . 36 Damage Taken 12236 | . 188 93 867 1365 125 351 157 797 246 . 503 45 250 141 282 242 4031 189 582 . 1782 Core 1889 | . 38 35 168 165 33 42 10 57 39 . 62 . 17 28 39 . 500 . 13 . 643 Absorbed by Shields 1574 | . . . . 215 38 . . . . . . 46 25 50 192 109 899 . . . . Reduced by Siege Mode 78 | . . . . . . . . . . . . . . . . . . . 25 . 53 Redirected to Shielding 52 | . 4 8 40 . . . . . . . . . . . . . . . . . . Ignored by Resistances 5 | . . . . . . . . . . . . . . . . . . 5 . . . Regen/Repaired (Parts) 998 | . . . . . . . 21 61 153 . 45 126 100 89 119 5 179 . . 100 . Core Remaining (%) 66 | 100 . . 3 . . 56 . . . . 80 . . . . 91 . . . . . Volleys Fired 715 | . 29 15 55 124 37 17 25 47 13 . 24 6 13 19 10 16 193 7 32 4 29 Largest 2 | . 2 2 2 2 2 2 1 1 1 . 2 2 2 2 2 2 2 2 2 1 2 Hottest 145 | . 46 46 46 50 62 62 46 46 46 . 79 79 70 70 70 88 145 133 103 35 103 Shots Fired 1144 | . 58 30 96 238 54 36 25 47 13 . 31 12 26 35 13 22 299 13 59 4 33 Gun 792 | . 58 30 94 234 20 18 4 47 13 . 29 6 13 19 10 6 191 . . . . Cannon 342 | . . . . . 33 18 21 . . . . 6 13 16 3 16 108 12 59 4 33 Launcher 10 | . . . 2 4 1 . . . . . 2 . . . . . . 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 857 | . 58 30 94 234 53 36 . . . . 7 12 26 35 13 6 156 5 59 . 33 Thermal 229 | . . . . . . . 25 47 13 . 15 . . . . 14 104 7 . 4 . Explosive 9 | . . . 2 4 1 . . . . . 2 . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . 7 . . . . 2 . 1 . . . Entropic 39 | . . . . . . . . . . . . . . . . . 39 . . . . Robot Hit Streak 36 | . 5 4 11 11 7 9 11 9 11 . 15 11 2 10 6 9 16 20 36 7 19 Robot Miss Streak 9 | . 3 3 3 9 3 3 1 3 1 . 2 2 3 2 2 1 4 . 2 . 5 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 1 . 1 . . . . Secondary Targets 5 | . 2 . 1 1 . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . 1 . . . . Shots Hit Robots 782 | . 34 22 76 161 30 22 8 37 12 . 28 11 13 25 9 11 200 11 47 4 21 Core Hits 396 | . 17 11 31 82 12 11 3 16 8 . 25 6 9 15 5 1 108 10 11 3 12 Critical Kills 25 | . . . . 4 1 . . . . . 1 . 2 4 1 1 4 . 1 . 6 Critical Parts Destroyed 45 | . . . . 3 . . . . . . 2 3 1 5 2 3 17 . 6 . 3 Critical Strikes 83 | . . . . 7 1 1 . . . . 3 3 3 10 3 4 22 1 15 . 10 Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . . Destroy 69 | . . . . 7 1 . . . . . 3 3 3 10 3 3 15 . 12 . 9 Blast 7 | . . . . . . 1 . . . . . . . . . . 1 1 3 . 1 Detonate 6 | . . . . . . . . . . . . . . . . . 6 . . . . Melee Attacks 29 | . . . . 3 1 3 14 . 1 . . . . . . . 7 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . 3 1 3 14 . 1 . . . . . . . 7 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19650 | . 382 305 1064 3331 808 443 363 1090 375 . 642 137 126 327 118 218 7684 501 1142 141 453 Guns 11819 | . 382 305 1064 2715 176 161 23 899 241 . 326 38 45 91 66 45 5242 . . . . Cannons 5495 | . . . . . 460 282 253 . . . . 91 81 236 52 173 1805 326 1142 141 453 Explosions 2141 | . . . . 572 172 . . 191 134 . 316 . . . . . 581 175 . . . Melee 131 | . . . . 44 . . 87 . . . . . . . . . . . . . . Ramming 64 | . . . . . . . . . . . . 8 . . . . 56 . . . . Kinetic 11280 | . 382 305 1064 2715 636 443 . . . . 32 129 126 327 118 45 3234 129 1142 . 453 Thermal 4897 | . . . . 135 . . 276 1090 375 . 204 . . . . 162 2247 267 . 141 . Explosive 925 | . . . . 437 172 . . . . . 316 . . . . . . . . . . Electromagnetic 239 | . . . . . . . . . . . 90 . . . . 11 33 105 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 131 | . . . . 44 . . 87 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 2114 | . . . . . . . . . . . . . . . . . 2114 . . . . Highest Corruption 5 | . . . . 5 5 5 . . . . 1 . . . 2 3 5 5 5 5 5 Average Corruption 4 | . . . . 4 5 5 . . . . 1 . . . 1 2 4 5 5 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 191 | . . . . 39 14 44 . . . . . . . . 3 13 32 14 17 5 10 Message Errors 47 | . . . . 11 6 9 . . . . . . . . 1 3 9 2 4 1 1 Matter Fused 46 | . . . . 12 3 11 . . . . . . . . 2 4 4 4 2 1 3 Heat Flow Errors 35 | . . . . 3 3 8 . . . . . . . . . 1 7 3 6 2 2 Energy Discharges 12 | . . . . 2 1 . . . . . . . . . . 1 2 3 1 1 1 Parts Fused 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . Data Loss (minor) 21 | . . . . 4 . 5 . . . . . . . . . 3 3 2 2 . 2 Data Loss (major) 9 | . . . . 1 . 4 . . . . . . . . . 1 2 . 1 . . Misfires 7 | . . . . 2 1 2 . . . . . . . . . . 1 . 1 . . Alerts 5 | . . . . 1 . 3 . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . 3 . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 256 | . . . . 11 17 . 57 . 24 . . . . . . . 115 11 . 21 . Projectiles 118 | . . . . . 17 . . . . . . . . . . . 69 11 . 21 . Explosions 72 | . . . . 2 . . . . 24 . . . . . . . 46 . . . . Melee 66 | . . . . 9 . . 57 . . . . . . . . . . . . . . Knockbacks 12 | . . . . . 1 . . . . . . 4 . . . . 2 . 1 . 4 Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 10 | . . . . . 1 . . . . . . 4 . . . . 1 . 1 . 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 289 | . . . . 64 . . . 75 56 . . . . . . . 34 60 . . . Shots 7 | . . . . 1 . . . 2 1 . . . . . . . 1 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . . . . . . . . . 2 . . . . 10 . . . . Kicked 12 | . . . . . . . . . . . . 2 . . . . 10 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 495 | . 12 . . 213 239 228 44 169 80 . 32 7 . 4 30 216 446 196 394 103 495 Average Temperature 79 | . 6 . . 37 56 79 23 70 37 . 6 7 . 4 19 65 72 79 138 36 174 Received Heat Transfer 1925 | . 63 . 228 626 12 39 6 219 90 . . 29 . 60 4 12 258 18 54 . 207 Effects 11 | . . . . . . . . . . . . . . . . . 1 . 3 . 7 Shutdowns 7 | . . . . . . . . . . . . . . . . . 1 . 1 . 5 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 Total Turns 132 | . . . . . . . . . . . . . . . . . . . 90 . 42 Longest Duration 84 | . . . . . . . . . . . . . . . . . . . 84 . 40 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . . Parts Melted 18 | . . . 1 . . 1 . . 1 . 6 . . 1 . 3 4 1 . . . Heat Transferred 5117 | . . . . 100 . . . 150 446 . 1147 . . . . 200 2550 400 . 124 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 3 1 . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . . 1 . . 1 . . . . . . . . . 3 . . . . Low Security (%) 83 | 100 100 100 . 96 100 100 77 . . . . 100 . . . . 53 . . . . Level 1 9 | . . . . 3 . . 22 . . . . . . . . . 23 . . . . Level 2 4 | . . . . . . . . . . . . . . . . . 13 . . . . Level 3 2 | . . . . . . . . . . . . . . . . . 9 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 725 | . 70 95 . 247 121 47 250 . . . . 25 . . . . 725 . . . . Initial 250 | . . . . 23 65 16 250 . . . . 22 . . . . . . . . . Average 106 | . 18 56 . 66 75 5 124 . . . . 3 . . . . 245 . . . . Influence Increases 5056 | . 196 170 70 861 291 192 325 205 70 . 215 40 125 90 227 50 1409 150 95 10 265 Destroy 0b10 Robot/C 2880 | . 120 120 60 560 120 20 20 140 60 . 180 20 80 60 160 40 760 140 60 . 160 Destroy 0b10 Robot/NC 215 | . 20 15 . 50 30 . 10 . . . 5 . . 5 . . 65 . . 10 5 Destroy Leader 512 | . 26 20 10 118 54 . 10 20 10 . 30 . . 10 . 10 154 10 20 . 10 Allied During Kill 37 | . . . . . . . . . . . . . . . 37 . . . . . . Successful Hack 82 | . . . . 30 10 18 3 . . . . 5 . . . . 16 . . . . Select Force Hacks 180 | . 30 . . . . 150 . . . . . . . . . . . . . . . Disable Machine 120 | . . . . 45 45 . . . . . . . . . . . 30 . . . . Destroy Structure 315 | . . . . 43 17 4 17 . . . . . . . . . 234 . . . . Advance Influence 250 | . . . . . . . 250 . . . . . . . . . . . . . . Lose Combat Pursuer 465 | . . 15 . 15 15 . 15 45 . . . 15 45 15 30 . 150 . 15 . 90 Influence Decreases 4445 | . 196 140 38 729 312 208 317 205 72 . 179 62 90 100 196 50 710 254 334 10 243 Time Decay 3709 | . 186 140 38 450 302 208 317 175 52 . 159 62 80 100 116 40 510 254 334 10 176 Lost Part 457 | . 10 . . 80 10 . . 30 20 . 20 . 10 . 10 . 200 . . . 67 Lost Ally 80 | . . . . . . . . . . . . . . . 70 10 . . . . . Purge Threat 199 | . . . . 199 . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . 3 . . 2 . . . . . . . . . 9 . . . . Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . 1 . . . . . . . . . 5 . . . . Reinforcement 6 | . . . . 2 . . 1 . . . . . . . . . 3 . . . . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 11 | . . 1 . 5 1 . . . . . . . . . 1 . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 262 | . 15 7 11 40 10 8 2 8 4 . 10 2 7 3 43 2 59 7 4 . 20 Peak Tracking Total 13 | . 4 3 2 5 5 3 1 3 4 . 4 2 5 3 13 2 5 4 2 . 6 Tactical Retreats 19 | . . 1 . 1 1 . 1 2 . . . 1 1 1 2 . 5 . 1 . 2 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 5 | . . . . 1 . . . . . . . . . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . 4 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 8 | . . . . 3 3 . . . . . . . . . . . 2 . . . . Max in Single Turn 2 | . . . . 2 1 . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 66 | . 5 . 3 10 4 13 5 . . 4 . 3 2 1 1 . 6 . 1 8 . Terminals 32 | . 4 . . 9 4 6 3 . . . . 2 . . . . 3 . 1 . . Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . Total Hacks 206 | . 12 . 6 29 7 49 8 . . 27 . 3 6 1 1 . 9 . 1 47 . Successful 163 | . 6 . 6 11 5 43 5 . . 27 . 1 6 1 1 . 3 . 1 47 . Failed 43 | . 6 . . 18 2 6 3 . . . . 2 . . . . 6 . . . . Catastrophic 6 | . . . . 1 1 1 1 . . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 8 . . 17 3 10 4 . . . . 1 . . . . 1 . . . . Terminals 70 | . 11 . . 25 7 17 4 . . . . 2 . . . . 3 . 1 . . Fabricators 5 | . . . . . . . 3 . . . . 1 . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 . . . . Recycling Units 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 4 . . 1 . . . . . . . . . 2 . . . . Terminal Hacks 134 | . 2 . 6 4 3 34 1 . . 27 . 1 6 1 1 . . . 1 47 . Record 82 | . . . 5 . . 25 . . . 11 . . 5 . . . . . 1 35 . Part Schematic 12 | . . . . . . . . . . 8 . . . . . . . . . 4 . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 5 | . . . . . . 1 . . . . . . . . . . . . . 4 . Prototype ID Bank 10 | . . . . 1 . 2 . . . 3 . . . . . . . . . 4 . Open Door 6 | . . . 1 . 2 . . . . . . . 1 1 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 2 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Build 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 4 . . 6 2 9 2 . . . . . . . . . . . . . . Terminals 17 | . 3 . . 6 2 4 2 . . . . . . . . . . . . . . Track 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 1 . . 5 2 4 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . Tunnel 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . . 8 3 4 3 . . . . 2 . . . . 5 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 8 . . . . . . . . . 4 . Parts Built 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 186 | . . . . . . . 128 . . . . . . . . . 58 . . . . Total Part Build Rating 30 | . . . . . . . 16 . . . . . . . . . 14 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . Time 56 | . . . . . . . . . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 6 | . 1 . . . . . . . . . . . . . 5 . . . . . . Largest Group 5 | . 1 1 1 . . . . . . . . . . . 5 1 . . . . . Highest-Rated Group 278 | . 10 10 10 . . . . . . . . . . . 278 64 . . . . . Highest-Rated Ally 68 | . 10 10 10 . . . . . . . . . . . 68 64 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . . . . . 23 . . . . . . Total Damage 1739 | . . . . . . . . . . . . . . . 1739 . . . . . . Kills 7 | . . . . . . . . . . . . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 7710 | . . . . . . 2 755 711 465 110 625 426 582 558 1116 724 1636 . . . . Sensors 7708 | . . . . . . . 755 711 465 110 625 426 582 558 1116 724 1636 . . . . Traps 2 | . . . . . . 2 . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . 1 . . . . . . . . . . . . . 4 . Derelict Logs Recovered 15 | . . 3 1 . . . . . 2 . 2 . 1 . . 3 . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 18455 | 53 636 282 2376 1533 662 1709 757 711 466 110 625 457 589 577 1410 760 2614 552 744 325 507 Spaces Moved 11077 | 33 362 197 1187 664 340 1098 534 594 348 98 452 331 458 430 859 526 1447 322 362 177 258 Core 80 | 14 . . . . . . . . . . . . . . . . . . . . 66 Treads 892 | . . . . . . . . . . . . . . . . . . 285 362 177 68 Legs 9769 | 19 362 197 1187 664 340 1098 534 594 12 98 452 331 458 430 859 526 1447 37 . . 124 Wheels 336 | . . . . . . . . . 336 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 90 98 97 97 113 113 116 116 116 114 114 90 160 160 160 50 Average Speed 132 | 130 138 120 175 152 151 139 98 99 122 113 113 116 116 117 117 114 122 162 160 160 158 Slowest Speed 450 | 190 190 120 190 190 190 180 98 100 123 113 113 116 116 122 122 114 270 180 160 160 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 64 59 66 56 43 99 14 56 40 69 62 8 61 62 79 71 40 45 45 62 36 Regions Visited 21 Branch Regions 16 Pre-discovered Areas 16 | . 1 1 1 . 1 5 . . . 1 . . 1 . . 2 . . . 3 . Known Exits Taken 16 | . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 18 | . . . 3 . . . . . 2 . 2 . 1 3 . 3 . 3 1 . . Spaces Dug 87 | . . . . 2 1 1 16 . 1 . . . . . . 10 50 . 6 . . Terrain Destroyed 321 | . . . 10 52 14 4 17 29 8 . 7 . . . . 10 146 9 10 . 5 Melee 25 | . . . . 2 1 1 13 . 1 . . . . . . . 7 . . . . Projectile 119 | . . . . . 6 3 4 1 . . . . . . . 10 77 3 10 . 5 AOE 175 | . . . 10 50 7 . . 28 7 . 7 . . . . . 60 6 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 13801 | 43 445 212 1384 957 437 1242 723 673 375 97 537 390 497 467 1244 666 2044 341 487 216 324 Wait 1508 | . 28 1 128 93 27 101 139 29 5 . 57 33 24 2 310 118 283 3 87 7 33 Move 11056 | 32 361 196 1186 663 339 1097 533 593 347 97 451 330 457 429 858 525 1446 321 361 176 258 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 116 | 6 16 . 5 22 5 4 6 2 3 . 2 7 . 5 3 2 18 3 2 5 . Fast Attach 38 | 1 . . . 7 5 1 . . . . . 1 . 1 2 . 11 2 1 5 1 Attach 61 | 4 5 . 6 10 1 3 4 2 3 . 2 4 1 . 1 . 13 . . 2 . Detach 3 | . . . . 1 . 1 . . . . . . . . . . . . . 1 . Swap 114 | . 1 . 4 17 10 4 2 . 1 . 1 5 2 3 4 5 47 3 1 4 . Drop 93 | . 5 . . 17 12 11 . . 2 . . 2 . 4 6 . 16 2 3 10 3 Fire 715 | . 29 15 55 124 37 17 25 47 13 . 24 6 13 19 10 16 193 7 32 4 29 Melee 29 | . . . . 3 1 3 14 . 1 . . . . . . . 7 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . . . . . . . . 2 . . . . 10 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 52 | . . . . . . . . . . . . . . . 50 . . . . 2 . Trap 4 | . . . . . . . . . . . . . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 528 | -10/Materials | Discovered new exit (range 8) 679 | -10/Materials | Discovered new exit (range 10) 690 | -10/Materials | Entered Mines 690 | -10/Mines | Accompanied by 1 ally 739 | -10/Mines | Learned Materials terminal intel 775 | -10/Mines | Discovered new exit (range 9) 841 | -10/Mines | Learned 4 Materials zone layouts 960 | -10/Mines | Discovered new exit (range 10) 972 | -10/Mines | Entered Subcaves 972 | -10/Subcaves | Accompanied by 1 ally 1180 | -10/Subcaves | Core integrity fell below 50% 1467 | -10/Subcaves | Identified exit to Recycling 1539 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1625 | -10/Subcaves | Learned location of Zion (-7) 1625 | -10/Subcaves | Met a Zionite searching for "candidates" 1731 | -10/Subcaves | Lost 3 parts (1u2w) 2139 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2934 | -10/Subcaves | Visited Clippyterm 2943 | -10/Subcaves | Learned Factory trap positions 2943 | -10/Subcaves | Learned 40 Factory zone layouts 3186 | -10/Subcaves | Core integrity fell below 20% 3328 | -10/Subcaves | Discovered new exit (range 12) 3346 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3348 | -10/Subcaves | Entered Materials 3348 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3349 | -8/Materials | Identified exit to Factory 3350 | -8/Materials | Loaded intel: 12 terminal locations 3490 | -8/Materials | Garrison activated, responded to threat 3660 | -8/Materials | Build established: Scavenger-Mutant 3661 | -8/Materials | Lost 5 parts (1p3n1w) 4075 | -8/Materials | Identified exit to Storage 4537 | -8/Materials | Discovered exit to Factory (range 7) 4881 | -8/Materials | Entered Storage 5111 | -8/Storage | Discovered exit to Recycling (range 5) 5140 | -8/Storage | Learned location of Armory (-3) 5306 | -8/Storage | Build established: Mutant 5446 | -8/Storage | Used back door to open Recycling access 5543 | -8/Storage | Entered Recycling 6200 | -8/Recycling | Discovered new exit (range 9) 6734 | -8/Recycling | Scanned before Scraplab entrance 6845 | -8/Recycling | Entered Scraplab 6878 | -8/Recycling | Found Prototype Device 6911 | -8/Recycling | Identified Scrap Engine 7252 | -8/Recycling | Entered Factory 7252 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7253 | -6/Factory | Identified exit to Factory 7253 | -6/Factory | Identified exit to Extension 7254 | -6/Factory | Loaded intel: 87 trap records 7943 | -6/Factory | Fabricated Imp. Thunder Leg (x2) 8000 | -6/Factory | Discovered new exit (range 5) 8005 | -6/Factory | Identified exit to Lower Caves 8009 | -6/Factory | Entered Lower Caves 8010 | -6/Lower Caves | Encountered a Warlord checkpoint 8697 | -6/Lower Caves | Discovered new exit (range 16) 8719 | -6/Lower Caves | Identified exit to Lower Caves 8720 | -6/Lower Caves | Entered another Lower Caves area 8773 | -6/Lower Caves | Learned 12 Factory zone layouts 9101 | -6/Lower Caves | Discovered new exit (range 5) 9123 | -6/Lower Caves | Found Alien Artifact 9124 | -6/Lower Caves | Identified Core Expander 9124 | -6/Lower Caves | Installed Core Expander, added new Utility slot 9146 | -6/Lower Caves | Identified exit to Data Miner 9186 | -6/Lower Caves | Entered Data Miner 9186 | -6/Data Miner | Discovered new exit (range 7) 9208 | -6/Data Miner | Met Data Miner 9245 | -6/Data Miner | Learned location of Section 7 (-2) 9245 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9266 | -6/Data Miner | Received God Mode back door access code from Data Miner 9295 | -6/Data Miner | Identified exit to Proximity Caves 9296 | -6/Data Miner | Entered Proximity Caves 9678 | -5/Proximity Caves | Learned Factory garrison access intel 9683 | -5/Proximity Caves | Learned Factory emergency access door positions 9898 | -5/Proximity Caves | Discovered exit to Factory (range 15) 9921 | -5/Proximity Caves | Entered Factory 9921 | -5/Factory | Evolved 2 slots: Utility x2 9922 | -5/Factory | Identified exit to Factory 9924 | -5/Factory | Loaded intel: 4 garrison access locations 10186 | -5/Factory | Discovered new exit (range 15) 10202 | -5/Factory | Identified exit to Upper Caves 10378 | -5/Factory | Entered Upper Caves 10389 | -5/Upper Caves | Entered an active Warlord outpost 10405 | -5/Upper Caves | Learned Factory security intel 10405 | -5/Upper Caves | Learned Research terminal intel 10493 | -5/Upper Caves | Encountered a Warlord checkpoint 10762 | -5/Upper Caves | Learned Factory non-interactive machine intel 10961 | -5/Upper Caves | Discovered new exit (range 5) 10966 | -5/Upper Caves | Identified exit to Upper Caves 10967 | -5/Upper Caves | Entered another Upper Caves area 11010 | -5/Upper Caves | Discovered exit to Factory (range 9) 11048 | -5/Upper Caves | Encountered a Warlord checkpoint 11502 | -5/Upper Caves | Discovered new exit (range 9) 11511 | -5/Upper Caves | Identified exit to Warlord 11544 | -5/Upper Caves | Entered Warlord 11650 | -5/Warlord | Found Prototype Special Weapon 11706 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12028 | -5/Warlord | Visited the Vortex Lab 12035 | -5/Warlord | Found Prototype Energy Gun 12044 | -5/Warlord | Warlord's base attacked by MAIN.C 12050 | -5/Warlord | Found Prototype Energy Gun 12138 | -5/Warlord | Met Warlord 12144 | -5/Warlord | Identified Vortex Shotgun (x2) 12263 | -5/Warlord | Lost 3 allies 12280 | -5/Warlord | Build established: Commander-Mutant 12394 | -5/Warlord | Warlord forces counterattacked 12444 | -5/Warlord | Spotted Striker 12449 | -5/Warlord | Spotted Striker 12460 | -5/Warlord | Spotted Executioner 12492 | -5/Warlord | Spotted Executioner 12518 | -5/Warlord | Lost 8 allies 12532 | -5/Warlord | Spotted Striker 12542 | -5/Warlord | Spotted Executioner 12555 | -5/Warlord | Allies destroyed Striker 12587 | -5/Warlord | Lost 8 allies 12719 | -5/Warlord | Warlord base infiltrated, sounded retreat 12720 | -5/Warlord | Enhanced Grunt warped into view 12720 | -5/Warlord | Enhanced Grunt warped into view 12720 | -5/Warlord | Enhanced Grunt warped into view 12720 | -5/Warlord | Enhanced Demolisher warped into view 12720 | -5/Warlord | Enhanced Demolisher warped into view 12720 | -5/Warlord | Enhanced Demolisher warped into view 12809 | -5/Warlord | Spotted Executioner 12811 | -5/Warlord | Build established: Scavenger-Mutant 12824 | -5/Warlord | Spotted Striker 12862 | -5/Warlord | Lost 7 allies 12863 | -5/Warlord | Spotted Striker 12932 | -5/Warlord | Discovered new exit (range 14) 12944 | -5/Warlord | Identified exit to Proximity Caves 12954 | -5/Warlord | Entered Proximity Caves 12954 | -4/Proximity Caves | Accompanied by 1 ally 13402 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13430 | -4/Proximity Caves | Learned 12 Research zone layouts 13560 | -4/Proximity Caves | Learned location of Quarantine (-2) 13640 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13714 | -4/Proximity Caves | Entered Factory 13714 | -4/Factory | Evolved 2 slots: Utility x2 13716 | -4/Factory | Loaded intel: 254 non-interactive machine locations 13789 | -4/Factory | Fabricated Adv. VSS Leg (x2) 14326 | -4/Factory | Build established: Mutant 14561 | -4/Factory | Discovered new exit (range 14) 14580 | -4/Factory | Identified exit to Research 15156 | -4/Factory | Build established: Scavenger-Mutant 15268 | -4/Factory | Repaired Adv. Shield Generator? 15767 | -4/Factory | Lost 8 parts (3p2n1u2w) 15883 | -4/Factory | Lost 4 parts (3n1u) 15889 | -4/Factory | Discovered exit to Research (range 15) 15902 | -4/Factory | Build established: Mutant 15964 | -4/Factory | First assault squad dispatched 16025 | -4/Factory | Incoming assault squad redirected 16050 | -4/Factory | Lost 7 parts (2p1n2u2w) 16086 | -4/Factory | Destroyed 7 combat bots 16224 | -4/Factory | Discovered new exit (range 10) 16265 | -4/Factory | Identified exit to Upper Caves 16328 | -4/Factory | Entered Upper Caves 16441 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16863 | -4/Upper Caves | Discovered new exit (range 5) 16869 | -4/Upper Caves | Identified exit to Upper Caves 16880 | -4/Upper Caves | Entered another Upper Caves area 17019 | -4/Upper Caves | Learned location of 1 exit from Research 17103 | -4/Upper Caves | Spotted B-86 Titan 17454 | -4/Upper Caves | Destroyed B-86 Titan 17574 | -4/Upper Caves | Learned 4 Research zone layouts 17609 | -4/Upper Caves | Discovered new exit (range 9) 17622 | -4/Upper Caves | Identified exit to Zhirov 17624 | -4/Upper Caves | Entered Zhirov 17624 | -4/Zhirov | Discovered new exit (range 3) 17654 | -4/Zhirov | Met Zhirov 17689 | -4/Zhirov | Learned location of Testing (-3) 17718 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17751 | -4/Zhirov | Found Alien Artifact 17770 | -4/Zhirov | Found Alien Artifact 17771 | -4/Zhirov | Identified Integrated Reactor 17771 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17947 | -4/Zhirov | Identified exit to Proximity Caves 17949 | -4/Zhirov | Entered Proximity Caves 18111 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18158 | -3/Proximity Caves | Spotter reported a threat 18164 | -3/Proximity Caves | Spotter reported a threat 18306 | -3/Proximity Caves | Spotted B-86 Titan 18311 | -3/Proximity Caves | Core integrity fell below 50% 18399 | -3/Proximity Caves | Lost 4 parts (1p1n2u) 18424 | -3/Proximity Caves | Core integrity fell below 20% 18456 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18354_ Extracted 5 energy. 18368_ Fusion Reactor destroyed. 18368_ Penetrated by Slug. 18368_ Arm. Scrap Engine destroyed. 18368_ Scrap Engine core remains intact and functional. 18369_ Acquired 1 matter. 18376_ System corrupted: Matter fused (-10). 18414_ Penetrated by Slug. 18414_ Adv. Power Amplifier destroyed. 18414_ Slug penetrates Wall. 18417_ Knocked back. 18417_ Penetrated by Slug. 18417_ Slug penetrates Wall. 18418_ System corrupted: IFF burst signal emitted. 18420_ Slug penetrates Wall. 18423_ Adv. VSS Leg destroyed. 18423_ Knocked back. 18433_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ??????? ###???????????????????????????????????? | | ??????? ???????????????????????????????????? | | ???????? ???????????????????????????????????? | | #???????? #????????####??????????????????????? | | #????????? ! ???????## #####??????????????????? | | ##?????????#% ???????# ##?????????????????? | | #######???# ##?????# ??????????????????? | | #???# ####### ????????????????????? | | #??## ## @#??????????????????????? | | #??# #??????????????????????? | | #?????# #??????????????????????? | | ##???## ss #??????????????????????? | | ##### ##s ##?????????????????????? | | ####s ##?###????????????????? | | ####??## ## ##???????????????? | | #### ##??????## #???????????????? | | ##??# ##???????# ##???????????????? | | #??## #???????# #????????????????? | | #?## #???????## #???????????????? | | ### ############# #???????????????? | | #???# #??????????????? | | #????#####??????????????? | | ######## #???????????????????????? | | ##?????## #???????????????????????? | | ## ######## ##??????????????????????? | | ## #??????????????????????? | | ##### #?????????????????????? | | #####???######## ##?????????????????????? | | # #???????????????## ##??????????????????????? | | ###?????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 56 Energy Capacity 885 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 675 Resistance: EM 25 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 3 Matter Filtering 50 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Imp. Thunder Leg | x2 | -6/Factory | Preloaded Adv. VSS Leg | x2 | -4/Factory | Preloaded Repaired ---------- Adv. Shield Generator | 16% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseIntegratedChainsword Manual? 0 Play Time 03:45:48 Cumulative 950.2 hours Start 2025.03.07 @ 23:37:56 End 2025.03.08 @ 15:37:31 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 507 Rogue 507 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0/0 Lore% 62 Gallery% 75 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 543feea4-5d59-41ac-81a0-0ebdf61fc1b9