Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 09:19:06 Player: btracker Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2061) 2061 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 5238 Bonus ------- Follower Combat Kills 70 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 84/100 System Corruption 2% Temperature Critical (574) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Transport Network Coupler Improved Medium Armor Plating Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Improved Sensor Array Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Advanced Assault Cannon Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Transport Network Coupler Improved Melee Analysis Suite Thief Drone Bay Arc Projector Plasma Cannon Gauss Rifle Remote Datajack [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Transport Network Coupler Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . . 2 Weapon 2 | . . . . . 2 . Parts Attached 68 | 7 1 . 3 2 28 27 Power 6 | 1 . . . . 2 3 Engine 3 | 1 . . . . 1 1 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 18 | 2 . . 2 . 8 6 Treads . | . . . . . . . Leg 18 | 2 . . 2 . 8 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 . . . 2 4 8 Device 8 | 1 . . . 2 2 3 Storage 2 | 1 . . . . 1 . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 28 | 2 1 . 1 . 14 10 Energy Gun 9 | 1 . . 1 . 6 1 Energy Cannon 7 | . . . . . 2 5 Ballistic Gun 6 | 1 . . . . 3 2 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . 1 . . . 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 4 | . . . 1 1 1 1 Parts Lost 26 | . . . . 1 4 21 Power 3 | . . . . . . 3 Propulsion 7 | . . . . . . 7 Utility 6 | . . . . 1 1 4 Weapon 10 | . . . . . 3 7 Highest Loss Streak 21 | . . . . 1 2 21 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 98 98 97 Engine 3 | . 14 14 11 11 2 . Core 5 | . . . . . 6 6 Leg 32 | . 28 28 44 44 35 28 Device 9 | . 14 14 11 9 6 10 Storage 8 | . 14 14 11 11 9 7 Processor 2 | . . . . . 1 4 Protection 2 | . . . . . . 6 Energy Gun 5 | . 1 . 5 11 11 . Energy Cannon 8 | . . . . . 12 6 Ballistic Gun 7 | . 14 14 6 . 3 10 Ballistic Cannon 1 | . . . . . . 4 Launcher 8 | . 13 14 11 11 7 6 Naked Turns . | . . . . . . . Heaviest Build 57 | 13 15 15 16 16 41 57 Greatest Support 63 | 20 20 20 40 40 56 63 Greatest Overweight (x) 9 | . . . . . . 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 8 8 15 Most Carried 13 | 4 5 7 8 8 8 13 Average Carried 7 | 2 4 6 6 7 7 9 Final Capacity 15 | 8 8 8 8 8 15 15 Final Carried 8 | 4 4 7 8 8 8 4 Class Distribution -------------------- 49% | Tank 20% | Mutant 20% | Bomber 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Bomber | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1586 | 214 . 42 . 37 657 636 Remotely . | . . . . . . . Salvage Created 2136 | 33 11 26 . 8 1104 954 Parts 111 | 6 . 4 . . 64 37 Haulers Intercepted 7 | . . . . . 4 3 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 44 | . . 2 . 3 24 15 Guns 10 | . . . . . 5 5 Cannons 15 | . . . . . 9 6 AOE 18 | . . 2 . 3 9 4 Classes Destroyed 13 | 1 1 1 . 1 6 3 Worker 6 | . . . . . 4 2 Builder 3 | . . . . . 1 2 Tunneler 2 | 2 . . . . . . Hauler 7 | . . . . . 4 3 Recycler 2 | . . . . . . 2 Operator 2 | . 1 . . . 1 . Watcher 5 | . . . . . 3 2 Swarmer 8 | . . . . . 8 . Grunt 25 | . . 2 . . 12 11 Brawler 1 | . . . . . . 1 Sentry 4 | . . . . . 4 . Programmer 2 | . . . . . . 2 Assembled 3 | . . . . 3 . . Thug 1 | . . . . . . 1 Best Kill Streak 9 | 2 1 2 . 3 8 9 Combat Bots Only 5 | . . 2 . 3 5 3 Max Kills in Single Turn 3 | 1 1 1 . 3 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . 3 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 436 | . . 5 . 7 60 364 Missed 144 | . . 2 . 2 21 119 Damage Taken 3790 | . 18 171 . 182 639 2780 Core 790 | . 9 23 . . 54 704 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 138 | . . . . . . 138 Core Remaining (%) 94 | 100 . 87 . 100 90 . Volleys Fired 114 | 7 1 6 . 1 52 47 Largest 4 | 2 2 2 . 2 4 4 Hottest 259 | 60 50 50 . 91 259 228 Shots Fired 342 | 14 2 12 . 2 164 148 Gun 162 | 14 1 6 . 1 90 50 Cannon 134 | . . . . . 62 72 Launcher 46 | . 1 6 . 1 12 26 Special . | . . . . . . . Kinetic 127 | 7 1 6 . . 33 80 Thermal 168 | 7 . . . 1 119 41 Explosive 46 | . 1 6 . 1 12 26 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 14 | 3 1 7 . 3 14 11 Robot Miss Streak 5 | 3 1 1 . . 5 5 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 177 | 6 1 9 . 2 87 72 Core Hits 127 | 3 2 4 . 7 61 50 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . 1 4 1 Burn 5 | . . . . 1 4 . Meltdown 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6705 | 56 39 233 . 209 3411 2757 Guns 1664 | 56 . 24 . 18 999 567 Cannons 1995 | . . . . . 891 1104 Explosions 3044 | . 39 209 . 191 1519 1086 Melee . | . . . . . . . Ramming 2 | . . . . . 2 . Kinetic 1422 | 24 . 24 . . 352 1022 Thermal 2915 | 32 . . . 18 2188 677 Explosive 2366 | . 39 209 . 191 869 1058 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Matter Fused 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 270 | . . 24 . . 206 40 Projectiles 27 | . . . . . 10 17 Explosions 243 | . . 24 . . 196 23 Melee . | . . . . . . . Knockbacks 5 | . . . . . . 5 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 331 | . 18 129 . 37 86 61 Shots 14 | . 1 5 . 1 4 3 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 757 | 20 10 29 . 21 606 757 Average Temperature 184 | 14 7 14 . 11 185 212 Received Heat Transfer 1446 | . . 27 . . 270 1149 Effects 45 | . . . . . 22 23 Shutdowns 6 | . . . . . 5 1 Energy Bleed 1 | . . . . . 1 . Interference 9 | . . . . . 8 1 Matter Decay 1 | . . . . . 1 . Short Circuit 6 | . . . . . 2 4 Damage (minor) 3 | . . . . . 1 2 Damage (major) 18 | . . . . . 4 14 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 1 | . . . . . 1 . Parts Melted 9 | . . . . . 8 1 Heat Transferred 4588 | 75 . . . 111 3321 1081 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 388 | 10 33 91 35 22 368 388 Initial 165 | . 6 12 35 13 . 165 Average 148 | 2 13 83 35 12 195 151 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 71 | 100 100 100 100 100 57 72 Level 1 28 | . . . . . 42 27 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . . 1 . 4 8 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 8 | . . . 1 . 4 3 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 2 | . . . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 1 2 2 15 31 27 Peak Tracking Total 17 | . 1 2 5 17 4 8 Tactical Retreats 3 | . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 20 | . 1 . . . 8 11 Max in Single Turn 4 | . 1 . . . 3 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 12 | . 1 . 1 1 2 7 Terminals 9 | . 1 . 1 . 2 5 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 1 . 1 1 7 18 Successful 7 | . . . . 1 . 6 Failed 21 | . 1 . 1 . 7 12 Catastrophic 6 | . 1 . 1 . 2 2 Database Lockouts . | . . . . . . . Manual 14 | . 2 . . . 7 5 Terminals 21 | . 1 . 1 . 7 12 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . . . . . 4 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . 1 . 2 Open Door 1 | . . . . 1 . . Unreport Threat 1 | . . . . . . 1 Maintenance Status 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 . 1 . 2 7 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . . 2 Time 76 | . . . . . . 76 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 4 | . . 3 . . . 1 Largest Group 3 | . . 3 3 3 2 1 Highest-Rated Group 40 | . . 40 40 40 24 32 Highest-Rated Ally 32 | . . 16 16 16 16 32 Total Orders . | . . . . . . . Ally Attacks 25 | . . . . 10 5 10 Total Damage 433 | . . . . 89 75 269 Kills 4 | . . . . 2 . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3921 | 138 139 297 106 106 1720 1415 Spaces Moved 1750 | 88 49 218 79 80 589 647 Core 2 | 1 . . . . . 1 Treads . | . . . . . . . Legs 1748 | 87 49 218 79 80 589 646 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 130 | 119 120 120 120 120 120 147 Slowest Speed 500 | 120 120 120 120 120 120 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 18 74 9 31 45 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 82 | . . . . . . 82 Terrain Destroyed 337 | . 7 31 . 9 100 190 Melee . | . . . . . . . Projectile 22 | . . . . . 13 9 AOE 315 | . 7 31 . 9 87 181 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3144 | 105 128 242 90 89 1487 1003 Wait 1137 | . 76 15 5 2 779 260 Move 1744 | 87 48 217 78 79 588 647 Hop . | . . . . . . . Pick Up 26 | 4 1 3 3 1 10 4 Fast Attach 41 | 7 . . 1 2 19 12 Attach 19 | . 1 . 2 . 4 12 Detach 2 | . . . . 1 1 . Swap 9 | . . . . . 6 3 Drop 39 | . 1 . 1 3 27 7 Fire 114 | 7 1 6 . 1 52 47 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 11 | . . . . . . 11 Trap 1 | . . 1 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 380 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 467 | -10/Mines | Learned 4 Materials zone layouts 491 | -10/Mines | Found a hidden stash of uninstalled traps 560 | -10/Mines | Discovered new exit (range 12) 575 | -10/Mines | Entered Materials 575 | -9/Materials | Accompanied by 3 allies 575 | -9/Materials | Evolved 2 slots: Propulsion x2 576 | -9/Materials | Identified exit to Materials 674 | -9/Materials | Discovered new exit (range 6) 681 | -9/Materials | Entered Mines 681 | -9/Mines | Accompanied by 3 allies 712 | -9/Mines | Found the Drone Emporium 720 | -9/Mines | Found Prototype Device 720 | -9/Mines | Identified Thief Drone Bay 758 | -9/Mines | Discovered exit to Materials (range 16) 770 | -9/Mines | Assembled infested the area 775 | -9/Mines | Assisted by a Guerilla fighting off Assembled 787 | -9/Mines | Entered Materials 787 | -8/Materials | Accompanied by 2 allies 787 | -8/Materials | Evolved 2 slots: Weapon x2 1095 | -8/Materials | Build established: Bomber 1915 | -8/Materials | Build established: Tank 2482 | -8/Materials | Discovered new exit (range 16) 2507 | -8/Materials | Entered Factory 2507 | -7/Factory | Evolved 2 slots: Utility x2 2709 | -7/Factory | Repaired Carbon-fiber Leg 2749 | -7/Factory | Repaired Lgt. Nuclear Core 3120 | -7/Factory | P-60 Hacker assimilated allied 0B-DBQ(g) 3688 | -7/Factory | Garrison activated, responded to threat 3869 | -7/Factory | Garrison activated, responded to threat 3916 | -7/Factory | Core integrity fell below 50% 3920 | -7/Factory | Core integrity fell below 20% 3922 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03918_ Overheating: Imp. Melee Analysis Suite damaged (-9). 03918_ Overheating: Lrg. Storage Unit damaged (-112). 03919_ Overheating: System interference. 03919_ Imp. Melee Analysis Suite temporarily disabled. 03919_ Broken Cryofiber Web destroyed. 03919_ Nuclear Core destroyed. 03920_ Fusion Modulator explodes. 03920_ Overheating: Core damaged (-140). 03920_ Terminal disabled. 03920_ U-05 Engineer lays Concrete. 03921_ Overheating: Lrg. Storage Unit damaged (-27). 03921_ M-28 Smith fits Backup Laser III on G-47 Trooper. 03921_ U-05 Engineer lays Concrete. 03922_ Overheating: Imp. Melee Analysis Suite damaged (-2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #??????????????? ????????????????????????????? | | #??????????????? "???????????????????????????? | | ! #??????????????? "???????????????????????????? | | #??????????????? ???????????????????????????? | | #??????????????# "???????????????????????????? | | #?#+##+######### """"????????????????????????? | | #?# # """ ????? #???????????????? | | ### # ???? #???????????????? | | + # """"" #?? #???????????????? | | ### # """"" #? #???????????????? | | #?# # "" #? #???????????????? | | #?# ! # % # #???????????????? | | ####### ! 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[! #?######### g ! ;#????????????????? | | ? # + Y ;#????????????????? | | ?""" #????###### n ; #???????????????? | | ??? #????????#; ]=! ; #???????????????? | | ????? ?????????## ]= ; #???????????????? | | ?????? ??????????# ==%! ; #???????????????? | | ????????????????# =Y ; #???????????????? | | ????????????????# ;##???????????????? | | ????????????????# u ! ;#????????????????? | | ????????????????# ### #;;;;;###????????????????? | | ????????????????### ########??????????????????? | | ??????????????????## # ?????????????????????????? | | ???????????????????#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: EM 15 Evasion (%) 59 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Remodeling Challenges ------------ None Game ------ Seed RecyclingRegenerativeSpoofer Manual? 0 Play Time 00:41:10 Cumulative 7.2 hours Start 2024.08.04 @ 08:38:46 End 2024.08.04 @ 09:19:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7478b960-925a-47cb-989b-b0a9dcfc845b