Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.05 @ 15:24:39 Player: Ecte Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (4141) 4141 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (817) 817 TOTAL SCORE: 9878 Bonus ------- High Alert Combat Kills 17 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 399/450 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (5) -------- Fusion Compressor > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Large Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Encrypted Comm Array Improved Core Shielding Authchip [Armor] > --- WEAPON ----------- Field Laser Heavy Laser Autogun Improved Datajack > --- INVENTORY -------- Large Matter Pod High-powered Tractor Beam Cooled Plasma Cannon Autogun Gauss Rifle [Rating: 73] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Authchip [Armor] Device Phase Shifter Storage Large Matter Pod Processor Targeting Computer Hackware Authchip [Armor] Protection Improved Core Shielding Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Slots Evolved 11 | . 1 2 2 2 . 2 . . 2 Power 4 | . 1 1 . 1 . . . . 1 Propulsion 3 | . . 1 . 1 . . . . 1 Utility 2 | . . . 1 . . 1 . . . Weapon 2 | . . . 1 . . 1 . . . Parts Attached 183 | 9 12 36 24 1 24 11 31 16 19 Power 45 | 1 4 12 2 . 5 2 7 4 8 Engine 27 | 1 4 9 1 . 3 . 3 1 5 Core 15 | . . 3 1 . 2 2 3 2 2 Reactor 3 | . . . . . . . 1 1 1 Propulsion 58 | 4 2 13 11 1 8 . 12 6 1 Treads 11 | 2 2 4 1 . 2 . . . . Leg 24 | 2 . 7 . . . . 8 6 1 Wheel 5 | . . . 4 . 1 . . . . Hover 5 | . . . . . 4 . 1 . . Flight 13 | . . 2 6 1 1 . 3 . . Utility 34 | 2 3 4 5 . 5 5 5 1 4 Device 15 | 1 . 2 2 . 2 3 2 . 3 Storage 6 | 1 2 . . . . 1 1 . 1 Processor 3 | . 1 . . . . . 1 1 . Hackware 3 | . . . 1 . 2 . . . . Protection 7 | . . 2 2 . 1 1 1 . . Artifact . | . . . . . . . . . . Weapon 46 | 2 3 7 6 . 6 4 7 5 6 Energy Gun 16 | 2 . 5 5 . . . 1 2 1 Energy Cannon 6 | . 1 . 1 . 1 2 . . 1 Ballistic Gun 16 | . 1 2 . . 2 1 4 3 3 Ballistic Cannon 3 | . 1 . . . 2 . . . . Launcher 4 | . . . . . 1 1 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 2 | . . . 1 . . 1 . . . Corrupted Parts 2 | . . . . . 2 . . . . System Corruption 20 | . . . . . 20 . . . . Parts Lost 77 | . . 1 14 . 18 2 11 6 25 Power 18 | . . . 4 . 3 1 1 2 7 Propulsion 20 | . . . 4 . 6 . 4 1 5 Utility 17 | . . 1 1 . 5 1 3 1 5 Weapon 22 | . . . 5 . 4 . 3 2 8 Highest Loss Streak 17 | . . 1 4 . 8 2 5 4 17 To Critical Strikes 2 | . . . . . . . . 1 1 Average Slot Usage (%) 80 | . 98 97 80 . 42 77 85 82 40 Engine 7 | . 23 20 4 . 1 3 . 6 6 Core 9 | . . 7 13 . 5 6 15 5 1 Reactor 2 | . . . . . . . 4 6 4 Treads 5 | . 23 14 5 . 2 . . . . Leg 9 | . 1 12 . . . . 14 23 7 Hover 3 | . . . . . 4 25 3 . . Flight 1 | . . 1 5 . 8 . . . . Device 5 | . . 3 10 . 5 4 6 6 5 Storage 3 | . 11 6 . . . . 4 . 1 Processor 2 | . 11 6 . . . . . 3 . Hackware 4 | . . . 4 . 5 9 6 6 2 Protection 4 | . . 3 7 . 1 5 6 7 1 Energy Gun 5 | . 6 10 14 . . . 4 2 3 Energy Cannon 2 | . 6 2 . . 1 5 3 . . Ballistic Gun 6 | . . 5 5 . 2 11 7 12 3 Ballistic Cannon 1 | . 10 2 . . 2 . . . . Launcher 2 | . . . . . . 5 4 . . Naked Turns 38 | . . . . . 1 . . . 37 Heaviest Build 64 | 19 26 35 31 8 26 38 57 55 64 Greatest Support 75 | 20 40 60 60 18 56 40 65 75 75 Greatest Overweight (x) 12 | 4 1 7 9 . 6 . 12 1 9 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 20 | 10 20 10 5 5 5 5 5 5 5 Average Capacity 6 | 9 10 8 5 5 5 5 5 5 5 Most Carried 10 | 8 10 10 5 3 5 4 5 5 5 Average Carried 4 | 5 7 7 3 3 1 1 4 4 2 Final Capacity 10 | 10 10 5 5 5 5 5 5 5 5 Final Carried 8 | 7 8 5 4 3 . 3 5 5 . Class Distribution -------------------- 32% | Hacker-Mutant 23% | Scavenger-Mutant 18% | Scavenger-Tank 14% | Hacker-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Hacker-Mutant | -7/DSF Hacker-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Matter Collected 3831 | 210 154 692 330 . 330 395 1084 378 258 Remotely 60 | . . . . . . . . . 60 Salvage Created 4533 | . 164 909 972 . 523 526 781 378 280 Parts 208 | . 6 55 47 . 17 18 37 14 14 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 4 | . . 2 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 95 | . 4 23 22 . 12 6 16 8 4 Melee 4 | . . 2 . . . . . . 2 Guns 61 | . . 8 22 . 7 4 10 8 2 Cannons 26 | . 4 12 . . 4 1 5 . . AOE 1 | . . . . . . 1 . . . Classes Destroyed 14 | . 1 5 2 . 3 1 . . 2 Worker 1 | . . . . . . . . . 1 Tunneler 1 | . . . . . . 1 . . . Hauler 1 | . . . . . 1 . . . . Recycler 3 | . . 1 1 . . 1 . . . Operator 1 | . . . . . . . . . 1 Watcher 6 | . . 2 2 . . 2 . . . Swarmer 22 | . . 3 7 . . 3 6 3 . Grunt 45 | . 4 13 9 . 7 2 5 3 2 Brawler 4 | . . 1 1 . 1 . 1 . . Duelist 3 | . . . 2 . . . 1 . . Sentry 9 | . . 6 2 . . . 1 . . Specialist 2 | . . . . . 2 . . . . Hunter 8 | . . . 1 . . 1 2 2 2 Heavy 2 | . . . . . 2 . . . . Best Kill Streak 8 | . 3 7 8 . 5 5 3 3 2 Combat Bots Only 7 | . 3 7 7 . 5 3 3 3 1 Max Kills in Single Turn 2 | . 1 1 2 . 1 2 2 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 1 | . . . . . . 1 . . . Melee 1 | . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 1036 | . 7 132 135 . 140 64 196 89 273 Missed 293 | . 1 37 40 . 40 26 67 25 57 Damage Taken 8198 | . 41 1030 917 . 1511 443 1218 697 2341 Core 2425 | . 7 388 264 . 546 29 127 57 1007 Absorbed by Shields 140 | . . . . . 140 . . . . Redirected to Shielding 169 | . . 25 57 . . 8 43 20 16 Ignored by Resistances 4696 | . 26 459 518 . 952 260 695 420 1366 Regen/Repaired (Parts) 47 | . 13 34 . . . . . . . Core Remaining (%) 58 | 100 97 3 52 . 22 . . 74 . Volleys Fired 296 | . 4 67 55 . 58 12 41 38 21 Largest 4 | . 2 2 3 . 2 4 3 3 4 Hottest 178 | . 95 106 138 . 113 161 126 74 178 Shots Fired 545 | . 8 129 124 . 62 37 95 55 35 Gun 395 | . . 66 124 . 30 20 66 55 34 Cannon 134 | . 8 63 . . 26 7 29 . 1 Launcher 16 | . . . . . 6 10 . . . Special . | . . . . . . . . . . Kinetic 260 | . 4 53 35 . 48 20 51 34 15 Thermal 254 | . 4 76 89 . . . 44 21 20 Explosive . | . . . . . . . . . . Electromagnetic 31 | . . . . . 14 17 . . . Robot Hit Streak 51 | . 3 16 28 . 51 9 20 30 8 Robot Miss Streak 4 | . 1 1 2 . 2 4 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . . 1 6 . . . . 2 . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . Shots Hit Robots 451 | . 5 108 101 . 60 24 74 51 28 Core Hits 275 | . 4 36 50 . 63 35 33 18 36 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 15 | . 1 5 2 . 3 . . 2 2 Burn 8 | . . 4 2 . . . . . 2 Destroy 2 | . . . . . . . . 2 . Blast 5 | . 1 1 . . 3 . . . . Melee Attacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8846 | . 84 1703 1302 . 1535 1043 1757 830 592 Guns 5323 | . . 750 1294 . 796 377 847 830 429 Cannons 2575 | . 84 935 . . 573 152 801 . 30 Explosions 680 | . . . . . 166 514 . . . Melee . | . . . . . . . . . . Ramming 268 | . . 18 8 . . . 109 . 133 Kinetic 3972 | . 33 687 375 . 1184 377 609 521 186 Thermal 3646 | . 51 998 919 . . 57 1039 309 273 Explosive . | . . . . . . . . . . Electromagnetic 960 | . . . . . 351 609 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . 20 2 7 7 2 Average Corruption 5 | . . . . . 19 1 4 7 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 76 | . . . . . 6 . 53 12 5 Message Errors 24 | . . . . . 2 . 20 2 . Matter Fused 19 | . . . . . 1 . 13 3 2 Heat Flow Errors 7 | . . . . . . . 7 . . Energy Discharges 8 | . . . . . 1 . 4 1 2 Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 7 | . . . . . 1 . 4 2 . Data Loss (major) 4 | . . . . . 1 . 2 1 . Misfires 2 | . . . . . . . 1 . 1 Alerts 1 | . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 65 | . . 15 . . . 40 10 . . Projectiles 25 | . . 15 . . . . 10 . . Explosions 40 | . . . . . . 40 . . . Melee . | . . . . . . . . . . Knockbacks 14 | . . 11 . . 2 . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic 12 | . . 10 . . 2 . . . . Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 99 | . . . . . . 20 51 . 28 Shots 2 | . . . . . . 2 . . . Rammed 58 | . . 8 4 . . . 15 . 31 Targets Rammed 94 | . . 10 4 . . . 15 . 65 Kicked 34 | . . . . . . . . . 34 Crushed 2 | . . 2 . . . . . . . Highest Temperature 724 | . 108 689 724 . 136 401 522 484 569 Average Temperature 187 | . 42 222 186 . 34 122 150 211 258 Received Heat Transfer 2589 | . 36 501 540 . 495 114 336 90 477 Effects 149 | . . 71 15 . . 2 17 18 26 Shutdowns 56 | . . 22 . . . 1 10 12 11 Energy Bleed 12 | . . 9 . . . . 1 . 2 Interference 18 | . . 9 4 . . . . . 5 Matter Decay 10 | . . 2 2 . . . 2 1 3 Short Circuit 9 | . . 2 2 . . 1 1 2 1 Damage (minor) 11 | . . 7 2 . . . 2 . . Damage (major) 28 | . . 16 4 . . . 1 3 4 Damage (core) 5 | . . 4 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 9 | . . . 3 . 5 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . 1 . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . 1 . . Parts Melted 21 | . . 8 6 . 1 . 2 3 1 Heat Transferred 9059 | . 111 2775 2960 . . 100 1768 666 679 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Peak Influence 462 | . 114 299 462 86 340 245 . . 94 Initial 132 | . . 34 42 86 45 132 . . 74 Average 116 | . 27 114 200 86 162 158 . . 49 Maximum Alert Level 2 | . . 1 2 . 1 1 . . . Low Security (%) 80 | 100 100 84 57 100 66 70 . . 100 Level 1 18 | . . 15 34 . 33 29 . . . Level 2 1 | . . . 8 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Squads Dispatched 21 | . 2 5 6 . 3 4 . . 1 Investigation 9 | . 2 3 2 . . 2 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 8 | . . 2 1 . 3 1 . . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Distress Signals 7 | . . 4 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 4 31 33 . 25 13 16 8 7 Peak Tracking Total 6 | . 2 5 6 . 5 5 5 3 5 Tactical Retreats 11 | . . 1 1 . 7 2 . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Traps Triggered 3 | . . 2 . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . 1 . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Disabled 6 | . . . . . . 5 . . 1 Max in Single Turn 2 | . . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Accessed 16 | . 4 4 4 1 . 2 . . 1 Terminals 9 | . 2 1 4 1 . 1 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . 1 1 . . . . . . . Recycling Units 3 | . 1 1 . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 51 | . 17 14 13 2 . 4 . . 1 Successful 38 | . 14 12 9 1 . 1 . . 1 Failed 13 | . 3 2 4 1 . 3 . . . Catastrophic 2 | . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 33 | . 10 6 13 2 . 2 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 7 | . 4 3 . . . . . . . Recycling Units 7 | . 3 3 . . . . . . 1 Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 24 | . 8 5 9 1 . 1 . . . Record 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 3 | . . 1 2 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Reprogram Traps 2 | . 1 . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Reinforcement Status 2 | . 1 1 . . . . . . . Recall Reinforcements 3 | . 1 . 1 . . 1 . . . Recall Assault 1 | . . . 1 . . . . . . Zone Layout 3 | . . 1 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . 4 3 . . . . . . . Scan Component 3 | . 2 1 . . . . . . . Repair 2 | . 1 1 . . . . . . . Refit 2 | . 1 1 . . . . . . . Recycling Unit Hacks 5 | . 2 2 . . . . . . 1 Recycle Component 2 | . 1 1 . . . . . . . Process 1 | . 1 . . . . . . . . Retrieve Components 2 | . . 1 . . . . . . 1 Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 4 4 4 1 . 2 . . 1 Full Trace Events 11 | . 3 3 3 . . 2 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . Time 52 | . 26 26 . . . . . . . Parts Recycled 2 | . 1 1 . . . . . . . Recycled Matter 29 | . 29 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . . 10 . . . . . . 6 Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Turns Passed 5766 | 118 372 1103 496 4 401 509 1957 350 456 Spaces Moved 3817 | 68 152 457 285 9 195 911 1358 198 184 Core 143 | 27 . . 11 . 9 . 8 . 88 Treads 439 | . 143 232 38 . 26 . . . . Legs 1441 | 41 9 201 . . . . 896 198 96 Wheels 70 | . . . 69 . 1 . . . . Hover 1421 | . . . . . 60 911 450 . . Flight 303 | . . 24 167 9 99 . 4 . . Fastest Speed 29 | 50 120 120 32 29 29 48 48 120 50 Average Speed 111 | 139 158 171 98 29 110 48 123 121 160 Slowest Speed 1025 | 250 190 620 610 29 520 48 1025 190 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 6 32 36 29 1 81 14 90 15 3 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . 2 . . Known Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 3 | . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 5 | . . . . . . . 5 . . Melee . | . . . . . . . . . . Projectile 5 | . . . . . . . 5 . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total 4803 | 92 271 637 390 9 316 954 1563 259 312 Wait 234 | . 93 26 1 . 20 4 87 . 3 Move 3806 | 67 151 456 282 8 194 910 1357 197 184 Hop 1 | . . . 1 . . . . . . Pick Up 127 | 14 8 23 14 . 19 13 19 5 12 Fast Attach 15 | . 1 . 2 . . . 5 6 1 Attach 98 | 9 1 11 10 1 21 10 17 4 14 Detach 8 | 2 . . 1 . . 2 3 . . Swap 70 | . 10 25 12 . 3 1 9 6 4 Drop 53 | . 3 19 8 . 1 2 10 3 7 Fire 296 | . 4 67 55 . 58 12 41 38 21 Melee 1 | . . . . . . . . . 1 Ram 46 | . . . . . . . 15 . 31 Kick 34 | . . . . . . . . . 34 Crush 14 | . . 10 4 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 119 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Evolved 1 slot: Power x1 300 | -10/Materials | Build established: Hacker-Mutant 457 | -10/Materials | Repaired Ion Engine 468 | -10/Materials | Identified exit to Materials 468 | -10/Materials | Discovered exit to Materials (range 5) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 678 | -9/Materials | Core integrity fell below 50% 691 | -9/Materials | Destroyed 7 combat bots 1338 | -9/Materials | Repaired Med. Laser 1443 | -9/Materials | Core integrity fell below 20% 1570 | -9/Materials | Identified exit to Materials 1570 | -9/Materials | Discovered exit to Materials (range 16) 1594 | -9/Materials | Entered another Materials area 1594 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1737 | -8/Materials | Lost 4 parts (1p3n) 1765 | -8/Materials | Garrison activated, responded to threat 1922 | -8/Materials | Destroyed 7 combat bots 1961 | -8/Materials | Lost 3 parts (1p1n1w) 2081 | -8/Materials | Lost 3 parts (1p2w) 2087 | -8/Materials | Identified exit to Factory 2087 | -8/Materials | Discovered exit to Factory (range 13) 2090 | -8/Materials | Entered Factory 2090 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2094 | -7/Factory | Identified exit to DSF 2094 | -7/Factory | Entered DSF 2149 | -7/DSF | Additional patrols routed to DSF 2163 | -7/DSF | Identified exit to Factory 2163 | -7/DSF | Discovered exit to Factory (range 15) 2282 | -7/DSF | Lost 7 parts (1p3n2u1w) 2319 | -7/DSF | Core integrity fell below 50% 2320 | -7/DSF | System corruption reached 10% 2349 | -7/DSF | Lost 8 parts (2p1n3u2w) 2404 | -7/DSF | Sterilization system engaged 2424 | -7/DSF | Ambient heat levels rising (+10) 2439 | -7/DSF | Ambient heat levels rising (+10) 2454 | -7/DSF | Ambient heat levels rising (+10) 2469 | -7/DSF | Ambient heat levels rising (+10) 2484 | -7/DSF | Ambient heat levels rising (+10) 2495 | -7/DSF | Entered Factory 2495 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2592 | -6/Factory | Spotted B-75 Beast 2814 | -6/Factory | Build established: Hacker-Tank 3002 | -6/Factory | Identified exit to Lower Caves 3002 | -6/Factory | Discovered exit to Lower Caves (range 4) 3004 | -6/Factory | Entered Lower Caves 3039 | -6/Lower Caves | Met a Warlord Commander 3040 | -6/Lower Caves | Learned location of Warlord (-5) 3041 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3043 | -6/Lower Caves | Found Encrypted Comm Array 3148 | -6/Lower Caves | Learned location of Extension (-4) 3183 | -6/Lower Caves | Learned Factory terminal intel 3269 | -6/Lower Caves | Lost 4 parts (2n1u1w) 3397 | -6/Lower Caves | Lost 5 parts (2n1u2w) 3713 | -6/Lower Caves | Build established: Scavenger-Tank 4591 | -6/Lower Caves | Build established: Scavenger-Mutant 4760 | -6/Lower Caves | Identified exit to Lower Caves 4760 | -6/Lower Caves | Discovered exit to Lower Caves (range 12) 4797 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4961 | -6/Lower Caves | Entered another Lower Caves area 5041 | -6/Lower Caves | Lost 4 parts (1p1n2w) 5266 | -6/Lower Caves | Identified exit to Factory 5266 | -6/Lower Caves | Discovered exit to Factory (range 7) 5311 | -6/Lower Caves | Entered Factory 5311 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5312 | -5/Factory | Loaded intel: 26 terminal locations 5389 | -5/Factory | Build established: Scavenger-Gunner 5517 | -5/Factory | Core integrity fell below 50% 5531 | -5/Factory | Lost 17 parts (4p4n3u6w) 5547 | -5/Factory | Core integrity fell below 20% 5767 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05741_ Phase Shifter destroyed. 05746_ Acquired Fusion Compressor. 05754_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 6 components... Imp. Deuterium Engine System Shield Carbon-fiber Leg Carbon-fiber Leg Cld. Plasma Cannon Adv. Heat Sink 05755_ System corrupted: Matter fused (-7). 05756_ Acquired Cld. Plasma Cannon. 05761_ Acquired Adv. Heat Sink. 05763_ Slug penetrates Assembly Bed. 05763_ Assembly Bed disabled. 05767_ Penetrated by Slug. 05767_ Cld. Plasma Cannon destroyed. 05767_ Slug penetrates Assembly Bed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????? | | ?????????????????????????????????? "???????? | | ?????????????????????????????????? "??? ??? | | ?????????????????????????????????? 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