Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 16:57:28 Player: Pepsi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (159) 795 Value Destroyed (4861) 4861 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 9478 Bonus ------- High Alert Combat Kills 142 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (9) ------ Cryofiber Web Advanced Heat Sink Advanced Targeting Computer Improved Target Analyzer Core Analyzer Weapon Cycler Thermal Defense Suite Hacking Suite > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Force Field Plasma Rifle Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Thermal Generator Cryofiber Web Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Weapon Cycler Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Cooled Particle Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Cryofiber Web Focal Shield Improved Lightning Gun Plasma Cannon Cooled Particle Cannon Rocket Launcher [Rating: 67] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Leg Armored Leg Wheel Wheel Utility Advanced Targeting Computer Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Heavy Particle Cannon Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 7 | . . 2 2 2 1 . . Weapon . | . . . . . . . . Parts Attached 150 | 7 4 14 34 15 18 1 57 Power 28 | 2 . 1 3 3 6 . 13 Engine 17 | 2 . 1 2 2 4 . 6 Core 7 | . . . 1 1 . . 5 Reactor 4 | . . . . . 2 . 2 Propulsion 22 | 2 . 2 6 3 . . 9 Treads . | . . . . . . . . Leg 9 | . . . . . . . 9 Wheel 13 | 2 . 2 6 3 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 45 | 1 2 5 6 5 4 1 21 Device 32 | . 1 3 4 3 3 1 17 Storage 2 | 1 1 . . . . . . Processor 7 | . . 2 1 1 1 . 2 Hackware 4 | . . . 1 1 . . 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 55 | 2 2 6 19 4 8 . 14 Energy Gun 10 | 1 . 1 2 1 4 . 1 Energy Cannon 34 | . 2 4 13 3 2 . 10 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 9 | . . 1 3 . 2 . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . 1 3 3 2 . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 41 | . . 2 4 1 5 3 26 Power 13 | . . 1 1 . 2 1 8 Propulsion 8 | . . 1 2 1 . . 4 Utility 12 | . . . . . 3 1 8 Weapon 8 | . . . 1 . . 1 6 Highest Loss Streak 5 | . . 2 4 1 3 3 5 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 94 | . 98 97 97 98 87 74 94 Engine 5 | . 14 10 3 6 7 . 4 Core 2 | . . . 4 . . . 4 Reactor 1 | . . . . . 1 10 1 Leg 4 | . . . . . . . 9 Wheel 8 | . 28 21 17 13 6 6 1 Device 20 | . 12 20 15 28 21 12 21 Storage 6 | . 14 11 9 7 6 6 4 Processor 23 | . . 12 27 24 28 29 23 Hackware 3 | . . . 1 . . . 6 Energy Gun 2 | . 13 . . 3 5 3 1 Energy Cannon 11 | . 1 21 16 11 6 3 11 Peak Build Rating 67 | 6 10 21 33 50 60 60 67 Average Rating 46 | 3 7 16 29 43 53 51 60 On Entrance 26 | . 6 10 21 32 49 53 42 Naked Turns . | . . . . . . . . Heaviest Build 60 | 13 24 34 35 40 51 57 60 Greatest Support 36 | 20 20 26 22 28 28 28 36 Greatest Overweight (x) 18 | . 1 3 10 12 1 2 18 Average Overweight (x) . | . . . 1 1 . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 9 10 Average Carried 8 | 3 7 9 9 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 9 9 5 Class Distribution -------------------- 66% | Mutant 30% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 1961 | 240 91 71 522 128 324 . 585 Remotely . | . . . . . . . . Salvage Created 7009 | . 283 141 1303 785 1103 . 3394 Parts 353 | . 21 23 78 40 59 . 132 Haulers Intercepted 11 | . . . 4 2 3 . 2 Recyclers Shooed 7 | . . . . . 1 . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 99 | . 6 6 23 10 14 . 40 Guns 13 | . 6 . . 1 2 . 4 Cannons 56 | . . 1 15 9 3 . 28 AOE 26 | . . 4 7 . 9 . 6 Classes Destroyed 14 | . 3 4 4 3 . . . Worker 11 | . . . 2 3 5 . 1 Builder 11 | . . 1 4 1 1 . 4 Tunneler 3 | . . 1 . . . . 2 Hauler 11 | . . . 4 2 3 . 2 Recycler 10 | . . . . 1 1 . 8 Mechanic 2 | . . . 1 . 1 . . Operator 5 | . 1 . 2 . 1 . 1 Watcher 10 | . 1 1 2 2 2 . 2 Swarmer 23 | . . 4 4 1 7 . 7 Grunt 56 | . 6 . 16 6 4 . 24 Duelist 2 | . . . . 1 1 . . Sentry 6 | . . 2 2 . 1 . 1 Hunter 6 | . . . 1 1 1 . 3 Programmer 6 | . . . . 1 . . 5 Best Kill Streak 12 | . 3 5 11 6 12 . 9 Combat Bots Only 7 | . 3 4 7 4 7 . 4 Max Kills in Single Turn 5 | . 1 5 3 2 2 . 5 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 2 . 2 . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 491 | . 12 37 74 33 55 3 277 Missed 152 | . 4 8 18 10 19 1 92 Damage Taken 5932 | . 98 402 744 392 619 88 3589 Core 1174 | . 23 38 147 107 103 68 688 Absorbed by Shields 50 | . . . . . . . 50 Ignored by Resistances 52 | . . . . . . . 52 Regen/Repaired (Parts) 254 | . . . 234 . . . 20 Core Remaining (%) 87 | 100 90 90 73 84 . . . Volleys Fired 335 | . 24 13 63 35 50 8 142 Largest 2 | . 2 2 2 2 2 2 2 Hottest 180 | . 70 150 150 150 145 145 180 Shots Fired 641 | . 48 26 122 70 82 16 277 Gun 128 | . 48 . . 15 28 8 29 Cannon 487 | . . 24 113 55 42 8 245 Launcher 26 | . . 2 9 . 12 . 3 Special . | . . . . . . . . Kinetic 24 | . 24 . . . . . . Thermal 511 | . 24 24 113 55 42 8 245 Explosive 25 | . . 2 9 . 12 . 2 Electromagnetic 81 | . . . . 15 28 8 30 Robot Hit Streak 39 | . 8 14 30 34 39 7 35 Robot Miss Streak 3 | . 1 2 2 1 2 2 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 468 | . 37 18 91 60 63 9 190 Core Hits 252 | . 18 11 59 29 43 2 90 Critical Kills 2 | . . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 3 . 1 . . . 1 Burn 3 | . 3 . . . . . . Meltdown 2 | . . . 1 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15709 | . 414 659 3257 1600 2963 269 6547 Guns 1461 | . 404 . . 181 321 3 552 Cannons 11092 | . . 391 2275 1419 1216 266 5525 Explosions 3093 | . . 268 982 . 1426 . 417 Melee . | . . . . . . . . Ramming 63 | . 10 . . . . . 53 Kinetic 167 | . 167 . . . . . . Thermal 11561 | . 237 391 2380 1419 1343 266 5525 Explosive 2766 | . . 268 877 . 1299 . 322 Electromagnetic 1152 | . . . . 181 321 3 647 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 7 . . 5 Average Corruption 2 | . . . . 3 . . 2 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 39 | . . . . 15 . . 24 Message Errors 12 | . . . . 5 . . 7 Matter Fused 12 | . . . . 5 . . 7 Heat Flow Errors 3 | . . . . 1 . . 2 Energy Discharges 3 | . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 Data Loss (major) 4 | . . . . 2 . . 2 Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Weapon Failures 2 | . . . . . . . 2 Overload Shots 73 | . . . . 2 10 8 53 Effects 5 | . . . . . . . 5 Energy Bleed 1 | . . . . . . . 1 Heat Surge 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . . 1 Overflow Damage 499 | . . 16 109 80 107 . 187 Projectiles 361 | . . 16 51 80 31 . 183 Explosions 138 | . . . 58 . 76 . 4 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 164 | . 4 66 . . 57 . 37 Shots 5 | . . 2 . . 2 . 1 Rammed 3 | . 2 . . . . . 1 Targets Rammed 11 | . 2 . . . . . 9 Kicked 8 | . . . . . . . 8 Crushed . | . . . . . . . . Highest Temperature 587 | . 30 338 587 33 110 164 294 Average Temperature 100 | . 10 113 130 14 45 83 96 Received Heat Transfer 1810 | . 48 99 315 117 63 . 1168 Effects 5 | . . . 5 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 2 | . . . 2 . . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . 2 . 2 Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . 1 1 . . . 3 Combat Hostiles 4 | . . 1 1 . . . 2 Parts Melted 37 | . . 1 11 2 2 . 21 Heat Transferred 16335 | . 925 592 3393 1765 1536 250 7874 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 575 | . 177 278 575 423 354 125 507 Initial 185 | . . 74 32 185 114 123 77 Average 229 | . 98 132 346 290 144 111 227 Maximum Alert Level 2 | . . 1 2 2 1 . 2 Low Security (%) 47 | 100 100 76 14 14 81 100 48 Level 1 39 | . . 23 54 83 18 . 36 Level 2 12 | . . . 31 1 . . 14 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . 3 . 5 5 3 . 10 Investigation 9 | . 2 . 2 2 . . 3 Extermination 5 | . . . . 2 . . 3 Reinforcement 12 | . 1 . 3 1 3 . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . 2 . 1 . 1 Haulers Reinforced 5 | . . . . 1 2 . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 3 | . 1 . . . . . 2 Communications Jammed 22 | . . . . . 22 . . Distress Signals 22 | . . . . . 22 . . Times Spotted 145 | . 10 7 31 14 20 6 57 Peak Tracking Total 7 | . 5 5 7 3 5 5 5 Tactical Retreats 5 | . . . . 1 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 13 | . 1 . 1 4 4 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 12 | . . . 2 2 5 . 3 Max in Single Turn 2 | . . . 1 1 2 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 25 | . 3 . 6 5 3 . 8 Terminals 14 | . 2 . 4 1 2 . 5 Fabricators 3 | . . . . 2 . . 1 Repair Stations 3 | . . . 2 . . . 1 Recycling Units 4 | . 1 . . 1 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 67 | . 5 . 24 9 4 . 25 Successful 42 | . 1 . 16 5 4 . 16 Failed 24 | . 4 . 7 4 . . 9 Catastrophic 4 | . 1 . 1 1 . . 1 Database Lockouts 1 | . . . 1 . . . . Manual 23 | . 2 . 9 2 2 . 8 Terminals 41 | . 4 . 15 2 3 . 17 Fabricators 6 | . . . . 4 . . 2 Repair Stations 11 | . . . 9 . . . 2 Recycling Units 7 | . 1 . . 1 1 . 4 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 23 | . . . 8 1 3 . 11 Record 3 | . . . 1 . 1 . 1 Part Schematic 2 | . . . . 1 . . 1 Robot Analysis 2 | . . . 2 . . . . Prototype ID Bank 2 | . . . 1 . . . 1 Open DSF 2 | . . . . . . . 2 Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 Fabricator Index 1 | . . . . . . . 1 Alert Level 2 | . . . . . 1 . 1 Unreport Threat 3 | . . . 1 . 1 . 1 Locate Traps 1 | . . . . . . . 1 Patrol Status 1 | . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 4 | . . . . 3 . . 1 Network Status 2 | . . . . 1 . . 1 Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 10 | . . . 8 . . . 2 Scan Component 5 | . . . 4 . . . 1 Repair 5 | . . . 4 . . . 1 Recycling Unit Hacks 5 | . 1 . . 1 1 . 2 Report Inventory 4 | . 1 . . 1 1 . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 . 1 Used . | . . . . . . . . Hacking Detections 17 | . 2 . 6 3 1 . 5 Full Trace Events 8 | . 1 . 2 2 . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 84 | . . . . 84 . . . Total Part Build Rating 8 | . . . . 8 . . . Parts Repaired 5 | . . . 4 . . . 1 Time 165 | . . . 140 . . . 25 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 6499 | 64 254 402 1136 804 737 200 2902 Spaces Moved 3760 | 64 173 302 692 560 473 145 1351 Core 20 | 13 . . 4 1 . . 2 Treads . | . . . . . . . . Legs 871 | . . . . . . . 871 Wheels 2869 | 51 173 302 688 559 473 145 478 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 95 100 100 115 115 Average Speed 126 | 73 81 95 100 103 114 121 169 Slowest Speed 950 | 80 95 125 550 650 115 130 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 40 23 46 19 14 77 27 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 15 | . . . . 1 2 2 10 Terrain Destroyed 193 | . . 12 90 3 57 2 29 Melee . | . . . . . . . . Projectile 53 | . . 5 17 3 4 2 22 AOE 140 | . . 7 73 . 53 . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 4837 | 78 244 393 1001 715 578 153 1675 Wait 454 | . 28 34 192 73 34 . 93 Move 3754 | 63 172 301 691 559 473 144 1351 Hop . | . . . . . . . . Pick Up 55 | 7 8 12 8 6 2 . 12 Fast Attach 56 | 4 4 8 8 5 5 1 21 Attach 27 | 2 . 2 5 2 3 . 13 Detach 10 | . 1 2 3 2 . . 2 Swap 67 | 1 . 4 21 8 10 . 23 Drop 52 | 1 5 17 10 9 1 . 9 Fire 335 | . 24 13 63 35 50 8 142 Melee . | . . . . . . . . Ram 3 | . 2 . . . . . 1 Kick 8 | . . . . . . . 8 Crush . | . . . . . . . . Escape Stasis 16 | . . . . 16 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 15) 286 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Utility x2 341 | -9/Materials | Build established: Mutant 607 | -9/Materials | Discovered new exit (range 10) 721 | -9/Materials | Entered another Materials area 721 | -8/Materials | Evolved 2 slots: Utility x2 743 | -8/Materials | Central database locked down 792 | -8/Materials | Repaired Hvy. Particle Cannon 878 | -8/Materials | Destroyed 7 combat bots 888 | -8/Materials | Lost 4 parts (1p2n1w) 1318 | -8/Materials | Repaired Hvy. Particle Cannon 1345 | -8/Materials | Repaired Grenade Launcher 1426 | -8/Materials | Build established: Scavenger-Mutant 1537 | -8/Materials | Repaired Particle Charger 1674 | -8/Materials | Discovered new exit (range 16) 1741 | -8/Materials | Build established: Mutant 1857 | -8/Materials | Entered Factory 1857 | -7/Factory | Evolved 2 slots: Utility x2 2372 | -7/Factory | Discovered new exit (range 8) 2574 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 2661 | -7/Factory | Entered another Factory area 2661 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3315 | -6/Factory | Destroyed 7 combat bots 3318 | -6/Factory | Lost 3 parts (1p2u) 3398 | -6/Factory | Sucked down chute 3398 | -6/Factory | Entered Waste 3436 | -6/Waste | Spotted C-40 Crusher 3480 | -6/Waste | Spotted C-40 Crusher 3483 | -6/Waste | Spotted C-40 Crusher 3501 | -6/Waste | Crushed by Compactor (1 part destroyed) 3501 | -6/Waste | Spotted C-40 Crusher 3513 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3535 | -6/Waste | Spotted C-40 Crusher 3544 | -6/Waste | Lost 3 parts (1p1u1w) 3578 | -6/Waste | Discovered new exit (range 15) 3578 | -6/Waste | Spotted C-40 Crusher 3598 | -6/Waste | Entered Factory 4398 | -6/Factory | Lost 3 parts (1p1u1w) 5018 | -6/Factory | Build established: Scavenger-Mutant 5383 | -6/Factory | Lost 5 parts (2p3w) 5412 | -6/Factory | Core integrity fell below 50% 5477 | -6/Factory | Lost 3 parts (2u1w) 5667 | -6/Factory | Repaired Imp. Thermal Generator 5954 | -6/Factory | Lost 4 parts (1p1n2u) 6449 | -6/Factory | Core integrity fell below 20% 6500 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- (118,68) - Loaded: Heavy Servo Lattice (82,97) - Connection failed 06342_ Com. Wheel melted. 06342_ Field Recycling Unit melted. 06342_ R-10 Processor destroyed. 06348_ Acquired 55 matter. 06366_ |TVV66K4MFLG=SW7<>ZZRTSHQ3R>RD#N 06393_ S-27 Virus destroyed. 06399_ U-05 Engineer lays Concrete. 06401_ Acquired 21 matter. 06402_ U-05 Engineer lays Concrete. 06405_ Acquired 4 matter. 06406_ U-05 Engineer lays Concrete. 06415_ U-05 Engineer builds a Wall. 06442_ Lgt. Fission Core destroyed. 06449_ Lgt. Angular Momentum Engine destroyed. 06449_ Arm. Leg destroyed. 06465_ Critical hit (Burn: +37). 06469_ Plasma Cannon destroyed. 06491_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ??# """" #?# #?# """ """ ############ | | ??# """" #?# #?# """ """ #??????????? | | ### """ """" ### % ### #??????????? | | / """ """" # %% #! ! #??????????? | | ### "S """" # = ###+#####+#+###????????? | | ?# """ # #????????? | | ## "" # #????????? | | ## # +????????? | | !############## #????????? | | #????????????# #????????? | | #????????????# ############# #????????? | | #????????????# #???????????? #????????? | | ##????????????## #############? #????????? | | ???????????????# # ? #????????? | | ???????????????# # """ ! ""? #????????? | | ???????????????# # """ ""#?#????????? | | ???????????????+ + """ Y"#??????????? | | ???????????????# # gg ""#??????????? | | ???????????????# #g """ ""#??????????? | | ???????????????# # """ #??????????? | | ???????????????# # """ #??????????? | | ???????????????# # ! #??????????? | | ???????????????# # #??????????? | | ???????????????# # #??????????? | | ???????????????# # #??????????? | | ???????????????# ##@#####+#####??????????? | | ???????????????# ???????????????????? | | ???????????????# ######??????????????????? | | ???????????????# ????????????????????????? | | ???????????????? ????????????????????????? | | ???????????????# ? ????????????????????????? | | ???????????????# ?????????????????????????????? | | ?????????????? ??????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 32 Target Analysis 6 Core Analysis 6 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Total Silence Challenges ------------ None Game ------ Seed BiomechanicalWardroneFilter Manual? 0 Play Time 01:31:29 Cumulative 19.0 hours Start 2025.04.05 @ 14:33:58 End 2025.04.05 @ 16:57:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 052f060b-ba1b-496f-b6d3-342e23eb6bf3