Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 00:19:33 Player: luckinvolved Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2381) 2381 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 7986 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 288 Friendly Fire -36 Cogmind --------- Core Integrity 0/1150 Matter 17/300 Energy 36/100 System Corruption 1% Temperature Cool (11) Movement Hovering (60) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Antigrav System > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Improved Antigrav System Improved Antigrav System Advanced Weight Redist. System Weapon Mount Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Fission Core > --- PROPULSION ------- Gravmag Array Linear Gravjet Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Improved Cryofiber Web Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Transmission Jammer Advanced Shield Generator Point Defense System > --- WEAPON ----------- Wave Gun Improved Light Cannon > --- INVENTORY -------- Airjet Aerolev Unit Aerolev Unit Improved Cryofiber Web Medium Storage Unit Matter Compressor Sensor Array Improved Signal Interpreter Shotgun Improved Assault Rifle [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Tesla Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 2 | . . . . . . 1 . 1 Propulsion 3 | . . 2 . . . 1 . . Utility 6 | . . . . 2 2 . 2 . Weapon 1 | . . . . . . . . 1 Parts Attached 166 | 12 1 10 20 18 28 9 53 15 Power 19 | 1 . 2 2 1 3 2 5 3 Engine 9 | 1 . 2 1 . 2 2 1 . Core 10 | . . . 1 1 1 . 4 3 Reactor . | . . . . . . . . . Propulsion 71 | 8 . 4 7 12 10 2 22 6 Treads 19 | 4 . 3 7 5 . . . . Leg 9 | 2 . . . 4 3 . . . Wheel 2 | 2 . . . . . . . . Hover 32 | . . . . 3 5 2 16 6 Flight 9 | . . 1 . . 2 . 6 . Utility 42 | 1 1 1 5 5 10 1 16 2 Device 19 | . 1 . . 1 2 1 12 2 Storage 12 | 1 . 1 1 2 4 . 3 . Processor 3 | . . . . 2 1 . . . Hackware . | . . . . . . . . . Protection 8 | . . . 4 . 3 . 1 . Artifact . | . . . . . . . . . Weapon 34 | 2 . 3 6 . 5 4 10 4 Energy Gun 14 | 1 . 2 2 . 2 1 6 . Energy Cannon 6 | . . . 1 . . 1 . 4 Ballistic Gun 9 | 1 . 1 2 . 3 1 1 . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 4 | . . . 1 . . . 3 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 16 | . . 4 2 1 3 2 4 . Parts Lost 47 | . . 1 4 . 1 . 29 12 Power 6 | . . 1 . . . . 3 2 Propulsion 15 | . . . 3 . . . 8 4 Utility 17 | . . . . . 1 . 13 3 Weapon 9 | . . . 1 . . . 5 3 Highest Loss Streak 14 | . . 1 1 . 1 . 14 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 94 89 99 95 98 87 82 27 Engine 6 | . 14 10 10 . 3 1 2 . Core 2 | . . . . 9 3 6 6 4 Treads 22 | . 28 34 43 19 . . . . Leg 6 | . . . . 15 27 . . . Hover 4 | . . . . . 2 26 20 11 Device 7 | . 9 11 2 2 10 12 19 7 Storage 9 | . 14 11 11 13 7 6 7 . Processor 5 | . . . . 9 15 13 10 2 Protection 6 | . . . 8 6 10 6 1 . Energy Gun 7 | . 14 7 8 9 7 6 4 . Energy Cannon 2 | . . . 6 . . . . 1 Ballistic Gun 6 | . 14 14 6 9 6 . . . Naked Turns 5 | . . . . . . . . 5 Heaviest Build 53 | 12 13 24 28 33 53 43 47 19 Greatest Support 83 | 40 40 80 83 83 80 50 53 60 Greatest Overweight (x) 5 | . . . . 1 1 1 5 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 10 10 5 Average Capacity 10 | 7 8 9 10 10 14 10 9 5 Most Carried 15 | 6 8 10 10 10 15 10 10 5 Average Carried 9 | 4 7 8 9 9 13 7 9 4 Final Capacity 15 | 8 8 10 10 15 10 10 5 5 Final Carried 10 | 6 8 10 10 10 7 10 5 5 Class Distribution -------------------- 42% | Scavenger-Mutant 35% | Mutant 18% | Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Matter Collected 2101 | 244 65 355 438 281 333 171 211 3 Remotely . | . . . . . . . . . Salvage Created 2856 | . 12 547 1359 125 374 31 408 . Parts 163 | . 3 30 71 10 16 4 29 . Haulers Intercepted 3 | . . 3 . . . . . . Recyclers Shooed 5 | . . 2 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Combat Hostiles Destroyed 53 | . . 5 27 3 5 . 13 . Guns 41 | . . 5 21 3 5 . 7 . Cannons 9 | . . . 6 . . . 3 . AOE 3 | . . . . . . . 3 . Classes Destroyed 13 | . 1 4 3 . 3 . 2 . Worker 1 | . . . 1 . . . . . Builder 1 | . . . 1 . . . . . Hauler 3 | . . 3 . . . . . . Recycler 4 | . . 2 . . 2 . . . Operator 1 | . . . . . . . 1 . Watcher 6 | . 1 2 1 . 1 1 . . Swarmer 10 | . . . . . . . 10 . Grunt 25 | . . 3 16 3 2 . 1 . Brawler 1 | . . . . . 1 . . . Duelist 3 | . . . 3 . . . . . Sentry 11 | . . 2 8 . . . 1 . Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . . 1 . 1 . Best Kill Streak 5 | . 1 5 3 3 5 1 4 . Combat Bots Only 4 | . . 2 3 3 3 . 4 . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 2 . Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . . . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Hostile Shots Fired 618 | . . 20 122 29 39 . 297 111 Missed 193 | . . 4 30 8 15 . 93 43 Damage Taken 7920 | . . 218 1344 321 394 . 3672 1971 Core 2324 | . . . 146 55 17 . 945 1161 Absorbed by Shields 42 | . . . . . . . 42 . Core Remaining (%) 79 | 100 100 . 63 90 97 100 5 . Volleys Fired 218 | . 2 43 85 18 28 1 36 5 Largest 2 | . 2 2 2 2 2 2 2 1 Hottest 150 | . 60 85 124 79 103 119 150 105 Shots Fired 401 | . 4 86 155 36 56 2 57 5 Gun 341 | . 4 86 119 36 56 1 39 . Cannon 56 | . . . 35 . . 1 15 5 Launcher 4 | . . . 1 . . . 3 . Special . | . . . . . . . . . Kinetic 214 | . 2 61 83 18 28 1 21 . Thermal 179 | . . 25 71 18 28 1 33 3 Explosive 1 | . . . 1 . . . . . Electromagnetic 7 | . 2 . . . . . 3 2 Robot Hit Streak 17 | . 1 10 17 7 11 5 6 2 Robot Miss Streak 13 | . 3 6 4 2 13 . 4 4 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . 3 . 2 . 2 . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . Shots Hit Robots 280 | . 1 64 105 27 42 2 37 2 Core Hits 144 | . 1 33 43 9 29 2 27 . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . Critical Strikes 11 | . . 1 8 2 . . . . Burn 7 | . . . 5 2 . . . . Destroy 4 | . . 1 3 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5107 | . 12 891 1916 435 858 54 885 56 Guns 4202 | . 12 891 1390 435 858 33 583 . Cannons 737 | . . . 451 . . 21 209 56 Explosions 168 | . . . 75 . . . 93 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2394 | . 12 621 928 219 312 21 281 . Thermal 2523 | . . 270 913 216 546 33 511 34 Explosive 75 | . . . 75 . . . . . Electromagnetic 115 | . . . . . . . 93 22 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . 3 . . 3 12 1 Average Corruption 3 | . . . 2 . . 3 7 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 35 | . . . 30 . . . 5 . Message Errors 11 | . . . 10 . . . 1 . Matter Fused 5 | . . . 5 . . . . . Heat Flow Errors 6 | . . . 5 . . . 1 . Energy Discharges 4 | . . . 3 . . . 1 . Parts Rejected 1 | . . . 1 . . . . . Data Loss (minor) 6 | . . . 6 . . . . . Data Loss (major) 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 7 | . . . 3 . . . 4 . Projectiles 4 | . . . . . . . 4 . Explosions 3 | . . . 3 . . . . . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 82 | . . . 55 . . . 27 . Shots 3 | . . . 1 . . . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 473 | . . 54 473 213 322 45 457 72 Average Temperature 115 | . . 20 140 74 122 24 150 32 Received Heat Transfer 1374 | . . 105 594 198 90 . 300 87 Effects 20 | . . . 11 . 2 . 7 . Shutdowns 5 | . . . 4 . . . 1 . Energy Bleed 5 | . . . 2 . 2 . 1 . Interference 7 | . . . 4 . . . 3 . Short Circuit 1 | . . . 1 . . . . . Damage (minor) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . 6 . 2 . . . Heat Transferred 5346 | . . 391 2183 629 1150 75 881 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Peak Influence 587 | . 22 185 587 430 254 45 241 135 Initial 247 | . . . 78 247 137 23 21 51 Average 170 | . 16 99 278 299 121 28 78 74 Maximum Alert Level 2 | . . . 2 2 1 . 1 . Low Security (%) 58 | 100 100 100 11 . 97 100 94 100 Level 1 36 | . . . 74 98 2 . 5 . Level 2 5 | . . . 14 1 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . . 8 1 2 . 1 4 Investigation 7 | . . . 6 1 . . . . Extermination 3 | . . . . . 1 . 1 1 Reinforcement 4 | . . . . . 1 . . 3 Assault 2 | . . . 2 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Distress Signals 1 | . . 1 . . . . . . Communications Jammed 2 | . . . . . 1 . 1 . Distress Signals 2 | . . . . . 1 . 1 . Times Spotted 125 | . 2 11 35 8 14 1 31 23 Peak Tracking Total 10 | . 1 4 5 3 3 1 10 10 Tactical Retreats 10 | . . . 2 . . . 4 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Traps Triggered 10 | . . . 4 . 1 . 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Disabled 10 | . . . 1 4 . . 5 . Max in Single Turn 2 | . . . 1 2 . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Accessed 16 | . 1 . 8 3 1 . 3 . Terminals 15 | . 1 . 7 3 1 . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 42 | . 4 . 23 9 2 . 4 . Successful 11 | . 1 . 5 2 1 . 2 . Failed 31 | . 3 . 18 7 1 . 2 . Catastrophic 10 | . 2 . 5 3 . . . . Database Lockouts . | . . . . . . . . . Manual 34 | . 3 . 18 9 1 . 3 . Terminals 41 | . 4 . 22 9 2 . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 10 | . 1 . 4 2 1 . 2 . Record 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . Level Access Points 2 | . . . . 1 . . 1 . Branch Access Points 2 | . . . 1 1 . . . . Recall Investigation 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 . 8 3 . . 1 . Full Trace Events 9 | . 1 . 7 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 1 . . . . Highest-Rated Group 62 | . . . 62 31 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 46 | . . . 34 12 . . . . Total Damage 557 | . . . 454 103 . . . . Kills 10 | . . . 7 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Turns Passed 5573 | 126 412 390 1966 522 917 180 706 354 Spaces Moved 3948 | 66 242 140 994 292 557 210 1089 358 Core 164 | 2 . . . . . . 108 54 Treads 1601 | 64 242 140 994 161 . . . . Legs 631 | . . . . 131 500 . . . Wheels . | . . . . . . . . . Hover 1542 | . . . . . 57 210 971 304 Flight 10 | . . . . . . . 10 . Fastest Speed 32 | 50 160 160 160 130 43 40 32 44 Average Speed 105 | 156 160 160 160 146 123 44 40 58 Slowest Speed 300 | 160 160 160 160 200 130 103 300 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 7 31 10 87 21 20 4 30 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 10 | . . . 9 . . . 1 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 9 | . . . 9 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total 4930 | 83 264 221 1215 348 725 295 1286 493 Wait 407 | . 10 9 90 1 74 62 53 108 Move 3940 | 65 241 139 993 291 556 209 1088 358 Hop . | . . . . . . . . . Pick Up 72 | 6 6 8 8 5 12 5 17 5 Fast Attach 106 | 6 1 7 16 11 15 6 34 10 Attach 30 | . . . 2 1 7 2 13 5 Detach 9 | . . 1 . . 4 2 1 1 Swap 30 | 6 . 3 2 6 6 1 6 . Drop 106 | . 4 11 19 15 23 7 26 1 Fire 218 | . 2 43 85 18 28 1 36 5 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 12 | . . . . . . . 12 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 4) 539 | -10/Materials | Entered another Materials area 539 | -9/Materials | Evolved 2 slots: Propulsion x2 609 | -9/Materials | Discovered new exit (range 7) 929 | -9/Materials | Entered Storage 1357 | -9/Storage | Build established: Scavenger-Mutant 2327 | -9/Storage | Identified exit to Garrison 2712 | -9/Storage | Met a pair of Derelict thieves 2829 | -9/Storage | Discovered new exit (range 8) 2844 | -9/Storage | Identified exit to Recycling 2895 | -9/Storage | Entered Materials 2895 | -8/Materials | Accompanied by 1 ally 2895 | -8/Materials | Evolved 2 slots: Utility x2 3266 | -8/Materials | Discovered new exit (range 7) 3275 | -8/Materials | Identified exit to Factory 3417 | -8/Materials | Entered Factory 3417 | -7/Factory | Evolved 2 slots: Utility x2 3563 | -7/Factory | Build established: Skirmisher 4269 | -7/Factory | Discovered new exit (range 12) 4282 | -7/Factory | Identified exit to Factory 4334 | -7/Factory | Entered another Factory area 4334 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4383 | -6/Factory | Discovered new exit (range 11) 4401 | -6/Factory | Identified exit to Factory 4514 | -6/Factory | Entered another Factory area 4514 | -5/Factory | Evolved 2 slots: Utility x2 4532 | -5/Factory | Discovered new exit (range 11) 4536 | -5/Factory | Identified exit to Upper Caves 4635 | -5/Factory | Build established: Mutant 4706 | -5/Factory | Lost 6 parts (1p4u1w) 4920 | -5/Factory | Found Prototype Launcher 4920 | -5/Factory | Identified Tesla Bomb Launcher 4921 | -5/Factory | Lost 5 parts (1p1n1u2w) 4941 | -5/Factory | Identified exit to Factory 4962 | -5/Factory | Discovered exit to Upper Caves (range 4) 5102 | -5/Factory | Lost 3 parts (1n2u) 5147 | -5/Factory | System corruption reached 10% 5155 | -5/Factory | Core integrity fell below 50% 5189 | -5/Factory | Lost 14 parts (1p6n5u2w) 5197 | -5/Factory | Spotted B-75 Beast 5202 | -5/Factory | Core integrity fell below 20% 5220 | -5/Factory | Entered another Factory area 5220 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5412 | -4/Factory | Core integrity fell below 50% 5420 | -4/Factory | Core integrity fell below 20% 5447 | -4/Factory | Lost 10 parts (2p3n3u2w) 5570 | -4/Factory | Spotted B-86 Titan 5574 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- area. 05413_ U-05 Engineer lays Concrete. 05415_ K-01 Serf collects debris. 05415_ Knocked back. 05415_ U-05 Engineer lays Concrete. 05415_ R-10 Processor collects Imp. Surge Thruster. 05416_ Matter Neutralizer destroyed. 05416_ U-05 Engineer lays Concrete. 05418_ Acquired 3 matter. 05418_ U-05 Engineer lays Concrete. 05418_ U-05 Engineer builds a Wall. 05418_ Penetrated by Slug. 05419_ Knocked back. 05440_ Acquired Imp. Antigrav System. 05443_ Dropped Med. Storage Unit. 05444_ Acquired Imp. Antigrav System. 05457_ Acquired Disruptor Cannon. 05470_ ALERT: Rogue bot located, Programmers report to Factory Zone 7T. 05565_ Assembly Bed disabled. 05574_ Disruptor Cannon destroyed. Map ----- +----------------------------------------------------+ | ???# ! # #?# #???????? | | ???# # #?# #???????? | | ???# # #?# #???????? | | ???# # ### #???????? | | ???# / / #???????? | | ???# # ### #?????### | | ???# # #?# #???? ? | | ???# """""" + #?# #???? ?? | | ???# """"" ################# #??? ??? | | ???# """""" #??# # #### ???? | | ???# """""" #??# + /????? | | ???# #??# # #????? | | ???# """""" #??# # #????? | | ???? """""" #??# # #????? | | ???????? """""" #??########+##### #????? | | ???# """""" ########### ##### %#????? | | ???# ##???? | | ???# """""" #######################""###?? | | ???????? """""" #?????????????#* #?? | | ???????????"""""" #?????????????# % ### | | ????? """"""% #?????????????# % " | | ???? ^ ##########???## " | | ?????? """""" #???#" " | | ???????? """""" #???#" " | | ???????????"""""" #???#" " | | ???????????"""""" @ #???#" " | | ?????????? #???# % " | | ?????????? """""" #???#" " | | ????????????""""" #???#" ! " | | ????????????""""" #???# ## | | ??????????????""" #???##"" # ""##? | | ?????????????? ?? ?? | | ????????????? ? ?? | | ????????????? ?? | | ????????????? ?? | | ?????????????###BB#### ^ ?? | | ???????????????#BB???# ? | | ????????????????#????# ? | | ?????????????????????####+#######??##### ##? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# ??? | | ?????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 410 Matter Stores 301 Matter Capacity 750 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 375 Resistance: EM 25 Point Defense Rating 80 Evasion (%) 66 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Party Time Challenges ------------ None Game ------ Seed StealthCobblerNeutralizer Manual? 0 Play Time 01:29:02 Cumulative 13.5 hours Start 2024.04.08 @ 22:40:31 End 2024.04.09 @ 00:19:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 25 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b2923bf-a07c-4666-91a9-e27e7473acda