Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 22:47:52 Player: mogus Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (91) 455 Value Destroyed (2930) 2930 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 8465 Bonus ------- Follower Combat Kills 40 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 450/450 Energy 97/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Compact Matter Pod Signal Interpreter Core Analyzer Experimental System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Improved Heat Sink Experimental Terrain Scan Processor Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Signal Interpreter Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Treads Improved Treads Improved Heat Sink Compact Matter Pod Transport Network Coupler Light Armor Plating Corruption Screen Pulse Rifle Heavy Particle Cannon Rocket Launcher Datajack Makeshift Spear Deploy-a-Sentry [Rating: 47] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . Utility 4 | . . . 2 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 81 | 7 6 8 11 . . 8 6 10 11 1 3 10 Power 12 | 1 1 2 2 . . 1 1 2 2 . . . Engine 9 | 1 1 2 2 . . . . 2 1 . . . Core 3 | . . . . . . 1 1 . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 . 2 2 . . 3 2 2 4 1 . 1 Treads 7 | 2 . . . . . . . . 4 1 . . Leg 12 | . . 2 2 . . 3 2 2 . . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 25 | 1 2 2 3 . . 1 1 4 2 . 2 7 Device 9 | . . 2 1 . . 1 . 1 2 . 1 1 Storage 5 | 1 2 . . . . . . 1 . . . 1 Processor 3 | . . . 1 . . . . . . . . 2 Hackware 3 | . . . 1 . . . 1 . . . . 1 Protection 5 | . . . . . . . . 2 . . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 25 | 3 3 2 4 . . 3 2 2 3 . 1 2 Energy Gun 5 | 3 . . 2 . . . . . . . . . Energy Cannon 3 | . 2 . . . . . . . 1 . . . Ballistic Gun 3 | . . . 1 . . 2 . . . . . . Ballistic Cannon 3 | . . . . . . . . 2 . . 1 . Launcher 3 | . 1 . 1 . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 4 | . . 1 . . . . . . 1 . . 2 Piercing Weapon 1 | . . 1 . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . . . 1 1 Parts Lost 36 | . . 4 1 . . 6 1 3 3 1 . 17 Power 5 | . . 1 . . . 1 . 2 . . . 1 Propulsion 13 | . . 2 . . . 3 1 . 2 . . 5 Utility 10 | . . . . . . . . 1 . 1 . 8 Weapon 8 | . . 1 1 . . 2 . . 1 . . 3 Highest Loss Streak 5 | . . 3 1 . . 3 1 2 2 1 . 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 11 | 1 4 10 13 15 14 12 13 13 12 11 12 9 Power . | . 1 1 1 1 1 1 1 . . . . . Propulsion 1 | . . . 2 4 4 3 1 2 1 . . . Utility 5 | . 1 3 2 3 3 3 3 5 7 8 8 7 Weapon 3 | 1 1 4 6 6 5 4 4 4 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . 1 . 3 . . . 2 5 1 . . 1 Power 2 | . . . 1 . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 2 . 1 . . . Utility 4 | . 1 . . . . . . 2 . . . 1 Weapon 3 | . . . 1 . . . . 2 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 83 82 97 100 100 98 99 98 98 98 98 69 Engine 8 | . 14 13 11 11 11 9 . 4 6 7 7 6 Treads 12 | . 26 2 . . . . . . 23 29 30 8 Leg 12 | . . 12 22 22 22 21 26 30 5 . . 2 Device 10 | . . 10 9 11 11 11 9 7 7 13 15 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 6 Processor 6 | . . . 11 11 11 11 9 7 7 7 7 7 Hackware 9 | . . . 10 11 11 11 17 15 15 15 11 . Protection 2 | . . . . . . . . 6 6 . 1 11 Energy Gun 4 | . 7 12 13 11 11 2 . . . . . . Energy Cannon 4 | . 19 14 7 . . . . . 6 7 1 . Ballistic Gun 4 | . . . . 11 11 17 16 8 . . . . Ballistic Cannon 4 | . . . . . . . . 5 7 6 12 2 Peak Build Rating 47 | 6 6 17 31 31 31 33 41 47 41 39 43 45 Average Rating 30 | 3 5 12 22 31 31 31 38 41 38 38 40 38 On Entrance 27 | . 6 6 17 31 31 31 33 40 41 36 39 43 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 62 | 14 31 31 37 37 37 37 33 49 51 46 62 62 Greatest Support 94 | 40 40 40 30 30 30 30 47 60 94 89 89 89 Greatest Overweight (x) 17 | . 5 10 1 1 1 8 1 1 . . . 17 Average Overweight (x) . | . . 2 . 1 1 . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 4 8 12 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 4 10 13 15 14 13 14 14 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 7 12 15 15 15 14 15 14 15 14 15 2 Class Distribution -------------------- 43% | Mutant 36% | Hacker-Mutant 9% | Skirmisher 6% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2716 | 207 212 163 164 17 . 361 294 155 811 84 46 202 Remotely . | . . . . . . . . . . . . . Salvage Created 2865 | . 254 358 349 49 . 318 287 279 558 50 . 363 Parts 170 | . 16 14 20 6 . 31 16 16 28 4 . 19 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . 32 1 3 21 Prevented 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 82 | . 6 6 7 3 . 17 5 8 17 1 . 12 Melee 11 | . . 1 . . . 1 . . . . . 9 Guns 32 | . 4 1 5 3 . 11 5 3 . . . . Cannons 31 | . 2 4 . . . . . 4 17 1 . 3 AOE 7 | . . . 2 . . 4 . 1 . . . . Classes Destroyed 15 | . 5 2 2 . . 2 1 2 . 1 . . Worker 1 | . . 1 . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 4 | . 2 . 1 . . . 1 . . . . . Swarmer 37 | . 3 . . 3 . 14 . 3 7 . . 7 Grunt 29 | . 3 6 4 . . 2 3 . 6 . . 5 Brawler 1 | . . . 1 . . . . . . . . . Duelist 3 | . . . . . . 1 . . 2 . . . Sentry 4 | . . . 2 . . . 1 . 1 . . . Specialist 2 | . . . . . . . . 2 . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 4 | . . . . . . . . 3 1 . . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | . 3 2 5 3 . 4 2 4 7 1 . 3 Combat Bots Only 7 | . 3 2 3 3 . 4 2 4 7 1 . 3 Max Kills in Single Turn 3 | . 2 1 2 1 . 3 1 1 2 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 3 | . . . 2 . . 3 . 1 . . . . Melee 1 | . . 1 . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 590 | . 37 42 22 5 . 88 28 69 82 4 . 213 Missed 166 | . 10 12 7 1 . 21 14 28 28 1 . 44 Hits 424 | . 27 30 15 4 . 67 14 41 54 3 . 169 Melee 6 | . . . 1 . . 5 . . . . . . Projectile 418 | . 27 30 14 4 . 62 14 41 54 3 . 169 Critical Strikes 14 | . . 1 . . . 3 . 4 2 . . 4 Damage Taken 6741 | . 299 432 190 31 . 1021 222 768 790 34 . 2954 Core 1014 | . 44 83 22 . . 144 15 74 35 . . 597 Absorbed by Shields 110 | . . . . . . . . . . . . 110 Regen/Repaired (Parts) 26 | . . . 26 . . . . . . . . . Core Remaining (%) 76 | 100 . 49 . . . 58 97 . . . . . Volleys Fired 222 | . 29 15 22 3 . 35 31 25 37 9 . 16 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . 2 Hottest 120 | . 120 120 110 90 . 90 50 80 115 115 . 80 Shots Fired 394 | . 55 33 43 6 . 61 50 50 59 14 . 23 Gun 218 | . 20 11 37 6 . 58 50 36 . . . . Cannon 163 | . 33 22 5 . . . . 14 57 9 . 23 Launcher 6 | . 2 . 1 . . 3 . . . . . . Special 7 | . . . . . . . . . 2 5 . . Kinetic 221 | . . . . 3 . 45 50 50 46 4 . 23 Thermal 119 | . 53 22 12 3 . 13 . . 11 5 . . Explosive 6 | . 2 . 1 . . 3 . . . . . . Electromagnetic 41 | . . 11 30 . . . . . . . . . Robot Hit Streak 13 | . 9 11 11 2 . 7 7 13 10 9 . 10 Robot Miss Streak 7 | . 6 1 3 3 . 7 3 3 3 1 . 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 4 | . . . . . . 3 1 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . Shots Hit Robots 255 | . 26 31 30 2 . 33 30 32 30 10 . 31 Core Hits 131 | . 12 12 15 3 . 21 14 15 21 2 . 16 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 15 | . 2 1 1 . . . . . 6 . . 5 Burn 2 | . 2 . . . . . . . . . . . Blast 10 | . . . . . . . . . 6 . . 4 Corrupt 1 | . . . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Impale 1 | . . 1 . . . . . . . . . . Melee Attacks 53 | . . 12 . . . 5 5 . . . . 31 Impact 3 | . . . . . . 3 . . . . . . Slashing 31 | . . . . . . . . . . . . 31 Piercing 16 | . . 12 . . . 2 2 . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . 4 Damage Inflicted 6257 | . 435 662 761 43 . 816 467 748 929 134 . 1262 Guns 2100 | . 136 125 404 43 . 546 445 401 . . . . Cannons 2498 | . 296 260 53 . . . . 329 929 134 . 497 Explosions 548 | . 3 64 304 . . 177 . . . . . . Melee 1093 | . . 213 . . . 93 22 . . . . 765 Ramming 18 | . . . . . . . . 18 . . . . Kinetic 2990 | . . . . 28 . 452 445 730 779 59 . 497 Thermal 1486 | . 432 324 396 15 . 94 . . 150 75 . . Explosive 220 | . 3 . 40 . . 177 . . . . . . Electromagnetic 450 | . . 125 325 . . . . . . . . . Impact 62 | . . . . . . 62 . . . . . . Slashing 765 | . . . . . . . . . . . . 765 Piercing 266 | . . 213 . . . 31 22 . . . . . Highest Corruption 5 | . 5 5 . . . 3 . 2 2 2 2 . Average Corruption 3 | . 4 5 . . . 3 . 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 116 | . 12 48 . . . 22 . 9 18 5 2 . Message Errors 32 | . 5 14 . . . 5 . 3 5 . . . Matter Fused 27 | . 1 10 . . . 8 . 3 4 . 1 . Heat Flow Errors 11 | . 1 3 . . . 3 . 1 2 1 . . Energy Discharges 14 | . 2 5 . . . 2 . . 3 1 1 . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 14 | . 2 7 . . . 2 . 1 1 1 . . Data Loss (major) 6 | . . 2 . . . 1 . 1 1 1 . . Misfires 6 | . . 4 . . . . . . 1 1 . . Alerts 5 | . 1 3 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 146 | . 5 54 27 . . 14 . . 16 6 . 24 Projectiles 31 | . 5 4 . . . . . . 16 6 . . Explosions 44 | . . 17 27 . . . . . . . . . Melee 71 | . . 33 . . . 14 . . . . . 24 Knockbacks 18 | . . . . . . . . 6 7 . . 5 Impact . | . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . 6 6 . . 5 Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 33 | . . 33 . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . 3 . . . . Kicked 3 | . . . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 423 | . 423 264 202 118 . 337 46 127 423 265 . 408 Average Temperature 113 | . 123 75 94 61 . 104 10 25 129 138 . 226 Received Heat Transfer 1919 | . 132 255 81 . . 72 81 . 258 40 . 1000 Effects 7 | . 1 . . . . . . . . 1 . 5 Shutdowns 3 | . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . 1 . 1 Short Circuit 2 | . 1 . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 2 | . . 1 1 . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . . . . Heat Transferred 2927 | . 1184 655 496 37 . 222 . . 222 111 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 192 | . 70 50 192 132 . 122 119 100 . . . . Initial 62 | . . . . 62 . . 16 17 . . . . Average 22 | . 15 6 41 98 . 31 30 20 . . . . Influence Increases 2379 | . 212 212 257 70 . 412 182 286 443 . . 305 Destroy 0b10 Robot/C 1660 | . 120 120 140 60 . 340 100 160 380 . . 240 Destroy 0b10 Robot/NC 45 | . 20 10 5 . . 5 5 . . . . . Destroy Leader 300 | . 26 30 42 10 . 50 32 50 40 . . 20 Allied During Kill 8 | . . . . . . . . . 8 . . . Successful Hack 43 | . . . 13 . . . . 30 . . . . Disable Machine 75 | . 30 . 30 . . . . 15 . . . . Destroy Structure 68 | . 16 7 27 . . 17 . 1 . . . . Lose Combat Pursuer 180 | . . 45 . . . . 45 30 15 . . 45 Influence Decreases 2379 | . 212 212 97 168 62 368 187 303 454 11 . 305 Entered New Map 222 | . . . . 98 62 . 28 22 9 3 . . Time Decay 1828 | . 212 192 87 70 . 308 149 251 375 8 . 176 Lost Part 289 | . . 20 10 . . 60 10 30 30 . . 129 Lost Ally 40 | . . . . . . . . . 40 . . . Squads Dispatched 7 | . . . 1 . . . 1 4 . . . 1 Investigation 2 | . . . 1 . . . . . . . . 1 Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 2 | . . . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 4 | . 1 . 2 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 115 | . 13 8 10 2 . 17 12 15 20 1 . 17 Peak Tracking Total 7 | . 3 2 4 2 . 4 5 4 7 1 . 4 Tactical Retreats 10 | . . 3 . . . . 1 2 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 9 | . 7 . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 5 | . 2 . 2 . . . . 1 . . . . Max in Single Turn 2 | . 1 . 2 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 16 | . 1 . 2 . 5 . 2 4 1 . . 1 Terminals 7 | . 1 . 1 . . . 1 3 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 59 | . 3 . 5 . 33 . 4 10 1 . . 3 Successful 51 | . 3 . 4 . 33 . 3 4 1 . . 3 Failed 8 | . . . 1 . . . 1 6 . . . . Catastrophic 3 | . . . 1 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . . . 1 . . . . . 2 . Terminals 20 | . 3 . 3 . . . 3 8 . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 3 | . . . . . . . 1 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 46 | . 3 . 2 . 33 . 2 2 1 . . 3 Record 40 | . 3 . . . 32 . 2 . . . . 3 Open Door 1 | . . . . . . . . . 1 . . . Level Access Points 2 | . . . 1 . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 2 . . . . Report Inventory 2 | . . . . . . . 1 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . . 2 . . . . 3 . . . 1 Full Trace Events 2 | . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 108 | . . . 108 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 2 3 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 5 | . . . . . . . . . 2 3 . . Largest Group 3 | . . . . . . . . . 2 3 3 3 Highest-Rated Group 48 | . . . . . . . . . 48 48 48 48 Highest-Rated Ally 32 | . . . . . . . . . 32 16 16 16 Total Orders . | . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . 9 . . 17 Total Damage 856 | . . . . . . . . . 159 . . 697 Kills 2 | . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 10719 | . . 1068 447 145 1460 1479 613 625 1321 486 2631 444 Sensors 10383 | . . 1068 447 145 1460 1479 613 289 1321 486 2631 444 Jamming 385 | . . . . . . . . 385 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 2 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 13565 | 73 819 1870 558 145 1460 1484 638 1136 1585 486 2631 680 Spaces Moved 7078 | 45 431 669 199 73 768 741 429 767 926 289 1542 199 Core 176 | 11 3 152 . . . 1 . . . . . 9 Treads 3341 | 34 428 68 . . . . . . 851 289 1542 129 Legs 3561 | . . 449 199 73 768 740 429 767 75 . . 61 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 190 190 120 120 120 122 160 160 120 Average Speed 174 | 133 160 265 174 190 190 184 121 134 156 160 160 275 Slowest Speed 900 | 160 300 550 190 190 190 450 190 190 160 160 160 900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 50 | 4 42 99 18 15 94 97 20 22 88 52 89 19 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 15 | . . 1 . 1 . 1 . . 5 3 4 . Spaces Dug 1 | . . . . . . . . . . 1 . . Terrain Destroyed 89 | . 14 7 25 . . 18 . 1 17 2 . 5 Melee . | . . . . . . . . . . . . . Projectile 25 | . . . . . . . . 1 17 2 . 5 AOE 64 | . 14 7 25 . . 18 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total 7917 | 58 500 717 368 75 770 805 512 836 1000 301 1707 268 Wait 310 | . 8 . 108 . . 7 18 5 3 . 152 9 Move 7066 | 44 430 668 198 72 767 740 428 766 925 288 1541 199 Hop . | . . . . . . . . . . . . . Pick Up 94 | 7 16 11 15 . 1 6 11 11 8 . 5 3 Fast Attach 16 | . . . . . . . 2 6 3 1 1 3 Attach 46 | 6 7 5 4 . . 7 3 3 2 1 1 7 Detach . | . . . . . . . . . . . . . Swap 56 | 1 6 5 11 . . 6 7 3 11 2 2 2 Drop 56 | . 4 1 10 . 1 . 7 14 11 . 5 3 Fire 222 | . 29 15 22 3 . 35 31 25 37 9 . 16 Melee 47 | . . 12 . . . 4 5 . . . . 26 Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . . . 3 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 13) 893 | -10/Materials | Entered Mines 983 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1079 | -10/Mines | Lost 3 parts (2n1w) 1279 | -10/Mines | Core integrity fell below 50% 1408 | -10/Mines | Learned 2 Materials zone layouts 1683 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1694 | -10/Mines | Found Prototype Device 1695 | -10/Mines | Identified Exp. Sensor Array 2146 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2193 | -10/Mines | Discovered new exit (range 9) 2417 | -10/Mines | Discovered new exit (range 5) 2763 | -10/Mines | Entered Materials 2763 | -9/Materials | Evolved 2 slots: Utility x2 2765 | -9/Materials | Discovered new exit (range 15) 2903 | -9/Materials | Repaired Exp. Sensor Array 2946 | -9/Materials | Identified exit to Storage 3045 | -9/Materials | Identified exit to Mines 3045 | -9/Materials | Identified exit to Materials 3059 | -9/Materials | Build established: Scavenger-Mutant 3321 | -9/Materials | Entered Mines 3367 | -9/Mines | Build established: Mutant 3400 | -9/Mines | Discovered exit to Materials (range 2) 3413 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3413 | -9/Mines | Discovered new exit (range 5) 3420 | -9/Mines | Identified exit to Exiles 3442 | -9/Mines | Assembled infested the area 3466 | -9/Mines | Entered Exiles 3499 | -9/Exiles | Discovered new exit (range 14) 3522 | -9/Exiles | Identified exit to Mines 3560 | -9/Exiles | Met 8R-AWN 3596 | -9/Exiles | Met EX-HEX 3692 | -9/Exiles | Met EX-DEC 3754 | -9/Exiles | Learned location of Zion (-7) 3785 | -9/Exiles | Met EX-BIN 4132 | -9/Exiles | Visited The Gauntlet 4465 | -9/Exiles | Discovered exit to Mines (range 14) 4670 | -9/Exiles | Aligned with FarCom system 4672 | -9/Exiles | Given EX-Vault access code 4716 | -9/Exiles | Opened EX-Vault 4743 | -9/Exiles | Found Deploy-a-Sentry 4784 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4926 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 4926 | -9/Exiles | Entered Mines 5223 | -8/Mines | Build established: Skirmisher 5284 | -8/Mines | Crushed by falling debris 5334 | -8/Mines | Lost 3 parts (1n2w) 5338 | -8/Mines | Discovered exit to Materials (range 6) 6092 | -8/Mines | Discovered exit to Materials (range 10) 6315 | -8/Mines | Lost 3 parts (1p2n) 6410 | -8/Mines | Entered Materials 6410 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6727 | -8/Materials | Discovered new exit (range 3) 6728 | -8/Materials | Identified exit to Factory 7015 | -8/Materials | Build established: Hacker-Skirmisher 7048 | -8/Materials | Entered Factory 7048 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7061 | -7/Factory | Identified exit to Factory 7146 | -7/Factory | Identified exit to Lower Caves 7673 | -7/Factory | Build established: Hacker-Mutant 8184 | -7/Factory | Entered Lower Caves 8258 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8317 | -7/Lower Caves | Destroyed 7 combat bots 9345 | -7/Lower Caves | Learned Factory stockpile data 9450 | -7/Lower Caves | Discovered new exit (range 11) 9466 | -7/Lower Caves | Identified exit to Lower Caves 9537 | -7/Lower Caves | Learned Factory emergency access door positions 9626 | -7/Lower Caves | Spotted B-75 Beast 9769 | -7/Lower Caves | Entered another Lower Caves area 9798 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9881 | -7/Lower Caves | Discovered exit to Factory (range 6) 10021 | -7/Lower Caves | Encountered a Warlord checkpoint 10065 | -7/Lower Caves | Learned 8 Factory zone layouts 10246 | -7/Lower Caves | Discovered new exit (range 6) 10252 | -7/Lower Caves | Identified exit to Zion 10255 | -7/Lower Caves | Entered Zion 10255 | -7/Zion | Accompanied by 3 allies 10299 | -7/Zion | Found Prototype Device 10300 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10567 | -7/Zion | Discovered new exit (range 16) 10589 | -7/Zion | Identified exit to Proximity Caves 10658 | -7/Zion | System corruption cleaned by Quarantine Array 10757 | -7/Zion | Learned location of 1 exit from Factory 10938 | -7/Zion | Learned Factory emergency access door positions 10968 | -7/Zion | Learned Factory terminal intel 11146 | -7/Zion | Learned location of Quarantine (-2) 11465 | -7/Zion | Received a visual enhancement algorithm 11468 | -7/Zion | Ran a visual enhancement algorithm 11481 | -7/Zion | Ran a visual enhancement algorithm 11773 | -7/Zion | Rebuked by Imprinter 12002 | -7/Zion | Given A8's code to call for help 12474 | -7/Zion | Found Prototype Hackware 12479 | -7/Zion | Found Prototype Processor 12577 | -7/Zion | Build established: Mutant 12886 | -7/Zion | Entered Proximity Caves 12886 | -6/Proximity Caves | Accompanied by 3 allies 12921 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12943 | -6/Proximity Caves | Lost 3 allies 13031 | -6/Proximity Caves | Lost 4 parts (3n1u) 13490 | -6/Proximity Caves | Identified Exp. System Shield 13509 | -6/Proximity Caves | Spotted B-75 Beast 13510 | -6/Proximity Caves | Lost 5 parts (1p4u) 13520 | -6/Proximity Caves | Core integrity fell below 50% 13524 | -6/Proximity Caves | DAS Turret deployed 13561 | -6/Proximity Caves | Core integrity fell below 20% 13566 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Acquired Deploy-a-Sentry. Dropped Deploy-a-Sentry. Adv. Targeting Computer destroyed. Critical hit (Blast). Knocked back. Acquired Deploy-a-Sentry. Phasing Sabre destroyed. Dropped Deploy-a-Sentry. DAS Turret deployed. Knocked back. Slug Cannon destroyed. Acquired 21 matter. DAS Turret knocked back. Destroyed Med. Reflective Plating. DAS Turret destroyed. Knocked back. Aluminum Leg destroyed. Critical hit (Meltdown: +310). Knocked back. Mobile Refinery Mk. CCLXVII destroyed. Map ----- +----------------------------------------------------+ | """"# #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | + ###??????????????????????????????????????? | | # ###????????????????????????????????????? | | # ##???????????????????????????????????? | | + ##??????????????????????????????????? | | """""# # ###????????????????????????????????? | | #"#### ## ###??????????????????????????????? | | #? ##?????????????????????????????? | | % #?? #?????????????????????????????? | | %##??# ##????????????????????????????? | | ! #??## ##???????????????????????????? | | ##### ##??????????????????????????? | | " ### ####???????????????????????? | | # ### #??? #???????????????????????? | | # ## % #??? #??????????##???????????? | | # % ## ##??# ##???????? ##? ?????? | | ### #;###; ;#????### ?????? | | #?## ;;#;; ;##### ?????? | | ## % ######### %% #????????????? | | ?#### ##??## %%% #????????????? | | ????## ##??# | ;;BB % ## #????????????? | | ????## #?## [##;;BB% #??????????????????? | | ???## ##?# %##### @%% #??????????????????? | | ???# ##??# ##?## ##?????????????????? | | ???# ## ##??# #?#;%% % ##????????????????? | | ???# #### ##?## #?## ##???????????????? | | ???###???# #??## #??#; ##??????????????? | | ?????????# #???# #?## #??????????????? | | ?????????#####??## ### % #?????????????? | | ??????????????### #?????????? | | ?????????????## ####### ?????????? | | ?????????????# #??????# ### ??????????? | | ?????????????####### #???????######??? #?????????? | | ???????????????????###?????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 275 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Adv. Melee Analysis Suite | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Point Defense System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 10% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- A New Friend Loot Pinata Robot Respite Challenges ------------ None Game ------ Seed DeuteriumTransmissionCloak Manual? 0 Play Time 01:17:39 Cumulative 14.7 hours Start 2025.10.17 @ 21:30:06 End 2025.10.17 @ 22:47:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 11 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a8ae13b-f7a6-4335-9e05-d120f2656874