Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.30 @ 23:47:01 Player: DenchikZalaziet Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (162) 810 Value Destroyed (4194) 4194 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3800) 3800 TOTAL SCORE: 16944 Bonus ------- Hunted by Unchained 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1580/1600 Matter 227/300 Energy 11/200 System Corruption 1% Temperature Cool (6) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (8) --- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Surge Thruster Improved Surge Thruster > --- UTILITY (13) ----- Advanced Power Amplifier Structural Scanner Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Q-thruster Stasis Canceller Reaction Control System Graphene Brace Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Surge Thruster Improved Surge Thruster > --- UTILITY ---------- Advanced Power Amplifier Structural Scanner Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Q-thruster Stasis Canceller Reaction Control System Graphene Brace Nova Cannon [Rating: 120] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Cooled VTOL Module Treads Light Treads Flight Unit Cooled VTOL Module Utility Hacking Suite Device Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . . 1 . 1 1 1 1 . Utility 11 | . . . 1 . . . 2 1 2 . 1 1 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 145 | 7 10 . 19 1 1 . 28 31 17 12 5 7 2 5 Power 12 | 1 . . 2 . . . 2 4 . 3 . . . . Engine 9 | 1 . . 2 . . . 2 3 . 1 . . . . Core 3 | . . . . . . . . 1 . 2 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 39 | 2 5 . 9 1 1 . 6 10 1 . 1 2 . 1 Treads 23 | 2 5 . 9 1 1 . 5 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 16 | . . . . . . . 1 10 1 . 1 2 . 1 Utility 56 | 2 2 . 5 . . . 10 12 9 4 3 3 2 4 Device 23 | 1 . . 1 . . . 5 4 4 2 2 1 1 2 Storage 4 | 1 2 . . . . . 1 . . . . . . . Processor 8 | . . . 1 . . . 2 2 3 . . . . . Hackware 13 | . . . . . . . . 4 2 2 1 1 1 2 Protection 8 | . . . 3 . . . 2 2 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 3 . 3 . . . 10 5 7 5 1 2 . . Energy Gun 4 | . . . . . . . 2 . . 2 . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 10 | 2 1 . 2 . . . 2 . 2 1 . . . . Ballistic Cannon 5 | . . . 1 . . . 2 . 2 . . . . . Launcher 3 | . . . . . . . 2 . 1 . . . . . Special Weapon 4 | . 2 . . . . . . 1 . 1 . . . . Impact Weapon 3 | . . . . . . . 1 1 1 . . . . . Slashing Weapon 5 | . . . . . . . 1 2 1 . . 1 . . Piercing Weapon 3 | . . . . . . . . 1 . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 2 1 2 . . . . . Parts Lost 13 | . . . 2 . . . 8 1 1 . . . 1 . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 3 . . . . . . . Utility 8 | . . . 2 . . . 3 1 1 . . . 1 . Weapon 2 | . . . . . . . 2 . . . . . . . Highest Loss Streak 4 | . . . 1 . . . 4 1 1 . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | 2 11 18 24 24 24 24 23 4 4 4 4 4 4 3 Power 1 | . 1 2 2 3 3 3 2 . . . . . . . Propulsion 8 | 1 5 10 14 14 13 12 13 2 2 1 . . 1 . Utility 1 | . 1 3 2 2 3 3 2 . 1 2 3 3 2 1 Weapon 3 | . 1 2 4 5 5 6 5 1 . 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 36 | . 2 . 13 . . . 6 12 2 1 . . . . Power 7 | . . . 2 . . . 3 2 . . . . . . Propulsion 17 | . 2 . 8 . . . 1 6 . . . . . . Utility 3 | . . . . . . . . 1 1 1 . . . . Weapon 9 | . . . 3 . . . 2 3 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 100 100 100 95 92 94 93 93 95 90 95 Engine 8 | . 14 14 11 11 11 11 9 6 5 4 . . . . Treads 19 | . 28 28 32 33 33 33 26 . . . . . . . Flight 9 | . . . . . . . . 29 25 29 30 31 30 31 Device 13 | . 14 14 10 11 11 11 14 9 19 16 15 13 16 19 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . . Processor 3 | . . . 2 . . . 8 3 . . . . . . Hackware 8 | . . . . . . . . 26 26 23 26 27 25 24 Protection 6 | . . . 8 11 11 11 8 3 4 4 4 4 4 8 Ballistic Gun 8 | . 23 28 15 11 11 11 7 . . . . . . . Ballistic Cannon 5 | . . . 6 11 11 11 9 . 2 . . . . . Peak Build Rating 120 | 7 8 8 20 19 21 21 36 54 60 70 84 103 100 120 Average Rating 36 | 5 7 8 17 19 19 21 32 46 56 63 81 93 99 116 On Entrance 39 | . 7 8 8 19 19 21 21 34 50 55 68 84 92 100 Avg Prop Armor Cover (%) 5 | . . . . . . . . 7 5 . 1 5 7 11 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 112 | 14 89 89 102 102 102 102 112 22 30 30 21 33 26 30 Greatest Support 84 | 40 40 40 63 63 63 63 84 20 30 34 31 35 31 34 Greatest Overweight (x) 7 | . 2 2 2 1 1 1 1 7 1 1 . 6 . . Average Overweight (x) . | . 1 2 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 17 | 7 18 25 25 25 25 25 25 5 5 5 5 5 5 5 Most Carried 25 | 4 18 18 25 25 25 25 25 25 5 5 5 5 5 5 Average Carried 16 | 2 11 18 24 24 24 25 24 4 4 4 4 4 4 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 4 18 18 25 25 25 25 25 4 5 5 5 5 5 5 Class Distribution -------------------- 45% | Mutant 23% | Hacker-Sprinter 21% | Scavenger-Mutant 8% | Wizard-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 4380 | 131 471 . 854 193 . 10 1343 456 319 142 70 66 158 167 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5113 | 58 453 . 1312 345 . . 1784 459 301 140 19 144 62 36 Parts 317 | 7 28 . 90 17 . . 102 25 16 9 1 13 7 2 Haulers Intercepted 15 | . 2 . 5 . . . 4 2 2 . . . . . Recyclers Shooed 4 | . 1 . 2 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 98 | . 12 . 31 10 . . 37 3 1 . . 4 . . Melee 8 | . . . . . . . 1 2 1 . . 4 . . Guns 64 | . 10 . 26 8 . . 20 . . . . . . . Cannons 24 | . 2 . 5 2 . . 15 . . . . . . . AOE 1 | . . . . . . . 1 . . . . . . . Classes Destroyed 14 | 1 5 . 5 . . . . 2 . . . 1 . . Worker 4 | . . . 1 . . . 3 . . . . . . . Builder 11 | . . . . . . . . 6 2 2 . . 1 . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 15 | . 2 . 5 . . . 4 2 2 . . . . . Recycler 3 | . 1 . . 1 . . 1 . . . . . . . Operator 8 | . . . 1 . . . 2 . . 3 1 . 1 . Watcher 20 | . 2 . 4 . . . 4 5 1 2 . 1 . 1 Swarmer 24 | . 6 . 8 3 . . 7 . . . . . . . Cutter 4 | . . . . . . . . . . . . 4 . . Grunt 47 | . 6 . 15 7 . . 19 . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 16 | . . . 5 . . . 11 . . . . . . . Programmer 4 | . . . . . . . . 3 1 . . . . . Best Kill Streak 7 | 2 7 . 5 3 . . 4 3 2 2 1 4 1 1 Combat Bots Only 7 | . 7 . 5 3 . . 4 1 1 . . 4 . . Max Kills in Single Turn 2 | 1 1 . 2 2 . . 2 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . 1 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 615 | . 75 . 130 37 . . 204 89 37 4 3 18 8 10 Missed 201 | . 14 . 36 9 . . 53 53 14 2 1 7 4 8 Hits 414 | . 61 . 94 28 . . 151 36 23 2 2 11 4 2 Melee 11 | . . . 1 . . . . . . . . 10 . . Projectile 403 | . 61 . 93 28 . . 151 36 23 2 2 1 4 2 AOE 3 | . . . . . . . . 2 . . . 1 . . Critical Strikes 17 | . 1 . 2 2 . . 9 2 . . . 1 . . Actively Blocked 1 | . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . 1 . . . . . . Damage Taken 4616 | . 535 . 876 304 . . 1710 458 204 36 36 248 171 38 Core 784 | . 83 . 164 40 . . 188 209 44 . . 16 20 20 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 142 | . . . 104 . . . . . . . . 12 15 11 Ignored by Resistances 1355 | . 167 . 272 91 . . 491 131 61 9 10 68 45 10 Regen/Repaired (Parts) 441 | . 10 . . . . . 171 107 42 16 39 56 . . Core Remaining (%) 85 | 100 . 66 . . . 49 65 70 94 100 100 98 98 98 Volleys Fired 394 | 3 70 . 110 18 . . 153 9 11 15 . 5 . . Largest 2 | 2 2 . 2 2 . . 2 1 2 1 . 1 . . Hottest 120 | 40 120 . 55 55 . . 85 5 74 75 . 113 . . Shots Fired 730 | 6 134 . 220 36 . . 292 9 13 15 . 5 . . Gun 506 | 6 125 . 173 18 . . 175 . 5 4 . . . . Cannon 191 | . . . 47 18 . . 115 . 8 1 . 2 . . Launcher 6 | . . . . . . . 2 . . 1 . 3 . . Special 27 | . 9 . . . . . . 9 . 9 . . . . Kinetic 679 | 6 125 . 220 36 . . 278 . 13 1 . . . . Thermal 36 | . 9 . . . . . 12 . . 13 . 2 . . Explosive 6 | . . . . . . . 2 . . 1 . 3 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 28 | 5 18 . 26 11 . . 28 6 7 9 . . . . Robot Miss Streak 3 | . 3 . 2 2 . . 2 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 . 3 . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . Shots Hit Robots 629 | 5 104 . 185 23 . . 235 35 11 9 3 10 2 7 Core Hits 243 | 4 32 . 67 15 . . 101 5 5 4 1 5 1 3 Critical Kills 5 | . . . 2 . . . 1 1 . 1 . . . . Critical Parts Destroyed 7 | . 1 . 1 . . . 1 2 1 1 . . . . Critical Strikes 19 | . 1 . 4 . . . 5 3 2 2 1 1 . . Burn 1 | . . . . . . . 1 . . . . . . . Destroy 5 | . 1 . 3 . . . 1 . . . . . . . Blast 3 | . . . 1 . . . 2 . . . . . . . Smash 7 | . . . . . . . 1 3 1 2 . . . . Sever 1 | . . . . . . . . . 1 . . . . . Impale 2 | . . . . . . . . . . . 1 1 . . Melee Attacks 259 | . . . . . . . 8 84 35 49 13 25 16 29 Impact 79 | . . . . . . . 2 35 8 34 . . . . Slashing 57 | . . . . . . . 6 17 27 . . 7 . . Piercing 123 | . . . . . . . . 32 . 15 13 18 16 29 Sneak Attacks 22 | . . . . . . . 2 9 4 4 . . 1 2 Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . Damage Inflicted 12681 | 49 1195 3 2760 494 . . 4268 1396 774 704 158 354 127 399 Guns 5735 | 49 1003 . 2151 347 . . 2134 . 27 24 . . . . Cannons 2332 | . . . 601 141 . . 1561 . . 29 . . . . Explosions 252 | . . . . . . . 252 . . . . . . . Melee 4134 | . . . . . . . 302 1396 747 651 158 354 127 399 Ramming 48 | . 12 3 8 6 . . 19 . . . . . . . Kinetic 7958 | 49 1003 . 2752 488 . . 3610 . 27 29 . . . . Thermal 289 | . 180 . . . . . 85 . . 24 . . . . Explosive 252 | . . . . . . . 252 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1840 | . . . . . . . 100 941 187 612 . . . . Slashing 855 | . . . . . . . 202 70 560 . . 23 . . Piercing 1439 | . . . . . . . . 385 . 39 158 331 127 399 Highest Corruption 2 | . . . . . . . . 1 1 2 . . . 1 Average Corruption 1 | . . . . . . . . 1 1 1 . . . 1 Corruption Purged 1 | . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . 1 6 5 . . . . Message Errors 3 | . . . . . . . . . 2 1 . . . . Matter Fused 3 | . . . . . . . . . . 3 . . . . Heat Flow Errors 3 | . . . . . . . . . 3 . . . . . Energy Discharges 2 | . . . . . . . . 1 . 1 . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1208 | . 2 . . . . . 80 530 106 308 24 34 27 97 Projectiles 16 | . 2 . . . . . 14 . . . . . . . Explosions 5 | . . . . . . . 5 . . . . . . . Melee 1187 | . . . . . . . 61 530 106 308 24 34 27 97 Knockbacks 34 | . . . 5 2 . . 20 5 . 2 . . . . Impact 7 | . . . . . . . . 5 . 2 . . . . Kinetic 23 | . . . 5 2 . . 16 . . . . . . . Secondary 4 | . . . . . . . 4 . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . . . 4 . 9 . . Shots 2 | . . . . . . . . . . 1 . 1 . . Rammed 8 | . 3 1 1 1 . . 2 . . . . . . . Targets Rammed 9 | . 3 1 1 1 . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 271 | . 122 . 38 24 . . 271 19 162 96 2 120 19 . Average Temperature 21 | . 26 . 10 11 . . 45 10 53 16 1 30 5 . Received Heat Transfer 2235 | . 309 . 471 180 . . 1134 60 45 9 . 9 18 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 8 . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Fried 15 | . . . . . . . . 9 . 6 . . . . Impact Corruptions 32 | . . . . . . . 1 19 2 10 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . Heat Transferred 646 | . 350 . . . . . 259 . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 148 | 10 130 . 133 60 . . 148 50 66 47 19 116 73 21 Initial 51 | . . . . . . . . . . 3 2 2 51 9 Average 12 | . 18 . 24 8 . . 11 4 8 5 3 35 39 2 Influence Increases 4191 | 15 320 . 926 255 . . 1081 423 436 234 72 256 97 76 Destroy 0b10 Robot/C 1960 | . 240 . 620 200 . . 740 60 20 . . 80 . . Destroy 0b10 Robot/NC 310 | 15 25 . 55 5 . . 70 65 25 25 5 5 10 5 Destroy Leader 540 | . 48 . 168 40 . . 206 44 16 4 . 12 . 2 Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . Successful Hack 320 | . 5 . 33 . . . 32 38 76 45 19 57 9 6 Disable Machine 45 | . . . . . . . 9 . . 18 . 18 . . Destroy Structure 346 | . 2 . 5 . . . 24 51 29 82 18 54 33 48 Partial Spotted 225 | . . . . . . . . 75 30 30 30 15 45 . Lose Combat Pursuer 435 | . . . 45 . . . . 90 240 30 . 15 . 15 Influence Decreases 4191 | 15 320 . 926 245 10 . 1081 423 428 235 72 157 185 94 Entered New Map 89 | . . . . . 10 . . . . 5 5 5 55 9 Time Decay 4050 | 15 320 . 926 245 . . 1049 418 423 230 67 152 120 85 Lost Part 52 | . . . . . . . 32 5 5 . . . 10 . Squads Dispatched 49 | . 1 . 3 1 . . 6 9 11 6 2 5 2 3 Investigation 13 | . 1 . 2 . . . 2 3 2 1 . . 1 1 Extermination 17 | . . . . . . . . 4 4 4 2 1 . 2 Reinforcement 17 | . . . 1 1 . . 2 2 5 1 . 4 1 . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . 2 . 1 . . . 5 2 . 2 . . . 1 Communications Jammed 11 | . . . . . . . . . . 3 . 2 . 6 Distress Signals 11 | . . . . . . . . . . 3 . 2 . 6 Times Spotted 243 | . 32 . 42 11 . . 74 21 18 16 7 8 2 12 Peak Tracking Total 7 | . 5 . 6 3 . . 7 4 4 4 6 3 1 5 Tactical Retreats 45 | . . . 3 . . . 11 5 14 5 1 1 1 4 ECM-based Alert Blocks 45 | . . . . . . . 20 3 7 6 5 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 14 | . 1 . 2 . . . . 5 3 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . . . . . . . 1 . . 2 . 2 . . Max in Single Turn 1 | . . . . . . . 1 . . 1 . 1 . . Garrison Access 13 | . . . . . . . 1 3 3 2 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 126 | . 9 . 12 . 1 . 15 22 22 19 9 6 5 6 Terminals 77 | . 7 . 11 . . . 10 11 10 11 6 3 4 4 Fabricators 8 | . . . . . . . . 4 3 1 . . . . Repair Stations 11 | . 1 . . . . . 2 2 3 1 1 1 . . Recycling Units 5 | . 1 . . . . . 1 . 1 . 1 1 . . Scanalyzers 11 | . . . 1 . . . 1 2 2 4 . . . 1 Garrison Access 13 | . . . . . . . 1 3 3 2 1 1 1 1 Total Hacks 410 | . 25 . 38 . 1 . 50 87 82 67 25 15 8 12 Successful 240 | . 14 . 19 . 1 . 23 43 55 41 18 10 7 9 Failed 167 | . 11 . 19 . . . 26 44 26 26 6 5 1 3 Catastrophic 28 | . 2 . 3 . . . 3 9 4 3 2 1 . 1 Database Lockouts 3 | . . . . . . . 1 . 1 . 1 . . . Manual 159 | . 15 . 18 . 1 . 23 25 27 27 15 4 1 3 Terminals 263 | . 19 . 35 . . . 34 40 44 49 21 5 7 9 Fabricators 21 | . . . . . . . . 12 7 2 . . . . Repair Stations 42 | . 4 . . . . . 7 11 10 2 2 6 . . Recycling Units 12 | . 2 . . . . . 3 . 3 . 1 3 . . Scanalyzers 49 | . . . 3 . . . 5 15 12 12 . . . 2 Garrison Access 22 | . . . . . . . 1 9 6 2 1 1 1 1 Terminal Hacks 123 | . 9 . 16 . 1 . 11 12 24 21 14 3 6 6 Record 11 | . . . . . . . . 1 5 3 2 . . . Part Schematic 3 | . . . . . . . . 1 2 . . . . . Robot Analysis 16 | . 2 . 2 . . . 1 1 3 2 3 1 1 . Prototype ID Bank 10 | . 2 . 4 . . . 2 . 2 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 7 | . . . . . . . . 1 1 1 1 2 . 1 Branch Access Points 4 | . 1 . 1 . . . . . . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . 1 . . 1 . . . Terminal Index 8 | . 1 . 1 . . . 1 1 1 1 1 . 1 . Fabricator Index 1 | . . . . . . . . . . 1 . . . . Garrison Index 2 | . . . . . . . . 1 1 . . . . . Alert Level 9 | . . . 2 . . . 1 . 2 2 1 . 1 . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Locate Traps 3 | . . . . . . . . 1 . 1 1 . . . Dispatch Records 5 | . 1 . 1 . . . 1 . 1 1 . . . . Maintenance Status 2 | . . . 1 . . . 1 . . . . . . . Security Status 2 | . . . 1 . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . . . Patrol Status 3 | . . . . . . . . 1 1 . . . 1 . Transport Status 2 | . . . . . . . 1 . . . 1 . . . Investigation Status 1 | . . . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . . . . . . 1 . . . 1 Recall Extermination 10 | . . . . . . . . 1 2 1 3 . 1 2 Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . Hauler Manifests 9 | . 2 . 1 . . . 1 1 1 3 . . . . Registered Components 2 | . . . 1 . . . . . 1 . . . . . Zone Layout 4 | . . . 1 . . . 1 . . 2 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 8 6 2 . . . . Network Status 3 | . . . . . . . . 1 2 . . . . . Load Schematic 7 | . . . . . . . . 4 2 1 . . . . Build 6 | . . . . . . . . 3 2 1 . . . . Repair Station Hacks 32 | . 4 . . . . . 4 8 8 2 2 4 . . Scan Component 16 | . 2 . . . . . 2 4 4 1 1 2 . . Repair 16 | . 2 . . . . . 2 4 4 1 1 2 . . Recycling Unit Hacks 9 | . 1 . . . . . 2 . 3 . 1 2 . . Process 2 | . . . . . . . . . 1 . . 1 . . Report Inventory 3 | . 1 . . . . . 1 . 1 . . . . . Retrieve Matter 3 | . . . . . . . . . 1 . 1 1 . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 44 | . . . 3 . . . 5 12 11 11 . . . 2 Insert Component 14 | . . . 1 . . . 2 3 4 4 . . . . Analyze 20 | . . . 1 . . . 2 6 7 4 . . . . Retrieve Study 10 | . . . 1 . . . 1 3 . 3 . . . 2 Garrison Access Hacks 13 | . . . . . . . 1 3 3 2 1 1 1 1 Seal Access 13 | . . . . . . . 1 3 3 2 1 1 1 1 Unauthorized Hacks 3 | . . . . . . . . . . 3 . . . . Terminals 3 | . . . . . . . . . . 3 . . . . Assimilate 3 | . . . . . . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 93 | . 9 . 11 . . . 12 16 16 13 4 5 4 3 Full Trace Events 13 | . 1 . 3 . . . 3 3 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . 2 4 6 3 . . . . Parts Built 6 | . . . . . . . . 3 2 1 . . . . Authchips . | . . . . . . . . . . . . . . . Time 315 | . . . . . . . . 176 72 67 . . . . Total Part Build Rating 20 | . . . . . . . . 10 6 4 . . . . Part Studies Acquired 9 | . . . . . . . 1 3 . 3 . . . 2 Parts Repaired 16 | . 2 . . . . . 2 4 4 1 1 2 . . Time 518 | . 52 . . . . . 58 222 127 8 19 32 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 23 | . . . . . . . . . 9 . . 14 . . Retrieved Matter 9 | . . . . . . . . . 9 . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . Parts Scanalyzed 13 | . . . 1 . . . 2 3 4 3 . . . . Part Schematics Acquired 13 | . . . 1 . . . 2 3 4 3 . . . . Parts Damaged 2 | . . . . . . . . 1 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . 7 . . . . . . Non-combat 6 | . . . . . . . . 6 . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . Robot Hacks Applied 8 | . . . . . . . . 8 . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . no_distress 7 | . . . . . . . . 7 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . . 2 . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . Highest-Rated Group 26 | . . . . . . . . . . 26 . . . . Highest-Rated Ally 26 | . . . . . . . . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 14903 | 33 2043 260 1537 . . . 4358 2041 1958 1139 378 444 250 462 Optics 2412 | . . . . . . . 2412 . . . . . . . Structural 6575 | . . . . . . . . 2017 1958 1139 378 371 250 462 Seismic 3873 | 33 2043 260 1537 . . . . . . . . . . . T.N.C. 630 | . . . 630 . . . . . . . . . . . Jamming 2602 | . . . . . . . . . . 1096 378 424 250 454 ECM 5271 | . . . . . . . 4328 194 244 182 109 40 55 119 Robot Analysis Total 14 | . 2 . 2 . . . 1 1 2 2 2 1 1 . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 21958 | 116 2043 260 3194 1565 683 293 6519 2622 1984 1139 378 450 250 462 Spaces Moved 16082 | 51 705 81 1137 603 284 123 1705 3183 3358 1986 971 607 444 844 Core 19 | 3 . . . . . . . 8 . . . 8 . . Treads 4686 | 48 705 81 1137 603 284 123 1705 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11377 | . . . . . . . . 3175 3358 1986 971 599 444 844 Fastest Speed 16 | 50 160 320 240 240 240 240 240 26 26 23 20 16 20 20 Average Speed 88 | 153 240 320 240 240 240 240 240 28 26 23 22 24 20 20 Slowest Speed 400 | 160 320 320 320 240 240 240 240 400 91 88 23 350 20 20 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . 3 3 3 1 . . 2 Potential Cave-ins 4 | . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 95 30 83 97 63 34 97 53 67 46 30 12 12 22 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . . . . 1 . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . Spaces Dug 224 | . 2 . . . . . . 51 29 44 9 62 11 16 Terrain Destroyed 241 | . 2 . . . . . 17 51 29 44 9 62 11 16 Melee 141 | . . . . . . . . 51 25 25 9 4 11 16 Projectile 10 | . 2 . . . . . 1 . 4 1 . 2 . . AOE 90 | . . . . . . . 16 . . 18 . 56 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 22714 | 80 906 81 1420 685 287 122 3827 4746 4380 2550 1104 859 579 1088 Wait 5507 | 16 96 . 88 55 . . 1876 1362 917 460 111 203 116 207 Move 16043 | 50 704 80 1136 602 283 122 1704 3176 3351 1979 968 606 443 839 Hop 12 | . . . . . . . . 3 3 3 1 . . 2 Pick Up 84 | 4 14 . 28 2 1 . 12 13 4 4 2 . . . Fast Attach 96 | 7 . . 7 . . . 23 17 19 12 2 5 2 2 Attach 37 | . . . 2 . . . 7 10 3 5 2 4 1 3 Detach 16 | . . . . . . . 1 1 4 3 . 4 1 2 Swap 80 | . 13 . 13 2 1 . 11 19 3 4 2 8 . 4 Drop 147 | . 6 . 35 3 2 . 29 37 15 15 3 2 . . Fire 394 | 3 70 . 110 18 . . 153 9 11 15 . 5 . . Melee 250 | . . . . . . . 8 84 35 43 13 22 16 29 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 9 | . 3 1 1 1 . . 3 . . . . . . . Escape Stasis 37 | . . . . . . . . 15 15 7 . . . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 357 | -10/Materials | Destroyed 7 combat bots 505 | -10/Materials | Discovered new exit (range 14) 616 | -10/Materials | Repaired Flight Unit 642 | -10/Materials | Repaired Flight Unit 679 | -10/Materials | Discovered new exit (range 11) 683 | -10/Materials | Identified exit to Mines 774 | -10/Materials | Build established: Scavenger-Mutant 1231 | -10/Materials | Discovered new exit (range 4) 1621 | -10/Materials | Discovered new exit (range 13) 1895 | -10/Materials | Build established: Mutant 2160 | -10/Materials | Entered Mines 2368 | -10/Mines | Discovered new exit (range 12) 2420 | -10/Mines | Entered Materials 2420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2833 | -9/Materials | Identified exit to Mines 3053 | -9/Materials | Build established: Scavenger-Mutant 3567 | -9/Materials | Discovered new exit (range 4) 4355 | -9/Materials | Discovered new exit (range 5) 5247 | -9/Materials | Discovered new exit (range 16) 5614 | -9/Materials | Entered Mines 5626 | -9/Mines | Learned Materials trap positions 5706 | -9/Mines | Learned 2 Materials zone layouts 5768 | -9/Mines | Discovered new exit (range 15) 6101 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6300 | -9/Mines | Found a hidden stash of uninstalled traps 6618 | -9/Mines | Build established: Mutant 6676 | -9/Mines | Core integrity fell below 50% 7062 | -9/Mines | Discovered new exit (range 3) 7170 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7170 | -9/Mines | Discovered new exit (range 5) 7179 | -9/Mines | Entered Exiles 7237 | -9/Exiles | Met 8R-AWN 7280 | -9/Exiles | Met EX-HEX 7367 | -9/Exiles | Met EX-DEC 7410 | -9/Exiles | Met EX-BIN 7443 | -9/Exiles | Aligned with FarCom system 7446 | -9/Exiles | Given EX-Vault access code 7501 | -9/Exiles | Opened EX-Vault 7565 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7631 | -9/Exiles | Found AWS/Thermal 7831 | -9/Exiles | Discovered new exit (range 10) 7862 | -9/Exiles | Left Exiles lab with AWS/Thermal 7862 | -9/Exiles | Entered Mines 8124 | -8/Mines | Discovered new exit (range 13) 8155 | -8/Mines | Entered Materials 8155 | -8/Materials | Evolved 2 slots: Utility x2 8157 | -8/Materials | Loaded intel: 17 trap records 8797 | -8/Materials | Discovered new exit (range 18) 9741 | -8/Materials | Repaired Hrd. Light Armor Plating 9768 | -8/Materials | Repaired Lgt. Cannon 9894 | -8/Materials | Garrison activated, responded to threat 10198 | -8/Materials | Garrison activated, responded to threat 12991 | -8/Materials | Discovered new exit (range 7) 13058 | -8/Materials | Lost 4 parts (2n1u1w) 13553 | -8/Materials | Discovered new exit (range 16) 13655 | -8/Materials | Central database locked down 14671 | -8/Materials | Identified exit to Factory 14674 | -8/Materials | Entered Factory 14674 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14980 | -7/Factory | Build established: Hacker-Sprinter 15109 | -7/Factory | Discovered new exit (range 13) 15133 | -7/Factory | Fabricated Hacking Suite? 15574 | -7/Factory | Identified exit to Factory 15915 | -7/Factory | Fabricated Cld. VTOL Module? 16282 | -7/Factory | Discovered new exit (range 12) 16408 | -7/Factory | Fabricated Hacking Suite? 16420 | -7/Factory | Repaired Cld. VTOL Module 17130 | -7/Factory | Repaired Imp. Light Armor Plating 17175 | -7/Factory | Repaired Adv. ECM Suite 17247 | -7/Factory | Repaired Cld. VTOL Module 17296 | -7/Factory | Entered another Factory area 17296 | -6/Factory | Evolved 2 slots: Utility x2 17331 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 17331 | -6/Factory | Identified exit to Factory 17459 | -6/Factory | Repaired Structural Scanner 17505 | -6/Factory | Repaired Greatsword? 17505 | -6/Factory | Spotted B-75 Beast 17578 | -6/Factory | Central database locked down 17578 | -6/Factory | Discovered new exit (range 3) 17784 | -6/Factory | Fabricated Hacking Suite? 18477 | -6/Factory | Repaired Cld. VTOL Module 18500 | -6/Factory | Repaired Imp. Deuterium Engine+ 18994 | -6/Factory | Fabricated Hacking Suite? 19280 | -6/Factory | Entered another Factory area 19280 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19339 | -5/Factory | Discovered new exit (range 12) 19483 | -5/Factory | Identified exit to Upper Caves 19483 | -5/Factory | Identified exit to Extension 19543 | -5/Factory | Spotted B-75 Beast 19872 | -5/Factory | Identified exit to Factory 20136 | -5/Factory | Fabricated Cld. VTOL Module? 20387 | -5/Factory | Repaired ECM Suite 20419 | -5/Factory | Entered another Factory area 20419 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20438 | -4/Factory | Identified exit to Research 20451 | -4/Factory | Discovered new exit (range 3) 20495 | -4/Factory | Repaired Imp. Light Armor Plating 20523 | -4/Factory | Central database locked down 20718 | -4/Factory | Build established: Wizard-Sprinter 20797 | -4/Factory | Entered Research 20797 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20816 | -3/Research | Repaired Imp. Light Armor Plating 21033 | -3/Research | Targeted by mysterious "MATRIX" hacker. 21053 | -3/Research | Repaired Adv. Transmission Jammer 21219 | -3/Research | Identified exit to Research 21247 | -3/Research | Entered another Research area 21247 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21281 | -2/Research | Discovered new exit (range 8) 21497 | -2/Research | Entered Access 21497 | -1/Access | Evolved 2 slots: Utility x2 21676 | -1/Access | Identified exit to Surface 21959 | *** | Escaped! Last Messages --------------- Establishing remote squad link... Recalled extermination squad 3RY8I5SJ36. But they just wanted to play! 21874_ Acquired Reaction Control System. 21888_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6X. 21910_ U-05 Engineer builds a Wall. 21950_ W-44 Eye distress signal jammed. 21951_ U-05 Engineer builds a Wall. 21951_ W-44 Eye distress signal jammed. 21957_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. *random keyboard noises* 21957_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 21958_ The Access Shell folds into the floor. [Achievement: Just Browsing] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | """" # ##?? " # ??? | | """" # ! ##??? """ ? # !** Y?? | | """" # ! ####?== """ ? # *** ??? | | """" ##############??= " ?? # *** ??? | | """" # ##??= ?? # ???? | | # ##??? ??? # ????? | | # ##??? ??? # ??????? | | # * ## ??? ???? # ##???????? | | # ## # # ???????? | | ###/###############+####### # ???????? | | pp p # ???????? | | ### # ???????? | | ### # ???????? | | ?## # ???????? | | ???? ############################### # ???????? | | ?????? ############################### # ???????? | | ????????????????????????????????????## # ???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????#####???## ##???????? | | ???????????????????################### ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????"" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ??????????BB????????" ##???????? | | ??????????BB????????" "@ ##???????? | | ????????????????????" "" ##???????? | | ????????????????????" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" """ """ ##???????? | | ???????????????????"" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####???## ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ??????????????????????????????????????? ##???????? | | ??????????????????????????????????????? #???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 5 Evasion (%) 74 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 78 Defensive Hacking 30 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Missile Launcher | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Hacked Lance | -6/Factory | Hacked Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Prc. Rocket Launcher | -6/Factory | Scanalyzed Stasis Canceller | -6/Factory | Scanalyzed Phase Shifter | -6/Factory | Scanalyzed Power Maul | -5/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Scanalyzed Imp. Propulsion Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Repaired ---------- Flight Unit | 75% | -10/Materials Flight Unit | 75% | -10/Materials Hrd. Light Armor Plating | 65% | -8/Materials Lgt. Cannon | 9% | -8/Materials Cld. VTOL Module | 63% | -7/Factory Imp. Light Armor Plating | 69% | -7/Factory Adv. ECM Suite | 60% | -7/Factory Cld. VTOL Module | 70% | -7/Factory Structural Scanner | 75% | -6/Factory Greatsword | 88% | -6/Factory Cld. VTOL Module | 78% | -6/Factory Imp. Deuterium Engine | 90% | -6/Factory ECM Suite | 20% | -5/Factory Imp. Light Armor Plating | 78% | -4/Factory Imp. Light Armor Plating | 80% | -3/Research Adv. Transmission Jammer | 33% | -3/Research Studied --------- Missile Launcher | -8/Materials | Hacked Hvy. Hammer | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Spear | -7/Factory | Hacked Magnetic Acceleration Cannon | -5/Factory | Hacked Power Maul | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Imp. Surge Thruster | -1/Access | Hacked Lance | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Denied? Epsilon Run I Laugh At Your Crits Just Browsing Origins Professional Mechanic Respectable Loadout Challenges ------------ None Game ------ Seed CoolantDisruptionHammer Manual? 0 Play Time 03:17:30 Cumulative 27.9 hours Start 2026.03.30 @ 13:57:39 End 2026.03.30 @ 23:47:01 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 36 Adventurer 1 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6ffbc85-8bcb-4280-8fed-c5ce698e16f1