Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.25 @ 18:02:14 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (95) 475 Value Destroyed (3397) 3397 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 12430 Bonus ------- High Alert Combat Kills 118 Aligned with FarCom 300 Cogmind --------- Core Integrity 263/1600 Matter 266/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Enhanced Optical Array Hacking Suite Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- XL Autogun Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Lightpack 2.0 Enhanced Optical Array Experimental Sensor Array Hacking Suite Improved System Guard > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Fusion Compressor Micro Antimatter Reactor Light Quantum Reactor Armored Leg Myomer Leg Biomechanical Wings Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster Advanced Heat Sink Improved Cooling System Advanced Cooling System Coolant Injector Energy Well Gravity Neutralizer Improved Signal Interpreter Advanced Melee Analysis Suite Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Advanced Shield Generator Advanced Shield Generator Improved Force Field Hacking Suite Advanced System Restoration Module High-powered Shock Rifle XL Autogun Array Gauss Cannon Slug Cannon Bore Cannon [Rating: 170] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Special Weapon Improved Plasma Cutter Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 8 | . . . . . 2 . . . 1 1 1 1 1 1 Utility 9 | . . . . . 2 1 . . 1 1 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 131 | 3 7 . 1 . 25 18 9 1 7 8 7 9 9 27 Power 23 | . 2 . . . 1 4 1 . 2 . 1 3 1 8 Engine 12 | . 2 . . . 1 4 1 . 2 . 1 . . 1 Core 4 | . . . . . . . . . . . . 2 1 1 Reactor 7 | . . . . . . . . . . . . 1 . 6 Propulsion 55 | 2 . . 1 . 15 9 4 . 3 1 1 3 6 10 Treads . | . . . . . . . . . . . . . . . Leg 26 | 2 . . 1 . 13 8 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . . Flight 27 | . . . . . . 1 2 . 3 1 1 3 6 10 Utility 34 | . 3 . . . 4 3 3 . . 5 5 3 2 6 Device 13 | . 1 . . . . 1 1 . . 2 3 2 1 2 Storage 3 | . 2 . . . . . 1 . . . . . . . Processor 5 | . . . . . 2 . 1 . . 1 . . 1 . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 12 | . . . . . 2 2 . . . 2 2 . . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 1 2 . . . 5 2 1 1 2 2 . . . 3 Energy Gun 4 | 1 2 . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . . 4 . . . . . . . . . Ballistic Cannon 7 | . . . . . . 2 1 1 2 . . . . 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . 2 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 1 . . 2 . 1 . . 1 Parts Lost 59 | . 1 . . . 4 6 9 . 1 . . 3 . 35 Power 13 | . 1 . . . . 2 1 . . . . . . 9 Propulsion 29 | . . . . . 3 3 4 . 1 . . . . 18 Utility 12 | . . . . . 1 1 2 . . . . 1 . 7 Weapon 5 | . . . . . . . 2 . . . . 2 . 1 Highest Loss Streak 13 | . 1 . . . 2 4 6 . 1 . . 2 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 100 100 100 90 87 68 53 44 66 83 82 69 53 Engine 8 | . 13 14 14 14 9 11 4 . 1 5 10 4 4 . Leg 21 | . 28 28 28 28 35 29 21 15 10 2 . . . . Flight 7 | . . . . . . . 5 7 9 26 31 32 33 23 Device 7 | . 13 14 14 14 2 5 7 . . 3 9 10 8 6 Storage 8 | . 13 14 14 14 9 7 7 7 6 5 5 4 4 3 Processor 9 | . . . . . 14 15 12 15 13 11 10 9 9 8 Protection 2 | . . . . . 6 6 . . . 4 5 2 . 1 Energy Gun 9 | . 27 28 28 28 5 6 . . . . . . . . Ballistic Gun 1 | . . . . . 8 . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 7 7 1 . . . . . Special Weapon 1 | . . . . . . . . . . 4 10 7 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 72 | 2 53 53 53 53 61 72 66 12 14 16 33 39 34 35 Greatest Support 74 | 3 20 20 20 20 50 60 60 5 23 36 42 51 62 74 Greatest Overweight (x) 3 | . 3 2 2 2 2 1 1 2 2 . . . . . Average Overweight (x) . | . 1 2 2 2 1 . . 2 . . . . . . Largest Inventory Capacity 40 | 5 20 20 20 20 20 20 40 40 40 40 40 40 40 40 Average Capacity 25 | 5 15 20 20 20 20 20 27 40 40 40 40 40 40 39 Most Carried 40 | 5 13 14 20 20 20 20 17 16 27 31 37 40 39 38 Average Carried 20 | 3 8 13 16 20 19 19 15 16 18 25 31 35 36 29 Final Capacity 40 | 5 20 20 20 20 20 20 40 40 40 40 40 40 40 5 Final Carried 40 | 5 13 14 20 20 20 16 17 16 24 31 37 40 36 4 Class Distribution -------------------- 50% | Mutant 16% | Scavenger-Mutant 16% | Hauler-Scout 9% | Hauler-Mutant 6% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Hauler-Scout | -5/Factory Hauler-Scout | -4/Factory Hauler-Scout | -3/Research Hauler-Scout | -2/Research Hauler-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 2415 | 186 102 57 . 12 710 277 481 22 . 98 . 112 . 358 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3299 | . 525 52 . . 1435 967 176 34 . . 110 . . . Parts 194 | . 30 4 . . 85 51 6 4 . . 14 . . . Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 6 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 73 | . 12 4 . . 28 21 7 1 . . . . . . Guns 53 | . 12 4 . . 28 9 . . . . . . . . Cannons 16 | . . . . . . 8 7 1 . . . . . . AOE 3 | . . . . . . 3 . . . . . . . . Classes Destroyed 14 | . 5 . . . 4 3 1 . . . 1 . . . Worker 5 | . . . . . 1 4 . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . Recycler 2 | . 1 . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . 1 . . . . 1 . . . Watcher 9 | . 3 . . . 4 1 . . . . 1 . . . Swarmer 13 | . 3 3 . . 7 . . . . . . . . . Grunt 38 | . 9 1 . . 12 13 3 . . . . . . . Duelist 3 | . . . . . . . 3 . . . . . . . Sentry 12 | . . . . . 5 6 1 . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . . . Programmer 3 | . . . . . . 2 . 1 . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 3 4 . . 6 8 4 1 . . 1 . . . Combat Bots Only 5 | . 3 4 . . 5 4 4 1 . . . . . . Max Kills in Single Turn 2 | . 2 2 . . 1 2 1 1 . . 1 . . . Gunslinging 1 | . 1 1 . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Damage Taken 9527 | . 240 97 . . 1140 1499 1148 47 153 . 16 309 20 4858 Core 2213 | . 85 9 . . 168 259 294 16 45 . . . . 1337 Absorbed by Shields 72 | . . . . . . . . . . . . . . 72 Redirected to Shielding 120 | . . . . . 15 . . . . . . . . 105 Regen/Repaired (Parts) 31 | . . . . . . . . . . 11 . 20 . . Core Remaining (%) 82 | 100 . . . 62 69 . . 18 94 100 100 100 100 . Volleys Fired 183 | . 27 5 . . 49 27 41 2 12 3 14 1 . 2 Largest 2 | . 2 2 . . 2 2 2 1 1 2 2 2 . 1 Hottest 130 | . 130 130 . . 90 96 96 48 57 40 40 40 . 7 Shots Fired 426 | . 54 11 1 1 151 110 47 2 12 5 28 2 . 2 Gun 282 | . 54 11 1 1 151 64 . . . . . . . . Cannon 107 | . . . . . . 46 47 2 12 . . . . . Launcher . | . . . . . . . . . . . . . . . Special 37 | . . . . . . . . . . 5 28 2 . 2 Kinetic 201 | . . . . . 94 46 47 2 12 . . . . . Thermal 223 | . 54 11 1 1 57 64 . . . 5 28 2 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 15 7 . . 15 15 18 1 . . 2 3 . 1 Robot Miss Streak 10 | . 7 10 . . 4 4 2 1 1 2 4 . . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . Autonomous 118 | . . . . . 53 65 . . . . . . . . Shots Hit Robots 301 | . 48 10 . . 114 79 35 1 . . 11 2 . 1 Core Hits 196 | . 68 12 . . 57 42 11 1 . . 4 1 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 9 | . . . . . 1 7 1 . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . Blast 8 | . . . . . . 7 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7567 | . 644 112 . . 2672 2751 1105 46 . . 196 36 . 5 Guns 4772 | . 640 112 . . 2665 1355 . . . . . . . . Cannons 2132 | . . . . . . 981 1105 46 . . . . . . Explosions 415 | . . . . . . 415 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 16 | . 4 . . . 7 . . . . . . . . 5 Kinetic 3517 | . . . . . 1385 981 1105 46 . . . . . . Thermal 3619 | . 640 112 . . 1280 1355 . . . . 196 36 . . Explosive 415 | . . . . . . 415 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . 6 6 6 6 4 . . 1 . . . . . . Average Corruption 4 | . 2 6 6 6 4 . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 69 | . 10 7 17 20 14 . . 1 . . . . . . Message Errors 19 | . 4 4 3 5 2 . . 1 . . . . . . Matter Fused 20 | . 4 2 3 6 5 . . . . . . . . . Heat Flow Errors 8 | . . . 2 3 3 . . . . . . . . . Energy Discharges 8 | . 1 . 3 2 2 . . . . . . . . . Data Loss (minor) 7 | . 1 . 3 2 1 . . . . . . . . . Data Loss (major) 3 | . . . 1 1 1 . . . . . . . . . Misfires 3 | . . 1 1 1 . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 9 | . . . . . . . . . . . 9 . . . Projectiles 9 | . . . . . . . . . . . 9 . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . . 7 10 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . 6 10 . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 145 | . . . . . . 143 . . . . . . . 2 Shots 2 | . . . . . . 2 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 6 | . 1 . . . 4 . . . . . . . . 1 Kicked 5 | . 1 . . . 4 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 270 | . 54 12 235 136 270 194 199 . 20 . . 14 192 199 Average Temperature 86 | . 13 6 120 66 44 100 102 . 7 . . 6 120 122 Received Heat Transfer 1629 | . 96 6 . . 270 522 459 . 45 . . 27 . 204 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Melted 9 | . . 1 . . 4 4 . . . . . . . . Heat Transferred 4747 | . 785 135 . . 1644 1665 . . . . 444 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Peak Influence 1156 | . 275 127 . . 445 518 . . 342 231 375 461 303 1156 Initial 258 | . . 37 . . . 202 . . 66 167 30 196 258 181 Average 212 | . 134 124 . . 206 265 . . 168 165 105 218 276 676 Maximum Alert Level 4 | . 1 . . . 2 2 . . 1 1 1 2 1 4 Low Security (%) 53 | 100 67 100 . 100 40 24 . . 67 67 86 68 . 3 Level 1 36 | . 32 . . . 57 56 . . 32 32 13 28 100 23 Level 2 6 | . . . . . 1 18 . . . . . 2 . 31 Level 3 2 | . . . . . . . . . . . . . . 32 Level 4 . | . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 4 5 . . 3 1 . 3 . 11 Investigation 7 | . 1 . . . 1 1 . . 1 . . . . 3 Extermination 2 | . . . . . . 1 . . . . . . . 1 Reinforcement 16 | . . . . . 3 . . . 2 1 . 3 . 7 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 10 | . . . . . 4 . . . . . 1 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 315 | . 18 5 . . 40 26 11 1 15 2 12 36 8 141 Peak Tracking Total 34 | . 3 5 . . 8 4 5 1 7 1 9 19 8 34 Tactical Retreats 37 | . 1 . . . 4 . 2 . 4 . 2 5 . 19 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 10 | . 5 . . . 2 . . . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 13 | . . . . . 2 10 . . 1 . . . . . Max in Single Turn 6 | . . . . . 1 6 . . 1 . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 52 | . 8 . 2 . 7 5 1 . 6 10 9 1 . 3 Terminals 31 | . 8 . . . 5 2 . . 1 5 7 . . 3 Fabricators 4 | . . . . . . . . . 2 1 1 . . . Repair Stations 5 | . . . . . . 1 . . 1 2 . 1 . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers 4 | . . . . . 1 1 . . 1 1 . . . . Garrison Access 4 | . . . . . 1 1 . . 1 . 1 . . . Total Hacks 148 | . 29 . 2 . 26 20 1 . 10 24 23 3 . 10 Successful 67 | . 14 . 2 . 17 6 1 . 3 11 11 2 . . Failed 79 | . 14 . . . 8 14 . . 7 13 12 1 . 10 Catastrophic 12 | . . . . . 1 3 . . 1 2 3 . . 2 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . Manual 53 | . 16 . 1 . 9 6 . . . 9 12 . . . Terminals 100 | . 29 . . . 13 9 . . 3 16 20 . . 10 Fabricators 5 | . . . . . . . . . 2 1 2 . . . Repair Stations 13 | . . . . . . 4 . . 2 4 . 3 . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers 20 | . . . . . 11 5 . . 2 2 . . . . Garrison Access 6 | . . . . . 2 2 . . 1 . 1 . . . Terminal Hacks 25 | . 9 . 2 . 6 1 1 . . 3 3 . . . Record 4 | . 3 . 1 . . . . . . . . . . . Robot Analysis 4 | . 2 . . . 1 1 . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . . 1 2 . . . Open Door 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . 1 . . . Build 2 | . . . . . . . . . 1 . 1 . . . Repair Station Hacks 6 | . . . . . . 1 . . 1 2 . 2 . . Scan Component 4 | . . . . . . 1 . . 1 1 . 1 . . Repair 2 | . . . . . . . . . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 7 2 . . . 1 . . . . Insert Component 4 | . . . . . 2 1 . . . 1 . . . . Analyze 6 | . . . . . 5 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . 1 . . . Seal Access 3 | . . . . . 1 . . . 1 . 1 . . . Unauthorized Hacks 21 | . 5 . . . 3 2 . . . 5 6 . . . Terminals 21 | . 5 . . . 3 2 . . . 5 6 . . . Botnet 21 | . 5 . . . 3 2 . . . 5 6 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 41 | . 7 . . . 5 5 . . 4 9 7 1 . 3 Full Trace Events 6 | . . . . . 1 1 . . 1 . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 . . . Total Part Build Rating 7 | . . . . . . . . . . . 7 . . . Parts Repaired 2 | . . . . . . . . . . 1 . 1 . . Time 174 | . . . . . . . . . . 136 . 38 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Robot Analysis Total 4 | . 2 . . . 1 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 9205 | 26 1034 269 602 678 1715 1306 876 57 379 514 528 533 73 615 Spaces Moved 9595 | 31 453 96 230 238 721 620 860 25 618 1255 1042 913 301 2192 Core 52 | 31 19 . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . Legs 2582 | . 434 96 230 238 721 620 243 . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6961 | . . . . . . . 617 25 618 1255 1042 913 301 2190 Fastest Speed 18 | 50 50 260 260 260 190 120 49 215 39 27 24 21 18 18 Average Speed 77 | 50 190 260 260 260 190 187 88 215 53 30 24 21 18 24 Slowest Speed 260 | 50 260 260 260 260 260 190 190 215 215 39 24 25 24 50 Overloaded Moves 579 | . . . . . . . 579 . . . . . . . Propulsion Burnouts 1 | . . . . . . . 1 . . . . . . . Robots Hopped 147 | . . . . . . . . . 6 . 9 42 5 85 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 80 31 58 60 64 15 91 7 20 34 31 40 11 74 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . 1 1 . . . 1 . Scrap Searched 5 | . . 1 . 1 . . 3 . . . . . . . Spaces Dug 8 | . . . . . . . . . 8 . . . . . Terrain Destroyed 57 | . . . . . 9 25 14 1 8 . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 48 | . . . . . 9 16 14 1 8 . . . . . AOE 9 | . . . . . . 9 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total 10889 | 40 571 107 236 299 982 719 925 27 648 1380 1252 1204 312 2187 Wait 950 | . 64 6 . 60 154 34 4 . . 99 188 307 1 33 Move 9329 | 30 452 95 229 237 720 619 859 24 605 1254 1023 844 290 2048 Hop 105 | . . . . . . . . . 6 . 9 26 5 59 Pick Up 129 | 7 15 1 3 1 13 9 8 . 13 15 11 10 7 16 Fast Attach 17 | 1 2 . . . 11 3 . . . . . . . . Attach 83 | 2 4 . . . 8 7 8 1 7 5 3 5 6 27 Detach 9 | . . . . . . . 3 . 3 . . 2 . 1 Swap 31 | . 1 . 1 . 6 8 1 . . 3 4 4 3 . Drop 47 | . 5 . 3 1 17 12 1 . 2 1 . 5 . . Fire 183 | . 27 5 . . 49 27 41 2 12 3 14 1 . 2 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick 5 | . 1 . . . 4 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -3/Research -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 27 | -11/Junkyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 5) 464 | -10/Materials | Central database locked down 771 | -10/Materials | Discovered new exit (range 14) 1061 | -10/Materials | Entered Mines 1320 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1320 | -10/Mines | Discovered new exit (range 5) 1330 | -10/Mines | Entered Exiles 1390 | -10/Exiles | Met 8R-AWN 1437 | -10/Exiles | Met EX-HEX 1510 | -10/Exiles | Met EX-BIN 1577 | -10/Exiles | Aligned with FarCom system 1580 | -10/Exiles | Given EX-Vault access code 1640 | -10/Exiles | Opened EX-Vault 1655 | -10/Exiles | Found Lightpack 2.0 1662 | -10/Exiles | Found AWS/Thermal 1681 | -10/Exiles | Found XL Autogun Array 1737 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1823 | -10/Exiles | Learned location of Zion (-7) 1898 | -10/Exiles | Discovered new exit (range 14) 1932 | -10/Exiles | Stole three prototypes: Lightpack 2.0, AWS/Thermal, XL Autogun Array 1932 | -10/Exiles | Entered Mines 2029 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2034 | -9/Mines | Found Prototype Device 2584 | -9/Mines | Discovered new exit (range 8) 2610 | -9/Mines | Entered Materials 2610 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2611 | -8/Materials | Identified exit to Factory 2833 | -8/Materials | Central database locked down 3669 | -8/Materials | Build established: Scavenger-Mutant 3821 | -8/Materials | Identified Exp. Sensor Array 4292 | -8/Materials | Discovered exit to Factory (range 16) 4325 | -8/Materials | Entered Factory 4325 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4327 | -7/Factory | FarCom data flow suspended 5025 | -7/Factory | Build established: Mutant 5573 | -7/Factory | Discovered new exit (range 7) 5631 | -7/Factory | Lost 4 parts (1p3n) 5631 | -7/Factory | Entered Lower Caves 5713 | -7/Lower Caves | Encountered a Warlord checkpoint 5771 | -7/Lower Caves | Identified exit to Lower Caves 5971 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6008 | -7/Lower Caves | Core integrity fell below 50% 6063 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 6413 | -7/Lower Caves | Spotted B-75 Beast 6434 | -7/Lower Caves | Learned Factory stockpile data 6486 | -7/Lower Caves | Build established: Hauler-Mutant 6507 | -7/Lower Caves | Entered another Lower Caves area 6512 | -7/Lower Caves | Core integrity fell below 20% 6532 | -7/Lower Caves | Discovered new exit (range 16) 6564 | -7/Lower Caves | Entered Factory 6564 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6780 | -6/Factory | Discovered new exit (range 11) 6914 | -6/Factory | Discovered new exit (range 5) 6943 | -6/Factory | Entered another Factory area 6943 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6944 | -5/Factory | Identified exit to Upper Caves 7083 | -5/Factory | Repaired Broken Exp. Sensor Array 7151 | -5/Factory | Discovered exit to Upper Caves (range 12) 7357 | -5/Factory | Discovered new exit (range 14) 7392 | -5/Factory | Build established: Hauler-Scout 7457 | -5/Factory | Identified exit to Factory 7457 | -5/Factory | Entered another Factory area 7457 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7467 | -4/Factory | Discovered new exit (range 21) 7724 | -4/Factory | Fabricated Imp. Phase Shifter (x1) 7875 | -4/Factory | Discovered new exit (range 7) 7971 | -4/Factory | Discovered new exit (range 14) 7975 | -4/Factory | Identified exit to Research 7985 | -4/Factory | Entered Research 7985 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8033 | -3/Research | Repaired Cesium-ion Thruster 8317 | -3/Research | Spotted B-86 Titan 8467 | -3/Research | Spotted B-86 Titan 8485 | -3/Research | Spotted B-86 Titan 8516 | -3/Research | Discovered new exit (range 4) 8516 | -3/Research | Identified exit to Research 8518 | -3/Research | Entered another Research area 8518 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8585 | -2/Research | Discovered new exit (range 20) 8585 | -2/Research | Discovered new exit (range 14) 8591 | -2/Research | Entered Access 8591 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8707 | -1/Access | Lost 4 parts (2p1n1u) 8712 | -1/Access | Spotted B-99 Colossus 8745 | -1/Access | Spotted B-99 Colossus 8756 | -1/Access | Spotted B-99 Colossus 8891 | -1/Access | Search patrols dispatched 8901 | -1/Access | Build established: Hauler-Sprinter 8901 | -1/Access | Lost 10 parts (2p7n1u) 9091 | -1/Access | Search patrols dispatched 9141 | -1/Access | Found Enh. Force Lance 9142 | -1/Access | Core integrity fell below 50% 9206 | -1/Access | Core integrity fell below 20% 9206 | -1/Access | Self-destructed Last Messages --------------- 09183_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 09183_ Slug penetrates Wall. 09183_ P-80 Master resets C-57 Dissector, system corruption cleaned. 09184_ K-01 Serf collects debris. 09184_ Acquired 92 matter. 09184_ Penetrated by Slug. 09185_ P-80 Master resets P-80 Master, system corruption cleaned. 09186_ Lgt. Quantum Reactor destroyed. 09187_ Penetrated by Slug. 09188_ Impulse Thruster Array destroyed. 09189_ Lightpack 2.0 destroyed. 09190_ K-01 Serf collects debris. 09193_ Penetrated by Slug. 09193_ Cld. Q-thruster destroyed. 09201_ C-30 ARC bursts open, deploying its payload. 09201_ S-43 Plague unfolds itself. 09201_ Nuclear Pulse Array destroyed. 09204_ Biomechanical Wings destroyed. 09204_ Imp. Core Shielding destroyed. 09205_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | "##### # | # | | ################### #????# # # | | ??????????????????### ##?????# # # | | ????????????????????# ???????# # # | | #???????????????????# ???????# # [ # | | #???????????????????+ ???????# ########### | | #???????????????????# ???????# # ! ?????? | | #???????????????????# ???????# # ?????? | | #???????????????????# ???????# # ??????? | | #???????????????????# ???????# # ??????? | | #???????????????????# ???????# ##+#?###### | | #???????????????????#t ???????# #? # | | ##################### p ???????# # # | | # ???????# # # | | #p #??????# + # | | # #??????#### # ]# | | """" # #?????????# # # | | """""" # #????????## #######? | | ""F "" # #????????# ####??? | | """ # #???###### #??? | | # #?? # = ## #??? | | ## # #?? !! ## ### #??? | | # # su#? !! ## #?# #??? | | # # #? !! ## #?# #??? | | # # s# ##+### #??? | | # # s@# # # #??? | | "# # + #= # #??? | | "# """"" # s # # # #??? | | "# """"" # # # + ###? | | "# """"" #?######## ] # T"#? | | "# """"" s #?# ## # ""#? | | # """"" ss ### ## # ###? | | / %s / ## # #??? | | # s ### ## # #??? | | ## s #?# #######+#### | | """"" pp####p###?# #??# # | | """"" ## ?# #??# # | | """"" ## u ?# #??# " # | | """"" ## ?# #??# "" # | | %""""" ## ?# #### "" # | | g ## ?# + + "" # | | ## ?# #### "" # | | #######+####+###### "" # | | + "" # | | =!= + " # | | " " ]!=!= # # | | " !!!!! # # | | ########/### /]![!!! # # | | ?????? #####+################## # # | | ???? #?? ???????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 100 Energy Generation 48 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 375 Resistance: KI 30 Core Shielding 30 Power Shielding 33 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Phase Shifter | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormLayeredMegatreads Manual? 0 Play Time 01:21:43 Cumulative 118.4 hours Start 2023.11.25 @ 16:39:37 End 2023.11.25 @ 18:02:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 180 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7c62f01-fa86-470d-af62-5b04495aedd9