Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 19:38:38 Player: Ben'n'Dan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (209) 209 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-962) -962 TOTAL SCORE: 2092 Bonus ------- Friendly Fire -962 Cogmind --------- Core Integrity 424/700 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Light Ion Engine Light Deuterium Engine Light Assault Rifle Improved Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit Targeting Computer Advanced Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Scythe > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Assault Rifle Grenade Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 35 | 6 3 8 5 7 2 4 Power 5 | 1 1 . 1 1 1 . Engine 5 | 1 1 . 1 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . 5 . 4 . . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 9 | . . 5 . 4 . . Utility 8 | 1 1 . 2 . 1 3 Device 2 | . . . 2 . . . Storage 1 | 1 . . . . . . Processor 4 | . 1 . . . 1 2 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 11 | 2 1 3 2 2 . 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 1 3 2 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 13 | . . 4 1 1 . 7 Power 1 | . . . . . . 1 Propulsion 7 | . . 3 . 1 . 3 Utility 2 | . . . . . . 2 Weapon 3 | . . 1 1 . . 1 Highest Loss Streak 7 | . . 4 1 1 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 92 84 55 92 85 71 Engine 9 | . 14 3 7 11 9 4 Leg 10 | . 28 7 . . . . Flight 15 | . . 19 11 26 27 13 Device 9 | . . . 14 22 18 7 Storage 6 | . 14 13 . . . . Processor 11 | . 6 14 11 11 13 21 Ballistic Gun 22 | . 27 26 11 21 18 10 Naked Turns . | . . . . . . . Heaviest Build 15 | 11 13 13 7 10 12 15 Greatest Support 20 | 20 20 20 10 14 12 18 Greatest Overweight (x) 1 | . . . . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 7 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 5 Average Carried 5 | 2 7 7 3 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 8 | 6 8 5 3 4 5 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 725 | 187 175 114 40 189 20 . Remotely . | . . . . . . . Salvage Created 530 | . 227 51 40 212 . . Parts 29 | . 13 4 3 9 . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 14 | . 5 3 . 6 . . Guns 14 | . 5 3 . 6 . . Classes Destroyed 4 | . 3 . 1 . . . Hauler 1 | . . . 1 . . . Recycler 1 | . 1 . . . . . Swarmer 12 | . 3 3 . 6 . . Grunt 2 | . 2 . . . . . Best Kill Streak 6 | . 6 3 1 3 . . Combat Bots Only 5 | . 5 3 . 3 . . Max Kills in Single Turn 1 | . 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 1542 | . 222 452 15 131 . 722 Core 486 | . 98 97 . 15 . 276 Absorbed by Shields . | . . . . . . . Redirected to Shielding 108 | . . . . . . 108 Core Remaining (%) 79 | 100 . 22 . 96 100 . Volleys Fired 48 | . 18 13 1 16 . . Largest 2 | . 2 2 2 2 . . Hottest 46 | . 40 40 40 46 . . Shots Fired 95 | . 36 25 2 32 . . Gun 95 | . 36 25 2 32 . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 95 | . 36 25 2 32 . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 5 3 3 13 . . Robot Miss Streak 3 | . 3 2 . 2 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 64 | . 21 12 2 24 . 5 Core Hits 28 | . 10 5 2 10 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Sever 1 | . . . . . . 1 Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing 8 | . . . . . . 8 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 898 | . 214 142 20 369 . 153 Guns 745 | . 214 142 20 369 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 153 | . . . . . . 153 Ramming . | . . . . . . . Kinetic 745 | . 214 142 20 369 . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 153 | . . . . . . 153 Piercing . | . . . . . . . Highest Corruption 6 | . . 6 . . . . Average Corruption 4 | . . 4 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . 2 . . . . Heat Flow Errors 1 | . . 1 . . . . Parts Rejected 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 135 | . 9 135 . . . 4 Average Temperature 34 | . 7 49 . . . 4 Received Heat Transfer 525 | . 78 129 9 . . 309 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 202 | . 202 168 101 169 147 82 Initial 78 | . . 78 59 39 65 66 Average 111 | . 111 151 69 143 97 60 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 98 | 100 95 100 100 100 100 100 Level 1 1 | . 4 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 1 . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 11 34 3 6 1 5 Peak Tracking Total 18 | . 4 18 3 3 1 5 Tactical Retreats 5 | . . 4 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 8 | . 5 . 1 . 2 . Terminals 8 | . 5 . 1 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 13 . 3 . 6 . Successful 9 | . 7 . . . 2 . Failed 13 | . 6 . 3 . 4 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 22 | . 13 . 3 . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 7 . . . 2 . Prototype ID Bank 1 | . 1 . . . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 3 | . 3 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 . 1 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 959 | 68 287 158 65 229 104 48 Spaces Moved 1431 | 48 179 261 133 458 290 62 Core 8 | 6 . . . 2 . . Treads . | . . . . . . . Legs 228 | 42 179 7 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1195 | . . 254 133 456 290 62 Fastest Speed 34 | 50 120 37 40 34 34 34 Average Speed 49 | 111 120 39 40 34 34 34 Slowest Speed 120 | 120 120 120 40 117 34 37 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 22 | . . 16 2 2 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 45 62 19 93 26 2 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 1565 | 60 221 280 141 494 293 76 Wait 20 | . 9 4 . 7 . . Move 1385 | 47 178 232 128 453 285 62 Hop 18 | . . 12 2 2 2 . Pick Up 23 | 7 6 3 1 4 2 . Fast Attach 17 | 5 2 1 3 3 1 2 Attach 12 | 1 . 4 3 3 . 1 Detach 5 | . 1 . 1 2 . 1 Swap 7 | . 1 3 . 1 1 1 Drop 22 | . 6 8 2 3 2 1 Fire 48 | . 18 13 1 16 . . Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 13) 259 | -10/Materials | Identified exit to Materials 277 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 374 | -10/Mines | Core integrity fell below 50% 439 | -10/Mines | Assembled infested the area 508 | -10/Mines | Discovered exit to Materials (range 13) 514 | -10/Mines | Entered Materials 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 528 | -9/Materials | Lost 4 parts (3n1w) 540 | -9/Materials | Discovered new exit (range 8) 579 | -9/Materials | Entered Mines 580 | -9/Mines | Learned location of Storage (-7) 584 | -9/Mines | Identified exit to Materials 699 | -9/Mines | Discovered exit to Materials (range 14) 703 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 718 | -9/Mines | Destroyed YI-UF0 808 | -9/Mines | Entered Materials 808 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -8/Materials | Discovered new exit (range 13) 878 | -8/Materials | Build established: Scavenger-Mutant 912 | -8/Materials | Entered Factory 912 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 960 | -7/Factory | Self-destructed Last Messages --------------- 5x Surveillance 5x Patrol 6x Transport 00912_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 00919_ Acquired Imp. Weapon Shielding. 00920_ Dropped Sensor Array. 00922_ Acquired Targeting Computer. 00926_ ALERT: All DSF locations entering lockdown mode. 00932_ Discarded Targeting Computer. 00941_ Flight Unit destroyed. 00948_ Lgt. Deuterium Engine destroyed. 00950_ Critical hit (Burn: +37). 00950_ Y-54 Guardian Lgt. Treads severed. 00953_ Imp. Weapon Shielding destroyed. 00957_ Weight Redist. System destroyed. 00957_ Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????????????########### | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# !! # | | ????????????????????????????????# !! # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????? ??????????# | # | | ???????????????????# #####+######+######+##### | | ???????????????????# #? | | ???????????????????# #? | | ??????????????????? #? | | ???????????????????# #? | | ???????????????????# #? | | ????????????????????##########+######/###########? | | ??????????????????????## // r # ! #??????? | | ??????????????????????# /[g # #??????? | | ???????????????????????# /[g # """ """ #??????? | | ???????????????????????#Y g # """ """ #??????? | | ???????????????????????#=@ g # """ """ #??????? | | ???????????????????????# "" "" # "" "" #??????? | | ???????????????????????# ""S"" ; "" "" #??????? | | ???????????????????????# """" # #??????? | | ???????????????????????# ###########??????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 13 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderDeliveryNanoactuators Manual? 0 Play Time 00:16:06 Cumulative 133.5 hours Start 2022.04.10 @ 19:23:09 End 2022.04.10 @ 19:38:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 335 Adventurer 8 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 71 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a20b557-ab59-4fdd-ae8b-35c82803de75