Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 18:54:12

Player: THN-L0C

Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (21)       4200
Robots Destroyed (313)     1565
Value Destroyed (13526)    13526
Prototype IDs (32)         640
Alien Tech Used (5)        1000
Bonus (-622)               -622
              TOTAL SCORE: 24309

 Bonus
-------
High Alert Combat Kills    845
Follower Combat Kills      1731
Network Hubs Disabled      400
Registered with UFD        300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1150
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Used Core Reset Matrix     3000
Met R17 at Research        2000
Friendly Fire              -12148

 Cogmind 
---------
Core Integrity             0/1450
Matter                     154/300
Energy                     97/100
System Corruption          37%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -2/Research

 Parts 
-------
>   --- POWER (2) --------
        (None)
>   --- PROPULSION (6) ---
        (None)
>   --- UTILITY (13) -----
        (None)
>   --- WEAPON (2) -------
        (None)
>   --- INVENTORY (5) ----
    Matter Drive
    Gamma Rifle
    Core Cannon

 Peak State 
------------
>               --- POWER ------------
         Cooled Antimatter Reactor
                Quantum Reactor
>               --- PROPULSION -------
                Centrium Heavy Treads
                Centrium Heavy Treads
>               --- UTILITY ----------
                Huge Storage Unit
   Experimental Core Analyzer
       Improved Hacking Suite
       Improved Hacking Suite
       Improved System Shield
                Wardrone Bay
>               --- WEAPON -----------
          Heavy Dispersion Rifle
          Heavy Dispersion Rifle
>               --- INVENTORY --------
          Light Particle Reactor
                Vortex Chain Reactor
                Centrium Wheel
       Advanced Cooling System
       Advanced Energy Well
                Matter Compressor
       Improved Sensor Array
       Advanced Particle Charger
       Advanced Weapon Cycler
       Advanced Transmission Jammer
       Improved Phase Shifter
                Centrium Medium Armor Plating
                Graphene Brace
     Long-range Tractor Beam
       Advanced Variable Charge Gun
          Heavy Dispersion Rifle
                HERF Cannon
                Nova Cannon
       Advanced KE Penetrator
  Hypervelocity Railgun
                Fusion Bomb Launcher
                Core Stripper
       Enhanced Force Lance
[Rating: 222]

 Favorites 
-----------
Power                      Subdweller Power Source
  Engine                   Subdweller Power Source
  Power Core               Micro Fission Core
  Reactor                  Antimatter Reactor
Propulsion                 Armored Huge Wheel
  Treads                   Light Treads
  Leg                      Myomer Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Antigrav System
  Flight Unit              Q-thruster
Utility                    Huge Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Huge Storage Unit
  Processor                Experimental Core Analyzer
  Hackware                 Improved Hacking Suite
  Protection               Centrium Medium Armor Plating
  Artifact                 Phase Redirector
Weapon                     Barrage Gun
  Energy Gun               Overtuned Beamcaster
  Energy Cannon            Nova Cannon
  Ballistic Gun            Barrage Gun
  Ballistic Cannon         Hypervelocity Mass Driver
  Launcher                 Fusion Bomb Launcher
  Special Weapon           Junk Cannon
  Impact Weapon            Hammer
  Slashing Weapon          Ripper
  Piercing Weapon          Enhanced Force Lance
  Special Melee Weapon     Dirty Datajack

 Build                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res 
Slots Evolved              16   | .   .   .   .   .   10  .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   2   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Utility                  11   | .   .   .   .   .   7   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             524  | 7   9   55  4   13  14  43  29  6   18  18  22  4   20  32  31  18  25  17  13  80  46  
  Power                    53   | 1   1   5   1   2   2   6   2   .   .   4   1   .   5   .   1   3   1   .   3   8   7   
    Engine                 10   | 1   .   5   1   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   5    | .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Reactor                38   | .   .   .   .   .   .   6   1   .   .   4   1   .   5   .   1   3   1   .   3   6   7   
  Propulsion               82   | 2   3   9   1   1   1   5   3   1   .   .   6   2   2   3   1   .   5   2   .   22  13  
    Treads                 14   | 2   3   .   .   .   .   2   1   .   .   .   1   .   1   1   .   .   2   1   .   .   .   
    Leg                    13   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   5   6   
    Wheel                  34   | .   .   9   1   1   1   2   2   1   .   .   .   2   .   2   1   .   2   1   .   8   1   
    Hover                  18   | .   .   .   .   .   .   .   .   .   .   .   5   .   1   .   .   .   .   .   .   7   5   
    Flight                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
  Utility                  226  | 2   3   15  1   4   11  14  22  3   12  4   8   2   6   21  27  11  11  4   8   26  11  
    Device                 143  | 1   1   8   .   2   8   9   13  3   8   3   5   1   5   16  17  2   6   3   6   18  8   
    Storage                10   | 1   1   1   1   2   .   .   .   .   .   .   .   .   .   1   .   2   1   .   .   .   .   
    Processor              17   | .   .   .   .   .   .   2   2   .   .   .   2   1   .   2   .   .   .   .   .   5   3   
    Hackware               7    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   3   .   .   1   .   
    Protection             48   | .   1   6   .   .   3   3   6   .   4   1   1   .   1   .   10  7   1   1   2   1   .   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Weapon                   163  | 2   2   26  1   6   .   18  2   2   6   10  7   .   7   8   2   4   8   11  2   24  15  
    Energy Gun             33   | .   .   1   .   .   .   3   .   .   3   5   .   .   1   .   .   2   .   1   2   10  5   
    Energy Cannon          23   | .   .   1   1   .   .   1   .   .   .   1   .   .   2   3   1   1   1   .   .   6   5   
    Ballistic Gun          57   | 2   2   15  .   .   .   7   1   1   .   .   7   .   4   3   .   .   6   4   .   4   1   
    Ballistic Cannon       8    | .   .   .   .   .   .   1   1   .   2   .   .   .   .   .   .   .   .   2   .   1   1   
    Launcher               13   | .   .   1   .   .   .   1   .   1   .   3   .   .   .   2   .   .   .   2   .   1   2   
    Special Weapon         11   | .   .   .   .   5   .   3   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   
    Impact Weapon          8    | .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        8    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   2   .   2   1   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  13   | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   2   5   .   1   2   1   
  Corrupted Parts          7    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   5   .   .   .   1   
    System Corruption      44   | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   33  .   .   .   5   
Parts Lost                 98   | .   1   13  .   .   2   .   9   .   3   .   1   .   1   3   7   .   .   6   .   18  34  
  Power                    15   | .   .   1   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   1   .   3   6   
  Propulsion               29   | .   .   7   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   5   15  
  Utility                  35   | .   1   2   .   .   2   .   4   .   2   .   1   .   .   2   5   .   .   2   .   7   7   
  Weapon                   19   | .   .   3   .   .   .   .   2   .   1   .   .   .   .   .   2   .   .   2   .   3   6   
  Highest Loss Streak      15   | .   1   3   .   .   1   .   4   .   3   .   1   .   1   2   3   .   .   4   .   5   15  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     86   | .   98  99  89  67  78  83  73  75  79  78  86  90  84  78  87  91  93  93  87  78  72  
  Engine                   7    | .   5   13  14  14  9   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   10  9   5   5   5   10  9   7   9   9   10  10  9   7   5   4   
  Treads                   2    | .   27  2   .   .   .   3   .   .   .   .   .   .   1   3   .   .   3   5   9   3   .   
  Wheel                    14   | .   .   25  18  14  11  5   9   10  10  10  5   5   7   5   14  15  10  9   .   2   .   
  Hover                    1    | .   .   .   .   .   .   .   .   .   .   .   8   14  5   3   .   .   .   .   .   3   10  
  Device                   18   | .   12  13  14  12  32  33  15  15  25  28  27  27  28  16  27  21  24  15  31  17  19  
  Storage                  9    | .   14  14  14  10  5   4   4   5   5   5   5   4   4   4   4   9   14  5   4   4   3   
  Processor                4    | .   .   .   .   .   .   2   9   15  10  10  11  16  13  11  8   5   5   5   4   12  15  
  Hackware                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   15  14  9   3   
  Protection               2    | .   .   .   .   .   9   5   4   5   2   1   2   .   1   3   8   17  11  14  3   2   .   
  Energy Gun               1    | .   .   .   .   .   .   .   .   .   7   8   5   .   .   .   .   1   .   4   8   4   1   
  Energy Cannon            1    | .   .   .   14  4   .   .   .   .   .   .   .   .   .   .   3   7   5   .   .   .   1   
  Ballistic Gun            10   | .   28  22  .   .   .   7   7   4   .   .   4   9   6   8   2   .   3   2   .   2   .   
  Special Weapon           1    | .   .   .   .   5   5   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Impact Weapon            2    | .   .   5   14  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Piercing Weapon          1    | .   .   .   .   .   .   1   4   5   5   5   5   4   4   4   3   .   .   .   .   .   2   
Peak Build Rating          222  | 7   10  21  26  39  84  145 148 128 131 146 155 158 174 180 171 161 168 164 179 222 184 
  Average Rating           77   | 5   8   17  23  28  76  113 132 124 127 136 141 155 162 168 159 153 159 161 172 169 143 
  On Entrance              110  | .   7   10  17  26  38  80  144 123 125 129 137 154 156 171 173 142 155 164 144 178 153 
Naked Turns                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
Heaviest Build             227  | 14  22  56  95  111 141 202 202 160 150 161 159 159 211 217 227 195 180 161 150 188 162 
  Greatest Support         160  | 40  40  40  30  28  56  56  48  48  40  40  60  55  44  70  60  60  60  160 160 160 125 
  Greatest Overweight (x)  40   | 2   .   5   3   3   2   8   5   3   3   4   7   5   7   7   4   3   5   5   .   14  40  
  Average Overweight (x)   2    | .   .   .   2   1   2   4   3   3   3   3   2   2   4   5   2   2   3   4   .   3   1   
Largest Inventory Capacity 25   | 8   10  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         21   | 7   9   18  23  19  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  23  
  Most Carried             25   | 1   10  20  24  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Carried          20   | .   7   16  22  18  22  24  23  24  23  24  24  24  24  24  24  24  23  24  22  22  20  
  Final Capacity           25   | 8   10  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | 1   10  18  24  25  25  25  25  25  25  25  25  25  25  24  25  25  25  23  25  25  5   

 Class Distribution 
--------------------
 57% | Mutant
 16% | Scavenger-Mutant
  9% | Commander-Mutant
  8% | Scavenger-Scrapper
  3% | Scrapper

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Subcaves
             Mutant | -7/Recycling
             Mutant | -7/Scraptown
    Derelict-Mutant | -5/Factory
   Commander-Mutant | -5/Waste
   Scavenger-Mutant | -5/Factory
 Scavenger-Scrapper | -5/Upper Caves
 Scavenger-Scrapper | -5/Upper Caves
 Scavenger-Scrapper | -5/Warlord
 Scavenger-Scrapper | -4/Proximity Caves
   Scavenger-Mutant | -4/Factory
   Scavenger-Mutant | -4/Waste
             Mutant | -4/Factory
   Commander-Mutant | -4/Extension
   Commander-Mutant | -4/Cetus
   Commander-Mutant | -4/Archives
   Scavenger-Mutant | -4/Hub_04(d)
   Scavenger-Mutant | -3/Research
   Scavenger-Mutant | -3/Quarantine
   Scavenger-Mutant | -2/Research

 Resources                       | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   
-----------                Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  
Matter Collected           10592 | 175  444  1085 60   150  390  720  1175 350  286  446  331  56   827  621  598  274  274  466  106  994  764  
  Remotely                 3322  | .    .    .    .    .    .    150  475  190  .    241  .    .    807  .    20   109  244  466  .    463  157  
Salvage Created            19343 | 34   458  692  .    123  763  1769 2322 714  537  458  830  15   2900 670  1561 419  637  1101 144  1906 1290 
  Parts                    848   | 5    31   34   .    12   18   86   124  19   17   9    17   3    98   54   63   15   30   48   5    90   70   
Haulers Intercepted        5     | .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    1    .    
Recyclers Shooed           9     | 1    .    .    .    .    .    .    2    .    .    .    .    .    .    1    2    .    .    1    .    .    2    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      64    | .    .    10   .    9    .    .    .    2    12   .    31   .    .    .    .    .    .    .    .    .    .    
  Prevented                7     | .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res 
Combat Hostiles Destroyed  197  | .   7   17  .   .   11  .   29  4   6   10  9   .   6   11  16  6   1   15  4   27  18  
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Guns                     117  | .   7   15  .   .   .   .   26  1   5   1   6   .   6   5   8   .   .   7   4   21  5   
  Cannons                  27   | .   .   .   .   .   7   .   3   .   .   .   .   .   .   1   7   5   .   1   .   .   3   
  AOE                      38   | .   .   2   .   .   .   .   .   3   .   8   .   .   .   4   .   .   .   7   .   6   8   
Classes Destroyed          25   | 1   4   2   .   .   2   6   4   .   1   .   .   .   1   .   1   .   1   2   .   .   .   
  Worker                   20   | .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   6   .   6   3   
  Builder                  10   | .   1   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   3   .   1   2   
  Tunneler                 5    | 2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Hauler                   5    | .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Recycler                 8    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   .   3   2   
  Mechanic                 4    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   
  Operator                 10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   1   .   .   .   
  Watcher                  10   | .   2   .   .   .   .   .   2   .   .   .   .   .   .   1   1   .   .   3   .   1   .   
  Swarmer                  20   | .   .   .   .   .   .   .   3   .   .   .   .   .   .   4   .   .   .   .   4   4   5   
  Grunt                    80   | .   7   1   .   .   8   .   10  4   5   7   6   .   .   .   9   .   .   10  .   9   4   
  Brawler                  2    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  6    | .   .   .   .   .   .   .   .   .   .   2   4   .   .   .   .   .   .   .   .   .   .   
  Sentry                   18   | .   .   .   .   .   3   .   5   .   1   .   .   .   .   .   6   .   1   2   .   .   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Hunter                   8    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   2   2   
  Programmer               32   | .   .   .   .   .   .   .   8   .   .   .   .   .   .   5   .   .   .   1   .   11  7   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   
  Cetus Guard              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   
  Enhanced Grunt           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Cobbler                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Subdweller               16   | .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scrapoid                 3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Surgeon                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wasp                     12   | .   .   .   .   .   .   6   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   
  Thug                     16   | .   .   .   .   .   .   10  .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   
  Savage                   2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Butcher                  3    | .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Bouncer                  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Martyr                   3    | .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           14   | 2   3   3   .   .   4   .   11  4   3   4   9   1   2   5   3   3   5   14  2   13  8   
  Combat Bots Only         9    | .   2   3   .   .   4   .   5   4   3   3   9   .   2   4   3   3   1   7   2   7   7   
Max Kills in Single Turn   12   | 1   1   1   .   .   1   1   2   2   1   2   1   1   1   4   2   1   1   12  1   4   5   
  Gunslinging              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Exploded                 4    | .   .   1   .   .   .   .   .   2   .   2   .   .   .   3   .   .   .   3   .   2   4   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  
Hostile Shots Fired        1833  | .    29   79   .    .    38   .    266  18   44   42   47   .    1    131  120  16   5    266  29   372  330  
  Missed                   560   | .    5    19   .    .    12   .    54   3    14   14   12   .    .    51   36   8    2    94   12   107  117  
Damage Taken               24410 | .    317  1468 .    .    656  .    3146 87   503  725  701  .    24   1386 1886 132  56   3122 267  5163 4771 
  Core                     3172  | .    14   180  .    .    45   .    92   36   16   64   21   .    .    134  91   .    14   192  31   752  1490 
  Absorbed by Shields      797   | .    .    .    .    .    .    .    .    43   .    .    .    .    24   168  43   84   .    .    .    .    435  
  Reduced by Siege Mode    37    | .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    22   .    .    .    
  Redirected to Core       93    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    93   .    
  Ignored by Resistances   1921  | .    .    .    .    .    .    .    679  39   76   .    .    .    .    280  130  72   14   505  126  .    .    
  Regen/Repaired (Parts)   1189  | .    .    .    .    .    .    453  128  .    10   141  .    .    457  .    .    .    .    .    .    .    .    
Core Remaining (%)         59    | 100  .    .    .    22   .    .    .    .    .    .    72   .    .    .    .    .    .    62   .    39   .    
Volleys Fired              892   | 8    41   65   .    3    35   34   104  4    22   33   42   2    72   31   88   23   49   39   18   112  67   
  Largest                  2     | 2    2    2    .    1    1    2    2    2    2    2    2    2    2    2    2    1    1    2    2    2    2    
  Hottest                  200   | 40   40   88   .    .    .    200  101  101  200  200  200  66   113  128  153  113  113  122  145  188  150  
Shots Fired                1441  | 16   82   116  .    3    35   64   208  6    40   50   75   4    129  46   122  22   49   70   36   187  81   
  Gun                      1073  | 16   82   104  .    .    .    60   184  2    29   34   75   4    114  28   64   .    .    46   36   156  39   
  Cannon                   289   | .    .    7    .    .    .    .    24   2    11   1    .    .    15   16   58   22   49   19   .    27   38   
  Launcher                 36    | .    .    5    .    .    .    .    .    2    .    14   .    .    .    2    .    .    .    5    .    4    4    
  Special                  43    | .    .    .    .    3    35   4    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  834   | 16   82   106  .    .    .    58   208  4    18   .    26   4    114  28   64   .    .    38   .    31   37   
  Thermal                  482   | .    .    10   .    .    .    2    .    .    22   36   49   .    15   2    58   14   38   27   36   143  30   
  Explosive                31    | .    .    .    .    .    .    .    .    2    .    14   .    .    .    2    .    .    .    5    .    4    4    
  Electromagnetic          52    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    8    11   .    .    9    10   
  Impact                   35    | .    .    .    .    .    35   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         23    | 3    7    22   .    7    19   14   12   4    23   8    8    4    11   6    21   7    8    12   4    13   8    
  Robot Miss Streak        7     | 7    5    3    .    .    1    2    4    1    3    4    5    2    3    3    4    2    6    2    3    3    4    
  Penetration Max          3     | .    .    .    .    .    .    2    3    .    1    .    .    .    1    1    1    .    .    1    .    1    1    
  Secondary Targets        20    | .    .    1    .    .    .    .    5    .    1    .    2    .    1    .    1    .    .    1    1    7    .    
    Max Gunslinging Chain  1     | .    .    1    .    .    .    .    1    .    1    .    1    .    1    .    1    .    .    1    1    1    .    
  Capacitor                116   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   56   22   .    .    .    .    28   
Shots Hit Robots           1023  | 6    52   85   .    5    29   76   133  21   34   30   47   2    123  24   85   16   38   45   18   110  44   
  Core Hits                590   | 4    24   31   .    2    7    38   77   15   16   49   20   1    35   18   39   11   19   56   11   72   45   
  Critical Kills           88    | .    .    1    .    .    3    8    36   1    .    .    2    .    5    7    10   .    .    .    .    14   1    
  Critical Parts Destroyed 102   | .    2    .    .    .    5    11   42   1    3    .    4    .    2    3    10   .    .    4    .    15   .    
  Critical Strikes         264   | .    2    1    .    .    8    31   79   5    7    3    14   .    40   10   22   .    2    7    .    30   3    
    Burn                   15    | .    .    .    .    .    .    .    .    .    4    3    8    .    .    .    .    .    .    .    .    .    .    
    Meltdown               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Destroy                219   | .    2    1    .    .    .    25   79   2    3    .    6    .    35   10   21   .    .    4    .    29   2    
    Blast                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    1    
    Corrupt                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Smash                  8     | .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Impale                 16    | .    .    .    .    .    .    6    .    3    .    .    .    .    5    .    .    .    2    .    .    .    .    
Melee Attacks              186   | .    .    49   .    2    .    26   7    18   6    5    .    .    36   9    .    .    6    6    .    1    15   
  Impact                   49    | .    .    49   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 2     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 135   | .    .    .    .    .    .    26   7    18   6    5    .    .    36   9    .    .    6    6    .    1    15   
  Sneak Attacks            72    | .    .    .    .    .    .    26   .    .    4    .    .    .    35   .    .    .    6    .    .    .    1    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           41498 | 61   657  1896 .    112  2351 2910 1715 2105 971  4160 1162 44   3412 1264 2127 569  1726 4510 673  5911 3162 
  Guns                     13590 | 61   649  1386 .    .    .    541  1401 15   590  577  1162 44   753  152  426  .    .    1188 673  3216 756  
  Cannons                  5405  | .    .    .    .    .    .    .    194  39   89   .    .    .    .    317  1701 569  1316 381  .    41   758  
  Explosions               12446 | .    .    510  .    .    .    .    .    519  .    3583 .    .    .    795  .    .    .    2903 .    2620 1516 
  Melee                    7538  | .    .    .    .    112  .    2369 .    1532 292  .    .    .    2659 .    .    .    410  .    .    34   130  
  Ramming                  168   | .    8    .    .    .    .    .    120  .    .    .    .    .    .    .    .    .    .    38   .    .    2    
  Kinetic                  8429  | 61   649  1856 .    .    .    541  1595 54   120  .    247  44   753  152  426  .    .    1036 .    366  529  
  Thermal                  9892  | .    .    40   .    .    .    .    .    .    559  577  915  .    .    .    1701 352  956  561  673  2843 715  
  Explosive                10793 | .    .    .    .    .    .    .    .    519  .    3583 .    .    .    795  .    .    .    1760 .    2620 1516 
  Electromagnetic          2327  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    317  .    217  360  1115 .    48   270  
  Impact                   2351  | .    .    .    .    .    2351 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 112   | .    .    .    .    112  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 7426  | .    .    .    .    .    .    2369 .    1532 292  .    .    .    2659 .    .    .    410  .    .    34   130  
Highest Corruption         37    | .    .    .    .    .    .    .    10   .    .    .    6    .    .    1    1    1    12   10   .    21   37   
  Average Corruption       5     | .    .    .    .    .    .    .    7    .    .    .    6    .    .    1    1    1    2    2    .    12   20   
  Corruption Purged        43    | .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    32   .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  144   | .    .    .    .    .    .    .    22   .    .    .    1    .    .    2    13   5    17   9    .    41   34   
    Message Errors         35    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    2    2    6    4    .    8    10   
    Matter Fused           27    | .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    2    1    4    .    .    9    5    
    Heat Flow Errors       17    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    1    .    3    .    .    7    3    
    Energy Discharges      17    | .    .    .    .    .    .    .    5    .    .    .    1    .    .    .    4    .    .    1    .    3    3    
    Parts Rejected         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    
    Parts Fused            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    
    Data Loss (minor)      14    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    1    1    .    .    2    6    
    Data Loss (major)      5     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    2    1    .    .    .    
    Misfires               8     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    2    .    .    .    .    4    .    
    Alerts                 4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    1    
    Misdirections          6     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    4    
    Weapon Failures        6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    3    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            3054  | .    .    7    .    .    475  495  78   740  59   83   .    .    408  115  .    .    126  84   .    290  94   
  Projectiles              602   | .    .    .    .    .    475  .    .    .    .    .    .    .    .    7    .    .    98   1    .    .    21   
  Explosions               644   | .    .    7    .    .    .    .    .    .    .    83   .    .    .    108  .    .    .    83   .    290  73   
  Melee                    1808  | .    .    .    .    .    .    495  78   740  59   .    .    .    408  .    .    .    28   .    .    .    .    
Knockbacks                 20    | .    .    .    .    .    4    .    4    .    4    .    .    .    .    .    .    .    .    2    .    .    6    
  Impact                   6     | .    .    .    .    .    4    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Kinetic                  12    | .    .    .    .    .    .    .    3    .    3    .    .    .    .    .    .    .    .    1    .    .    5    
  Secondary                2     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    
Self-Inflicted Damage      408   | .    .    79   .    .    .    .    59   .    .    31   .    .    .    62   .    .    .    155  .    .    22   
  Shots                    12    | .    .    4    .    .    .    .    .    .    .    2    .    .    .    2    .    .    .    3    .    .    1    
  Rammed                   5     | .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Targets Rammed             7     | .    2    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    2    .    .    1    
  Kicked                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Crushed                  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        357   | .    5    257  .    .    .    116  324  88   235  196  296  .    242  184  197  308  230  14   68   208  357  
  Average Temperature      95    | .    3    107  .    .    .    70   107  37   103  90   148  .    111  64   80   130  47   4    31   49   114  
  Received Heat Transfer   3490  | .    177  509  .    .    192  .    363  16   207  171  159  .    .    190  381  18   9    388  .    576  134  
  Effects                  10    | .    .    .    .    .    .    .    .    .    .    .    2    .    4    .    .    .    .    .    .    1    3    
    Energy Bleed           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    
    Interference           7     | .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    .    3    
Siege Activations          6     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    4    .    .    .    1    .    .    .    
  Total Turns              274   | .    .    .    .    .    .    .    92   .    .    .    .    .    .    143  .    .    .    39   .    .    .    
  Longest Duration         92    | .    .    .    .    .    .    .    92   .    .    .    .    .    .    87   .    .    .    39   .    .    .    
Robots Corrupted           11    | .    .    .    .    .    4    .    2    .    .    .    .    .    .    1    .    1    2    .    .    .    1    
  Combat Hostiles          8     | .    .    .    .    .    4    .    .    .    .    .    .    .    .    1    .    1    1    .    .    .    1    
  Parts Fried              27    | .    .    .    .    .    1    .    6    .    .    .    .    .    .    .    .    2    10   6    .    .    2    
  Impact Corruptions       15    | .    .    .    .    .    12   .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              6     | .    .    .    .    .    .    .    .    .    1    1    3    .    .    .    1    .    .    .    .    .    .    
  Combat Hostiles          6     | .    .    .    .    .    .    .    .    .    1    1    3    .    .    .    1    .    .    .    .    .    .    
  Parts Melted             20    | .    .    .    .    .    .    .    .    .    3    4    4    .    .    .    7    .    .    .    2    .    .    
  Heat Transferred         12782 | .    .    50   .    .    .    .    .    .    1400 1153 2400 .    .    .    1591 333  888  629  675  2960 703  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    

 Alert                          | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   
-------                    Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  
Peak Influence             1014 | 10   138  .    60   .    425  118  600  .    .    .    .    20   32   268  737  696  518  1014 702  634  432  
  Initial                  526  | .    6    .    .    .    .    116  1    .    .    .    .    .    7    .    130  354  198  19   526  219  202  
  Average                  192  | 2    37   .    44   .    180  17   298  .    .    .    .    4    5    89   320  553  289  202  575  353  299  
Maximum Alert Level        3    | .    .    .    .    .    2    .    2    .    .    .    .    .    .    1    3    2    2    3    3    2    2    
  Low Security (%)         60   | 100  100  .    100  .    55   100  42   .    .    .    .    100  100  80   32   .    37   57   .    18   10   
  Level 1                  18   | .    .    .    .    .    28   .    13   .    .    .    .    .    .    19   42   3    33   27   .    31   82   
  Level 2                  19   | .    .    .    .    .    15   .    43   .    .    .    .    .    .    .    18   96   28   9    86   50   6    
  Level 3                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    5    12   .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          46   | .    1    .    .    .    5    .    7    .    .    .    1    1    .    4    1    .    .    8    6    6    6    
  Investigation            9    | .    .    .    .    .    4    .    1    .    .    .    .    .    .    1    1    .    .    .    2    .    .    
  Extermination            14   | .    .    .    .    .    1    .    2    .    .    .    .    .    .    3    .    .    .    2    .    4    2    
  Reinforcement            17   | .    1    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    4    4    2    3    
  Assault                  1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Garrison                 5    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    2    .    .    1    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res 
Distress Signals           18   | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   2   .   .   5   4   4   
Communications Jammed      169  | .   .   .   .   .   .   .   11  .   .   .   .   .   .   5   15  44  1   28  16  47  2   
  Distress Signals         168  | .   .   .   .   .   .   .   11  .   .   .   .   .   .   5   15  44  1   27  16  47  2   
Times Spotted              409  | .   15  21  .   .   20  .   45  5   9   49  13  1   6   30  28  9   18  31  12  48  49  
  Peak Tracking Total      13   | .   3   3   .   .   4   .   9   4   3   13  6   2   3   6   5   5   2   9   4   9   12  
  Tactical Retreats        26   | .   .   .   .   .   1   .   8   .   1   2   .   1   .   6   .   .   .   1   .   1   5   

 Traps                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res 
Traps Triggered            20   | .   2   1   .   .   2   .   1   .   .   .   .   1   .   1   7   .   .   3   2   .   .   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                14   | .   .   1   .   .   .   .   .   .   2   8   2   .   .   1   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res 
Machines Disabled          51   | .   .   1   .   .   1   .   1   .   .   1   .   .   .   1   3   1   3   23  1   14  1   
  Max in Single Turn       20   | .   .   1   .   .   .   .   .   .   .   1   .   .   .   1   1   1   1   20  1   3   1   
  Garrison Access          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res 
Machines Accessed          59   | .   5   2   4   2   7   .   6   .   1   1   .   .   .   5   5   2   .   6   7   5   1   
  Terminals                40   | .   5   .   1   .   5   .   4   .   .   .   .   .   .   3   5   2   .   5   5   5   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Recycling Units          6    | .   .   .   3   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Access          3    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Total Hacks                164  | .   14  10  12  13  13  .   10  .   1   3   .   .   .   10  10  5   .   12  22  28  1   
  Successful               91   | .   8   10  6   13  2   .   6   .   1   3   .   .   .   3   3   4   .   8   8   16  .   
  Failed                   73   | .   6   .   6   .   11  .   4   .   .   .   .   .   .   7   7   1   .   4   14  12  1   
    Catastrophic           18   | .   .   .   2   .   2   .   2   .   .   .   .   .   .   1   3   .   .   1   4   3   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   68   | .   14  .   6   .   9   .   8   .   .   .   .   .   .   2   2   2   .   5   10  10  .   
  Terminals                116  | .   14  .   4   .   9   .   8   .   .   .   .   .   .   7   10  5   .   11  20  28  .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Recycling Units          12   | .   .   .   8   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Access          5    | .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Terminal Hacks             63   | .   .   10  .   13  .   .   3   .   1   3   .   .   .   1   3   4   .   7   5   13  .   
  Record                   29   | .   .   8   .   13  .   .   .   .   .   3   .   .   .   .   .   4   .   .   .   1   .   
  Robot Analysis           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Prototype ID Bank        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Open Door                6    | .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   1   .   .   
  Level Access Points      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Branch Access Points     4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   1   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Alert Level              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Unreport Threat          6    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   3   .   
  Locate Traps             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Patrol Status            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Zone Layout              5    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   3   .   
  Derelict Proto ID Bank   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         22   | .   8   .   4   .   2   .   2   .   .   .   .   .   .   1   .   .   .   .   2   3   .   
  Terminals                16   | .   8   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   3   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Botnet                 6    | .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
    Operators              2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Skim                   7    | .   5   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          3    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Scrapoids              3    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Extract                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         38   | .   5   .   2   .   6   .   4   .   .   .   .   .   .   3   2   2   .   5   4   4   1   
  Full Trace Events        3    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   192  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   152 .   .   .   .   40  .   .   
  Total Robot Build Rating 7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   2   .   .   
Part Schematics Acquired   7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  
------------               Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             20   | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   17  .   .   .   .   .   1   
Allies Hacked              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -4   -3   -3   -2   
--------                   Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Res  Qua  Res  
Total Allies               99   | .    .    .    .    1    5    21   5    .    .    .    1    1    19   1    23   5    .    .    2    .    15   
  Largest Group            24   | .    .    .    .    1    5    24   5    1    .    .    1    1    18   2    21   22   21   2    2    .    7    
  Highest-Rated Group      1349 | .    .    .    .    95   235  947  241  47   .    .    48   65   656  52   1032 1349 1303 102  16   .    99   
  Highest-Rated Ally       159  | .    .    .    .    95   95   54   50   47   .    .    48   65   65   26   159  159  159  51   8    .    58   
Total Orders               18   | .    .    .    .    2    .    2    2    .    .    .    .    .    .    .    4    4    1    .    1    2    .    
  STAY                     9    | .    .    .    .    1    .    2    1    .    .    .    .    .    .    .    2    2    1    .    .    .    .    
  FOLLOW                   6    | .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    2    2    .    .    .    .    .    
  COLLECT                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  RETURN                   2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Ally Attacks               307  | .    .    .    .    .    42   .    17   4    .    .    .    .    5    .    100  59   27   3    .    10   40   
  Total Damage             9102 | .    .    .    .    .    1535 .    671  .    .    .    .    .    131  .    2666 1605 866  100  .    924  604  
  Kills                    44   | .    .    .    .    .    9    .    3    .    .    .    .    .    .    .    13   6    4    1    .    4    4    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -4  -3  -3  -2  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res 
Robot Analysis Total       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Derelict Logs Recovered    12   | .   .   3   .   5   .   .   .   1   2   .   1   .   .   .   .   .   .   .   .   .   .   
Drone Launches             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   

 Exploration                     | -11   -10   -10   -7    -7    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -4    -3    -3    -2    
-------------              Run   | Yrd   Mat   Sub   Rec   Scr   Fac   Was   Fac   Upp   Upp   War   Pro   Fac   Was   Fac   Ext   Cet   Arc   Hub   Res   Qua   Res   
Turns Passed               42226 | 121   1322  13932 444   6784  878   2777  1379  446   695   1003  1216  223   2023  1390  1690  517   1278  706   804   1625  973   
Spaces Moved               17744 | 59    491   1923  324   4724  583   1477  851   345   561   765   835   135   981   548   810   314   364   289   433   538   394   
  Core                     140   | 8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     132   
  Treads                   1479  | 51    491   242   .     .     .     .     .     .     .     .     21    .     .     1     .     .     .     20    433   220   .     
  Legs                     190   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     101   89    
  Wheels                   15510 | .     .     1681  324   4724  583   1477  851   345   561   765   590   87    981   547   810   314   364   269   .     217   20    
  Hover                    419   | .     .     .     .     .     .     .     .     .     .     .     224   48    .     .     .     .     .     .     .     .     147   
  Flight                   6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     
  Fastest Speed            50    | 50    160   100   107   100   130   100   100   100   100   90    100   146   146   147   129   129   129   160   160   160   50    
  Average Speed            136   | 148   160   114   130   128   130   156   105   105   100   100   123   152   161   188   145   132   163   180   160   218   154   
  Slowest Speed            2050  | 160   160   160   145   145   130   175   121   121   100   110   330   175   205   450   163   147   190   240   160   290   2050  
  Overloaded Moves         .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Propulsion Burnouts      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robots Hopped            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cave-ins Triggered       2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     
Exploration Rate (%)       56    | 4     69    93    42    90    15    95    28    58    54    82    88    3     97    15    86    79    97    48    13    61    15    
  Regions Visited          21
    Branch Regions         12
  Pre-discovered Areas     11    | .     2     3     2     1     .     .     .     1     1     .     1     .     .     .     .     .     .     .     .     .     .     
  Known Exits Taken        5     | .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     1     1     1     .     
  Unknown Exits Taken      12    | 1     1     1     1     1     .     .     .     1     1     1     1     .     .     .     1     1     1     .     .     .     .     
Scrap Searched             21    | .     .     6     .     11    .     .     .     1     1     .     2     .     .     .     .     .     .     .     .     .     .     
Spaces Dug                 125   | .     .     9     .     .     2     .     7     2     2     5     2     .     16    8     .     .     .     8     4     38    22    
Terrain Destroyed          999   | .     .     75    .     .     5     2     20    53    2     123   19    .     21    36    17    5     5     377   12    136   91    
  Melee                    43    | .     .     7     .     .     .     .     7     2     .     5     .     .     1     6     .     .     .     4     .     .     11    
  Projectile               145   | .     .     3     .     .     5     1     1     .     2     .     17    .     15    2     13    5     5     16    12    26    22    
  AOE                      787   | .     .     65    .     .     .     .     .     51    .     118   .     .     .     28    .     .     .     357   .     110   58    
Terrain Rammed             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Walls Destroyed          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Machines Disabled        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Actions                         | -11   -10   -10   -7    -7    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -4    -3    -3    -2    
---------                  Run   | Yrd   Mat   Sub   Rec   Scr   Fac   Was   Fac   Upp   Upp   War   Pro   Fac   Was   Fac   Ext   Cet   Arc   Hub   Res   Qua   Res   
Total                      34160 | 75    941   13436 348   5460  668   1835  1111  380   659   980   991   151   1256  844   1249  413   979   384   512   823   665   
  Wait                     14050 | 1     390   11319 8     602   26    177   95    3     48    125   48    2     129   205   122   24    522   24    37    18    125   
  Move                     17725 | 58    490   1922  323   4723  583   1476  850   344   560   764   834   135   980   547   809   313   363   288   432   537   394   
  Hop                      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Pick Up                  268   | 1     7     17    8     59    6     25    11    2     5     12    17    1     6     9     16    9     4     4     6     36    7     
  Fast Attach              113   | 7     4     3     1     7     5     9     6     1     .     2     4     3     4     3     8     .     8     4     2     19    13    
  Attach                   134   | .     .     12    .     2     7     13    15    1     4     2     4     1     2     7     9     4     2     4     5     20    20    
  Detach                   59    | .     .     2     .     6     2     12    7     .     .     1     .     1     4     1     3     .     3     .     3     8     6     
  Swap                     279   | .     5     40    3     4     2     21    8     4     14    14    14    .     14    22    14    14    15    9     6     42    14    
  Drop                     253   | .     2     7     5     50    2     36    6     3     .     22    19    3     9     10    16    18    7     4     3     30    1     
  Fire                     892   | 8     41    65    .     3     35    34    104   4     22    33    42    2     72    31    88    23    49    39    18    112   67    
  Melee                    186   | .     .     49    .     2     .     26    7     18    6     5     .     .     36    9     .     .     6     6     .     1     15    
  Ram                      2     | .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kick                     1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Crush                    4     | .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     
  Escape Stasis            39    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     39    .     .     .     .     .     .     
  Rewire                   138   | .     .     .     .     2     .     6     .     .     .     .     8     3     .     .     117   .     .     .     .     .     2     
  Trap                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Miscellaneous            17    | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     8     8     .     .     .     .     .     

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-7/Recycling
-7/Scraptown (discovered 2 exits: *Fac x2)
-5/Factory
-5/Waste
-5/Factory (discovered 3 exits: [*Fac] / *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory
-4/Waste
-4/Factory (discovered 4 exits: Upp x2 / *Ext x2)
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus (discovered 2 exits: *Res / *Arc)
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d) (discovered 4 exits: *Res x4)
-3/Research (discovered 4 exits: *Res / Arm / *Qua x2)
-3/Quarantine
-2/Research (discovered 1 exit: [*Acc])

 History 
---------
  Turn | Location           | Event
     3 | -11/Scrapyard      | Discovered new exit (range 16)
   122 | -11/Scrapyard      | Entered Materials
   315 | -10/Materials      | Build established: Mutant
   453 | -10/Materials      | Discovered new exit (range 9)
   668 | -10/Materials      | Discovered new exit (range 16)
   826 | -10/Materials      | Discovered new exit (range 14)
  1041 | -10/Materials      | Discovered new exit (range 12)
  1053 | -10/Materials      | Learned Storage garrison access intel
  1182 | -10/Materials      | Learned location of 1 exit from Storage
  1275 | -10/Materials      | Learned location of Subcaves (-10)
  1328 | -10/Materials      | Identified exit to Materials
  1444 | -10/Materials      | Entered Subcaves
  1799 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Laser
  1802 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Machine Gun
  3279 | -10/Subcaves       | Discovered new exit (range 11)
  3349 | -10/Subcaves       | Lost 3 parts (1n2u)
  3351 | -10/Subcaves       | Learned location of 1 exit from Materials
  3452 | -10/Subcaves       | Visited 4L-MR0's lab
  3502 | -10/Subcaves       | Found Prototype Processor
  3513 | -10/Subcaves       | Identified Rainbow Chip
  3549 | -10/Subcaves       | Disturbed a concealed Subdweller
  3549 | -10/Subcaves       | Ambushed by Subdweller buried in earth
  3670 | -10/Subcaves       | Learned location of Zion (-7)
  3670 | -10/Subcaves       | Met a Zionite searching for "candidates"
  4088 | -10/Subcaves       | Shifting Twisted Machinery released Multitool
  4088 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Power Source
  4176 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  5534 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Monowheel
  5582 | -10/Subcaves       | Shifting Twisted Machinery released Mak. Light Armor Plating
  5643 | -10/Subcaves       | Learned location of Storage (-7)
  5725 | -10/Subcaves       | Core integrity fell below 50%
  6125 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  9036 | -10/Subcaves       | Discovered new exit (range 6)
  9569 | -10/Subcaves       | Learned location of Mines (-9)
 14185 | -10/Subcaves       | Discovered new exit (range 9)
 15376 | -10/Subcaves       | Entered Recycling
 15622 | -7/Recycling       | Scanned before Scraplab entrance
 15644 | -7/Recycling       | Entered Scraplab
 15655 | -7/Recycling       | Discovered new exit (range 3)
 15820 | -7/Recycling       | Entered Scraptown
 16039 | -7/Scraptown       | Visited UFD Registry
 16039 | -7/Scraptown       | Registered with UFD as "Wirespawn"
 16067 | -7/Scraptown       | Visited SPCMW
 16096 | -7/Scraptown       | Visited Assassins FH
 16183 | -7/Scraptown       | Visited Cyclists
 16201 | -7/Scraptown       | Entered Cyclist Reading Room
 16236 | -7/Scraptown       | Visited Fellowship of the Rings
 16261 | -7/Scraptown       | Visited Bundlers
 16397 | -7/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
 16571 | -7/Scraptown       | Scanned Subdweller tech in exchange for log data
 16574 | -7/Scraptown       | Learned location of Extension (-4)
 16580 | -7/Scraptown       | Learned Research stockpile data
 16581 | -7/Scraptown       | Learned Factory terminal intel
 16583 | -7/Scraptown       | Learned location of 1 exit from Research
 16609 | -7/Scraptown       | Discovered new exit (range 13)
 16897 | -7/Scraptown       | Visited Science Testing Area
 16926 | -7/Scraptown       | Visited Junk Cannon Lab
 16943 | -7/Scraptown       | Found Prototype Special Weapon
 16982 | -7/Scraptown       | Visited Curators Association
 17208 | -7/Scraptown       | Visited Observation Area
 17277 | -7/Scraptown       | Visited Scrap Suit Storage
 17312 | -7/Scraptown       | Visited DA-N13 Charitable Foundation
 17318 | -7/Scraptown       | Found DCF Scrap (28 items)
 17354 | -7/Scraptown       | Visited Abandonware Association
 17376 | -7/Scraptown       | Learned abandonware demo "REPAIR.EXE"
 17376 | -7/Scraptown       | Learned abandonware demo "ERRANTS.EXE"
 17443 | -7/Scraptown       | Visited Derelict Rescue Squad
 17489 | -7/Scraptown       | Visited Botcube Research
 17737 | -7/Scraptown       | Found Lrg. Botcube
 18573 | -7/Scraptown       | Identified Junk Cannon
 18720 | -7/Scraptown       | Found Scrap Suit
 19026 | -7/Scraptown       | Build established: Scrapper
 19782 | -7/Scraptown       | Found Scrap Suit
 20213 | -7/Scraptown       | Lrg. Botcube activated
 20249 | -7/Scraptown       | Lrg. Botcube completed mutation into legged form, armed with 4 melee weapons.
 20519 | -7/Scraptown       | Found Scrap Suit
 20523 | -7/Scraptown       | Found Scrap Suit
 20548 | -7/Scraptown       | Build established: Mutant
 20654 | -7/Scraptown       | Found DRS Beacon
 22590 | -7/Scraptown       | Discovered new exit (range 5)
 22604 | -7/Scraptown       | Entered Factory
 22604 | -5/Factory         | Accompanied by 1 ally
 22604 | -5/Factory         | Evolved 10 slots: Power x1, Propulsion x2, Utility x7
 22605 | -5/Factory         | Loaded intel: 26 terminal locations
 22908 | -5/Factory         | Build established: Derelict-Mutant
 23160 | -5/Factory         | Discovered new exit (range 4)
 23453 | -5/Factory         | Scrapoids reinforcements arrived?
 23482 | -5/Factory         | Sucked down chute
 23482 | -5/Factory         | Entered Waste
 23482 | -5/Waste           | Met up with 1 ally sucked down the chute earlier
 23483 | -5/Waste           | Joined by Warlord forces that had cleared the area
 23522 | -5/Waste           | 3 allies followed down the chute
 23814 | -5/Waste           | Build established: Commander-Mutant
 23930 | -5/Waste           | Discovered new exit (range 16)
 23956 | -5/Waste           | Found Adv. Force Booster
 24384 | -5/Waste           | Found Broken Fusion Bomb Launcher
 25004 | -5/Waste           | Murdered Large Mutated Botcube
 25008 | -5/Waste           | Build established: Mutant
 25383 | -5/Waste           | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon
 25517 | -5/Waste           | Murdered 5 allies
 25636 | -5/Waste           | Murdered 9 allies
 25721 | -5/Waste           | Found Scrap Suit
 26165 | -5/Waste           | Found Damper Plating
 26259 | -5/Waste           | Entered Factory
 26259 | -5/Factory         | Accompanied by 1 ally
 26424 | -5/Factory         | Identified exit to Upper Caves
 26477 | -5/Factory         | Build established: Scavenger-Mutant
 26809 | -5/Factory         | P-70 Sage assimilated allied UV-Y1E(m)
 26856 | -5/Factory         | Garrison activated, responded to threat
 26930 | -5/Factory         | Spotted B-75 Beast
 26943 | -5/Factory         | System corruption reached 10%
 27067 | -5/Factory         | Lost 4 parts (2p1u1w)
 27135 | -5/Factory         | Found Hvy. Reflective Plating
 27306 | -5/Factory         | Build established: Scavenger-Scrapper
 27497 | -5/Factory         | Scrapoid reinforcements arrived
 27568 | -5/Factory         | Found Scrap Suit
 27607 | -5/Factory         | Lost 3 allies
 27611 | -5/Factory         | Discovered new exit (range 10)
 27638 | -5/Factory         | Entered Upper Caves
 27638 | -5/Upper Caves     | Accompanied by 1 ally
 28071 | -5/Upper Caves     | Discovered new exit (range 14)
 28071 | -5/Upper Caves     | Spotted B-75 Beast
 28084 | -5/Upper Caves     | Entered another Upper Caves area
 28250 | -5/Upper Caves     | Lost 3 parts (2u1w)
 28485 | -5/Upper Caves     | Learned Factory security intel
 28571 | -5/Upper Caves     | Discovered new exit (range 6)
 28573 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 28779 | -5/Upper Caves     | Entered Warlord
 29029 | -5/Warlord         | Found Prototype Device
 29237 | -5/Warlord         | Rebuked by Warlord
 29262 | -5/Warlord         | Warlord's base attacked by MAIN.C
 29269 | -5/Warlord         | Identified Wardrone Bay
 29272 | -5/Warlord         | Found Prototype Reactor
 29272 | -5/Warlord         | Identified Vortex Chain Reactor
 29282 | -5/Warlord         | Found Prototype Processor
 29284 | -5/Warlord         | Found Prototype Device
 29295 | -5/Warlord         | Identified Exp. Focal Shield
 29315 | -5/Warlord         | Identified Exp. Core Analyzer
 29612 | -5/Warlord         | Warlord forces counterattacked
 29641 | -5/Warlord         | Spotted Executioner
 29660 | -5/Warlord         | Spotted Executioner
 29692 | -5/Warlord         | Lost 3 allies
 29765 | -5/Warlord         | Spotted B-86 Titan
 29774 | -5/Warlord         | Discovered new exit (range 9)
 29782 | -5/Warlord         | Entered Proximity Caves
 29783 | -4/Proximity Caves | Activated DRS Beacon
 29808 | -4/Proximity Caves | Lost 6 allies
 30409 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
 30502 | -4/Proximity Caves | Destroyed 9 combat bots
 30812 | -4/Proximity Caves | Discovered new exit (range 8)
 30823 | -4/Proximity Caves | Build established: Scavenger-Mutant
 30866 | -4/Proximity Caves | Learned location of Armory (-3)
 30998 | -4/Proximity Caves | Entered Factory
 30998 | -4/Factory         | Evolved 2 slots: Utility x2
 31054 | -4/Factory         | Spotted B-86 Titan
 31221 | -4/Factory         | Sucked down chute
 31221 | -4/Factory         | Entered Waste
 31222 | -4/Waste           | Met a frightened Derelict
 31237 | -4/Waste           | Spotted C-40 Crusher
 31251 | -4/Waste           | 4 allies followed down the chute
 31295 | -4/Waste           | Spotted C-40 Crusher
 31307 | -4/Waste           | Spotted C-40 Crusher
 31320 | -4/Waste           | Destroyed C-40 Crusher
 31333 | -4/Waste           | Spotted C-40 Crusher
 31335 | -4/Waste           | Spotted C-40 Crusher
 31369 | -4/Waste           | Crushed by Compactor (1 part destroyed, 2 dropped)
 31370 | -4/Waste           | Destroyed C-40 Crusher
 31376 | -4/Waste           | Destroyed C-40 Crusher
 31444 | -4/Waste           | Spotted C-40 Crusher
 31461 | -4/Waste           | Destroyed C-40 Crusher
 31498 | -4/Waste           | Destroyed C-40 Crusher
 31551 | -4/Waste           | Destroyed C-40 Crusher
 31684 | -4/Waste           | Discovered new exit (range 16)
 32067 | -4/Waste           | Warlord forces began an assault
 32556 | -4/Waste           | Murdered 16 allies
 32557 | -4/Waste           | Build established: Mutant
 32683 | -4/Waste           | Found Damper Plating
 33244 | -4/Waste           | Entered Factory
 33244 | -4/Factory         | Accompanied by 2 allies
 33571 | -4/Factory         | P-70 Sage assimilated allied VO-TO8(m)
 33623 | -4/Factory         | Build established: Hacker-Mutant
 33955 | -4/Factory         | Crushed by falling debris
 34027 | -4/Factory         | Fabricated M-22 Extractor?
 34032 | -4/Factory         | Cargo convoy interrupted
 34159 | -4/Factory         | P-70 Sage assimilated allied Extractor 7a
 34365 | -4/Factory         | Found Quantum Capacitor
 34458 | -4/Factory         | Build established: Mutant
 34467 | -4/Factory         | Identified exit to Upper Caves
 34467 | -4/Factory         | Identified exit to Extension
 34634 | -4/Factory         | Entered Extension
 35133 | -4/Extension       | Rescued a captive Derelict
 35134 | -4/Extension       | Rescued a captive Derelict
 35511 | -4/Extension       | Build established: Commander-Mutant
 35738 | -4/Extension       | Spotted B-86 Titan
 35748 | -4/Extension       | Allies destroyed B-86 Titan
 35758 | -4/Extension       | Spotted B-86 Titan
 35769 | -4/Extension       | Destroyed B-86 Titan
 35836 | -4/Extension       | Rescued a captive Derelict
 35879 | -4/Extension       | Rescued a captive Derelict
 35908 | -4/Extension       | Energy Cycler disabled
 35908 | -4/Extension       | Rescued a captive Derelict
 35912 | -4/Extension       | Rescued A7
 35919 | -4/Extension       | Rescued a captive Derelict
 36016 | -4/Extension       | Lost 3 parts (2u1w)
 36268 | -4/Extension       | Discovered new exit (range 10)
 36269 | -4/Extension       | Discovered new exit (range 6)
 36324 | -4/Extension       | Entered Cetus
 36324 | -4/Cetus           | Accompanied by 21 allies (A7)
 36329 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 36336 | -4/Cetus           | Spotted Cetus Guard
 36340 | -4/Cetus           | Spotted Cetus Guard
 36340 | -4/Cetus           | Spotted Cetus Guard
 36344 | -4/Cetus           | Destroyed Cetus Guard
 36357 | -4/Cetus           | Destroyed Cetus Guard
 36362 | -4/Cetus           | Destroyed Cetus Guard
 36387 | -4/Cetus           | Lost 4 allies
 36490 | -4/Cetus           | Started Cetus Manufacturing Module
 36515 | -4/Cetus           | Manufactured an Enhanced Grunt
 36517 | -4/Cetus           | Escorted A7 to Cetus Mainframe
 36535 | -4/Cetus           | Discovered new exit (range 16)
 36540 | -4/Cetus           | Manufactured an Enhanced Grunt
 36565 | -4/Cetus           | Manufactured an Enhanced Grunt
 36566 | -4/Cetus           | Spotted Cetus Guard
 36566 | -4/Cetus           | Spotted Cetus Guard
 36569 | -4/Cetus           | Destroyed Cetus Guard
 36570 | -4/Cetus           | Spotted Cetus Guard
 36573 | -4/Cetus           | Destroyed Cetus Guard
 36577 | -4/Cetus           | Destroyed Cetus Guard
 36577 | -4/Cetus           | Spotted Cetus Guard
 36577 | -4/Cetus           | Allies destroyed Cetus Guard
 36587 | -4/Cetus           | Discovered new exit (range 16)
 36590 | -4/Cetus           | Manufactured an Enhanced Grunt
 36596 | -4/Cetus           | Met Revision 17
 36615 | -4/Cetus           | Manufactured an Enhanced Grunt
 36841 | -4/Cetus           | Entered Archives
 36841 | -4/Archives        | Accompanied by 22 allies (A7)
 36846 | -4/Archives        | Received a hacking code to weaken MAIN.C
 36887 | -4/Archives        | Discovered new exit (range 15)
 36931 | -4/Archives        | Discovered new exit (range 16)
 36975 | -4/Archives        | Discovered new exit (range 16)
 37034 | -4/Archives        | Unable to access archive contents
 37111 | -4/Archives        | System corruption reached 10%
 38119 | -4/Archives        | Entered Hub_04(d)
 38119 | -4/Hub_04(d)       | Accompanied by 2 allies
 38309 | -4/Hub_04(d)       | Destroyed 7 combat bots
 38431 | -4/Hub_04(d)       | Build established: Scavenger-Mutant
 38447 | -4/Hub_04(d)       | Identified exit to Research
 38789 | -4/Hub_04(d)       | Network Hub disabled
 38789 | -4/Hub_04(d)       | Network Hub disabled
 38794 | -4/Hub_04(d)       | Spotted Lightning
 38794 | -4/Hub_04(d)       | Spotted Lightning
 38794 | -4/Hub_04(d)       | Spotted Lightning
 38825 | -4/Hub_04(d)       | Entered Research
 38825 | -3/Research        | Evolved 2 slots: Utility x2
 38826 | -3/Research        | Identified exit to Armory
 38827 | -3/Research        | Identified exit to Quarantine
 38846 | -3/Research        | Lost 4 parts (1p1n2u)
 39025 | -3/Research        | Revision forces began assault on 0b10
 39079 | -3/Research        | Met up with Revision 17++
 39147 | -3/Research        | Found Fusion Bomb Launcher
 39338 | -3/Research        | Fabricated R-06 Scavenger (x2)
 39339 | -3/Research        | Discovered new exit (range 10)
 39385 | -3/Research        | Lost 7 allies
 39525 | -3/Research        | Research terminal network offline
 39629 | -3/Research        | Entered Quarantine
 39642 | -3/Quarantine      | Found Alien Artifact
 39642 | -3/Quarantine      | Identified Core Reset Matrix
 39642 | -3/Quarantine      | Used Core Reset Matrix
 39646 | -3/Quarantine      | Detected hypermatrix surge
 39646 | -3/Quarantine      | Sensed 9 artifacts in vicinity
 39676 | -3/Quarantine      | Found Core Stripper
 39826 | -3/Quarantine      | Identified exit to Research
 39893 | -3/Quarantine      | Found Phase Redirector
 39971 | -3/Quarantine      | Found Core Cannon
 40267 | -3/Quarantine      | Lost 3 parts (1n2u)
 40356 | -3/Quarantine      | Lost 5 parts (2p2u1w)
 40357 | -3/Quarantine      | Destroyed 7 combat bots
 40397 | -3/Quarantine      | Found Matter Drive
 40622 | -3/Quarantine      | Found Unknown Device
 40622 | -3/Quarantine      | Identified Quantum Capacitor
 40661 | -3/Quarantine      | System corruption reached 10%
 40711 | -3/Quarantine      | Lost 3 parts (2n1w)
 40712 | -3/Quarantine      | Found Terrabomb
 40921 | -3/Quarantine      | Found Phase Armor
 41142 | -3/Quarantine      | Core integrity fell below 50%
 41254 | -3/Quarantine      | Entered Research
 41254 | -2/Research        | Evolved 2 slots: Propulsion x2
 41499 | -2/Research        | Found Prototype Processor
 41499 | -2/Research        | Identified Exp. Signal Interpreter
 41504 | -2/Research        | Found Exp. Signal Interpreter
 41656 | -2/Research        | System corruption reached 10%
 41716 | -2/Research        | Lost 8 parts (1p5n2u)
 41810 | -2/Research        | Destroyed 7 combat bots
 41819 | -2/Research        | Lost 6 parts (1p3n1u1w)
 41871 | -2/Research        | P-80 Master assimilated allied Enforcer 9a
 41941 | -2/Research        | Spotted B-90 Cyclops
 42001 | -2/Research        | Lost 4 parts (2p1u1w)
 42079 | -2/Research        | Crushed by falling debris
 42086 | -2/Research        | System corruption reached 30%
 42131 | -2/Research        | Used Terrabomb
 42132 | -2/Research        | Released all parts (7)
 42135 | -2/Research        | Core integrity fell below 50%
 42138 | -2/Research        | Emitted hypermatrix ping
 42143 | -2/Research        | Assembled emerged from beneath the floor
 42144 | -2/Research        | Garrison activated, responded to threat
 42155 | -2/Research        | Assembled emerged from beneath the floor
 42163 | -2/Research        | Lost 15 parts (2p6n3u4w)
 42202 | -2/Research        | Core integrity fell below 20%
 42223 | -2/Research        | Discovered new exit (range 3)
 42227 | -2/Research        | Destroyed by H-81 Overseer with Heavy Linear Accelerator

 Last Messages 
---------------
42186_ Slug penetrates as-83717.
42186_ as-83717 destroyed.
42191_ System corrupted: Component data lost.
42191_ Slug penetrates Wall.
42194_ Slug penetrates as-48091. <x2>
42198_ as-48091 destroyed.
42199_ Slug penetrates Wall.
42201_ Penetrated by Slug.
42201_ Acquired 25 matter.
42201_ Acquired 44 matter.
42206_ System corrupted: Matter fused (-7).
42210_ K-01 Serf cleans the Terminal.
42212_ Connecting with Terminal...
42217_ ALERT: Suspicious intruders detected, dispatching Cutter
  reinforcements to area.
42221_ System corrupted: Matter fused (-6).
42223_ EXIT=FOUND
42223_ Exp. Signal Interpreter severed.
42225_ Knocked back.
42226_ Acquired 7 matter.

 Map 
-----
+----------------------------------------------------+
| ???????????????+                  T#?????????????? |
| ???????????????#                   #?????????????? |
| ???????????????#                  ##?????????????? |
| ???????????????####+##########    #??????????????? |
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| ???????????????????????????#"T    #??????????????? |
| ???????????????????????????###    #??????????????? |
| ?????????????????????????????#    #??????????????? |
| ?????????????????????????????#    #??????????????? |
| ?????????????????????????????#    +??????????????? |
| ?????????????????????????????#    #??????????????? |
| ?????????????????????????????#    #??????????????? |
| ??????????????????????########    ###########  #?? |
| ??????????????????????#                         #? |
| ??????????????????????#                         #? |
| ??????????????????????#                         #? |
| ??????????????????????#                         #? |
| ??????????????????????#    ###+#############    #? |
| ??????????????????????#    #        #?????????  ?? |
| ??????????????????????#    #        #????????????? |
| ??????????????????????#    #        #????????????? |
| ??????????????????????#    #[[      #????????????? |
| ??????????????????????#    #[[      #????????????? |
| ??????????????????????+  H ;c       +????????????? |
| ??????????????????????#  <cc        #????????????? |
| ??????????????????????#  @c;        #????????????? |
| ??????????????????????#    #     !  #????????????? |
| ??????????????????????###############????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           131
Coolant Potential          100
Energy Generation          61
Energy Capacity            1450
Matter Stores              550
Matter Capacity            550
Sight Range                16
Robot Scan Range           15
Terrain Scan Range         16
Terrain Scan Density       85
Jamming Range              16
Cloak Strength             4
EM Shielding               2
Armor Coverage             3200
Resistance: KI             30
Resistance: TH             25
Resistance: EM             90
Weapon Cycling             30
Phase Shifting             15
Evasion (%)                55
Targeting Accuracy         12
Melee Accuracy             8
Target Analysis            12
Core Analysis              11
Recoil Reduction           4
Matter Filtering           30
Particle Charging          25
Kinecelleration            30
Salvage Targeting          4
Offensive Hacking          24
Defensive Hacking          12

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 M-22 Extractor | x1 | -4/Factory  | Preloaded
 R-06 Scavenger | x2 | -3/Research | Preloaded

 Alien Tech Used 
-----------------
Core Reset Matrix
Phase Redirector
Terrabomb
Core Cannon
Matter Drive

 Achievements 
--------------
Below

 Challenges 
------------
None

 Game 
------
Seed              WarpExoskeletonInjector
  Manual?         0
Play Time         05:55:52
  Cumulative      278.5 hours
  Start           2024.09.24 @ 22:19:18
  End             2024.09.25 @ 18:54:12
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          225
  Rogue           225
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           1/0/0/1/0/0/0/0/0
Lore%             72
Gallery%          78
Achievement%      58
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          77x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 95823529-a13f-4f17-8c2f-efa914309fee