Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 16:56:58 Player: Tereza Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (130) 650 Value Destroyed (4786) 4786 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1018) 1018 TOTAL SCORE: 9954 Bonus ------- High Alert Combat Kills 670 Follower Combat Kills 160 Entered Garrisons 200 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array Cloaking Device System Shield Rocket Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Sensor Array Improved Targeting Computer Medium Reflective Plating Hacking Suite > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Medium Treads Large Matter Pod Sensor Array Improved Signal Interpreter Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardlight Generator Long-range Tractor Beam Beamcaster Heavy Ion Cannon Heavy Ion Cannon Heavy Phase Cannon KE Penetrator Heavy Shock Bomb Launcher Grenade Launcher Rocket Launcher Heavy Missile Launcher Makeshift Hammer [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Autogun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 4 | . . . . . 3 . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 86 | 6 8 2 . 1 27 17 3 22 . . Power 8 | 1 1 . . . 1 2 1 2 . . Engine 4 | 1 1 . . . 1 . . 1 . . Core 4 | . . . . . . 2 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 2 . . . 10 5 . 8 . . Treads 27 | 2 2 . . . 10 5 . 8 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 1 3 . . 1 11 3 . 9 . . Device 9 | . 1 . . . 4 1 . 3 . . Storage 3 | 1 2 . . . . . . . . . Processor 3 | . . . . . 1 . . 2 . . Hackware 1 | . . . . . 1 . . . . . Protection 12 | . . . . 1 5 2 . 4 . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 2 2 . . 5 7 2 3 . . Energy Gun . | . . . . . . . . . . . Energy Cannon 6 | . . 1 . . 2 3 . . . . Ballistic Gun 7 | 2 2 1 . . 1 1 . . . . Ballistic Cannon 4 | . . . . . 1 1 1 1 . . Launcher 6 | . . . . . 1 2 1 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 36 | . 2 2 . . 8 6 . 17 1 . Power 5 | . 1 . . . . 1 . 3 . . Propulsion 13 | . 1 . . . 5 2 . 5 . . Utility 10 | . . . . . 2 1 . 6 1 . Weapon 8 | . . 2 . . 1 2 . 3 . . Highest Loss Streak 13 | . 1 2 . . 3 2 . 13 1 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 99 100 100 96 99 100 96 15 . Engine 8 | . 13 14 14 14 9 2 . . . . Core 2 | . . . . . . 6 9 6 . . Treads 27 | . 27 28 28 28 25 26 27 28 . . Device 9 | . 12 14 14 . 8 9 9 11 . . Storage 11 | . 14 14 14 14 9 9 9 6 . . Processor 4 | . . . . . 6 9 9 14 15 . Hackware 2 | . . . . . 3 9 9 3 . . Protection 6 | . . . . 13 15 8 9 5 . . Energy Cannon 5 | . . 11 14 14 1 8 8 . . . Ballistic Gun 11 | . 28 16 14 14 8 3 . . . . Ballistic Cannon 4 | . . . . . 7 6 9 14 . . Peak Build Rating 53 | 6 12 13 12 13 35 47 48 53 8 1 Average Rating 24 | 4 11 12 12 12 28 41 46 48 7 1 On Entrance 17 | . 6 12 12 12 13 35 46 48 8 1 Naked Turns 110 | . . . . . . . . . 1 109 Heaviest Build 116 | 14 91 91 91 91 111 112 112 116 . . Greatest Support 107 | 40 40 40 40 40 60 76 76 107 3 3 Greatest Overweight (x) 4 | . 2 2 2 2 2 2 1 4 . . Average Overweight (x) 1 | . . 2 2 2 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 7 17 25 25 25 25 25 25 24 5 5 Most Carried 25 | 7 20 25 25 25 25 25 25 25 5 5 Average Carried 22 | 3 13 23 25 24 23 24 25 23 5 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 6 20 25 25 25 25 25 25 5 5 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Matter Collected 3766 | 194 677 71 . 10 1032 944 182 656 . . Remotely . | . . . . . . . . . . . Salvage Created 3752 | . 829 96 . . 1042 947 355 483 . . Parts 212 | . 47 4 . . 52 72 16 21 . . Haulers Intercepted 7 | . 2 . . . 5 . . . . . Recyclers Shooed 4 | . 2 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Combat Hostiles Destroyed 101 | . 20 2 . . 21 34 9 15 . . Melee 2 | . . . . . . . 1 1 . . Guns 37 | . 20 2 . . 10 5 . . . . Cannons 47 | . . . . . 8 22 6 11 . . AOE 14 | . . . . . 3 6 2 3 . . Classes Destroyed 13 | . 7 . . . 1 5 . . . . Worker 4 | . 1 . . . 1 . . 2 . . Hauler 7 | . 2 . . . 5 . . . . . Recycler 3 | . 1 . . . 2 . . . . . Operator 3 | . 1 . . . 1 . 1 . . . Watcher 12 | . 2 . . . 4 1 1 4 . . Swarmer 26 | . 12 . . . 5 9 . . . . Cutter 3 | . . . . . . 3 . . . . Grunt 45 | . 8 2 . . 10 6 9 10 . . Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 13 | . . . . . 6 6 . 1 . . Hunter 7 | . . . . . . 5 . 2 . . Programmer 5 | . . . . . . 3 . 2 . . Best Kill Streak 6 | . 6 2 . . 6 5 3 5 . . Combat Bots Only 6 | . 3 2 . . 6 4 3 4 . . Max Kills in Single Turn 4 | . 1 1 . . 4 3 2 2 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 3 2 1 . . Melee 1 | . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Hostile Shots Fired 775 | . 124 30 . . 104 168 34 295 1 19 Missed 259 | . 43 6 . . 29 53 10 109 . 9 Damage Taken 7200 | . 719 279 . 46 1432 1609 297 2620 44 154 Core 1156 | . 132 94 . . 131 63 27 511 44 154 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 18 | . . . . . 18 . . . . . Ignored by Resistances 152 | . . . . . . 58 65 29 . . Regen/Repaired (Parts) 222 | . . . . . . . 95 127 . . Core Remaining (%) 56 | 100 . . . 9 . . 59 . . . Volleys Fired 348 | . 73 7 . . 98 96 24 50 . . Largest 2 | . 2 2 . . 2 2 2 2 . . Hottest 130 | . 46 83 . . 91 130 122 114 . . Shots Fired 681 | . 146 14 . . 196 179 48 98 . . Gun 281 | . 146 8 . . 98 29 . . . . Cannon 388 | . . 6 . . 96 148 45 93 . . Launcher 12 | . . . . . 2 2 3 5 . . Special . | . . . . . . . . . . . Kinetic 529 | . 146 8 . . 172 85 25 93 . . Thermal 140 | . . 6 . . 22 92 20 . . . Explosive 11 | . . . . . 2 2 3 4 . . Electromagnetic 1 | . . . . . . . . 1 . . Robot Hit Streak 32 | . 10 5 . . 12 32 8 10 . . Robot Miss Streak 11 | . 6 2 . . 11 6 4 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 428 | . 92 8 . . 141 98 29 60 . . Core Hits 255 | . 33 4 . . 104 73 14 27 . . Critical Kills 3 | . 1 . . . . 2 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 20 | . 2 . . . . 3 2 13 . . Meltdown 1 | . . . . . . 1 . . . . Destroy 3 | . 2 . . . . 1 . . . . Blast 16 | . . . . . . 1 2 13 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10742 | . 1479 151 . . 2681 3049 1033 2349 . . Guns 3112 | . 1478 78 . . 1079 477 . . . . Cannons 6538 | . . 73 . . 1423 2226 826 1990 . . Explosions 1071 | . . . . . 166 346 207 352 . . Melee . | . . . . . . . . . . . Ramming 21 | . 1 . . . 13 . . 7 . . Kinetic 7637 | . 1478 78 . . 2213 1340 538 1990 . . Thermal 2013 | . . 73 . . 289 1363 288 . . . Explosive 1071 | . . . . . 166 346 207 352 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . . 2 2 7 17 17 Average Corruption 3 | . . . . . . 1 2 5 13 17 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . . . . . . 16 5 18 4 4 Message Errors 6 | . . . . . . 3 . 2 1 . Matter Fused 8 | . . . . . . 1 3 4 . . Heat Flow Errors 9 | . . . . . . 3 1 5 . . Energy Discharges 5 | . . . . . . 3 . . . 2 Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . 3 . 1 . 1 Data Loss (major) 5 | . . . . . . . . 4 1 . Misfires 4 | . . . . . . 2 . 2 . . Misdirections 3 | . . . . . . . . . 2 1 Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 112 | . . . . . . 58 9 45 . . Projectiles 106 | . . . . . . 52 9 45 . . Explosions 6 | . . . . . . 6 . . . . Melee . | . . . . . . . . . . . Knockbacks 77 | . . . . . 33 22 8 14 . . Impact . | . . . . . . . . . . . Kinetic 71 | . . . . . 32 18 8 13 . . Secondary 6 | . . . . . 1 4 . 1 . . Self-Inflicted Damage 59 | . . . . . . 59 . . . . Shots 2 | . . . . . . 2 . . . . Rammed 2 | . 1 . . . 1 . . . . . Targets Rammed 4 | . 1 . . . 1 . 1 1 . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . . 1 1 . . Highest Temperature 383 | . . 27 . . 350 280 118 383 . . Average Temperature 98 | . . 14 . . 95 81 32 114 . . Received Heat Transfer 1920 | . 141 126 . . 630 378 216 429 . . Effects 2 | . . . . . 2 . . . . . Interference 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 3 | . . . . . 1 2 . . . . Heat Transferred 2771 | . . 148 . . 555 1698 370 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Peak Influence 1529 | . 296 77 . . 254 1529 939 465 141 121 Initial 744 | . . 23 . . . 139 744 333 126 91 Average 252 | . 150 30 . . 122 785 829 360 133 111 Maximum Alert Level 4 | . 1 . . . 1 4 3 2 . . Low Security (%) 61 | 100 69 100 . 100 85 4 . . 100 100 Level 1 18 | . 30 . . . 14 14 . 62 . . Level 2 8 | . . . . . . 24 3 37 . . Level 3 8 | . . . . . . 32 96 . . . Level 4 3 | . . . . . . 24 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 3 . . . 2 . 4 8 . 1 Investigation 8 | . 2 . . . . . 3 2 . 1 Extermination 1 | . . . . . . . . 1 . . Reinforcement 5 | . 1 . . . 2 . 1 1 . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Distress Signals 8 | . . . . . 3 . 3 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 27 8 . . 52 36 14 27 6 4 Peak Tracking Total 7 | . 3 3 . . 7 6 3 5 6 4 Tactical Retreats 5 | . 1 . . . 1 2 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Traps Triggered 13 | . 1 . . 1 . 7 . 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Machines Disabled 17 | . 5 . . . 1 5 2 4 . . Max in Single Turn 2 | . 1 . . . 1 1 1 2 . . Garrison Access 2 | . . . . . . . 1 1 . . Garrison Relay 3 | . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Machines Accessed 31 | . 4 . 1 2 6 4 4 6 . 4 Terminals 21 | . 4 . . . 5 4 2 4 . 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . 1 1 . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 1 . . Total Hacks 78 | . 13 . 4 2 17 9 12 10 . 11 Successful 33 | . 6 . 4 2 6 4 5 4 . 2 Failed 44 | . 7 . . . 10 5 7 6 . 9 Catastrophic 13 | . 3 . . . 2 2 . 4 . 2 Database Lockouts 1 | . . . . . 1 . . . . . Manual 36 | . 11 . . . 12 1 6 4 . 2 Terminals 56 | . 13 . . . 16 9 8 7 . 3 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 2 | . . . . . . . 1 1 . . Recycling Units 5 | . . . . . . . . . . 5 Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 3 2 . . Terminal Hacks 25 | . 6 . 4 2 4 4 3 1 . 1 Record 4 | . . . 4 . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 Robot Analysis 8 | . 5 . . . 2 . 1 . . . Open Door 3 | . . . . 2 . 1 . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . Security Stations 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Recycle Component 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 1 . . Unlock Access 1 | . . . . . 1 . . . . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks 4 | . . . . . 1 . 1 2 . . Terminals 2 | . . . . . 1 . . 1 . . Botnet 2 | . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . Patch 2 | . . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 4 . . . 6 3 3 5 . 4 Full Trace Events 7 | . 2 . . . . 2 1 1 . 1 Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . 1 Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . 12 . 3 . . Machine Destruction 12 | . . . . . . 12 . . . . Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Total Allies 5 | . . 3 . 1 . 1 . . . . Largest Group 3 | . . 3 2 3 1 1 . . . . Highest-Rated Group 55 | . . 40 24 55 16 31 . . . . Highest-Rated Ally 31 | . . 16 16 31 16 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 44 | . . 31 . . 10 3 . . . . Total Damage 394 | . . 232 . . 141 21 . . . . Kills 10 | . . 6 . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Robot Analysis Total 7 | . 5 . . . 2 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Turns Passed 13176 | 71 2185 2322 416 1337 2737 1947 457 1553 42 109 Spaces Moved 4815 | 36 881 707 131 414 953 674 148 584 80 207 Core 323 | 1 . . . . . . . 35 80 207 Treads 4492 | 35 881 707 131 414 953 674 148 549 . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 240 240 240 50 50 50 Average Speed 246 | 156 221 320 320 320 248 242 240 229 50 50 Slowest Speed 480 | 160 320 320 320 320 320 325 240 480 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 5 86 96 49 90 76 87 17 16 91 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 3 | . . 2 . 1 . . . . . . Spaces Dug 2 | . . . . . . . . 2 . . Terrain Destroyed 124 | . . . . . 10 13 43 58 . . Melee . | . . . . . . . . . . . Projectile 54 | . . . . . . 3 18 33 . . AOE 70 | . . . . . 10 10 25 25 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Total 5550 | 48 1004 756 130 436 1156 822 200 703 81 214 Wait 114 | . 14 32 . 1 19 1 25 22 . . Move 4806 | 35 880 706 130 413 952 672 148 584 79 207 Hop . | . . . . . . . . . . . Pick Up 105 | 7 20 8 . 10 30 14 . 11 1 4 Fast Attach 20 | 5 1 . . . 2 5 1 6 . . Attach 32 | 1 2 2 . . 10 5 . 12 . . Detach 1 | . . . . . . . . 1 . . Swap 34 | . 5 . . 1 15 7 2 4 . . Drop 79 | . 8 1 . 11 29 14 . 12 1 3 Fire 348 | . 73 7 . . 98 96 24 50 . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . 1 . . . 1 . . 1 . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 8) 709 | -10/Materials | Discovered new exit (range 13) 999 | -10/Materials | Discovered new exit (range 14) 1794 | -10/Materials | Discovered new exit (range 7) 1903 | -10/Materials | Core integrity fell below 50% 2091 | -10/Materials | Discovered new exit (range 10) 2257 | -10/Materials | Entered Mines 2257 | -10/Mines | Discovered new exit (range 14) 2306 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2515 | -10/Mines | Learned Materials emergency access door positions 2858 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2921 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2924 | -10/Mines | Discovered new exit (range 5) 3640 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3989 | -10/Mines | Core integrity fell below 20% 4186 | -10/Mines | Discovered new exit (range 7) 4314 | -10/Mines | Discovered new exit (range 8) 4579 | -10/Mines | Entered Exiles 4579 | -10/Exiles | Accompanied by 2 allies 4663 | -10/Exiles | Met 8R-AWN 4720 | -10/Exiles | Met EX-HEX 4871 | -10/Exiles | Learned location of Zion (-6) 4963 | -10/Exiles | Discovered new exit (range 11) 4995 | -10/Exiles | Entered Mines 4995 | -9/Mines | Accompanied by 2 allies 4998 | -9/Mines | Received a Mining Laser from a helpful Derelict 5159 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5278 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5502 | -9/Mines | Found the Drone Emporium 5508 | -9/Mines | Learned Materials trap positions 5519 | -9/Mines | Found Prototype Device 5996 | -9/Mines | Learned 2 Materials zone layouts 6268 | -9/Mines | Discovered new exit (range 4) 6282 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6332 | -9/Mines | Entered Materials 6332 | -8/Materials | Accompanied by 1 ally 6332 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6334 | -8/Materials | Loaded intel: 29 trap records 6824 | -8/Materials | Discovered new exit (range 6) 7038 | -8/Materials | Lost 3 parts (3n) 7237 | -8/Materials | Central database locked down 7542 | -8/Materials | Discovered new exit (range 8) 7750 | -8/Materials | Build established: Scavenger-Mutant 8694 | -8/Materials | Build established: Mutant 9067 | -8/Materials | Identified exit to Garrison 9069 | -8/Materials | Entered Garrison 9113 | -8/Garrison | Triggered checkpoint 9160 | -8/Garrison | Garrison Relay disabled 9367 | -8/Garrison | Triggered checkpoint 9477 | -8/Garrison | Discovered new exit (range 12) 9657 | -8/Garrison | Triggered checkpoint 9715 | -8/Garrison | Garrison Relay disabled 10125 | -8/Garrison | Triggered checkpoint 10331 | -8/Garrison | Discovered new exit (range 11) 10381 | -8/Garrison | Rescued a captive Derelict 10398 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10529 | -8/Garrison | Triggered checkpoint 10588 | -8/Garrison | Garrison Relay disabled 10620 | -8/Garrison | Learned Materials security intel 10917 | -8/Garrison | Discovered new exit (range 12) 10921 | -8/Garrison | Triggered checkpoint 11016 | -8/Garrison | Entered Materials 11414 | -8/Materials | Discovered new exit (range 14) 11473 | -8/Materials | Entered Factory 11473 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11597 | -7/Factory | Garrison activated, responded to threat 11638 | -7/Factory | Discovered new exit (range 4) 11648 | -7/Factory | Identified exit to Lower Caves 12622 | -7/Factory | Cargo convoy interrupted 12965 | -7/Factory | Garrison activated, responded to threat 12989 | -7/Factory | Core integrity fell below 50% 13026 | -7/Factory | Sucked down chute 13026 | -7/Factory | Entered Waste 13034 | -7/Waste | Spotted C-40 Crusher 13036 | -7/Waste | Lost 13 parts (2p4n4u3w) 13041 | -7/Waste | EMP discharged 13041 | -7/Waste | System corruption reached 10% 13041 | -7/Waste | Spotted C-40 Crusher 13045 | -7/Waste | Spotted C-40 Crusher 13045 | -7/Waste | Spotted C-40 Crusher 13059 | -7/Waste | Spotted C-40 Crusher 13063 | -7/Waste | Spotted C-40 Crusher 13063 | -7/Waste | Discovered new exit (range 10) 13067 | -7/Waste | Identified exit to Factory 13067 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13068 | -7/Waste | Entered Factory 13165 | -7/Factory | Core integrity fell below 20% 13177 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Rating: 5 Schematic downloaded. 13110_ System corrupted: Energy discharge (-27). 13113_ Connecting with Terminal... 13135_ Dropped Hvy. Ion Cannon. 13135_ Acquired Shock Absorption System. 13137_ Connecting with Recycling Unit... >>Recycle(Shock Absorption System) Accepting Shock Absorption System... 13138_ Acquired Hvy. Ion Cannon. 13149_ Dropped Mak. Hammer. 13150_ Acquired System Shield. 13153_ System corrupted: Energy discharge (-24). 13154_ Dropped Hvy. Ion Cannon. 13155_ Acquired Mak. Hammer. 13162_ ALERT: All DSF locations entering lockdown mode. 13167_ Connecting with Fabricator... 13167_ ALERT: Suspicious activity at Fabricator F002. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ###??????????????????? | | ????????????????????????# k ####### ??????????? | | ????????????????????????# ??????????? | | ????????????????????????# ?????????? | | ????????????????????????+ ]!! ?????????? | | ????????????????????????# ]!! 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"" #???????? | | ??#########???????# ### "" #???????? | | ??# ???????+ ## #???????? | | ??# """"???????# ## """s""" #???????? | | ??# """" #?????# ## """ """ ##??????? | | ??# [ """" #?????# ## s""" """ +??????? | | ??# """" #?????# ## "" #???????? | | ??# """" #?????# ## s"" #???????? | | ??# """" #?????# ## s #???????? | | ??# ] #?????# ## #???????? | | #######+########### ## #???????? | | "" #???????? | | "F"" #???????? | | """" #???????? | | #???????? | | #???????? | | #######+############################# ??????? | | ??# ! #???????????????????????? ##???????? | | ??# """ #?????????????????????????###????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingLayeredSuit Manual? 0 Play Time 00:52:39 Cumulative 126.6 hours Start 2024.11.25 @ 08:07:39 End 2024.11.25 @ 16:56:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dc77f33-09f7-4758-9c58-2e775569f194