Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.23 @ 12:58:58 Player: Officer C4 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (3337) 3337 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1384) 1384 TOTAL SCORE: 9841 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 189 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -7 Cogmind --------- Core Integrity 244/850 Matter 122/300 Energy 51/140 System Corruption 4% Temperature Cool (66) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Medium Treads Flexi-carbon Leg Kinecellerator Thermal Shield Relay Coupler [Sentry] (23) AWS/Autocannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Humpback Microactuators > --- WEAPON ----------- Flak Gun Heavy Flak Cannon Molecular Deconstructor > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Makeshift Power Source Medium Treads Aluminum Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer Melee Analysis Suite Core Analyzer Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Thermal Shield Hacking Suite Relay Coupler [Sentry] Relay Coupler [Demolisher] Pulse Rifle Gauss Rifle Coil Gun AWS/Autocannon Remote Datajack Greatsword [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Protection Improved Medium Armor Plating Weapon Shotgun Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Shock Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 3 | . . . . . 1 1 . . . . 1 Weapon 2 | . . . . . 1 . . . . . 1 Parts Attached 107 | 6 6 5 3 6 14 5 18 10 23 . 11 Power 20 | 1 . 1 . 1 5 . 3 3 2 . 4 Engine 11 | 1 . 1 . . 3 . 1 1 1 . 3 Core 9 | . . . . 1 2 . 2 2 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 43 | 2 3 3 2 2 5 2 9 4 11 . . Treads . | . . . . . . . . . . . . Leg 43 | 2 3 3 2 2 5 2 9 4 11 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 11 | 1 3 1 1 . 1 1 1 . . . 2 Device 2 | . 1 . . . . . . . . . 1 Storage 8 | 1 2 1 1 . 1 1 1 . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 33 | 2 . . . 3 3 2 5 3 10 . 5 Energy Gun 5 | . . . . . . . 2 1 1 . 1 Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 12 | 2 . . . 2 . . 1 2 3 . 2 Ballistic Cannon 7 | . . . . 1 3 1 1 . 1 . . Launcher 1 | . . . . . . . 1 . . . . Special Weapon 5 | . . . . . . . . . 4 . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 . . Parts Lost 38 | . . 2 . 1 1 . 3 1 13 . 17 Power 10 | . . 1 . . . . 2 1 2 . 4 Propulsion 13 | . . . . 1 . . . . 8 . 4 Utility 6 | . . 1 . . . . 1 . . . 4 Weapon 9 | . . . . . 1 . . . 3 . 5 Highest Loss Streak 8 | . . 2 . 1 1 . 2 1 7 . 8 Average Slot Usage (%) 83 | . 95 92 96 84 71 76 89 91 84 84 69 Engine 8 | . 14 13 14 10 7 7 6 6 8 7 7 Core 5 | . . . . 3 10 7 6 7 3 7 3 Leg 27 | . 27 21 28 27 27 30 30 30 28 30 16 Storage 21 | . 14 27 25 14 18 23 23 23 23 23 18 Energy Gun 1 | . . . . . . . 6 . 2 . . Ballistic Gun 8 | . 28 28 28 15 . . 3 13 8 . 3 Ballistic Cannon 5 | . . . . 12 8 7 4 6 4 7 5 Special Weapon 1 | . . . . . . . . . 3 7 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 178 | 12 17 24 88 89 162 178 178 135 141 133 144 Greatest Support 58 | 20 26 26 26 26 35 48 51 40 58 58 58 Greatest Overweight (x) 15 | . . 2 3 4 5 3 3 3 5 2 15 Average Overweight (x) 2 | . . 1 . 3 4 3 2 3 2 2 3 Largest Inventory Capacity 34 | 6 8 12 24 24 28 34 34 34 34 34 34 Average Capacity 28 | 5 6 11 14 24 27 33 33 34 34 34 28 Most Carried 34 | 6 8 12 15 18 28 34 34 34 34 31 33 Average Carried 24 | 3 6 9 11 16 24 30 22 26 31 31 27 Final Capacity 34 | 6 8 12 24 24 28 34 34 34 34 34 8 Final Carried 33 | 6 8 11 15 18 28 33 23 33 31 31 8 Class Distribution -------------------- 38% | Hauler-Skirmisher 21% | Hauler-Mutant 14% | Mutant 13% | Hauler-Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Matter Collected 2448 | 256 68 126 . 200 122 . 467 297 772 10 130 Remotely . | . . . . . . . . . . . . Salvage Created 2169 | . 79 96 . 38 351 . 600 393 462 . 150 Parts 139 | . 6 3 . . 24 . 31 33 25 . 17 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . 2 . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 23 . . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Combat Hostiles Destroyed 66 | . 2 2 . 5 16 1 15 7 13 . 5 Guns 18 | . 2 2 . 1 . . 6 2 5 . . Cannons 37 | . . . . 4 16 1 5 4 4 . 3 AOE 6 | . . . . . . . 4 1 . . 1 Classes Destroyed 12 | . 1 . . 1 6 1 . 2 1 . . Worker 2 | . . . . . 1 . . 1 . . . Builder 3 | . . . . . . . . 3 . . . Tunneler 1 | . . . . . . . . 1 . . . Operator 2 | . . . . . 1 . . . . . 1 Watcher 7 | . . . . . 5 . . 1 . . 1 Swarmer 19 | . . . . . 7 . 5 2 3 . 2 Grunt 18 | . 2 2 . . 4 . 7 1 2 . . Sentry 10 | . . . . . 3 . 2 4 1 . . Specialist 3 | . . . . . . . . . 3 . . Hunter 4 | . . . . . 2 . . . 1 . 1 Programmer 7 | . . . . . . 1 1 . 3 . 2 Assembled 5 | . . . . 5 . . . . . . . Best Kill Streak 6 | . 2 2 . 2 5 1 5 4 6 . 3 Combat Bots Only 6 | . 2 2 . 2 3 1 5 3 6 . 3 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 1 . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Damage Taken 7044 | . 215 300 . 410 546 31 1288 623 1373 . 2258 Core 1141 | . 40 44 . 92 58 . 151 25 125 . 606 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 29 89 . . . . 57 . Volleys Fired 205 | . 11 15 . 19 . . 41 27 49 . 43 Largest 3 | . 2 2 . 2 . . 3 3 3 . 3 Hottest 160 | . 40 40 . 55 . . 160 107 131 . 83 Shots Fired 504 | . 22 30 . 38 83 15 105 62 94 . 55 Gun 223 | . 22 30 . 19 . . 51 41 46 . 14 Cannon 205 | . . . . 19 83 15 32 14 22 . 20 Launcher 29 | . . . . . . . 22 7 . . . Special 47 | . . . . . . . . . 26 . 21 Kinetic 369 | . 22 30 . 38 83 15 46 55 54 . 26 Thermal 35 | . . . . . . . 13 . 14 . 8 Explosive . | . . . . . . . . . . . . Electromagnetic 53 | . . . . . . . 46 7 . . . Robot Hit Streak 31 | . 11 9 . 5 16 12 31 9 8 . 8 Robot Miss Streak 8 | . 1 3 . 4 5 1 8 6 7 . 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . Autonomous 108 | . . . . . 83 15 10 . . . . Shots Hit Robots 327 | . 18 22 . 20 54 14 47 41 76 . 35 Core Hits 165 | . 5 8 . 11 22 1 27 27 40 . 24 Critical Hits 10 | . . . . . 3 2 4 1 . . . Critical Kills 3 | . . . . . . 1 1 1 . . . Critical Parts Destroyed 7 | . . . . . 3 1 3 . . . . Melee Attacks 1 | . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10611 | . 196 233 . 221 4483 1066 1640 974 1255 . 543 Guns 2351 | . 196 233 . 76 . . 355 491 801 . 199 Cannons 7789 | . . . . 145 4483 1066 1048 249 454 . 344 Explosions 471 | . . . . . . . 237 234 . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 9338 | . 196 233 . 221 4483 1066 1117 740 872 . 410 Thermal 722 | . . . . . . . 113 93 383 . 133 Explosive . | . . . . . . . . . . . . Electromagnetic 551 | . . . . . . . 410 141 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 4 . . . . 1 1 4 Average Corruption 1 | . . . . 4 . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . Effects 16 | . . . . 5 . . . . 3 . 8 Message Errors 5 | . . . . 1 . . . . 2 . 2 Matter Fused 4 | . . . . 3 . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 2 | . . . . 1 . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 1 . 1 Targeting Errors 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1659 | . . . . . 1095 437 81 46 . . . Projectiles 1610 | . . . . . 1095 437 78 . . . . Explosions 49 | . . . . . . . 3 46 . . . Melee . | . . . . . . . . . . . . Knockbacks 66 | . . . . 2 22 10 7 . 14 . 11 Impact . | . . . . . . . . . . . . Kinetic 65 | . . . . 2 21 10 7 . 14 . 11 Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 179 | . . . . . . . 170 9 . . . Shots 7 | . . . . . . . 6 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 543 | . 35 9 . 48 1 . 543 160 414 . 254 Average Temperature 102 | . 13 4 . 14 1 . 144 65 137 . 33 Received Heat Transfer 1694 | . 120 171 . 20 144 18 261 234 171 . 555 Effects 8 | . . . . . . . 7 . 1 . . Shutdowns 4 | . . . . . . . 4 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . 1 . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 4 1 . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . Heat Transferred 1341 | . . . . . . . 222 150 673 . 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 3 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Peak Influence 912 | . 82 112 . . 400 60 912 709 . . 91 Initial 478 | . . 31 . . . 29 11 478 . . 19 Average 221 | . 53 57 . . 124 24 566 585 . . 27 Maximum Alert Level 3 | . . . . . 2 . 3 3 . . . Low Security (%) 66 | 100 100 100 . 100 83 100 8 . . . 100 Level 1 9 | . . . . . 15 . 28 . . . . Level 2 15 | . . . . . . . 20 97 . . . Level 3 8 | . . . . . . . 42 2 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . . . . . 1 1 . . . . 4 Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 2 Reinforcement 4 | . . . . . 1 1 . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Distress Signals 6 | . . . . 1 4 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 104 | . 3 4 . 5 27 4 20 8 16 . 17 Peak Tracking Total 7 | . 2 2 . 2 5 4 5 4 7 . 5 Tactical Retreats 9 | . . . . . 3 . 5 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Traps Triggered 4 | . . . . . . . 3 1 . . . Indirectly 1 | . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . 5 Reused 1 | . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Machines Disabled 12 | . . . . . 3 . 6 2 1 . . Max in Single Turn 2 | . . . . . 1 . 2 2 1 . . Garrison Relay 1 | . . . . . . . 1 . . . . Phase Generator 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Machines Accessed 16 | . 6 . 1 . 4 1 . 1 . . 3 Terminals 11 | . 5 . . . 3 . . 1 . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 35 | . 11 . 1 . 17 1 . 1 . . 4 Successful 20 | . 8 . 1 . 7 1 . . . . 3 Failed 15 | . 3 . . . 10 . . 1 . . 1 Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . 1 . . Terminals 28 | . 9 . . . 15 . . 1 . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 16 | . 6 . 1 . 7 . . . . . 2 Record 2 | . . . . . 2 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 3 | . 2 . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . 1 Transport Status 1 | . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 3 . . . 2 . . . . . 1 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked 6 | . . . . . . . . . 2 . 4 Non-combat 6 | . . . . . . . . . 2 . 4 Combat . | . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . 2 . 6 parse_system 2 | . . . . . . . . . 2 . . no_distress 2 | . . . . . . . . . . . 2 ignore_repairs 1 | . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . 1 ignore_parts 1 | . . . . . . . . . . . 1 check_alert 1 | . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . . 5 . . . . Robots Rewired 2 | . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Total Allies 5 | . . 3 . . . . . . 2 . . Largest Group 2 | . . 2 1 . . . . . 2 . . Highest-Rated Group 48 | . . 48 17 . . . . . 46 . . Highest-Rated Ally 31 | . . 31 17 . . . . . 30 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 22 | . . 8 . . . . . . 14 . . Total Damage 633 | . . 147 . . . . . . 486 . . Kills 5 | . . 2 . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Turns Passed 9959 | 88 239 588 638 457 1681 706 1266 760 2698 49 789 Spaces Moved 4448 | 63 151 315 465 179 535 319 578 296 1251 28 268 Core 21 | 7 . . . . . . . . . . 14 Treads . | . . . . . . . . . . . . Legs 4427 | 56 151 315 465 179 535 319 578 296 1251 28 254 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 210 180 210 180 210 180 180 150 Average Speed 193 | 112 120 163 130 219 252 210 183 210 197 180 224 Slowest Speed 800 | 120 120 180 210 240 270 210 210 210 270 180 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 31 64 90 35 46 9 80 6 98 6 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . 4 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 123 | . . . . . 25 3 87 8 . . . Melee . | . . . . . . . . . . . . Projectile 31 | . . . . . 25 3 1 2 . . . AOE 92 | . . . . . . . 86 6 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Total 5443 | 80 191 360 500 210 870 358 700 378 1375 27 394 Wait 488 | . 6 19 8 1 287 13 27 33 33 . 61 Move 4437 | 62 150 314 464 178 534 318 577 295 1250 27 268 Hop . | . . . . . . . . . . . . Pick Up 132 | 12 8 5 12 4 23 14 20 11 14 . 9 Fast Attach 7 | . 4 1 1 . . . . 1 . . . Attach 57 | 6 . 3 . 3 7 4 8 2 14 . 10 Detach 8 | . . 1 . 2 3 . . . 2 . . Swap 44 | . 2 1 2 3 8 1 10 7 9 . 1 Drop 54 | . 10 1 13 . 8 7 7 2 4 . 2 Fire 205 | . 11 15 . 19 . . 41 27 49 . 43 Melee 1 | . . . . . . 1 . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered Mines 376 | -10/Mines | Met a Derelict bent on vengeance 614 | -10/Mines | Received a Mining Laser from a helpful Derelict 888 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 890 | -10/Mines | Discovered new exit (range 5) 916 | -10/Mines | Entered Exiles 916 | -10/Exiles | Accompanied by 1 ally 936 | -10/Exiles | Discovered new exit (range 15) 969 | -10/Exiles | Met 8R-AWN 1011 | -10/Exiles | Met EX-HEX 1066 | -10/Exiles | Met EX-BIN 1083 | -10/Exiles | Aligned with FarCom system 1084 | -10/Exiles | Given EX-Vault access code 1125 | -10/Exiles | Opened EX-Vault 1137 | -10/Exiles | Found AWS/Autocannon 1163 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1201 | -10/Exiles | Met EX-DEC 1246 | -10/Exiles | Visited The Gauntlet 1518 | -10/Exiles | Discovered new exit (range 14) 1554 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1554 | -10/Exiles | Entered Mines 1572 | -9/Mines | Assembled infested the area 1721 | -9/Mines | Build established: Hauler-Mutant 1735 | -9/Mines | Found a hidden stash of uninstalled traps 1750 | -9/Mines | Learned Materials stockpile data 1784 | -9/Mines | Core integrity fell below 50% 1965 | -9/Mines | Discovered new exit (range 8) 2011 | -9/Mines | Entered Materials 2011 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2306 | -8/Materials | Build established: Hauler-Skirmisher 2537 | -8/Materials | Discovered new exit (range 3) 3432 | -8/Materials | Discovered new exit (range 20) 3692 | -8/Materials | Entered Factory 3692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4365 | -7/Factory | Identified exit to Garrison 4398 | -7/Factory | Entered Garrison 4508 | -7/Garrison | Phase Generator disabled 4585 | -7/Garrison | Triggered checkpoint 4857 | -7/Garrison | Spotted B-75 Beast 4950 | -7/Garrison | Triggered checkpoint 5030 | -7/Garrison | Triggered checkpoint 5191 | -7/Garrison | Discovered new exit (range 15) 5393 | -7/Garrison | Discovered new exit (range 12) 5488 | -7/Garrison | Triggered checkpoint 5531 | -7/Garrison | Garrison Relay disabled 5654 | -7/Garrison | Installed Relay Interface Framework 5664 | -7/Garrison | Entered Factory 6043 | -7/Factory | Discovered new exit (range 14) 6202 | -7/Factory | Build established: Hauler-Mutant 6232 | -7/Factory | Discovered new exit (range 13) 6424 | -7/Factory | Entered Lower Caves 6703 | -7/Lower Caves | Build established: Scavenger-Gunner 6870 | -7/Lower Caves | Learned location of 1 exit from Factory 7301 | -7/Lower Caves | Discovered new exit (range 14) 7409 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7472 | -7/Lower Caves | Lost 7 parts (1p3n3w) 7715 | -7/Lower Caves | Build established: Hauler-Mutant 7786 | -7/Lower Caves | P-60 Hacker assimilated allied Trooper 4a 7988 | -7/Lower Caves | Learned 4 Factory zone layouts 8030 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8075 | -7/Lower Caves | Build established: Hauler-Gunner 8083 | -7/Lower Caves | Found Prototype Special Weapon 8084 | -7/Lower Caves | Identified Molecular Deconstructor 8337 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8590 | -7/Lower Caves | Lost 4 parts (1p3n) 8850 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 9122 | -7/Lower Caves | Entered another Lower Caves area 9131 | -7/Lower Caves | Discovered new exit (range 14) 9171 | -7/Lower Caves | Entered Factory 9171 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9172 | -6/Factory | Identified exit to Lower Caves 9173 | -6/Factory | Identified exit to Factory 9573 | -6/Factory | Lost 3 parts (2n1w) 9857 | -6/Factory | Lost 6 parts (2p2n1u1w) 9935 | -6/Factory | Core integrity fell below 50% 9960 | -6/Factory | Self-destructed Last Messages --------------- R-10 Processor collects Wheel. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Destroyed Com. Wheel. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Microactuators destroyed. U-05 Engineer lays Concrete. System corrupted: Matter fused (-10). U-05 Engineer builds a Wall. G-50 Soldier heat damages Adv. Heat Sink, Hvy. Laser, Lgt. Angular Momentum Engine, Carbon-fiber Leg. U-05 Engineer lays Concrete. Pulse Rifle destroyed. U-05 Engineer lays Concrete. Lrg. Storage Unit destroyed. U-05 Engineer lays Concrete. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | """ #??????????????????????????????? #??????????? | | """ #?????????????????????????????? #??????????? | | #????????????????????????????? #??????????? | | """ #???#########???????????????? #??????????? | | """ #####"""T"""################# ####???????? | | """ # ^ ???????? | | # ^ ??????? | | """ # ^ ??????? | | """ + ^ ??????? | | """ # """ ^ ??????? | | # % """"" ###+############?????????? | | ## # % """" # ##?????????????? | | # ??????????? | | """ ## ???????????? | | """"" ## "???????????? | | """"" ## "???????????? | | #u # ""??????????? | | #### """ # # ""??????????? | | """ ## ### """"" # # ????????????? | | !"Y" ####?# """"" # #?????????????? | | | #????# # u #???? ????????? | | #????# """ + Y # ??????? | | #????# """"" #gg u # ! ??????? | | ! #????# """"" # #?????????????? | | ! #????### # #?????????????? | | #??????# """ #@ ""T"" ##?????????????? | | "" #??????# """"" g! """"" #??????????????? | | "" ######## """"" ###########??????????????? | | "" + !#????????????????????????? | | # [ #????????????????????????? | | #####+# ####### % [!#????????????????????????? | | ????# #??######+###????????????????????????? | | ????# ####??# ??????????????????????????? | | ##### #?????# ??????????????????????????? | | #?????# "?????????????????????????? | | #####+####?????# "?????????????????????????? | | ??# #?????# ""????????????????????????? | | ??# """" #?????# ""????????????????????????? | | ??# """" #?????# ""????????????????????????? | | ??# """" #?????# ""????????????????????????? | | ??# """" #?????#""" ?????????????????????????? | | ??# #?????#"T !!?????????????????????????? | | ??########?????#""" !!?????????????????????????? | | ???????????????# !]?????????????????????????? | | ???????????????###### ##?????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Just Browsing Packrat Challenges ------------ None Game ------ Seed LightpackStorageReactor Manual? 0 Play Time 01:24:21 Cumulative 21.4 hours Start 2021.04.23 @ 11:30:27 End 2021.04.23 @ 12:58:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05ef6656-7491-46da-8fdd-7285b3669944