Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.23 @ 10:01:09 Player: DaddyWalrus Result: Destroyed by 8B-YLJ(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (2805) 2805 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 7285 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 85 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 37/300 Energy 5/100 System Corruption 0% Temperature Cool (60) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (3) ------- Molecular Deconstructor > --- INVENTORY (10) --- Light Nuclear Core Improved Sensor Array Advanced Hacking Suite Phasing AFG Zionite Phaser-S Heavy Assault Rifle Slug Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Barrage Gun Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Improved Sensor Array Hardened Medium Armor Plating Advanced Hacking Suite Phasing AFG Slug Cannon Improved Grenade Launcher Chainsword [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 3 | . . 1 . 1 1 . . . . Weapon 1 | . . 1 . . . . . . . Parts Attached 124 | 6 16 17 3 45 7 10 2 14 4 Power 9 | 1 1 2 1 4 . . . . . Engine 5 | 1 1 2 1 . . . . . . Core 4 | . . . . 4 . . . . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 5 2 1 13 1 . 1 1 . Treads 9 | . . . . 9 . . . . . Leg . | . . . . . . . . . . Wheel 11 | 2 5 2 1 1 . . . . . Hover 6 | . . . . 3 1 . 1 1 . Flight . | . . . . . . . . . . Utility 31 | 1 4 3 1 8 4 2 1 6 1 Device 9 | . 1 . . 4 1 1 . 2 . Storage 3 | 1 2 . . . . . . . . Processor 7 | . 1 1 . 1 . . . 4 . Hackware 2 | . . . . . 2 . . . . Protection 10 | . . 2 1 3 1 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 58 | 2 6 10 . 20 2 8 . 7 3 Energy Gun 11 | . 2 7 . 2 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 35 | 2 3 3 . 17 1 5 . 4 . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 4 | . 1 . . . 1 1 . . 1 Special Weapon 3 | . . . . . . 1 . 1 1 Impact Weapon 2 | . . . . 1 . . . 1 . Slashing Weapon 2 | . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . 5 . Parts Lost 19 | . 3 . 1 2 . . 2 . 11 Power 1 | . . . . . . . . . 1 Propulsion 6 | . . . . . . . 2 . 4 Utility 4 | . . . 1 1 . . . . 2 Weapon 8 | . 3 . . 1 . . . . 4 Highest Loss Streak 11 | . 2 . 1 1 . . 2 . 11 Average Slot Usage (%) 99 | . 98 96 100 99 100 100 100 98 92 Engine 4 | . 14 11 11 1 . . . . . Core 5 | . . . . 7 7 7 7 7 6 Treads 11 | . . . . 25 . . . . . Wheel 7 | . 28 22 22 . . . . . . Hover 7 | . . . . . 30 30 30 30 26 Device 8 | . 5 . . 13 6 7 5 5 . Storage 9 | . 14 11 11 9 7 7 7 7 7 Processor 9 | . 8 11 11 9 7 7 7 8 15 Hackware 3 | . . . . . 14 15 15 15 12 Protection 3 | . . 10 11 4 . . 1 . . Energy Gun 2 | . 3 12 . 2 . . . . . Ballistic Gun 23 | . 23 18 33 24 22 22 23 20 20 Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 11 30 41 36 37 38 34 38 38 38 Greatest Support 66 | 26 32 32 26 66 44 44 44 42 42 Greatest Overweight (x) 3 | 3 1 1 1 3 . . 1 . 1 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 8 9 9 9 9 9 9 9 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 9 10 10 10 9 10 7 Class Distribution -------------------- 36% | Scavenger-Skirmisher 19% | Mutant 17% | Hacker-Skirmisher 10% | Tank 6% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Zion Hacker-Skirmisher | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Matter Collected 3003 | 236 752 235 189 1257 65 182 . 87 . Remotely . | . . . . . . . . . . Salvage Created 3760 | 64 923 261 209 2010 65 204 24 . . Parts 214 | 1 60 19 14 106 4 10 . . . Haulers Intercepted 2 | . 1 . . 1 . . . . . Recyclers Shooed 3 | . 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 71 | . 16 6 5 38 1 4 1 . . Guns 68 | . 15 6 5 38 1 2 1 . . AOE 3 | . 1 . . . . 2 . . . Classes Destroyed 14 | 1 6 2 1 4 . . . . . Worker 4 | . 3 . . 1 . . . . . Builder 4 | . 3 1 . . . . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 2 | . 1 . . 1 . . . . . Recycler 7 | 1 2 . . 4 . . . . . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 7 | . 2 . . 5 . . . . . Swarmer 20 | . 3 . 2 14 . . 1 . . Grunt 38 | . 13 4 3 16 . 2 . . . Brawler 2 | . . 1 . . . 1 . . . Duelist 1 | . . 1 . . . . . . . Sentry 9 | . . . . 7 1 1 . . . Hunter 1 | . . . . 1 . . . . . Best Kill Streak 9 | 1 5 4 2 9 1 4 1 . . Combat Bots Only 4 | . 4 3 2 4 1 4 1 . . Max Kills in Single Turn 2 | 1 2 1 1 2 1 1 1 . . Gunslinging 1 | . . . . 1 . . . . . Exploded 1 | . 1 . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Damage Taken 5187 | . 531 199 96 1974 42 116 241 . 1988 Core 1180 | . 99 33 . 327 7 13 17 . 684 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 72 | 100 60 . 91 40 . . . . . Volleys Fired 265 | 2 73 19 12 128 5 6 4 11 5 Largest 3 | 2 2 3 3 3 3 3 3 1 3 Hottest 108 | 40 60 108 66 108 71 84 76 48 76 Shots Fired 661 | 4 131 44 36 379 13 18 12 11 13 Gun 645 | 4 130 44 36 379 12 16 12 . 12 Cannon 7 | . . . . . . . . 7 . Launcher 4 | . 1 . . . 1 2 . . . Special 5 | . . . . . . . . 4 1 Kinetic 589 | 4 120 29 36 341 12 16 12 7 12 Thermal 57 | . 4 15 . 38 . . . . . Explosive 4 | . 1 . . . 1 2 . . . Electromagnetic 6 | . 6 . . . . . . . . Robot Hit Streak 19 | 2 19 5 8 14 3 7 2 . 8 Robot Miss Streak 7 | 2 5 4 7 5 7 1 4 . 3 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 11 | . 3 1 1 6 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . Shots Hit Robots 420 | 2 81 31 20 257 5 6 6 . 12 Core Hits 190 | 2 39 15 8 109 4 9 1 . 3 Critical Hits 5 | . . 2 . 1 . 1 . . 1 Critical Kills 2 | . . 1 . . . 1 . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . Melee Attacks 17 | . . . . 5 . 1 . 7 4 Impact 12 | . . . . 5 . . . 7 . Slashing 5 | . . . . . . 1 . . 4 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5671 | 21 1093 344 201 3096 117 424 35 . 340 Guns 5191 | 21 1004 344 201 3092 117 189 35 . 188 Cannons . | . . . . . . . . . . Explosions 324 | . 89 . . . . 235 . . . Melee 152 | . . . . . . . . . 152 Ramming 4 | . . . . 4 . . . . . Kinetic 4531 | 21 904 212 201 2664 117 189 35 . 188 Thermal 674 | . 114 132 . 428 . . . . . Explosive 255 | . 20 . . . . 235 . . . Electromagnetic 55 | . 55 . . . . . . . . Impact . | . . . . . . . . . . Slashing 152 | . . . . . . . . . 152 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 15 | . 15 . . . . . . . . Projectiles . | . . . . . . . . . . Explosions 15 | . 15 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 38 | . 38 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 198 | . 24 198 24 93 17 48 103 14 174 Average Temperature 42 | . 6 95 8 27 5 27 57 7 116 Received Heat Transfer 1875 | . 219 108 33 765 12 54 81 . 603 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . Heat Transferred 1354 | . 100 255 . 999 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Peak Influence 624 | 5 258 258 388 624 271 . . . . Initial 271 | . 3 59 100 150 271 . . . . Average 293 | 2 119 152 206 414 160 . . . . Maximum Alert Level 2 | . 1 1 1 2 1 . . . . Low Security (%) 37 | 100 82 81 57 3 92 . . . . Level 1 31 | . 17 18 42 41 7 . . . . Level 2 30 | . . . . 54 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 3 . . 4 . . 1 . . Investigation 3 | . 1 . . 2 . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 2 . . 1 . . . . . Assault 2 | . . . . 1 . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Distress Signals 8 | . 2 2 . 4 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 132 | . 25 15 10 57 3 4 9 . 9 Peak Tracking Total 10 | . 4 5 3 6 1 3 10 . 9 Tactical Retreats 6 | . 1 1 . 4 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Traps Triggered 7 | . 1 3 . 3 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Machines Disabled 5 | . . . . 3 . 1 . 1 . Max in Single Turn 1 | . . . . 1 . 1 . 1 . Garrison Access 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Machines Accessed 21 | . 6 2 . 9 4 . . . . Terminals 16 | . 5 2 . 7 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 58 | . 11 6 . 23 18 . . . . Successful 28 | . 6 2 . 7 13 . . . . Failed 30 | . 5 4 . 16 5 . . . . Catastrophic 5 | . 1 1 . 2 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 46 | . 10 6 . 19 9 1 . 1 . Terminals 48 | . 10 6 . 19 13 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 3 | . . . . 2 1 . . . . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 9 | . 1 . . 2 6 . . . . Record 3 | . 1 . . . 2 . . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 3 | . . . . 2 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 1 . . . . Report Inventory 2 | . . . . 1 1 . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 4 | . . . . . 4 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 2 | . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 5 2 . 3 2 . . . . Terminals 12 | . 5 2 . 3 2 . . . . Botnet 12 | . 5 2 . 3 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 4 2 . 9 2 . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . Machine Destruction 3 | . . . . 3 . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 1 . . . . . Highest-Rated Group 77 | . . . 77 31 . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . . 40 . . . . . . Total Damage 523 | . . . 523 . . . . . . Kills 7 | . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 1 1 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Turns Passed 5776 | 85 972 366 343 2610 321 218 164 589 108 Spaces Moved 4800 | 63 694 262 292 1199 576 276 303 980 155 Core 13 | 13 . . . . . . . . . Treads 1091 | . . . . 1091 . . . . . Legs . | . . . . . . . . . . Wheels 1342 | 50 694 262 292 44 . . . . . Hover 2354 | . . . . 64 576 276 303 980 155 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 90 90 90 90 48 48 48 48 48 Average Speed 86 | 102 94 100 96 150 48 48 48 48 48 Slowest Speed 280 | 200 110 110 100 280 48 48 112 48 112 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 4 96 26 66 73 19 57 51 78 39 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 3 . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 6 | . . . 1 . . 2 . 3 . Spaces Dug 23 | . 13 . . . 10 . . . . Terrain Destroyed 40 | . 15 . . 1 10 14 . . . Melee . | . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . AOE 39 | . 15 . . . 10 14 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Dee Total 5884 | 76 886 321 328 1762 613 346 312 1068 172 Wait 524 | . 74 14 16 309 12 47 4 45 3 Move 4791 | 62 693 261 291 1198 575 275 302 979 155 Hop . | . . . . . . . . . . Pick Up 61 | 6 14 3 2 23 8 1 . 3 1 Fast Attach 53 | 6 3 11 1 25 . 1 . 6 . Attach 16 | . 2 1 1 2 2 2 1 3 2 Detach 8 | . . . . 1 . 2 . 5 . Swap 55 | . 11 5 1 18 5 7 1 5 2 Drop 93 | . 16 7 4 52 6 4 . 4 . Fire 265 | 2 73 19 12 128 5 6 4 11 5 Melee 17 | . . . . 5 . 1 . 7 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Identified exit to Materials 626 | -10/Materials | Discovered exit to Materials (range 10) 718 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Identified exit to Mines 1039 | -10/Materials | Discovered exit to Materials (range 16) 1058 | -10/Materials | Entered another Materials area 1058 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1334 | -9/Materials | Discovered new exit (range 15) 1411 | -9/Materials | Identified exit to Mines 1424 | -9/Materials | Entered Mines 1527 | -9/Mines | Received a Mining Laser from a helpful Derelict 1570 | -9/Mines | Build established: Tank 1730 | -9/Mines | Discovered new exit (range 10) 1738 | -9/Mines | Identified exit to Materials 1767 | -9/Mines | Entered Materials 1767 | -8/Materials | Accompanied by 1 ally 1767 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1768 | -8/Materials | Identified exit to Factory 2552 | -8/Materials | Build established: Scavenger-Skirmisher 3322 | -8/Materials | Discovered exit to Factory (range 10) 3679 | -8/Materials | Discovered new exit (range 12) 3694 | -8/Materials | Core integrity fell below 50% 3718 | -8/Materials | Identified exit to Storage 4377 | -8/Materials | Entered Factory 4377 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4392 | -7/Factory | Identified exit to Lower Caves 4392 | -7/Factory | Identified exit to Factory 4698 | -7/Factory | Entered Lower Caves 4742 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4858 | -7/Lower Caves | Learned 4 Factory zone layouts 4866 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4872 | -7/Lower Caves | Found Prototype Special Weapon 4872 | -7/Lower Caves | Identified Molecular Deconstructor 4910 | -7/Lower Caves | Discovered new exit (range 13) 4915 | -7/Lower Caves | Identified exit to Lower Caves 4916 | -7/Lower Caves | Entered another Lower Caves area 4946 | -7/Lower Caves | Discovered exit to Factory (range 7) 5037 | -7/Lower Caves | Learned 4 Factory zone layouts 5051 | -7/Lower Caves | Discovered new exit (range 11) 5059 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5079 | -7/Lower Caves | Identified exit to Zion 5080 | -7/Lower Caves | Entered Zion 5098 | -7/Zion | Found Prototype Device 5103 | -7/Zion | Identified Phasing AFG 5132 | -7/Zion | Visited the Megawrench Repair Shop 5132 | -7/Zion | Megawrench repaired 11 parts 5221 | -7/Zion | Learned location of Extension (-6) 5237 | -7/Zion | Learned location of Quarantine (-3) 5249 | -7/Zion | Received a visual enhancement algorithm 5534 | -7/Zion | Learned Factory emergency access door positions 5544 | -7/Zion | Found Prototype Processor 5544 | -7/Zion | Identified Exp. Armor Integrity Analyzer 5549 | -7/Zion | Found Prototype Processor 5549 | -7/Zion | Identified Exp. Terrain Scan Processor 5551 | -7/Zion | Found Prototype Processor 5551 | -7/Zion | Identified Spectral Analyzer 5640 | -7/Zion | Discovered new exit (range 4) 5641 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5641 | -7/Zion | Identified exit to Deep Caves 5669 | -7/Zion | Entered Deep Caves 5746 | -7/Deep Caves | Attacked by Z-Imprinter 5770 | -7/Deep Caves | Core integrity fell below 50% 5772 | -7/Deep Caves | Core integrity fell below 20% 5777 | -7/Deep Caves | Destroyed by 8B-YLJ(z) with Zionite Laser-S Last Messages --------------- 05726_ NEW_ZION: Z-Facility proximity alert. 05742_ Discarded System Shield. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05752_ Destroyed Phase Shifter. 05756_ Hrd. Medium Armor Plating destroyed. 05756_ Acquired Prototype Energy Gun. 05759_ Gravmag System destroyed. 05761_ Airjet destroyed. 05761_ Imp. Grenade Launcher destroyed. 05761_ Barrage Gun destroyed. 05762_ 6M-HVX(z) suffers critical hit. 05762_ 6M-HVX(z) Prototype Protection severed. 05763_ Gravmag System destroyed. 05765_ Lgt. Nuclear Core destroyed. 05765_ Minigun destroyed. 05769_ Hacking Suite destroyed. 05772_ Chainsword destroyed. 05775_ CU-EG3(z) destroyed. 05776_ Entropy package works its way towards Z-Imprinter core. 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"????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 1010 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Gravmag System | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed SurveybotFlyingGreatsword Manual? 0 Play Time 01:37:22 Cumulative 106.9 hours Start 2021.12.23 @ 08:07:25 End 2021.12.23 @ 10:01:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f617c310-c9fc-4b8a-9f49-06b947491507