Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.11.15 @ 17:37:40 // Winter2019/RPGLIKE Player: Storm Mk9 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (187) 935 Value Destroyed (6380) 6380 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1238) 1238 TOTAL SCORE: 12233 Bonus ------- High Alert Combat Kills 538 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1050 Matter 400/400 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -7/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Compact Battery Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon Precision Rocket Launcher > --- INVENTORY -------- (None) [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Matter Pod Processor Improved Targeting Computer Protection Power Shielding Weapon Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Was Slots Evolved 13 | 6 . . 2 2 . 1 2 . Power 2 | 1 . . 1 . . . . . Propulsion 1 | 1 . . . . . . . . Utility 6 | 4 . . . 1 . 1 . . Weapon 4 | . . . 1 1 . . 2 . Parts Attached 48 | 9 7 1 11 10 5 2 . 3 Power 11 | 2 1 . 3 4 . . . 1 Engine 6 | 2 . . 3 1 . . . . Core 4 | . 1 . . 3 . . . . Reactor 1 | . . . . . . . . 1 Propulsion 7 | 2 . . 2 2 . . . 1 Treads 1 | . . . . . . . . 1 Leg 6 | 2 . . 2 2 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 4 4 1 2 . 2 2 . 1 Device 5 | 2 2 1 . . . . . . Storage 2 | . 1 . 1 . . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 8 | 2 1 . . . 2 2 . 1 Artifact . | . . . . . . . . . Weapon 14 | 1 2 . 4 4 3 . . . Energy Gun 4 | . 1 . 1 2 . . . . Energy Cannon 5 | . . . 1 2 2 . . . Ballistic Gun 3 | 1 . . 2 . . . . . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 8 | . . . . . . . . 8 Power 2 | . . . . . . . . 2 Propulsion . | . . . . . . . . . Utility 5 | . . . . . . . . 5 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 3 | . . . . . . . . 3 Average Slot Usage (%) 94 | . 99 100 97 96 92 92 84 44 Engine 10 | . 11 10 13 13 7 6 5 1 Core 9 | . 8 10 8 8 14 13 11 2 Leg 15 | . 20 20 16 15 14 13 11 3 Device 16 | . 23 20 16 15 14 13 11 6 Storage 9 | . 5 10 10 15 8 6 5 4 Processor 3 | . . . 1 7 7 6 5 5 Protection 11 | . 19 20 12 . 6 12 11 7 Energy Gun 2 | . 2 . 3 4 1 . . . Energy Cannon 10 | . . . 8 13 19 20 17 5 Ballistic Gun 1 | . 5 . 3 . . . . . Ballistic Cannon 1 | . 1 10 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 66 | 15 20 20 35 43 60 66 66 66 Greatest Support 75 | 20 20 20 30 45 45 45 45 75 Greatest Overweight (x) 2 | 1 . . 2 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity . | . . . . . . . . . Average Capacity . | . . . . . . . . . Most Carried . | . . . . . . . . . Average Carried . | . . . . . . . . . Final Capacity . | . . . . . . . . . Final Carried . | . . . . . . . . . Class Distribution -------------------- 36% | Hacker-Mutant 23% | Wizard-Gunner 22% | Wizard-Mutant 18% | Wizard-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Wizard-Mutant | -9/Materials Wizard-Gunner | -8/Materials Wizard-Gunner | -8/Storage Wizard-Tank | -8/Garrison Wizard-Tank | -7/Factory Wizard-Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Sto Gar Fac Was Matter Collected 1316 | 237 534 28 272 100 95 20 . 30 Remotely . | . . . . . . . . . Salvage Created 6746 | . 565 141 1156 1848 1075 1209 423 329 Parts 392 | . 53 10 100 91 62 50 21 5 Haulers Intercepted 18 | . 2 . 3 5 5 . 3 . Recyclers Shooed 3 | . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Was Combat Hostiles Destroyed 135 | . 14 4 32 34 19 26 5 1 Guns 23 | . 14 . 3 5 1 . . . Cannons 107 | . . 4 28 27 16 26 5 1 AOE 3 | . . . . 2 1 . . . Classes Destroyed 15 | . 6 . 5 1 1 . 1 1 Worker 8 | . 1 2 1 3 . . 1 . Builder 6 | . 1 . 2 . 2 . 1 . Tunneler 1 | . . . 1 . . . . . Hauler 18 | . 2 . 3 5 5 . 3 . Recycler 3 | . . . 1 2 . . . . Operator 3 | . . . 1 2 . . . . Watcher 13 | . 2 . 5 4 2 . . . Swarmer 22 | . 2 . 6 . 2 9 3 . Grunt 80 | . 12 4 17 25 11 10 1 . Brawler 2 | . . . 1 1 . . . . Duelist 1 | . . . . 1 . . . . Sentry 24 | . . . 8 7 5 4 . . Hunter 4 | . . . . . 1 3 . . Programmer 1 | . . . . . . . 1 . Compactor 1 | . . . . . . . . 1 Best Kill Streak 9 | . 3 2 8 9 5 4 4 1 Combat Bots Only 8 | . 3 2 8 4 5 4 3 1 Max Kills in Single Turn 2 | . 1 1 2 2 2 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Gar Fac Was Damage Taken 4703 | . 668 83 526 964 409 469 97 1487 Core 3260 | . 473 52 370 760 270 272 57 1006 Absorbed by Shields . | . . . . . . . . . Redirected to Core 2638 | . 332 41 289 646 229 244 57 800 Core Remaining (%) 99 | 100 . 100 96 . . 100 . . Volleys Fired 535 | . 145 14 103 111 61 64 23 14 Largest 3 | . 1 1 2 3 3 3 3 3 Hottest 195 | . 50 35 124 183 195 195 195 195 Shots Fired 1079 | . 145 14 183 268 177 192 69 31 Gun 286 | . 130 . 81 60 15 . . . Cannon 790 | . 15 14 102 208 159 192 69 31 Launcher 3 | . . . . . 3 . . . Special . | . . . . . . . . . Kinetic 176 | . 116 14 46 . . . . . Thermal 900 | . 29 . 137 268 174 192 69 31 Explosive 3 | . . . . . 3 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 64 | . 42 55 64 39 39 58 36 44 Robot Miss Streak 3 | . 3 . 2 1 2 1 1 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 802 | . 111 13 146 227 116 122 37 30 Core Hits 293 | . 46 8 53 84 36 48 13 5 Critical Hits 8 | . 2 . 2 2 1 . 1 . Critical Kills 4 | . 1 . 1 1 . . 1 . Critical Parts Destroyed 4 | . 1 . 1 1 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16750 | . 1020 231 2618 5451 2632 3059 1007 732 Guns 3103 | . 1020 . 809 1018 256 . . . Cannons 12776 | . . 219 1809 3661 2376 3059 920 732 Explosions 859 | . . . . 772 . . 87 . Melee . | . . . . . . . . . Ramming 12 | . . 12 . . . . . . Kinetic 1299 | . 742 219 338 . . . . . Thermal 15352 | . 278 . 2280 5451 2632 3059 920 732 Explosive 69 | . . . . . . . 69 . Electromagnetic 18 | . . . . . . . 18 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 2 1 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . Effects 22 | . . . 2 4 5 7 2 2 Message Errors 10 | . . . 2 2 2 1 1 2 Energy Discharges 3 | . . . . 1 1 1 . . Data Loss (minor) 3 | . . . . . 1 2 . . Targeting Errors 5 | . . . . . 1 3 1 . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 394 | . . . 25 204 10 56 99 . Projectiles 243 | . . . 25 82 10 56 70 . Explosions 151 | . . . . 122 . . 29 . Melee . | . . . . . . . . . Knockbacks 4 | . . 4 . . . . . . Impact . | . . . . . . . . . Kinetic 4 | . . 4 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 50 | . . 6 . 44 . . . . Shots 1 | . . . . 1 . . . . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 7 | . . . . . . 7 . . Average Temperature 7 | . . . . . . 7 . . Received Heat Transfer 2271 | . 597 69 300 756 279 252 18 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . Combat Hostiles 2 | . . . 1 . 1 . . . Parts Melted 33 | . 1 . 3 17 3 8 1 . Heat Transferred 24976 | . 814 . 4403 8788 4181 4348 1295 1147 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Was Peak Influence 871 | . 234 100 584 636 434 871 463 50 Initial 339 | . . . 27 75 111 96 339 50 Average 255 | . 64 14 266 395 260 519 342 13 Maximum Alert Level 3 | . 1 . 2 2 2 3 2 . Low Security (%) 45 | 100 96 100 28 15 41 7 8 100 Level 1 29 | . 3 . 52 33 45 26 58 . Level 2 20 | . . . 19 50 13 35 32 . Level 3 3 | . . . . . . 30 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 2 . 7 5 6 . 2 . Investigation 13 | . 2 . 5 3 3 . . . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . . . 2 2 . . 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Was Distress Signals 7 | . . . 5 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 173 | . 18 4 43 40 27 31 5 5 Peak Tracking Total 5 | . 3 2 5 4 5 4 3 4 Tactical Retreats 2 | . . . . . . 2 . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Was Traps Triggered 10 | . . . 3 1 1 4 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 37 | . 12 . 9 12 4 . . . Reused 4 | . . . 2 1 1 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . 2 1 1 . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Sto Gar Fac Was Machines Disabled 20 | . . . 3 7 5 3 2 . Max in Single Turn 3 | . . . 1 3 1 1 1 . Garrison Relay 3 | . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Was Machines Accessed 34 | . 8 . 9 6 10 . 1 . Terminals 27 | . 7 . 8 5 7 . . . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . 1 1 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 264 | . 59 . 89 47 67 . 2 . Successful 229 | . 47 . 76 41 63 . 2 . Failed 35 | . 12 . 13 6 4 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 194 | . 22 . 79 45 47 . 1 . Terminals 250 | . 56 . 88 46 60 . . . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 11 | . 3 . 1 1 6 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 180 | . 39 . 62 28 51 . . . Record 1 | . 1 . . . . . . . Part Schematic 34 | . 6 . 12 13 3 . . . Robot Schematic 12 | . 3 . 7 2 . . . . Robot Analysis 5 | . 1 . 3 . 1 . . . Prototype ID Bank 57 | . 2 . 24 3 28 . . . Open Door 3 | . . . . . 3 . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 3 | . . . 1 1 1 . . . Emergency Access Points 2 | . 1 . . . 1 . . . Machine Index 1 | . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . Fabricator Index 1 | . . . . . 1 . . . Garrison Index 2 | . . . . 1 1 . . . Alert Level 6 | . 2 . . 2 2 . . . Locate Traps 14 | . 3 . 5 4 2 . . . Disarm Traps 1 | . 1 . . . . . . . Reprogram Traps 7 | . 2 . 2 2 1 . . . Dispatch Records 4 | . 2 . . . 2 . . . Maintenance Status 2 | . 2 . . . . . . . Security Status 5 | . 2 . 1 . 2 . . . Surveillance Status 2 | . 1 . 1 . . . . . Transport Status 2 | . 1 . 1 . . . . . Investigation Status 2 | . 1 . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . Registered Components 2 | . 1 . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 6 | . 4 . 1 . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 9 | . 3 . 1 1 4 . . . Report Inventory 6 | . 2 . 1 1 2 . . . Retrieve Components 3 | . 1 . . . 2 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 37 | . 5 . 13 12 6 . 1 . Terminals 34 | . 5 . 13 12 4 . . . Track 7 | . . . 3 3 1 . . . Botnet 20 | . 5 . 7 5 3 . . . Detonate 4 | . . . 2 2 . . . . Operators 2 | . . . 1 1 . . . . Search 1 | . . . . 1 . . . . Fabricators 1 | . . . . . . . 1 . Report 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Mask 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 8 . 8 5 4 . . . Full Trace Events 22 | . 6 . 8 4 4 . . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 12 | . 3 . 7 2 . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 33 | . 6 . 12 12 3 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . 9 . . . 6 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Sto Gar Fac Was Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . Machine Destruction 5 | . . . . . . 5 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Gar Fac Was Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . . . . . 11 Total Damage 191 | . . . . . . . . 191 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Was Robot Analysis Total 5 | . 1 . 3 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Sto Gar Fac Was Turns Passed 7308 | 72 1433 536 1465 1260 950 884 496 212 Spaces Moved 3859 | 51 916 411 723 594 448 387 264 65 Core 4 | 4 . . . . . . . . Treads 31 | . . . . . . . . 31 Legs 3824 | 47 916 411 723 594 448 387 264 34 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 160 160 130 Average Speed 139 | 116 120 120 145 139 156 160 160 159 Slowest Speed 180 | 120 120 120 180 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 3 98 72 74 65 54 52 8 24 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 9 | . . . . . 9 . . . Terrain Destroyed 119 | . . . . 68 41 . 10 . Melee . | . . . . . . . . . Projectile 26 | . . . . 6 20 . . . AOE 93 | . . . . 62 21 . 10 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Was Total 4866 | 59 1124 439 951 788 565 507 287 146 Wait 218 | . 20 7 75 18 18 17 . 63 Move 3852 | 50 915 410 722 593 447 386 264 65 Hop . | . . . . . . . . . Pick Up . | . . . . . . . . . Fast Attach 48 | 9 7 1 11 10 5 2 . 3 Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop 29 | . 6 1 9 6 5 1 . 1 Fire 535 | . 145 14 103 111 61 64 23 14 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . Rewire 2 | . . . . . . 2 . . Trap . | . . . . . . . . . Miscellaneous 171 | . 31 5 31 50 29 25 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x4) 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 73 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Identified exit to Mines 262 | -10/Materials | Discovered exit to Mines (range 16) 313 | -10/Materials | Build established: Hacker-Mutant 452 | -10/Materials | Discovered exit to Mines (range 14) 523 | -10/Materials | Identified exit to Materials 523 | -10/Materials | Discovered exit to Materials (range 3) 627 | -10/Materials | Discovered exit to Materials (range 19) 945 | -10/Materials | Reached level 2 1417 | -10/Materials | Discovered exit to Materials (range 15) 1506 | -10/Materials | Entered Mines 1621 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1658 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1758 | -10/Mines | Learned Materials interactive machine intel 1848 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1920 | -10/Mines | Discovered exit to Materials (range 9) 2016 | -10/Mines | Discovered exit to Materials (range 5) 2042 | -10/Mines | Entered Materials 2043 | -9/Materials | Loaded intel: 16 interactive machine locations 2044 | -9/Materials | Reached level 3 2044 | -9/Materials | Reached level 4 2186 | -9/Materials | Reached level 5 2205 | -9/Materials | Upgraded with Power slot (x1) 2205 | -9/Materials | Upgraded with Weapon slot (x1) 2428 | -9/Materials | Reached level 6 2458 | -9/Materials | Destroyed 8 combat bots 2561 | -9/Materials | Identified exit to Materials 2561 | -9/Materials | Discovered exit to Materials (range 7) 2948 | -9/Materials | Build established: Wizard-Mutant 3183 | -9/Materials | Reached level 7 3393 | -9/Materials | Identified exit to Mines 3507 | -9/Materials | Entered another Materials area 3509 | -8/Materials | Reached level 8 3647 | -8/Materials | Identified exit to Factory 3647 | -8/Materials | Discovered exit to Factory (range 14) 3731 | -8/Materials | Reached level 9 3960 | -8/Materials | Discovered exit to Factory (range 15) 4036 | -8/Materials | Reached level 10 4039 | -8/Materials | Upgraded with Weapon slot (x1) 4367 | -8/Materials | Build established: Wizard-Gunner 4380 | -8/Materials | Reached level 11 4395 | -8/Materials | Upgraded with Utility slot (x1) 4488 | -8/Materials | Discovered exit to Factory (range 15) 4679 | -8/Materials | Identified exit to Storage 4767 | -8/Materials | Entered Storage 4769 | -8/Storage | Reached level 12 5269 | -8/Storage | Identified exit to Garrison 5319 | -8/Storage | Garrison activated, responded to threat 5445 | -8/Storage | Identified exit to Recycling 5717 | -8/Storage | Entered Garrison 5719 | -8/Garrison | Reached level 13 5725 | -8/Garrison | Installed Relay Interface Framework 5725 | -8/Garrison | Upgraded with Utility slot (x1) 5788 | -8/Garrison | Triggered checkpoint 5864 | -8/Garrison | Garrison Relay disabled 5960 | -8/Garrison | Triggered checkpoint 5966 | -8/Garrison | Triggered checkpoint 6080 | -8/Garrison | Triggered checkpoint 6094 | -8/Garrison | Build established: Wizard-Tank 6130 | -8/Garrison | Triggered checkpoint 6153 | -8/Garrison | Garrison Relay disabled 6242 | -8/Garrison | Triggered checkpoint 6394 | -8/Garrison | Triggered checkpoint 6437 | -8/Garrison | Garrison Relay disabled 6498 | -8/Garrison | Discovered exit to Factory (range 14) 6601 | -8/Garrison | Entered Factory 6603 | -7/Factory | Reached level 14 6606 | -7/Factory | Upgraded with Weapon slot (x1) 6835 | -7/Factory | Reached level 15 6895 | -7/Factory | Upgraded with Weapon slot (x1) 7097 | -7/Factory | Sucked down chute 7097 | -7/Factory | Entered Waste 7098 | -7/Waste | Met a frightened Derelict 7105 | -7/Waste | Spotted C-40 Crusher 7105 | -7/Waste | Spotted C-40 Crusher 7136 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7141 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 7144 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7147 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7147 | -7/Waste | Destroyed C-40 Crusher 7176 | -7/Waste | Spotted C-40 Crusher 7176 | -7/Waste | Spotted C-40 Crusher 7188 | -7/Waste | Crushed by Compactor (1 part destroyed) 7200 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7210 | -7/Waste | Crushed by Compactor (1 part destroyed) 7212 | -7/Waste | Spotted C-40 Crusher 7255 | -7/Waste | Crushed by Compactor (1 part destroyed) 7270 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7274 | -7/Waste | Core integrity fell below 50% 7292 | -7/Waste | Lost 3 parts (3u) 7295 | -7/Waste | Core integrity fell below 20% 7306 | -7/Waste | Crushed by Compactor (1 part destroyed) 7309 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 07156_ Acquired 10 matter. 07158_ Damper Plating crushed. 07188_ Imp. Heat Sink crushed. 07189_ Acquired Imp. Propulsion Shielding. 07190_ VR,WN&,F,AKYB4X74TXI LP,/7ONW 07192_ Dropped Imp. Titanium Leg. 07193_ Acquired Hvy. Treads. 07193_ Imp. Titanium Leg crushed. 07193_ 329 Matter crushed. 07194_ Acquired 20 matter. 07200_ 25 Matter crushed. 07200_ Ion Cannon crushed. 07210_ Antimatter Reactor crushed. 07246_ Critical hit. 07255_ Imp. Heat Sink crushed. 07255_ Critical hit. 07255_ Hvy. Armor Plating destroyed. 07261_ Imp. Propulsion Shielding destroyed. 07270_ Com. Battery crushed. 07306_ Imp. Targeting Computer crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????????????### #??????????????????????? | | ???????????????????# CC#??????????????????????? | | ???????????????????# CC#??????????????????????? | | ???????????????????# CC #??????????????????????? | | ???????????????????# CC@#??????????????????????? | | ???????????????????### CC#??????????????????????? | | ???????############??# CC#??????????????????????? | | ???????# #??# CC #??????????????????????? | | ???????# " " #??# CC #??????????????????????? | | ???????# #### ######## ???????????? | | ???????# ???????????? | | ???????# ???????????? | | ???????# ???????????? | | ???????# ???????????? | | ???????# #### ######## ????????????? | | ???????# #??# #??????????????????????? | | ???????# #??# #??????????????????????? | | ???????############??# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 32 Energy Capacity 860 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 45 Defensive Hacking 25 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Med. Laser | -10/Materials | Hacked Beam Cannon | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Heat Sink | -10/Materials | Hacked Particle Cannon | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Autogun | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Trap Extractor | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Hacked Rnf. Ion Engine | -9/Materials | Hacked Utility Shielding | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Adv. Beam Cannon | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Hacked Hcp. Battery | -8/Materials | Hacked Rnf. Deuterium Engine | -8/Materials | Hacked Plasma Cannon | -8/Materials | Hacked Imp. Titanium Leg | -8/Storage | Hacked Imp. Heat Sink | -8/Storage | Hacked Deuterium Engine | -8/Storage | Hacked Robot Schematics ------------------ R-06 Scavenger | -10/Materials | Hacked A-02 Transporter | -10/Materials | Hacked K-01 Serf | -10/Materials | Hacked T-07 Excavator | -9/Materials | Hacked S-10 Pest | -9/Materials | Hacked G-34 Mercenary | -9/Materials | Hacked M-13 Machinist | -9/Materials | Hacked L-31 Rogue | -9/Materials | Hacked B-36 Bruiser | -9/Materials | Hacked Y-45 Defender | -9/Materials | Hacked G-47 Trooper | -8/Materials | Hacked O-16 Technician | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Was Levels Raised 14 | . 1 . 5 4 1 1 2 . XP Earned 27382 | 6000 1825 1000 7049 5933 1991 1615 1872 97 XP Spent 26730 | 5825 1500 . 7600 5850 1005 2150 2800 . Upgrades 53 | 14 3 . 17 11 2 2 4 . Power Slot 2 | 1 . . 1 . . . . . Propulsion Slot 1 | 1 . . . . . . . . Utility Slot 6 | 4 . . . 1 . 1 . . Weapon Slot 4 | . . . 1 1 . . 2 . Core Integrity 9 | . . . 6 2 1 . . . Heat Dissipation 9 | 6 . . . 3 . . . . Matter Storage 2 | 2 . . . . . . . . Mass Support 1 | . . . . 1 . . . . Ranged Accuracy 6 | . . . 3 2 1 . . . Hack Attack % 5 | . . . 4 1 . . . . Hack Defense % 5 | . 3 . 2 . . . . . KI Resistance % 1 | . . . . . . . 1 . TH Resistance % 1 | . . . . . . 1 . . EX Resistance % 1 | . . . . . . . 1 . Protomatter Created 2462 | . 272 60 733 756 382 259 . . Integrity Restored 3229 | . 600 88 533 957 573 478 . . Core 2197 | . 473 52 334 769 297 272 . . Parts 1032 | . 127 36 199 188 276 206 . . Protomatter Decayed 1346 | . 67 23 571 399 197 89 . . Game ------ Seed MatterIntegratedMinigun Manual? 0 Play Time 02:04:59 Cumulative 100.1 hours Start 2021.11.13 @ 12:03:09 End 2021.11.15 @ 17:37:40 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 26 Rogue 0 Adventurer 0 Explorer 26 Win Type - Total 4 Types 0/1/0/2/0/0/0/0/1 Lore% 50 Gallery% 43 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b61ae464-ea5c-4645-b0c8-718f35f60223