Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 21:47:50 Player: Sixten Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (779) 779 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2534 Bonus ------- None Cogmind --------- Core Integrity 105/550 Matter 81/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Structural Scanner Target Analyzer ECM Suite Hacking Suite Hacking Suite Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Weight Redist. System Target Analyzer Core Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle Heavy Assault Rifle Missile Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Structural Scanner Target Analyzer ECM Suite Hacking Suite Hacking Suite Grenade Launcher Missile Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Target Analyzer Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 2 | . . . 2 Parts Attached 26 | 6 4 12 4 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads 7 | 2 . 5 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 3 1 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 1 . Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 3 12 Power 2 | . . 1 1 Propulsion 4 | . . 1 3 Utility 2 | . . . 2 Weapon 7 | . . 1 6 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Backups 8 | . 7 13 9 Power 1 | . 1 1 1 Propulsion 1 | . 1 2 . Utility 3 | . 3 4 5 Weapon 1 | . 1 4 2 Tool/Special . | . . . . Unused Backups 6 | . . 1 5 Power 1 | . . . 1 Propulsion . | . . . . Utility 4 | . . . 4 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 92 73 Engine 12 | . 14 10 6 Treads 25 | . 28 19 13 Device 2 | . . 9 6 Storage 14 | . 15 11 9 Processor 2 | . . 7 8 Protection 12 | . 12 12 6 Ballistic Gun 24 | . 27 14 16 Launcher 1 | . . 7 7 Peak Build Rating 20 | 6 8 17 20 Average Rating 8 | 4 7 13 14 On Entrance 7 | . 6 8 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 39 | 12 32 39 38 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 6 | . . 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 1 10 15 12 Average Carried 8 | . 7 13 9 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 1 10 12 8 Class Distribution -------------------- 91% | Mutant 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 660 | 111 223 208 118 Remotely . | . . . . Salvage Created 883 | . 177 499 207 Parts 64 | . 9 40 15 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 4 14 2 Guns 11 | . 4 7 . AOE 9 | . . 7 2 Classes Destroyed 10 | . 2 6 2 Worker 2 | . 1 . 1 Builder 2 | . . . 2 Hauler 1 | . . 1 . Recycler 1 | . . . 1 Operator 2 | . . 2 . Watcher 3 | . . 1 2 Swarmer 5 | . . 4 1 Grunt 11 | . 4 6 1 Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 8 | . 4 8 5 Combat Bots Only 7 | . 4 7 2 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 239 | . 32 64 143 Missed 75 | . 13 15 47 Hits 164 | . 19 49 96 Melee 4 | . . 4 . Projectile 160 | . 19 45 96 Critical Strikes 6 | . . 3 3 Damage Taken 2372 | . 250 816 1306 Core 612 | . 45 122 445 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 10 27 13 Regen/Repaired (Parts) 46 | . 46 . . Core Remaining (%) 83 | 100 82 69 . Volleys Fired 71 | . 12 45 14 Largest 4 | . 2 2 4 Hottest 99 | . 40 59 99 Shots Fired 123 | . 25 68 30 Gun 108 | . 25 56 27 Cannon . | . . . . Launcher 15 | . . 12 3 Special . | . . . . Kinetic 108 | . 25 56 27 Thermal . | . . . . Explosive 15 | . . 12 3 Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 8 4 Robot Miss Streak 6 | . 4 4 6 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 71 | . 18 41 12 Core Hits 58 | . 9 29 20 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2105 | . 153 1209 743 Guns 742 | . 152 483 107 Cannons . | . . . . Explosions 1362 | . . 726 636 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 742 | . 152 483 107 Thermal 313 | . . . 313 Explosive 1049 | . . 726 323 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 5 13 . Message Errors 1 | . . 1 . Matter Fused 4 | . 1 3 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 6 | . 1 5 . Data Loss (minor) 2 | . 1 1 . Misfires 3 | . 1 2 . Overload Shots . | . . . . Overflow Damage 203 | . . 39 164 Projectiles . | . . . . Explosions 203 | . . 39 164 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 270 | . . 124 146 Shots 5 | . . 2 3 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 261 | . 261 206 33 Average Temperature 48 | . 62 39 11 Received Heat Transfer 834 | . 132 270 432 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 52 100 Level 1 8 | . . 47 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 329 | . 100 329 118 Initial 118 | . . . 118 Average 37 | . 12 134 69 Influence Increases 793 | . 110 531 152 Destroy 0b10 Robot/C 400 | . 80 280 40 Destroy 0b10 Robot/NC 55 | . 5 20 30 Destroy Leader 118 | . 20 84 14 Successful Hack 5 | . 5 . . Disable Machine 60 | . . 45 15 Destroy Structure 155 | . . 102 53 Influence Decreases 723 | . 110 250 363 Entered New Map 163 | . . . 163 Time Decay 450 | . 110 230 110 Lost Part 110 | . . 20 90 Squads Dispatched 5 | . 1 3 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 4 21 12 Peak Tracking Total 8 | . 4 8 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 4 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 6 | . 6 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Maintenance Status 2 | . 2 . . Hauler Manifests 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 330 | . . 330 . ECM 330 | . . 330 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3379 | 121 2400 597 261 Spaces Moved 1746 | 73 1296 256 121 Core 15 | 4 . . 11 Treads 1731 | 69 1296 256 110 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 163 | 153 160 175 177 Slowest Speed 350 | 160 160 240 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 5 91 30 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 169 | . . 117 52 Melee . | . . . . Projectile . | . . . . AOE 169 | . . 117 52 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2162 | 79 1602 338 143 Wait 289 | . 281 8 . Move 1743 | 72 1295 255 121 Hop . | . . . . Pick Up 17 | 1 8 7 1 Fast Attach 9 | 6 2 1 . Attach 13 | . 1 6 6 Detach 3 | . 1 2 . Swap 9 | . 1 7 1 Drop 7 | . . 7 . Fire 71 | . 12 45 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 8) 641 | -10/Materials | Discovered new exit (range 3) 1190 | -10/Materials | Discovered new exit (range 3) 1570 | -10/Materials | Discovered new exit (range 16) 1714 | -10/Materials | Repaired Lgt. Assault Rifle? 1991 | -10/Materials | Discovered new exit (range 11) 2522 | -10/Materials | Entered another Materials area 2522 | -9/Materials | Evolved 2 slots: Utility x2 2845 | -9/Materials | Discovered new exit (range 16) 2859 | -9/Materials | Destroyed 7 combat bots 3036 | -9/Materials | Discovered new exit (range 15) 3119 | -9/Materials | Entered another Materials area 3119 | -8/Materials | Evolved 2 slots: Weapon x2 3364 | -8/Materials | Core integrity fell below 50% 3379 | -8/Materials | Core integrity fell below 20% 3380 | -8/Materials | Self-destructed Last Messages --------------- 03353_ U-05 Engineer builds a Wall. 03357_ The unstable cave ceiling collapses. 03357_ U-05 Engineer lays Concrete. 03358_ U-05 Engineer builds a Wall. 03358_ U-05 Engineer lays Concrete. 03358_ U-05 Engineer builds a Wall. 03364_ U-05 Engineer lays Concrete. 03366_ U-05 Engineer builds a Wall. 03366_ U-05 Engineer lays Concrete. 03366_ Triggered Blade Trap. 03366_ Massive razor-sharp blades shoot up from within the floor. 03366_ Target Analyzer severed. 03366_ U-05 Engineer lays Concrete. 03367_ The unstable cave ceiling collapses. 03367_ U-05 Engineer lays Concrete. 03367_ U-05 Engineer builds a Wall. 03369_ U-05 Engineer lays Concrete. 03372_ U-05 Engineer builds a Wall. 03372_ U-05 Engineer lays Concrete. 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""""" + # "#%% % ##### # | | ??""""" # |! | | ??""""" # | | ??""""" # | | ??""""" # ############+##### # | | ??? # ########## ######## | | ???###### # ] # """ #??????? | | ????????# # """ # """ !#??????? | | ????????# # """ # """ #??????? | | ????????# + """ # #??????? | | ????????# # # """ #??????? | | ????????# # """ # """ #??????? | | ????????# # """ # """ #??????? | | ????????##### """ # #??????? | | ????????????# # """ #??????? | | ????????????########## """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 42% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming Challenges ------------ None Game ------ Seed SubatomicCannonPenetrator Manual? 0 Play Time 00:23:51 Cumulative 18.5 hours Start 2026.10.19 @ 21:19:18 End 2026.10.19 @ 21:47:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c258c04-e588-4fc6-b834-d213b5ed765a