Cogmind - Beta 11 X4 --- EXPLORER MODE // 2021.05.04 @ 18:45:14 Player: jfk Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (338) 1690 Value Destroyed (16189) 16189 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (2315) 2315 TOTAL SCORE: 28894 Bonus ------- High Alert Combat Kills 1796 Follower Combat Kills 313 Aligned with FarCom 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/1600 Matter 90/300 Energy 96/100 System Corruption 21% Temperature Warm (178) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Centrium Leg Centrium Leg > --- UTILITY (14) ----- Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Improved Core Analyzer Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Core Analyzer Improved Weapon Cycler Experimental ECM Suite Advanced Reaction Control System Antimissile System Improved Hacking Suite System Restoration Module > --- WEAPON ----------- Heavy Disruptor Cannon Cooled Phase Cannon Linear Accelerator > --- INVENTORY -------- Myomer Leg Myomer Leg Myomer Leg Improved Heat Shielding Hardened Heavy Armor Plating Point Defense System Micro-nuke Launcher Fusion Bomb Launcher [Rating: 181] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion High-density Centrium Leg Treads Improved Treads Leg High-density Centrium Leg Flight Unit Cooled Cesium-ion Thruster Utility Medium Storage Unit Device Experimental ECM Suite Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Core Shielding Weapon Hypervelocity Railgun Energy Gun EM Pulse Gun Energy Cannon Cooled Phase Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Lab Res Res Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 2 2 2 . . 2 2 2 Power 3 | . . . 1 . . . . . . . . . . 1 1 . Propulsion 2 | . . . . . . . . . . 1 . . . 1 . . Utility 12 | . 1 . 1 . . . 1 2 1 1 2 . . . 1 2 Weapon 2 | . . . . . . . 1 . 1 . . . . . . . Parts Attached 304 | 7 1 . 10 7 2 . 8 51 42 9 8 43 . 48 12 56 Power 48 | 1 . . 2 2 . . 1 9 4 1 2 5 . 10 1 10 Engine 10 | 1 . . 1 2 . . . 2 3 1 . . . . . . Core 15 | . . . 1 . . . 1 7 . . 1 4 . 1 . . Reactor 23 | . . . . . . . . . 1 . 1 1 . 9 1 10 Propulsion 35 | 2 . . 2 2 2 . . 2 2 2 . 6 . 9 . 6 Treads 1 | . . . . . . . . . . . . 1 . . . . Leg 33 | 2 . . 2 2 2 . . 1 2 2 . 5 . 9 . 6 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . Utility 119 | 2 1 . 3 1 . . 3 22 17 4 2 17 . 18 2 27 Device 78 | . . . 2 . . . 3 12 8 3 2 13 . 14 2 19 Storage 4 | 1 . . . . . . . . 1 1 . . . 1 . . Processor 13 | 1 . . 1 . . . . 2 2 . . 1 . 2 . 4 Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 23 | . 1 . . 1 . . . 8 6 . . 2 . 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 102 | 2 . . 3 2 . . 4 18 19 2 4 15 . 11 9 13 Energy Gun 26 | 2 . . 2 . . . 2 7 . . . 1 . 5 4 3 Energy Cannon 4 | . . . . . . . . 1 . . . . . . . 3 Ballistic Gun 35 | . . . 1 2 . . 1 3 9 1 2 11 . 5 . . Ballistic Cannon 23 | . . . . . . . 1 5 5 . 2 3 . . 1 6 Launcher 12 | . . . . . . . . 2 5 1 . . . 1 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 . . . 1 6 4 . . 3 . 9 2 1 Corrupted Parts 3 | . . . . . . . . . . . . 1 . 1 . 1 System Corruption 24 | . . . . . . . . . . . . 2 . 13 . 9 Parts Lost 118 | . . . 2 5 . . . 10 7 2 15 3 . 21 8 45 Power 20 | . . . . 1 . . . 4 . . 2 . . 5 3 5 Propulsion 12 | . . . . 2 . . . . . 1 3 . . . . 6 Utility 49 | . . . . 1 . . . 3 4 1 5 1 . 8 3 23 Weapon 37 | . . . 2 1 . . . 3 3 . 5 2 . 8 2 11 Highest Loss Streak 13 | . . . 1 4 . . . 6 2 1 13 1 . 7 6 12 Average Slot Usage (%) 85 | . 100 100 83 87 99 100 97 97 98 97 82 45 90 95 65 72 Engine 4 | . 12 12 5 10 20 20 10 3 6 5 4 . . . . . Core 3 | . . . 4 1 . . 5 10 2 . . 7 10 2 . . Reactor 3 | . . . . . . . . . 3 5 4 . . 10 6 7 Leg 15 | . 25 25 20 18 19 20 16 14 11 16 12 8 15 17 16 14 Device 17 | . . . 7 2 . . 20 20 27 24 22 10 25 30 18 14 Storage 5 | . 12 12 10 10 10 10 8 7 6 5 4 . . 2 4 2 Processor 9 | . 12 12 10 10 10 10 8 11 6 11 9 4 5 6 4 16 Hackware 1 | . . . . . . . . . . . . . 5 4 4 3 Protection 6 | . 12 12 10 17 20 20 1 8 7 5 4 3 10 2 . . Energy Gun 3 | . 25 25 13 . . . 8 6 . . . 1 . 2 2 . Ballistic Gun 7 | . . . 2 17 20 20 7 7 12 12 9 7 20 13 . . Ballistic Cannon 3 | . . . . . . . 7 6 7 5 4 1 . . . 4 Launcher 1 | . . . . . . . . . 3 3 4 . . . 3 . Naked Turns 19 | . . . . . . . . . . . 5 14 . . . . Heaviest Build 142 | 19 20 20 23 26 26 26 36 58 67 69 68 75 74 108 72 142 Greatest Support 140 | 20 20 20 20 33 60 60 60 60 69 89 79 90 90 140 128 128 Greatest Overweight (x) 5 | . . . 1 5 . . . 1 1 . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 10 10 10 10 10 15 8 5 5 10 10 10 Average Capacity 8 | 9 10 10 10 10 10 10 10 10 9 8 7 5 5 7 10 8 Most Carried 10 | 7 6 10 10 8 7 6 8 10 10 8 8 5 1 9 10 10 Average Carried 7 | 3 6 9 8 5 6 6 6 8 8 7 5 3 1 5 8 6 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 8 8 5 5 5 10 10 5 Final Carried 9 | 7 6 9 8 6 6 6 8 7 8 8 4 1 1 7 9 1 Class Distribution -------------------- 48% | Hacker-Mutant 19% | Hacker-Tank 18% | Hacker-Gunner 6% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Mutant | -4/Armory Hacker-Tank | -4/Lab Hacker-Tank | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Lab Res Res Acc Matter Collected 10099 | 270 . 6 136 168 . 23 354 1360 1857 520 327 1079 . 1973 190 1836 Remotely 3343 | . . . . . . . . . 1496 435 283 847 . . . 282 Salvage Created 16143 | . . 96 634 281 . 77 676 2040 1965 1122 610 1255 . 4361 235 2791 Parts 841 | . . 4 33 5 . 3 43 115 74 36 25 85 . 261 20 137 Haulers Intercepted 24 | . . . 4 . . . 1 6 3 3 . . . 3 1 3 Recyclers Shooed 12 | . . . . . . . . . 3 1 1 . . 3 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 276 | . . 2 8 12 . . 18 44 40 12 12 24 . 51 3 50 Melee 3 | . . . . . . . . . . . . . . . 1 2 Guns 140 | . . 2 8 12 . . 10 14 13 8 5 19 . 45 1 3 Cannons 86 | . . . . . . . 8 24 16 . 3 5 . . . 30 AOE 41 | . . . . . . . . 6 11 4 4 . . 3 1 12 Classes Destroyed 21 | . . 1 5 2 . . 2 8 . . . . . 3 . . Worker 12 | . . . . . . . . 4 2 . . . . 3 . 3 Builder 11 | . . . . . . . . 2 . . 1 . . 2 6 . Tunneler 3 | . . . . 1 . . . . . 1 . . . 1 . . Hauler 24 | . . . 4 . . . 1 6 3 3 . . . 3 1 3 Recycler 15 | . . . 1 1 . 1 . 2 3 2 1 . . 2 1 1 Mechanic 2 | . . . . . . . . 2 . . . . . . . . Operator 3 | . . . . . . . 1 1 1 . . . . . . . Watcher 4 | . . . 1 . . . . 1 1 . . . . . 1 . Swarmer 56 | . . . 2 . . . 6 7 8 3 4 6 . 9 . 11 Saboteur 1 | . . . . . . . . . . . . . . 1 . . Grunt 74 | . . 2 3 . . . 8 16 11 4 3 . . 12 . 15 Brawler 2 | . . . . . . . . 1 . . . . . 1 . . Duelist 3 | . . . . . . . . 1 1 . 1 . . . . . Protector 5 | . . . . . . . . 1 . . . 3 . 1 . . Sentry 29 | . . . 3 . . . 3 2 7 4 . 3 . 5 1 1 Specialist 4 | . . . . . . . . 2 1 . . 1 . . . . Hunter 29 | . . . . . . . 1 9 6 1 2 3 . 1 2 4 Programmer 58 | . . . . . . . . 5 6 . 2 8 . 18 . 19 Striker 1 | . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . 2 . . Assembled 12 | . . . . 12 . . . . . . . . . . . . Best Kill Streak 20 | . . 2 4 5 . 1 11 20 12 10 6 10 . 10 9 11 Combat Bots Only 11 | . . 2 3 5 . . 10 11 11 7 6 10 . 8 2 10 Max Kills in Single Turn 6 | . . 1 1 2 . 1 2 6 6 3 3 2 . 3 3 4 Gunslinging 1 | . . . . 1 . . . . . . . . . 1 . . Exploded 3 | . . . . . . . . 3 3 3 3 . . 3 1 3 Melee 1 | . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Lab Res Res Acc Damage Taken 21804 | . . 58 348 689 . . 427 1763 1793 416 1936 1019 . 3510 1406 8439 Core 3372 | . . 17 48 164 . . 43 224 268 31 359 156 . 309 151 1602 Absorbed by Shields 1537 | . . . . . . . 237 378 75 . . 687 . 160 . . Core Remaining (%) 78 | 100 . 93 . . . 47 92 68 68 96 . . 55 76 89 . Volleys Fired 723 | . . 4 55 30 . . 35 103 85 34 29 64 . 120 45 119 Largest 4 | . . 2 2 2 . . 3 3 4 4 4 4 . 4 2 4 Hottest 282 | . . 90 90 46 . . 161 166 214 121 175 180 . 282 158 273 Shots Fired 1779 | . . 8 73 42 . . 105 287 265 102 73 135 . 373 57 259 Gun 1160 | . . 8 73 42 . . 70 171 133 68 43 101 . 371 45 35 Cannon 584 | . . . . . . . 35 112 125 32 23 34 . . 4 219 Launcher 35 | . . . . . . . . 4 7 2 7 . . 2 8 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 1328 | . . . 15 42 . . 69 201 251 100 66 122 . 291 4 167 Thermal 217 | . . 4 37 . . . 36 26 7 . . 13 . 22 42 30 Explosive 35 | . . . . . . . . 4 7 2 7 . . 2 8 5 Electromagnetic 199 | . . 4 21 . . . . 56 . . . . . 58 3 57 Robot Hit Streak 115 | . . 5 24 38 . . 20 28 44 56 75 24 . 35 39 115 Robot Miss Streak 3 | . . 1 1 1 . . 1 2 2 1 1 3 . 3 2 2 Penetration Max 3 | . . . . . . . . . 2 1 1 2 . 3 . 1 Secondary Targets 24 | . . . 2 2 . . . . . . . 3 . 17 . . Max Gunslinging Chain 2 | . . . 1 1 . . . . . . . 1 . 2 . . Shots Hit Robots 1431 | . . 6 68 36 . . 81 231 186 85 60 105 . 307 59 207 Core Hits 740 | . . 3 22 24 . 1 31 142 122 52 32 39 . 128 26 118 Critical Kills 60 | . . . . . . . . 1 . 3 2 11 . 35 1 7 Critical Parts Destroyed 78 | . . . . . . . . . 3 2 2 19 . 44 . 8 Critical Strikes 186 | . . . 4 . . . 2 5 7 11 8 31 . 89 3 26 Burn 7 | . . . 4 . . . 1 1 . . . 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 146 | . . . . . . . . 1 3 6 5 30 . 85 2 14 Blast 26 | . . . . . . . 1 2 4 5 3 . . . 1 10 Corrupt 6 | . . . . . . . . 1 . . . . . 4 . 1 Melee Attacks 11 | . . . . . . . . . . . . . . . 8 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . . . . 8 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 45191 | . 2 99 952 542 . 19 1570 7611 6862 2678 2021 2415 . 7240 2960 10220 Guns 19563 | . . 82 931 542 . . 1085 2435 2180 1382 873 1824 . 6649 1074 506 Cannons 13905 | . . . . . . . 473 2564 2412 635 442 591 . . 175 6613 Explosions 10823 | . . . . . . . . 2612 2181 661 702 . . 514 1397 2756 Melee 506 | . . . . . . . . . . . . . . . 308 198 Ramming 394 | . 2 17 21 . . 19 12 . 89 . 4 . . 77 6 147 Kinetic 25120 | . . . 211 542 . . 898 3594 4401 2017 1315 2159 . 4893 175 4915 Thermal 5763 | . . 25 482 . . . 660 618 840 . . 256 . 707 988 1187 Explosive 9648 | . . . . . . . . 2488 1532 424 702 . . 349 1397 2756 Electromagnetic 3760 | . . 57 238 . . . . 911 . 237 . . . 1214 86 1017 Impact . | . . . . . . . . . . . . . . . . . Slashing 506 | . . . . . . . . . . . . . . . 308 198 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 9 3 . 1 4 3 18 1 21 Average Corruption 6 | . . . . . . . . 4 2 . 1 1 3 3 1 14 Corruption Purged 14 | . . . . . . . . . . . . 4 . . . 10 Effects 159 | . . . . . . . . 19 6 . 1 11 1 18 . 103 Message Errors 43 | . . . . . . . . 3 2 . 1 4 . 6 . 27 Matter Fused 23 | . . . . . . . . 6 2 . . . . 2 . 13 Heat Flow Errors 17 | . . . . . . . . 3 . . . 2 . 2 . 10 Energy Discharges 17 | . . . . . . . . 2 1 . . 3 . 1 . 10 Parts Rejected 3 | . . . . . . . . . . . . . . 2 . 1 Data Loss (minor) 20 | . . . . . . . . 2 1 . . 1 1 2 . 13 Data Loss (major) 4 | . . . . . . . . . . . . . . 1 . 3 Misfires 3 | . . . . . . . . 2 . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . 2 Misdirections 20 | . . . . . . . . . . . . . . 1 . 19 Weapon Failures 7 | . . . . . . . . 1 . . . 1 . 1 . 4 Overload Shots 4 | . . . . . . . . . . . . . . . . 4 Overflow Damage 1039 | . . . . . . . 12 103 187 8 18 . . 62 91 558 Projectiles 432 | . . . . . . . 12 56 15 . . . . . 10 339 Explosions 496 | . . . . . . . . 47 172 8 18 . . 23 81 147 Melee 111 | . . . . . . . . . . . . . . 39 . 72 Knockbacks 113 | . . . . . . . 9 23 20 1 8 5 . 1 . 46 Impact 4 | . . . . . . . . . 1 . . . . 1 . 2 Kinetic 101 | . . . . . . . 9 22 16 1 7 5 . . . 41 Secondary 8 | . . . . . . . . 1 3 . 1 . . . . 3 Self-Inflicted Damage 205 | . . . . . . . . 36 45 . 13 . . . . 111 Shots 9 | . . . . . . . . 2 3 . 1 . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 31 | . 1 4 3 1 . 1 1 . 6 . 2 . . 2 2 8 Kicked 31 | . 1 4 3 1 . 1 1 . 6 . 2 . . 2 2 8 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 644 | . . 147 90 7 . . 343 333 38 . . 318 . 414 185 644 Average Temperature 104 | . . 70 19 7 . . 96 90 20 . . 77 . 113 57 141 Received Heat Transfer 3769 | . . 51 171 40 . . 240 430 485 171 497 28 . 711 171 774 Effects 30 | . . . . . . . 1 7 . . . . . 7 . 15 Shutdowns 9 | . . . . . . . 1 . . . . . . 3 . 5 Energy Bleed 5 | . . . . . . . . 2 . . . . . . . 3 Interference 5 | . . . . . . . . 5 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 Damage (major) 6 | . . . . . . . . . . . . . . 4 . 2 Damage (core) 3 | . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . 3 . 3 Combat Hostiles 5 | . . . . . . . . . . . . . . 3 . 2 Parts Fried 20 | . . . 1 . . . . 1 . . . . . 14 . 4 Impact Corruptions 3 | . . . . . . . . . . . . . . 1 . 2 Robots Melted 2 | . . . 1 . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 14 | . . 2 6 . . . . . . . . 1 . 1 1 3 Heat Transferred 8011 | . . 74 1507 . . . 1295 964 659 . . 444 . 711 1369 988 Parts Sabotaged 4 | . . . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 2 . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Lab Res Res Acc Peak Influence 1048 | . 6 67 356 58 . 5 594 1048 517 548 328 395 . 1046 684 730 Initial 397 | . . 1 . 38 . . 1 195 303 87 97 39 . . 397 149 Average 244 | . 2 23 123 14 . . 211 316 288 300 168 178 . 344 459 280 Maximum Alert Level 3 | . . . 1 . . . 2 3 2 2 1 1 . 3 2 3 Low Security (%) 52 | 100 100 100 76 100 . 100 60 35 19 37 73 70 . 57 . 49 Level 1 27 | . . . 23 . . . 24 48 61 20 26 29 . 9 57 14 Level 2 13 | . . . . . . . 14 1 18 42 . . . 6 42 35 Level 3 5 | . . . . . . . . 14 . . . . . 27 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . . 2 . . . 3 8 8 2 2 3 . 8 1 15 Investigation 5 | . . . . . . . . 2 2 . . . . . . 1 Extermination 19 | . . . . . . . . 2 2 . 1 3 . 3 1 7 Reinforcement 20 | . . . 2 . . . 2 4 2 2 1 . . 3 . 4 Assault 2 | . . . . . . . . . . . . . . 2 . . Garrison 6 | . . . . . . . 1 . 2 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 1 1 1 . . 1 . 1 Haulers Reinforced 3 | . . . . . . . . 2 1 . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Lab Res Res Acc Distress Signals 23 | . . . 4 2 . . 2 2 2 1 . 3 . 2 2 3 Communications Jammed 27 | . . . . . . . . . . . . . . 27 . . Distress Signals 27 | . . . . . . . . . . . . . . 27 . . Times Spotted 497 | . . 2 27 24 . . 28 78 57 15 19 49 . 89 12 97 Peak Tracking Total 11 | . . 1 6 9 . . 10 10 9 5 6 8 . 11 4 10 Tactical Retreats 46 | . . . . 3 . . 2 8 . 3 . 9 . 6 . 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Lab Res Res Acc Traps Triggered 14 | . . . . . . . 1 5 5 . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Lab Res Res Acc Machines Disabled 33 | . . . . . . . 2 13 5 2 3 3 . 2 . 3 Max in Single Turn 6 | . . . . . . . 1 6 4 2 1 2 . 1 . 2 Garrison Access 3 | . . . . . . . . 1 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Lab Res Res Acc Machines Accessed 12 | . 1 . 2 . 1 . . 3 1 . 1 . . . . 3 Terminals 8 | . 1 . 2 . . . . 2 . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . 1 . . . . . Total Hacks 24 | . 1 . 6 . 1 . . 7 3 . 1 . . . . 5 Successful 11 | . 1 . 2 . 1 . . 1 2 . 1 . . . . 3 Failed 13 | . . . 4 . . . . 6 1 . . . . . . 2 Catastrophic 2 | . . . . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 16 | . 1 . 6 . 1 . . 6 2 . . . . . . . Terminals 18 | . 1 . 6 . . . . 6 . . . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 3 . 1 . . . . . Terminal Hacks 6 | . 1 . 1 . 1 . . . . . . . . . . 3 Open Door 3 | . . . . . . . . . . . . . . . . 3 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 1 . 1 . . . . . Seal Access 3 | . . . . . . . . 1 1 . 1 . . . . . Unauthorized Hacks 2 | . . . 1 . . . . . 1 . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 1 . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 5 | . . . 1 . . . . 2 1 . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 4 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 8 . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Lab Res Res Acc Total Allies 14 | . . 3 . . . . . . 3 . . 8 . . . . Largest Group 8 | . . 3 3 . . . . . 3 . . 8 . . . . Highest-Rated Group 520 | . . 40 40 . . . . . 87 . . 520 . . . . Highest-Rated Ally 65 | . . 16 16 . . . . . 29 . . 65 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . 8 36 . . . . . 48 . . . . . . . Total Damage 1102 | . . 89 323 . . . . . 690 . . . . . . . Kills 15 | . . . 8 . . . . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Lab Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Lab Res Res Acc Turns Passed 13632 | 88 75 889 563 676 299 29 396 1633 2194 443 497 1197 17 1800 456 2380 Spaces Moved 9526 | 60 61 714 334 456 270 31 303 1329 1757 299 306 720 15 1076 271 1524 Core 43 | 6 . . . 1 . . . . . . 11 25 . . . . Treads 118 | . . . . . . . . . . . . 118 . . . . Legs 9365 | 54 61 714 334 455 270 31 303 1329 1757 299 295 577 15 1076 271 1524 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 120 120 90 90 45 45 45 100 50 50 120 120 120 120 Average Speed 109 | 113 120 120 121 128 109 90 85 86 89 105 125 124 120 120 120 123 Slowest Speed 300 | 120 120 120 200 300 120 90 90 180 180 110 200 200 120 120 120 200 Overloaded Moves 169 | . . . . . . . 32 110 27 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 16 99 48 92 61 12 33 40 39 13 13 50 5 28 8 40 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . Spaces Dug 27 | . . . . . . . . . 5 . 14 . . . . 8 Terrain Destroyed 466 | . . . . . . . 2 44 79 24 70 9 . 48 60 130 Melee . | . . . . . . . . . . . . . . . . . Projectile 88 | . . . . . . . 2 7 17 4 8 . . 22 . 28 AOE 378 | . . . . . . . . 37 62 20 62 9 . 26 60 102 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Lab Res Res Acc Total 11336 | 80 62 739 419 502 275 31 362 1587 2197 354 361 893 14 1300 346 1814 Wait 460 | . . 9 3 4 . . 4 49 268 4 9 . . 31 2 77 Move 9510 | 59 60 713 333 455 269 30 302 1328 1756 298 305 719 14 1075 270 1524 Hop . | . . . . . . . . . . . . . . . . . Pick Up 116 | 14 . 6 7 5 2 . 7 25 17 3 . 8 . 6 3 13 Fast Attach 155 | . . . 1 . . . 2 17 21 3 5 22 . 39 11 34 Attach 109 | 7 1 . 6 7 2 . 5 18 13 4 3 19 . 4 1 19 Detach 20 | . . . . . . . . 2 1 1 3 10 . 1 . 2 Swap 41 | . . . 3 . . . 1 17 8 2 . 2 . 5 . 3 Drop 122 | . . 3 8 . 2 . 5 28 22 5 5 11 . 17 4 12 Fire 723 | . . 4 55 30 . . 35 103 85 34 29 64 . 120 45 119 Melee 11 | . . . . . . . . . . . . . . . 8 3 Ram . | . . . . . . . . . . . . . . . . . Kick 31 | . 1 4 3 1 . 1 1 . 6 . 2 . . 2 2 8 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 38 | . . . . . . . . . . . . 38 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -5/Factory -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Utility x1 128 | -10/Materials | Identified exit to Mines 164 | -10/Materials | Entered Mines 258 | -10/Mines | Met a Derelict bent on vengeance 284 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 300 | -10/Mines | Build established: Hacker-Mutant 400 | -10/Mines | Identified exit to Materials 400 | -10/Mines | Discovered exit to Materials (range 7) 524 | -10/Mines | Learned Materials stockpile data 556 | -10/Mines | Discovered exit to Materials (range 10) 1053 | -10/Mines | Entered Materials 1053 | -9/Materials | Accompanied by 3 allies 1053 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1054 | -9/Materials | Identified exit to Storage 1082 | -9/Materials | Identified exit to Mines 1616 | -9/Materials | Entered Mines 1661 | -9/Mines | Assembled infested the area 1666 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1796 | -9/Mines | Core integrity fell below 50% 1810 | -9/Mines | Lost 4 parts (1p1n1u1w) 2058 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2125 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2162 | -9/Mines | Identified exit to Materials 2162 | -9/Mines | Discovered exit to Materials (range 11) 2286 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2286 | -9/Mines | Identified exit to Exiles 2286 | -9/Mines | Discovered exit to Exiles (range 5) 2292 | -9/Mines | Entered Exiles 2324 | -9/Exiles | Met 8R-AWN 2344 | -9/Exiles | Met EX-HEX 2380 | -9/Exiles | Met EX-BIN 2462 | -9/Exiles | Aligned with FarCom system 2463 | -9/Exiles | Given EX-Vault access code 2490 | -9/Exiles | Opened EX-Vault 2500 | -9/Exiles | Found Potential Leg 2503 | -9/Exiles | Found Potential Leg 2524 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2549 | -9/Exiles | Met EX-DEC 2581 | -9/Exiles | Identified exit to Mines 2581 | -9/Exiles | Discovered exit to Mines (range 11) 2591 | -9/Exiles | Left Exiles lab with Potential Leg 2591 | -9/Exiles | Entered Mines 2610 | -8/Mines | Discovered exit to Materials (range 10) 2620 | -8/Mines | Entered Materials 2620 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2897 | -8/Materials | Garrison activated, responded to threat 2956 | -8/Materials | Build established: Hacker-Skirmisher 3002 | -8/Materials | Identified exit to Factory 3002 | -8/Materials | Discovered exit to Factory (range 15) 3005 | -8/Materials | Destroyed 10 combat bots 3016 | -8/Materials | Entered Factory 3016 | -7/Factory | Evolved 2 slots: Utility x2 3115 | -7/Factory | Identified exit to Lower Caves 3115 | -7/Factory | Discovered exit to Lower Caves (range 14) 3245 | -7/Factory | Identified exit to Factory 3245 | -7/Factory | Discovered exit to Factory (range 4) 3579 | -7/Factory | Build established: Hacker-Gunner 4259 | -7/Factory | Discovered exit to Lower Caves (range 8) 4411 | -7/Factory | Cargo convoy interrupted 4471 | -7/Factory | Lost 6 parts (2p2u2w) 4473 | -7/Factory | Destroyed 11 combat bots 4635 | -7/Factory | Discovered exit to Factory (range 15) 4649 | -7/Factory | Entered another Factory area 4649 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4772 | -6/Factory | Garrison activated, responded to threat 4845 | -6/Factory | Build established: Hacker-Tank 5157 | -6/Factory | Build established: Hacker-Mutant 5445 | -6/Factory | Identified exit to Factory 5445 | -6/Factory | Discovered exit to Factory (range 15) 5666 | -6/Factory | Garrison activated, responded to threat 6145 | -6/Factory | Identified exit to Extension 6145 | -6/Factory | Discovered exit to Extension (range 11) 6335 | -6/Factory | Destroyed 11 combat bots 6540 | -6/Factory | Build established: Hacker-Skirmisher 6653 | -6/Factory | Identified exit to Lower Caves 6653 | -6/Factory | Discovered exit to Lower Caves (range 11) 6830 | -6/Factory | Discovered exit to Factory (range 13) 6843 | -6/Factory | Entered another Factory area 6843 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6904 | -5/Factory | Build established: Hacker-Gunner 7056 | -5/Factory | Destroyed 7 combat bots 7270 | -5/Factory | Identified exit to Factory 7270 | -5/Factory | Discovered exit to Factory (range 9) 7286 | -5/Factory | Entered another Factory area 7286 | -4/Factory | Evolved 2 slots: Utility x2 7537 | -4/Factory | Spotted B-86 Titan 7731 | -4/Factory | Identified exit to Armory 7731 | -4/Factory | Discovered exit to Armory (range 14) 7778 | -4/Factory | Released all parts (6) 7783 | -4/Factory | Entered Armory 7805 | -4/Armory | Lost 13 parts (1p2n5u5w) 7988 | -4/Armory | Found Prototype Device 7988 | -4/Armory | Identified Exp. ECM Suite 8130 | -4/Armory | P-70 Sage assimilated allied Archangel 7b 8248 | -4/Armory | Found Prototype Device 8249 | -4/Armory | Identified EM Disruption Field 8251 | -4/Armory | Found EM Disruption Field 8253 | -4/Armory | Found EM Disruption Field 8308 | -4/Armory | Spotted B-86 Titan 8370 | -4/Armory | Destroyed 10 combat bots 8612 | -4/Armory | P-70 Sage assimilated allied Archangel 7c 8680 | -4/Armory | Build established: Hacker-Mutant 8954 | -4/Armory | Spotted Striker 8969 | -4/Armory | Identified exit to Lab 8969 | -4/Armory | Discovered exit to Lab (range 13) 8980 | -4/Armory | Entered Lab 8980 | -4/Lab | Identified exit to Research 8980 | -4/Lab | Discovered exit to Research (range 9) 8995 | -4/Lab | Unable to decrypt terminal 8997 | -4/Lab | Entered Research 8997 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9169 | -3/Research | Build established: Hacker-Tank 9205 | -3/Research | Found Prototype Processor 9205 | -3/Research | Identified Spectral Analyzer 9245 | -3/Research | Identified exit to Testing 9245 | -3/Research | Discovered exit to Testing (range 18) 9379 | -3/Research | Found Antimissile System 9447 | -3/Research | Found Prototype Device 9447 | -3/Research | Identified Exp. Thermal Shield 10139 | -3/Research | Found Fusion Bomb Launcher 10194 | -3/Research | Cargo convoy interrupted 10199 | -3/Research | Spotted Executioner 10199 | -3/Research | Spotted Striker 10199 | -3/Research | Spotted Executioner 10205 | -3/Research | Destroyed Executioner 10215 | -3/Research | Destroyed Striker 10223 | -3/Research | Destroyed Executioner 10286 | -3/Research | Destroyed 8 combat bots 10460 | -3/Research | Lost 6 parts (2p4w) 10493 | -3/Research | Found Prototype Device 10493 | -3/Research | Identified Adv. Kinecellerator 10539 | -3/Research | First assault squad dispatched 10739 | -3/Research | System corruption reached 10% 10769 | -3/Research | Lost 7 parts (1p5u1w) 10786 | -3/Research | Identified exit to Research 10786 | -3/Research | Discovered exit to Research (range 10) 10797 | -3/Research | Entered another Research area 10797 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10815 | -2/Research | Lost 3 parts (3w) 10867 | -2/Research | Found Prototype Launcher 10867 | -2/Research | Identified Ragnarok Missile Launcher 11041 | -2/Research | Build established: Hacker-Mutant 11051 | -2/Research | Spotted B-90 Cyclops 11228 | -2/Research | Identified exit to Access 11228 | -2/Research | Discovered exit to Access (range 10) 11253 | -2/Research | Entered Access 11253 | -1/Access | Evolved 2 slots: Utility x2 11273 | -1/Access | Lost 6 parts (2p2u2w) 11807 | -1/Access | Lost 7 parts (5u2w) 11867 | -1/Access | Found Fusion Bomb Launcher 12134 | -1/Access | System corruption reached 10% 12437 | -1/Access | Identified exit to Command 12437 | -1/Access | Discovered exit to Command (range 7) 12591 | -1/Access | Lost 4 parts (1p3u) 12593 | -1/Access | Destroyed 10 combat bots 12986 | -1/Access | Garrison activated, responded to threat 13069 | -1/Access | Spotted B-99 Colossus 13164 | -1/Access | Core integrity fell below 50% 13207 | -1/Access | Lost 12 parts (1p2n7u2w) 13275 | -1/Access | Lost 3 parts (1u2w) 13405 | -1/Access | Lost 3 parts (2u1w) 13485 | -1/Access | Core integrity fell below 20% 13499 | -1/Access | Lost 4 parts (1p1n2w) 13541 | -1/Access | Lost 4 parts (1p1n2u) 13633 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13507_ H-88 Terminator destroyed. 13509_ Slug penetrates Wall. 13510_ Penetrated by Slug. 13510_ Rnf. Quantum Reactor destroyed. 13523_ System corrupted: Component data lost. 13528_ Drone sends a signal. 13534_ Slug penetrates Wall. 13549_ Acquired 13 matter. 13564_ G|Z, UO6D=#XMN:T,CVVF 13567_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13569_ P-80 Master resets P-80 Master, system corruption cleaned. 13572_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A017. 13582_ P-80 Master resets P-80 Master, system corruption cleaned. 13584_ U-05 Engineer destroyed. 13585_ Acquired 30 matter. 13595_ R-10 Processor collects Corrupted Terrain Scanner. 13615_ XYXS TXZ7XU2IC=CLC4SZN57II9UWD/FCDGT%|Z 13625_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13632_ System corrupted: Heat flow error (+226). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ] #??????????????????????????????????????????????? | | #????????????????????##+###????????????????????? | | #????????????????????# ?????????????????????? | | +????????????????????# #?????????????????????? | | #????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ##############+#####??? | | #???????????????####### o #?? | | #???????????????# k ?? | | #???????????????# p #?? | | ################# ###p #############???????? | | p #?# #???????????????????? | | #### #?# #???????????????????? | | #??# #?# #???????????????????? | | #??# #?#@ #???????????????????? | | #??# ############## #?# #???????????????????? | | #??# #????????????# #?# #???????????????????? | | #??# #????????????# #?# #???????????????????? | | #??# #????????????#+#?#+## #???????????????????? | | #??# #???????????????????? #???????????????????? | | #??# #???????????????????? #???????????????????? | | #??#+#???????????????????? #???????????????????? | | #??????????????????????????#???????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???? "????????????????????????????????????????? | | #???"""????????????????????????????????????????? | | #??""""????????????????????????????????????????? | | #? ""?????????????????????????????????????????? | | # ???????????????????????????????????????????? | | + ?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ########???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 65 Energy Generation 81 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Additional Mass Support 12 Base Temperature (-) 100 Heat Shielding 100 Armor Coverage 600 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 85 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 90 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 24 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 35 Recoil Reduction 1 Matter Filtering 30 Kinecelleration 50 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverMeleeAutogun Manual? 0 Play Time 03:01:08 Cumulative 240.4 hours Start 2021.05.04 @ 11:47:04 End 2021.05.04 @ 18:45:14 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 65 Rogue 0 Adventurer 0 Explorer 65 Win Type - Total 24 Types 13/3/1/1/1/2/1/2/0 Lore% 70 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90648e08-bd2a-44c1-ab03-cbcdd97d691a