Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.13 @ 19:39:13 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (201) 1005 Value Destroyed (8082) 8082 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (2049) 2049 TOTAL SCORE: 18956 Bonus ------- High Alert Combat Kills 1049 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/2000 Matter 243/300 Energy 340/340 System Corruption 0% Temperature Cool (43) Movement Immobile (Siege) Location -2/Research Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (7) --- Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads Armored Huge Wheel > --- UTILITY (9) ------ Improved Cooling System Long-range Terrain Scanner Core Analyzer Armor Integrity Analyzer Recoil Nullifier Precision Matter Filter Improved Kinecellerator Improved Weapon Cycler > --- WEAPON (6) ------- Coil Gun Coil Gun Coil Gun Linear Accelerator Linear Accelerator Chainsword > --- INVENTORY (5) ---- Biometal Heavy Treads Compact Matter Pod (150) Matter Filter System Restoration Module Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Long-range Terrain Scanner Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Precision Matter Filter Improved Kinecellerator Improved Weapon Cycler Stealth Drone Bay > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Linear Accelerator Linear Accelerator Chainsword > --- INVENTORY -------- Biometal Medium Treads Compact Matter Pod Matter Filter System Restoration Module Coil Gun [Rating: 146] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Wheel Treads Advanced Treads Wheel Armored Wheel Utility Armor Integrity Analyzer Device Kinecellerator Storage Improved Energy Well Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 19 | 3 1 . 3 3 2 . 1 1 1 1 . . 1 . 1 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | 1 1 . 2 . 1 . . . . . . . 1 . . . Utility 8 | 1 . . . 3 . . 1 1 1 . . . . . . 1 Weapon 5 | 1 . . 1 . 1 . . . . 1 . . . . 1 . Parts Attached 129 | 5 12 . 11 13 4 7 12 18 . 1 2 3 2 12 16 11 Power 6 | 1 1 . 1 1 . . 1 . . . . 1 . . . . Engine 1 | 1 . . . . . . . . . . . . . . . . Core 4 | . 1 . 1 1 . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . Propulsion 32 | 2 4 . 3 4 1 3 3 4 . . . . . 1 5 2 Treads 25 | 2 3 . 2 3 1 1 2 4 . . . . . . 5 2 Leg . | . . . . . . . . . . . . . . . . . Wheel 7 | . 1 . 1 1 . 2 1 . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 51 | . 3 . 1 7 1 3 4 8 . . . 2 1 7 7 7 Device 27 | . 1 . . 5 1 3 1 2 . . . 1 . 4 5 4 Storage 1 | . . . . . . . . . . . . . . 1 . . Processor 9 | . 1 . . 2 . . . 1 . . . . 1 1 1 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 14 | . 1 . 1 . . . 3 5 . . . 1 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 2 4 . 6 1 2 1 4 6 . 1 2 . 1 4 4 2 Energy Gun 1 | . . . 1 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . Ballistic Gun 18 | 2 2 . 1 . 2 . 2 1 . 1 . . 1 3 3 . Ballistic Cannon 12 | . 2 . 4 1 . . . 2 . . . . . 1 . 2 Launcher 2 | . . . . . . . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 1 2 . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . . . . 4 . 2 . 2 Parts Lost 6 | . . . 1 . . . . 2 . . . . 1 1 . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . . 2 . . . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . 1 . . . . 1 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 100 96 99 98 96 94 90 89 90 90 92 89 93 91 85 Core 5 | . 10 12 9 7 6 6 5 5 5 5 5 2 . . . . Reactor 1 | . . . . . . . . . . . . 2 4 4 4 4 Treads 17 | . 15 25 26 23 19 18 17 16 15 15 15 15 14 14 14 12 Wheel 12 | . 13 12 17 15 12 14 11 11 10 10 10 10 9 13 8 4 Device 12 | . . . . 12 12 17 11 11 15 15 15 17 19 21 22 22 Processor 8 | . 12 12 9 7 12 6 5 5 5 5 5 5 5 8 9 11 Protection 10 | . 12 12 7 7 6 6 15 15 15 15 15 15 9 6 3 3 Ballistic Gun 8 | . 12 . 5 . 4 6 8 9 . 5 5 5 4 14 21 14 Ballistic Cannon 11 | . 14 25 19 23 19 13 7 5 10 10 10 10 9 2 . 6 Slashing Weapon 2 | . . . . . . 4 5 4 5 5 4 5 4 4 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 79 | 6 14 14 25 27 28 32 50 67 65 69 69 71 70 75 65 79 Greatest Support 180 | 40 46 17 74 74 29 41 45 69 67 45 45 45 45 61 180 80 Greatest Overweight (x) 2 | . 1 . . 1 . 1 2 1 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 . . 1 Largest Inventory Capacity 5 | 1 2 2 2 2 2 2 3 4 4 4 4 4 4 4 5 5 Average Capacity 3 | 1 1 2 2 2 2 2 2 3 4 4 4 4 4 4 4 5 Most Carried 5 | 1 2 2 2 2 2 2 3 4 4 4 3 4 4 4 5 5 Average Carried 2 | . 1 2 1 1 1 1 2 3 4 3 3 3 4 3 4 4 Final Capacity 5 | 1 2 2 2 2 2 2 3 4 4 4 4 4 4 4 5 5 Final Carried 5 | 1 2 2 2 2 2 2 3 4 4 3 3 4 4 4 5 5 Class Distribution -------------------- 33% | Mutant 22% | Scavenger-Gunner 17% | Scavenger-Mutant 10% | Gunner 8% | Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 5655 | 178 353 8 446 971 732 414 268 814 44 185 5 106 234 301 408 188 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6075 | . 373 . 507 703 602 517 320 540 43 72 . 427 305 600 731 335 Parts 388 | . 34 . 32 67 34 26 19 54 3 11 . 7 7 35 27 32 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 1 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 11 . 6 7 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 173 | . 14 . 23 30 27 9 8 19 4 2 . . 7 10 12 8 Guns 45 | . 5 . . . 5 2 3 2 . 1 . . 4 9 12 2 Cannons 123 | . 9 . 23 30 22 7 5 15 1 1 . . 3 1 . 6 AOE 3 | . . . . . . . . . 3 . . . . . . . Classes Destroyed 15 | . 4 . 3 4 . 2 1 1 . . . . . . . . Worker 8 | . 2 . . 1 . . 1 2 . . . . . . . 2 Builder 8 | . . . 1 4 . 1 . 1 . . . . . . . 1 Tunneler 2 | . . . . . . . . 1 . . . . . . . 1 Hauler 1 | . . . . . . 1 . . . . . . . . . . Recycler 2 | . . . 1 . . . . . . . . . . 1 . . Operator 4 | . 2 . . 1 . . 1 . . . . . . . . . Watcher 3 | . . . . . . 2 1 . . . . . . . . . Swarmer 49 | . 3 . 7 8 11 . . 3 4 . . . 2 . 7 4 Grunt 66 | . 11 . 12 13 13 4 2 5 . . . . 2 4 . . Duelist 4 | . . . . 1 1 1 1 . . . . . . . . . Sentry 25 | . . . 4 4 . 4 3 3 . 1 . . 1 2 1 2 Specialist 2 | . . . . 2 . . . . . . . . . . . . Hunter 17 | . . . . 1 2 . 1 4 . . . . 2 3 2 2 Programmer 7 | . . . . . . . 1 3 . 1 . . . . 2 . Heavy 3 | . . . . 1 . . . 1 . . . . . 1 . . Best Kill Streak 11 | . 5 . 10 11 7 6 4 5 4 1 . . 3 4 6 11 Combat Bots Only 10 | . 3 . 9 10 7 5 4 5 4 1 . . 3 4 6 7 Max Kills in Single Turn 3 | . 1 . 1 2 2 1 1 1 3 1 . . 1 1 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . . . . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Damage Taken 10505 | . 508 . 642 1229 789 258 687 2038 242 47 . . 921 1052 1249 843 Core 7270 | . 355 . 455 954 618 201 443 1210 147 28 . . 511 750 949 649 Absorbed by Shields 31 | . . . . . 31 . . . . . . . . . . . Reduced by Siege Mode 14 | . . . . . . . . . . . . . . . . 14 Redirected to Core 6562 | . 291 . 426 759 490 172 402 1172 147 28 . . 500 678 917 580 Redirected to Shielding 167 | . . . . . . . . . . . . . 167 . . . Core Remaining (%) 57 | 100 . 97 100 . . 38 39 37 . . . . 42 52 12 . Volleys Fired 376 | . 38 1 47 50 43 18 26 61 3 3 2 . 19 29 23 13 Largest 5 | . 2 2 3 3 4 4 3 4 3 4 1 . 4 4 5 5 Hottest 222 | . 70 70 90 132 152 152 108 185 186 214 36 . 214 159 150 222 Shots Fired 1090 | . 76 2 118 148 154 57 74 136 9 12 3 . 66 90 101 44 Gun 427 | . 40 . 24 . 27 17 42 65 . 3 . . 21 69 101 18 Cannon 660 | . 36 2 94 148 127 40 31 71 9 9 1 . 45 21 . 26 Launcher 3 | . . . . . . . 1 . . . 2 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1041 | . 76 2 118 148 154 57 73 103 6 9 1 . 59 90 101 44 Thermal 46 | . . . . . . . . 33 3 3 . . 7 . . . Explosive 3 | . . . . . . . 1 . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | . 16 . 20 33 29 36 41 42 2 6 . . 11 21 25 11 Robot Miss Streak 7 | . 1 . 4 2 2 1 1 2 7 1 . . 4 2 1 1 Penetration Max 1 | . . . . . . . 1 . . . . . . 1 1 1 Secondary Targets 5 | . 1 . . . . . . . . . . . . 1 3 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . 1 1 . Shots Hit Robots 836 | . 57 . 83 115 96 48 66 121 4 7 . 7 51 68 88 25 Core Hits 370 | . 26 . 34 55 40 20 20 37 5 4 . 5 34 41 29 20 Critical Kills 11 | . . . . . 1 . 1 2 . . . . . 2 4 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 1 1 1 Critical Strikes 43 | . 1 . 1 7 11 5 1 4 . . . . 1 5 5 2 Meltdown 2 | . . . . . . . . 2 . . . . . . . . Destroy 12 | . . . . . 1 . 1 . . . . . . 3 5 2 Blast 29 | . 1 . 1 7 10 5 . 2 . . . . 1 2 . . Melee Attacks 74 | . . . . . . 8 14 14 . . 5 7 4 7 7 8 Impact . | . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . 8 14 14 . . 5 7 4 7 7 8 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 1 2 6 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20208 | . 833 . 1304 2724 1847 1071 1526 3231 249 181 . 503 1555 1825 2336 1023 Guns 6805 | . 321 . 166 . 163 147 678 1039 . 48 . . 334 1278 2281 350 Cannons 11566 | . 512 . 1138 2669 1684 814 701 1745 77 133 . . 1000 547 . 546 Explosions 346 | . . . . . . . . . 172 . . . . . 47 127 Melee 1421 | . . . . . . 103 147 447 . . . 503 221 . . . Ramming 70 | . . . . 55 . 7 . . . . . . . . 8 . Kinetic 17188 | . 833 . 1304 2669 1847 961 1379 1855 48 113 . . 1177 1825 2281 896 Thermal 1355 | . . . . . . . . 929 201 68 . . 157 . . . Explosive 174 | . . . . . . . . . . . . . . . 47 127 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1421 | . . . . . . 103 147 447 . . . 503 221 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 3 3 4 1 1 . 1 1 1 1 . 1 . Average Corruption 1 | . . . . 1 3 3 1 1 . 1 1 1 1 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 52 | . . . . 7 10 10 4 7 . 1 4 2 6 . 1 . Message Errors 10 | . . . . 1 2 2 1 1 . . . 2 1 . . . Matter Fused 13 | . . . . 2 2 2 1 2 . 1 1 . 2 . . . Heat Flow Errors 7 | . . . . 2 1 3 . 1 . . . . . . . . Energy Discharges 6 | . . . . . 1 1 1 . . . . . 2 . 1 . Data Loss (minor) 8 | . . . . . 3 1 . 2 . . 2 . . . . . Data Loss (major) 3 | . . . . 2 . . 1 . . . . . . . . . Misfires 2 | . . . . . 1 . . . . . 1 . . . . . Alerts 2 | . . . . . . . . 1 . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 558 | . . . . 27 38 . 109 144 . . . 130 110 . . . Projectiles 140 | . . . . 27 38 . 42 33 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 418 | . . . . . . . 67 111 . . . 130 110 . . . Knockbacks 96 | . 8 . 13 27 16 1 2 3 1 1 . . 17 5 . 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 92 | . 7 . 13 25 15 1 2 3 1 1 . . 17 5 . 2 Secondary 4 | . 1 . . 2 1 . . . . . . . . . . . Self-Inflicted Damage 231 | . . . . 13 . 3 . . 215 . . . . . . . Shots 3 | . . . . . . . . . 3 . . . . . . . Rammed 10 | . . . . 8 . 1 . . . . . . . . 1 . Targets Rammed 11 | . . . . 9 . 1 . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . Highest Temperature 378 | . 204 24 212 378 130 218 34 205 174 174 . . 372 16 . 168 Average Temperature 80 | . 53 14 80 129 16 38 12 81 93 73 . . 162 16 . 49 Received Heat Transfer 2458 | . 249 . 219 441 262 126 177 516 . . . . 254 133 27 54 Effects 2 | . . . . . . . . . . . . . 2 . . . Interference 1 | . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 13 | . . . . . . . . . . . . . . . . 13 Longest Duration 13 | . . . . . . . . . . . . . . . . 13 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . . . . . Heat Transferred 1556 | . . . . . . . . 1110 187 74 . . 185 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Peak Influence 1423 | . 275 46 535 826 1423 916 423 367 389 . . . . 250 267 457 Initial 693 | . . 46 17 149 475 693 325 159 179 . . . . . 9 150 Average 361 | . 142 46 301 614 951 778 357 154 273 . . . . 75 170 199 Maximum Alert Level 4 | . 1 . 2 3 4 3 2 1 1 . . . . 1 1 2 Low Security (%) 39 | 100 62 100 26 7 . . . 71 53 . . . . 90 56 62 Level 1 31 | . 37 . 44 12 . . 95 28 46 . . . . 9 43 33 Level 2 8 | . . . 28 27 18 2 4 . . . . . . . . 4 Level 3 16 | . . . . 52 49 97 . . . . . . . . . . Level 4 3 | . . . . . 32 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 4 . 2 4 . . 1 11 . . . . . 4 3 1 Investigation 11 | . 3 . 1 1 . . . 3 . . . . . 2 1 . Extermination 3 | . . . . . . . 1 2 . . . . . . . . Reinforcement 11 | . 1 . 1 3 . . . 3 . . . . . 2 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 3 . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 11 | . 1 . 5 1 . . . . . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 230 | . 26 . 31 38 30 11 11 22 4 2 . . 8 14 19 14 Peak Tracking Total 13 | . 5 . 5 12 5 5 5 5 4 1 . . 3 4 7 13 Tactical Retreats 12 | . 1 . 1 1 3 . . 4 . . . . . . 2 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 13 | . 2 . . 1 5 1 . 2 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 14 | . 1 . . 2 2 . . . 4 . . . . 1 1 3 Max in Single Turn 4 | . 1 . . 1 2 . . . 4 . . . . 1 1 2 Garrison Access 4 | . . . . . . . 1 . . . . . . 2 1 . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 46 | . 6 . 6 4 . 4 5 6 . . . 9 . 3 3 . Terminals 23 | . 5 . 5 2 . 4 1 4 . . . . . 1 1 . Fabricators 2 | . . . . . . . 1 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 1 . . 2 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 1 . . . . . . 2 1 . Total Hacks 119 | . 15 . 13 6 . 8 7 12 . . . 48 . 6 4 . Successful 80 | . 6 . 5 4 . 4 5 4 . . . 48 . 3 1 . Failed 38 | . 8 . 8 2 . 4 2 8 . . . . . 3 3 . Catastrophic 13 | . 2 . 4 1 . 2 . 1 . . . . . 2 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 48 | . 13 . 12 4 . 6 2 8 . . . . . 3 . . Terminals 53 | . 13 . 11 4 . 8 2 9 . . . . . 4 2 . Fabricators 3 | . . . . . . . 1 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 1 . . 3 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 1 . . . . . . 2 1 . Terminal Hacks 65 | . 4 . 3 2 . 4 . 3 . . . 48 . 1 . . Record 36 | . . . . . . . . . . . . 36 . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis 9 | . 1 . 2 . . 2 . . . . . 4 . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . 4 . . . . Unreport Threat 6 | . 1 . 1 1 . 1 . 1 . . . . . 1 . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . 2 1 . . 3 1 . . . . . . . . Report Inventory 6 | . 1 . 1 1 . . 2 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . 1 . . . . . . 2 1 . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . . . . . . 2 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . Used 2 | . 1 . . . . . 1 . . . . . . . . . Hacking Detections 22 | . 3 . 5 2 . 2 2 5 . . . . . 1 2 . Full Trace Events 8 | . 2 . 2 1 . . . 1 . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter 284 | . 284 . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . Programmers 1 | . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Robot Analysis Total 9 | . 1 . 2 . . 2 . . . . . 4 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 8224 | 62 654 193 627 758 812 408 911 1110 67 247 233 243 412 629 536 322 Spaces Moved 5545 | 37 382 211 364 469 625 298 591 665 49 215 194 186 269 451 362 177 Core 4 | 4 . . . . . . . . . . . . . . . . Treads 418 | 33 114 . 45 48 . . 23 140 8 . . . . . 6 1 Legs . | . . . . . . . . . . . . . . . . . Wheels 5123 | . 268 211 319 421 625 298 568 525 41 215 194 186 269 451 356 176 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 90 110 110 110 110 110 110 96 96 115 Average Speed 106 | 148 118 90 98 98 90 95 108 120 118 110 110 110 110 101 111 125 Slowest Speed 250 | 160 160 90 160 160 90 105 250 161 161 110 110 110 110 111 225 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 78 48 38 36 85 31 16 18 2 44 38 62 58 14 14 8 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . . . . . . . 1 . . . Spaces Dug 67 | . . . . . . 6 12 7 . . 20 . 1 6 5 10 Terrain Destroyed 279 | . . . . 11 76 14 23 13 38 2 34 . 7 18 24 19 Melee 50 | . . . . . . 6 12 7 . . 5 . 1 6 5 8 Projectile 62 | . . . . 11 . 8 1 5 3 2 1 . 6 12 2 11 AOE 165 | . . . . . 76 . 10 . 35 . 28 . . . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Total 6997 | 42 511 211 537 650 778 370 790 845 51 218 202 213 333 556 445 245 Wait 456 | . 44 . 84 83 46 22 118 18 . . . 3 19 7 4 8 Move 5528 | 36 381 210 363 468 623 297 590 664 48 214 193 185 268 450 361 177 Hop . | . . . . . . . . . . . . . . . . . Pick Up 23 | 1 3 . 1 2 1 2 1 2 . . . 1 . 2 6 1 Fast Attach 82 | 5 9 . 6 3 2 5 7 9 . . . 4 2 11 10 9 Attach 5 | . . . 1 1 . . . . . 1 . . . . . 2 Detach 8 | . . . . 1 . 1 . . . . . . . 1 1 4 Swap 44 | . 3 . 4 9 2 2 5 9 . . 2 . . 2 6 . Drop 100 | . 11 . 7 9 3 6 10 12 . . . 2 1 12 19 8 Fire 376 | . 38 1 47 50 43 18 26 61 3 3 2 . 19 29 23 13 Melee 74 | . . . . . . 8 14 14 . . 5 7 4 7 7 8 Ram 4 | . . . . 3 . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 7 | . . . . 6 . . . . . . . . . . 1 . Escape Stasis 37 | . . . . . 37 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 253 | . 22 . 24 15 21 8 19 56 . . . 11 20 35 7 15 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research (discovered 1 exit: [Qua]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Central database locked down 255 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Reached level 2 541 | -10/Materials | Upgraded with Propulsion slot (x1) 578 | -10/Materials | Discovered new exit (range 8) 717 | -10/Materials | Entered Mines 790 | -10/Mines | Learned Materials emergency access door positions 841 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 867 | -10/Mines | Discovered new exit (range 10) 910 | -10/Mines | Entered Materials 910 | -9/Materials | Discovered new exit (range 8) 912 | -9/Materials | Reached level 3 935 | -9/Materials | Discovered new exit (range 15) 941 | -9/Materials | Upgraded with Propulsion slot (x1) 941 | -9/Materials | Upgraded with Weapon slot (x1) 1014 | -9/Materials | Reached level 4 1019 | -9/Materials | Upgraded with Propulsion slot (x1) 1089 | -9/Materials | Destroyed 9 combat bots 1198 | -9/Materials | Discovered new exit (range 13) 1272 | -9/Materials | Reached level 5 1364 | -9/Materials | Build established: Gunner 1504 | -9/Materials | Discovered new exit (range 16) 1537 | -9/Materials | Entered another Materials area 1539 | -8/Materials | Reached level 6 1560 | -8/Materials | Upgraded with Utility slot (x1) 1686 | -8/Materials | Reached level 7 1704 | -8/Materials | Upgraded with Utility slot (x1) 1741 | -8/Materials | Core integrity fell below 50% 1745 | -8/Materials | Destroyed 10 combat bots 1760 | -8/Materials | Core integrity fell below 20% 1770 | -8/Materials | Reached level 8 2095 | -8/Materials | Build established: Scavenger-Gunner 2234 | -8/Materials | Reached level 9 2237 | -8/Materials | Upgraded with Utility slot (x1) 2294 | -8/Materials | Identified exit to Garrison 2295 | -8/Materials | Entered Garrison 2320 | -8/Garrison | Triggered checkpoint 2350 | -8/Garrison | Triggered checkpoint 2428 | -8/Garrison | Reached level 10 2435 | -8/Garrison | Upgraded with Weapon slot (x1) 2470 | -8/Garrison | Triggered checkpoint 2474 | -8/Garrison | Destroyed 7 combat bots 2500 | -8/Garrison | Triggered checkpoint 2557 | -8/Garrison | Discovered new exit (range 12) 2608 | -8/Garrison | Triggered checkpoint 2624 | -8/Garrison | Triggered checkpoint 2721 | -8/Garrison | Discovered new exit (range 10) 2782 | -8/Garrison | Phase Generator disabled 2842 | -8/Garrison | Reached level 11 2886 | -8/Garrison | Triggered checkpoint 2946 | -8/Garrison | Upgraded with Propulsion slot (x1) 2974 | -8/Garrison | Triggered checkpoint 3008 | -8/Garrison | Triggered checkpoint 3075 | -8/Garrison | Discovered new exit (range 13) 3101 | -8/Garrison | Installed Relay Interface Framework 3107 | -8/Garrison | Entered Materials 3429 | -8/Materials | Reached level 12 3506 | -8/Materials | Discovered new exit (range 9) 3515 | -8/Materials | Entered Factory 3516 | -7/Factory | Core integrity fell below 50% 3517 | -7/Factory | Reached level 13 3517 | -7/Factory | Upgraded with Utility slot (x1) 3825 | -7/Factory | Fabricated Neutrino Core (x2) 3949 | -7/Factory | Core integrity fell below 20% 4399 | -7/Factory | Discovered new exit (range 8) 4426 | -7/Factory | Entered another Factory area 4427 | -6/Factory | Core integrity fell below 50% 4428 | -6/Factory | Reached level 14 4641 | -6/Factory | Reached level 15 4833 | -6/Factory | Upgraded with Utility slot (x1) 5157 | -6/Factory | Garrison activated, responded to threat 5201 | -6/Factory | Core integrity fell below 20% 5209 | -6/Factory | Reached level 16 5249 | -6/Factory | Discovered new exit (range 15) 5536 | -6/Factory | Entered another Factory area 5537 | -5/Factory | Core integrity fell below 50% 5538 | -5/Factory | Reached level 17 5538 | -5/Factory | Upgraded with Utility slot (x1) 5552 | -5/Factory | Discovered new exit (range 17) 5572 | -5/Factory | Reached level 18 5603 | -5/Factory | Entered Upper Caves 5605 | -5/Upper Caves | Upgraded with Weapon slot (x1) 5828 | -5/Upper Caves | Discovered new exit (range 20) 5850 | -5/Upper Caves | Entered another Upper Caves area 5852 | -5/Upper Caves | Reached level 19 6056 | -5/Upper Caves | Discovered new exit (range 17) 6083 | -5/Upper Caves | Entered Zhirov 6083 | -5/Zhirov | Discovered new exit (range 3) 6102 | -5/Zhirov | Build established: Mutant 6103 | -5/Zhirov | Met Zhirov 6127 | -5/Zhirov | Learned location of Quarantine (-2) 6127 | -5/Zhirov | Learned location of Testing (-3) 6127 | -5/Zhirov | Learned location of Command (-1) 6146 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6167 | -5/Zhirov | Found Alien Artifact 6167 | -5/Zhirov | Identified Integrated Reactor 6167 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6183 | -5/Zhirov | Found Alien Artifact 6326 | -5/Zhirov | Entered Proximity Caves 6328 | -4/Proximity Caves | Reached level 20 6437 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6516 | -4/Proximity Caves | Upgraded with Propulsion slot (x1) 6685 | -4/Proximity Caves | Discovered new exit (range 22) 6738 | -4/Proximity Caves | Entered Factory 6739 | -4/Factory | Core integrity fell below 50% 6740 | -4/Factory | Reached level 21 6788 | -4/Factory | Found Prototype Processor 6788 | -4/Factory | Identified Exp. Signal Interpreter 7067 | -4/Factory | Reached level 22 7356 | -4/Factory | Discovered new exit (range 13) 7367 | -4/Factory | Entered Research 7369 | -3/Research | Reached level 23 7411 | -3/Research | Core integrity fell below 50% 7415 | -3/Research | Reached level 24 7477 | -3/Research | Upgraded with Weapon slot (x1) 7524 | -3/Research | Spotted B-86 Titan 7791 | -3/Research | Garrison activated, responded to threat 7800 | -3/Research | Core integrity fell below 20% 7857 | -3/Research | Discovered new exit (range 20) 7903 | -3/Research | Entered another Research area 7904 | -2/Research | Core integrity fell below 50% 7904 | -2/Research | Core integrity fell below 20% 7905 | -2/Research | Reached level 25 7905 | -2/Research | Reached level 26 7905 | -2/Research | Upgraded with Utility slot (x1) 7926 | -2/Research | Found Prototype Processor 7926 | -2/Research | Identified Spectral Analyzer 7944 | -2/Research | Spotted B-90 Cyclops 8223 | -2/Research | Reached level 27 8224 | -2/Research | Discovered new exit (range 19) 8225 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 08212_ K-01 Serf collects debris. 08213_ Activated siege mode. 08213_ U-05 Engineer lays Concrete. 08218_ Slug penetrates Wall. 08218_ U-05 Engineer lays Concrete. 08218_ Imp. Light Armor Plating destroyed. 08218_ R-10 Processor collects Med. Treads. 08218_ S-43 Plague destroyed. 08219_ U-05 Engineer lays Concrete. 08221_ R-10 Processor collects Lgt. Antimatter Reactor. 08221_ S-43 Plague knocked back. 08221_ Slug penetrates Wall. 08221_ U-05 Engineer builds a Door. 08223_ Reached level 27. 08223_ S-43 Plague destroyed. 08224_ EXIT=FOUND 08224_ U-05 Engineer lays Concrete. 08224_ Slug penetrates Wall. 08225_ Protomatter-11 decays. 08225_ R-10 Processor collects Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#????#??? ?????????????????? | | ????????????????##?#####?##### ?? ??????????????? | | ??????????????###?##?######### ? ?????????????? | | ????????????##"""""?"""""##### ????" ???????????? | | ?????????????#" ?"?? ? ?"#?### """? ?#?????????? | | ???????????##?""? 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""" ####### "" """ | | ???##?# ? # ? ? ####### """ ^""" | | ?????## # ####### "" """ | | ????##? # #######% | | ??????# ################ = | | ?????## """" ################ = | | ??????+ """" #######################+## | | ??????? """" ################ ## | | ???????? ?""" ################ ####+##### | | ?????????#?##################### # # | | ?????????####################### # # | | ?????????####################### # # | | ?????????####################### # # | | ?????????####################### == # ? # | | ???????????############?######## == # # | | ????????????#################### # # | | ??????????##?####################### #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 510 Additional Mass Support 6 Armor Coverage 675 Resistance: KI 15 Propulsion Shielding 90 Weapon Cycling 20 Evasion (%) 42 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 11 Matter Filtering 50 Kinecelleration 40 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Levels Raised 26 | . 1 . 3 4 2 1 1 3 2 . 1 . 1 2 2 3 XP Earned 42052 | 3000 1775 500 4400 5463 3808 875 2641 4100 2250 750 500 650 1750 2825 3525 3240 XP Spent 40250 | 2650 1400 . 4600 6145 3160 . 2850 3000 2950 1400 . . 3190 3060 2950 2895 Upgrades 73 | 6 3 . 5 23 4 . 4 2 6 1 . . 6 9 2 2 Propulsion Slot 6 | 1 1 . 2 . 1 . . . . . . . 1 . . . Utility Slot 8 | 1 . . . 3 . . 1 1 1 . . . . . . 1 Weapon Slot 5 | 1 . . 1 . 1 . . . . 1 . . . . 1 . Core Integrity 28 | . . . . 15 2 . 2 . . . . . 2 6 . 1 Heat Dissipation 4 | . . . . 2 . . . . . . . . 2 . . . Mass Support 1 | . 1 . . . . . . . . . . . . . . . Inventory Capacity 5 | 1 1 . . . . . 1 1 . . . . . . 1 . Terrain Scan Density 5 | . . . . . . . . . 5 . . . . . . . Ranged Accuracy 5 | 2 . . 2 1 . . . . . . . . . . . . KI Resistance % 3 | . . . . 2 . . . . . . . . 1 . . . KI Damage % 3 | . . . . . . . . . . . . . . 3 . . Protomatter Created 2159 | . 157 . 275 216 134 56 129 395 3 72 . 86 150 259 75 152 Integrity Restored 5371 | . 434 . 482 315 402 168 387 1185 . . . 258 450 777 168 345 Core 5265 | . 340 . 470 315 402 168 387 1185 . . . 258 450 777 168 345 Parts 106 | . 94 . 12 . . . . . . . . . . . . . Protomatter Decayed 385 | . . . 113 111 . . . . 3 72 . . 56 . 19 11 Game ------ Seed ControlHybridTriangulator Manual? 0 Play Time 01:39:07 Cumulative 213.4 hours Start 2022.09.13 @ 17:58:59 End 2022.09.13 @ 19:39:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 206 Rogue 193 Adventurer 1 Explorer 12 Win Type - Total 12 Types 10/1/0/1/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 60fd483c-c6b9-4a98-878a-ee6be7ae2420