Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 11:18:13 Player: LustLizard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (172) 860 Value Destroyed (5613) 5613 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (574) 574 TOTAL SCORE: 13247 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 225 Met Zhirov 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VTOL Module Improved Terrain Scanner Matter Filter Peak State ------------ > --- POWER ------------ Neutrino-Deuterium Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Thunder-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Active Sensor Suite Graphene Brace > --- WEAPON ----------- Hpw. Thermic Plasma Construct/G Energy Plasma Construct/G Great Maul > --- INVENTORY -------- Micro Nuclear Core Armored Medium Treads Advanced Cooling System Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scan Processor Hardlight Generator Advanced Shield Generator Point Defense System Beamcaster Coil Gun Improved Grenade Launcher [Rating: 109] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Field Propulsion Array Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . 4 . . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . . 1 . . 1 . . . . 1 Utility 7 | . . 1 2 1 . . 2 . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 108 | 8 9 14 27 10 14 5 4 2 2 3 2 8 Power 15 | 1 1 1 4 1 3 . 3 . . . . 1 Engine 11 | 1 1 1 4 1 3 . . . . . . . Core 4 | . . . . . . . 3 . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 1 2 4 6 5 2 1 1 . . . 2 Treads 4 | 1 . 1 2 . . . . . . . . . Leg 14 | . . . . 6 4 2 1 1 . . . . Wheel 5 | 1 1 1 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . 1 . . . . . . 2 Utility 34 | 2 4 4 11 2 1 1 . . 2 2 1 4 Device 21 | 1 2 3 5 2 1 1 . . 1 1 . 4 Storage 4 | 1 2 . 1 . . . . . . . . . Processor 6 | . . 1 2 . . . . . 1 1 1 . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . 3 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 33 | 3 3 7 8 1 5 2 . 1 . 1 1 1 Energy Gun 17 | 1 . 7 4 1 1 2 . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | 2 3 . 2 . 4 . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 3 4 . 5 1 . . . . . 1 Parts Lost 36 | . . 2 6 5 6 3 . . . . 5 9 Power 5 | . . . 2 . 1 . . . . . . 2 Propulsion 12 | . . . 1 3 3 . . . . . 2 3 Utility 8 | . . 2 1 . 1 . . . . . 1 3 Weapon 11 | . . . 2 2 1 3 . . . . 2 1 Highest Loss Streak 5 | . . 1 3 3 2 1 . . . . 5 4 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 14 | 6 11 14 14 14 14 14 12 14 15 14 14 12 Power 1 | 1 1 . 2 1 2 2 2 1 1 1 1 1 Propulsion 1 | 3 1 1 1 3 3 2 . . 1 1 1 . Utility 7 | . 5 8 6 6 4 6 6 9 10 9 8 7 Weapon 3 | 1 2 4 4 2 3 3 3 3 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 45 | . 6 6 12 2 6 1 . 3 . . . 9 Power 10 | . 2 2 4 . . . . 1 . . . 1 Propulsion 8 | . 2 1 2 . 1 1 . . . . . 1 Utility 12 | . 1 1 3 1 1 . . . . . . 5 Weapon 14 | . 1 2 3 1 4 . . 2 . . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 99 98 97 81 83 77 66 75 70 73 86 54 Engine 7 | . 14 11 8 7 7 7 4 5 5 5 5 . Treads 4 | . 14 11 9 3 . . . . . . . . Leg 12 | . . . . 14 22 22 17 22 23 23 22 7 Wheel 4 | . 14 11 8 3 . . . . . . . . Device 17 | . 13 11 17 14 20 18 22 23 21 17 16 16 Storage 7 | . 14 11 9 7 7 7 5 5 5 5 5 3 Processor 6 | . . 10 15 7 2 . . . 1 6 15 11 Energy Gun 14 | . 1 28 19 22 10 18 10 10 5 5 8 2 Ballistic Gun 5 | . 26 3 7 . 8 . . . 5 5 5 . Impact Weapon 1 | . . . . . 2 2 1 4 . 1 2 2 Peak Build Rating 109 | 9 12 29 57 67 72 82 100 109 106 105 91 92 Average Rating 61 | 5 10 25 35 63 68 76 91 105 104 96 89 69 On Entrance 59 | . 9 12 28 56 64 69 79 99 106 100 85 71 Naked Turns 33 | . . . . . . . . . . . . 33 Heaviest Build 82 | 14 33 39 51 50 50 49 58 68 64 66 65 82 Greatest Support 63 | 20 16 16 22 54 51 49 62 63 63 63 63 33 Greatest Overweight (x) 25 | 1 3 3 14 3 1 1 1 1 1 1 1 25 Average Overweight (x) 1 | . 1 2 2 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 11 14 14 14 14 14 12 14 15 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 12 15 13 14 15 15 14 15 3 Scrap Engine Consumption 48 | . . . . . . 12 11 6 2 1 2 14 Constructs Created 8 | . . . . . . 2 3 . . . . 3 Constructs Modified 8 | . . . . . . . 3 3 . . . 2 Class Distribution -------------------- 37% | Skirmisher 15% | Scavenger-Skirmisher 13% | Mutant 12% | Scavenger-Assassin 11% | Tank 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Skirmisher | -7/Recycling Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Assassin | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Matter Collected 3372 | 292 478 312 749 146 726 159 77 107 20 . 80 226 Remotely . | . . . . . . . . . . . . . Salvage Created 7035 | 77 526 1076 1932 682 1168 791 77 188 . . 67 451 Parts 361 | 9 32 71 105 27 55 23 . 10 . . 4 25 Haulers Intercepted 11 | . 1 2 6 . 2 . . . . . . . Recyclers Shooed 3 | . . . 1 . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 7 . . 3 . Prevented 4 | . . . . . . . . . 4 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 132 | . 18 27 31 16 18 5 1 3 . . 3 10 Guns 125 | . 18 26 31 14 18 5 1 3 . . 3 6 Cannons 3 | . . . . . . . . . . . . 3 Classes Destroyed 18 | 1 4 2 5 1 2 2 . . . . 1 . Worker 3 | . . 1 2 . . . . . . . . . Builder 3 | . . . 1 . . . . . . . . 2 Tunneler 6 | 5 . . . 1 . . . . . . . . Hauler 11 | . 1 2 6 . 2 . . . . . . . Recycler 7 | . . . . . 2 5 . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . Watcher 9 | . 2 4 3 . . . . . . . . . Swarmer 35 | . 9 14 4 3 . . . . . . . 5 Grunt 48 | . 9 7 14 4 12 . . 2 . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 23 | . . 6 7 3 2 2 1 1 . . . 1 Specialist 2 | . . . 2 . . . . . . . . . Hunter 8 | . . . 3 2 1 . . . . . . 2 Programmer 9 | . . . . 4 2 . . . . . 1 2 Heavy 1 | . . . 1 . . . . . . . . . Scientist 2 | . . . . . . 2 . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . Best Kill Streak 7 | 2 7 6 6 3 6 6 1 3 . . 1 7 Combat Bots Only 7 | . 7 5 5 3 6 3 1 3 . . 1 7 Max Kills in Single Turn 2 | 1 2 2 2 2 1 1 1 1 . . 1 1 Gunslinging 1 | . 1 . 1 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1148 | . 78 106 126 174 169 159 10 18 . . 29 279 Missed 379 | . 21 31 35 62 53 42 5 5 . . 7 118 Hits 769 | . 57 75 91 112 116 117 5 13 . . 22 161 Melee 2 | . . . . . . . . . . . 2 . Projectile 767 | . 57 75 91 112 116 117 5 13 . . 20 161 Critical Strikes 22 | . . 2 7 2 4 . . 1 . . 2 4 Actively Blocked 3 | . . . . . 2 . . 1 . . . . Part Disruptions 2 | . . . . . 1 . . . . . . 1 Damage Taken 9321 | . 476 730 1368 1238 1300 1020 120 283 . . 523 2263 Core 2054 | . 76 206 86 133 196 198 45 25 . . . 1089 Absorbed by Shields 886 | . 103 70 317 12 . . . . . . . 384 Regen/Repaired (Parts) 565 | . 13 111 34 . . 110 94 20 . . . 183 Core Remaining (%) 69 | 100 69 48 84 . . 24 . . . . 93 . Volleys Fired 433 | 22 45 57 113 42 66 29 9 7 . . 7 36 Largest 3 | 2 2 3 3 3 3 3 2 3 . . 3 3 Hottest 210 | 70 70 189 166 191 164 210 132 162 . . 207 134 Shots Fired 1124 | 44 90 153 323 121 184 75 18 21 . . 15 80 Gun 1092 | 44 90 153 323 121 184 75 18 21 . . 15 48 Cannon 32 | . . . . . . . . . . . . 32 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 394 | 22 79 . 96 . 112 17 9 14 . . 13 32 Thermal 730 | 22 11 153 227 121 72 58 9 7 . . 2 48 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 17 | 4 14 11 15 17 10 17 15 8 . . 5 17 Robot Miss Streak 10 | 3 5 3 7 3 3 3 3 1 . . 10 4 Penetration Max 2 | . . . . . . . . . . . . 2 Secondary Targets 13 | . 3 1 3 2 1 . . 2 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 . . . 1 Shots Hit Robots 726 | 23 71 81 205 78 124 53 13 18 . . 7 53 Core Hits 291 | 6 34 37 76 31 47 18 5 9 . . 4 24 Critical Kills 2 | . . . 1 . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 34 | 1 2 7 6 7 3 4 . 1 . . . 3 Burn 31 | 1 2 7 5 7 3 4 . . . . . 2 Destroy 2 | . . . 1 . . . . 1 . . . . Blast 1 | . . . . . . . . . . . . 1 Melee Attacks 12 | . . . 2 . 5 . 5 . . . . . Impact 12 | . . . 2 . 5 . 5 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14536 | 245 1015 1702 3888 1674 2487 1187 250 389 . . 240 1459 Guns 13766 | 245 1009 1696 3888 1611 2472 1187 250 389 . . 238 781 Cannons 634 | . . . . . . . . . . . . 634 Explosions 63 | . . . . 63 . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 73 | . 6 6 . . 15 . . . . . 2 44 Kinetic 5011 | 107 908 . 884 . 1622 265 130 273 . . 188 634 Thermal 9389 | 138 101 1696 3004 1611 850 922 120 116 . . 50 781 Explosive 63 | . . . . 63 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 2 2 3 3 . . . . . 6 Average Corruption 2 | . . . 2 1 2 3 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 79 | . . . 17 3 27 24 . . . . . 8 Message Errors 15 | . . . 3 . 3 7 . . . . . 2 Matter Fused 22 | . . . 2 2 10 6 . . . . . 2 Heat Flow Errors 10 | . . . 2 . 4 4 . . . . . . Energy Discharges 9 | . . . 1 . 4 3 . . . . . 1 Parts Rejected 2 | . . . 1 . . . . . . . . 1 Parts Fused 3 | . . . 1 1 . 1 . . . . . . Data Loss (minor) 6 | . . . 4 . . 1 . . . . . 1 Data Loss (major) 4 | . . . . . 3 1 . . . . . . Misfires 4 | . . . . . 3 1 . . . . . . Weapon Failures 4 | . . . 3 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 5 | . . . . . . . . . . . . 5 Projectiles 5 | . . . . . . . . . . . . 5 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . . . . 15 Impact 1 | . . . . . . . . . . . . 1 Kinetic 14 | . . . . . . . . . . . . 14 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 81 | . 3 3 . 57 . . . . . . . 18 Shots 1 | . . . . 1 . . . . . . . . Rammed 12 | . 1 1 . . . . . . . . . 10 Targets Rammed 15 | . 1 1 . . 2 . . . . . 1 10 Kicked 3 | . . . . . 2 . . . . . 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 417 | 90 241 417 319 399 290 408 65 251 . . 302 28 Average Temperature 102 | 35 101 135 85 125 66 142 30 130 . . 99 12 Received Heat Transfer 2039 | . 147 197 427 267 486 324 18 90 . . 57 26 Effects 12 | . . 10 . . 1 1 . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . . Interference 6 | . . 6 . . . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 4 | . . 1 . 2 . . . . . . . 1 Combat Hostiles 4 | . . 1 . 2 . . . . . . . 1 Parts Melted 50 | 1 3 8 11 10 3 5 4 . . . . 5 Heat Transferred 19951 | 481 444 3700 6216 3478 1813 1668 444 333 . . 74 1300 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . 1 1 1 1 3 1 . . . . . 2 Low Security (%) 66 | 100 68 79 63 89 18 87 100 . . . . 13 Level 1 24 | . 31 20 36 10 17 12 . . . . . 84 Level 2 8 | . . . . . 58 . . . . . . 2 Level 3 . | . . . . . 5 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 747 | 5 261 302 371 395 747 286 100 . . . . 443 Initial 300 | . . 60 118 120 174 286 7 . . . . 300 Average 151 | 1 127 115 143 84 408 57 17 . . . . 255 Influence Increases 5753 | 25 511 883 981 841 1286 95 140 60 . . 40 891 Destroy 0b10 Robot/C 2660 | . 360 540 620 320 460 60 20 60 . . 20 200 Destroy 0b10 Robot/NC 210 | 25 15 35 65 5 20 25 . . . . 10 10 Destroy Leader 680 | . 86 132 188 80 134 . 10 . . . 10 40 Allied During Kill 77 | . . . . . 71 6 . . . . . . Successful Hack 83 | . 5 21 5 44 2 . . . . . . 6 Disable Machine 180 | . . 60 . 45 60 . . . . . . 15 Destroy Structure 73 | . . 5 13 17 4 4 10 . . . . 20 Advance Influence 300 | . . . . . . . . . . . . 300 Partial Spotted 15 | . 15 . . . . . . . . . . . Lose Combat Pursuer 675 | . 30 90 90 30 135 . . . . . . 300 Active Sensor Use 800 | . . . . 300 400 . 100 . . . . . Influence Decreases 5320 | 25 367 745 997 724 934 811 135 60 24 . 40 458 Entered New Map 1080 | . . 84 164 146 209 449 12 10 6 . . . Time Decay 3410 | 25 367 491 633 453 565 277 123 50 18 . 40 368 Lost Part 290 | . . 20 50 50 60 20 . . . . . 90 Lost Ally 185 | . . . . 20 100 65 . . . . . . Purge Threat 355 | . . 150 150 55 . . . . . . . . Squads Dispatched 40 | . 3 3 4 9 14 . 3 . . . 1 3 Investigation 14 | . 2 2 2 3 4 . 1 . . . . . Extermination 9 | . . . . 2 3 . 2 . . . . 2 Reinforcement 8 | . 1 1 2 1 2 . . . . . . 1 Assault 2 | . . . . . 1 . . . . . 1 . Garrison 7 | . . . . 3 4 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses 8 | . . . . 3 4 . 1 . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Distress Signals 13 | . . 1 7 . 4 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 250 | . 24 39 54 22 42 5 2 3 . . 16 43 Peak Tracking Total 20 | . 7 5 4 4 5 4 1 3 . . 11 20 Tactical Retreats 25 | . 2 6 5 2 4 . . . . . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Traps Triggered 11 | . 2 3 3 . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Disabled 13 | . . 4 . 3 4 1 . . . . . 1 Max in Single Turn 2 | . . 1 . 2 1 1 . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Accessed 56 | . 6 7 11 7 7 6 2 1 . 7 . 2 Terminals 39 | . 5 5 8 6 7 4 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . 1 2 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . Total Hacks 149 | . 19 21 26 20 12 12 5 1 . 28 . 5 Successful 77 | . 11 11 9 7 1 5 1 1 . 28 . 3 Failed 72 | . 8 10 17 13 11 7 4 . . . . 2 Catastrophic 12 | . 1 . 3 4 2 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 68 | . 15 14 16 13 6 1 1 . . . . 2 Terminals 102 | . 17 16 21 19 12 7 5 . . . . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations 11 | . 2 5 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . Terminal Hacks 56 | . 6 4 4 5 1 5 1 1 . 28 . 1 Record 19 | . . . . . . 3 . . . 16 . . Part Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 10 | . 4 2 . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . Open Door 2 | . . . . . 1 . . 1 . . . . Branch Access Points 4 | . . 1 1 1 . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 4 | . . 1 1 2 . . . . . . . . Locate Traps 4 | . 2 . 1 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 4 3 . . . . . . . . . Scan Component 5 | . 1 2 2 . . . . . . . . . Repair 4 | . 1 2 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 11 | . 3 3 1 2 . . . . . . . 2 Terminals 11 | . 3 3 1 2 . . . . . . . 2 Assimilate 6 | . 1 2 . 2 . . . . . . . 1 Botnet 5 | . 2 1 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 44 | . 5 7 10 7 7 4 2 . . . . 2 Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . 1 2 1 . . . . . . . . . Time 150 | . 26 92 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total Allies 12 | . . . . 2 10 . . . . . . . Largest Group 10 | . . . . 1 10 5 . . . . . . Highest-Rated Group 173 | . . . . 26 173 93 . . . . . . Highest-Rated Ally 29 | . . . . 26 29 29 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 74 | . . . . . 57 17 . . . . . . Total Damage 957 | . . . . . 698 259 . . . . . . Kills 6 | . . . . . 5 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 14147 | 1 763 1401 2271 1473 1691 1487 1046 1108 1379 202 668 657 Optics 5269 | . . . 2004 1473 591 . . . . . 551 650 Sensors 2552 | . 744 1103 . . . . . . . 46 659 . A.S.S. 8549 | . . . 210 1473 1691 1487 1046 1108 1379 155 . . Terrain 2528 | 1 19 413 529 . . . . . 440 202 274 650 Jamming 7 | . . . . . . . . . . . . 7 Robot Analysis Total 10 | . 4 2 . . . . . . . 4 . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Turns Passed 15757 | 201 1411 1842 2396 1473 1691 1487 1046 1108 1379 202 668 853 Spaces Moved 8859 | 134 1000 1087 1158 757 747 710 625 771 789 162 351 568 Core 271 | 10 . . 1 . . . . . . . . 260 Treads 188 | 1 . . 187 . . . . . . . . . Legs 4751 | . . . . 382 747 710 625 771 789 162 351 214 Wheels 3555 | 123 1000 1087 970 375 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 94 | . . . . . . . . . . . . 94 Fastest Speed 40 | 50 95 115 120 120 120 113 113 117 117 117 117 40 Average Speed 141 | 87 112 131 150 150 160 184 140 119 156 121 150 119 Slowest Speed 1300 | 160 130 135 750 190 190 190 190 187 187 187 187 1300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 6 98 79 89 20 91 90 11 78 65 62 56 15 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . . . . . 1 . . . . 3 1 . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . . . . . 3 2 . 3 . Spaces Dug 7 | . . . 2 . . . 5 . . . . . Terrain Destroyed 37 | . . . 2 17 . 3 5 . . . . 10 Melee 7 | . . . 2 . . . 5 . . . . . Projectile 12 | . . . . . . 3 . . . . . 9 AOE 17 | . . . . 17 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total 11288 | 177 1203 1384 1618 1003 1104 833 771 945 936 167 476 671 Wait 1496 | . 91 162 231 174 215 75 104 155 144 . 113 32 Move 8844 | 133 999 1086 1157 756 746 709 624 770 788 161 351 564 Hop 2 | . . . . . . . . . . . . 2 Pick Up 180 | 14 31 26 43 11 24 5 7 5 1 2 2 9 Fast Attach . | . . . . . . . . . . . . . Attach 108 | 7 8 14 26 10 10 6 10 1 . 3 1 12 Detach 11 | . . . . . . 2 5 1 . . . 3 Swap 67 | 1 11 18 15 3 12 1 . 2 2 . 2 . Drop 111 | . 17 20 31 7 14 6 7 4 1 1 . 3 Fire 433 | 22 45 57 113 42 66 29 9 7 . . 7 36 Melee 12 | . . . 2 . 5 . 5 . . . . . Ram 12 | . 1 1 . . . . . . . . . 10 Kick 2 | . . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 202 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 466 | -10/Materials | Repaired Sensor Array 572 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Discovered new exit (range 9) 753 | -10/Materials | Destroyed 7 combat bots 802 | -10/Materials | Derelicts attacked the area 853 | -10/Materials | Discovered new exit (range 7) 1167 | -10/Materials | Discovered new exit (range 8) 1283 | -10/Materials | Discovered new exit (range 7) 1613 | -10/Materials | Entered another Materials area 1613 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1917 | -9/Materials | Build established: Skirmisher 2115 | -9/Materials | Discovered new exit (range 16) 2260 | -9/Materials | Repaired Shield Generator 2494 | -9/Materials | Discovered new exit (range 12) 2956 | -9/Materials | Discovered new exit (range 12) 2963 | -9/Materials | Identified exit to Mines 3143 | -9/Materials | Core integrity fell below 50% 3288 | -9/Materials | Repaired Hvy. Particle Gun? 3455 | -9/Materials | Entered another Materials area 3455 | -8/Materials | Evolved 2 slots: Utility x2 4407 | -8/Materials | Discovered new exit (range 9) 4522 | -8/Materials | Repaired Arm. Wheel 4620 | -8/Materials | Build established: Tank 5592 | -8/Materials | Lost 3 parts (1p1n1u) 5639 | -8/Materials | Found Prototype Device 5641 | -8/Materials | Identified Active Sensor Suite 5761 | -8/Materials | Discovered new exit (range 14) 5849 | -8/Materials | Identified exit to Factory 5851 | -8/Materials | Entered Factory 5851 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5930 | -7/Factory | Build established: Skirmisher 6660 | -7/Factory | Identified exit to Storage 6660 | -7/Factory | Identified exit to Lower Caves 7019 | -7/Factory | Garrison activated, responded to threat 7231 | -7/Factory | Lost 3 parts (2n1w) 7324 | -7/Factory | Entered Storage 7580 | -7/Storage | Learned location of Armory (-4) 7962 | -7/Storage | Discovered new exit (range 4) 7982 | -7/Storage | Identified exit to Factory 8112 | -7/Storage | Met 01-MTF 8379 | -7/Storage | Build established: Scavenger-Skirmisher 8535 | -7/Storage | Garrison activated, responded to threat 8742 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8794 | -7/Storage | Used back door to open Recycling access 8794 | -7/Storage | Discovered new exit (range 4) 8924 | -7/Storage | First assault squad dispatched 8947 | -7/Storage | Lost 4 allies 8962 | -7/Storage | Garrison activated, responded to threat 9002 | -7/Storage | Identified exit to Recycling 9015 | -7/Storage | Entered Recycling 9015 | -7/Recycling | Accompanied by 6 allies (01-MTF) 9203 | -7/Recycling | Build established: Scavenger-Assassin 9429 | -7/Recycling | Scanned before Scraplab entrance 9508 | -7/Recycling | Entered Scraplab 9526 | -7/Recycling | Angered Scraplab inhabitants 9528 | -7/Recycling | Core integrity fell below 50% 9590 | -7/Recycling | Found Prototype Device 9592 | -7/Recycling | Identified Scrap Engine 9879 | -7/Recycling | Build established: Skirmisher 10439 | -7/Recycling | Discovered new exit (range 14) 10472 | -7/Recycling | Identified exit to Factory 10502 | -7/Recycling | Entered Factory 10502 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10903 | -5/Factory | Discovered new exit (range 8) 10912 | -5/Factory | Identified exit to Upper Caves 11209 | -5/Factory | Build established: Scavenger-Skirmisher 11548 | -5/Factory | Entered Upper Caves 11811 | -5/Upper Caves | Build established: Scavenger-Assassin 12228 | -5/Upper Caves | Learned 8 Factory zone layouts 12232 | -5/Upper Caves | Discovered new exit (range 15) 12551 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12650 | -5/Upper Caves | Identified exit to Upper Caves 12656 | -5/Upper Caves | Entered another Upper Caves area 12657 | -5/Upper Caves | Encountered a Warlord checkpoint 12743 | -5/Upper Caves | Learned Factory trap positions 12772 | -5/Upper Caves | Discovered new exit (range 8) 12780 | -5/Upper Caves | Identified exit to Factory 12942 | -5/Upper Caves | Build established: Scavenger-Skirmisher 13814 | -5/Upper Caves | Discovered new exit (range 16) 13830 | -5/Upper Caves | Identified exit to Zhirov 13905 | -5/Upper Caves | Build established: Skirmisher 14035 | -5/Upper Caves | Entered Zhirov 14035 | -5/Zhirov | Discovered new exit (range 3) 14038 | -5/Zhirov | Identified exit to Proximity Caves 14057 | -5/Zhirov | Met Zhirov 14110 | -5/Zhirov | Learned location of Quarantine (-2) 14110 | -5/Zhirov | Learned location of Testing (-3) 14110 | -5/Zhirov | Learned location of Command (-1) 14117 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14169 | -5/Zhirov | Found Alien Artifact 14193 | -5/Zhirov | Found Alien Artifact 14237 | -5/Zhirov | Entered Proximity Caves 14239 | -4/Proximity Caves | Spotter reported a threat 14240 | -4/Proximity Caves | Spotter reported a threat 14470 | -4/Proximity Caves | Build established: Assassin 14798 | -4/Proximity Caves | Build established: Skirmisher 14895 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14905 | -4/Proximity Caves | Entered Factory 14905 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14906 | -4/Factory | Identified exit to Armory 14907 | -4/Factory | Loaded intel: 113 trap records 14935 | -4/Factory | Lost 5 parts (2n1u2w) 15306 | -4/Factory | Build established: Assassin 15376 | -4/Factory | Destroyed 7 combat bots 15555 | -4/Factory | Released all parts (11) 15583 | -4/Factory | Identified Transdimensional Reconstructor 15583 | -4/Factory | Warped through subspace 15585 | -4/Factory | Lost 4 parts (1p1n1u1w) 15586 | -4/Factory | Identified exit to Upper Caves 15586 | -4/Factory | Identified exit to Extension 15654 | -4/Factory | Spotted B-86 Titan 15720 | -4/Factory | Cargo convoy interrupted 15722 | -4/Factory | Core integrity fell below 50% 15754 | -4/Factory | Core integrity fell below 20% 15758 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15731_ System corrupted: Adv. Transmission Jammer rejected. 15733_ P-70 Sage resets S-27 Virus, system corruption cleaned. 15733_ Slammed into K-01 Serf. 15733_ Destroyed Sml. Matter Pod. 15733_ K-01 Serf system corrupted by crushing effect. 15734_ Slammed into T-07 Excavator. 15734_ Destabilizing: Core damaged (-57). 15735_ P-70 Sage resets K-01 Serf, system corruption cleaned. 15736_ Slammed into T-07 Excavator. 15736_ Field Propulsion Array broken. 15736_ Destabilizing: Short circuit. 15741_ Slammed into K-01 Serf. 15743_ K-01 Serf knocked back. 15750_ S-27 Virus destroyed. 15751_ Broken Field Propulsion Array destroyed. Map ----- +----------------------------------------------------+ | #???#???????????????????? # #### | | ????????????????????????? ?"" """ """ # ##?# | | #??????????^^^^^^???????? ??? """ """ # "#?# | | ????????????????????????? ???" 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T # ??? | | ?????????????????????? # ??? | | ??????????????????????##### #######+### ??? | | ??????????????????????????######## # ??? | | ??????????????????????####???????# """""" #####??? | | ?????????????????????? #???????# """""" #??????? | | ?????????????????????? #???????# """""" #??????? | | ?????????????????????? #???????# """""" #??????? | | ?????????????????????? #???????# #??????? | | ?????????????????????? #???????# """""" #??????? | | ???????^?????????????? #???????# """""" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 35% | -10/Materials Shield Generator | 30% | -9/Materials Hvy. Particle Gun | 18% | -9/Materials Arm. Wheel | 66% | -8/Materials Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicComponentEdition Manual? 0 Play Time 02:57:05 Cumulative 146.3 hours Start 2025.06.27 @ 15:09:02 End 2025.06.29 @ 11:18:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9472b11-b9bf-4422-8d67-9597316e1af8