Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 09:51:26 Player: BionicBot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (3) 15 Value Destroyed (9) 9 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3558 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/700 Matter 156/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Beam Cannon Gauss Cannon Powered Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Sensor Array Seismic Detector Hacking Suite > --- WEAPON ----------- Datajack Powered Hammer > --- INVENTORY -------- Advanced Beam Cannon Gauss Cannon [Rating: 12] Favorites ----------- Power None Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Processor Terrain Scan Processor Hackware Hacking Suite Weapon Datajack Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 10 | . . 2 1 6 1 . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 1 | . . . . . 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 5 | . . 2 . 3 . . Device 2 | . . . . 2 . . Storage . | . . . . . . . Processor 2 | . . 2 . . . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 4 | . . . 1 3 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 2 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes . | . . . . . . . Parts Lost 4 | . . . . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . 1 . . Highest Loss Streak 2 | . . . . 1 2 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 12 | . . 10 15 16 11 7 Device 3 | . . . . 8 2 . Processor 3 | . . 10 15 . . . Hackware 3 | . . . . 3 7 7 Peak Build Rating 12 | . . 3 5 12 11 4 Average Rating 3 | . . 1 2 5 5 4 On Entrance 2 | . . . 3 . 7 4 Naked Turns 100 | . 32 12 11 45 . . Heaviest Build 5 | . . . . 5 1 . Greatest Support 6 | 3 3 3 3 3 6 3 Greatest Overweight (x) 1 | . . . . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 4 | . 1 2 3 4 3 3 Average Carried 2 | . . 1 2 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 3 | . 1 2 2 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 146 | . . . . 99 47 . Remotely . | . . . . . . . Salvage Created 70 | . . . . 70 . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed 2 | . . . . 2 . . Worker 2 | . . . . 2 . . Tunneler 1 | . . . . 1 . . Best Kill Streak 2 | . . . . 2 . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn 1 | . . . . 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 161 | . 16 2 38 21 75 9 Missed 62 | . 5 . 11 6 37 3 Damage Taken 1443 | . 138 26 479 235 480 85 Core 1325 | . 138 26 453 173 450 85 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 44 93 17 . . . Volleys Fired 1 | . . . 1 . . . Largest 1 | . . . 1 . . . Hottest 30 | . . . 30 . . . Shots Fired 1 | . . . 1 . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 1 | . . . 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 1 | . . . 1 . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 8 | . . . 1 7 . . Core Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 7 | . . . . 7 . . Impact 5 | . . . . 5 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 5 . . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 402 | . . . 72 330 . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions 72 | . . . 72 . . . Melee 330 | . . . . 330 . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 72 | . . . 72 . . . Electromagnetic . | . . . . . . . Impact 330 | . . . . 330 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 1 | . . . . 1 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 146 | . . . 14 132 . . Projectiles . | . . . . . . . Explosions 14 | . . . 14 . . . Melee 132 | . . . . 132 . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 31 | . . . 31 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 309 | . 75 15 126 54 39 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 4 . . Impact Corruptions 6 | . . . . 6 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 66 | . . 9 66 56 . . Initial 29 | . . . 3 29 . . Average 24 | . . 7 32 37 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . 1 2 . . . Investigation 2 | . . 1 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 6 3 14 6 13 3 Peak Tracking Total 15 | . 6 3 15 4 12 3 Tactical Retreats 6 | . . . 1 1 4 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 4 | . 1 1 2 . . . Terminals 4 | . 1 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 1 3 5 . . . Successful 2 | . . 1 1 . . . Failed 7 | . 1 2 4 . . . Catastrophic 4 | . 1 1 2 . . . Database Lockouts . | . . . . . . . Manual 9 | . 1 3 5 . . . Terminals 9 | . 1 3 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 1 . . . Level Access Points 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 1 2 . . . Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 2 | . . . . 1 1 . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 106 | . . . . 21 106 . Highest-Rated Ally 106 | . . . . 21 106 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . 6 . . Total Damage 92 | . . . . 92 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 535 | 9 32 113 63 181 119 18 Spaces Moved 1002 | 18 61 217 117 306 247 36 Core 941 | 18 61 217 117 306 186 36 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 61 | . . . . . 61 . Fastest Speed 40 | 50 50 50 50 50 40 50 Average Speed 49 | 50 50 50 50 50 47 50 Slowest Speed 100 | 50 50 50 50 100 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 20 24 22 13 56 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . . . 12 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 12 | . . . 12 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 1021 | 17 61 219 119 322 247 36 Wait . | . . . . . . . Move 996 | 17 60 216 116 305 246 36 Hop . | . . . . . . . Pick Up 5 | . 1 1 1 2 . . Fast Attach 6 | . . 2 . 3 1 . Attach 4 | . . . 1 3 . . Detach 2 | . . . . 2 . . Swap . | . . . . . . . Drop . | . . . . . . . Fire 1 | . . . 1 . . . Melee 7 | . . . . 7 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Core integrity fell below 50% 39 | -10/Materials | Discovered new exit (range 6) 42 | -10/Materials | Entered another Materials area 42 | -9/Materials | Evolved 2 slots: Utility x2 64 | -9/Materials | Identified exit to Materials 155 | -9/Materials | Entered another Materials area 155 | -8/Materials | Evolved 2 slots: Utility x2 166 | -8/Materials | Identified exit to Factory 203 | -8/Materials | Core integrity fell below 50% 218 | -8/Materials | Core integrity fell below 20% 218 | -8/Materials | Entered Factory 218 | -7/Factory | Evolved 2 slots: Utility x2 343 | -7/Factory | Build established: Mutant 391 | -7/Factory | Discovered new exit (range 15) 399 | -7/Factory | Entered Lower Caves 431 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 447 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 454 | -7/Lower Caves | Core integrity fell below 50% 472 | -7/Lower Caves | Core integrity fell below 20% 512 | -7/Lower Caves | Discovered new exit (range 12) 518 | -7/Lower Caves | Entered another Lower Caves area 536 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00406_ Searching scrap... 00406_ Found Mak. ECM Suite. 00406_ Found Xenon Bombardment Thruster. 00406_ Found Com. Matter Pod. 00406_ Found 47 Matter. 00407_ Acquired Xenon Bombardment Thruster. 00408_ Acquired 47 matter. 00431_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 00433_ Xenon Bombardment Thruster destroyed. 00436_ Imp. Sensor Array destroyed. 00446_ Slug penetrates Wall. 00446_ S-27 Virus springs to life. 00447_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 00451_ Y-64 Sentinel: "REQUESTING BACKUP." A strange signal echoes through the caves. 00512_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????# ### #???????????? | | ????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????## #???????????? | | ??????????????????????????????## ####???????????? | | ???????????????????????????????# ##?????????????? | | ????????????????????????????#### ####??????????? | | ????????????????????????????# ##?????????? | | ????????????????????????????# ### #?????????? | | ????????????????????????????#???# #?????????? | | ????????????????????????????????## ##?????????? | | ?????????????????????????????????## ##??????????? | | ?????????????????# ?????????#?????# ####?????????? | | ?????????????????? ???????# ???## ## #?????????? | | ???????????????????? ????## #### #?????????? | | ???????????????????? #### #?????????? | | ???????????????? #?????????? | | ???????????????????? #### ##?????????? | | ????????????????????? ###??# k #??????????? | | ????????????????????????#### #??????????? | | ???????????????????????## ## ## #??????????? | | ???????????????????????# # ### #?????????? | | ????????????????????#### ##### #????????? | | ???????????????????## #??## ##????????? | | ???????????????????# s##??## #?????????? | | ???????????????????# @ ss ###### #?????????? | | ???????????????????# ##### #?##?????????? | | ??????????????????# ????#### #???????????? | | ???????????????? ?????????# #?????????? | | ?????????????# ??????????? #????????? | | ?????????????###? ????????????? #????????? | | ??????????????????# ??????????????# ##????????? | | ???????????????????????????????????#####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 156 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexBarrageCorpse Manual? 0 Play Time 00:11:00 Cumulative 114.7 hours Start 2024.09.12 @ 09:40:42 End 2024.09.12 @ 09:51:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37ec9f95-d999-492c-aba8-dce9e50540ed