Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 20:48:53 Player: NextToZero Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (2368) 2368 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (286) 286 TOTAL SCORE: 7804 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 205 Cogmind --------- Core Integrity 505/1000 Matter 206/300 Energy 61/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Wheel Improved Hover Unit Antigrav System Antigrav System Antigrav System Xenon Bombardment Thruster > --- UTILITY ---------- Compact Battery Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer Improved Weapon Cycler Drone Bay > --- WEAPON ----------- Tesla Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Fission Core Railgun Improved Remote Datajack Improved Plasma Cutter Shock Maul [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Blade Saw Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 . . . 1 1 Utility 5 | . . . 1 . 1 1 . . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 195 | 7 15 6 23 4 24 25 5 7 39 40 Power 21 | 1 1 1 2 . 2 3 . 1 3 7 Engine 11 | 1 1 1 2 . 2 1 . . 3 . Core 10 | . . . . . . 2 . 1 . 7 Reactor . | . . . . . . . . . . . Propulsion 51 | 2 4 1 10 1 5 4 . 1 11 12 Treads 4 | 2 2 . . . . . . . . . Leg 2 | . . . . . . . . . . 2 Wheel 4 | . . . . . . . . . 3 1 Hover 10 | . . . 1 . . . . . 3 6 Flight 31 | . 2 1 9 1 5 4 . 1 5 3 Utility 41 | 2 3 3 5 . 6 5 . . 10 7 Device 20 | 1 1 1 2 . 2 2 . . 7 4 Storage 4 | 1 . . . . . 2 . . 1 . Processor 11 | . 1 2 1 . 2 1 . . 2 2 Hackware 2 | . . . . . 1 . . . . 1 Protection 4 | . 1 . 2 . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 82 | 2 7 1 6 3 11 13 5 5 15 14 Energy Gun 6 | . 1 . 1 . 3 . . . . 1 Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 30 | 2 4 . 1 . 6 4 1 1 5 6 Ballistic Cannon 17 | . 1 1 2 . 1 4 1 1 4 2 Launcher 11 | . . . 2 2 1 2 1 1 2 . Special Weapon 2 | . . . . 1 . . . . . 1 Impact Weapon 4 | . 1 . . . . . . . 3 . Slashing Weapon 4 | . . . . . . 1 1 1 1 . Piercing Weapon 4 | . . . . . . . . . . 4 Special Melee Weapon 3 | . . . . . . 1 1 1 . . Unidentified Prototypes 11 | . 1 . 3 . 2 . . . 4 1 Parts Lost 35 | . 1 . 2 . 1 . . 1 14 16 Power 8 | . . . . . 1 . . 1 4 2 Propulsion 16 | . . . 2 . . . . . 6 8 Utility 8 | . . . . . . . . . 3 5 Weapon 3 | . 1 . . . . . . . 1 1 Highest Loss Streak 7 | . 1 . 2 . 1 . . 1 4 7 To Critical Strikes 1 | . 1 . . . . . . . . . Average Slot Usage (%) 88 | . 96 85 89 100 98 92 93 89 81 82 Engine 6 | . 14 14 11 11 8 3 . . 3 . Core 3 | . . . . . . 8 15 12 2 8 Treads 3 | . 24 . . . . . . . . . Wheel 1 | . . . . . . . . . 4 4 Hover 2 | . . . . . . . . . 3 8 Flight 21 | . 3 28 29 32 34 30 30 30 21 11 Device 7 | . 14 8 3 . 7 4 7 7 6 7 Storage 6 | . 12 . . . . 8 7 7 10 7 Processor 16 | . . 19 24 33 18 16 15 15 16 20 Hackware 3 | . . . . . 7 7 7 7 3 1 Energy Gun 1 | . 2 . . . 5 . . . . . Ballistic Gun 6 | . 22 . 3 . 9 5 4 4 2 1 Ballistic Cannon 2 | . . 14 7 7 . 2 . . . 1 Launcher 1 | . . . 3 11 1 . 1 1 . . Peak Build Rating 79 | 7 8 11 17 16 31 42 41 38 52 79 Average Rating 30 | 5 6 8 12 15 24 36 38 36 41 59 On Entrance 21 | . 7 8 7 14 15 30 38 38 37 43 Naked Turns 5 | . . . . . . . . . . 5 Heaviest Build 32 | 14 15 12 12 11 18 23 23 23 24 32 Greatest Support 40 | 40 40 8 14 14 19 20 20 20 24 40 Greatest Overweight (x) 2 | 2 1 1 2 1 . 1 1 1 2 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 8 8 8 8 8 Average Capacity 6 | 7 7 5 5 5 5 6 8 8 8 6 Most Carried 8 | 2 5 5 5 5 5 8 8 8 8 8 Average Carried 5 | . 3 4 4 4 4 5 7 8 7 5 Final Capacity 8 | 8 5 5 5 5 5 8 8 8 8 5 Final Carried 8 | . 5 4 5 5 5 8 8 8 8 2 Class Distribution -------------------- 56% | Mutant 18% | Sprinter 16% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Matter Collected 3358 | 302 208 228 312 130 517 335 147 162 460 557 Remotely . | . . . . . . . . . . . Salvage Created 2497 | 108 241 52 303 26 443 57 132 153 411 571 Parts 147 | 5 25 3 28 6 35 6 1 6 10 22 Haulers Intercepted 4 | . . . 1 . 2 . . . 1 . Recyclers Shooed 3 | 1 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 1 2 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 64 | . 8 4 16 3 10 4 4 4 2 9 Melee 2 | . . . . . . . . . . 2 Guns 19 | . 8 . 2 . 3 1 . . 1 4 Cannons 13 | . . 4 5 2 . 1 . . . 1 AOE 28 | . . . 9 1 7 2 4 4 1 . Classes Destroyed 13 | 2 4 . 3 . 1 . 1 1 1 . Worker 5 | . . . . . 2 . . . 2 1 Builder 2 | . 1 . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . . . 1 . 2 . . . 1 . Recycler 4 | 1 1 . . . . . . . 2 . Operator 2 | . . . 1 . 1 . . . . . Watcher 4 | . 1 . 2 . . . . . . 1 Swarmer 31 | . 6 3 7 3 3 4 . 4 1 . Grunt 19 | . 2 1 5 . 4 . 3 . . 4 Brawler 1 | . . . . . . . 1 . . . Sentry 8 | . . . 4 . 3 . . . . 1 Programmer 5 | . . . . . . . . . 1 4 Samaritan 1 | . . . . . . . . 1 . . Best Kill Streak 10 | 1 5 3 10 3 7 3 4 4 4 2 Combat Bots Only 8 | . 3 3 8 3 5 3 4 4 1 2 Max Kills in Single Turn 4 | 1 2 1 3 2 4 2 2 4 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . . 3 1 3 2 2 4 1 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Hostile Shots Fired 615 | . 82 52 42 4 56 42 1 40 193 103 Missed 270 | . 17 25 19 1 32 21 . 25 106 24 Damage Taken 5050 | . 556 221 371 63 394 270 13 185 1207 1770 Core 1290 | . 151 82 72 . 42 86 . 92 270 495 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 29 | . . . . . 29 . . . . . Core Remaining (%) 70 | 100 . 6 . 82 92 . . 74 68 . Volleys Fired 240 | 8 38 24 37 2 34 20 7 13 30 27 Largest 2 | 2 2 2 2 2 2 1 1 1 2 2 Hottest 118 | 40 60 78 62 72 100 48 39 39 76 118 Shots Fired 328 | 16 63 25 44 3 53 20 7 13 34 50 Gun 208 | 16 61 . 7 . 44 8 3 11 20 38 Cannon 79 | . 2 25 20 2 . 11 . . 10 9 Launcher 38 | . . . 17 1 9 1 4 2 4 . Special 3 | . . . . . . . . . . 3 Kinetic 255 | 16 54 25 27 2 23 19 3 11 30 45 Thermal 20 | . . . . . 17 . . . . 3 Explosive 38 | . . . 17 1 9 1 4 2 4 . Electromagnetic 15 | . 9 . . . 4 . . . . 2 Robot Hit Streak 21 | 6 7 6 6 3 13 8 3 8 14 21 Robot Miss Streak 5 | 2 5 5 3 . 4 5 1 1 3 2 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 225 | 11 34 12 25 2 31 12 5 14 32 47 Core Hits 136 | 3 16 5 30 4 29 4 9 8 12 16 Critical Kills 2 | . . . . . . . . . 1 1 Critical Parts Destroyed 14 | . . . . . . . . . 7 7 Critical Strikes 20 | . . . . . . . . 2 9 9 Destroy 9 | . . . . . . . . . 4 5 Blast 1 | . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . . . 1 Smash 7 | . . . . . . . . . 4 3 Sever 2 | . . . . . . . . 2 . . Melee Attacks 39 | . . . . . . 1 1 4 14 19 Impact 22 | . . . . . . . . . 11 11 Slashing 6 | . . . . . . . . 3 3 . Piercing 8 | . . . . . . . . . . 8 Sneak Attacks 11 | . . . . . . 1 1 . 6 3 Combat Hostiles 4 | . . . . . . 1 . . 1 2 Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 8025 | 117 407 248 1158 57 1207 469 491 586 1417 1868 Guns 2385 | 117 387 . 56 . 492 75 73 187 317 681 Cannons 987 | . 20 248 249 45 . 160 . . 139 126 Explosions 2786 | . . . 853 12 715 234 418 328 226 . Melee 1861 | . . . . . . . . 71 729 1061 Ramming 6 | . . . . . . . . . 6 . Kinetic 3042 | 117 367 248 305 45 246 235 73 187 456 763 Thermal 190 | . . . . . 190 . . . . . Explosive 2786 | . . . 853 12 715 234 418 328 226 . Electromagnetic 140 | . 40 . . . 56 . . . . 44 Impact 1577 | . . . . . . . . . 729 848 Slashing 71 | . . . . . . . . 71 . . Piercing 213 | . . . . . . . . . . 213 Highest Corruption 8 | . . . . . . . . . 2 8 Average Corruption 3 | . . . . . . . . . 1 4 Corruption Purged 2 | . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . . . . . 3 9 Message Errors 3 | . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . 1 2 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1024 | . 3 23 7 . . 36 . . 562 393 Projectiles 47 | . 3 23 7 . . 14 . . . . Explosions 22 | . . . . . . 22 . . . . Melee 955 | . . . . . . . . . 562 393 Knockbacks 14 | . . 3 . . . 2 . . 5 4 Impact 6 | . . . . . . . . . 2 4 Kinetic 8 | . . 3 . . . 2 . . 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 208 | . . . 66 38 . 19 . . 85 . Shots 8 | . . . 3 1 . 1 . . 3 . Rammed 2 | . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 368 | . 9 24 97 9 157 133 33 8 219 368 Average Temperature 43 | . 6 8 30 6 54 22 3 1 52 101 Received Heat Transfer 747 | . 54 12 90 . 171 24 9 18 261 108 Effects 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 2 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 10 | . . . . . . . . . 9 1 Impact Corruptions 19 | . . . . . . . . . 12 7 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 407 | . . . . . 407 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Peak Influence 734 | 10 162 322 734 381 340 255 . . 511 265 Initial 286 | . 6 63 117 286 148 74 . . 199 114 Average 215 | 4 67 251 480 377 163 150 . . 312 152 Maximum Alert Level 3 | . . 1 3 1 1 1 . . 2 1 Low Security (%) 51 | 100 100 27 11 . 74 60 . . 11 78 Level 1 37 | . . 72 27 100 25 39 . . 61 21 Level 2 9 | . . . 33 . . . . . 27 . Level 3 1 | . . . 26 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 2 2 . . 4 3 Investigation 4 | . . . . . 1 1 . . 1 1 Extermination 2 | . . . . . . . . . 1 1 Reinforcement 6 | . 1 . . . 1 1 . . 2 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Distress Signals 6 | . 1 . 1 . 2 . . . 2 . Communications Jammed 3 | . . . . . . 1 . . 2 . Distress Signals 3 | . . . . . . 1 . . 2 . Times Spotted 140 | . 11 9 17 3 17 12 4 7 43 17 Peak Tracking Total 12 | . 4 3 7 3 10 4 2 5 12 4 Tactical Retreats 23 | . . 1 . . 2 . . 2 15 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Traps Triggered 4 | . 1 . . . 1 . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Disabled 11 | . 1 . 3 . 3 . . . 2 2 Max in Single Turn 1 | . 1 . 1 . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Accessed 32 | . 3 . 4 . 7 3 . . 12 3 Terminals 17 | . 2 . 2 . 4 3 . . 5 1 Fabricators 3 | . . . . . . . . . 2 1 Repair Stations 2 | . . . . . 1 . . . 1 . Recycling Units 4 | . 1 . 1 . . . . . 2 . Scanalyzers 5 | . . . 1 . 2 . . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 87 | . 9 . 8 . 24 8 . . 29 9 Successful 53 | . 8 . 4 . 17 3 . . 16 5 Failed 34 | . 1 . 4 . 7 5 . . 13 4 Catastrophic 7 | . . . 1 . 1 3 . . 2 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 43 | . 5 . 3 . 15 8 . . 10 2 Fabricators 5 | . . . . . . . . . 3 2 Repair Stations 4 | . . . . . 2 . . . 2 . Recycling Units 13 | . 4 . 2 . . . . . 7 . Scanalyzers 20 | . . . 3 . 7 . . . 5 5 Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 21 | . 4 . 1 . 8 3 . . 5 . Emergency Access Points 3 | . 1 . . . 1 1 . . . . Fabricator Index 1 | . . . . . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 5 | . . . 1 . 3 1 . . . . Unreport Threat 3 | . . . . . 2 . . . 1 . Locate Traps 3 | . . . . . 1 1 . . 1 . Reprogram Traps 1 | . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . 1 . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 3 2 Load Schematic 2 | . . . . . . . . . 1 1 Build 3 | . . . . . . . . . 2 1 Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 9 | . 4 . 1 . . . . . 4 . Recycle Component 1 | . 1 . . . . . . . . . Process 3 | . 2 . . . . . . . 1 . Report Inventory 3 | . . . 1 . . . . . 2 . Retrieve Matter 2 | . 1 . . . . . . . 1 . Scanalyzer 16 | . . . 2 . 7 . . . 4 3 Insert Component 9 | . . . 1 . 4 . . . 2 2 Analyze 7 | . . . 1 . 3 . . . 2 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 1 . 4 . 4 3 . . 9 2 Full Trace Events 4 | . . . . . 1 1 . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . 3 . . . 2 1 Parts Built 6 | . . . . . . . . . 4 2 Authchips . | . . . . . . . . . . . Time 226 | . . . . . . . . . 142 84 Total Part Build Rating 30 | . . . . . . . . . 22 8 Parts Repaired 1 | . . . . . 1 . . . . . Time 51 | . . . . . 51 . . . . . Parts Recycled 1 | . 1 . . . . . . . . . Recycled Matter 306 | . 300 . . . . . . . 6 . Retrieved Matter 306 | . 300 . . . . . . . 6 . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . 3 . . . 2 1 Part Schematics Acquired 7 | . . . 1 . 3 . . . 2 1 Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat 1 | . . . . . . . 1 . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . parse_system 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Total Allies 7 | . . 2 . 4 . 1 . . . . Largest Group 4 | . . 2 . 4 4 1 . . . . Highest-Rated Group 71 | . . 51 . 71 71 21 . . . . Highest-Rated Ally 31 | . . 31 . 31 31 21 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 46 | . . 12 . . 31 3 . . . . Total Damage 573 | . . 168 . . 366 39 . . . . Kills 7 | . . 3 . . 2 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Turns Passed 4313 | 120 629 310 294 140 426 395 162 177 1001 659 Spaces Moved 6572 | 61 392 650 442 256 640 878 450 417 1690 696 Core 23 | 16 . . . . . . . . . 7 Treads 321 | 45 276 . . . . . . . . . Legs 1 | . . . . . . . . . . 1 Wheels 88 | . . . . . . . . . 49 39 Hover 492 | . . . . . . . . . 262 230 Flight 5647 | . 116 650 442 256 640 878 450 417 1379 419 Fastest Speed 25 | 50 37 37 34 34 29 27 28 28 25 28 Average Speed 43 | 140 123 37 38 35 30 31 28 30 42 48 Slowest Speed 205 | 160 160 117 200 107 31 103 103 103 205 202 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . . 1 . . 3 1 2 . 10 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 60 75 45 41 44 23 57 49 41 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched 7 | . . 3 . 2 . . . 2 . . Spaces Dug 13 | . . . . . . . . . 12 1 Terrain Destroyed 324 | . . 2 112 14 65 7 45 12 61 6 Melee . | . . . . . . . . . . . Projectile 15 | . . 2 1 . . 3 . . 3 6 AOE 309 | . . . 111 14 65 4 45 12 58 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Total 7611 | 79 475 692 523 302 818 977 473 443 1907 922 Wait 345 | . 8 8 . 35 97 25 11 2 71 88 Move 6526 | 60 391 647 441 255 633 875 445 416 1669 694 Hop 18 | . . 1 . . 3 1 2 . 10 1 Pick Up 58 | 4 10 . 3 2 7 8 . . 17 7 Fast Attach 96 | 3 11 3 13 2 13 11 . 1 20 19 Attach 51 | 4 1 1 6 1 3 4 2 . 17 12 Detach 28 | . . . 5 . . 4 2 . 13 4 Swap 49 | . 3 2 4 1 8 10 3 6 3 9 Drop 118 | . 13 6 14 4 20 18 . 1 23 19 Fire 240 | 8 38 24 37 2 34 20 7 13 30 27 Melee 38 | . . . . . . 1 1 4 14 18 Ram 2 | . . . . . . . . . 2 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 24 | . . . . . . . . . . 24 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 7) 648 | -10/Materials | Core integrity fell below 50% 682 | -10/Materials | Discovered new exit (range 7) 700 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Identified exit to Mines 750 | -10/Materials | Entered Mines 770 | -10/Mines | Learned location of 1 exit from Materials 806 | -10/Mines | Core integrity fell below 20% 828 | -10/Mines | Found DCF Scrap (12 items) 1047 | -10/Mines | Discovered new exit (range 12) 1059 | -10/Mines | Discovered new exit (range 11) 1060 | -10/Mines | Entered Materials 1060 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1061 | -9/Materials | Identified exit to Materials 1241 | -9/Materials | Destroyed 8 combat bots 1336 | -9/Materials | Discovered new exit (range 16) 1349 | -9/Materials | Identified exit to Mines 1354 | -9/Materials | Entered Mines 1374 | -9/Mines | Discovered exit to Materials (range 10) 1384 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1399 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1449 | -9/Mines | Received a Mining Laser from a helpful Derelict 1494 | -9/Mines | Entered Materials 1494 | -8/Materials | Accompanied by 4 allies 1494 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1632 | -8/Materials | Repaired Imp. Flight Unit 1777 | -8/Materials | Lost 3 allies 1868 | -8/Materials | Discovered new exit (range 16) 1920 | -8/Materials | Identified exit to Factory 1920 | -8/Materials | Entered Factory 1920 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2312 | -7/Factory | Discovered new exit (range 14) 2315 | -7/Factory | Identified exit to Lower Caves 2315 | -7/Factory | Entered Lower Caves 2380 | -7/Lower Caves | Encountered a Warlord checkpoint 2451 | -7/Lower Caves | Discovered new exit (range 9) 2453 | -7/Lower Caves | Identified exit to Lower Caves 2477 | -7/Lower Caves | Entered another Lower Caves area 2522 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2651 | -7/Lower Caves | Discovered new exit (range 10) 2654 | -7/Lower Caves | Identified exit to Factory 2654 | -7/Lower Caves | Entered Factory 2654 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2780 | -6/Factory | Fabricated Xenon Bombardment Thruster? 2814 | -6/Factory | Lost 4 parts (2p2n) 2982 | -6/Factory | Lost 4 parts (1p2n1w) 3004 | -6/Factory | Search patrols dispatched 3311 | -6/Factory | Fabricated Railgun (x2) 3354 | -6/Factory | Search patrols dispatched 3575 | -6/Factory | Spotted B-75 Beast 3597 | -6/Factory | Discovered new exit (range 7) 3599 | -6/Factory | Identified exit to Factory 3604 | -6/Factory | Cargo convoy interrupted 3655 | -6/Factory | Entered another Factory area 3655 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3801 | -5/Factory | Fabricated Xenon Bombardment Thruster? 3910 | -5/Factory | Lost 3 parts (1n2u) 3978 | -5/Factory | Lost 3 parts (2n1u) 4293 | -5/Factory | Released all parts (7) 4314 | -5/Factory | Self-destructed Last Messages --------------- 04288_ Drone Bay destroyed. 04291_ Imp. Hover Unit destroyed. 04291_ Imp. Weapon Cycler destroyed. 04291_ Antigrav System destroyed. 04293_ Released Imp. Target Analyzer. 04293_ Released Antigrav System. 04293_ Released Adv. Visual Processing Unit. 04293_ Released Imp. Targeting Computer. 04293_ Released Imp. Signal Interpreter. 04293_ Released Com. Battery. 04293_ Released Kinetic Spear. 04293_ Extracted 1 energy. 04301_ Acquired 2 matter. 04303_ Acquired Imp. Heat Sink. 04304_ System corrupted: Matter fused (-8). 04308_ Railgun severed. 04309_ Imp. Heat Sink severed. 04311_ Destroyed Imp. Surge Thruster. 04312_ Xenon Bombardment Thruster severed. 04312_ Kinetic Spear severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ################????############################## | | ] #????# ## # | | ! ]#????# ## # | | #????# ## # | | "" """ """ """ #????# ## # | | "" """ """ """ #????# ## # | | "" """ """ """ ###### [ ## # | | + + | ## # | | #+##+#+####+######### ] ] #######+###### | | # #?######" % ! #??# #? | | # #?# #######+############ # | | # ### k* " # | | #+## ! cc "T + | | + ###### !@ckp # | | # #????# #######/############ # | | " # #????#######?#[* #???# ! #? | | " # #????????????#!*"""! #???## ##? | | " # ############## "F" #????# #??? | | " + + #????#! #??? | | # ############## """"""""" #????#]/ #??? | | # # # #???#"= #??? | | # # # """"""""" #???## #### | | # # # #????# # " | | # # # """"""""" #????# # "" | | # # # #????# # "" | | #### # # """"""""" #????# =# | | ???# + # #????# + | | #### # ##########?###????# # | | # # #?????????????????# # "" | | # # #?????????????????# # "" | | # # #?????????????????# # "" | | # # #?????????????????# # | | # ##############????############## # | | + #?????????????????# + # | | # #?????????????????# # #### | | # #?????????????????# # # | | # #?????????????????# # %# | | #######?????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 25 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 74 Targeting Accuracy 10 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -9/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Blade Saw | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Imp. Remote Datajack | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -6/Factory Railgun | x2 | -6/Factory | Preloaded Xenon Bombardment Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualHypervelocityBox Manual? 0 Play Time 01:59:19 Cumulative 26.9 hours Start 2024.10.31 @ 07:54:26 End 2024.10.31 @ 20:48:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c93ed48-ae6a-47cb-8d55-68ec30024581