Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.16 @ 19:00:55 Player: kasaphescent Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (162) 810 Value Destroyed (5549) 5549 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2138) 2138 TOTAL SCORE: 14317 Bonus ------- High Alert Combat Kills 345 Follower Combat Kills 1203 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1012 Friendly Fire -1422 Cogmind --------- Core Integrity 0/1150 Matter 164/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Visual Processing Unit Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector High-capacity Storage Unit Compact Matter Pod (150) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Advanced Transmission Jammer Improved Medium Armor Plating Makeshift Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Vortex Rifle Vortex Rifle Flak Gun Heavy Machine Gun > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Armored Leg Compact Matter Pod Makeshift Hacking Suite Long-range Tractor Beam Gauss Rifle Gauss Rifle Coil Gun Heavy Missile Launcher Heavy Missile Launcher Plasma Lance [Rating: 106] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Visual Processing Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Vortex Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 2 2 . . 4 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . . Utility 7 | . . . . 2 . . . 3 . . . . 2 Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 140 | 6 4 2 14 23 8 16 2 6 2 2 18 17 20 Power 10 | 1 . . 1 3 1 1 . . . . 1 . 2 Engine 4 | 1 . . 1 2 . . . . . . . . . Core 4 | . . . . 1 1 1 . . . . . . 1 Reactor 2 | . . . . . . . . . . . 1 . 1 Propulsion 46 | 2 2 . 8 7 2 3 2 2 1 . 6 5 6 Treads . | . . . . . . . . . . . . . . Leg 46 | 2 2 . 8 7 2 3 2 2 1 . 6 5 6 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 39 | 1 2 1 3 7 1 8 . 4 . . 5 3 4 Device 12 | . 2 . . . . 3 . 2 . . . 2 3 Storage 4 | 1 . . 1 2 . . . . . . . . . Processor 5 | . . . . 3 1 . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 17 | . . 1 2 2 . 5 . 1 . . 5 1 . Artifact . | . . . . . . . . . . . . . . Weapon 45 | 2 . 1 2 6 4 4 . . 1 2 6 9 8 Energy Gun 3 | 1 . . . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 29 | 1 . 1 2 5 4 4 . . 1 1 3 6 1 Ballistic Cannon 3 | . . . . . . . . . . . . . 3 Launcher 9 | . . . . 1 . . . . . 1 3 1 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 3 2 . . . . . 2 1 2 Parts Lost 61 | . 1 . 3 5 . 11 . . . . 8 2 31 Power 5 | . . . 1 1 . 1 . . . . . . 2 Propulsion 18 | . . . 1 1 . 3 . . . . 2 . 11 Utility 17 | . 1 . 1 1 . 3 . . . . 3 1 7 Weapon 21 | . . . . 2 . 4 . . . . 3 1 11 Highest Loss Streak 18 | . 1 . 1 2 . 10 . . . . 8 2 18 Average Slot Usage (%) 97 | . 87 98 99 99 95 98 100 100 100 100 99 95 90 Engine 3 | . 14 14 11 8 6 . . . . . . . . Core 2 | . . . . . . 7 7 5 5 5 4 . . Leg 30 | . 28 28 43 35 30 29 30 29 29 29 28 28 25 Device 6 | . 2 3 . . . 5 7 11 11 11 10 5 17 Storage 7 | . 14 14 11 9 7 7 7 5 5 5 5 5 5 Processor 9 | . . . . 18 15 8 7 11 11 11 10 5 5 Protection 9 | . . 10 10 9 6 6 7 11 11 11 11 19 8 Ballistic Gun 21 | . 14 24 22 17 26 29 30 23 23 19 22 15 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 109 | 14 15 18 26 61 68 68 68 76 77 79 95 109 93 Greatest Support 120 | 20 20 20 40 59 67 77 80 98 98 98 120 118 118 Greatest Overweight (x) 1 | . . . . 1 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 8 8 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 8 10 17 20 18 20 20 20 20 20 17 17 Average Carried 14 | 4 7 7 7 11 16 14 19 18 20 20 19 12 13 Final Capacity 20 | 8 8 8 10 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 7 8 10 16 18 16 20 20 20 20 18 12 14 Class Distribution -------------------- 24% | Scavenger-Mutant 24% | Scavenger-Tank 19% | Commander-Tank 12% | Mutant 9% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Tank | -7/Storage Commander-Tank | -7/Recycling Commander-Tank | -5/Factory Commander-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Matter Collected 5504 | 275 118 171 337 864 246 956 234 50 344 164 276 690 779 Remotely 397 | . 51 113 . . . 183 . 50 . . . . . Salvage Created 6528 | 93 178 32 611 1121 344 1133 514 . 308 349 612 303 930 Parts 294 | 1 7 5 37 58 17 56 13 . 10 13 18 15 44 Haulers Intercepted 9 | . 1 . 1 3 1 3 . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . . . 25 13 64 12 . Prevented 7 | . . . . . . . . . 1 . 6 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 113 | . 3 2 10 22 3 15 4 . 6 7 18 8 15 Guns 88 | . 3 2 10 22 3 15 4 . 6 7 3 8 5 Cannons 4 | . . . . . . . . . . . . . 4 AOE 21 | . . . . . . . . . . . 15 . 6 Classes Destroyed 22 | 1 2 1 2 3 1 5 1 . 2 . 3 1 . Worker 10 | . . . . 8 . . . . . . . . 2 Builder 4 | . . . . . . 1 . . . . . . 3 Tunneler 2 | . . . . . 1 . . . . . . . 1 Hauler 9 | . 1 . 1 3 1 3 . . . . . . . Recycler 13 | 1 . . 1 1 1 2 4 . . . . . 3 Minesweeper 1 | . . . . . . . . . 1 . . . . Drone 3 | . . . . . . . 3 . . . . . . Watcher 4 | . . . 2 1 1 . . . . . . . . Swarmer 24 | . . 2 . 4 . . . . 4 4 3 3 4 Saboteur 2 | . . . . . . . . . . . 1 . 1 Grunt 39 | . 3 . 8 10 3 5 . . 1 . 2 4 3 Brawler 3 | . . . . . . 1 . . . 2 . . . Duelist 4 | . . . . 3 . . . . 1 . . . . Protector 1 | . . . . . . . . . . . 1 . . Sentry 12 | . . . 2 4 . 3 . . 1 1 . . 1 Demolisher 1 | . . . . . . . . . 1 . . . . Specialist 4 | . . . . . . 2 . . . . 1 . 1 Hunter 5 | . . . . 1 . 2 . . . . 1 . 1 Programmer 6 | . . . . . . 1 1 . . . . . 4 Heavy 1 | . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . 1 . . Thug 11 | . . . . . . . . . . . 11 . . Commander 1 | . . . . . . . . . . . 1 . . Best Kill Streak 14 | 1 2 2 3 9 4 6 2 . 3 4 14 3 6 Combat Bots Only 14 | . 2 2 3 7 3 6 1 . 3 4 14 3 4 Max Kills in Single Turn 4 | 1 1 2 2 2 1 2 1 . 1 1 4 1 3 Gunslinging 1 | . . 1 . 1 . 1 . . . . . . . Exploded 3 | . . . . . . . . . . . 3 . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Damage Taken 12818 | . 269 73 592 1561 116 2022 21 6 101 129 1479 1470 4979 Core 1879 | . 47 6 42 228 5 179 . . 7 . 81 127 1157 Absorbed by Shields 193 | . . . . . . . 9 6 100 78 . . . Core Remaining (%) 79 | 100 . 78 89 58 . . 73 . . . . 78 . Volleys Fired 412 | 5 26 9 37 101 10 64 13 . 19 9 22 28 69 Largest 4 | 2 2 2 2 2 4 4 4 . 4 4 4 4 4 Hottest 151 | 70 70 70 46 50 99 111 111 . 114 114 119 149 151 Shots Fired 1063 | 10 48 18 74 202 39 233 51 . 76 36 51 95 130 Gun 989 | 10 48 18 74 202 39 233 51 . 76 36 40 94 68 Cannon 57 | . . . . . . . . . . . . . 57 Launcher 17 | . . . . . . . . . . . 11 1 5 Special . | . . . . . . . . . . . . . . Kinetic 992 | 5 26 17 74 202 39 233 51 . 76 36 40 68 125 Thermal 28 | 5 22 1 . . . . . . . . . . . Explosive 17 | . . . . . . . . . . . 11 1 5 Electromagnetic . | . . . . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . . 26 . Robot Hit Streak 18 | 3 9 3 11 18 6 13 5 . 5 4 8 10 10 Robot Miss Streak 9 | 1 8 7 2 4 5 3 9 . 3 3 1 4 7 Penetration Max 1 | . . . . . . 1 1 . 1 1 . . 1 Secondary Targets 20 | . 1 1 2 5 . 6 . . . 3 . 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . 1 . 1 1 Shots Hit Robots 694 | 7 30 8 54 165 20 152 17 . 34 20 40 66 81 Core Hits 381 | 2 8 2 25 67 12 57 12 . 17 13 67 30 69 Critical Kills 3 | . . . . 1 . 1 . . . . . 1 . Critical Parts Destroyed 14 | . . . . 4 . 6 1 . . 1 2 . . Critical Strikes 23 | 1 . . . 6 . 7 1 . . 1 2 1 4 Burn 1 | 1 . . . . . . . . . . . . . Destroy 18 | . . . . 6 . 7 1 . . 1 2 1 . Blast 3 | . . . . . . . . . . . . . 3 Puncture 1 | . . . . . . . . . . . . . 1 Melee Attacks 7 | . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19822 | 103 395 125 790 2797 346 2791 518 . 924 477 4659 1906 3991 Guns 12948 | 103 395 125 790 2792 346 2791 518 . 924 477 644 1824 1219 Cannons 1114 | . . . . . . . . . . . . . 1114 Explosions 5612 | . . . . . . . . . . . 4015 82 1515 Melee 143 | . . . . . . . . . . . . . 143 Ramming 5 | . . . . 5 . . . . . . . . . Kinetic 13023 | 53 206 125 790 2792 346 2791 518 . 924 477 644 1024 2333 Thermal 239 | 50 189 . . . . . . . . . . . . Explosive 5612 | . . . . . . . . . . . 4015 82 1515 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 143 | . . . . . . . . . . . . . 143 Entropic 800 | . . . . . . . . . . . . 800 . Highest Corruption 6 | . . . . . . 3 3 . . . . . 6 Average Corruption 2 | . . . . . . 2 3 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 29 | . . . . . . 8 16 . . . . . 5 Message Errors 6 | . . . . . . 2 2 . . . . . 2 Matter Fused 5 | . . . . . . 1 4 . . . . . . Heat Flow Errors 4 | . . . . . . 1 2 . . . . . 1 Energy Discharges 8 | . . . . . . 3 3 . . . . . 2 Data Loss (minor) 4 | . . . . . . . 4 . . . . . . Weapon Failures 2 | . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 147 | . . . . . . . . . . . 42 . 105 Projectiles 57 | . . . . . . . . . . . . . 57 Explosions 82 | . . . . . . . . . . . 42 . 40 Melee 8 | . . . . . . . . . . . . . 8 Knockbacks 9 | . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . 8 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 62 | . . . . . . . . . . . . 62 . Shots 1 | . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 461 | 45 195 9 28 20 33 303 237 . . 5 78 461 180 Average Temperature 78 | 23 55 6 12 4 10 101 105 . . 3 30 161 52 Received Heat Transfer 2536 | . 150 . 360 540 57 501 . . 7 9 477 192 243 Effects 6 | . . . . . . . . . . . . 6 . Shutdowns 2 | . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . 2 . Damage (major) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 2 . . . . . . . . . 1 . . Heat Transferred 777 | 222 555 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Peak Influence 1377 | 5 130 100 218 303 157 594 583 1377 . . . . 670 Initial 1112 | . 3 50 39 73 136 34 231 1112 . . . . 75 Average 254 | 1 45 64 114 177 86 304 390 1274 . . . . 204 Maximum Alert Level 4 | . . . 1 1 . 2 2 4 . . . . 2 Low Security (%) 56 | 100 100 100 95 53 100 35 . . . . . . 63 Level 1 26 | . . . 4 46 . 32 54 . . . . . 28 Level 2 10 | . . . . . . 31 45 . . . . . 8 Level 3 . | . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . 100 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 1 2 1 5 . 1 . . . . 4 Investigation 3 | . . . . 1 . 2 . . . . . . . Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 9 | . 1 . 1 1 1 3 . . . . . . 2 Assault 1 | . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Distress Signals 6 | . 1 . . 4 . 1 . . . . . . . Communications Jammed 38 | . . . . . . . . . . . . . 38 Distress Signals 35 | . . . . . . . . . . . . . 35 Times Spotted 245 | . 12 3 17 40 8 30 9 5 20 7 49 13 32 Peak Tracking Total 13 | . 3 2 5 9 3 7 2 5 5 4 13 5 12 Tactical Retreats 12 | . 1 . . 4 . 1 . . . . . 4 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Traps Triggered 4 | . . . . 1 . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . 1 . 14 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Machines Disabled 11 | . . . . . . 3 3 1 . . . . 4 Max in Single Turn 4 | . . . . . . 1 1 . . . . . 4 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Machines Accessed 27 | . . . . 3 3 2 2 3 1 1 11 . 1 Terminals 7 | . . . . 1 . 2 2 2 . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 4 | . . . . 2 . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 48 | . . . . 7 6 3 4 6 1 1 16 . 4 Successful 31 | . . . . 5 3 1 1 2 1 1 16 . 1 Failed 17 | . . . . 2 3 2 3 4 . . . . 3 Catastrophic 3 | . . . . . . 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . . . . 2 1 1 4 3 . . . . . Terminals 12 | . . . . 2 . 3 4 3 . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . Repair Stations 12 | . . . . 5 . . . 3 . . . . 4 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 19 | . . . . . . 1 . . 1 1 16 . . Record 15 | . . . . . . . . . . . 15 . . Open Door 3 | . . . . . . . . . 1 1 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 7 | . . . . 4 . . . 2 . . . . 1 Scan Component 4 | . . . . 2 . . . 1 . . . . 1 Repair 3 | . . . . 2 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . 1 . . . . . . Terminals 2 | . . . . 1 . . 1 . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . . . . 1 3 1 2 3 . . . . 1 Full Trace Events 2 | . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . Matter 219 | . . . . . 219 . . . . . . . . Time 116 | . . . . . 116 . . . . . . . . Total Robot Build Rating 9 | . . . . . 9 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . . . 1 . . . . . Time 111 | . . . . 89 . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . 18 . . . 3 . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Total Allies 35 | . . . . 1 3 10 18 . . . 3 . . Largest Group 19 | . . . . 1 3 10 19 15 13 2 3 . . Highest-Rated Group 469 | . . . . 10 48 173 469 425 361 77 163 . . Highest-Rated Ally 68 | . . . . 10 16 29 40 40 40 40 68 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 278 | . . . . . 18 57 153 2 34 . 14 . . Total Damage 5363 | . . . . . 199 795 2162 210 1192 . 805 . . Kills 80 | . . . . . 1 11 39 5 18 . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Turns Passed 10256 | 74 381 129 609 1787 971 778 962 383 818 406 1104 769 1085 Spaces Moved 6015 | 40 232 80 322 765 592 409 536 259 574 282 744 521 659 Core 4 | 4 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 6011 | 36 232 80 322 765 592 409 536 259 574 282 744 521 659 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 125 125 126 126 126 110 112 112 Average Speed 130 | 113 120 120 120 163 147 129 126 126 126 126 125 112 115 Slowest Speed 206 | 120 120 120 120 206 205 206 127 126 126 126 126 112 195 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 42 27 33 76 22 71 96 8 80 48 83 65 16 Regions Visited 13 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 1 . . Scrap Searched 9 | . . . . . . . . . 3 1 . 5 . Spaces Dug 11 | . . . . . . . . . . . . . 11 Terrain Destroyed 180 | . . . . . 2 2 6 . 5 . 60 29 76 Melee . | . . . . . . . . . . . . . . Projectile 57 | . . . . . 2 2 6 . 5 . 3 11 28 AOE 123 | . . . . . . . . . . . 57 18 48 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Total 7643 | 56 288 96 477 1101 671 527 794 316 624 310 883 638 862 Wait 708 | . 16 . 81 177 44 26 44 42 28 18 66 70 96 Move 6002 | 39 231 79 321 764 591 408 535 258 573 281 743 520 659 Hop . | . . . . . . . . . . . . . . Pick Up 85 | 6 5 3 10 19 7 8 4 7 . . 7 1 8 Fast Attach 36 | 6 2 1 3 7 3 3 . . . . 4 3 4 Attach 50 | . . . 3 7 4 8 . 4 . . 2 8 14 Detach 7 | . . . . 1 5 . . . . . . . 1 Swap 54 | . 2 1 8 9 1 5 2 2 2 2 12 6 2 Drop 75 | . 6 3 14 15 6 3 2 3 2 . 17 2 2 Fire 412 | 5 26 9 37 101 10 64 13 . 19 9 22 28 69 Melee 7 | . . . . . . . . . . . . . 7 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . Rewire 204 | . . . . . . . 194 . . . 10 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 16) 456 | -10/Materials | Entered Mines 465 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 473 | -10/Mines | Met a Derelict bent on vengeance 576 | -10/Mines | Discovered new exit (range 5) 585 | -10/Mines | Entered Materials 585 | -9/Materials | Evolved 2 slots: Propulsion x2 770 | -9/Materials | Build established: Scavenger-Mutant 1179 | -9/Materials | Discovered new exit (range 13) 1194 | -9/Materials | Entered another Materials area 1194 | -8/Materials | Evolved 2 slots: Utility x2 1467 | -8/Materials | Repaired Imp. Assault Rifle 2313 | -8/Materials | Destroyed 7 combat bots 2497 | -8/Materials | Build established: Mutant 2553 | -8/Materials | Repaired Carbon-fiber Leg 2938 | -8/Materials | Discovered new exit (range 13) 2981 | -8/Materials | Entered Factory 2981 | -7/Factory | Evolved 2 slots: Weapon x2 3043 | -7/Factory | Discovered new exit (range 6) 3053 | -7/Factory | Discovered new exit (range 18) 3277 | -7/Factory | Build established: Gunner 3316 | -7/Factory | Fabricated G-47 Trooper? 3480 | -7/Factory | Discovered new exit (range 8) 3922 | -7/Factory | Identified exit to Factory 3942 | -7/Factory | Identified exit to Storage 3952 | -7/Factory | Entered Storage 4265 | -7/Storage | Lost 10 parts (1p3n2u4w) 4392 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4596 | -7/Storage | Identified exit to Recycling 4716 | -7/Storage | Used back door to open Recycling access 4730 | -7/Storage | Entered Recycling 4730 | -7/Recycling | Accompanied by 8 allies 4774 | -7/Recycling | Spotter reported a threat 4797 | -7/Recycling | Spotter reported a threat 4826 | -7/Recycling | Spotter reported a threat 4830 | -7/Recycling | Spotter reported a threat 4832 | -7/Recycling | Spotter reported a threat 4848 | -7/Recycling | Spotter reported a threat 4848 | -7/Recycling | Spotter reported a threat 4904 | -7/Recycling | Spotter reported a threat 4904 | -7/Recycling | Spotter reported a threat 4923 | -7/Recycling | Discovered new exit (range 6) 4928 | -7/Recycling | Spotter reported a threat 4957 | -7/Recycling | Spotter reported a threat 4996 | -7/Recycling | Build established: Commander-Tank 5018 | -7/Recycling | Spotter reported a threat 5019 | -7/Recycling | Spotter reported a threat 5025 | -7/Recycling | Spotter reported a threat 5034 | -7/Recycling | Spotter reported a threat 5071 | -7/Recycling | Spotter reported a threat 5113 | -7/Recycling | Spotter reported a threat 5113 | -7/Recycling | Spotter reported a threat 5124 | -7/Recycling | Spotter reported a threat 5178 | -7/Recycling | Spotter reported a threat 5189 | -7/Recycling | Spotter reported a threat 5211 | -7/Recycling | Spotter reported a threat 5212 | -7/Recycling | Spotter reported a threat 5245 | -7/Recycling | Spotter reported a threat 5252 | -7/Recycling | Spotter reported a threat 5465 | -7/Recycling | Spotter reported a threat 5513 | -7/Recycling | Spotter reported a threat 5517 | -7/Recycling | Spotter reported a threat 5521 | -7/Recycling | Spotter reported a threat 5528 | -7/Recycling | Spotter reported a threat 5566 | -7/Recycling | Spotter reported a threat 5568 | -7/Recycling | Spotter reported a threat 5692 | -7/Recycling | Entered Factory 5692 | -5/Factory | Accompanied by 15 allies 5692 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5961 | -5/Factory | Repaired Imp. Carbon-fiber Leg 5992 | -5/Factory | First assault squad dispatched 6022 | -5/Factory | Discovered new exit (range 18) 6075 | -5/Factory | Entered Upper Caves 6075 | -5/Upper Caves | Accompanied by 15 allies 6783 | -5/Upper Caves | Build established: Scavenger-Tank 6853 | -5/Upper Caves | Discovered new exit (range 8) 6860 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6893 | -5/Upper Caves | Entered another Upper Caves area 6893 | -5/Upper Caves | Accompanied by 2 allies 6919 | -5/Upper Caves | Discovered new exit (range 5) 6937 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7165 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7294 | -5/Upper Caves | Discovered new exit (range 5) 7299 | -5/Upper Caves | Entered Warlord 7513 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7704 | -5/Warlord | Learned Research trap positions 7704 | -5/Warlord | Learned Testing stockpile data 7706 | -5/Warlord | Learned Research fabricator intel 7706 | -5/Warlord | Learned 4 Armory zone layouts 7827 | -5/Warlord | Met Warlord 7852 | -5/Warlord | Warlord's base attacked by MAIN.C 8078 | -5/Warlord | Found Prototype Energy Gun 8082 | -5/Warlord | Found Prototype Energy Gun 8202 | -5/Warlord | Warlord forces counterattacked 8251 | -5/Warlord | Build established: Tank 8303 | -5/Warlord | Spotted Striker 8303 | -5/Warlord | Spotted Executioner 8312 | -5/Warlord | Allies destroyed Executioner 8326 | -5/Warlord | Discovered new exit (range 16) 8353 | -5/Warlord | Spotted Striker 8356 | -5/Warlord | Spotted Executioner 8359 | -5/Warlord | Spotted Executioner 8366 | -5/Warlord | Destroyed GP-ER1(g) 8367 | -5/Warlord | Attacked by Warlord forces 8370 | -5/Warlord | Destroyed Executioner 8381 | -5/Warlord | Spotted 5R-8RD(g) 8403 | -5/Warlord | Entered Proximity Caves 8404 | -4/Proximity Caves | Identified exit to Factory 8404 | -4/Proximity Caves | Identified Vortex Rifle (x2) 8405 | -4/Proximity Caves | Destroyed 14 combat bots 8427 | -4/Proximity Caves | Lost 8 parts (2n3u3w) 8554 | -4/Proximity Caves | Build established: Scavenger-Tank 8675 | -4/Proximity Caves | Spotted B-86 Titan 8729 | -4/Proximity Caves | Destroyed B-86 Titan 9172 | -4/Proximity Caves | Entered Factory 9172 | -4/Factory | Evolved 2 slots: Utility x2 9817 | -4/Factory | Build established: Scavenger-Mutant 9862 | -4/Factory | Spotted B-86 Titan 9999 | -4/Factory | Lost 3 parts (1n2w) 10051 | -4/Factory | Lost 4 parts (1n2u1w) 10113 | -4/Factory | Lost 3 parts (1p1n1u) 10167 | -4/Factory | Cargo convoy interrupted 10167 | -4/Factory | Spotted Striker 10175 | -4/Factory | Spotted Executioner 10248 | -4/Factory | Core integrity fell below 50% 10254 | -4/Factory | Core integrity fell below 20% 10257 | -4/Factory | Destroyed by Executioner with Helical Railgun Last Messages --------------- 10239_ Penetrated by Slug. 10239_ Matter Pump disabled. 10239_ U-05 Engineer builds a Wall. 10242_ Slug penetrates X-72 Disruptor. 10242_ X-72 Disruptor destroyed. 10242_ Slug penetrates Wall. 10245_ Penetrated by Slug. 10246_ Slug penetrates Wall. 10248_ Penetrated by Slug. 10249_ Slug penetrates Wall. 10252_ Destroyed Adv. Reaction Control System. 10252_ Slug penetrates Wall. 10253_ Penetrated by Slug. 10254_ Striker suffers critical hit (Puncture). 10255_ Slug penetrates Wall. 10256_ Wall collapses. 10256_ Plasma Lance destroyed. 10256_ Penetrated by Slug. 10256_ Critical hit (Destroy). 10256_ Imp. Coolant Injector destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????####################### | | ???????????????????????????# // # | | ???????????????????????????# """ /= """ # """" "" | | ???????????????????????????# """ /= """ # """" "" | | ???????????????????????????# """ """ # """" "" | | ???????????????????????????# ! # """" "" | | ??????????????###########??# # """" "" | | ??????????????# ! # ??#########+##### """" "" | | ??????????????# #;###;###### + """" "" | | ??????????????# # ### | | ??????????????# = # #?######### | | ??????????????# + "%" """ % #?????????? | | ??????????????# # %"" %"" ###???????? | | ??????????????# # %"% %"" g ??????? | | ??????????????# ! # g ???? | | ??????????????# = # ! ? | | ??????????????########"# @ | | ???????????############;[;K####### | | ???????#???# ! h[%p % #######+######## | | ???????# ??# =E! # ??? ? | | ????#### #?# # """"??????? ? | | ????# # # # """????????? ? | | ?????# # # """??????????? | | ?????# # m # "Y" """??????????? | | ????### # h # """ ??????????? | | #####"" u############################?????????? | | # % " = # #??????????????????? | | # =####??????????????????? | | # %#?????????????????????? | | # #?????????????????????? | | # % % == % #?????????????????????? | | # = | #?????????????????????? | | # ** #?????????????????????? | | # " ##????????????????????? | | # " " " =%% #????????????????????? | | # "Y" "# ##????????????????????? | | ? """ ## /!% #????????????????????? | | ? ?# %=%! #????????????????????? | | ?######+#####?### =* ###????????????????????? | | ????? ???????? ! ????????????????????? | | ???? ????? ! % ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 625 Evasion (%) 55 Targeting Accuracy 6 Kinecelleration 40 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Generalissimo \\IAMDERELICT Challenges ------------ None Game ------ Seed AccelerationSlugRail Manual? 0 Play Time 01:24:47 Cumulative 139.4 hours Start 2021.09.15 @ 21:02:00 End 2021.09.16 @ 19:00:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 934b7b66-0122-4688-88b3-e85725f6cd67