Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 19:16:44 Player: Conwew Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (806) 806 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (960) 960 TOTAL SCORE: 5061 Bonus ------- Follower Combat Kills 160 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 765/850 Matter 294/300 Energy 265/265 System Corruption 5% Temperature Cool (0) Movement Walking (105) Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Ion Engine (fused) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Scrap Suit Experimental Sensor Array Signal Interpreter Advanced Terrain Scanner > --- WEAPON (4) ------- Thermic Laser > --- INVENTORY (5) ---- Gravity Neutralizer Force Field DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Experimental Sensor Array Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- Heavy Laser Heavy Laser Assault Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Gravity Neutralizer Force Field DRS Beacon Botcube [Rating: 64] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Experimental Sensor Array Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Parts Attached 32 | 5 6 . 6 5 10 Power 4 | 1 1 . 1 . 1 Engine 3 | 1 1 . 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 2 . 1 3 3 Treads . | . . . . . . Leg 11 | 2 2 . 1 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 1 . 3 2 3 Device 5 | . . . 1 1 3 Storage . | . . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . 1 . 2 . . Artifact . | . . . . . . Weapon 8 | 2 2 . 1 . 3 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 2 . 1 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 11 | . . 1 4 . 6 Power 2 | . . . 1 . 1 Propulsion 4 | . . . 2 . 2 Utility 2 | . . 1 1 . . Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . . 1 4 . 4 To Critical Strikes 1 | . . . 1 . . Average Backups 2 | . 2 3 3 3 2 Power . | . . 1 1 . . Propulsion . | . . . . . . Utility . | . . . . . 1 Weapon 1 | . 1 2 2 1 . Tool/Special . | . . . . . . Unused Backups 13 | . 2 . . 6 5 Power 1 | . . . . 1 . Propulsion 3 | . 1 . . . 2 Utility 5 | . . . . 3 2 Weapon 4 | . 1 . . 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 83 81 79 93 80 Engine 12 | . 14 14 11 14 6 Leg 22 | . 28 28 17 21 24 Device 7 | . . . 11 5 18 Processor 7 | . . . . 13 6 Protection 8 | . 12 10 9 8 . Energy Gun 1 | . 7 . . . 5 Ballistic Gun 25 | . 20 28 28 28 13 Peak Build Rating 64 | 5 6 6 8 26 64 Average Rating 16 | 3 5 5 6 15 53 On Entrance 8 | . 5 6 5 8 26 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 37 | 5 11 11 20 20 37 Greatest Support 80 | 20 20 20 20 40 80 Greatest Overweight (x) 6 | . . . 6 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 4 4 5 5 Average Carried 3 | . 2 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 3 4 3 5 4 Scrap Suit Usage (%) 10 | . . . . . 85 Parts Cannibalized 7 | . . . . . 7 Class Distribution -------------------- 58% | Commander-Mutant 26% | Mutant 7% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1068 | 216 175 47 238 56 336 Remotely . | . . . . . . Salvage Created 1011 | . 307 88 205 . 411 Parts 65 | . 28 3 15 . 19 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 21 | . 8 3 4 . 6 Guns 21 | . 8 3 4 . 6 Classes Destroyed 9 | . 4 1 3 . 1 Builder 2 | . . . . . 2 Hauler 1 | . 1 . . . . Operator 1 | . 1 . . . . Turret 2 | . . 2 . . . Swarmer 6 | . 3 3 . . . Grunt 12 | . 5 . 1 . 6 Brawler 1 | . . . 1 . . Sentry 1 | . . . 1 . . Programmer 1 | . . . 1 . . Best Kill Streak 3 | . 3 3 1 . 3 Combat Bots Only 3 | . 3 3 1 . 2 Max Kills in Single Turn 2 | . 1 2 1 . 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 356 | . 39 74 25 . 218 Missed 148 | . 9 35 8 . 96 Hits 208 | . 30 39 17 . 122 Melee 6 | . . . 6 . . Projectile 202 | . 30 39 11 . 122 Critical Strikes 5 | . . . 2 . 3 Damage Taken 2371 | . 323 174 313 . 1561 Core 293 | . 88 45 75 . 85 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 57 | . . . . . 57 Core Remaining (%) 58 | 100 . . . 16 . Volleys Fired 108 | . 41 19 18 . 30 Largest 4 | . 2 2 2 . 4 Hottest 178 | . 60 40 40 . 178 Shots Fired 252 | . 82 38 37 . 95 Gun 252 | . 82 38 37 . 95 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 206 | . 57 38 37 . 74 Thermal 46 | . 25 . . . 21 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 8 4 16 . 17 Robot Miss Streak 4 | . 3 3 1 . 4 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 160 | . 48 21 31 . 60 Core Hits 63 | . 19 9 8 . 27 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . . . 2 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1913 | . 490 234 386 . 803 Guns 1895 | . 490 234 386 . 785 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 18 | . . . . . 18 Kinetic 1471 | . 308 234 386 . 543 Thermal 424 | . 182 . . . 242 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . 17 . 5 Average Corruption 11 | . . . 16 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 45 | . . . 29 . 16 Message Errors 10 | . . . 8 . 2 Matter Fused 11 | . . . 8 . 3 Heat Flow Errors 4 | . . . 4 . . Energy Discharges 6 | . . . 3 . 3 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 3 | . . . 3 . . Misfires 3 | . . . 2 . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 396 | . 124 . 233 . 396 Average Temperature 85 | . 38 . 95 . 119 Received Heat Transfer 747 | . 141 108 18 . 480 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 881 | . 400 . . . 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 86 | . 86 . 51 . 67 Initial 51 | . . . 51 . . Average 17 | . 31 . 5 . 22 Influence Increases 801 | . 257 175 109 . 260 Destroy 0b10 Robot/C 560 | . 160 100 100 . 200 Destroy 0b10 Robot/NC 20 | . 10 . . . 10 Destroy Leader 72 | . 42 . . . 30 Allied During Kill 24 | . . . 6 . 18 Successful Hack 3 | . . . 3 . . Destroy Structure 2 | . . . . . 2 Lose Combat Pursuer 120 | . 45 75 . . . Influence Decreases 801 | . 255 70 216 . 260 Entered New Map 58 | . . 2 56 . . Time Decay 646 | . 255 58 140 . 193 Lost Part 57 | . . 10 20 . 27 Lost Ally 40 | . . . . . 40 Squads Dispatched 7 | . 2 . . . 5 Investigation 2 | . 1 . . . 1 Extermination 1 | . . . . . 1 Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 18 9 5 . 27 Peak Tracking Total 8 | . 4 6 2 . 8 Tactical Retreats 4 | . 2 2 . . . Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 5 | . . . 1 3 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 13 | . . . 3 7 3 Successful 11 | . . . 3 7 1 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 7 | . . . . 7 . Record 2 | . . . . 2 . Robot Analysis 5 | . . . . 5 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Process 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Reject 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . 4 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 5 | . . . 4 1 . Largest Group 5 | . . . 4 5 5 Highest-Rated Group 102 | . . . 55 102 102 Highest-Rated Ally 47 | . . . 21 47 47 Initial UFD Resources 24 | . . . . . 24 Total Orders . | . . . . . . Ally Attacks 32 | . . . 5 . 27 Total Damage 519 | . . . 47 . 472 Kills 6 | . . . 1 . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 1534 | . . . . 948 586 Sensors 1534 | . . . . 948 586 Terrain 499 | . . . . . 499 Robot Analysis Total 5 | . . . . 5 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 5402 | 66 691 419 1018 2541 667 Spaces Moved 3469 | 52 411 305 570 1694 437 Core 55 | 4 . . 51 . . Treads . | . . . . . . Legs 3414 | 48 411 305 519 1694 437 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 100 120 105 Average Speed 136 | 114 120 120 150 144 115 Slowest Speed 350 | 120 120 120 350 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 69 18 93 85 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 7 | . . . . 7 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 3924 | 56 537 324 691 1783 533 Wait 209 | . 65 . 37 63 44 Move 3464 | 51 410 304 569 1693 437 Hop . | . . . . . . Pick Up 22 | . 7 1 . 10 4 Fast Attach 20 | 5 1 . 5 3 6 Attach 5 | . 1 . . 1 3 Detach 4 | . 1 . . 1 2 Swap 7 | . 4 . 1 1 1 Drop 24 | . 7 . 1 11 5 Fire 108 | . 41 19 18 . 30 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 60 | . . . 60 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 8) 446 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Discovered new exit (range 16) 747 | -10/Materials | Discovered new exit (range 8) 758 | -10/Materials | Entered Subcaves 909 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 935 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1110 | -10/Subcaves | Core integrity fell below 50% 1117 | -10/Subcaves | Discovered new exit (range 12) 1177 | -10/Subcaves | Entered Recycling 1572 | -9/Recycling | System corruption reached 10% 1581 | -9/Recycling | Core integrity fell below 20% 1611 | -9/Recycling | Lost 4 parts (1p2n1u) 1857 | -9/Recycling | Discovered new exit (range 12) 1890 | -9/Recycling | Scanned before Scraplab entrance 1990 | -9/Recycling | Build established: Commander-Mutant 2171 | -9/Recycling | Entered Scraplab 2187 | -9/Recycling | Discovered new exit (range 2) 2195 | -9/Recycling | Entered Scraptown 2195 | -9/Scraptown | Accompanied by 4 allies 2195 | -9/Scraptown | System corruption cleaned by C-Scrubber 2596 | -9/Scraptown | Discovered new exit (range 11) 2763 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2818 | -9/Scraptown | Visited UFD Registry 2818 | -9/Scraptown | Registered with UFD as "Fissionslider" 2848 | -9/Scraptown | Visited CR-KLE's Repair Center 2879 | -9/Scraptown | Visited Fellowship of the Rings 2898 | -9/Scraptown | Visited Red Mages 2972 | -9/Scraptown | Visited Spacefarers 3002 | -9/Scraptown | Visited Cave Peace 3154 | -9/Scraptown | Visited TADAMA 3211 | -9/Scraptown | Visited Awakened 3554 | -9/Scraptown | Visited Infowarlord's Domain 3566 | -9/Scraptown | Found Exp. Sensor Array 3619 | -9/Scraptown | Visited Botcube Research 3640 | -9/Scraptown | Found Botcube 3662 | -9/Scraptown | Visited Derelict Rescue Squad 3676 | -9/Scraptown | Visited Supply Room 3721 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3728 | -9/Scraptown | Found DCF Scrap (30 items) 3887 | -9/Scraptown | Found DRS Beacon 3935 | -9/Scraptown | Found Scrap Suit 4033 | -9/Scraptown | Visited LU-1G1's Boring Crew 4052 | -9/Scraptown | Visited Analyses Database 4078 | -9/Scraptown | Visited Scrap Suit Storage 4083 | -9/Scraptown | Found Scrap Suit 4591 | -9/Scraptown | Botcube activated 4611 | -9/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 4649 | -9/Scraptown | Met Optimus 4649 | -9/Scraptown | Accepted into 0bPrime 4721 | -9/Scraptown | Discovered new exit (range 3) 4730 | -9/Scraptown | Identified exit to Factory 4736 | -9/Scraptown | Entered Factory 4736 | -6/Factory | Accompanied by 5 allies 4736 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 4873 | -6/Factory | Lost 3 allies 5033 | -6/Factory | Garrison activated, responded to threat 5104 | -6/Factory | Found Botcube 5403 | -6/Factory | Self-destructed Last Messages --------------- K-01 Serf cleans the Construction Platform. U-05 Engineer works on Construction Platform. Acquired Flexi-carbon Leg+. K-01 Serf cleans the Construction Platform. K-01 Serf collects debris. System corrupted: Energy discharge (-39). K-01 Serf cleans the Construction Platform. System corrupted: Energy discharge (-37). K-01 Serf cleans the Fusion Modulator. System corrupted: Component data lost. K-01 Serf cleans the Nuclear Reactor. Flexi-carbon Leg+ destroyed. Critical hit (Burn: +37). Acquired Thermic Laser. Hyp. Gauss Rifle destroyed. Flexi-carbon Leg+ destroyed. System corrupted: Rnf. Ion Engine fused. K-01 Serf destroyed. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????# ^ %+% | | ??????# # | | ??????# ############+### """"""""" %# ! | | ###### #?# # ^ ### | | #?# " " " " " # ^ """"""""" % | | ### " " " " " # | | + " " " " " + !! | | ### " " " " " # =!! | | #?# " " " " " # !!! % | | #### ### T###?# " " " " " # ##############! | | ???# ??###????# " " " " " # # ? # | | ???#??????????# " " " " " # + ? """ """ # | | ??????????????# " " " " " # ### """ """ # | | ??????????????# # #?# """ """ # | | ??????????????# # #?# / | | ??????????????############## #?# """ """ # | | ???????????????????????????# #?# """ """ # | | ????????????????????######## * #?# """ """ # | | ????????????????????# %= ### # | | ????????????????????# #?# # | | ????????????????????# #?# # | | ????????????????????# #?# # | | ????????????????????# #?#+####+####### | | ????????????????????# ########??????# #?????# | | ????????????????????# #?????????????# #?????# | | ????????????????????# @#???????????### ##????# | | ????????????????????# ????#### ### #? ?# | | ????????????????????# " +??? # | | ????????????????????# ######### #????# | | ????????????????????# ###+##???######+####### | | ????????????????????# #????? ??# [ #? | | ????????????????????# #? ??????#"" #? | | ????????????????????s #????????#"" ! #? | | ??????????????????? #?"?????##"T #? | | ?????????????????? ws ?????????#"" """" #? | | ?????????????????? ????????##"" """" +? | | ????????????????? ?????????# """" #? | | ???????????????? ######+???????#?# """" #? | | ????????????????????????? ?????????# ! """" #? | | ???????????????????????????????????# """" #? | | ???????????????????????????????????# """" #? | | ???????????????????????????????????# +? | | ???????????????????????????????????#########/#### | | ???????????????????????????????????????????# #??# | | ?????????????????????????????? ??#?????????# #??# | | ??????????????????????????????????????##?#?# #??# | | ??????????????????????????????? ???????????# #??# | | ?????????????????????????????????#???????### #??# | | ??????????????????????????????????##???????# #??# | | ???????????????????????????????????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein Challenges ------------ None Game ------ Seed TechServoSpoofer Manual? 0 Play Time 00:38:06 Cumulative 42.3 hours Start 2026.06.29 @ 19:45:30 End 2026.06.30 @ 19:16:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: addbb9c7-bae9-4954-b511-e9e220b5959c