Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.01 @ 11:55:09 Player: TheSlyFawkes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (483) 483 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2508 Bonus ------- None Cogmind --------- Core Integrity 460/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Visual Processing Unit ECM Suite Hacking Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (4) ---- Flight Unit Structural Scanner Signal Interpreter Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit ECM Suite Hacking Suite > --- WEAPON ----------- Light Assault Rifle Ripper > --- INVENTORY -------- Light Ion Engine Structural Scanner [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Visual Processing Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . . 2 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 45 | 6 25 8 6 . Power 7 | 1 3 2 1 . Engine 7 | 1 3 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 4 4 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 10 | . 2 4 4 . Utility 5 | 1 3 . 1 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 17 2 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | 2 8 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 4 | . 4 . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 1 1 . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . 4 . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 2 2 4 1 Power 2 | . . 1 1 . Propulsion 4 | . . 1 2 1 Utility . | . . . . . Weapon 3 | . 2 . 1 . Highest Loss Streak 3 | . 1 2 3 1 Average Slot Usage (%) 95 | . 97 98 92 59 Engine 12 | . 14 13 11 . Treads 17 | . 23 . . . Flight 9 | . 4 28 26 23 Device 1 | . . . 11 9 Storage 9 | . 11 . . . Processor 13 | . 13 14 11 9 Hackware 3 | . 1 14 11 9 Ballistic Gun 19 | . 23 7 10 . Special Weapon 2 | . 2 . . . Slashing Weapon 3 | . . 14 11 9 Special Melee Weapon 1 | . 1 4 . . Naked Turns . | . . . . . Heaviest Build 25 | 13 25 7 8 4 Greatest Support 40 | 40 40 8 12 4 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 4 4 4 Average Capacity 7 | 5 8 4 4 4 Most Carried 10 | 4 10 4 4 4 Average Carried 3 | 2 3 3 3 4 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 2 4 4 4 4 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 823 | 253 391 108 71 . Remotely . | . . . . . Salvage Created 585 | . 422 67 96 . Parts 53 | . 40 7 6 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 12 5 6 . Melee 5 | . . 5 . . Guns 16 | . 10 . 6 . Cannons 2 | . 2 . . . Classes Destroyed 4 | . 4 . . . Operator 3 | . 3 . . . Watcher 3 | . 3 . . . Swarmer 17 | . 6 5 6 . Grunt 6 | . 6 . . . Best Kill Streak 4 | . 3 4 3 . Combat Bots Only 4 | . 3 4 3 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1250 | . 651 223 255 121 Core 347 | . 99 80 78 90 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 . 28 80 . Volleys Fired 88 | . 62 . 26 . Largest 2 | . 2 . 1 . Hottest 100 | . 100 . 20 . Shots Fired 144 | . 118 . 26 . Gun 130 | . 104 . 26 . Cannon . | . . . . . Launcher . | . . . . . Special 14 | . 14 . . . Kinetic 130 | . 104 . 26 . Thermal 14 | . 14 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 . 4 . Robot Miss Streak 5 | . 5 . 3 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 92 | . 69 8 15 . Core Hits 43 | . 30 5 8 . Critical Hits 3 | . 3 . . . Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 3 . . . Melee Attacks 15 | . 2 12 1 . Impact . | . . . . . Slashing 15 | . 2 12 1 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1117 | . 715 280 122 . Guns 708 | . 586 . 122 . Cannons . | . . . . . Explosions . | . . . . . Melee 311 | . 31 280 . . Ramming . | . . . . . Kinetic 708 | . 586 . 122 . Thermal 98 | . 98 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 311 | . 31 280 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 32 | . 32 . 3 . Average Temperature 5 | . 6 . 2 . Received Heat Transfer 297 | . 225 . 27 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 333 | . 333 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 412 | . 189 412 256 237 Initial 166 | . . 57 166 70 Average 85 | . 54 219 196 117 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 89 | 100 100 36 63 96 Level 1 10 | . . 62 36 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 3 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 30 25 15 9 Peak Tracking Total 6 | . 4 6 5 5 Tactical Retreats 8 | . . 6 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 6 . 1 1 Terminals 7 | . 5 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 23 . 6 2 Successful 18 | . 12 . 5 1 Failed 13 | . 11 . 1 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 11 | . 8 . 3 . Terminals 29 | . 21 . 6 2 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 10 . 5 1 Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . . 1 . Alert Level 3 | . 1 . 2 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 2 . . . Surveillance Status 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 5 . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2315 | 57 1705 305 118 130 Spaces Moved 2210 | 44 1109 681 146 230 Core 23 | 23 . . . . Treads 702 | 21 681 . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1485 | . 428 681 146 230 Fastest Speed 34 | 50 37 37 34 40 Average Speed 76 | 104 112 37 36 40 Slowest Speed 160 | 160 160 37 37 40 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . 2 . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 99 77 22 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2663 | 53 1441 717 185 267 Wait 244 | . 201 3 3 37 Move 2198 | 43 1104 680 141 230 Hop 4 | . 2 . 2 . Pick Up 36 | 4 22 6 4 . Fast Attach 10 | 4 5 . 1 . Attach 13 | 2 5 3 3 . Detach 1 | . 1 . . . Swap 22 | . 15 5 2 . Drop 32 | . 22 8 2 . Fire 88 | . 62 . 26 . Melee 15 | . 2 12 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 1265 | -10/Materials | Discovered new exit (range 10) 1275 | -10/Materials | Discovered new exit (range 18) 1578 | -10/Materials | Repaired Lgt. Assault Rifle 1678 | -10/Materials | Discovered new exit (range 5) 1706 | -10/Materials | Identified exit to Mines 1763 | -10/Materials | Entered Mines 1807 | -10/Mines | Met a Derelict bent on vengeance 1818 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1839 | -10/Mines | Core integrity fell below 50% 1847 | -10/Mines | Discovered new exit (range 11) 2001 | -10/Mines | Learned location of Zion (-7) 2002 | -10/Mines | Discovered new exit (range 5) 2068 | -10/Mines | Entered Materials 2068 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2077 | -9/Materials | Discovered new exit (range 18) 2096 | -9/Materials | Build established: Scavenger-Mutant 2144 | -9/Materials | Discovered new exit (range 18) 2186 | -9/Materials | Entered another Materials area 2186 | -8/Materials | Evolved 2 slots: Power x2 2211 | -8/Materials | Lost 3 parts (1p1n1w) 2316 | -8/Materials | Self-destructed Last Messages --------------- Acquired 14 matter. Lgt. Assault Rifle destroyed. Dropped Flight Unit. Lgt. Ion Engine destroyed. Acquired 5 matter. PARAMETERS=POWER_2 LOCATION=UNKNOWN GOAL=ESCAPE Connecting with Terminal... Current location identified: Materials >>Layout(Zone) Retrieving Zone 8P layout... Downloaded map data. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. Flight Unit destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. T-07 Excavator is excavating. 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" """???????????????????????? | | ?###### # """""""??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatInertialStreamer Manual? 0 Play Time 00:30:09 Cumulative 22.7 hours Start 2021.12.01 @ 11:25:54 End 2021.12.01 @ 11:55:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 31 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6715c947-7aab-4cda-bed8-e40bbc210e17