Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 01:07:42 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (1659) 1659 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6814 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 565/850 Matter 254/300 Energy 34/100 System Corruption 3% Temperature Cool (12) Movement Treading (250) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Makeshift ECM Suite > --- WEAPON (3) ------- Advanced EMP Blaster > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Wheel Overtuned Scrapsphere Improved Heat Sink Gatling Laser High-powered Shotgun Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Makeshift ECM Suite Mapping Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser Great Axe > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Advanced Treads Wheel Overtuned Scrapsphere Improved Heat Sink High-powered Shotgun Advanced EMP Blaster Heavy Rocket Launcher Remote Datajack [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Slots Evolved 8 | . . . 2 2 . . . 4 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 5 | . . . 1 1 . . . 3 . Weapon 1 | . . . . . . . . 1 . Parts Attached 50 | 8 . . 7 15 4 . 3 3 10 Power 10 | 2 . . 2 2 2 . . . 2 Engine 8 | 2 . . 2 1 1 . . . 2 Core 2 | . . . . 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . 2 3 . . 3 . 4 Treads 12 | 2 . . 2 3 . . 1 . 4 Leg . | . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 2 . . 1 6 . . . 2 2 Device 7 | 1 . . 1 2 . . . 1 2 Storage 2 | 1 . . . 1 . . . . . Processor 4 | . . . . 3 . . . 1 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 13 | 2 . . 2 4 2 . . 1 2 Energy Gun 4 | . . . . 2 1 . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . . 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . 1 1 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 3 . . . . Parts Lost 23 | . . . . 7 . . . . 16 Power 3 | . . . . 1 . . . . 2 Propulsion 10 | . . . . 3 . . . . 7 Utility 5 | . . . . 2 . . . . 3 Weapon 5 | . . . . 1 . . . . 4 Highest Loss Streak 10 | . . . . 4 . . . . 10 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 3 7 7 7 6 10 13 14 12 12 Power 2 | . 1 1 . . 2 3 3 3 3 Propulsion 3 | 1 2 2 2 1 2 4 5 5 3 Utility 1 | . 2 2 1 . . 1 1 1 1 Weapon 4 | 1 2 2 3 3 4 5 4 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . . . 2 . 1 . 9 . 6 Power 3 | . . . . . 1 . . . 2 Propulsion 6 | . . . 1 . . . 3 . 2 Utility 2 | . . . . . . . 1 . 1 Weapon 6 | . . . 1 . . . 5 . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 97 | . 100 100 95 90 100 100 100 90 88 Engine 8 | . 14 14 10 5 6 9 9 6 6 Treads 33 | . 28 28 31 35 36 36 34 26 22 Device 16 | . 14 14 19 7 18 18 18 18 20 Storage 9 | . 14 14 11 9 9 9 9 6 6 Processor 7 | . . . . 13 9 9 9 13 13 Energy Gun 12 | . . . . 10 18 18 18 13 11 Ballistic Gun 6 | . 28 28 22 6 . . . . . Peak Build Rating 49 | 7 7 8 15 25 26 27 29 39 49 Average Rating 23 | 5 7 7 12 19 25 26 27 38 40 On Entrance 18 | . 7 7 8 15 25 26 27 29 39 Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 15 15 15 20 31 34 34 34 46 52 Greatest Support 86 | 40 40 40 63 83 83 83 86 86 86 Greatest Overweight (x) 3 | . . . . . . . 3 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 15 15 15 15 15 Most Carried 15 | 7 7 8 8 8 13 15 15 14 14 Average Carried 11 | 4 7 7 7 6 10 13 14 12 12 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 Final Carried 15 | 7 7 8 8 7 13 15 15 13 10 Class Distribution -------------------- 78% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Matter Collected 1233 | 328 . 33 144 517 74 . . . 137 Remotely . | . . . . . . . . . . Salvage Created 2184 | 177 88 . 436 618 384 111 . 47 323 Parts 132 | 12 4 . 36 39 17 6 . 3 15 Haulers Intercepted 5 | . . . 1 1 3 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Combat Hostiles Destroyed 37 | . 2 . 10 9 4 2 . 1 9 Melee 2 | . . . . . . . . 1 1 Guns 32 | . 2 . 10 7 4 2 . . 7 AOE 3 | . . . . 2 . . . . 1 Classes Destroyed 14 | 2 1 . 3 4 1 . . 1 2 Worker 2 | . . . . 2 . . . . . Builder 2 | . . . . 2 . . . . . Tunneler 5 | 4 . . . 1 . . . . . Hauler 5 | . . . 1 1 3 . . . . Recycler 2 | 1 . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 3 | . . . 3 . . . . . . Cutter 3 | . . . . . . . . . 3 Grunt 15 | . 2 . 4 5 2 . . . 2 Sentry 11 | . . . 3 3 1 2 . . 2 Demolisher 1 | . . . . . . . . . 1 Hunter 3 | . . . . 1 1 . . . 1 Programmer 1 | . . . . . . . . 1 . Best Kill Streak 5 | 4 2 . 4 5 4 1 . 1 4 Combat Bots Only 4 | . 2 . 4 2 2 1 . 1 4 Max Kills in Single Turn 4 | 2 1 . 1 4 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 . . . . 1 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Hostile Shots Fired 322 | . 9 . 43 76 9 10 . 6 169 Missed 98 | . 5 . 13 24 2 4 . . 50 Hits 224 | . 4 . 30 52 7 6 . 6 119 Melee 3 | . . . . . . . . . 3 Projectile 221 | . 4 . 30 52 7 6 . 6 116 AOE 4 | . . . . . . . . . 4 Critical Strikes 5 | . . . . 1 . . . 1 3 Damage Taken 3432 | . 44 . 363 767 120 88 . 91 1959 Core 407 | . 10 . 31 81 . . . . 285 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 93 | 100 . 96 92 . . . 85 . . Volleys Fired 137 | 8 6 . 33 45 17 5 . . 23 Largest 2 | 2 2 . 2 2 2 2 . . 2 Hottest 141 | 40 40 . 46 122 122 122 . . 141 Shots Fired 248 | 16 12 . 66 80 34 10 . . 30 Gun 235 | 16 12 . 66 74 34 10 . . 23 Cannon . | . . . . . . . . . . Launcher 13 | . . . . 6 . . . . 7 Special . | . . . . . . . . . . Kinetic 145 | 16 12 . 66 51 . . . . . Thermal 90 | . . . . 23 34 10 . . 23 Explosive 9 | . . . . 6 . . . . 3 Electromagnetic 4 | . . . . . . . . . 4 Robot Hit Streak 18 | 5 4 . 12 14 9 3 . . 18 Robot Miss Streak 4 | 1 2 . 2 4 3 2 . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . 2 1 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 1 1 . . . 1 Shots Hit Robots 187 | 10 8 . 51 58 19 6 . 3 32 Core Hits 91 | 6 4 . 18 28 12 2 . 1 20 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . . 2 2 2 . . 2 Burn 6 | . . . . 2 2 2 . . . Sever 2 | . . . . . . . . . 2 Melee Attacks 13 | . . . . . . . . 3 10 Impact . | . . . . . . . . . . Slashing 13 | . . . . . . . . 3 10 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4220 | 143 111 9 693 1306 378 140 . 118 1322 Guns 2717 | 143 111 . 688 943 360 120 . . 352 Cannons . | . . . . . . . . . . Explosions 984 | . . . . 360 . . . . 624 Melee 464 | . . . . . . . . 118 346 Ramming 55 | . . 9 5 3 18 20 . . . Kinetic 1545 | 143 111 . 688 603 . . . . . Thermal 1172 | . . . . 340 360 120 . . 352 Explosive 732 | . . . . 360 . . . . 372 Electromagnetic 252 | . . . . . . . . . 252 Impact . | . . . . . . . . . . Slashing 464 | . . . . . . . . 118 346 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 2 3 Average Corruption 1 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . . 1 3 Message Errors 1 | . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 9 | . . . . . . . . . 9 Projectiles . | . . . . . . . . . . Explosions 9 | . . . . . . . . . 9 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . . . 100 Shots 3 | . . . . . . . . . 3 Rammed 12 | . . 1 4 1 3 3 . . . Targets Rammed 12 | . . 1 4 1 3 3 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 333 | . . . 1 333 60 21 . . 205 Average Temperature 51 | . . . 1 102 11 8 . . 49 Received Heat Transfer 993 | . 24 . 117 279 36 27 . . 510 Effects 1 | . . . . 1 . . . . . Interference 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . 1 1 2 . . 1 Heat Transferred 2583 | . . . . 777 814 370 . . 622 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 123 | 15 31 7 102 123 60 28 . 34 115 Initial 23 | . . 7 . 7 14 . . . 23 Average 24 | 2 8 . 38 37 21 1 . 11 50 Influence Increases 1171 | 25 41 . 269 346 143 71 . 44 232 Destroy 0b10 Robot/C 740 | . 40 . 200 180 80 40 . 20 180 Destroy 0b10 Robot/NC 90 | 25 . . 5 40 20 . . . . Destroy Leader 182 | . . . 62 64 26 . . 10 20 Successful Hack 45 | . . . . . . 31 . 14 . Disable Machine 45 | . . . . 30 15 . . . . Destroy Structure 69 | . 1 . 2 32 2 . . . 32 Influence Decreases 1116 | 25 20 21 252 329 177 71 . 10 211 Entered New Map 55 | . . 14 . 10 20 . . . 11 Time Decay 805 | 25 20 7 252 263 157 71 . 10 . Lost Part 216 | . . . . 56 . . . . 160 Lost Ally 40 | . . . . . . . . . 40 Squads Dispatched 5 | . 1 . 3 1 . . . . . Investigation 1 | . . . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . 2 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Distress Signals 3 | . 1 . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 61 | . 4 . 19 13 8 2 . 1 14 Peak Tracking Total 7 | . 4 . 3 5 2 1 . 1 7 Tactical Retreats 3 | . . . . . . . . . 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Traps Triggered 3 | . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Machines Disabled 3 | . . . . 2 1 . . . . Max in Single Turn 1 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Machines Accessed 18 | . . 1 5 1 3 5 1 1 1 Terminals 15 | . . 1 5 1 3 4 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 62 | . . 2 8 2 6 25 17 1 1 Successful 52 | . . 1 5 1 2 24 17 1 1 Failed 10 | . . 1 3 1 4 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . . 2 8 2 3 6 . . . Terminals 25 | . . 2 8 2 6 6 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 39 | . . 1 . . 1 19 17 . 1 Record 36 | . . . . . . 19 17 . . Open Door 2 | . . . . . 1 . . . 1 Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 12 | . . . 5 1 1 5 . . . Terminals 12 | . . . 5 1 1 5 . . . Botnet 1 | . . . . . . 1 . . . Skim 11 | . . . 5 1 1 4 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . 2 . 1 2 . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Total Allies 2 | . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . 2 Highest-Rated Group 92 | . . . . . . . . . 92 Highest-Rated Ally 46 | . . . . . . . . . 46 Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 Total Damage 100 | . . . . . . . . . 100 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Active Infowar (turns) 5941 | 75 95 362 931 448 427 843 2276 51 433 Terrain 780 | . . . 710 70 . . . . . Seismic 5887 | 75 95 362 931 421 427 843 2276 51 406 T.N.C. 243 | . . . . 243 . . . . . ECM 232 | . . . . . . . . 1 231 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Turns Passed 6317 | 156 95 362 931 743 427 843 2276 51 433 Spaces Moved 3454 | 75 45 209 456 283 210 513 1462 21 180 Core 4 | 4 . . . . . . . . . Treads 3297 | 71 45 209 456 283 210 513 1309 21 180 Legs . | . . . . . . . . . . Wheels 153 | . . . . . . . 153 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 87 160 160 Average Speed 157 | 154 160 160 160 160 160 160 154 160 170 Slowest Speed 250 | 160 160 160 160 160 160 160 160 160 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 6 13 53 37 18 43 92 90 1 26 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . 4 . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 . . . . 5 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 51 | . . . . 29 . . . . 22 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 AOE 49 | . . . . 29 . . . . 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Total 4041 | 96 56 236 594 488 262 524 1496 33 256 Wait 281 | . 6 26 77 137 16 2 3 6 8 Move 3445 | 74 44 208 455 282 209 512 1461 20 180 Hop . | . . . . . . . . . . Pick Up 44 | 6 . 1 5 3 7 2 14 1 5 Fast Attach 22 | 7 . . 4 6 2 . . . 3 Attach 15 | . . . 1 5 . . . 3 6 Detach . | . . . . . . . . . . Swap 25 | 1 . . 6 6 6 . 4 . 2 Drop 30 | . . . 9 3 2 . 14 . 2 Fire 137 | 8 6 . 33 45 17 5 . . 23 Melee 13 | . . . . . . . . 3 10 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 12 | . . 1 4 1 3 3 . . . Escape Stasis . | . . . . . . . . . . Rewire 17 | . . . . . . . . . 17 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / Gar) -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 15) 252 | -10/Materials | Entered Mines 289 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 310 | -10/Mines | Build established: Mutant 311 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 596 | -10/Mines | Discovered new exit (range 10) 614 | -10/Mines | Entered Materials 614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1371 | -9/Materials | Build established: Scavenger-Mutant 1388 | -9/Materials | Discovered new exit (range 16) 1478 | -9/Materials | Learned Storage security intel 1544 | -9/Materials | Identified exit to Mines 1545 | -9/Materials | Entered another Materials area 1545 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1646 | -8/Materials | Lost 4 parts (1p1n2u) 2206 | -8/Materials | Discovered new exit (range 13) 2288 | -8/Materials | Entered Storage 2708 | -8/Storage | Used back door to open Recycling access 2708 | -8/Storage | Discovered new exit (range 5) 2715 | -8/Storage | Entered Recycling 3095 | -8/Recycling | Discovered new exit (range 8) 3494 | -8/Recycling | Scanned before Scraplab entrance 3523 | -8/Recycling | Entered Scraplab 3555 | -8/Recycling | Discovered new exit (range 2) 3558 | -8/Recycling | Entered Scraptown 3891 | -8/Scraptown | Discovered new exit (range 5) 3951 | -8/Scraptown | Visited The Evicted 3995 | -8/Scraptown | Visited Shadow of the Wyrm 4011 | -8/Scraptown | Visited Fellowship of the Rings 4272 | -8/Scraptown | Visited Comm Corps 4355 | -8/Scraptown | Visited Cave Peace 4411 | -8/Scraptown | Visited SPCMW 4467 | -8/Scraptown | Visited Awakened 4683 | -8/Scraptown | Visited UFD Registry 4683 | -8/Scraptown | Registered with UFD as "Smoothdrive" 4740 | -8/Scraptown | Visited Cartography Club 4792 | -8/Scraptown | Visited Chapter 10 4833 | -8/Scraptown | Visited Junk Repository 4898 | -8/Scraptown | Visited Scrapoid Pod Storage 4920 | -8/Scraptown | Visited Junk Repository 5136 | -8/Scraptown | Visited Curators Association 5158 | -8/Scraptown | Visited Scrap Suit Storage 5182 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5203 | -8/Scraptown | Found DCF Scrap (28 items) 5378 | -8/Scraptown | Learned location of Lower Caves (-7) 5378 | -8/Scraptown | Learned location of Upper Caves (-4) 5378 | -8/Scraptown | Learned 12 Materials zone layouts 5378 | -8/Scraptown | Learned 16 Materials zone layouts 5378 | -8/Scraptown | Learned 16 Factory zone layouts 5378 | -8/Scraptown | Learned 8 Research zone layouts 5378 | -8/Scraptown | Learned 12 Upper Caves zone layouts 5378 | -8/Scraptown | Learned 24 Upper Caves zone layouts 5378 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 5378 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 5378 | -8/Scraptown | Learned location of 2 exits from Lower Caves 5378 | -8/Scraptown | Identified exit to Factory 5378 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 5750 | -8/Scraptown | Met Optimus 5750 | -8/Scraptown | Accepted into 0bPrime 5834 | -8/Scraptown | Entered Factory 5834 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 5835 | -6/Factory | Identified exit to Factory 5883 | -6/Factory | Identified exit to Garrison 5885 | -6/Factory | Entered Garrison 5905 | -6/Garrison | Spotted B-90 Cyclops 5969 | -6/Garrison | Triggered checkpoint 6071 | -6/Garrison | Lost 3 parts (1n1u1w) 6157 | -6/Garrison | Triggered checkpoint 6237 | -6/Garrison | Spotted B-75 Beast 6240 | -6/Garrison | Triggered checkpoint 6318 | -6/Garrison | Self-destructed Last Messages --------------- 06243_ Great Axe destroyed. 06244_ C-17 Slicer destroyed. 06251_ Lgt. Angular Momentum Engine destroyed. 06251_ Mapping Drone Bay severed. 06252_ C-17 Slicer destroyed. 06255_ The unstable cave ceiling collapses. 06259_ Acquired 6 matter. 06259_ Hvy. Rocket Launcher destroyed. 06260_ G-50 Soldier destroyed. 06267_ Lgt. Treads destroyed. 06268_ Arm. Treads destroyed. 06291_ Seismic Detector destroyed. 06291_ Critical hit (Burn: +37). 06298_ G-50 Soldier IFF system glitched. 06300_ Imp. Heat Sink destroyed. 06307_ Critical hit (Burn: +37). 06311_ Adv. Treads destroyed. 06312_ Imp. Deuterium Engine destroyed. 06312_ Adv. Beam Rifle destroyed. 06315_ G-50 Soldier IFF system glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ] !?????????????????????? | | ?????????????????????" ???????????????????? | | ?????????????????????" ! ! ????????????????? | | ????????????????????? ??????????????? | | ????????????????????? ] ?????????????? | | ????????????????????"" "?????????????? | | ?????????????????????" ! ""????????????? | | ?????????????????????" ""????????????? | | ?????????????????????? ??????????????? | | ?????????????????????? ???????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ??????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ????????????????????? | | ???????????#####????????# #?????????????????????? | | ???????????# #????????# #?????????????????????? | | ???????????# ########## #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????############## #?????????????????????? | | ###??????????????## A A## #?????????????????????? | | ##?????????????# # %#?????????????????????? | | #?????????????# #?????????????????????? | | #?????????????# #@ #?????????????????????? | | #?????????????## ## #?????????????????????? | | = ######################gBB##########???????????? | | % % ! = BB ^ #???????????? | | ######## ### ["########## ^^ #???????????? | | #??????# #?#! %#????????#% ######## #???????????? | | ?????### #?#####????????# ####??????????????????? | | ?????#"# #??????????????# ;# ??????????????????? | | ?????#" #??????????????# ;# #??????????????????? | | ?????#" #?????????????? #??????#???????????? | | ?????#" #??????????????# ## ####?? #???????????? | | ?????#"# ##?????????????# ## # ## #???????????? | | ?????### ##????????????# ## # % ##""""#?????? | | ???????# #????????????# ## ! ??? | | ???????# # # ####?????# = =** ??? | | ???????# % ==%% ??? | | ???????# ############## #?????? | | ??????? #???????????# # ### #?????? | | ???????# #??????????# ####?? ???? | | ???????#########??????????##??????? ????? | | ???????????????????????????????????? ????? | | ????????????????????????????????????? ????? | | ?????????????????????????????????????? #?????? | | ??????????????????????????????????????? #?????? | | ??????????????????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponScrapoidLattice Manual? 0 Play Time 00:29:55 Cumulative 127.5 hours Start 2025.06.18 @ 23:36:22 End 2025.06.19 @ 01:07:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 333 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 64 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 916dbc80-dd36-4ecc-86bc-8b502cbf0491