Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.13 @ 14:01:27 Player: Gaunah Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (52) 260 Value Destroyed (1474) 1474 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 6936 Bonus ------- Follower Combat Kills 126 Aligned with FarCom 300 Friendly Fire -104 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 8% Temperature Cool (30) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Terrain Scan Processor Transport Network Coupler Improved Target Analyzer > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Micro Fission Core Small Storage Unit Variable Charge Gun Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler Improved Target Analyzer Transmission Jammer Force Field Skeleton Box > --- WEAPON ----------- Heavy Missile Launcher Power Sword > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Nuclear Pulse Thruster Improved Surge Thruster Makeshift ECM Suite Drone Bay Remote Datajack Improved Remote Datajack [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Improved Propulsion Shielding Weapon Greatsword Energy Gun Tesla Rifle Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Slots Evolved 10 | . . . . . 4 2 . . 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 1 . . . . . Utility 6 | . . . . . 2 1 . . 1 2 . Weapon . | . . . . . . . . . . . . Parts Attached 141 | 9 9 1 1 . 18 15 2 2 15 25 44 Power 16 | 1 1 . . . 3 3 . . 1 2 5 Engine 10 | 1 1 . . . 3 2 . . . . 3 Core 6 | . . . . . . 1 . . 1 2 2 Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 3 . . . 6 3 . . 6 9 6 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 5 | 2 1 . . . 1 . . . . . 1 Hover 8 | . . . . . . 1 . . . 6 1 Flight 22 | . 2 . . . 5 2 . . 6 3 4 Utility 47 | 3 4 . 1 . 7 4 2 2 4 8 12 Device 31 | 2 1 . 1 . 2 3 1 2 4 6 9 Storage 7 | 1 2 . . . 2 . . . . . 2 Processor 6 | . 1 . . . 2 1 . . . 2 . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . 1 . 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 43 | 3 1 1 . . 2 5 . . 4 6 21 Energy Gun 4 | 1 . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 6 | . . 1 . . . . . . 1 1 3 Special Weapon 10 | . . . . . . . . . . 3 7 Impact Weapon 6 | . 1 . . . 2 3 . . . . . Slashing Weapon 8 | . . . . . . 2 . . 2 2 2 Piercing Weapon 4 | . . . . . . . . . . . 4 Special Melee Weapon 2 | . . . . . . . . . . . 2 Unidentified Prototypes 6 | . . . 2 . 2 1 . . 1 . . Parts Lost 46 | . 6 . . . 5 . . 1 2 4 28 Power 6 | . 1 . . . 1 . . . . . 4 Propulsion 16 | . 2 . . . 1 . . . 2 1 10 Utility 15 | . 1 . . . 2 . . 1 . 2 9 Weapon 9 | . 2 . . . 1 . . . . 1 5 Highest Loss Streak 15 | . 4 . . . 2 . . 1 2 2 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 93 85 84 85 65 89 92 89 91 82 80 Engine 3 | . 13 14 14 14 6 3 . . . . . Core 5 | . . . . . . 3 7 7 13 11 7 Wheel 2 | . 21 . . . 1 . . . . . . Hover 4 | . . . . . . . . . . 9 16 Flight 20 | . 5 28 28 28 21 37 38 38 32 11 2 Device 16 | . 11 14 13 14 10 10 15 18 25 23 18 Storage 4 | . 9 . . . 1 7 7 7 6 5 4 Processor 10 | . 4 14 14 14 10 10 7 7 6 8 17 Protection 2 | . . . . . 8 7 6 2 . . . Ballistic Gun 2 | . 22 . . . . . . . . . . Impact Weapon 2 | . 2 14 14 14 4 4 . . . . . Slashing Weapon 2 | . . . . . . 1 7 7 5 4 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 15 50 7 7 7 13 20 19 25 32 42 49 Greatest Support 53 | 26 26 8 8 8 16 29 29 29 34 53 53 Greatest Overweight (x) 7 | . 1 . . . . . . . . 1 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 5 5 5 8 8 8 8 8 8 8 Average Capacity 8 | 6 15 5 5 5 5 8 8 8 8 8 7 Most Carried 12 | 4 12 5 5 5 5 8 8 8 8 8 8 Average Carried 6 | 1 8 4 5 5 4 6 7 7 7 6 7 Final Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 5 Final Carried 8 | 4 5 5 5 5 4 8 8 8 8 8 4 Class Distribution -------------------- 20% | Mutant 19% | Sprinter 17% | Scout 16% | Scavenger-Ninja 15% | Ninja 4% | Scavenger-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Ninja | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Ninja | -6/Factory Scavenger-Ninja | -5/Factory Scavenger-Ninja | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Matter Collected 1967 | 301 225 15 . 36 172 113 60 20 47 243 735 Remotely . | . . . . . . . . . . . . Salvage Created 1607 | 26 389 15 . . 89 90 166 43 97 261 431 Parts 119 | 6 25 3 . . 3 11 8 . 11 18 34 Haulers Intercepted 3 | . 1 . . . 1 . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 35 | . 11 2 . . . 1 3 1 1 4 12 Melee 14 | . . . . . . 1 3 1 1 3 5 Guns 9 | . 9 . . . . . . . . . . AOE 12 | . 2 2 . . . . . . . 1 7 Classes Destroyed 11 | 1 5 . . . 1 1 1 . . 1 1 Worker 1 | . 1 . . . . . . . . . . Builder 7 | . . . . . 2 1 . . 1 . 3 Tunneler 2 | 1 . . . . . . . . 1 . . Hauler 3 | . 1 . . . 1 . . . . 1 . Operator 1 | . . . . . . . . . . . 1 Watcher 3 | . 1 . . . . 1 . . . . 1 Swarmer 14 | . 5 2 . . . . . . . . 7 Cutter 2 | . . . . . . . . . . 2 . Grunt 13 | . 6 . . . . . 2 1 . . 4 Brawler 1 | . . . . . . . 1 . . . . Programmer 5 | . . . . . . 1 . . 1 2 1 Best Kill Streak 4 | 1 4 2 . . 2 2 3 1 2 2 4 Combat Bots Only 4 | . 4 2 . . . 1 3 1 1 2 4 Max Kills in Single Turn 3 | 1 2 2 . . 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 2 . . . . . . . 1 3 Melee 1 | . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Damage Taken 4382 | . 675 6 . . 310 29 97 50 355 555 2305 Core 1482 | . 248 . . . 129 14 . 16 54 116 905 Absorbed by Shields 315 | . . . . . . . . . . 101 214 Redirected to Shielding 69 | . . . . . 66 . . 3 . . . Regen/Repaired (Parts) 103 | . . . . . . . . . 103 . . Core Remaining (%) 72 | 100 . . . . 76 . . 95 93 . . Volleys Fired 64 | 2 29 1 . . . . . . . 5 27 Largest 2 | 2 2 1 . . . . . . . 1 1 Hottest 40 | 40 40 33 . . . . . . . 39 39 Shots Fired 95 | 4 58 1 . . . . . . . 5 27 Gun 62 | 4 58 . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 10 | . . 1 . . . . . . . 2 7 Special 23 | . . . . . . . . . . 3 20 Kinetic 62 | 4 58 . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 10 | . . 1 . . . . . . . 2 7 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | 3 11 . . . . . . . . 4 10 Robot Miss Streak 4 | 1 4 . . . . . . . . 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 121 | 3 39 . . . 6 5 3 1 5 18 41 Core Hits 56 | 1 18 3 . . 1 3 2 1 3 6 18 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . Critical Strikes 7 | . . . . . 2 . . . . 1 4 Smash 2 | . . . . . 2 . . . . . . Sever 2 | . . . . . . . . . . 1 1 Impale 3 | . . . . . . . . . . . 3 Melee Attacks 99 | . 2 . . . 18 7 5 2 12 25 28 Impact 23 | . 2 . . . 18 3 . . . . . Slashing 64 | . . . . . . 4 5 2 12 25 16 Piercing 11 | . . . . . . . . . . . 11 Sneak Attacks 14 | . . . . . 3 1 1 . 2 3 4 Combat Hostiles 2 | . . . . . . . 1 . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5216 | 40 1066 54 . . 286 311 187 61 418 802 1991 Guns 535 | 40 495 . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1788 | . 571 54 . . . . . . . 48 1115 Melee 2890 | . . . . . 286 311 187 61 418 754 873 Ramming 3 | . . . . . . . . . . . 3 Kinetic 535 | 40 495 . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 1788 | . 571 54 . . . . . . . 48 1115 Electromagnetic . | . . . . . . . . . . . . Impact 362 | . . . . . 286 76 . . . . . Slashing 2284 | . . . . . . 235 187 61 418 754 629 Piercing 244 | . . . . . . . . . . . 244 Highest Corruption 8 | . . . . . 2 . . . 1 5 8 Average Corruption 5 | . . . . . 2 . . . 1 2 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 40 | . . . . . 4 . . . 1 7 28 Message Errors 12 | . . . . . 1 . . . . 4 7 Matter Fused 9 | . . . . . 1 . . . 1 1 6 Heat Flow Errors 5 | . . . . . 2 . . . . 2 1 Energy Discharges 6 | . . . . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 759 | . 88 . . . 182 27 55 . 14 68 325 Projectiles . | . . . . . . . . . . . . Explosions 218 | . 88 . . . . . . . . . 130 Melee 541 | . . . . . 182 27 55 . 14 68 195 Knockbacks 1 | . . . . . 1 . . . . . . Impact 1 | . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . . . . 29 Shots 1 | . . . . . . . . . . . 1 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 267 | . 2 . . . 214 3 7 4 118 267 174 Average Temperature 39 | . 1 . . . 95 2 7 3 31 139 8 Received Heat Transfer 840 | . 243 . . . 180 . 9 12 12 . 384 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Peak Influence 601 | 5 310 140 . . 601 234 . . 114 154 403 Initial 136 | . 3 88 . . . 136 . . 48 42 74 Average 134 | 1 141 109 . . 164 156 . . 67 83 182 Maximum Alert Level 2 | . 1 . . . 2 1 . . . . 2 Low Security (%) 72 | 100 74 100 . 100 64 55 . . 100 100 51 Level 1 24 | . 25 . . . 17 44 . . . . 47 Level 2 3 | . . . . . 17 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . . 1 2 . . 4 6 2 Investigation 7 | . 1 . . . 1 . . . 3 1 1 Extermination 4 | . . . . . . 2 . . . 2 . Reinforcement 7 | . 2 . . . . . . . 1 3 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Distress Signals 15 | . 6 . . . . . . . 1 3 5 Communications Jammed 4 | . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . 4 Times Spotted 153 | . 23 1 . . 35 3 10 3 12 14 52 Peak Tracking Total 11 | . 9 3 . . 11 2 11 2 5 3 11 Tactical Retreats 34 | . 3 1 . . 12 . 4 1 3 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Traps Triggered 4 | . 1 . . . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Machines Disabled 7 | . 2 . . . . . . . . 2 3 Max in Single Turn 2 | . 1 . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Machines Accessed 43 | . 6 . . . 3 10 1 . 18 3 2 Terminals 24 | . 4 . . . 2 5 . . 10 1 2 Fabricators 3 | . . . . . . 1 . . 2 . . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units 9 | . 2 . . . . 2 . . 3 2 . Scanalyzers 3 | . . . . . 1 1 . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 107 | . 20 . . . 13 21 7 . 34 7 5 Successful 51 | . 10 . . . 7 12 7 . 12 3 . Failed 56 | . 10 . . . 6 9 . . 22 4 5 Catastrophic 12 | . 1 . . . . 3 . . 5 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 41 | . 12 . 1 . 4 8 . . 16 . . Terminals 64 | . 18 . . . 7 11 . . 20 3 5 Fabricators 4 | . . . . . . 1 . . 3 . . Repair Stations 6 | . . . . . . . . . 6 . . Recycling Units 12 | . 2 . . . . 2 . . 4 4 . Scanalyzers 11 | . . . . . 6 4 . . 1 . . Garrison Access 3 | . . . . . . 3 . . . . . Terminal Hacks 21 | . 5 . . . 2 4 7 . 3 . . Record 8 | . . . . . . . 7 . 1 . . Part Schematic 2 | . 2 . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . 1 . . 1 . . Locate Traps 2 | . 1 . . . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . 2 . . Recycling Unit Hacks 9 | . 2 . . . . 2 . . 2 3 . Process 1 | . . . . . . . . . . 1 . Report Inventory 7 | . 2 . . . . 2 . . 2 1 . Retrieve Matter 1 | . . . . . . . . . . 1 . Scanalyzer 8 | . . . . . 4 4 . . . . . Insert Component 4 | . . . . . 2 2 . . . . . Analyze 4 | . . . . . 2 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 3 . . . 1 2 . . 2 . . Terminals 8 | . 3 . . . 1 2 . . 2 . . Botnet 7 | . 2 . . . 1 2 . . 2 . . Detonate 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 36 | . 4 . . . 3 8 . . 16 3 2 Full Trace Events 6 | . . . . . 1 . . . 3 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . . . 2 2 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . Time 38 | . . . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 32 | . . . . . . . . . . 32 . Retrieved Matter 32 | . . . . . . . . . . 32 . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 2 . . . . . Part Schematics Acquired 4 | . . . . . 2 2 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . Non-combat 1 | . . . . . . . . . . 1 . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . . . . . 3 . parse_system 1 | . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . 9 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Total Allies 13 | . . . . . . . 2 . . . 11 Largest Group 4 | . . . . . . . 2 . . . 4 Highest-Rated Group 134 | . . . . . . . 62 . . . 134 Highest-Rated Ally 39 | . . . . . . . 31 . . . 39 Total Orders 7 | . . . . . . . . . 2 3 2 GUARD 1 | . . . . . . . . . . . 1 EXPLORE 5 | . . . . . . . . . 2 2 1 RETURN 1 | . . . . . . . . . . 1 . Ally Attacks 51 | . . . . . . . 8 . . . 43 Total Damage 985 | . . . . . . . 125 . . . 860 Kills 3 | . . . . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches 6 | . . . . . . . . . 2 2 2 Drone Recoveries 5 | . . . . . . . . . 1 2 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Turns Passed 5048 | 91 463 54 174 60 801 502 491 136 632 532 1112 Spaces Moved 8474 | 77 418 123 461 127 826 1198 1120 430 1265 805 1624 Core 17 | 4 . . . . . . . . . . 13 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 307 | 73 209 . . . 23 . . . . . 2 Hover 1467 | . . . . . . . . . . 329 1138 Flight 6683 | . 209 123 461 127 803 1198 1120 430 1265 476 471 Fastest Speed 24 | 50 37 37 37 37 29 27 27 27 24 28 30 Average Speed 35 | 87 69 37 37 37 37 27 27 27 24 39 44 Slowest Speed 400 | 90 105 37 37 37 100 27 27 27 28 120 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 45 | . . . . . 19 16 . . 3 3 4 Cave-ins Triggered . | . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . Exploration Rate (%) 46 | 5 70 26 92 38 51 25 87 45 43 22 48 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 7 | . . . . 1 . . 5 1 . . . Spaces Dug 24 | . 1 . . . 9 2 2 1 7 2 . Terrain Destroyed 201 | . 63 12 . . 9 2 2 1 7 8 97 Melee 24 | . 1 . . . 9 2 2 1 7 2 . Projectile . | . . . . . . . . . . . . AOE 177 | . 62 12 . . . . . . . 6 97 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Total 10182 | 92 530 130 463 139 1264 1350 1297 445 1562 967 1943 Wait 1331 | . 60 3 . 13 409 118 167 9 250 100 202 Move 8373 | 76 417 122 460 126 787 1165 1119 429 1258 798 1616 Hop 45 | . . . . . 19 16 . . 3 3 4 Pick Up 49 | 5 8 1 1 . 4 11 2 2 8 2 5 Fast Attach 57 | 6 3 . 1 . 10 8 . . 5 7 17 Attach 39 | 1 4 1 . . 4 4 . 1 4 9 11 Detach 23 | . . 1 . . 2 5 . . 3 5 7 Swap 46 | 2 2 . . . 5 3 2 1 6 9 16 Drop 55 | . 5 1 1 . 6 13 2 1 13 4 9 Fire 64 | 2 29 1 . . . . . . . 5 27 Melee 99 | . 2 . . . 18 7 5 2 12 25 28 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Extension History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 92 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 439 | -10/Materials | Core integrity fell below 50% 462 | -10/Materials | Core integrity fell below 20% 466 | -10/Materials | Discovered new exit (range 16) 501 | -10/Materials | Lost 4 parts (1p1n2w) 555 | -10/Materials | Entered Mines 556 | -10/Mines | Assembled infested the area 561 | -10/Mines | Assisted by a Guerilla fighting off Assembled 566 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 607 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 607 | -10/Mines | Discovered new exit (range 5) 609 | -10/Mines | Entered Exiles 615 | -10/Exiles | Discovered new exit (range 14) 625 | -10/Exiles | Met 8R-AWN 632 | -10/Exiles | Met EX-HEX 643 | -10/Exiles | Met EX-BIN 649 | -10/Exiles | Aligned with FarCom system 649 | -10/Exiles | Given EX-Vault access code 666 | -10/Exiles | Opened EX-Vault 668 | -10/Exiles | Found Prototype Device 669 | -10/Exiles | Identified Chronowheel 669 | -10/Exiles | Activated Chronowheel 669 | -10/Exiles | Spacetime reconverged on an earlier point 671 | -10/Exiles | Found Prototype Device 671 | -10/Exiles | Identified Skeleton Box 679 | -10/Exiles | Warned to stay clear of 0b10 Research branches 691 | -10/Exiles | Met EX-DEC 704 | -10/Exiles | Visited The Gauntlet 772 | -10/Exiles | Discovered new exit (range 14) 783 | -10/Exiles | Left Exiles lab with Skeleton Box 783 | -10/Exiles | Entered Mines 820 | -9/Mines | Discovered new exit (range 15) 835 | -9/Mines | Remotely autohacked Sealed Doors 836 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 843 | -9/Mines | Entered Materials 843 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1122 | -8/Materials | Discovered new exit (range 15) 1168 | -8/Materials | Build established: Scout 1643 | -8/Materials | Search patrols dispatched 1644 | -8/Materials | Entered Factory 1644 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1651 | -7/Factory | Identified exit to DSF 1826 | -7/Factory | Build established: Sprinter 2015 | -7/Factory | Identified exit to Factory 2109 | -7/Factory | Discovered new exit (range 10) 2146 | -7/Factory | Entered Lower Caves 2262 | -7/Lower Caves | Attracted the attention of an 0b10 base 2338 | -7/Lower Caves | Remotely autohacked Sealed Heavy Doors 2340 | -7/Lower Caves | A Commander dispatched an escort 2345 | -7/Lower Caves | Learned Armory trap positions 2345 | -7/Lower Caves | Learned Research emergency access door positions 2345 | -7/Lower Caves | Learned Armory emergency access door positions 2394 | -7/Lower Caves | Discovered new exit (range 15) 2637 | -7/Lower Caves | Entered another Lower Caves area 2637 | -7/Lower Caves | Accompanied by 1 ally 2638 | -7/Lower Caves | Commander's escort returned to base 2645 | -7/Lower Caves | Discovered exit to Factory (range 15) 2689 | -7/Lower Caves | Learned location of Zion (-7) 2693 | -7/Lower Caves | Spotted B-75 Beast 2711 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2773 | -7/Lower Caves | Entered Factory 2773 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2939 | -6/Factory | Repaired VTOL Module 2962 | -6/Factory | Repaired Greatsword 3093 | -6/Factory | Identified exit to Factory 3405 | -6/Factory | Entered another Factory area 3405 | -5/Factory | Evolved 2 slots: Utility x2 3935 | -5/Factory | Remotely autohacked Sealed Blast Doors 3935 | -5/Factory | Discovered new exit (range 6) 3937 | -5/Factory | Entered Extension 3974 | -5/Extension | Remotely autohacked Sealed Heavy Doors 3974 | -5/Extension | Rescued a captive Derelict 4072 | -5/Extension | Build established: Scavenger-Ninja 4348 | -5/Extension | Disrupted transfer network 4775 | -5/Extension | Spotted B-75 Beast 4778 | -5/Extension | Spotted B-75 Beast 4808 | -5/Extension | Remotely autohacked Sealed Heavy Doors 4808 | -5/Extension | Rescued a captive Derelict 4824 | -5/Extension | Lost 15 parts (2p7n4u2w) 5034 | -5/Extension | Core integrity fell below 50% 5047 | -5/Extension | Core integrity fell below 20% 5049 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05036_ Machine disabled. 05036_ R-10 Processor destroyed. 05036_ Slug penetrates Wall. 05037_ Skeleton Box locks onto door control terminal, ETC: 10. 05037_ Structural Scanner destroyed. 05037_ Imp. Surge Thruster destroyed. 05037_ Penetrated by Slug. 05039_ Imp. Datajack destroyed. 05040_ Skeleton Box destroyed. 05041_ Slug penetrates Wall. 05042_ Connecting with Door Terminal... 05042_ ALERT: Suspicious activity at Terminal E001. Dispatching Investigation squad. 05043_ Slug penetrates Reinforced Barrier. 05043_ Nuclear Pulse Array destroyed. 05043_ Imp. Heat Sink destroyed. 05044_ Penetrated by Slug. 05046_ U-05 Engineer builds a Wall. 05049_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?#???####### ##??#??#????????????????????????????? | | ?##??####?## ##??#?#?????????????????????????????? | | ##?#??????## ##??????????????????????????????????? | | ###?#????### ##??#???????????????????????????????? | | ????#?###### ##??????????????????????????????????? | | ##?????##### ##??????????????????????????????????? | | ?##??##### # ###?????????????????????????????????? | | #?##???# ##??????????????????????????????????? | | #??????##### ##??#???????????????????????????????? | | ?#??#???#### # ??????????????????????????????????? | | #?#??#?#??## ##???????? ##???????????????????????? | | ##????###?## ########## ##???????????????????????? | | #?#??##?####"##########w###??????????????????????? | | #????#?#####%### ## ### ####?????????????????????? | | #??###?###""" "Y""##?????????????????????? | | #?????###" h " " ##?????????????????????? | | ??#######" Y Y ##?????????????????????? | | ## # #% ######?????????????????? | | ##########% #######????????????????? | | ????????????????? | | % ?????????????????? | | % = ????????????????? | | %g!%! ????????????????? | | g g ?????????????????? | | ########## BBb BB ######?????????????????? | | ########## BB BB @######?????????????????? | | ##????#?## % ##?????????????????????? | | ?#???##### % ##?????????????????????? | | ??##?##### ##?????????????????????? | | ###????###"####T#"""########?????????????????????? | | ##??????######### ? ########?????????????????????? | | ??#???????????###????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 29 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Rocket Launcher | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Catch Me No Signal Slippery One Challenges ------------ None Game ------ Seed SurveybotFluxRegenerator Manual? 0 Play Time 02:45:20 Cumulative 43.6 hours Start 2024.01.10 @ 20:20:12 End 2024.01.13 @ 14:01:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43aeecf8-aa7f-4249-b843-66cf57ae5871