Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 19:27:19 Player: Spoodle Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (129) 645 Value Destroyed (4468) 4468 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (323) 323 TOTAL SCORE: 10136 Bonus ------- High Alert Combat Kills 23 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 154/450 Energy 85/100 System Corruption 20% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Titanium Leg Potential Leg Potential Leg Compact Matter Pod (0) Improved Signal Interpreter Transmission Jammer Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Armor Integrity Analyzer Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Medium Treads Advanced Heat Sink Advanced Heat Sink Large Matter Pod Improved Signal Interpreter Improved Light Armor Plating Insulated Plating Heavy Laser Enhanced Autogun Gauss Cannon Magnetic Acceleration Cannon Mini Grenade Launcher [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . Utility 5 | . . . 1 . . . 1 1 2 . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 189 | 7 3 3 21 3 3 4 34 33 35 2 41 Power 10 | 1 . . 1 . . . 2 2 1 . 3 Engine 9 | 1 . . 1 . . . 2 2 1 . 2 Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 1 1 3 . 2 . 4 4 10 2 12 Treads 5 | . . . . . . . . . 5 . . Leg 36 | 2 1 1 3 . 2 . 4 4 5 2 12 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 54 | 2 1 . 9 1 1 . 8 8 14 . 10 Device 17 | 1 . . 3 . . . 2 3 3 . 5 Storage 5 | 1 1 . 1 . . . . 1 . . 1 Processor 7 | . . . . 1 1 . . 1 3 . 1 Hackware 1 | . . . . . . . . . 1 . . Protection 24 | . . . 5 . . . 6 3 7 . 3 Artifact . | . . . . . . . . . . . . Weapon 84 | 2 1 2 8 2 . 4 20 19 10 . 16 Energy Gun 24 | . . 1 3 . . 2 7 7 2 . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 26 | 2 1 . 4 1 . 1 7 5 5 . . Ballistic Cannon 9 | . . 1 1 . . . 1 1 1 . 4 Launcher 9 | . . . . . . . 1 2 1 . 5 Special Weapon . | . . . . . . . . . . . . Impact Weapon 14 | . . . . . . . 4 4 1 . 5 Slashing Weapon 2 | . . . . 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . . . Parts Lost 41 | . . . 4 . . . 12 3 7 3 12 Power 6 | . . . 1 . . . 2 . 1 1 1 Propulsion 8 | . . . . . . . 3 1 1 . 3 Utility 15 | . . . 1 . . . 3 1 4 2 4 Weapon 12 | . . . 2 . . . 4 1 1 . 4 Highest Loss Streak 7 | . . . 2 . . . 7 1 2 2 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 98 100 100 100 91 97 94 82 79 Engine 8 | . 14 14 11 11 11 11 7 7 5 3 4 Treads 1 | . . . . . . . . . 11 2 . Leg 22 | . 28 28 22 22 22 22 24 27 13 20 18 Device 7 | . 14 14 11 4 . . 3 8 8 3 6 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 Processor 9 | . . . . 6 11 11 9 10 13 20 21 Protection 9 | . . . 9 11 11 11 12 9 13 9 4 Energy Gun 5 | . . 1 4 11 11 12 4 9 2 6 3 Ballistic Gun 13 | . 28 21 21 18 11 12 11 10 11 9 . Ballistic Cannon 2 | . . 4 6 . . . 2 . 3 . 4 Impact Weapon 1 | . . . . . . . 6 1 . . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 14 20 23 46 37 37 38 45 52 71 50 57 Greatest Support 97 | 20 20 20 20 20 30 30 75 85 97 75 67 Greatest Overweight (x) 7 | 4 . 1 2 1 1 1 1 1 3 . 7 Average Overweight (x) . | . . . 1 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 14 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 10 15 15 15 15 15 15 15 13 13 Average Carried 13 | 4 8 9 12 14 14 14 13 14 14 12 9 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 10 10 15 15 15 15 14 15 13 12 7 Class Distribution -------------------- 27% | Mutant 20% | Scavenger-Tank 14% | Tank 13% | Scavenger-Mutant 12% | Gunner 7% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 4073 | 318 152 178 687 32 . 96 608 617 693 . 692 Remotely . | . . . . . . . . . . . . Salvage Created 4767 | 124 152 151 672 . . 263 1143 978 581 . 703 Parts 220 | 13 10 8 36 . . 12 58 40 26 . 17 Haulers Intercepted 2 | . . . 1 . . . . 1 . . . Recyclers Shooed 3 | . . . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 91 | . 4 4 16 . . 4 17 15 15 . 16 Melee 8 | . . . . . . 1 4 . 1 . 2 Guns 46 | . 4 4 10 . . 3 6 12 7 . . Cannons 16 | . . . 6 . . . 2 . 2 . 6 AOE 13 | . . . . . . . 3 2 3 . 5 Classes Destroyed 15 | 1 1 1 5 . . 2 2 1 . . 2 Worker 6 | . . . 1 . . . 4 . 1 . . Builder 6 | . . . 1 . . . 4 1 . . . Tunneler 5 | 5 . . . . . . . . . . . Hauler 2 | . . . 1 . . . . 1 . . . Recycler 10 | . . . . . . 2 3 3 . . 2 Mechanic 1 | . . . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 7 | . . . 2 . . . 3 1 . . 1 Swarmer 12 | . . 1 3 . . 3 . . 2 . 3 Cutter 1 | . . . . . . . . . . . 1 Grunt 49 | . 4 3 10 . . . 14 7 5 . 6 Sentry 11 | . . . 3 . . . 1 3 3 . 1 Specialist 2 | . . . . . . . . . . . 2 Hunter 8 | . . . . . . 1 2 . 3 . 2 Programmer 8 | . . . . . . . . 5 2 . 1 Best Kill Streak 10 | 4 2 2 6 . . 4 10 6 4 . 5 Combat Bots Only 6 | . 2 2 4 . . 3 6 3 3 . 5 Max Kills in Single Turn 3 | 1 1 1 1 . . 2 3 3 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 1 2 . 1 Melee 1 | . . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 1002 | . 19 26 101 . . 19 155 161 276 2 243 Missed 293 | . 1 5 31 . . 8 44 62 75 . 67 Damage Taken 9171 | . 197 253 791 . . 119 1540 1017 2406 88 2760 Core 1328 | . 58 71 133 . . 33 59 114 128 . 732 Absorbed by Shields 474 | . . . . . . . . 93 178 . 203 Redirected to Shielding 103 | . . . . . . . . . 103 . . Ignored by Resistances 96 | . . . . . . . . 96 . . . Core Remaining (%) 75 | 100 . 48 . . . 58 89 83 . . . Volleys Fired 269 | 12 14 13 50 1 . 6 51 47 42 . 33 Largest 3 | 2 2 2 3 3 . 3 3 3 3 . 3 Hottest 170 | 40 40 60 142 88 . 113 123 157 127 . 170 Shots Fired 652 | 24 28 26 133 3 . 14 101 134 116 1 72 Gun 490 | 24 28 26 95 3 . 14 61 128 88 1 22 Cannon 133 | . . . 38 . . . 36 . 23 . 36 Launcher 29 | . . . . . . . 4 6 5 . 14 Special . | . . . . . . . . . . . . Kinetic 472 | 24 28 20 120 2 . 7 78 60 97 . 36 Thermal 117 | . . . 7 . . 1 14 58 14 1 22 Explosive 29 | . . . . . . . 4 6 5 . 14 Electromagnetic 34 | . . 6 6 1 . 6 5 10 . . . Robot Hit Streak 28 | 8 8 9 10 . . 1 9 24 28 . 6 Robot Miss Streak 7 | 4 2 1 5 . . 2 5 7 4 1 4 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 3 | . . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 439 | 12 21 21 79 . . 7 80 91 83 . 45 Core Hits 221 | 8 9 8 32 . . 6 43 50 32 . 33 Critical Kills 3 | . . . . . . . 1 . 1 . 1 Critical Parts Destroyed 10 | . . . . . . . 5 . 3 . 2 Critical Strikes 24 | . . . 3 . . . 8 1 6 . 6 Burn 4 | . . . . . . . 1 1 1 . 1 Destroy 1 | . . . . . . . . . 1 . . Blast 7 | . . . 3 . . . 1 . 1 . 2 Smash 12 | . . . . . . . 6 . 3 . 3 Melee Attacks 81 | . . . . . . 2 46 10 8 . 15 Impact 79 | . . . . . . . 46 10 8 . 15 Slashing 2 | . . . . . . 2 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 1 10 1 . . 2 Combat Hostiles 2 | . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12218 | 136 240 268 1396 . . 178 2734 2338 2369 . 2559 Guns 4885 | 136 240 268 755 . . 83 571 1600 1065 . 167 Cannons 2108 | . . . 641 . . . 408 . 415 . 644 Explosions 3080 | . . . . . . . 573 592 654 . 1261 Melee 2119 | . . . . . . 95 1156 146 235 . 487 Ramming 26 | . . . . . . . 26 . . . . Kinetic 5454 | 136 240 204 1259 . . 54 829 710 1378 . 644 Thermal 1737 | . . . 84 . . . 103 861 384 . 305 Explosive 2608 | . . . . . . . 573 540 372 . 1123 Electromagnetic 274 | . . 64 53 . . 29 47 81 . . . Impact 2024 | . . . . . . . 1156 146 235 . 487 Slashing 95 | . . . . . . 95 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . 6 4 20 20 Average Corruption 9 | . . . . . . . . 2 3 10 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 100 | . . . . . . . . 26 5 6 63 Message Errors 21 | . . . . . . . . 5 1 1 14 Matter Fused 25 | . . . . . . . . 7 . 1 17 Heat Flow Errors 12 | . . . . . . . . 3 1 . 8 Energy Discharges 10 | . . . . . . . . 3 . 1 6 Data Loss (minor) 14 | . . . . . . . . 3 3 1 7 Data Loss (major) 4 | . . . . . . . . 1 . . 3 Misfires 6 | . . . . . . . . 4 . 1 1 Alerts 3 | . . . . . . . . . . . 3 Misdirections 3 | . . . . . . . . . . 1 2 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1067 | . . . . . . . 532 30 248 . 257 Projectiles 32 | . . . . . . . 28 . 3 . 1 Explosions 161 | . . . . . . . 12 . 149 . . Melee 874 | . . . . . . . 492 30 96 . 256 Knockbacks 32 | . . . 5 . . . 15 . 4 . 8 Impact 8 | . . . . . . . 5 . . . 3 Kinetic 21 | . . . 4 . . . 8 . 4 . 5 Secondary 3 | . . . 1 . . . 2 . . . . Self-Inflicted Damage 98 | . . . . . . . . . 88 . 10 Shots 3 | . . . . . . . . . 2 . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . 3 . . . . Kicked 3 | . . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 380 | . 6 90 380 24 . 144 320 309 353 3 299 Average Temperature 99 | . 6 55 112 13 . 68 101 93 123 3 90 Received Heat Transfer 2108 | . 108 138 342 . . . 729 276 405 . 110 Effects 7 | . . . 4 . . . 1 1 1 . . Energy Bleed 2 | . . . 1 . . . 1 . . . . Interference 2 | . . . 1 . . . . 1 . . . Matter Decay 2 | . . . 1 . . . . . 1 . . Short Circuit 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried 18 | . . . . . . . 13 . 1 . 4 Impact Corruptions 28 | . . . . . . . 16 1 3 . 8 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . . . . . 1 6 . . . Heat Transferred 3281 | . . . 148 . . . 333 1654 459 . 687 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 453 | 25 131 100 232 43 . 125 453 362 253 16 266 Initial 173 | . 16 . 39 43 . . 48 173 42 16 3 Average 115 | 12 61 58 106 19 . 48 241 140 87 6 111 Maximum Alert Level 2 | . . . 1 . . . 2 1 1 . 1 Low Security (%) 84 | 100 100 100 95 100 . 100 36 83 91 100 88 Level 1 14 | . . . 4 . . . 56 16 8 . 11 Level 2 . | . . . . . . . 6 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 2 1 1 . . . 5 6 7 . 7 Investigation 7 | . 1 1 . . . . 3 . 1 . 1 Extermination 8 | . . . . . . . . 5 2 . 1 Reinforcement 11 | . 1 . 1 . . . 2 1 1 . 5 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 1 . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 12 | . . . 1 . . . 10 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 157 | . 6 4 27 . . 4 38 21 24 6 27 Peak Tracking Total 11 | . 2 2 6 . . 3 11 4 3 6 5 Tactical Retreats 14 | . . . 3 . . . 5 . 3 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 5 | . 1 . . . . . 2 1 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 9 | . . . 1 . . . 1 . 4 . 3 Max in Single Turn 4 | . . . . . . . 1 . 4 . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 21 | . 1 1 2 . 1 . 4 6 5 . 1 Terminals 15 | . 1 . 2 . . . 3 5 4 . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 45 | . 2 1 5 . 1 . 10 11 11 . 4 Successful 19 | . . 1 3 . 1 . 6 3 5 . . Failed 26 | . 2 . 2 . . . 4 8 6 . 4 Catastrophic 5 | . 1 . . . . . . 3 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . . Terminals 35 | . 2 . 5 . . . 9 9 10 . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 4 Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 17 | . . 1 3 . 1 . 5 2 5 . . Record 3 | . . . . . . . . 1 2 . . Robot Analysis 2 | . . . 1 . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . 2 . . Dispatch Records 3 | . . . 1 . . . 2 . . . . Investigation Status 1 | . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 1 . 1 . . . 2 6 5 . 1 Full Trace Events 3 | . . . . . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 3 | . . 2 . . . . . . . 1 . Largest Group 2 | . . 2 2 . . . . . . 1 . Highest-Rated Group 41 | . . 41 41 . . . . . . 31 . Highest-Rated Ally 31 | . . 31 31 . . . . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . 10 . . . . . . 9 . Total Damage 295 | . . . 146 . . . . . . 149 . Kills 1 | . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total 2 | . . . 1 . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 11373 | 170 438 307 1856 870 453 279 1465 2372 1754 124 1285 Spaces Moved 5926 | 93 297 174 756 438 234 131 896 1381 722 170 634 Core 16 | 9 . . . . . . . . . . 7 Treads 221 | . . . . . . . . . 221 . . Legs 5689 | 84 297 174 756 438 234 131 896 1381 501 170 627 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 190 60 100 71 60 120 Average Speed 149 | 120 120 144 202 190 190 190 101 137 173 62 147 Slowest Speed 400 | 250 120 190 260 190 190 190 190 190 330 100 400 Overloaded Moves 294 | . . . . . . . 69 . 67 158 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 41 38 32 85 61 40 38 30 14 96 9 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . Spaces Dug 31 | . . . 1 . . . 21 8 1 . . Terrain Destroyed 256 | . . . 4 . . . 61 36 45 . 110 Melee 28 | . . . . . . . 19 8 1 . . Projectile 25 | . . . 4 . . . 7 . 5 . 9 AOE 203 | . . . . . . . 35 28 39 . 101 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total 7728 | 129 352 207 971 476 244 146 1278 1739 1115 187 884 Wait 1064 | 6 27 5 122 26 . 2 222 225 274 15 140 Move 5916 | 92 296 173 755 437 233 130 895 1380 722 169 634 Hop . | . . . . . . . . . . . . Pick Up 120 | 12 8 6 15 4 4 1 20 23 14 . 13 Fast Attach 23 | . . . . . . . 2 3 8 . 10 Attach 70 | 7 . . 6 1 1 . 16 4 11 1 23 Detach 9 | . . . . . . . 1 . 2 . 6 Swap 96 | . 3 3 15 2 2 4 16 26 16 1 8 Drop 77 | . 4 7 8 5 4 1 6 21 18 1 2 Fire 269 | 12 14 13 50 1 . 6 51 47 42 . 33 Melee 81 | . . . . . . 2 46 10 8 . 15 Ram . | . . . . . . . . . . . . Kick 3 | . . . . . . . 3 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 609 | -10/Materials | Entered Mines 626 | -10/Mines | Met a Derelict shopkeep closing up shop 727 | -10/Mines | Learned Materials terminal intel 790 | -10/Mines | Core integrity fell below 50% 870 | -10/Mines | Discovered new exit (range 9) 916 | -10/Mines | Entered Materials 916 | -9/Materials | Accompanied by 2 allies 916 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 917 | -9/Materials | Loaded intel: 12 terminal locations 921 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1117 | -9/Materials | Discovered new exit (range 15) 1235 | -9/Materials | Build established: Gunner 1946 | -9/Materials | Build established: Tank 2772 | -9/Materials | Entered Mines 2782 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2898 | -9/Mines | Discovered new exit (range 8) 3006 | -9/Mines | Learned Materials stockpile data 3091 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3122 | -9/Mines | Build established: Scavenger-Tank 3274 | -9/Mines | Learned Materials terminal intel 3458 | -9/Mines | Discovered new exit (range 4) 3633 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3633 | -9/Mines | Discovered new exit (range 5) 3642 | -9/Mines | Entered Exiles 3656 | -9/Exiles | Build established: Scavenger-Mutant 3688 | -9/Exiles | Met 8R-AWN 3722 | -9/Exiles | Met EX-HEX 3781 | -9/Exiles | Met EX-BIN 3806 | -9/Exiles | Aligned with FarCom system 3808 | -9/Exiles | Given EX-Vault access code 3853 | -9/Exiles | Opened EX-Vault 3872 | -9/Exiles | Found Potential Leg 3875 | -9/Exiles | Found Potential Leg 3949 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4006 | -9/Exiles | Met EX-DEC 4074 | -9/Exiles | Discovered new exit (range 12) 4093 | -9/Exiles | Identified exit to Mines 4095 | -9/Exiles | Left Exiles lab with Potential Leg 4095 | -9/Exiles | Entered Mines 4171 | -8/Mines | Build established: Mutant 4359 | -8/Mines | Discovered new exit (range 9) 4373 | -8/Mines | Identified exit to Materials 4374 | -8/Mines | Entered Materials 4374 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4376 | -8/Materials | Loaded intel: 12 terminal locations 5008 | -8/Materials | Lost 7 parts (1p2n1u3w) 5086 | -8/Materials | Lost 5 parts (1p1n2u1w) 5523 | -8/Materials | Discovered new exit (range 16) 5838 | -8/Materials | Identified exit to Factory 5839 | -8/Materials | Entered Factory 5839 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6737 | -7/Factory | Discovered new exit (range 13) 6776 | -7/Factory | Identified exit to Lower Caves 6939 | -7/Factory | Build established: Scavenger-Skirmisher 7426 | -7/Factory | Build established: Scavenger-Tank 7874 | -7/Factory | Discovered new exit (range 15) 8211 | -7/Factory | Entered another Factory area 8211 | -6/Factory | Evolved 2 slots: Utility x2 8537 | -6/Factory | Build established: Gunner 9456 | -6/Factory | Build established: Scavenger-Tank 9965 | -6/Factory | Sucked down chute 9965 | -6/Factory | Entered Waste 9966 | -6/Waste | Met a frightened Derelict 9974 | -6/Waste | Spotted C-40 Crusher 9980 | -6/Waste | EMP discharged 9980 | -6/Waste | System corruption reached 10% 9981 | -6/Waste | Spotted C-40 Crusher 9981 | -6/Waste | Spotted C-40 Crusher 9998 | -6/Waste | Spotted C-40 Crusher 10009 | -6/Waste | Spotted C-40 Crusher 10016 | -6/Waste | Spotted C-40 Crusher 10031 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10069 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10074 | -6/Waste | Discovered new exit (range 16) 10080 | -6/Waste | EMP discharged 10089 | -6/Waste | Entered Factory 10296 | -6/Factory | Lost 4 parts (2u2w) 10671 | -6/Factory | Build established: Mutant 10929 | -6/Factory | Lost 6 parts (1p1n2u2w) 11153 | -6/Factory | Core integrity fell below 50% 11349 | -6/Factory | Core integrity fell below 20% 11374 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 11327_ Titanium Leg severed. 11330_ Mic. Fission Core severed. 11334_ Imp. Shield Generator severed. 11336_ Acquired Mni. Grenade Launcher. 11338_ Adv. Heat Sink severed. 11340_ Titanium Leg severed. 11341_ System corrupted: Matter fused (-9). 11341_ C-17 Slicer suffers critical hit (Smash). 11341_ C-17 Slicer destroyed. 11344_ U-05 Engineer lays Concrete. 11345_ Titanium Leg severed. 11345_ U-05 Engineer lays Concrete. 11348_ Powered Hammer severed. 11350_ Armor Integrity Analyzer severed. 11351_ U-05 Engineer lays Concrete. 11354_ Target Analyzer severed. 11358_ Dropped Lrg. Matter Pod. 11358_ Imp. Targeting Computer severed. 11358_ Acquired Lrg. Matter Pod. 11370_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | #+##### """" """" # ?????????????? | | # """" """" + #????????????? | | #["""" """" # +????????????? | | +="""" """" # #????????????? | | # # #????????????? | | # """" """" # ###### #????????????? | | # """" """" # #????? #????????????? | | # """" """" # #????? #????????????? | | # """" """" # #????? #????????????? | | ####### + #????? #????????????? | | # # ######+####?????????? | | ############## # #?????????? | | ###" # # """ """ #?????????? | | #?#" # # """ """ #?????????? | | ###" # # """ """ #?????????? | | ## " + + #?????????? | | #"###+## " # # #?????????? | | ? ????##" # # #?????????? | | ? ?????#" # #! | #?????????? | | ? ??????#" [ ] # ###########?????????? | | ????????###"" """# ##########??????????? | | ??????????####### # #??????????? | | ????????????????#### #####????????????? | | ??????????????????## [ #????????????????? | | ??????????????????## =!*==c #????????????????? | | ??????????????????##]!![c@c #????????????????? | | ????????????????######+####+##???????????????? | | ????????????????# =!=!!/ #???????????????? | | ????????????????# =*!! #???????????????? | | ????????????????# = = !! #???????????????? | | ????????????????# !! #???????????????? | | ????????????????# #???????????????? | | ????????????????# """"""""" #???????????????? | | ????????????????# +???H???????????? | | ????????????????# """"""""" #???????????????? | | ????????????????+ #???????????????? | | ???????????????## """"""""" #???????????????? | | ????????????????# #???????????????? | | ????????????????# ? #???????????????? | | ????????????????##???####???##???????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 7 Armor Integrity Analysis 30 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Part-time Excavator Challenges ------------ None Game ------ Seed GravitonNodeKit Manual? 0 Play Time 02:44:00 Cumulative 24.1 hours Start 2024.04.06 @ 15:34:45 End 2024.04.06 @ 19:27:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0b8ce2f-c293-4d63-b438-542c2228ed1a