Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 18:35:49 Player: UnderDoug Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (1012) 1012 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5457 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 7/300 Energy 250/250 System Corruption 13% Temperature Warm (137) Movement Hovering (58) Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Improved Gravmag System Improved Gravmag System Combat Gravmag System > --- UTILITY (5) ------ Advanced ECM Suite Propulsion Shielding Improved Shield Generator A0-MCA's Component Scanner > --- WEAPON (4) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Improved Gravmag System Combat Gravmag System Improved Targeting Computer Power Sword Spear Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced ECM Suite Propulsion Shielding Improved Focal Shield Improved Shield Generator A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Flak Cannon > --- INVENTORY -------- Improved Gravmag System Combat Gravmag System Improved Targeting Computer Power Sword Spear [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Makeshift Light Armor Plating Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Axe Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Parts Attached 61 | 6 12 2 8 33 Power 12 | 1 3 . 2 6 Engine 7 | 1 3 . 1 2 Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 19 | 2 2 . 1 14 Treads 1 | . . . . 1 Leg 9 | 2 2 . 1 4 Wheel 2 | . . . . 2 Hover 7 | . . . . 7 Flight . | . . . . . Utility 14 | 1 3 1 2 7 Device 6 | . 1 . . 5 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 5 | . 1 1 2 1 Artifact . | . . . . . Weapon 16 | 2 4 1 3 6 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | . 2 1 1 1 Ballistic Cannon 3 | . . . 1 2 Launcher 3 | . 2 . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 1 2 . 23 Power 5 | . 1 . . 4 Propulsion 8 | . . . . 8 Utility 4 | . . 1 . 3 Weapon 9 | . . 1 . 8 Highest Loss Streak 16 | . 1 1 . 16 To Critical Strikes . | . . . . . Average Backups 12 | 4 13 14 13 8 Power 1 | . 1 2 1 . Propulsion 3 | 2 4 4 4 1 Utility 6 | . 5 6 6 5 Weapon 1 | . 2 1 1 . Tool/Special . | . . . . . Unused Backups 12 | . 3 . 4 5 Power . | . . . . . Propulsion 4 | . 2 . 1 1 Utility 6 | . 1 . 3 2 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 98 100 100 80 Engine 9 | . 13 14 8 4 Core 4 | . . . 5 8 Leg 24 | . 28 28 28 13 Hover 1 | . . . . 8 Device 2 | . 1 . . 10 Storage 11 | . 14 14 14 3 Protection 11 | . 11 14 14 4 Ballistic Gun 10 | . 18 18 10 . Ballistic Cannon 6 | . . . 10 7 Launcher 4 | . 5 9 3 2 Slashing Weapon 2 | . . . 3 3 Peak Build Rating 74 | 6 9 10 25 74 Average Rating 22 | 4 8 9 18 51 On Entrance 10 | . 6 9 10 25 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 65 | 10 36 35 40 65 Greatest Support 60 | 20 20 20 27 60 Greatest Overweight (x) 10 | 3 1 1 1 10 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 11 Most Carried 15 | 6 15 15 15 14 Average Carried 12 | 4 13 14 14 8 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 15 15 15 5 Scrap Suit Usage (%) 12 | . . . . 59 Parts Cannibalized 2 | . . . . 2 Class Distribution -------------------- 77% | Mutant 11% | Derelict-Mutant 11% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Tank | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1057 | 221 277 105 93 361 Remotely 30 | . 30 . . . Salvage Created 656 | . 336 95 . 225 Parts 46 | . 26 8 . 12 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 21 | . 11 5 . 5 Melee 1 | . . . . 1 Guns 7 | . 6 . . 1 Cannons 2 | . . . . 2 AOE 11 | . 5 5 . 1 Classes Destroyed 9 | . 5 1 . 3 Worker 1 | . . . . 1 Tunneler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 5 | . 3 . . 2 Swarmer 6 | . 6 . . . Grunt 5 | . 5 . . . Sentry 1 | . . . . 1 Programmer 4 | . . . . 4 Subdweller 5 | . . 5 . . Best Kill Streak 4 | . 4 3 . 3 Combat Bots Only 3 | . 3 3 . 2 Max Kills in Single Turn 3 | . 3 1 . 1 Gunslinging . | . . . . . Exploded 3 | . 3 1 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 338 | . 54 24 . 260 Missed 90 | . 10 10 . 70 Hits 248 | . 44 14 . 190 Projectile 248 | . 44 14 . 190 AOE 4 | . . 2 . 2 Critical Strikes 8 | . 1 . . 7 Part Disruptions 1 | . . . . 1 Damage Taken 4972 | . 535 366 . 4071 Core 1184 | . 127 55 . 1002 Absorbed by Shields . | . . . . . Redirected to Shielding 43 | . . . . 43 Regen/Repaired (Parts) 72 | . . . . 72 Core Remaining (%) 63 | 100 . . 27 . Volleys Fired 98 | . 49 10 1 38 Largest 3 | . 2 2 2 3 Hottest 100 | . 80 50 60 100 Shots Fired 172 | . 77 20 2 73 Gun 105 | . 71 10 1 23 Cannon 46 | . . . 1 45 Launcher 19 | . 6 10 . 3 Special 2 | . . . . 2 Kinetic 109 | . 41 10 2 56 Thermal 44 | . 30 . . 14 Explosive 19 | . 6 10 . 3 Electromagnetic . | . . . . . Robot Hit Streak 5 | . 5 3 4 5 Robot Miss Streak 13 | . 4 1 2 13 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 102 | . 42 13 2 45 Core Hits 58 | . 26 12 . 20 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . . . 4 Destroy 1 | . . . . 1 Blast 2 | . . . . 2 Sever 1 | . . . . 1 Melee Attacks 12 | . . . . 12 Impact . | . . . . . Slashing 12 | . . . . 12 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2898 | . 785 763 38 1312 Guns 732 | . 355 38 12 327 Cannons 597 | . . . 26 571 Explosions 1269 | . 430 725 . 114 Melee 265 | . . . . 265 Ramming 35 | . . . . 35 Kinetic 1092 | . 170 38 38 846 Thermal 320 | . 185 . . 135 Explosive 1186 | . 430 725 . 31 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 265 | . . . . 265 Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . . . . 32 Message Errors 9 | . . . . 9 Matter Fused 4 | . . . . 4 Heat Flow Errors 5 | . . . . 5 Energy Discharges 2 | . . . . 2 Parts Rejected 2 | . . . . 2 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 132 | . . . . 132 Projectiles 18 | . . . . 18 Explosions 91 | . . . . 91 Melee 23 | . . . . 23 Knockbacks 14 | . . . . 14 Impact . | . . . . . Kinetic 13 | . . . . 13 Secondary 1 | . . . . 1 Self-Inflicted Damage 279 | . 13 13 . 253 Shots 5 | . 1 1 . 3 Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 354 | . 320 . 24 354 Average Temperature 96 | . 96 . 13 99 Received Heat Transfer 393 | . 273 42 . 78 Effects 4 | . 3 . . 1 Shutdowns 1 | . . . . 1 Short Circuit 1 | . 1 . . . Damage (minor) 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 660 | . 425 . . 235 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 161 | . 161 . . 122 Initial . | . . . . . Average 39 | . 60 . . 22 Influence Increases 751 | . 399 . . 352 Destroy 0b10 Robot/C 320 | . 220 . . 100 Destroy 0b10 Robot/NC 40 | . 25 . . 15 Destroy Leader 90 | . 56 . . 34 Successful Hack 41 | . 16 . . 25 Disable Machine 135 | . 45 . . 90 Destroy Structure 95 | . 37 . . 58 Partial Spotted 30 | . . . . 30 Influence Decreases 751 | . 399 . . 352 Time Decay 651 | . 389 . . 262 Lost Part 100 | . 10 . . 90 Squads Dispatched 7 | . 1 . . 6 Investigation 2 | . . . . 2 Extermination 3 | . . . . 3 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 18 6 . 30 Peak Tracking Total 6 | . 6 3 . 4 Tactical Retreats 7 | . . 1 . 6 ECM-based Alert Blocks 12 | . . . . 12 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 9 | . 3 . . 6 Max in Single Turn 5 | . 2 . . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 23 | . 8 . 4 11 Terminals 12 | . 6 . . 6 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Total Hacks 56 | . 23 . 14 19 Successful 31 | . 11 . 14 6 Failed 25 | . 12 . . 13 Catastrophic 5 | . . . . 5 Database Lockouts . | . . . . . Manual 13 | . . . . 13 Terminals 28 | . 18 . . 10 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 7 | . 5 . . 2 Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks 23 | . 9 . 14 . Record 14 | . 1 . 13 . Prototype ID Bank 1 | . 1 . . . Locate Traps 3 | . 3 . . . Disarm Traps 1 | . 1 . . . Patrol Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . . 4 Terminals 4 | . . . . 4 Skim 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 16 | . 7 . . 9 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 37 | . . . . 37 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1361 | . . . . 1361 Terrain 770 | . . . . 770 ECM 591 | . . . . 591 Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 3 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 7065 | 58 1330 1072 3133 1472 Spaces Moved 4033 | 36 625 541 1595 1236 Core 38 | 19 . . . 19 Treads . | . . . . . Legs 3157 | 17 625 541 1595 379 Wheels 3 | . . . . 3 Hover 835 | . . . . 835 Flight . | . . . . . Fastest Speed 48 | 50 120 190 190 48 Average Speed 160 | 120 178 190 194 95 Slowest Speed 550 | 200 190 190 195 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 3 92 29 94 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . 2 4 . Spaces Dug . | . . . . . Terrain Destroyed 109 | . 35 43 . 31 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 100 | . 35 43 . 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 4449 | 47 771 568 1623 1440 Wait 148 | . 50 10 . 88 Move 4029 | 35 624 540 1594 1236 Hop . | . . . . . Pick Up 51 | 6 21 2 7 15 Fast Attach 23 | 6 1 . 4 12 Attach 28 | . 4 2 . 22 Detach . | . . . . . Swap 19 | . 10 2 4 3 Drop 33 | . 12 2 13 6 Fire 98 | . 49 10 1 38 Melee 12 | . . . . 12 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 14) 766 | -10/Materials | Core integrity fell below 50% 809 | -10/Materials | Discovered new exit (range 7) 988 | -10/Materials | Discovered new exit (range 12) 1381 | -10/Materials | Discovered new exit (range 5) 1389 | -10/Materials | Entered Subcaves 1390 | -10/Subcaves | Approached by a straggling Scientist 1411 | -10/Subcaves | Learned location of Storage (-7) 1509 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1585 | -10/Subcaves | Learned Materials emergency access door positions 1789 | -10/Subcaves | A Subdweller sparked back to life 1789 | -10/Subcaves | A Subdweller sparked back to life 2255 | -10/Subcaves | Ambushed by Subdweller buried in earth 2461 | -10/Subcaves | Entered Scraptown 3209 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3215 | -7/Scraptown | Learned location of Extension (-4) 3250 | -7/Scraptown | Discovered new exit (range 9) 3445 | -7/Scraptown | Visited CPS Storage 3490 | -7/Scraptown | Visited Symbiants 3927 | -7/Scraptown | Visited Cave Peace 4001 | -7/Scraptown | Visited Comm Corps 4130 | -7/Scraptown | Visited Shadow of the Wyrm 4141 | -7/Scraptown | Visited Assassins FH 4212 | -7/Scraptown | Visited UFD Registry 4212 | -7/Scraptown | Registered with UFD as "Iongunner" 4266 | -7/Scraptown | Visited Junk Repository 4333 | -7/Scraptown | Visited Science Testing Area 4363 | -7/Scraptown | Visited Research Penetration Think Tank 4449 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4622 | -7/Scraptown | Visited A0-MCA Data Center 4634 | -7/Scraptown | Given a B- rating by A0-MCA 4640 | -7/Scraptown | Found A0-MCA's Component Scanner 4712 | -7/Scraptown | Visited Scrap Suit Storage 4739 | -7/Scraptown | Found Scrap Suit 4777 | -7/Scraptown | Visited Scrapoid Pod Storage 4810 | -7/Scraptown | Visited Supply Room 4871 | -7/Scraptown | Visited Botcube Research 4984 | -7/Scraptown | Visited Science Guys 5060 | -7/Scraptown | Visited Abandonware Association 5083 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5116 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 5128 | -7/Scraptown | Build established: Derelict-Mutant 5346 | -7/Scraptown | Discovered new exit (range 5) 5463 | -7/Scraptown | Met Optimus 5463 | -7/Scraptown | Accepted into 0bPrime 5594 | -7/Scraptown | Entered Factory 5594 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x3, Utility x3, Weapon x2 5888 | -5/Factory | Build established: Derelict-Tank 6410 | -5/Factory | Repaired Grenade Launcher 6481 | -5/Factory | Lost 5 parts (1p1n1u2w) 6490 | -5/Factory | System corruption reached 10% 6526 | -5/Factory | Core integrity fell below 50% 6550 | -5/Factory | Core integrity fell below 20% 6598 | -5/Factory | Lost 16 parts (3p6n2u5w) 6766 | -5/Factory | Build established: Mutant 6991 | -5/Factory | Discovered new exit (range 16) 7066 | -5/Factory | Core destroyed Last Messages --------------- Terminal linked with 3 systems. Please expand to 1 more system! EXIT=FOUND Triggered Ambush Trap. S-27 Virus emerges from a hatch in the floor. G-50 Soldier emerges from a hatch in the floor. System corrupted: Heat flow error (+127). System corrupted: Heat flow error (+267). Power failure, Mic. Fission Core shutdown. Connecting with Terminal... ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Triggered Segregator Trap. Arcs of energy rise from the floor. Gravmag System blown off. Imp. Gravmag System blown off. Slammed into S-27 Virus. 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