Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 00:51:40 Player: Duduxx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1741) 1741 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5321 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Advanced Transmission Jammer Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Antigrav System Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Particle Gun Improved Light Cannon > --- INVENTORY -------- VTOL Module Advanced Transmission Jammer Hacking Suite Rocket Launcher Plasma Cutter [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . Utility 3 | . . 1 . 2 . . . Weapon . | . . . . . . . . Parts Attached 72 | 6 8 5 16 11 . 2 24 Power 12 | 1 1 1 4 4 . . 1 Engine 11 | 1 1 1 4 4 . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 1 1 5 3 . 1 9 Treads 4 | 2 1 1 . . . . . Leg 7 | . . . . . . . 7 Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight 9 | . . . 5 3 . 1 . Utility 13 | 1 3 1 4 3 . . 1 Device 4 | . 1 . 2 . . . 1 Storage 4 | 1 1 . 1 1 . . . Processor 3 | . 1 . 1 1 . . . Hackware 1 | . . . . 1 . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 25 | 2 3 2 3 1 . 1 13 Energy Gun 13 | 1 3 1 2 . . . 6 Energy Cannon 3 | . . . . 1 . 1 1 Ballistic Gun 3 | 1 . 1 1 . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . . . . . . . 3 Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 2 3 2 . . . Parts Lost 35 | . 2 1 2 6 . . 24 Power 7 | . 1 1 1 2 . . 2 Propulsion 14 | . . . . 2 . . 12 Utility 4 | . . . 1 . . . 3 Weapon 10 | . 1 . . 2 . . 7 Highest Loss Streak 15 | . 2 1 1 5 . . 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 98 92 91 82 76 76 81 Engine 9 | . 14 11 10 5 7 7 5 Core 1 | . . . . . . . 4 Treads 12 | . 28 25 . . . . . Leg 3 | . . . . . . . 15 Flight 10 | . . . 36 28 30 30 3 Device 9 | . 7 11 9 7 7 7 10 Storage 9 | . 14 11 9 7 7 7 7 Processor 6 | . 6 . 7 15 15 15 9 Hackware 2 | . . . . 7 7 7 7 Protection 3 | . . 10 1 . . . . Energy Gun 11 | . 22 17 9 1 . . 5 Ballistic Gun 3 | . 5 4 9 2 . . . Peak Build Rating 38 | 6 11 18 29 37 29 32 38 Average Rating 20 | 4 9 14 26 29 28 29 28 On Entrance 19 | . 6 11 18 29 31 29 30 Naked Turns . | . . . . . . . . Heaviest Build 37 | 13 30 37 22 23 17 17 30 Greatest Support 60 | 40 40 60 20 20 18 19 40 Greatest Overweight (x) 4 | 4 . . 1 3 . . 2 Average Overweight (x) . | 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 8 8 Average Capacity 9 | 7 8 15 8 8 8 8 7 Most Carried 15 | 1 8 14 15 8 8 8 8 Average Carried 7 | . 4 11 7 5 7 7 5 Final Capacity 15 | 8 15 15 8 8 8 8 5 Final Carried 14 | 1 8 14 8 6 8 8 3 Class Distribution -------------------- 64% | Mutant 19% | Sprinter 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Matter Collected 1005 | 54 277 70 169 29 . . 406 Remotely . | . . . . . . . . Salvage Created 1801 | . 398 340 367 125 . . 571 Parts 118 | . 30 21 32 6 . . 29 Haulers Intercepted 5 | . 1 2 2 . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Combat Hostiles Destroyed 45 | . 9 9 8 4 . . 15 Guns 30 | . 9 9 6 1 . . 5 Cannons 7 | . . . . 3 . . 4 AOE 8 | . . . 2 . . . 6 Classes Destroyed 10 | . 6 2 1 . . . 1 Worker 1 | . . 1 . . . . . Builder 1 | . . . 1 . . . . Hauler 5 | . 1 2 2 . . . . Mechanic 1 | . 1 . . . . . . Operator 2 | . 1 . 1 . . . . Watcher 5 | . 2 1 2 . . . . Swarmer 13 | . 1 3 6 3 . . . Grunt 27 | . 8 4 1 . . . 14 Sentry 4 | . . 2 1 1 . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 6 | . 6 3 4 4 . . 5 Combat Bots Only 5 | . 3 2 3 4 . . 5 Max Kills in Single Turn 2 | . 2 1 1 1 . . 2 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . 1 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Hostile Shots Fired 538 | . 70 29 43 67 . . 329 Missed 206 | . 17 7 21 28 . . 133 Damage Taken 3771 | . 664 233 292 436 . . 2146 Core 872 | . 101 48 7 163 . . 553 Absorbed by Shields 26 | . . . . 26 . . . Regen/Repaired (Parts) 23 | . . . . . . 23 . Core Remaining (%) 86 | 100 59 88 98 . . . . Volleys Fired 165 | . 33 26 31 16 . . 59 Largest 2 | . 2 2 2 2 . . 2 Hottest 130 | . 130 130 81 85 . . 130 Shots Fired 293 | . 63 52 62 24 . . 92 Gun 232 | . 63 52 62 12 . . 43 Cannon 42 | . . . . 12 . . 30 Launcher 8 | . . . . . . . 8 Special 11 | . . . . . . . 11 Kinetic 82 | . 19 5 31 8 . . 19 Thermal 187 | . 44 47 19 12 . . 65 Explosive 8 | . . . . . . . 8 Electromagnetic 16 | . . . 12 4 . . . Robot Hit Streak 21 | . 8 8 8 10 . . 21 Robot Miss Streak 9 | . 9 9 5 2 . . 5 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 3 . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 211 | . 52 48 39 18 . . 54 Core Hits 159 | . 53 46 19 8 . . 33 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . 1 2 . . . 2 Burn 4 | . . 1 2 . . . 1 Sever 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3820 | . 636 537 770 411 . . 1466 Guns 2563 | . 629 531 698 229 . . 476 Cannons 523 | . . . . 182 . . 341 Explosions 658 | . . . 72 . . . 586 Melee . | . . . . . . . . Ramming 25 | . 7 6 . . . . 12 Kinetic 929 | . 114 81 321 163 . . 250 Thermal 2011 | . 515 450 246 182 . . 618 Explosive 586 | . . . . . . . 586 Electromagnetic 269 | . . . 203 66 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . 1 . . . 7 7 11 Average Corruption 7 | . 1 . . . 7 7 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . 1 4 17 Message Errors 5 | . . . . . . 2 3 Matter Fused 6 | . . . . . 1 2 3 Heat Flow Errors 5 | . . . . . . . 5 Energy Discharges 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 7 | . . . . . . . 7 Projectiles 7 | . . . . . . . 7 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . 1 . . . . 3 Impact 1 | . . 1 . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 35 | . . . 29 . . . 6 Shots 1 | . . . 1 . . . . Rammed 6 | . 2 1 . 1 . . 2 Targets Rammed 6 | . 2 1 . 1 . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 380 | . 321 194 192 40 . . 380 Average Temperature 94 | . 113 83 64 16 . . 123 Received Heat Transfer 1477 | . 372 72 108 28 . . 897 Effects 5 | . 1 . . . . . 4 Shutdowns 1 | . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . 3 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . 1 . . . 1 Heat Transferred 3883 | . 834 692 618 296 . . 1443 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Peak Influence 381 | . 251 257 381 337 147 124 306 Initial 172 | . . 21 74 172 117 102 86 Average 154 | . 101 129 185 279 131 109 174 Maximum Alert Level 1 | . 1 1 1 1 . . 1 Low Security (%) 72 | 100 88 81 66 18 100 100 71 Level 1 27 | . 11 18 33 81 . . 28 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 2 2 2 . 1 . Investigation 4 | . . 1 1 1 . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . 1 1 1 . . . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Distress Signals 6 | . 3 1 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 14 18 15 7 7 . 26 Peak Tracking Total 9 | . 5 6 4 4 7 . 9 Tactical Retreats 6 | . . 1 1 3 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Traps Triggered 3 | . 1 . . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Machines Accessed 12 | . 1 3 2 3 . 3 . Terminals 6 | . 1 3 1 1 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . . . . 1 . 1 . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 34 | . 3 9 9 7 . 6 . Successful 19 | . . 4 7 4 . 4 . Failed 15 | . 3 5 2 3 . 2 . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 13 | . 3 5 4 1 . . . Terminals 19 | . 3 9 4 3 . . . Fabricators 3 | . . . . 3 . . . Repair Stations 3 | . . . . . . 3 . Recycling Units 2 | . . . . 1 . 1 . Scanalyzers 5 | . . . 5 . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 8 | . . 4 2 2 . . . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 1 | . . 1 . . . . . Alert Level 1 | . . . 1 . . . . Maintenance Status 1 | . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 3 | . . 2 . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 2 | . . . . 1 . 1 . Report Inventory 2 | . . . . 1 . 1 . Scanalyzer 5 | . . . 5 . . . . Insert Component 2 | . . . 2 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 3 2 2 . 2 . Full Trace Events 4 | . . 1 1 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 19 | . . . . . . 19 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Turns Passed 2564 | 65 503 665 256 314 54 102 605 Spaces Moved 1999 | 31 239 354 338 291 145 302 299 Core 41 | 17 . . . 4 . . 20 Treads 607 | 14 239 354 . . . . . Legs 205 | . . . . . . . 205 Wheels . | . . . . . . . . Hover 60 | . . . . . . . 60 Flight 1086 | . . . 338 287 145 302 14 Fastest Speed 26 | 50 160 160 26 26 26 26 26 Average Speed 87 | 181 160 160 30 47 26 26 131 Slowest Speed 260 | 250 160 160 106 200 26 26 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . 3 1 . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 37 32 31 10 93 7 40 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 19 | . . . 7 . . . 12 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 19 | . . . 7 . . . 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Total 2499 | 37 298 402 429 442 161 324 406 Wait 180 | . 4 . 27 102 13 19 15 Move 1984 | 30 238 353 331 289 144 300 299 Hop 5 | . . . 3 1 . 1 . Pick Up 26 | 1 8 10 4 1 2 . . Fast Attach 40 | 6 4 4 8 3 . 2 13 Attach 25 | . 1 1 7 7 . . 9 Detach 19 | . 2 2 3 4 1 1 6 Swap 8 | . 3 . 1 2 . . 2 Drop 27 | . 3 5 14 2 1 1 1 Fire 165 | . 33 26 31 16 . . 59 Melee . | . . . . . . . . Ram 3 | . . . . 1 . . 2 Kick . | . . . . . . . . Crush 3 | . 2 1 . . . . . Escape Stasis 14 | . . . . 14 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Entered another Materials area 569 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 837 | -9/Materials | Discovered new exit (range 7) 1234 | -9/Materials | Entered another Materials area 1234 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1449 | -8/Materials | Discovered new exit (range 16) 1490 | -8/Materials | Entered Factory 1490 | -7/Factory | Evolved 2 slots: Utility x2 1616 | -7/Factory | Lost 5 parts (2p1n2w) 1656 | -7/Factory | Garrison activated, responded to threat 1804 | -7/Factory | Sucked down chute 1804 | -7/Factory | Entered Waste 1817 | -7/Waste | Spotted C-40 Crusher 1819 | -7/Waste | EMP discharged 1834 | -7/Waste | Spotted C-40 Crusher 1834 | -7/Waste | Spotted C-40 Crusher 1836 | -7/Waste | Spotted C-40 Crusher 1836 | -7/Waste | Spotted C-40 Crusher 1837 | -7/Waste | Spotted C-40 Crusher 1856 | -7/Waste | Discovered new exit (range 10) 1858 | -7/Waste | Identified exit to Factory 1858 | -7/Waste | Entered Factory 1942 | -7/Factory | Repaired Cesium-ion Thruster 1960 | -7/Factory | Identified exit to Garrison 1960 | -7/Factory | Entered Garrison 1966 | -7/Garrison | Triggered checkpoint 2026 | -7/Garrison | Lost 4 parts (3n1w) 2214 | -7/Garrison | Triggered checkpoint 2319 | -7/Garrison | Build established: Scavenger-Mutant 2356 | -7/Garrison | Triggered checkpoint 2408 | -7/Garrison | Triggered checkpoint 2434 | -7/Garrison | Triggered checkpoint 2453 | -7/Garrison | Core integrity fell below 50% 2485 | -7/Garrison | Core integrity fell below 20% 2495 | -7/Garrison | Lost 15 parts (2p6n2u5w) 2520 | -7/Garrison | Triggered checkpoint 2552 | -7/Garrison | Triggered checkpoint 2555 | -7/Garrison | System corruption reached 10% 2561 | -7/Garrison | Garrison Relay disabled 2565 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02518_ Acquired 26 matter. 02520_ Beams of light sweep through the air. An alarm sounds. 02531_ System corrupted: Energy discharge (-22). 02547_ S-27 Virus destroyed. 02554_ Slammed into S-27 Virus. 02554_ Aluminum Leg destroyed. 02554_ System corrupted by crushing effect (+4). 02558_ Imp. Antigrav System destroyed. 02561_ Garrison Relay disabled. 02561_ Relay Coupler [NC] tumbles out of relay unit. 02561_ Relay Coupler [Heavy] tumbles out of relay unit. 02561_ Relay Coupler [Grunt] tumbles out of relay unit. 02561_ Relay Coupler [Behemoth] tumbles out of relay unit. 02563_ Sml. Storage Unit destroyed. 02564_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????? ????????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# #????#########??????????????? | | ??????????????# #????#s@! 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"#??????????????? | | ??????????????# #????# " """"#??????????????? | | ??????????????# #????#s#######??????????????? | | ??????????????# #????# #????????????????????? | | ??????????????# #??### #????????????????????? | | ??????????????# %#### #????????????????????? | | ??????????????# *+ + #????????????????????? | | ??????????????# #### #????????????????????? | | ??????????????# #??### #????????????????????? | | ?????????###### ###### #????????????????????? | | ?????????# #????????????????????? | | ?????????# #### ########????????????????????? | | ?????????# #??# #???????????????????????????? | | ?????????# #??# #???????????????????????????? | | ?????????# #?# #???????????????????????????? | | ?????????# #?# #???????????????????????????? | | ########## #### #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | # ###############???????????????????????????? | | # ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterMultitargetingGun Manual? 0 Play Time 00:36:21 Cumulative 45.7 hours Start 2024.09.18 @ 00:17:53 End 2024.09.18 @ 00:51:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84c2b362-5df2-4aeb-bfec-2dcbc9d9fd9e