Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 16:04:37 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (715) 715 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 2061 Bonus ------- Follower Combat Kills 93 Friendly Fire -7 Cogmind --------- Core Integrity 37/400 Matter 255/300 Energy 100/100 System Corruption 2% Temperature Cool (-82) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cryofiber Web Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Mace Heavy Mace > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Heavy Ion Engine Aluminum Leg Medium Storage Unit Signal Interpreter Hacking Suite Heavy Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Improved Ion Engine Small Storage Unit Signal Interpreter Hacking Suite Grenade Launcher Datajack Heavy Mace Heavy Mace [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Cryofiber Web Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | 6 1 7 20 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 1 5 Treads . | . . . . Leg 8 | 2 . 1 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 1 6 Device 3 | . . . 3 Storage 3 | 1 . 1 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 . 4 6 Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 7 | . . 3 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . . 1 9 Power 3 | . . 1 2 Propulsion 6 | . . . 6 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 90 98 94 Engine 11 | . 14 12 9 Leg 23 | . 28 28 20 Device 5 | . . . 10 Storage 12 | . 14 14 11 Processor 16 | . 4 14 21 Energy Gun 5 | . 28 6 . Ballistic Gun 18 | . . 21 20 Naked Turns . | . . . . Heaviest Build 20 | 12 12 15 20 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 10 Most Carried 10 | 4 6 8 10 Average Carried 7 | 1 3 6 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 1 6 7 10 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 823 | 232 19 51 521 Remotely . | . . . . Salvage Created 874 | . 96 129 649 Parts 64 | . 8 6 50 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 24 | . 2 5 17 Melee 1 | . . . 1 Guns 23 | . 2 5 16 Classes Destroyed 6 | . 3 1 2 Worker 2 | . . . 2 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 9 | . . 3 6 Grunt 10 | . 2 2 6 Sentry 5 | . . . 5 Best Kill Streak 5 | . 2 3 5 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1872 | . 118 296 1458 Core 446 | . 10 73 363 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 . 66 . Volleys Fired 96 | . 14 12 70 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 46 Shots Fired 178 | . 28 22 128 Gun 178 | . 28 22 128 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 128 | . . . 128 Thermal 50 | . 28 22 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | . 8 6 18 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 119 | . 18 13 88 Core Hits 49 | . 7 10 32 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 2 2 Burn 3 | . 1 2 . Destroy 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1736 | . 232 182 1322 Guns 1566 | . 227 172 1167 Cannons . | . . . . Explosions . | . . . . Melee 142 | . . . 142 Ramming 28 | . 5 10 13 Kinetic 1167 | . . . 1167 Thermal 399 | . 227 172 . Explosive . | . . . . Electromagnetic . | . . . . Impact 142 | . . . 142 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 1 1 Impact 2 | . . 1 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 8 | . 3 3 2 Kicked 8 | . 3 3 2 Crushed . | . . . . Highest Temperature 276 | . 276 216 56 Average Temperature 86 | . 94 80 26 Received Heat Transfer 915 | . 66 114 735 Effects 3 | . 1 2 . Interference 3 | . 1 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 3 2 . Heat Transferred 1370 | . 740 630 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 249 | . 107 151 249 Initial 41 | . . 41 . Average 109 | . 65 76 147 Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 100 75 Level 1 12 | . . . 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 9 5 30 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful 1 | . . . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 18 | . . . 18 Total Damage 299 | . . . 299 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1987 | 68 236 659 1024 Spaces Moved 1314 | 49 144 502 619 Core 13 | 5 . . 8 Treads . | . . . . Legs 1301 | 44 144 502 611 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 112 120 120 124 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 6 26 95 51 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1524 | 61 178 535 750 Wait 22 | . 11 4 7 Move 1311 | 48 143 501 619 Hop . | . . . . Pick Up 32 | 7 6 5 14 Fast Attach 4 | . . . 4 Attach 16 | 6 1 2 7 Detach 1 | . . . 1 Swap 14 | . . 5 9 Drop 14 | . . 3 11 Fire 96 | . 14 12 70 Melee 6 | . . . 6 Ram . | . . . . Kick 8 | . 3 3 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 69 | -11/Junkyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 538 | -10/Mines | Discovered new exit (range 15) 553 | -10/Mines | Identified exit to Materials 689 | -10/Mines | Build established: Scavenger-Mutant 847 | -10/Mines | Learned location of Zion (-6) 958 | -10/Mines | Discovered exit to Materials (range 5) 961 | -10/Mines | Received a Mining Laser from a helpful Derelict 964 | -10/Mines | Entered Materials 964 | -9/Materials | Accompanied by 1 ally 964 | -9/Materials | Evolved 2 slots: Utility x2 1131 | -9/Materials | Discovered new exit (range 15) 1312 | -9/Materials | Discovered new exit (range 17) 1353 | -9/Materials | Identified exit to Materials 1465 | -9/Materials | Discovered new exit (range 12) 1772 | -9/Materials | Discovered exit to Materials (range 18) 1858 | -9/Materials | Identified exit to Mines 1944 | -9/Materials | Core integrity fell below 50% 1987 | -9/Materials | Core integrity fell below 20% 1988 | -9/Materials | Self-destructed Last Messages --------------- 01922_ G-34 Mercenary destroyed. 01933_ Critical hit (Burn: +37). 01950_ K-01 Serf collects debris. 01952_ W-16 Scout sends out distress signal. 01952_ Aluminum Leg destroyed. 01952_ Acquired 57 matter. 01953_ K-01 Serf collects debris. 01957_ Lgt. Ion Engine destroyed. 01960_ System corrupted: Energy discharge (-28). 01960_ K-01 Serf collects debris. 01962_ G-34 Mercenary suffers critical hit (Smash). 01962_ G-34 Mercenary destroyed. 01963_ K-01 Serf collects debris. 01966_ Critical hit (Burn: +37). 01966_ K-01 Serf collects debris. 01966_ Acquired Aluminum Leg. 01970_ K-01 Serf collects debris. 01977_ G-47 Trooper knocked back. 01979_ Aluminum Leg destroyed. 01980_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????###### | | ????????????????????????????######??????? | | ???????????????????????????##!!!!##?????? | | ???????????????????????????#! !#?????? | | ???????????????????????????# #??????# # | | ???????????????????????????### ####??????# # | | ???????????????????????#####?# #?????????# # | | ???????????????????????# # #?????????# # | | ?????????????????????? # # ########### # | | ?????????????????????? # """ + # | | ?????????????????????? # """ # ########### # | | ?????????????????????? # """ # #??# ???# # | | ?????????????????????# # ?# #??# ???# # | | ?????????????????????# # ?# #??# ??# # | | ?????????????????????#Y####??# #??# ??# # | | ?????????????????????# #?????# #??# ?# # | | ?????????????????????#w#?????# #??# ?# # | | ?????????????#####??## ##??###+#### # # | | ?????????????#[ """?# #??# ]# # # | | ??????????????? 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