Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.13 @ 10:54:40 Player: Jack Trades Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1898) 1898 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 4990 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Armored Wheel Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Aerolev Unit > --- UTILITY ---------- Sensor Array Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun EM Pulse Cannon > --- INVENTORY -------- Compact Wheel Autogun Datajack [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 77 | 8 7 27 28 3 4 Power 8 | 1 1 5 1 . . Engine 7 | 1 1 5 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 23 | 4 1 8 8 1 1 Treads . | . . . . . . Leg 15 | 2 . 7 5 1 . Wheel 5 | 2 1 1 . . 1 Hover 2 | . . . 2 . . Flight 1 | . . . 1 . . Utility 18 | 1 2 7 8 . . Device 3 | . . . 3 . . Storage 3 | 1 . 2 . . . Processor 4 | . 2 1 1 . . Hackware . | . . . . . . Protection 8 | . . 4 4 . . Artifact . | . . . . . . Weapon 28 | 2 3 7 11 2 3 Energy Gun 6 | 1 . . 5 . . Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 12 | 1 3 6 1 1 . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . 2 1 . Unidentified Prototypes 4 | . . 2 2 . . Parts Lost 28 | . . 2 12 11 3 Power 4 | . . 2 1 1 . Propulsion 7 | . . . 4 3 . Utility 7 | . . . 4 3 . Weapon 10 | . . . 3 4 3 Highest Loss Streak 8 | . . 1 8 6 1 Average Slot Usage (%) 80 | . 97 98 80 46 9 Engine 7 | . 14 10 5 . . Leg 19 | . . 29 18 10 . Wheel 4 | . 26 3 . . . Device 1 | . . . 7 7 . Storage 7 | . 4 11 5 . . Processor 9 | . 22 10 5 7 7 Protection 8 | . . 11 11 . . Energy Gun 1 | . 1 . 6 9 . Ballistic Gun 15 | . 26 21 8 . . Launcher 1 | . . . 4 . . Naked Turns 20 | . . . 20 . . Heaviest Build 41 | 9 9 30 41 29 7 Greatest Support 43 | 26 26 42 43 15 3 Greatest Overweight (x) 7 | . . 1 7 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 8 8 4 4 Average Capacity 6 | 5 4 7 6 4 4 Most Carried 8 | 4 4 8 8 4 3 Average Carried 5 | 1 2 6 4 3 2 Final Capacity 8 | 6 4 8 4 4 4 Final Carried 6 | . 4 6 3 2 3 Class Distribution -------------------- 93% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1903 | 156 129 998 368 122 130 Remotely . | . . . . . . Salvage Created 2260 | . 148 1239 554 160 159 Parts 139 | . 15 79 38 7 . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 48 | . 5 24 16 3 . Melee 1 | . . . . 1 . Guns 34 | . 5 18 11 . . AOE 12 | . . 6 5 1 . Classes Destroyed 10 | . 3 6 1 . . Worker 2 | . . 2 . . . Builder 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 2 | . . 2 . . . Watcher 7 | . 1 5 1 . . Swarmer 12 | . 3 6 3 . . Grunt 21 | . 2 7 9 3 . Duelist 1 | . . 1 . . . Sentry 13 | . . 10 3 . . Hunter 1 | . . . 1 . . Packrat 1 | . . . . . 1 Best Kill Streak 7 | . 2 7 5 2 . Combat Bots Only 6 | . 2 6 5 2 . Max Kills in Single Turn 3 | . 1 3 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 3 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 5481 | . 184 1599 2278 829 591 Core 1511 | . 48 344 416 240 463 Absorbed by Shields 233 | . . . 233 . . Core Remaining (%) 54 | 100 80 14 24 . . Volleys Fired 209 | . 31 99 66 11 2 Largest 3 | . 2 2 3 3 1 Hottest 168 | . 40 56 168 163 63 Shots Fired 405 | . 62 198 128 15 2 Gun 389 | . 62 193 121 13 . Cannon 4 | . . . 1 2 1 Launcher 12 | . . 5 6 . 1 Special . | . . . . . . Kinetic 342 | . 62 193 85 2 . Thermal 22 | . . . 22 . . Explosive 12 | . . 5 6 . 1 Electromagnetic 29 | . . . 15 13 1 Robot Hit Streak 26 | . 7 26 16 4 2 Robot Miss Streak 5 | . 4 4 5 2 1 Penetration Max . | . . . . . . Secondary Targets 5 | . . 3 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 283 | . 36 136 85 14 12 Core Hits 123 | . 15 57 36 12 3 Critical Hits 2 | . . 1 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks 15 | . . . 1 1 13 Impact . | . . . . . . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5594 | . 244 2334 1770 520 726 Guns 3327 | . 244 1801 1034 248 . Cannons 50 | . . . . 25 25 Explosions 1614 | . . 533 736 230 115 Melee 584 | . . . . . 584 Ramming 19 | . . . . 17 2 Kinetic 2832 | . 244 1801 773 14 . Thermal 361 | . . . 131 230 . Explosive 1361 | . . 510 736 . 115 Electromagnetic 437 | . . 23 130 259 25 Impact . | . . . . . . Slashing 584 | . . . . . 584 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 294 | . . . . . 294 Projectiles 15 | . . . . . 15 Explosions . | . . . . . . Melee 279 | . . . . . 279 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 379 | . . 141 204 33 1 Shots 11 | . . 5 5 1 . Rammed 7 | . . . . 6 1 Targets Rammed 7 | . . . . 6 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 812 | . 6 84 812 329 . Average Temperature 138 | . 6 19 226 191 . Received Heat Transfer 1794 | . 18 453 807 345 171 Effects 28 | . . . 27 1 . Shutdowns 2 | . . . 2 . . Energy Bleed 5 | . . . 5 . . Interference 5 | . . . 5 . . Matter Decay 1 | . . . 1 . . Short Circuit 4 | . . . 4 . . Damage (minor) 3 | . . . 2 1 . Damage (major) 8 | . . . 8 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 633 | . . . 333 300 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 541 | . 242 468 541 298 . Initial 197 | . . 102 197 177 . Average 247 | . 128 214 397 257 . Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 42 | 100 77 53 4 10 . Level 1 38 | . 22 36 42 89 . Level 2 18 | . . 9 53 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 3 3 . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 5 | . 1 1 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 5 | . 1 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 13 42 30 8 25 Peak Tracking Total 9 | . 5 7 7 4 9 Tactical Retreats 19 | . 2 1 4 1 11 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 5 | . . 3 1 1 . Max in Single Turn 2 | . . 2 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 18 | . 2 13 2 1 . Terminals 9 | . . 7 1 1 . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 3 | . 1 2 . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Total Hacks 58 | . 6 45 6 1 . Successful 38 | . 3 31 4 . . Failed 20 | . 3 14 2 1 . Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 35 | . . 29 5 1 . Fabricators . | . . . . . . Repair Stations 10 | . 3 7 . . . Recycling Units 7 | . 3 4 . . . Scanalyzers 5 | . . 5 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 21 | . . 18 3 . . Record 8 | . . 8 . . . Prototype ID Bank 4 | . . 3 1 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . 2 . . . Unreport Threat 2 | . . 2 . . . Dispatch Records 2 | . . 1 1 . . Registered Components 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 2 5 . . . Scan Component 4 | . 1 3 . . . Repair 3 | . 1 2 . . . Recycling Unit Hacks 5 | . 1 4 . . . Process 1 | . . 1 . . . Report Inventory 2 | . 1 1 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 11 1 1 . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 2 . . . Time 77 | . 26 51 . . . Parts Recycled . | . . . . . . Recycled Matter 143 | . . 143 . . . Retrieved Matter 377 | . . 377 . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 1 1 . Non-combat 1 | . . . 1 . . Combat 1 | . . . . 1 . Robot Hacks Applied 2 | . . . 1 1 . parse_system 2 | . . . 1 1 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 3880 | 71 345 1960 811 179 514 Spaces Moved 3017 | 64 240 1294 446 108 865 Core 943 | 12 . . 50 16 865 Treads . | . . . . . . Legs 1558 | . . 1128 338 92 . Wheels 458 | 52 240 166 . . . Hover 58 | . . . 58 . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 50 50 50 Average Speed 96 | 83 90 116 124 111 52 Slowest Speed 400 | 100 100 150 400 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 31 90 36 1 71 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 3 | . . . . . 3 Spaces Dug . | . . . . . . Terrain Destroyed 127 | . . 84 24 6 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 127 | . . 84 24 6 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 3593 | 83 318 1558 587 151 896 Wait 140 | . 25 77 15 21 2 Move 3012 | 63 239 1293 445 107 865 Hop . | . . . . . . Pick Up 73 | 8 10 33 17 1 4 Fast Attach 2 | . . . 2 . . Attach 56 | 8 5 12 24 3 4 Detach 20 | 2 2 5 9 1 1 Swap 19 | . 2 15 2 . . Drop 36 | 2 4 24 6 . . Fire 209 | . 31 99 66 11 2 Melee 15 | . . . 1 1 13 Ram 3 | . . . . 2 1 Kick 4 | . . . . 4 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . . . 4 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Repaired Wheel 306 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 354 | -10/Materials | Identified exit to Materials 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 842 | -9/Materials | Discovered new exit (range 12) 1014 | -9/Materials | Discovered new exit (range 15) 1437 | -9/Materials | Core integrity fell below 50% 1655 | -9/Materials | Repaired Imp. Aluminum Leg 2105 | -9/Materials | Identified exit to Mines 2142 | -9/Materials | Discovered new exit (range 12) 2203 | -9/Materials | Core integrity fell below 20% 2257 | -9/Materials | Repaired Hrd. Medium Armor Plating 2377 | -9/Materials | Entered another Materials area 2377 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2701 | -8/Materials | Lost 3 parts (1n1u1w) 2846 | -8/Materials | Core integrity fell below 50% 2875 | -8/Materials | Lost 8 parts (1p3n2u2w) 2938 | -8/Materials | Identified exit to Garrison 3095 | -8/Materials | Discovered new exit (range 15) 3187 | -8/Materials | Identified exit to Factory 3188 | -8/Materials | Entered Factory 3188 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3245 | -7/Factory | Lost 4 parts (1p1n2u) 3349 | -7/Factory | Discovered new exit (range 15) 3367 | -7/Factory | Identified exit to Lower Caves 3367 | -7/Factory | Entered Lower Caves 3395 | -7/Lower Caves | Lost 6 parts (2n1u3w) 3411 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3514 | -7/Lower Caves | Core integrity fell below 50% 3710 | -7/Lower Caves | Core integrity fell below 20% 3881 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03633_ Sneak attack on S7-P2U(r). 03640_ Destroyed Lgt. Deuterium Engine. 03640_ Destroyed Com. Wheel. 03662_ Destroyed Lgt. Deuterium Engine. 03665_ Destroyed Com. Wheel. 03665_ Destroyed Med. Storage Unit. 03665_ Destroyed Com. Wheel. 03668_ S7-P2U(r) destroyed. 03671_ Acquired 31 matter. 03690_ L-41 Fighter Imp. Deuterium Engine severed. 03697_ Axe destroyed. 03766_ Searching scrap... 03766_ Found Core Analyzer. 03766_ Found Adv. Targeting Computer. 03766_ Found 20 Matter. 03800_ Acquired Aluminum Leg. 03817_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 03874_ G-50 Soldier: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ?????????????????????#?????????????###??????# ### | | ?????????????????????# ??????????## ##??#### # | | ?????????????????????# ????????# % #### # | | ??????????????????????? ?????# %## ## | | ????????????????????????### ######% % % #####? | | ????????????????????????# %% % % ###### | | ????????????????????????## % % | | ?????????????????????????### ###### % ## | | ??????????????????####?????# #???##% ### | | ?????????????????? ????# #??## #?### | | ?????????????????? ##??# #??# %% #???## | | ???????????????????# #?#gg#??# %#????## | | ???????????????????# ## #??# ##?????# | | ????????????????????# g#### ##??????# # | | ?????????????????????? gg ## #???????# ## | | ???????????????????###??# ## #???????###? | | ???????????????????# ##??# % ## #??????????? | | ???????????????????# #### % ## #??????????? | | ???????????????????## ##% ##?????????## | | ????????????????????# % % % ###????????# | | ????????????????????## ! % ########?# | | ?????????????????????## ### | | ??????????????????????## % ## | | ???????????????????????# @ #### # | | ???????????????????????## # #??# ## | | ????????????????????????# #### #?# ### | | ????????????????????????# #??## #?# #### | | ????????????????????????# #???## ##?# $ # | | ????????????????????????# #????# ##??#### ## | | ????????????????????????# #????# #??????# ## | | ????????????????????????# #???? %%#??????# ## | | ????????????????????????# #???## % #????### ## | | ????????????????????????# #????## ###### ## | | ??????????????????????### #?????# % %! | | ??????????????????????# ####### ## ### | | ??????????????????????# ## ### #?? | | ??????????????????????#### ## #?### #?? | | ?????????????????????????## ####???## #?? | | ?????????????????????????## #??????# ! #?? | | ??????????????????????#### ##?????# #?# | | ?????????????????????## #????## ## | | ?????????????????????# ##???# | | ?????????????????????# #???#### | | ?????????????????????#### ## #??????# | | ????????????????????????##?# #??????# | | ????????????????????????#### ### ##??????# | | ???????????????????????## ##??##?????### | | ??????????????????????## ##???###????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 60 Jamming Range 8 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Let's See Who's Tougher Made in Tau Ceti IV Challenges ------------ None Game ------ Seed CoolingCatalystTriangulator Manual? 0 Play Time 01:16:23 Cumulative 6.5 hours Start 2022.03.13 @ 09:34:29 End 2022.03.13 @ 10:54:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d65cdd64-1ced-4b6a-a7a8-1b8d7072ad91