Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 21:04:44 Player: Olafz Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2371) 2371 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 5130 Bonus ------- High Alert Combat Kills 434 Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 109/240 System Corruption 2% Temperature Cool (-100) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Cryofiber Web Improved Heat Sink Large Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (15) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Weight Redist. System Hacking Suite Field Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit Hacking Suite > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Advanced Targeting Computer Hacking Suite [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 75 | . 8 . 19 48 Power 12 | . 1 . 1 10 Engine 4 | . 1 . 1 2 Core 8 | . . . . 8 Reactor . | . . . . . Propulsion 19 | . 2 . 6 11 Treads 11 | . 2 . 4 5 Leg 6 | . . . . 6 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 21 | . 2 . 5 14 Device 13 | . 1 . 3 9 Storage 1 | . 1 . . . Processor 3 | . . . 1 2 Hackware 2 | . . . . 2 Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 23 | . 3 . 7 13 Energy Gun 14 | . . . 3 11 Energy Cannon 1 | . 1 . . . Ballistic Gun 8 | . 2 . 4 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 21 | . 2 3 . 16 Power 4 | . 1 . . 3 Propulsion 7 | . 1 1 . 5 Utility 4 | . . . . 4 Weapon 6 | . . 2 . 4 Highest Loss Streak 3 | . 2 3 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 100 88 95 Engine 5 | . 14 14 8 2 Core 3 | . . . . 6 Treads 12 | . 10 28 18 10 Leg 6 | . 17 . . 6 Device 24 | . 11 14 15 29 Storage 10 | . 14 14 11 9 Processor 3 | . . . 9 2 Hackware 1 | . . . . 2 Protection 4 | . . . . 6 Energy Gun 16 | . 12 . 16 16 Ballistic Gun 3 | . 14 14 5 . Naked Turns . | . . . . . Heaviest Build 53 | 13 30 28 45 53 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 11 | . 9 1 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 14 15 15 15 Most Carried 15 | . 8 7 15 15 Average Carried 12 | . 6 7 11 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 7 7 15 14 Class Distribution -------------------- 68% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1112 | 200 142 12 208 550 Remotely . | . . . . . Salvage Created 3135 | . 318 51 556 2210 Parts 176 | . 22 8 46 100 Haulers Intercepted 3 | . . . 1 2 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 70 | . 8 3 14 45 Guns 64 | . 8 1 13 42 Cannons 2 | . . 2 . . Classes Destroyed 11 | . 2 . 5 4 Worker 2 | . . . 1 1 Builder 2 | . . . 2 . Hauler 3 | . . . 1 2 Operator 4 | . . . . 4 Watcher 3 | . . . 1 2 Swarmer 17 | . 2 3 5 7 Grunt 42 | . 6 . 6 30 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 7 | . . . 3 4 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 6 3 5 7 Combat Bots Only 6 | . 6 3 4 6 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 424 | . 66 27 60 271 Missed 100 | . 18 2 15 65 Damage Taken 4533 | . 496 494 486 3057 Core 797 | . 75 48 84 590 Absorbed by Shields . | . . . . . Ignored by Resistances 69 | . . . . 69 Core Remaining (%) 76 | 100 . 50 79 . Volleys Fired 239 | . 32 7 43 157 Largest 2 | . 2 2 2 2 Hottest 130 | . 60 80 121 130 Shots Fired 465 | . 64 14 86 301 Gun 458 | . 64 7 86 301 Cannon 7 | . . 7 . . Launcher . | . . . . . Special . | . . . . . Kinetic 68 | . 32 7 18 11 Thermal 365 | . . 7 68 290 Explosive . | . . . . . Electromagnetic 32 | . 32 . . . Robot Hit Streak 21 | . 21 2 11 20 Robot Miss Streak 8 | . 3 3 3 8 Penetration Max . | . . . . . Secondary Targets 7 | . 1 . 2 4 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 317 | . 48 6 59 204 Core Hits 142 | . 14 3 27 98 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 14 | . . . 4 10 Burn 13 | . . . 4 9 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5397 | . 606 85 888 3818 Guns 5313 | . 602 33 876 3802 Cannons 52 | . . 52 . . Explosions . | . . . . . Melee . | . . . . . Ramming 32 | . 4 . 12 16 Kinetic 607 | . 275 33 138 161 Thermal 4431 | . . 52 738 3641 Explosive . | . . . . . Electromagnetic 327 | . 327 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . . 23 Matter Fused 9 | . . . . 9 Heat Flow Errors 3 | . . . . 3 Energy Discharges 3 | . . . . 3 Parts Rejected 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . 2 . 2 . Targets Rammed 6 | . 2 . 3 1 Kicked 1 | . . . . 1 Crushed 1 | . . . 1 . Highest Temperature 258 | . 67 20 144 258 Average Temperature 76 | . 29 15 56 97 Received Heat Transfer 1758 | . 207 . 147 1404 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . . . 1 3 Combat Hostiles 4 | . . . 1 3 Parts Melted 27 | . . . 6 21 Heat Transferred 10225 | . . 111 2109 8005 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 913 | . 210 151 332 913 Initial 139 | . . 81 46 139 Average 404 | . 121 115 216 533 Maximum Alert Level 3 | . 1 . 1 3 Low Security (%) 26 | . 62 100 33 16 Level 1 28 | . 37 . 66 12 Level 2 22 | . . . . 35 Level 3 22 | . . . . 35 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 . 2 11 Investigation 8 | . 2 . 2 4 Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault 3 | . . . . 3 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 2 . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 127 | . 16 7 18 86 Peak Tracking Total 7 | . 6 4 4 7 Tactical Retreats 11 | . 2 . 1 8 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 1 3 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . 2 . 3 6 Terminals 11 | . 2 . 3 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 6 . 13 20 Successful 15 | . 2 . 6 7 Failed 24 | . 4 . 7 13 Catastrophic 5 | . 2 . . 3 Database Lockouts . | . . . . . Manual 29 | . 6 . 5 18 Terminals 39 | . 6 . 13 20 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . . 4 5 Prototype ID Bank 3 | . . . 2 1 Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . . 1 Unreport Threat 2 | . . . . 2 Recall Reinforcements 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . 2 2 Terminals 6 | . 2 . 2 2 Botnet 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 . 3 6 Full Trace Events 9 | . 2 . 2 5 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3108 | . 370 44 724 1970 Spaces Moved 1133 | 1 140 15 354 623 Core 3 | . 1 . . 2 Treads 779 | . 70 15 289 405 Legs 286 | 1 69 . . 216 Wheels 65 | . . . 65 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 120 160 90 160 Average Speed 193 | 120 175 176 150 221 Slowest Speed 600 | 120 500 240 240 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 2 25 8 34 56 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1600 | . 200 21 466 913 Wait 52 | . 12 . 10 30 Move 1129 | . 139 14 353 623 Hop . | . . . . . Pick Up 34 | . 1 . 15 18 Fast Attach 36 | . 4 . 9 23 Attach 16 | . 2 . 4 10 Detach 14 | . 3 . 8 3 Swap 23 | . 2 . 6 15 Drop 51 | . 3 . 15 33 Fire 239 | . 32 7 43 157 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush 5 | . 2 . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 7) 371 | -10/Materials | Entered Mines 373 | -10/Mines | Discovered new exit (range 3) 380 | -10/Mines | Met a Derelict bent on vengeance 403 | -10/Mines | Assembled infested the area 415 | -10/Mines | Entered Materials 415 | -9/Materials | Evolved 2 slots: Utility x2 443 | -9/Materials | Lost 3 parts (1n2w) 818 | -9/Materials | Build established: Scavenger-Mutant 1091 | -9/Materials | Discovered new exit (range 7) 1139 | -9/Materials | Entered another Materials area 1139 | -8/Materials | Evolved 2 slots: Utility x2 1939 | -8/Materials | First assault squad dispatched 2541 | -8/Materials | Core integrity fell below 50% 2851 | -8/Materials | Core integrity fell below 20% 2938 | -8/Materials | Lost 3 parts (1p1n1w) 3105 | -8/Materials | Discovered new exit (range 4) 3109 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Acquired Titanium Leg. K-01 Serf collects debris. Dropped Lgt. Nuclear Core. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. System corrupted: Matter fused (-10). Dropped Titanium Leg. Acquired Weight Redist. System. K-01 Serf collects debris. Datajack melted. O-16 Technician destroyed. Acquired 14 matter. Dropped Hacking Suite. Acquired Hacking Suite. U-05 Engineer builds a Door. K-01 Serf collects debris. EXIT=FOUND Lgt. Nuclear Core destroyed. Knocked back. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????#%# !!!#?????#T[[ [ #* "" #? | | ????????# # !!!#?????#" ==[ /%= #! 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H #?????????????????? | | ??###????????????????### #?????????????????? | | ???????????????????????#########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedPointScreen Manual? 0 Play Time 00:30:53 Cumulative 54.7 hours Start 2024.04.13 @ 20:36:11 End 2024.04.13 @ 21:04:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 127 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba405e8d-16f7-4e3c-a942-37cf62ea45ab