Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.31 @ 02:44:23 Player: hanzu Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (141) 705 Value Destroyed (4922) 4922 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (255) 255 TOTAL SCORE: 10282 Bonus ------- High Alert Combat Kills 281 Friendly Fire -26 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Medium Armor Plating High-powered Shock Rifle Heavy Ion Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Cooling System Large Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Force Rifle Cooled Particle Cannon > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Medium Treads Improved Medium Treads Flexi-carbon Leg Advanced Heat Sink Large Storage Unit Large Matter Pod Force Field High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Heavy Ion Cannon Gauss Rifle Heavy Rocket Launcher [Rating: 67] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 1 1 . . Utility 6 | . . 1 2 1 . 2 . Weapon 1 | . . 1 . . . . . Parts Attached 113 | 6 3 17 17 6 56 8 . Power 21 | 1 1 2 3 1 11 2 . Engine 19 | 1 1 2 3 1 11 . . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 27 | 2 . 4 1 2 16 2 . Treads 18 | 2 . 4 1 2 9 . . Leg 7 | . . . . . 7 . . Wheel 2 | . . . . . . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 1 2 2 6 2 14 2 . Device 11 | . 1 1 1 . 8 . . Storage 3 | 1 1 . . . . 1 . Processor 5 | . . . 3 1 1 . . Hackware 2 | . . 1 . . . 1 . Protection 8 | . . . 2 1 5 . . Artifact . | . . . . . . . . Weapon 36 | 2 . 9 7 1 15 2 . Energy Gun 13 | . . 4 3 . 6 . . Energy Cannon 5 | . . 2 . 1 2 . . Ballistic Gun 12 | 2 . 2 3 . 4 1 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 4 | . . . 1 . 3 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 12 | . . 2 5 . 4 1 . Parts Lost 43 | . 1 2 1 . 31 8 . Power 10 | . 1 1 . . 6 2 . Propulsion 13 | . . 1 . . 10 2 . Utility 12 | . . . . . 10 2 . Weapon 8 | . . . 1 . 5 2 . Highest Loss Streak 15 | . 1 1 1 . 15 8 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 91 97 99 100 87 26 . Engine 9 | . 14 10 9 7 11 . . Treads 15 | . 28 20 17 23 14 . . Leg 1 | . . . . . 4 . . Device 8 | . 6 11 9 7 10 . . Storage 7 | . 14 11 9 7 5 4 . Processor 11 | . . . 18 23 13 4 . Hackware 2 | . . 11 1 . . 4 . Protection 4 | . . . 7 7 5 . . Energy Gun 7 | . . 14 4 7 10 . . Energy Cannon 2 | . . 5 . 2 3 . . Ballistic Gun 9 | . 28 6 21 11 4 1 . Naked Turns 96 | . . . . . . 52 44 Heaviest Build 86 | 12 30 38 47 49 86 51 . Greatest Support 80 | 40 40 40 40 60 80 32 3 Greatest Overweight (x) 15 | . . 1 1 . 3 15 . Average Overweight (x) . | . . . . . . 3 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 15 14 13 5 Most Carried 15 | 5 5 15 15 15 15 6 5 Average Carried 11 | 1 3 8 14 14 14 4 5 Final Capacity 15 | 8 15 15 15 15 5 5 5 Final Carried 15 | 2 4 14 14 15 5 5 5 Class Distribution -------------------- 46% | Gunner 26% | Scavenger-Gunner 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Matter Collected 3368 | 216 159 486 874 235 1153 245 . Remotely . | . . . . . . . . Salvage Created 6557 | . 204 863 1684 354 2951 501 . Parts 278 | . 13 35 96 16 106 12 . Haulers Intercepted 10 | . . 3 3 1 3 . . Recyclers Shooed 5 | . 2 . 1 . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Combat Hostiles Destroyed 101 | . 5 14 28 3 48 3 . Melee 2 | . . 1 . . 1 . . Guns 77 | . 5 10 28 3 30 1 . Cannons 17 | . . 2 . . 13 2 . AOE 1 | . . . . . 1 . . Classes Destroyed 16 | . 3 6 1 1 4 1 . Worker 10 | . . 1 . 1 6 2 . Builder 1 | . . . . . . 1 . Hauler 10 | . . 3 3 1 3 . . Recycler 8 | . . 1 3 1 . 3 . Mechanic 1 | . . . . . 1 . . Operator 2 | . 1 . 1 . . . . Watcher 8 | . . 3 3 1 1 . . Swarmer 18 | . 1 . 8 . 6 3 . Saboteur 1 | . . . . . 1 . . Grunt 40 | . 4 8 13 . 15 . . Brawler 2 | . . . 1 . 1 . . Duelist 2 | . . 1 . . 1 . . Sentry 23 | . . 5 6 2 10 . . Demolisher 1 | . . . . . 1 . . Hunter 4 | . . . . . 4 . . Programmer 10 | . . . . 1 9 . . Best Kill Streak 9 | . 3 3 9 2 8 4 . Combat Bots Only 8 | . 3 3 6 1 8 3 . Max Kills in Single Turn 3 | . 1 1 2 1 2 3 . Gunslinging 1 | . . . 1 . 1 . . Exploded 1 | . . . . . 1 . . Melee 1 | . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Damage Taken 10310 | . 368 1049 778 360 6024 1673 58 Core 2116 | . 51 206 142 29 680 950 58 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 683 | . . 378 157 . 148 . . Core Remaining (%) 69 | 100 79 48 74 95 20 . . Volleys Fired 345 | . 27 54 88 22 139 15 . Largest 3 | . 2 3 3 3 3 2 . Hottest 250 | . 40 130 152 149 250 85 . Shots Fired 924 | . 54 132 260 66 382 30 . Gun 815 | . 54 110 251 62 323 15 . Cannon 104 | . . 22 9 4 54 15 . Launcher 5 | . . . . . 5 . . Special . | . . . . . . . . Kinetic 497 | . 54 32 214 40 127 30 . Thermal 395 | . . 76 46 26 247 . . Explosive 5 | . . . . . 5 . . Electromagnetic 27 | . . 24 . . 3 . . Robot Hit Streak 22 | . 11 11 20 17 22 22 . Robot Miss Streak 6 | . 3 6 3 1 5 2 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 16 | . 2 2 7 . 5 . . Max Gunslinging Chain 2 | . 1 1 2 . 1 . . Shots Hit Robots 681 | . 36 99 176 49 297 24 . Core Hits 268 | . 12 33 65 15 131 12 . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 9 | . 2 4 1 . 2 . . Critical Strikes 40 | . 2 7 7 2 21 1 . Burn 29 | . . 3 5 2 19 . . Destroy 6 | . 2 . 2 . 2 . . Blast 1 | . . . . . . 1 . Smash 4 | . . 4 . . . . . Melee Attacks 31 | . . 31 . . . . . Impact 31 | . . 31 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . 3 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15071 | . 467 1964 2928 918 8056 738 . Guns 10741 | . 467 884 2836 829 5471 254 . Cannons 2489 | . . 244 81 89 1731 344 . Explosions 986 | . . . . . 849 137 . Melee 831 | . . 831 . . . . . Ramming 24 | . . 5 11 . 5 3 . Kinetic 6071 | . 467 211 2384 499 1912 598 . Thermal 7170 | . . 744 533 419 5337 137 . Explosive 741 | . . . . . 741 . . Electromagnetic 234 | . . 173 . . 61 . . Impact 831 | . . 831 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . 1 1 . 2 20 8 8 Average Corruption 4 | . 1 1 . 1 6 6 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 93 | . 1 6 . 4 76 4 2 Message Errors 26 | . . 3 . . 22 1 . Matter Fused 24 | . 1 2 . 4 16 1 . Heat Flow Errors 6 | . . 1 . . 4 1 . Energy Discharges 13 | . . . . . 12 . 1 Parts Rejected 1 | . . . . . 1 . . Parts Fused 2 | . . . . . 2 . . Data Loss (minor) 6 | . . . . . 5 . 1 Data Loss (major) 5 | . . . . . 4 1 . Misfires 1 | . . . . . 1 . . Alerts 2 | . . . . . 2 . . Misdirections 3 | . . . . . 3 . . Weapon Failures 4 | . . . . . 4 . . Overload Shots 45 | . . . . . 45 . . Effects 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Heat Surge 1 | . . . . . 1 . . Overflow Damage 286 | . . 143 . . 114 29 . Projectiles 143 | . . . . . 114 29 . Explosions . | . . . . . . . . Melee 143 | . . 143 . . . . . Knockbacks 4 | . . 1 . . . 3 . Impact 1 | . . 1 . . . . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 109 | . . . . . 108 1 . Shots 4 | . . . . . 4 . . Rammed 5 | . . 1 1 . . 3 . Targets Rammed 6 | . . 1 1 . 1 3 . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 472 | . . 378 216 30 472 234 . Average Temperature 101 | . . 104 30 12 122 59 . Received Heat Transfer 2593 | . 189 486 306 72 1423 117 . Effects 4 | . . . . . 4 . . Shutdowns 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions 5 | . . 5 . . . . . Robots Melted 4 | . . . . . 4 . . Combat Hostiles 3 | . . . . . 3 . . Parts Melted 46 | . . 8 2 1 35 . . Heat Transferred 15167 | . . 1961 1369 851 10886 100 . Parts Sabotaged 3 | . . . . . 3 . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Peak Influence 783 | . 145 279 354 271 783 382 153 Initial 367 | . . 61 . 161 51 367 153 Average 221 | . 75 106 153 156 332 163 153 Maximum Alert Level 3 | . . 1 1 1 3 1 . Low Security (%) 57 | 100 100 91 70 72 31 68 100 Level 1 28 | . . 8 29 27 37 31 . Level 2 8 | . . . . . 20 . . Level 3 4 | . . . . . 10 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 31 | . 1 2 3 1 22 2 . Investigation 4 | . . 1 . . 3 . . Extermination 7 | . . . . 1 5 1 . Reinforcement 9 | . 1 1 3 . 3 1 . Assault 3 | . . . . . 3 . . Garrison 8 | . . . . . 8 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Distress Signals 12 | . 1 2 8 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 184 | . 9 20 35 5 80 34 1 Peak Tracking Total 14 | . 4 4 7 2 12 14 1 Tactical Retreats 13 | . . 1 . . 7 5 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Traps Triggered 5 | . 1 . . 1 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Machines Disabled 15 | . . 2 4 . 3 6 . Max in Single Turn 6 | . . 1 1 . 1 6 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Machines Accessed 33 | . 1 6 10 1 13 2 . Terminals 23 | . . 4 7 1 9 2 . Fabricators . | . . . . . . . . Repair Stations 6 | . . 2 2 . 2 . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 104 | . 2 28 32 1 33 8 . Successful 54 | . 1 15 18 . 16 4 . Failed 49 | . 1 12 14 1 17 4 . Catastrophic 9 | . . 1 1 1 4 2 . Database Lockouts 1 | . . 1 . . . . . Manual 36 | . . 10 13 . 10 3 . Terminals 70 | . . 17 22 1 22 8 . Fabricators . | . . . . . . . . Repair Stations 24 | . . 11 7 . 6 . . Recycling Units 5 | . 2 . 3 . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 21 | . . 5 7 . 5 4 . Record 1 | . . . . . 1 . . Prototype ID Bank 8 | . . 1 5 . 1 1 . Level Access Points 1 | . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . Unreport Threat 4 | . . 1 . . 1 2 . Zone Layout 4 | . . 1 2 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 20 | . . 10 6 . 4 . . Scan Component 10 | . . 5 3 . 2 . . Repair 10 | . . 5 3 . 2 . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 1 | . . . . . 1 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . . . 4 . 4 . . Terminals 8 | . . . 4 . 4 . . Assimilate 1 | . . . . . 1 . . Botnet 6 | . . . 4 . 2 . . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . . 6 9 1 13 2 . Full Trace Events 5 | . . 2 . . 3 . . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 10 | . . 5 3 . 2 . . Time 255 | . . 142 84 . 29 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 10 | . . . . . 10 . . Highest-Rated Ally 10 | . . . . . 10 . . Total Orders 2 | . . . . . 2 . . STAY 1 | . . . . . 1 . . FOLLOW 1 | . . . . . 1 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Turns Passed 8628 | 59 235 1232 1809 582 3691 976 44 Spaces Moved 3560 | 41 91 454 621 303 1552 411 87 Core 451 | 18 . . . . 65 281 87 Treads 2671 | 23 91 454 621 303 1179 . . Legs 308 | . . . . . 308 . . Wheels 130 | . . . . . . 130 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 50 Average Speed 190 | 111 160 165 225 160 195 213 50 Slowest Speed 800 | 160 160 240 240 160 400 800 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 27 40 59 10 46 17 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 22 | . . . . . 22 . . Terrain Destroyed 89 | . . . . . 72 17 . Melee . | . . . . . . . . Projectile 18 | . . . . . 13 5 . AOE 71 | . . . . . 59 12 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Total 4681 | 54 127 772 860 360 1942 479 87 Wait 423 | . 1 169 90 17 117 29 . Move 3553 | 40 90 453 620 302 1551 410 87 Hop . | . . . . . . . . Pick Up 138 | 8 5 33 25 8 49 10 . Fast Attach . | . . . . . . . . Attach 90 | 6 3 15 11 5 42 8 . Detach 1 | . . . . . . 1 . Swap 23 | . . 2 6 1 14 . . Drop 71 | . 1 14 19 5 29 3 . Fire 345 | . 27 54 88 22 139 15 . Melee 31 | . . 31 . . . . . Ram 3 | . . . . . . 3 . Kick 1 | . . . . . 1 . . Crush 2 | . . 1 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 16) 60 | -11/Junkyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 15) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 346 | -9/Materials | Repaired Lgt. Treads 373 | -9/Materials | Repaired Lgt. Treads 462 | -9/Materials | Identified exit to Mines 462 | -9/Materials | Identified exit to Storage 604 | -9/Materials | Build established: Gunner 624 | -9/Materials | Identified exit to Materials 896 | -9/Materials | Central database locked down 1009 | -9/Materials | Build established: Mutant 1123 | -9/Materials | Repaired Lgt. Treads 1157 | -9/Materials | Repaired Visual Processing Unit 1190 | -9/Materials | Repaired Particle Cannon 1274 | -9/Materials | Core integrity fell below 50% 1527 | -9/Materials | Entered another Materials area 1527 | -8/Materials | Evolved 2 slots: Utility x2 1857 | -8/Materials | Build established: Gunner 1981 | -8/Materials | Repaired Lgt. Treads 2119 | -8/Materials | Repaired Lgt. Treads 3014 | -8/Materials | Repaired Cooling System 3329 | -8/Materials | Discovered new exit (range 4) 3336 | -8/Materials | Entered Factory 3336 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3849 | -7/Factory | Discovered new exit (range 5) 3918 | -7/Factory | Entered another Factory area 3918 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4176 | -6/Factory | Build established: Scavenger-Gunner 5066 | -6/Factory | Destroyed 8 combat bots 5076 | -6/Factory | Lost 7 parts (2p3n2u) 5340 | -6/Factory | Repaired Cooling System 5355 | -6/Factory | Repaired Lgt. Treads 5369 | -6/Factory | Garrison activated, responded to threat 6245 | -6/Factory | Build established: Gunner 6308 | -6/Factory | Spotted B-75 Beast 6718 | -6/Factory | First assault squad dispatched 6821 | -6/Factory | Garrison activated, responded to threat 6861 | -6/Factory | System corruption reached 10% 6891 | -6/Factory | Lost 3 parts (1n2u) 7210 | -6/Factory | Build established: Scavenger-Gunner 7505 | -6/Factory | Garrison activated, responded to threat 7548 | -6/Factory | Core integrity fell below 50% 7606 | -6/Factory | Discovered new exit (range 7) 7607 | -6/Factory | Lost 15 parts (3p4n5u3w) 7609 | -6/Factory | Entered another Factory area 7609 | -5/Factory | Evolved 2 slots: Utility x2 7835 | -5/Factory | Build established: Mutant 8532 | -5/Factory | Core integrity fell below 50% 8564 | -5/Factory | Lost 8 parts (2p2n2u2w) 8570 | -5/Factory | Core integrity fell below 20% 8578 | -5/Factory | Discovered new exit (range 15) 8585 | -5/Factory | Entered Extension 8625 | -5/Extension | Spotted B-75 Beast 8629 | -5/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08538_ A bubble of electromagnetic force engulfs the area. 08538_ Tesla Bomb Trap short circuited. 08538_ Terminal disabled. 08538_ A bubble of electromagnetic force engulfs the area. 08542_ K-01 Serf cleans the DSF Access. 08547_ U-05 Engineer lays Concrete. 08552_ Slammed into K-01 Serf. 08557_ System corrupted: Heat flow error (+274). 08562_ Slammed into K-01 Serf. 08569_ Penetrated by Slug. 08574_ Slug penetrates Terminal. 08574_ Terminal disabled. 08576_ % 4BZAEUW,WB,5APQG 08578_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 08590_ K-01 Serf exits Transfer Station. 08590_ T-07 Excavator exits Transfer Station. 08603_ System corrupted: Energy discharge (-30). 08618_ System corrupted: Component data lost. 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" ???????????? | | ??????????????????????????????? ??????????? | | ?????????????????????????????? ??????????? | | ############################## ??????????? | | ?????????? | | R k t?????????? | | ????????? | | ????????? | | R %@ ????????? | | #############################; BB ????????? | | ??????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Cooling System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellPointKit Manual? 0 Play Time 00:54:35 Cumulative 157.6 hours Start 2023.12.30 @ 20:12:52 End 2023.12.31 @ 02:44:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b365d15-be7d-46f4-83c4-482c564c985f