Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.10 @ 02:05:43 Player: Arathanis Result: Destroyed by F4-LWH(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (778) 778 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 5458 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ 0b10 Decoder Chip [Looter] > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Mobile Refinery Mk. CCLXVII Phasing AFG Improved Proton Missile Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Gravmag System VTOL Module VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Sensor Array Layered Light Armor Plating > --- WEAPON ----------- Autogun > --- INVENTORY -------- Ion Engine Medium Storage Unit Improved Shield Generator [Rating: 28] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Propulsion Shielding Device Heat Sink Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 50 | 5 2 14 4 19 2 4 . Power 6 | 1 . 2 . 3 . . . Engine 6 | 1 . 2 . 3 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 . 4 . 6 1 . . Treads . | . . . . . . . . Leg 6 | 2 . 4 . . . . . Wheel . | . . . . . . . . Hover 3 | . . . . 2 1 . . Flight 4 | . . . . 4 . . . Utility 13 | . 2 . 1 5 1 4 . Device 8 | . 1 . 1 4 . 2 . Storage 1 | . . . . . 1 . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 3 | . 1 . . 1 . 1 . Artifact . | . . . . . . . . Weapon 18 | 2 . 8 3 5 . . . Energy Gun 8 | 1 . 5 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . 1 . 4 . . . Ballistic Cannon 2 | . . 2 . . . . . Launcher 2 | . . . 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . Parts Lost 19 | . . 4 4 . 5 . 6 Power 2 | . . 1 . . . . 1 Propulsion 4 | . . . . . 2 . 2 Utility 6 | . . . 1 . 2 . 3 Weapon 7 | . . 3 3 . 1 . . Highest Loss Streak 6 | . . 4 3 . 4 . 6 Average Slot Usage (%) 57 | . 89 85 71 43 41 47 36 Engine 7 | . 14 10 7 7 7 7 4 Leg 11 | . 28 30 28 . . . . Hover 8 | . . . . 9 16 15 9 Flight 2 | . . . . 11 1 . . Device 9 | . 5 11 14 8 3 11 8 Processor 1 | . . . . . . 5 7 Protection 7 | . 12 11 6 2 7 7 4 Energy Gun 3 | . 14 12 2 . . . . Ballistic Gun 3 | . 14 5 7 2 3 . . Naked Turns 79 | . . . 79 . . . . Heaviest Build 26 | 5 7 16 20 19 26 19 19 Greatest Support 43 | 20 20 43 43 19 27 19 19 Greatest Overweight (x) 1 | . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 8 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 6 | 1 3 4 4 4 6 4 4 Average Carried 3 | . 1 3 3 3 4 3 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 1 3 4 4 4 4 4 4 Class Distribution -------------------- 75% | Mutant 17% | Scavenger-Mutant 6% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Zio Dee Matter Collected 849 | 251 15 199 . 49 295 40 . Remotely . | . . . . . . . . Salvage Created 1051 | 44 99 500 54 354 . . . Parts 49 | . 4 35 2 8 . . . Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Dee Combat Hostiles Destroyed 19 | 1 2 9 1 6 . . . Guns 11 | 1 2 7 1 . . . . Cannons 2 | . . 2 . . . . . AOE 6 | . . . . 6 . . . Classes Destroyed 8 | 1 . 5 1 1 . . . Builder 2 | . . 1 . 1 . . . Hauler 1 | . . 1 . . . . . Watcher 2 | . . 2 . . . . . Swarmer 5 | . . . . 5 . . . Grunt 8 | 1 2 4 . 1 . . . Duelist 2 | . . 2 . . . . . Sentry 3 | . . 3 . . . . . Hunter 1 | . . . 1 . . . . Best Kill Streak 6 | 1 2 3 1 6 . . . Combat Bots Only 6 | 1 2 3 1 6 . . . Max Kills in Single Turn 2 | 1 1 2 1 2 . . . Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Zio Dee Damage Taken 3141 | 10 33 706 695 339 515 . 843 Core 1151 | . 11 178 240 164 78 . 480 Absorbed by Shields 79 | . . . . 16 . . 63 Core Remaining (%) 76 | 100 95 55 56 . . . . Volleys Fired 70 | 1 5 45 13 5 1 . . Largest 3 | 2 2 2 3 1 1 . . Hottest 126 | 60 60 96 126 36 23 . . Shots Fired 127 | 2 10 88 21 5 1 . . Gun 102 | 2 10 70 19 . 1 . . Cannon 18 | . . 18 . . . . . Launcher 7 | . . . 2 5 . . . Special . | . . . . . . . . Kinetic 59 | 1 5 39 13 . 1 . . Thermal 58 | 1 5 49 3 . . . . Explosive 2 | . . . 2 . . . . Electromagnetic 8 | . . . 3 5 . . . Robot Hit Streak 7 | 2 3 7 4 . 1 . . Robot Miss Streak 6 | . 1 5 6 3 . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 76 | 2 5 58 10 . 1 . . Core Hits 42 | 2 4 24 4 7 1 . . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1440 | 21 61 787 173 377 21 . . Guns 773 | 21 61 535 135 . 21 . . Cannons 252 | . . 252 . . . . . Explosions 415 | . . . 38 377 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 501 | 10 7 387 76 . 21 . . Thermal 499 | 11 54 400 34 . . . . Explosive 38 | . . . 38 . . . . Electromagnetic 402 | . . . 25 377 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 . Average Corruption 1 | . . . . 1 1 1 . Corruption Purged . | . . . . . . . . Effects 2 | . . . . 1 1 . . Message Errors 2 | . . . . 1 1 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 6 | . . 6 . . . . . Impact . | . . . . . . . . Kinetic 6 | . . 6 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 19 | . . . . 19 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 225 | 26 32 225 100 . 6 . . Average Temperature 31 | 16 17 32 47 . 6 . . Received Heat Transfer 582 | 6 18 165 189 9 90 . 105 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . 6 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 1203 | 25 125 979 74 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Dee Peak Influence 257 | 20 103 239 152 257 . . . Average Influence 106 | 2 69 121 73 133 . . . Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 87 | 100 100 96 100 63 . . . Level 1 12 | . . 3 . 36 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . 2 2 . . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 2 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Dee Distress Signals 5 | . . 2 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | 1 5 19 24 13 6 . 9 Peak Tracking Total 11 | 1 3 4 11 5 6 . 10 Tactical Retreats 11 | . . 3 4 2 2 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Dee Traps Triggered 5 | . . . . 5 . . . Indirectly 2 | . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Zio Dee Machines Disabled 3 | . . . 1 2 . . . Max in Single Turn 2 | . . . 1 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Dee Machines Accessed 15 | . 3 3 2 6 1 . . Terminals 9 | . 2 2 2 3 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 3 | . 1 1 . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 7 11 3 9 1 . . Successful 16 | . 4 6 2 3 1 . . Failed 15 | . 3 5 1 6 . . . Catastrophic 3 | . . . . 3 . . . Database Lockouts . | . . . . . . . . Manual 20 | . 3 1 1 5 . 10 . Terminals 22 | . 5 8 3 6 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 6 | . 2 3 . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 2 5 2 1 1 . . Record 2 | . 1 1 . . . . . Open Door 1 | . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . 1 . . . . . Alert Level 4 | . 1 2 . 1 . . . Unreport Threat 1 | . . . 1 . . . . Transport Status 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 2 1 . 1 . . . Report Inventory 2 | . 1 1 . . . . . Retrieve Components 2 | . 1 . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 3 2 5 . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . 4 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Zio Dee Total Allies 4 | . . . . . . 4 . Largest Group 4 | . . . . . . 4 . Highest-Rated Group 151 | . . . . . . 151 . Highest-Rated Ally 39 | . . . . . . 39 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Zio Dee Turns Passed 3039 | 70 104 639 363 505 519 714 125 Spaces Moved 3817 | 58 71 357 302 756 911 1158 204 Core 221 | 15 . . 152 . . . 54 Treads . | . . . . . . . . Legs 621 | 43 71 357 150 . . . . Wheels . | . . . . . . . . Hover 2604 | . . . . 385 911 1158 150 Flight 371 | . . . . 371 . . . Fastest Speed 37 | 50 120 120 50 37 52 56 50 Average Speed 65 | 101 120 120 84 50 55 56 59 Slowest Speed 120 | 120 120 120 120 120 116 56 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 22 23 34 16 86 85 39 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 2 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 1 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . . 20 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 20 | . . . 20 . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Zio Dee Total 4240 | 64 80 481 390 875 920 1223 207 Wait 232 | . 1 55 66 53 . 54 3 Move 3810 | 57 70 356 301 755 910 1157 204 Hop . | . . . . . . . . Pick Up 26 | 1 2 5 5 4 5 4 . Fast Attach 30 | 5 2 6 . 14 . 3 . Attach 17 | . . 5 4 5 2 1 . Detach 6 | . . . . 6 . . . Swap 3 | . . 3 . . . . . Drop 23 | . . 6 1 10 2 4 . Fire 70 | 1 5 45 13 5 1 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 23 | . . . . 23 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 71 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 3) 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Propulsion x2 338 | -9/Materials | Build established: Mutant 363 | -9/Materials | Lost 4 parts (1p3w) 805 | -9/Materials | Discovered new exit (range 6) 814 | -9/Materials | Entered another Materials area 814 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 950 | -8/Materials | Build established: Scavenger-Mutant 1098 | -8/Materials | Released all parts (9) 1126 | -8/Materials | Lost 3 parts (1u2w) 1145 | -8/Materials | Identified exit to Storage 1172 | -8/Materials | Discovered new exit (range 7) 1177 | -8/Materials | Entered Factory 1177 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1390 | -7/Factory | Build established: Mutant 1663 | -7/Factory | Discovered new exit (range 13) 1682 | -7/Factory | Entered Lower Caves 1792 | -7/Lower Caves | Attacked by a faux Warlord 1836 | -7/Lower Caves | Lost 4 parts (2n2u) 1938 | -7/Lower Caves | Learned Factory interactive machine intel 2013 | -7/Lower Caves | Learned Factory terminal intel 2124 | -7/Lower Caves | Encountered a Warlord checkpoint 2197 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2201 | -7/Lower Caves | Entered Zion 2257 | -6/Zion | System corruption cleaned by Quarantine Array 2287 | -6/Zion | Learned Factory repair station intel 2352 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2428 | -6/Zion | Found Prototype Device 2506 | -6/Zion | Received a hallucinogenic algorithm 2565 | -6/Zion | Found Prototype Device 2700 | -6/Zion | Given A8's code to call for help 2762 | -6/Zion | Imprinted 2764 | -6/Zion | Declared Zion's savior 2831 | -6/Zion | Opened final containment barrier to the Deep Caves 2848 | -6/Zion | Discovered new exit (range 3) 2848 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 2915 | -6/Zion | Entered Deep Caves 2915 | -6/Deep Caves | Accompanied by 4 allies 2980 | -6/Deep Caves | Attacked by Z-Imprinter 2980 | -6/Deep Caves | Z-Facility disabled 3005 | -6/Deep Caves | Core integrity fell below 50% 3005 | -6/Deep Caves | Core integrity fell below 20% 3040 | -6/Deep Caves | Destroyed by F4-LWH(z) with Zionite Laser-S Last Messages --------------- I've worked too hard for our future just to have you ruin everything! 02980_ Z-Facility disabled. 02980_ Maneuvering Thrusters destroyed. 02984_ Imp. Hover Unit destroyed. 02984_ 3G-YWP(o) destroyed. 02991_ Imp. Shield Generator destroyed. 03002_ Deuterium Engine destroyed. 03004_ Z-Power explodes. 03004_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] 03004_ Z-Imprinter destroyed. 03004_ Hrd. Light Armor Plating destroyed. 03004_ QC-VC9(z) destroyed. 03004_ P0-KR5(o) destroyed. 03004_ 4L-560(o) destroyed. 03004_ 28-GPY(o) destroyed. 03004_ 4M-B4Q(o) destroyed. 03012_ Gravmag System destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????###############??????? | | ?????????????????????????#### ##?????? | | ????????????????????#???## #????## | | ???????????????#????# ?## ###### | | ???????????????# ??# ## ## # | | ??????????? zz## zz## | | ??????????? | | ?????????? | | ?????????? | | ?????????? @ z | | ?????????? """"" """""" | | ?????????? """""""""""""" | | ??????????? """"""""""""" | | ??????????? """""""""""""" | | ???????????? """"""""""" | | ???????????? """""""""""""" | | ???????????? ??"""" """ | | ????????????? ?""" " | | ????????????? " | | ?????????????? ? | | ?????????????? ?? | | ???????????????? ? ?? | | ?????????????????? ?????? | | ???????????????????????? | | ?????????????????????? | | ??????????????????? | | ????????????????? | | ??????????????? | | ??????????????? | | ?????????????? | | ?????????????? | | ????????????? | | ????????????? | | ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 26 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Adventurer Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed LinkedCoolantWell Manual? 0 Play Time 01:19:20 Cumulative 20.0 hours Start 2020.03.09 @ 20:59:46 End 2020.03.10 @ 02:05:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9326af9f-5301-4d4e-85af-7b54abe9b454