Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.20 @ 00:37:43 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1709) 1709 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (229) 229 TOTAL SCORE: 4423 Bonus ------- High Alert Combat Kills 29 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Field Laser > --- INVENTORY (5) ---- Light Deuterium Engine Carbon-fiber Leg Improved Heat Sink Large Storage Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Seismic Detector > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Wheel Heat Sink Improved Terrain Scanner Seismic Detector Improved Medium Laser Heavy Assault Rifle Mini Grenade Launcher Mining Laser Hammer [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 43 | 7 . 2 9 14 10 1 Power 4 | 1 . 1 . 2 . . Engine 4 | 1 . 1 . 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 1 4 4 2 . Treads . | . . . . . . . Leg 12 | 2 . 1 4 3 2 . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 . . 2 3 3 . Device 5 | 1 . . . 2 2 . Storage 2 | 1 . . 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 16 | 2 . . 3 5 5 1 Energy Gun 7 | . . . 1 3 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . . 1 1 3 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 27 | . . . 1 11 15 . Power 3 | . . . . 2 1 . Propulsion 11 | . . . 1 6 4 . Utility 4 | . . . . 1 3 . Weapon 9 | . . . . 2 7 . Highest Loss Streak 11 | . . . 1 11 8 . To Critical Strikes . | . . . . . . . Average Backups 9 | 4 7 8 9 12 11 4 Power 1 | . 1 1 1 . 1 1 Propulsion 1 | 1 2 2 1 3 . . Utility 3 | . 2 2 2 3 4 2 Weapon 4 | 1 2 3 3 4 5 . Tool/Special . | . . . . . . . Unused Backups 12 | . . 1 . 2 2 7 Power 3 | . . . . . . 3 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . . . . 1 3 Weapon 3 | . . . . 2 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 100 100 96 88 88 11 Engine 9 | . 14 14 11 7 8 . Leg 24 | . 28 28 32 22 24 . Device 14 | . 14 14 11 19 14 5 Storage 9 | . 14 14 11 9 9 . Processor 2 | . . . 8 2 . . Protection 3 | . . . . 2 8 . Energy Gun 10 | . . . 8 17 13 5 Ballistic Gun 12 | . 28 28 12 5 10 . Peak Build Rating 27 | 7 8 8 15 27 24 6 Average Rating 15 | 6 7 7 12 22 20 3 On Entrance 9 | . 7 8 8 13 22 6 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 38 | 12 12 14 32 38 38 5 Greatest Support 36 | 20 20 20 30 36 30 3 Greatest Overweight (x) 3 | . . . 1 3 3 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 Average Capacity 12 | 7 8 8 14 15 14 5 Most Carried 15 | 7 8 8 14 15 13 5 Average Carried 9 | 4 7 7 9 12 11 4 Final Capacity 15 | 8 8 8 15 15 5 5 Final Carried 14 | 7 8 8 14 10 5 5 Class Distribution -------------------- 38% | Mutant 27% | Scavenger-Mutant 18% | Scavenger-Tank 9% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 1003 | 362 16 60 147 294 124 . Remotely . | . . . . . . . Salvage Created 1782 | 190 35 138 414 659 346 . Parts 86 | 16 4 9 17 22 18 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 38 | . 2 2 6 19 9 . Guns 27 | . 2 2 6 8 9 . AOE 11 | . . . . 11 . . Classes Destroyed 8 | 2 1 1 2 . 2 . Tunneler 5 | 5 . . . . . . Recycler 4 | 1 . . 1 2 . . Watcher 2 | . . . 1 1 . . Swarmer 9 | . 2 . . 4 3 . Grunt 19 | . . 2 3 12 2 . Brawler 2 | . . . . . 2 . Sentry 7 | . . . 3 3 1 . Hunter 1 | . . . . . 1 . Best Kill Streak 8 | 2 2 2 6 8 3 . Combat Bots Only 8 | . 2 2 5 8 3 . Max Kills in Single Turn 4 | 1 1 1 1 4 1 . Gunslinging 1 | . . . . 1 . . Exploded 4 | . . . . 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 292 | . 12 9 44 143 73 11 Missed 81 | . 5 2 16 39 14 5 Hits 211 | . 7 7 28 104 59 6 Melee 1 | . . . . . 1 . Projectile 210 | . 7 7 28 104 58 6 Critical Strikes 11 | . . . 3 3 5 . Damage Taken 3401 | . 54 98 391 1576 1182 100 Core 647 | . 6 46 45 320 130 100 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 79 88 . . . Volleys Fired 125 | 23 6 8 25 29 34 . Largest 3 | 2 2 2 2 3 3 . Hottest 183 | 40 40 40 76 183 141 . Shots Fired 252 | 46 12 16 47 52 79 . Gun 244 | 46 12 16 47 44 79 . Cannon . | . . . . . . . Launcher 8 | . . . . 8 . . Special . | . . . . . . . Kinetic 142 | 46 12 16 25 13 30 . Thermal 102 | . . . 22 31 49 . Explosive 8 | . . . . 8 . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 5 3 11 13 7 8 . Robot Miss Streak 4 | 3 3 1 4 2 3 . Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 1 2 3 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 162 | 27 5 14 34 32 50 . Core Hits 95 | 9 3 8 14 43 18 . Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 . Critical Strikes 13 | 2 . . 2 3 6 . Burn 10 | . . . 2 3 5 . Destroy 3 | 2 . . . . 1 . Melee Attacks 2 | . . . 1 1 . . Impact 2 | . . . 1 1 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4212 | 283 43 134 532 2410 810 . Guns 2404 | 283 43 134 528 606 810 . Cannons . | . . . . . . . Explosions 1804 | . . . . 1804 . . Melee . | . . . . . . . Ramming 4 | . . . 4 . . . Kinetic 1083 | 283 43 134 245 182 196 . Thermal 1802 | . . . 283 905 614 . Explosive 1323 | . . . . 1323 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . 3 3 Message Errors 2 | . . . . . 1 1 Matter Fused 3 | . . . . . 2 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 81 | . . . . 81 . . Projectiles . | . . . . . . . Explosions 81 | . . . . 81 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . . . 44 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 336 | . . 15 147 234 336 . Average Temperature 73 | . . 9 66 87 85 . Received Heat Transfer 1497 | . . 51 180 639 582 45 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 14 | . . . 3 4 7 . Heat Transferred 3543 | . . . 777 1212 1554 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level 2 | . . . . 1 2 . Low Security (%) 64 | 100 100 100 100 73 8 100 Level 1 21 | . . . . 26 47 . Level 2 14 | . . . . . 43 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 504 | 10 40 40 136 324 504 194 Initial 191 | . . . . 32 179 191 Average 166 | 1 12 8 54 100 380 178 Influence Increases 1350 | 30 50 55 204 578 365 68 Destroy 0b10 Robot/C 760 | . 40 40 120 380 180 . Destroy 0b10 Robot/NC 60 | 30 . 5 10 15 . . Destroy Leader 164 | . 10 10 42 82 20 . Successful Hack 29 | . . . . 7 14 8 Disable Machine 30 | . . . . 30 . . Anti-Garrison Action 100 | . . . . . 100 . Destroy Structure 87 | . . . 2 34 51 . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 105 | . . . 30 15 . 60 Influence Decreases 1161 | 30 50 55 127 379 247 273 Entered New Map 345 | . . . . 45 97 203 Time Decay 550 | 30 50 55 117 228 . 70 Lost Part 266 | . . . 10 106 150 . Squads Dispatched 9 | . . . 1 5 . 3 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 8 | . . . 1 4 . 3 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 6 | . . . . 5 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 5 2 9 29 10 19 Peak Tracking Total 15 | . 3 2 5 15 3 12 Tactical Retreats 5 | . . . 1 1 . 3 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 4 | . . . . 2 2 . Max in Single Turn 2 | . . . . 1 2 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 6 | . . . . 2 3 1 Terminals 5 | . . . . 1 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 11 | . . . . 3 6 2 Successful 4 | . . . . 2 1 1 Failed 7 | . . . . 1 5 1 Catastrophic 2 | . . . . 1 . 1 Database Lockouts . | . . . . . . . Manual 4 | . . . . 2 . 2 Terminals 10 | . . . . 2 6 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 3 | . . . . 1 1 1 Robot Analysis 1 | . . . . 1 . . Branch Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . . 1 2 1 Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) 1494 | 126 163 251 380 349 225 . Optics 461 | . . . 301 160 . . Seismic 1494 | 126 163 251 380 349 225 . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 2495 | 191 163 251 380 544 807 159 Spaces Moved 1394 | 93 122 181 159 231 348 260 Core 268 | 3 . . . . 5 260 Treads . | . . . . . . . Legs 1117 | 90 122 181 159 222 343 . Wheels 9 | . . . . 9 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 50 Average Speed 138 | 117 120 120 173 165 192 50 Slowest Speed 330 | 120 120 120 190 260 330 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 23 53 15 23 52 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 9 | . . . 1 8 . . Terrain Destroyed 113 | . . . 1 40 72 . Melee 2 | . . . 1 1 . . Projectile . | . . . . . . . AOE 111 | . . . . 39 72 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 1726 | 129 128 202 210 345 421 291 Wait 97 | . . 8 10 53 7 19 Move 1388 | 92 121 180 158 230 347 260 Hop . | . . . . . . . Pick Up 28 | 7 1 1 4 6 5 4 Fast Attach 17 | 7 . . 3 3 4 . Attach 19 | . . . 1 10 7 1 Detach 2 | . . . . 1 . 1 Swap 16 | . . 2 6 8 . . Drop 16 | . . 3 1 4 2 6 Fire 125 | 23 6 8 25 29 34 . Melee 2 | . . . 1 1 . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 192 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 479 | -10/Mines | Discovered new exit (range 8) 525 | -10/Mines | Found DCF Scrap (13 items) 547 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 570 | -10/Mines | Learned 4 Materials zone layouts 577 | -10/Mines | Discovered new exit (range 8) 606 | -10/Mines | Entered Materials 606 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 607 | -9/Materials | Identified exit to Mines 607 | -9/Materials | Identified exit to Materials 986 | -9/Materials | Entered another Materials area 986 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1342 | -8/Materials | Garrison activated, responded to threat 1409 | -8/Materials | Core integrity fell below 50% 1416 | -8/Materials | Lost 11 parts (2p6n1u2w) 1418 | -8/Materials | Destroyed 8 combat bots 1528 | -8/Materials | Identified exit to Garrison 1530 | -8/Materials | Entered Garrison 1568 | -8/Garrison | Triggered checkpoint 1661 | -8/Garrison | Phase Generator disabled 1726 | -8/Garrison | Build established: Scavenger-Mutant 2036 | -8/Garrison | Triggered checkpoint 2118 | -8/Garrison | Discovered new exit (range 10) 2246 | -8/Garrison | Build established: Scavenger-Tank 2262 | -8/Garrison | Spotted B-75 Beast 2300 | -8/Garrison | Core integrity fell below 20% 2313 | -8/Garrison | Lost 8 parts (1p2n2u3w) 2337 | -8/Garrison | Entered Materials 2363 | -8/Materials | Lost 3 parts (1n2w) 2496 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02368_ K-01 Serf collects debris. 02375_ System corrupted: Component data lost. 02375_ O-16 Technician uses terminal to summon reinforcements. 02375_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 02375_ O-16 Technician locks terminal. 02387_ K-01 Serf collects debris. 02409_ Dropped Imp. Terrain Scanner. 02409_ Acquired Carbon-fiber Leg. 02420_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02425_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 02428_ System corrupted: Matter fused (-6). 02443_ Connecting with Terminal... 02443_ Current location identified: Materials >>Access(Branch) No branch access points found. 02453_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 02475_ W-25 Informer sends out distress signal. 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T +???? | | ?? ############ ######### #???? | | ???#########/### #??????????# #?????????????? | | ???????????????#######?????????## ##????????????? | | ???????????????# ########### ########?????? | | ???????????????# + #?????? | | ???????????????# = # T #?????? | | ???????????????# # #####+## ##### +?????? | | ???????????????# # # ######????????????? | | ???????????????# # # #?????????????????? | | ???????????????# # + #?????????????????? | | ???????????????# ! + # #?????????????????? | | ???????????????# #### #?????????????????? | | ???????????????# #??# #?????????????????? | | ???????????????# #??########?????????????????? | | ???????????????#| #???????????????????????????? | | ???????????????#######???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaArcLauncher Manual? 0 Play Time 00:15:44 Cumulative 308.5 hours Start 2026.03.20 @ 00:23:24 End 2026.03.20 @ 00:37:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 657 Rogue 657 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 9dae6a86-97bf-4f8b-b45c-978cdbc0c82d