Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 06:41:34 Player: Loquitran Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1059) 1059 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3262 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink ECM Suite Heavy Particle Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON ----------- Ion Cannon Gauss Rifle > --- INVENTORY -------- Advanced Weight Redist. System ECM Suite Beam Cannon Light Assault Rifle Rocket Launcher Datajack Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 54 | . 12 . 6 5 31 Power 3 | . . . 1 . 2 Engine 2 | . . . 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 23 | . 5 . 3 2 13 Treads 2 | . 2 . . . . Leg 8 | . . . . . 8 Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight 12 | . 2 . 3 2 5 Utility 10 | . 3 . 1 1 5 Device 8 | . 2 . 1 . 5 Storage 1 | . . . . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | . 4 . 1 2 11 Energy Gun 5 | . 3 . . . 2 Energy Cannon 5 | . . . . . 5 Ballistic Gun 4 | . . . . 1 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . 1 . 1 15 Power 3 | . . 1 . . 2 Propulsion 10 | . . . . 1 9 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . 1 . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 92 100 86 99 88 Engine 9 | . 14 14 11 11 6 Core 1 | . . . . . 2 Treads 1 | . 3 . . . . Leg 10 | . 6 . . . 16 Flight 22 | . 15 28 33 43 19 Device 8 | . 10 14 11 2 8 Storage 7 | . 6 . . 8 9 Processor 8 | . 5 14 11 11 9 Energy Gun 11 | . 24 14 11 11 4 Energy Cannon 2 | . . . . . 5 Ballistic Gun 3 | . . . . . 6 Special Melee Weapon 2 | . 3 14 8 8 . Naked Turns 2 | . . . . . 2 Heaviest Build 22 | 10 13 8 10 17 22 Greatest Support 55 | 20 40 8 25 25 55 Greatest Overweight (x) 4 | . 4 . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 8 8 Average Capacity 7 | 8 6 5 5 7 7 Most Carried 8 | 6 8 5 4 8 8 Average Carried 6 | 6 6 5 3 5 6 Final Capacity 8 | 8 5 5 5 8 5 Final Carried 8 | 6 5 5 4 8 5 Class Distribution -------------------- 51% | Mutant 23% | Scavenger-Mutant 16% | Sprinter 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 942 | 200 94 . . 16 632 Remotely . | . . . . . . Salvage Created 1194 | . 134 . . 2 1058 Parts 77 | . 11 . . 5 61 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 27 | . 2 . . 3 22 Guns 14 | . 2 . . . 12 Cannons 8 | . . . . . 8 AOE 5 | . . . . 3 2 Classes Destroyed 10 | . 2 . . 1 7 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 7 | . . . . 3 4 Grunt 14 | . 2 . . . 12 Duelist 2 | . . . . . 2 Sentry 3 | . . . . . 3 Hunter 1 | . . . . . 1 Best Kill Streak 16 | . 2 . . 3 16 Combat Bots Only 14 | . 2 . . 3 14 Max Kills in Single Turn 3 | . 1 . . 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2222 | . 142 73 36 110 1861 Core 660 | . 44 15 . 13 588 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 14 | . . . 14 . . Core Remaining (%) 90 | 100 . 76 . 96 . Volleys Fired 88 | . 11 3 . 6 68 Largest 2 | . 2 1 . 1 2 Hottest 125 | . 105 65 . 33 125 Shots Fired 150 | . 22 3 . 6 119 Gun 104 | . 22 3 . . 79 Cannon 35 | . . . . . 35 Launcher 11 | . . . . 6 5 Special . | . . . . . . Kinetic 48 | . . . . . 48 Thermal 91 | . 22 3 . . 66 Explosive 11 | . . . . 6 5 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 6 5 . . 9 Robot Miss Streak 4 | . 4 1 . 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 115 | . 21 2 5 9 78 Core Hits 56 | . 8 . . 3 45 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks 23 | . 9 . 5 9 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 20 | . 9 . 5 6 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2192 | . 156 29 . 231 1776 Guns 1139 | . 156 29 . . 954 Cannons 558 | . . . . . 558 Explosions 495 | . . . . 231 264 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 609 | . . . . . 609 Thermal 1088 | . 156 29 . . 903 Explosive 495 | . . . . 231 264 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 30 | . . . . 30 . Projectiles . | . . . . . . Explosions 30 | . . . . 30 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 49 | . . . . 49 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 327 | . 69 24 . . 327 Average Temperature 78 | . 25 12 . . 94 Received Heat Transfer 789 | . 99 . 6 . 684 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2310 | . 349 74 . . 1887 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 538 | . 101 39 22 211 538 Initial 81 | . . 39 11 8 81 Average 131 | . 54 37 14 32 218 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 78 | 100 100 100 100 90 59 Level 1 12 | . . . . 9 22 Level 2 8 | . . . . . 17 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 5 | . . . 1 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 6 3 8 6 44 Peak Tracking Total 9 | . 4 3 9 5 9 Tactical Retreats 4 | . 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 8 | . 3 . 2 . 3 Terminals 5 | . 3 . 1 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 17 | . 5 . 7 . 5 Successful 9 | . 2 . 5 . 2 Failed 8 | . 3 . 2 . 3 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 6 | . 4 . 2 . . Terminals 10 | . 5 . 2 . 3 Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 3 | . 2 . 1 . . Branch Access Points 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 8 | . 5 . 2 1 . Non-combat 8 | . 5 . 2 1 . Combat . | . . . . . . Robot Hacks Applied 12 | . 6 . 3 3 . parse_system 1 | . . . . 1 . no_distress 10 | . 5 . 3 2 . find_recycling 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1403 | 5 356 14 145 165 718 Spaces Moved 1397 | 5 490 20 159 316 407 Core 13 | . 4 . . . 9 Treads 4 | . 4 . . . . Legs 156 | 5 55 . . . 96 Wheels 39 | . 39 . . . . Hover . | . . . . . . Flight 1185 | . 388 20 159 316 302 Fastest Speed 28 | 120 37 37 31 31 28 Average Speed 48 | 120 54 37 32 32 60 Slowest Speed 400 | 120 280 37 34 114 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 18 | . 8 . . 3 7 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 2 65 8 22 76 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 89 | . . . . 52 37 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 86 | . . . . 52 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1931 | 4 544 22 247 361 753 Wait 341 | . 12 . 77 24 228 Move 1356 | 4 473 19 158 309 393 Hop 18 | . 8 . . 3 7 Pick Up 17 | . 6 . . 3 8 Fast Attach 21 | . 5 . 4 2 10 Attach 8 | . 1 . 2 . 5 Detach 6 | . 1 . 1 1 3 Swap 25 | . 6 . . 3 16 Drop 28 | . 12 . . 1 15 Fire 88 | . 11 3 . 6 68 Melee 23 | . 9 . 5 9 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Mines 247 | -10/Materials | Discovered new exit (range 9) 255 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered Mines 366 | -10/Mines | Discovered exit to Materials (range 10) 376 | -10/Mines | Entered Materials 376 | -9/Materials | Evolved 2 slots: Propulsion x2 435 | -9/Materials | Repaired Flight Unit 463 | -9/Materials | Repaired Datajack 506 | -9/Materials | Identified exit to Mines 521 | -9/Materials | Entered Mines 537 | -9/Mines | Discovered new exit (range 10) 544 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 547 | -9/Mines | Identified exit to Materials 592 | -9/Mines | Learned Materials stockpile data 623 | -9/Mines | Learned location of Zion (-7) 650 | -9/Mines | Discovered exit to Materials (range 11) 686 | -9/Mines | Entered Materials 686 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 687 | -8/Materials | Identified exit to Storage 1075 | -8/Materials | Lost 6 parts (1p4n1w) 1209 | -8/Materials | Garrison activated, responded to threat 1292 | -8/Materials | Core integrity fell below 50% 1318 | -8/Materials | Destroyed 14 combat bots 1368 | -8/Materials | Build established: Scavenger-Mutant 1399 | -8/Materials | Core integrity fell below 20% 1402 | -8/Materials | Released all parts (3) 1404 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01385_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01388_ Flight Unit destroyed. 01396_ Dropped Ion Cannon. 01396_ Flight Unit destroyed. 01396_ System corrupted by crushing effect (+4). 01397_ C-17 Slicer destroyed. 01397_ Adv. Weight Redist. System destroyed. 01397_ System corrupted by crushing effect (+4). 01397_ Knocked back. 01398_ System corrupted: Energy discharge (-79). 01398_ Knocked back. 01400_ Sml. Storage Unit destroyed. 01400_ Imp. Ion Engine destroyed. 01400_ Knocked back. 01402_ Imp. Aluminum Leg destroyed. 01402_ Released Flight Unit. 01402_ Released Signal Interpreter. 01402_ Released Particle Gun. 01402_ Knocked back. 01404_ Penetrated by Slug. 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""" c #??? | | ???????????????# # / #??? | | ???????????????##Y##### ]c t #??? | | ??????????????????????# %=![% ######### #??? | | ??????????????????????# ############ ##??? | | ??????????????????????#!![[[[### # #???? | | ??????????????????????#!![[[[#?# # #???? | | ??????????????????????########?# """ """ # #???? | | ???????????????????????????????# """ """ # #???? | | ???????????????????????????????# """ """ / #???? | | ???????????????????????????????# # #???? | | ???????????????????????????????# [#####???? | | ???????????????????????????????# #???????? | | ???????????????????????????????##+########???????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ?????????????#########??????????# #??????????????? | | ?????????????# ????????### ###????????????? | | ?????????????# T ######## #????????????? | | ?????????????# # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricPhasingBeam Manual? 0 Play Time 00:27:06 Cumulative 7.0 hours Start 2022.05.06 @ 06:16:57 End 2022.05.06 @ 06:41:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af21ab0e-02c4-468a-bc06-ec02d3d744a3