Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.02 @ 07:50:20 Player: tourn Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (809) 809 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2139 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Walking (240) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Hammer > --- INVENTORY (16) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Matter Pod (150) High-capacity Matter Pod (200) Visual Processing Unit Datajack Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Reclamation Unit > --- WEAPON ----------- Heavy Assault Rifle Hammer Hammer > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Matter Pod High-capacity Matter Pod Visual Processing Unit Datajack Hammer Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 30 | . 17 . 13 Power 3 | . 2 . 1 Engine 2 | . 2 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | . 7 . 3 Treads . | . . . . Leg 10 | . 7 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 3 . 3 Device 3 | . . . 3 Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | . 5 . 6 Energy Gun 4 | . 4 . . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 4 | . 1 . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 5 . 14 Power 3 | . 1 . 2 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 10 | . 4 . 6 Highest Loss Streak 7 | . 2 . 7 Average Slot Usage (%) 94 | . 97 100 85 Engine 11 | . 14 14 5 Leg 26 | . 28 28 21 Device 2 | . . . 8 Storage 22 | . 22 28 22 Processor 3 | . 5 . . Energy Gun 16 | . 22 14 5 Ballistic Gun 1 | . . . 4 Impact Weapon 7 | . 4 14 13 Naked Turns . | . . . . Heaviest Build 54 | 13 50 50 54 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . 2 2 4 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 13 | 6 11 16 16 Most Carried 15 | 6 13 13 15 Average Carried 10 | 6 8 13 13 Final Capacity 16 | 6 16 16 16 Final Carried 13 | 6 13 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 937 | 200 295 . 442 Remotely . | . . . . Salvage Created 1048 | . 715 . 333 Parts 51 | . 36 . 15 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 21 | . 15 . 6 Melee 2 | . 2 . . Guns 15 | . 11 . 4 AOE 2 | . . . 2 Classes Destroyed 8 | . 5 . 3 Worker 2 | . 1 . 1 Builder 1 | . . . 1 Hauler 1 | . 1 . . Recycler 2 | . . . 2 Watcher 3 | . 2 . 1 Swarmer 3 | . 3 . . Grunt 15 | . 12 . 3 Sentry 3 | . . . 3 Best Kill Streak 5 | . 4 . 5 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 2 | . 2 . 1 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2444 | . 878 . 1566 Core 644 | . 244 . 400 Absorbed by Shields . | . . . . Core Remaining (%) 51 | 100 . 2 . Volleys Fired 64 | . 33 . 31 Largest 2 | . 2 . 1 Hottest 90 | . 90 . 50 Shots Fired 94 | . 63 . 31 Gun 84 | . 63 . 21 Cannon . | . . . . Launcher 10 | . . . 10 Special . | . . . . Kinetic 17 | . . . 17 Thermal 22 | . 18 . 4 Explosive 10 | . . . 10 Electromagnetic 45 | . 45 . . Robot Hit Streak 13 | . 7 . 13 Robot Miss Streak 4 | . 4 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 98 | . 59 . 39 Core Hits 48 | . 24 . 24 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 49 | . 32 . 17 Impact 49 | . 32 . 17 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 1931 | . 1048 . 883 Guns 749 | . 480 . 269 Cannons . | . . . . Explosions 516 | . 82 . 434 Melee 660 | . 486 . 174 Ramming 6 | . . . 6 Kinetic 219 | . . . 219 Thermal 268 | . 218 . 50 Explosive 434 | . . . 434 Electromagnetic 344 | . 344 . . Impact 660 | . 486 . 174 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 2 | . 2 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 48 | . 26 . 22 Projectiles . | . . . . Explosions 22 | . . . 22 Melee 26 | . 26 . . Knockbacks 2 | . 2 . . Impact 2 | . 2 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 219 | . 35 . 184 Shots 8 | . 1 . 7 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 192 | . 192 . . Average Temperature 85 | . 85 . . Received Heat Transfer 870 | . 411 . 459 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions 3 | . 3 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 596 | . 448 . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 166 | . 166 55 118 Average Influence 71 | . 77 55 65 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 21 . 21 Peak Tracking Total 9 | . 4 . 9 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 6 . 2 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 18 . 4 Successful 11 | . 10 . 1 Failed 11 | . 8 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 16 | . 12 . 4 Terminals 20 | . 16 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Prototype ID Bank 2 | . 2 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 . 1 Terminals 5 | . 4 . 1 Track 1 | . 1 . . Botnet 3 | . 2 . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1916 | 3 1168 159 586 Spaces Moved 896 | 3 572 89 232 Core . | . . . . Treads . | . . . . Legs 896 | 3 572 89 232 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 180 150 Average Speed 161 | 120 150 180 180 Slowest Speed 240 | 120 180 180 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 2 83 24 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 5 | . 5 . . Terrain Destroyed 40 | . 10 . 30 Melee 5 | . 5 . . Projectile . | . . . . AOE 35 | . 5 . 30 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1186 | 2 753 88 343 Wait 124 | . 80 . 44 Move 893 | 2 571 88 232 Hop . | . . . . Pick Up 16 | . 11 . 5 Fast Attach 9 | . 3 . 6 Attach 11 | . 4 . 7 Detach 2 | . 1 . 1 Swap 10 | . 10 . . Drop 9 | . 8 . 1 Fire 64 | . 33 . 31 Melee 47 | . 32 . 15 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 13) 639 | -10/Materials | Discovered exit to Materials (range 15) 803 | -10/Materials | Core integrity fell below 50% 950 | -10/Materials | Core integrity fell below 20% 1033 | -10/Materials | Discovered exit to Materials (range 16) 1172 | -10/Materials | Entered Mines 1221 | -10/Mines | Learned location of 1 exit from Materials 1259 | -10/Mines | Discovered exit to Materials (range 9) 1331 | -10/Mines | Entered Materials 1331 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1332 | -9/Materials | Identified exit to Materials 1644 | -9/Materials | Lost 7 parts (1p2n1u3w) 1884 | -9/Materials | Core integrity fell below 50% 1907 | -9/Materials | Core integrity fell below 20% 1917 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01886_ Reclaimed 10 matter. 01892_ Aluminum Leg destroyed. 01892_ Reclaimed 10 matter. 01897_ Hammer follow-up attack on Y-45 Defender. 01898_ Reclamation Unit destroyed. 01899_ Hammer follow-up attack on Y-45 Defender. 01900_ Fusion Modulator explodes. 01900_ Scanalyzer disabled. 01900_ U-05 Engineer builds a Wall. 01902_ Aluminum Leg destroyed. 01902_ Hammer destroyed. 01905_ K-01 Serf collects debris. 01905_ U-05 Engineer builds a Wall. 01906_ K-01 Serf collects debris. 01907_ W-16 Scout sends out distress signal. 01908_ K-01 Serf collects debris. 01910_ U-05 Engineer builds a Wall. 01911_ K-01 Serf collects debris. 01913_ Hammer destroyed. 01915_ U-05 Engineer builds a Wall. 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