Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 02:11:42 Player: Ammie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (161) 805 Value Destroyed (4258) 4258 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 7369 Bonus ------- High Alert Combat Kills 326 Cogmind --------- Core Integrity 286/550 Matter 295/300 Energy 59/150 System Corruption 8% Temperature Cool (0) Movement Treading (320) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved Treads > --- UTILITY (5) ------ Huge Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved VTOL Module Improved Heat Sink Small Storage Unit Sensor Array Hacking Suite System Shield Improved EM Shotgun Shock Rifle Shock Rifle Heavy Laser Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Particle Charger > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved VTOL Module Improved Heat Sink Small Storage Unit Sensor Array Hacking Suite System Shield Improved EM Shotgun Shock Rifle Shock Rifle Heavy Laser Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Scythe [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 67 | 7 8 22 14 16 Power 6 | 1 1 1 . 3 Engine 6 | 1 1 1 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 24 | 2 2 11 4 5 Treads 22 | 2 2 9 4 5 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 9 | 1 1 3 2 2 Device 5 | . 1 2 . 2 Storage 2 | 1 . 1 . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 28 | 3 4 7 8 6 Energy Gun 8 | . . 4 3 1 Energy Cannon 8 | . 2 2 3 1 Ballistic Gun 6 | 3 2 1 . . Ballistic Cannon . | . . . . . Launcher 5 | . . . 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 9 | . . 7 1 1 Parts Lost 21 | . . 3 3 15 Power 2 | . . . . 2 Propulsion 6 | . . 1 1 4 Utility 4 | . . . . 4 Weapon 9 | . . 2 2 5 Highest Loss Streak 5 | . . 1 1 5 To Critical Strikes . | . . . . . Average Backups 15 | . 6 13 20 21 Power 1 | . 1 1 2 1 Propulsion 5 | . 1 4 8 9 Utility 3 | . 1 3 4 4 Weapon 4 | . 1 4 6 6 Tool/Special . | . . . . . Unused Backups 19 | . 4 4 . 11 Power 3 | . 1 2 . . Propulsion 4 | . . 1 . 3 Utility 4 | . 1 . . 3 Weapon 8 | . 2 1 . 5 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 99 97 96 Engine 10 | . 14 11 9 8 Treads 29 | . 28 32 26 26 Device 19 | . 13 21 18 18 Storage 10 | . 14 11 9 9 Processor 6 | . . . 16 15 Energy Gun 11 | . . 18 10 2 Energy Cannon 5 | . 6 3 6 8 Ballistic Gun 3 | . 21 . . . Launcher 1 | . . . . 6 Peak Build Rating 35 | 6 10 23 30 35 Average Rating 20 | 4 8 18 28 28 On Entrance 13 | . 6 10 21 28 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 105 | 13 19 96 100 105 Greatest Support 69 | 40 40 63 63 69 Greatest Overweight (x) 4 | . . 2 1 4 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 22 | 7 8 24 25 25 Most Carried 25 | 2 8 19 24 25 Average Carried 15 | . 6 13 20 21 Final Capacity 25 | 8 8 25 25 25 Final Carried 21 | 2 8 19 21 21 Class Distribution -------------------- 66% | Mutant 30% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1707 | 166 342 356 261 582 Remotely . | . . . . . Salvage Created 5865 | . 489 1853 1366 2157 Parts 357 | . 45 130 61 121 Haulers Intercepted 12 | . 1 5 3 3 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 111 | . 15 36 22 38 Melee 1 | . . 1 . . Guns 44 | . 14 22 8 . Cannons 22 | . 1 8 8 5 AOE 38 | . . 4 4 30 Classes Destroyed 13 | . 5 4 2 2 Worker 7 | . 1 3 . 3 Builder 9 | . . 1 1 7 Hauler 12 | . 1 5 3 3 Recycler 3 | . . . 3 . Mechanic 1 | . . . . 1 Operator 4 | . . 1 1 2 Watcher 14 | . 3 4 5 2 Swarmer 35 | . 9 12 11 3 Grunt 47 | . 6 13 5 23 Brawler 4 | . . . 1 3 Duelist 2 | . . 1 . 1 Protector 1 | . . . . 1 Sentry 22 | . . 10 5 7 Best Kill Streak 13 | . 5 9 7 13 Combat Bots Only 11 | . 3 5 4 11 Max Kills in Single Turn 9 | . 2 2 2 9 Gunslinging 1 | . 1 1 1 . Exploded 8 | . . 2 2 8 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 438 | . 64 120 94 160 Missed 159 | . 24 33 42 60 Hits 279 | . 40 87 52 100 Melee 1 | . . 1 . . Projectile 278 | . 40 86 52 100 Critical Strikes 10 | . 1 3 1 5 Damage Taken 4159 | . 399 1181 653 1926 Core 518 | . 60 194 16 248 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 76 51 . . Volleys Fired 293 | . 50 83 89 71 Largest 2 | . 2 2 2 2 Hottest 112 | . 112 112 112 112 Shots Fired 524 | . 100 162 161 101 Gun 325 | . 98 118 106 3 Cannon 143 | . 2 44 47 50 Launcher 56 | . . . 8 48 Special . | . . . . . Kinetic 98 | . 98 . . . Thermal . | . . . . . Explosive 14 | . . . 8 6 Electromagnetic 412 | . 2 162 153 95 Robot Hit Streak 25 | . 8 25 14 13 Robot Miss Streak 6 | . 4 6 4 2 Penetration Max . | . . . . . Secondary Targets 8 | . 5 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 324 | . 53 123 87 61 Core Hits 227 | . 28 77 46 76 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 1 1 1 . Destroy 1 | . 1 . . . Corrupt 2 | . . 1 1 . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10335 | . 649 2758 2351 4577 Guns 3295 | . 626 1556 1113 . Cannons 2130 | . 23 667 702 738 Explosions 4903 | . . 528 536 3839 Melee . | . . . . . Ramming 7 | . . 7 . . Kinetic 626 | . 626 . . . Thermal 1762 | . . 528 338 896 Explosive 726 | . . . 198 528 Electromagnetic 7214 | . 23 2223 1815 3153 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 238 | . . 14 61 163 Projectiles 40 | . . . 21 19 Explosions 198 | . . 14 40 144 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 459 | . . 210 . 249 Shots 14 | . . 6 . 8 Rammed 2 | . . 2 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 294 | . 51 141 294 144 Average Temperature 48 | . 12 42 67 32 Received Heat Transfer 1182 | . 120 252 180 630 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 9 | . . 2 3 4 Combat Hostiles 6 | . . 1 2 3 Parts Fried 37 | . . 12 14 11 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 2450 | . . 550 450 1450 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 26 | . . 8 4 14 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 3 | . 1 2 1 3 Low Security (%) 59 | 100 98 36 63 78 Level 1 17 | . 1 17 36 4 Level 2 21 | . . 46 . 10 Level 3 1 | . . . . 6 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 830 | . 204 530 328 830 Initial 213 | . . 7 213 122 Average 222 | . 83 299 190 206 Influence Increases 3704 | . 417 1125 740 1422 Destroy 0b10 Robot/C 2300 | . 300 720 440 840 Destroy 0b10 Robot/NC 255 | . 25 70 65 95 Destroy Leader 532 | . 58 188 106 180 Allied During Kill 6 | . . . . 6 Successful Hack 58 | . 18 4 26 10 Disable Machine 270 | . 15 75 30 150 Destroy Structure 193 | . 1 23 73 96 Lose Combat Pursuer 90 | . . 45 . 45 Influence Decreases 2913 | . 399 636 956 922 Entered New Map 474 | . . 11 294 169 Time Decay 2120 | . 399 595 632 494 Lost Part 198 | . . 30 30 138 Lost Ally 121 | . . . . 121 Squads Dispatched 14 | . 1 3 . 10 Investigation 5 | . 1 2 . 2 Extermination . | . . . . . Reinforcement 5 | . . 1 . 4 Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 13 | . 3 2 5 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 148 | . 19 47 35 47 Peak Tracking Total 9 | . 5 5 5 9 Tactical Retreats 5 | . . 2 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 18 | . 1 5 2 10 Max in Single Turn 2 | . 1 1 1 2 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 16 | . 5 5 4 2 Terminals 13 | . 5 4 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 2 | . . . 1 1 Total Hacks 29 | . 10 10 6 3 Successful 23 | . 9 7 4 3 Failed 6 | . 1 3 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 18 | . 7 6 4 1 Terminals 23 | . 10 6 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access 2 | . . . 1 1 Terminal Hacks 4 | . 2 . 1 1 Robot Analysis 1 | . . . 1 . Hauler Manifests 1 | . . . . 1 Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks 13 | . 7 3 2 1 Terminals 13 | . 7 3 2 1 Botnet 10 | . 5 3 1 1 Operators 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 5 3 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 29 | . . . . 29 Total Orders 1 | . . . . 1 ROAM 1 | . . . . 1 Ally Attacks 57 | . . . . 57 Total Damage 662 | . . . . 662 Kills 5 | . . . . 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 8075 | . 1136 3459 2219 1261 Optics 2969 | . . . 2084 885 Sensors 6277 | . . 3458 1958 861 Structural 8073 | . 1136 3459 2219 1259 Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 8341 | 74 1186 3552 2219 1310 Spaces Moved 3271 | 43 628 1425 777 398 Core 5 | 5 . . . . Treads 3266 | 38 628 1425 777 398 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 200 200 Average Speed 205 | 147 160 221 214 207 Slowest Speed 320 | 160 160 320 216 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 62 | 2 93 97 61 60 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 19 | . . . 10 9 Terrain Destroyed 202 | . . 19 83 100 Melee 3 | . . . . 3 Projectile . | . . . . . AOE 199 | . . 19 83 97 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 4346 | 50 720 1648 1160 768 Wait 620 | . 17 89 266 248 Move 3267 | 42 627 1424 776 398 Hop . | . . . . . Pick Up 35 | 1 9 12 3 10 Fast Attach 15 | 6 1 . 2 6 Attach 16 | . . 5 3 8 Detach . | . . . . . Swap 69 | 1 8 25 17 18 Drop 25 | . 8 7 4 6 Fire 293 | . 50 83 89 71 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 13) 326 | -10/Materials | Build established: Mutant 810 | -10/Materials | Discovered new exit (range 10) 1120 | -10/Materials | Discovered new exit (range 11) 1129 | -10/Materials | Discovered new exit (range 5) 1187 | -10/Materials | Discovered new exit (range 7) 1261 | -10/Materials | Entered another Materials area 1261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -9/Materials | Discovered new exit (range 9) 2576 | -9/Materials | Discovered new exit (range 15) 3011 | -9/Materials | Discovered new exit (range 3) 4331 | -9/Materials | Discovered new exit (range 15) 4813 | -9/Materials | Entered another Materials area 4813 | -8/Materials | Evolved 2 slots: Utility x2 5422 | -8/Materials | Build established: Skirmisher 5736 | -8/Materials | Discovered new exit (range 8) 6320 | -8/Materials | Discovered new exit (range 20) 6965 | -8/Materials | Discovered new exit (range 20) 7014 | -8/Materials | Identified exit to Storage 7032 | -8/Materials | Entered Storage 7227 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7380 | -8/Storage | Garrison activated, responded to threat 7437 | -8/Storage | Lost 3 parts (1n2w) 7573 | -8/Storage | Lost 5 parts (1p1n1u2w) 7851 | -8/Storage | Build established: Mutant 8220 | -8/Storage | Build established: Skirmisher 8232 | -8/Storage | First assault squad dispatched 8301 | -8/Storage | Destroyed 11 combat bots 8341 | -8/Storage | Crushed by falling debris 8342 | -8/Storage | Self-destructed Last Messages --------------- 08320_ Acquired 10 matter. 08321_ U-05 Engineer lays Concrete. 08324_ U-05 Engineer builds a Door. 08327_ U-05 Engineer lays Concrete. 08330_ U-05 Engineer builds a Wall. 08334_ U-05 Engineer lays Concrete. 08335_ Imp. Treads+ destroyed. 08335_ Destroyed Imp. Treads+. 08335_ Terrain Scan Processor fried. 08335_ U-05 Engineer destroyed. 08335_ Door malfunctions. 08340_ Structural Scanner destroyed. 08341_ The unstable cave ceiling collapses. 08341_ Crushed by falling debris. 08341_ Lgt. Treads+ destroyed. 08341_ System corrupted by crushing effect (+4). 08341_ Imp. Signal Interpreter destroyed. 08341_ System corrupted by crushing effect (+3). 08341_ Corrupted Wheel crushed. 08342_ ZNK/WJGZ3JSC,8TUSW%13AQ3>AJNU Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????############?????????????????? | | ????????????????##############?????????????????? | | ????????????????#### ##??????????######## | | ????????????????##" !! ####????????######## | | ????????????????##" ! ####????????## =]=]] | | ????????????????### ]= ##????????## = ]] | | ????????????????###" /%= ##????????##== ]] | | ????????????????## # =%= ##????????## | | ????????????????#### =/ % #######?????###" "## | | ????????????????####= %!%= ########????## T# | | ????## ? ########### *! ## ######### ## | | ????## ###############/## # ; ##########+### | | ????## =%[[=% =%=%![ = | | ????## %%= % =a = = [% ! | | ????## ![ %@ =[ %a ! | | ????############# ### #####= ############## | | ????######### # = ### ############ | | ??????????##T # ###"####???????## | | ??????????### # ### ###????????## | | ??????????### # ##?????????????## " | | ???????????## # u ##?????????????## " | | ???????????## # ##??############# " | | ???????????## # ###?############### | | ???????????## # ## * ! !%! | | ???????????## ######### + %!%%[ % %|[!!%! | | ???????????############ ## ===%= !%* !!! | | ???????????####??????## ## %#####+######## | | ?????????????????????## ## ? ## #### %% | | ??????????????????????# ##???????????### % | | ??????????????????????#########???????????## | | ??????????????????????# ??????????????## | | ??????????????????????????????????????????#### | | ??????????????????????????????????????????#### | | ????????????????????????????????????????????##= | | ????????????????????????????????????????????##! | | ????????????????????????????????????????????## | | ????????????????????????????????????????????#### | | ??????????????????????????????????????????###### | | ?????????????????????????????????????######### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Imp. VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorHypercooledCore Manual? 0 Play Time 00:47:24 Cumulative 80.5 hours Start 2026.07.03 @ 01:25:47 End 2026.07.03 @ 02:11:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84d20526-2279-49b3-8b9f-43dfe3318746