Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.13 @ 17:38:31 Player: opdo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (111) 555 Value Destroyed (3277) 3277 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-217) -217 TOTAL SCORE: 7515 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 28 Friendly Fire -266 Cogmind --------- Core Integrity 543/850 Matter 106/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel VTOL Module Nuclear Pulse Thruster > --- UTILITY (6) ------ High-capacity Storage Unit Improved Target Analyzer Heart of Steel (fused) > --- WEAPON (2) ------- Enhanced Autogun Mini Assault Cannon > --- INVENTORY (20) --- Huge Storage Unit Compact Matter Pod (38) Experimental Sensor Array Advanced Terrain Scanner Improved Targeting Computer Hardened Heavy Armor Plating Insulated Plating Shield Generator Hacking Suite Hacking Suite Drone Bay (0/2) Heavy Machine Gun Heavy Machine Gun Gauss Cannon Rocket Launcher Heavy Mace Great Maul Great Maul Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Heart of Steel > --- WEAPON ----------- Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Huge Storage Unit Compact Matter Pod Experimental Sensor Array Advanced Terrain Scanner Improved Targeting Computer Hardened Heavy Armor Plating Insulated Plating Shield Generator Hacking Suite Hacking Suite Drone Bay Heavy Machine Gun Heavy Machine Gun Gauss Cannon Rocket Launcher Heavy Mace Great Maul Great Maul Makeshift Hammer [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Heart of Steel Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . 2 . . . . . 1 Utility 4 | . . . . . 2 1 . . 1 Weapon . | . . . . . . . . . . Parts Attached 120 | 8 3 11 25 1 27 15 8 10 12 Power 16 | 1 . 2 5 . 2 4 . . 2 Engine 13 | 1 . 2 5 . 1 3 . . 1 Core 3 | . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 36 | 3 1 5 6 1 11 2 1 2 4 Treads 14 | 1 . . . . 10 2 1 . . Leg 17 | 2 1 5 6 1 1 . . 1 . Wheel 2 | . . . . . . . . 1 1 Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . . 3 Utility 39 | 2 2 1 6 . 10 5 4 4 5 Device 15 | 1 1 . 1 . 5 3 1 . 3 Storage 7 | 1 1 . 1 . 1 . 1 2 . Processor 4 | . . . 1 . . 2 . . 1 Hackware . | . . . . . . . . . . Protection 13 | . . 1 3 . 4 . 2 2 1 Artifact . | . . . . . . . . . . Weapon 29 | 2 . 3 8 . 4 4 3 4 1 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 18 | . . 3 8 . 3 1 1 1 1 Ballistic Cannon 7 | . . . . . 1 2 2 2 . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 2 1 . . Corrupted Parts 2 | . . 2 . . . . . . . System Corruption 9 | . . 9 . . . . . . . Parts Lost 44 | . . 4 4 1 9 4 11 4 7 Power 8 | . . 1 2 . . 1 2 . 2 Propulsion 16 | . . 1 1 1 3 2 5 1 2 Utility 10 | . . . . . 4 . 3 1 2 Weapon 10 | . . 2 1 . 2 1 1 2 1 Highest Loss Streak 6 | . . 4 2 1 6 2 6 4 4 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 64 | . 100 95 99 97 95 99 46 39 56 Engine 4 | . 14 11 10 11 7 10 2 . 1 Treads 6 | . . . . . 31 29 3 . . Leg 8 | . 28 28 43 41 4 . . 3 . Device 7 | . 14 9 3 . 8 7 6 7 14 Storage 8 | . 14 14 11 11 9 7 6 6 6 Processor 6 | . . . 1 11 9 14 7 4 . Protection 2 | . . 4 5 . 7 7 1 . 1 Energy Gun 2 | . 28 19 . . . . . . . Ballistic Gun 5 | . . 7 21 22 11 7 1 3 3 Ballistic Cannon 8 | . . . . . 5 6 13 11 9 Peak Build Rating 69 | 9 9 16 24 23 30 37 47 46 69 Average Rating 34 | 4 7 9 19 19 22 33 41 43 56 On Entrance 22 | . 9 8 16 23 20 25 36 43 42 Naked Turns . | . . . . . . . . . . Heaviest Build 107 | 13 28 30 91 91 107 75 82 81 85 Greatest Support 80 | 20 20 40 63 53 80 80 80 16 44 Greatest Overweight (x) 26 | 1 1 1 1 2 4 1 21 26 5 Average Overweight (x) 3 | . . . . 1 . . 9 7 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 20 20 20 20 Average Capacity 19 | 7 10 15 16 25 21 20 19 19 20 Most Carried 20 | 4 12 14 17 20 20 20 20 20 20 Average Carried 17 | 3 8 13 14 17 18 19 18 18 19 Final Capacity 25 | 8 15 15 25 25 20 20 20 20 20 Final Carried 20 | 4 12 13 17 19 20 20 20 20 20 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 4802 | 181 119 223 421 145 661 562 1260 766 464 Remotely . | . . . . . . . . . . Salvage Created 3416 | 15 274 88 568 67 972 504 405 176 347 Parts 215 | 3 22 3 49 6 58 28 20 8 18 Haulers Intercepted 7 | . 1 . . . 3 2 . . 1 Recyclers Shooed 4 | . . . 2 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 20 8 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 97 | . 12 3 21 5 21 10 10 5 10 Guns 68 | . 12 3 21 5 14 5 6 1 1 Cannons 25 | . . . . . 7 5 4 3 6 AOE 4 | . . . . . . . . 1 3 Classes Destroyed 16 | 1 3 2 2 . 3 2 1 2 . Worker 3 | . 1 . . . 1 . . . 1 Tunneler 1 | 1 . . . . . . . . . Hauler 7 | . 1 . . . 3 2 . . 1 Recycler 1 | . . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 47 | . 12 . 13 5 6 . 4 . 7 Grunt 26 | . . 2 4 . 9 6 3 2 . Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . . . . . 1 1 . . Sentry 12 | . . . 4 . 5 . 1 . 2 Demolisher 1 | . . 1 . . . . . . . Hunter 4 | . . . . . 1 1 . 2 . Programmer 3 | . . . . . . 2 . . 1 Behemoth 1 | . . . . . . . 1 . . Decomposer 2 | . . . . . . . 1 1 . Samaritan 1 | . . . . . . . . 1 . Best Kill Streak 12 | 1 12 1 4 3 3 5 4 4 5 Combat Bots Only 11 | . 11 1 4 3 3 3 4 4 4 Max Kills in Single Turn 4 | 1 2 1 1 1 1 1 1 1 4 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . . . . . . 1 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Hostile Shots Fired 756 | . 44 19 116 27 215 68 105 63 99 Missed 201 | . 10 2 33 9 58 12 28 15 34 Damage Taken 7877 | . 275 365 1022 146 1505 938 1297 1234 1095 Core 1493 | . 66 92 81 40 215 90 196 406 307 Absorbed by Shields 523 | . . . . . 523 . . . . Redirected to Shielding 31 | . . . . . . . 31 . . Ignored by Resistances 299 | . . . . . . . 160 93 46 Regen/Repaired (Parts) 126 | . . . . . 126 . . . . Core Remaining (%) 53 | 100 . 36 . 69 60 . . 1 . Volleys Fired 358 | 2 26 15 77 10 99 37 39 29 24 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 96 | 80 80 80 43 43 67 73 96 96 96 Shots Fired 683 | 4 53 29 154 20 170 71 78 56 48 Gun 498 | 4 53 29 154 20 119 34 54 12 19 Cannon 182 | . . . . . 51 37 24 41 29 Launcher 3 | . . . . . . . . 3 . Special . | . . . . . . . . . . Kinetic 596 | . . 2 154 20 170 71 78 53 48 Thermal 84 | 4 53 27 . . . . . . . Explosive 3 | . . . . . . . . 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | 2 4 7 8 4 26 9 16 7 5 Robot Miss Streak 10 | 1 4 3 6 2 4 2 4 5 10 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 3 . 2 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . Shots Hit Robots 422 | 2 25 15 88 11 121 48 49 38 25 Core Hits 197 | 1 15 6 35 7 48 24 23 23 15 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 10 | . . . . . 2 1 1 5 1 Destroy 1 | . . . . . 1 . . . . Blast 9 | . . . . . 1 1 1 5 1 Melee Attacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8158 | 31 328 171 972 157 1990 1077 1076 1003 1353 Guns 4302 | 31 315 168 952 126 1199 405 723 187 196 Cannons 2771 | . . . . . 764 672 353 610 372 Explosions 991 | . . . . . . . . 206 785 Melee . | . . . . . . . . . . Ramming 94 | . 13 3 20 31 27 . . . . Kinetic 6572 | . . 13 952 126 1963 1077 1076 797 568 Thermal 737 | 31 315 155 . . . . . . 236 Explosive 755 | . . . . . . . . 206 549 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . 1 10 . . 2 1 1 1 . Average Corruption 1 | . 1 3 . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 109 | . 2 14 . . 17 4 49 23 . Message Errors 35 | . . 4 . . 6 1 20 4 . Matter Fused 16 | . . 2 . . 4 1 6 3 . Heat Flow Errors 18 | . . 4 . . 2 . 7 5 . Energy Discharges 17 | . . . . . 1 . 10 6 . Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 2 | . . . . . . . 2 . . Data Loss (minor) 12 | . 1 2 . . 2 1 3 3 . Data Loss (major) 3 | . . 1 . . 1 . 1 . . Misfires 2 | . 1 . . . . 1 . . . Alerts 2 | . . 1 . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 127 | . . . . . . . . 31 96 Projectiles 23 | . . . . . . . . 23 . Explosions 104 | . . . . . . . . 8 96 Melee . | . . . . . . . . . . Knockbacks 26 | . . . . 1 7 9 6 1 2 Impact 1 | . . . . 1 . . . . . Kinetic 23 | . . . . . 7 8 5 1 2 Secondary 2 | . . . . . . 1 1 . . Self-Inflicted Damage 322 | . . . . . . . . . 322 Shots 4 | . . . . . . . . . 4 Rammed 2 | . . . . . 2 . . . . Targets Rammed 14 | . 2 1 2 6 3 . . . . Kicked 11 | . 2 1 2 6 . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 531 | 36 270 279 27 . 180 329 436 531 74 Average Temperature 98 | 20 109 116 4 . 24 145 124 186 23 Received Heat Transfer 2227 | . . 93 249 . 401 324 619 499 42 Effects 12 | . 1 . . . . 4 1 6 . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 5 | . 1 . . . . 2 . 2 . Interference 3 | . . . . . . 1 . 2 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1300 | 75 725 350 . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Peak Influence 533 | 5 232 81 533 223 325 197 . . 343 Initial 148 | . 3 31 . 148 28 137 . . . Average 135 | . 132 35 213 131 154 94 . . 189 Maximum Alert Level 2 | . 1 . 2 1 1 . . . 1 Low Security (%) 68 | 100 56 100 55 58 51 100 . . 65 Level 1 29 | . 43 . 32 41 48 . . . 34 Level 2 1 | . . . 12 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . . 2 . 5 3 . . 3 Investigation 1 | . . . . . 1 . . . . Extermination 4 | . . . . . . 2 . . 2 Reinforcement 4 | . . . 2 . 1 1 . . . Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 6 | . 1 . 2 . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 23 3 36 10 39 13 11 6 14 Peak Tracking Total 7 | . 7 2 6 4 6 4 3 3 5 Tactical Retreats 16 | . 1 . 4 1 6 2 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 7 | . 1 . 2 . 3 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 13 | . . . . . 1 . . . 12 Max in Single Turn 6 | . . . . . 1 . . . 6 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 35 | . 8 . 6 . 9 6 1 . 5 Terminals 25 | . 7 . 6 . 6 4 . . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units 5 | . 1 . . . 2 . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 83 | . 24 . 18 . 22 9 1 . 9 Successful 42 | . 7 . 12 . 12 3 1 . 7 Failed 41 | . 17 . 6 . 10 6 . . 2 Catastrophic 7 | . 1 . . . 2 4 . . . Database Lockouts . | . . . . . . . . . . Manual 59 | . 23 . 13 . 15 5 . . 3 Terminals 68 | . 23 . 18 . 16 6 . . 5 Fabricators 1 | . . . . . . 1 . . . Repair Stations 4 | . . . . . 2 2 . . . Recycling Units 8 | . 1 . . . 4 . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 11 | . . . 5 . 2 1 1 . 2 Robot Analysis 1 | . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 2 | . . . . . 1 . . . 1 Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 7 | . 1 . . . 3 . . . 3 Report Inventory 5 | . 1 . . . 2 . . . 2 Retrieve Components 2 | . . . . . 1 . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . 1 Unauthorized Hacks 21 | . 6 . 7 . 5 2 . . 1 Terminals 21 | . 6 . 7 . 5 2 . . 1 Botnet 1 | . . . 1 . . . . . . Skim 20 | . 6 . 6 . 5 2 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 6 . 6 . 8 6 . . 3 Full Trace Events 2 | . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 26 | . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . . . . . 10 . . . 3 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total Allies 3 | . . . . 1 . . . 2 . Largest Group 1 | . . . . 1 1 . . 1 1 Highest-Rated Group 165 | . . . . 31 31 . . 165 72 Highest-Rated Ally 165 | . . . . 31 31 . . 165 72 Total Orders 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 22 | . . . . 11 . . . 2 9 Total Damage 515 | . . . . 165 . . . 122 228 Kills 5 | . . . . 4 . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . 1 1 . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 17124 | 68 824 856 929 912 1548 1041 7067 3103 776 Spaces Moved 5345 | 37 507 474 478 421 681 557 1123 599 468 Core 567 | 7 . . . . . . 432 128 . Treads 1855 | 1 . . . . 606 557 691 . . Legs 2378 | 29 507 474 478 421 75 . . 394 . Wheels 545 | . . . . . . . . 77 468 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 160 160 160 145 115 Average Speed 293 | 126 142 166 128 201 172 160 617 498 144 Slowest Speed 1350 | 190 190 190 190 260 400 240 1100 1350 175 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 4 93 95 44 92 60 16 86 67 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 6 | . . 1 . 1 4 . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . . 1 . . Scrap Searched 9 | . . 1 . 2 . . 4 2 . Spaces Dug 2 | . . . . . 1 1 . . . Terrain Destroyed 120 | . . . . . 9 6 4 28 73 Melee 1 | . . . . . . 1 . . . Projectile 37 | . . . . . 9 5 4 12 7 AOE 82 | . . . . . . . . 16 66 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total 6176 | 50 560 509 665 461 899 648 1200 659 525 Wait 156 | . 7 6 52 19 40 13 4 3 12 Move 5336 | 36 506 473 477 420 680 556 1122 598 468 Hop . | . . . . . . . . . . Pick Up 113 | 4 11 2 13 4 25 13 21 15 5 Fast Attach 38 | 7 . 4 3 . 5 3 3 4 9 Attach 35 | . . 3 6 1 10 6 3 4 2 Detach 2 | . . . . . . 1 . 1 . Swap 47 | 1 3 4 16 . 12 6 2 2 1 Drop 76 | . 5 1 19 1 25 12 6 3 4 Fire 358 | 2 26 15 77 10 99 37 39 29 24 Melee 1 | . . . . . . 1 . . . Ram . | . . . . . . . . . . Kick 11 | . 2 1 2 6 . . . . . Crush 3 | . . . . . 3 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 527 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Destroyed 11 combat bots 607 | -10/Materials | Learned location of 1 exit from Recycling 642 | -10/Materials | Identified exit to Subcaves 642 | -10/Materials | Identified exit to Mines 667 | -10/Materials | Learned Storage stockpile data 684 | -10/Materials | Learned location of 3 exits from Materials 692 | -10/Materials | Learned 2 Storage zone layouts 694 | -10/Materials | Identified exit to Materials 695 | -10/Materials | Learned 2 Storage zone layouts 747 | -10/Materials | Learned location of 3 exits from Materials 893 | -10/Materials | Entered Mines 964 | -10/Mines | Learned location of Storage (-9) 1046 | -10/Mines | Assembled infested the area 1051 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1176 | -10/Mines | Discovered exit to Materials (range 15) 1478 | -10/Mines | Core integrity fell below 50% 1512 | -10/Mines | Lost 4 parts (1p1n2w) 1550 | -10/Mines | System corruption reached 10% 1749 | -10/Mines | Entered Materials 1749 | -9/Materials | Evolved 2 slots: Propulsion x2 1750 | -9/Materials | Identified exit to Mines 1751 | -9/Materials | Identified exit to Storage 1751 | -9/Materials | Identified exit to Materials 2058 | -9/Materials | Build established: Scavenger-Mutant 2678 | -9/Materials | Entered Mines 2748 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2748 | -9/Mines | Discovered new exit (range 5) 2986 | -9/Mines | Discovered exit to Materials (range 3) 3180 | -9/Mines | Learned location of Zion (-6) 3203 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3207 | -9/Mines | Found Prototype Device 3368 | -9/Mines | Received a Mining Laser from a helpful Derelict 3460 | -9/Mines | Discovered exit to Materials (range 6) 3590 | -9/Mines | Entered Materials 3590 | -8/Materials | Accompanied by 1 ally 3590 | -8/Materials | Evolved 2 slots: Utility x2 3591 | -8/Materials | Identified exit to Factory 3803 | -8/Materials | Lost 6 parts (3n2u1w) 4350 | -8/Materials | Build established: Mutant 4384 | -8/Materials | Identified Exp. Sensor Array 4440 | -8/Materials | Garrison activated, responded to threat 4525 | -8/Materials | Discovered exit to Factory (range 13) 4533 | -8/Materials | Learned 4 Recycling zone layouts 4661 | -8/Materials | Learned location of Extension (-4) 4791 | -8/Materials | Learned location of 1 exit from Recycling 4894 | -8/Materials | Build established: Scavenger-Mutant 5038 | -8/Materials | Repaired Lgt. Treads 5138 | -8/Materials | Entered Factory 5138 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5139 | -7/Factory | Identified exit to Factory 5730 | -7/Factory | Identified exit to Lower Caves 5783 | -7/Factory | Discovered exit to Factory (range 3) 6179 | -7/Factory | Entered Lower Caves 6217 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6250 | -7/Lower Caves | Learned Factory stockpile data 6339 | -7/Lower Caves | Found Prototype Device 6790 | -7/Lower Caves | Spotted B-75 Beast 6844 | -7/Lower Caves | Destroyed B-75 Beast 6870 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 6977 | -7/Lower Caves | Identified Heart of Steel 7112 | -7/Lower Caves | Build established: Mutant 12761 | -7/Lower Caves | Discovered new exit (range 13) 12795 | -7/Lower Caves | Encountered a Warlord checkpoint 13246 | -7/Lower Caves | Entered another Lower Caves area 13957 | -7/Lower Caves | Learned location of 1 exit from Factory 15303 | -7/Lower Caves | Spotted B-75 Beast 15314 | -7/Lower Caves | Core integrity fell below 50% 15359 | -7/Lower Caves | Core integrity fell below 20% 15369 | -7/Lower Caves | ME-RLN showed up to help 15371 | -7/Lower Caves | ME-RLN revealed a hidden path 15386 | -7/Lower Caves | Lost 4 parts (1n1u2w) 16349 | -7/Lower Caves | Entered Factory 16349 | -6/Factory | Accompanied by 1 ally 16349 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16350 | -6/Factory | Identified exit to Factory 16993 | -6/Factory | Identified exit to Garrison 17052 | -6/Factory | Spotted B-75 Beast 17104 | -6/Factory | Lost 4 parts (2p1n1u) 17125 | -6/Factory | Self-destructed Last Messages --------------- 17061_ Imp. Deuterium Engine destroyed. 17064_ Imp. Terrain Scanner destroyed. 17067_ S-27 Virus knocked back. 17070_ Lgt. Fission Core destroyed. 17070_ S-27 Virus destroyed. 17073_ Com. Wheel destroyed. 17075_ S-27 Virus destroyed. 17078_ Acquired 11 matter. 17079_ S-27 Virus destroyed. 17080_ Acquired 10 matter. 17081_ Acquired 6 matter. 17099_ ALERT: Rogue bot located, Programmers report to Factory Zone 1S. 17118_ Acquired Imp. Target Analyzer. 17121_ Power Conduit explodes. 17121_ ALERT: Garrison Access compromised, dispatching assault squad. 17121_ Garrison Access disabled. 17121_ Relay Coupler [NC] tumbles out of Garrison Access. Map ----- +----------------------------------------------------+ | ######"+#####???!??????????????? | | # #=#????? ?"???????????? | | # """ # #????? ?????????????? | | # """ # ##### ""??????????? | | # """ +%*% "??????????? | | # #[ "? ????????? | | # # ?? ??????? | | # # """ ""??????????? | | ####+## """?????????????? | | ???# """?????????????? | | ?#?# ""?????????????? | | ???# ##### ""?????????????? | | ???# #??## ????????????? | | ???# #?? "" ???????????? | | ???# #??" ;;+????????????? | | ???# #?? ???????????? | | ???# #?? ] ??????????? | | ???# #?? ??????????? | | ???# #?? [ #?????????? | | ???# #?? ??????????? | | ???# #?? ???????????? | | ???# #??# ;;;;#????????????? | | ???#+####;;; #????????????? | | ???# * ; #????????????? | | ???# ; # ""?????????? | | ???# @ ; ""?????????? | | ???# ! #? ??????????? | | ???# ] #????????????? | | ???# #????????????? | | ???# ; ""?????????? | | ???# ####?????????? | | ???# #????????????? | | ???# " ;##????????????? | | ???# ""G ;############ | | ???# ! # # | | ???########+##### """ """ # | | ??????# # """ !"Y" # | | ??????# + """ [ # | | ??????# # ! # | | ??##?## # """ """ # | | ??????# + """ """ # | | ??????# # """ """ # | | ??????# # # | | ?#??#?# # """ """ # | | ?????## # """ """ # | | ######### !### """ """ # | | # %# ### # | | # " " " #! #"#######+##### | | # " " "%+| | | # " " "[#* | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 465 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniPoweredCharger Manual? 0 Play Time 00:58:41 Cumulative 85.7 hours Start 2025.03.13 @ 15:15:12 End 2025.03.13 @ 17:38:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 227 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64cb225e-03f4-41f9-97e0-806444c3e12d