Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.12 @ 15:15:59 Player: Ben'n'Dan Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 7407 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 0/1000 Matter 215/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Fission Core Micro Fission Core Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Weight Redist. System > --- WEAPON ----------- (None) > --- INVENTORY -------- Small Laser [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Flight Unit Hover Unit Cooled Gravmag System Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Processor Advanced Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Hellfire Missile Launcher Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 . . . Power 2 | . . 1 . . . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 1 . . . . . 1 . . . Utility 4 | . . . . 1 1 . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 23 | 2 3 . 1 1 7 1 . 3 . . . 1 4 . Power 5 | . 1 . 1 . 2 . . 1 . . . . . . Engine 5 | . 1 . 1 . 2 . . 1 . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 8 | . 2 . . . 2 1 . 1 . . . . 2 . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . Flight 7 | . 2 . . . 2 1 . 1 . . . . 1 . Utility 3 | . . . . 1 1 . . . . . . . 1 . Device 2 | . . . . 1 1 . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 7 | 2 . . . . 2 . . 1 . . . 1 1 . Energy Gun 4 | 2 . . . . 1 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 . . . . 2 . Parts Lost 13 | . . . 1 . 1 2 2 3 . . . 1 3 . Power 2 | . . . 1 . . 1 . . . . . . . . Propulsion 6 | . . . . . . 1 2 1 . . . . 2 . Utility 2 | . . . . . . . . 1 . . . . 1 . Weapon 3 | . . . . . 1 . . 1 . . . 1 . . Highest Loss Streak 7 | . . . 1 . 1 2 4 7 . . . 1 3 . Average Slot Usage (%) 19 | . 56 55 35 29 49 43 22 5 . . . 2 5 . Engine 3 | . 7 11 8 9 11 10 . . . . . . . . Flight 8 | . 21 22 22 18 21 25 15 3 . . . . 1 . Device 1 | . . . . 2 4 7 7 1 . . . . . . Energy Gun 3 | . 28 22 5 . 4 . . 1 . . . . . . Naked Turns 366 | . . . . . . . . 28 85 49 14 26 148 16 Heaviest Build 22 | 3 6 6 8 8 22 11 . 12 . . . 3 . . Greatest Support 37 | 3 8 8 8 8 23 37 14 13 3 3 3 3 25 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 2 2 4 4 3 3 4 4 3 3 3 4 4 2 Average Carried 2 | 1 1 2 3 4 2 1 3 3 3 3 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 2 2 4 4 1 3 4 3 3 3 3 4 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Matter Collected 278 | 220 . . . . 14 . . . 15 29 . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Damage Taken 2247 | . . 91 83 31 121 34 255 348 88 . . 35 1140 21 Core 1648 | . . 14 . 31 31 . 201 283 88 . . 35 944 21 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 100 . 96 94 . . 66 . . 56 . . . . Volleys Fired 3 | . . . . . . . . 3 . . . . . . Largest 1 | . . . . . . . . 1 . . . . . . Hottest 40 | . . . . . . . . 40 . . . . . . Shots Fired 3 | . . . . . . . . 3 . . . . . . Gun 3 | . . . . . . . . 3 . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 3 | . . . . . . . . 3 . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . 2 . . . . . . Robot Miss Streak 1 | . . . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . . 2 . . . . . . Core Hits 2 | . . . . . . . 1 . . . . . 1 . Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 32 | . . . . . . . 5 23 . . . . 4 . Guns 23 | . . . . . . . . 23 . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 9 | . . . . . . . 5 . . . . . 4 . Kinetic . | . . . . . . . . . . . . . . . Thermal 23 | . . . . . . . . 23 . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . 2 . . . . . . . . . . . 2 2 Average Corruption 1 | . 2 . . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . 3 . Message Errors 1 | . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . 2 . . . . . 2 . Shots . | . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . 1 . . . . . 2 . Targets Rammed 3 | . . . . . . . 1 . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 184 | . . 3 . . . . . . . . . . 184 . Average Temperature 76 | . . 3 . . . . . . . . . . 89 . Received Heat Transfer 420 | . . 48 33 18 9 . 33 63 24 . . . 192 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Peak Influence 302 | . 24 54 57 39 149 63 44 44 . . 12 4 302 . Initial 48 | . . 9 22 24 17 48 30 18 . . 12 4 . . Average 65 | . 4 21 41 32 87 55 34 18 . . 12 3 109 . Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . Low Security (%) 86 | 100 100 100 100 100 100 100 100 100 . . 100 100 62 . Level 1 13 | . . . . . . . . . . . . . 37 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . 1 1 . 2 1 . . . . 4 . Investigation 4 | . . 1 . 1 1 . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . . . . . 1 1 . . . . 4 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Distress Signals 2 | . . . . . . . . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 75 | . 1 3 5 3 4 3 8 9 2 . . 4 32 1 Peak Tracking Total 17 | . . 3 6 3 2 3 8 7 2 . . 4 17 . Tactical Retreats 7 | . . . . . 1 . . 1 . . . . 5 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Traps Triggered 7 | . 1 . 1 1 2 . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Machines Accessed 13 | . 1 1 2 2 1 . 2 1 . . . . 3 . Terminals 13 | . 1 1 2 2 1 . 2 1 . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 30 | . 3 2 4 4 4 . 6 3 . . . . 4 . Successful 17 | . 2 . 3 3 3 . 2 1 . . . . 3 . Failed 13 | . 1 2 1 1 1 . 4 2 . . . . 1 . Catastrophic 3 | . . 1 1 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . 2 2 . 2 . . 4 . . . . . . . Terminals 30 | . 3 2 4 4 4 . 6 3 . . . . 4 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 17 | . 2 . 3 3 3 . 2 1 . . . . 3 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . Level Access Points 4 | . 1 . 1 1 . . 1 . . . . . . . Emergency Access Points 3 | . 1 . . . . . . . . . . . 2 . Terminal Index 1 | . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 1 1 1 1 . 2 1 . . . . 3 . Full Trace Events 4 | . 1 1 . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Turns Passed 895 | 25 36 30 45 38 133 25 31 58 85 49 14 40 270 16 Spaces Moved 1939 | 40 76 80 115 97 359 63 79 105 169 97 27 73 527 32 Core 819 | 40 20 . . . . . . 56 169 97 27 73 305 32 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 60 | . . . . . . . . . . . . . 60 . Flight 1060 | . 56 80 115 97 359 63 79 49 . . . . 162 . Fastest Speed 31 | 50 37 37 37 37 34 31 34 40 50 50 50 50 40 50 Average Speed 42 | 50 40 37 37 37 34 32 37 45 50 50 50 50 46 50 Slowest Speed 50 | 50 50 37 37 37 37 34 40 50 50 50 50 50 50 50 Overloaded Moves 10 | . . . . . . . . . . . . . 10 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 18 | . 1 1 3 1 6 2 . 1 . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 22 | 4 21 13 30 18 15 60 4 5 47 13 1 71 21 9 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 . . 1 . . . . . . . Unknown Exits Taken 6 | 1 . 1 . . . . . 1 1 1 . . 1 . Scrap Searched 3 | . . . . . . . . . 1 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Total 1969 | 43 78 78 114 96 362 64 80 110 168 96 27 75 546 32 Wait 15 | . . . . . . 2 . . . . . 1 12 . Move 1893 | 39 73 77 108 94 347 59 79 102 168 96 27 72 520 32 Hop 17 | . 1 1 3 1 6 1 . 1 . . . . 3 . Pick Up 8 | 2 1 . . . 1 1 . . . . . 1 2 . Fast Attach 15 | 2 2 . 1 1 3 1 . 1 . . . 1 3 . Attach 8 | . 1 . . . 4 . . 2 . . . . 1 . Detach 4 | . . . 2 . . . 1 1 . . . . . . Swap . | . . . . . . . . . . . . . . . Drop 4 | . . . . . 1 . . . . . . . 3 . Fire 3 | . . . . . . . . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Identified exit to Materials 62 | -10/Materials | Entered another Materials area 62 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 86 | -9/Materials | Discovered new exit (range 15) 92 | -9/Materials | Entered Storage 115 | -9/Storage | Identified exit to Materials 137 | -9/Storage | Entered Materials 137 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 151 | -8/Materials | Identified exit to Factory 175 | -8/Materials | Entered Factory 175 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 302 | -7/Factory | Build established: Mutant 308 | -7/Factory | Sucked down chute 308 | -7/Factory | Entered Waste 315 | -7/Waste | Spotted C-40 Crusher 315 | -7/Waste | Spotted C-40 Crusher 323 | -7/Waste | Spotted C-40 Crusher 324 | -7/Waste | Discovered new exit (range 16) 326 | -7/Waste | Spotted C-40 Crusher 329 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 333 | -7/Waste | Entered Factory 339 | -7/Factory | Identified exit to Factory 364 | -7/Factory | Entered another Factory area 364 | -6/Factory | Evolved 2 slots: Utility x2 410 | -6/Factory | Discovered new exit (range 13) 422 | -6/Factory | Entered Lower Caves 425 | -6/Lower Caves | Lost 7 parts (1p4n1u1w) 489 | -6/Lower Caves | Spotted B-75 Beast 503 | -6/Lower Caves | Discovered new exit (range 8) 507 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 507 | -6/Lower Caves | Entered another Lower Caves area 552 | -6/Lower Caves | Encountered a Warlord checkpoint 554 | -6/Lower Caves | Discovered new exit (range 5) 556 | -6/Lower Caves | Entered Factory 556 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 570 | -5/Factory | Sucked down chute 570 | -5/Factory | Entered Waste 578 | -5/Waste | Spotted C-40 Crusher 583 | -5/Waste | Spotted C-40 Crusher 590 | -5/Waste | Spotted C-40 Crusher 598 | -5/Waste | Spotted C-40 Crusher 600 | -5/Waste | Spotted C-40 Crusher 603 | -5/Waste | Crushed by Compactor (1 part destroyed) 605 | -5/Waste | Discovered new exit (range 10) 607 | -5/Waste | Found Prototype Launcher 610 | -5/Waste | Entered Factory 610 | -5/Factory | Identified Hellfire Missile Launcher 780 | -5/Factory | Spotted B-75 Beast 852 | -5/Factory | Core integrity fell below 50% 872 | -5/Factory | Discovered new exit (range 16) 874 | -5/Factory | Core integrity fell below 20% 880 | -5/Factory | Entered Upper Caves 894 | -5/Upper Caves | Learned Factory terminal intel 896 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- F009. 00845_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (38,118) (38,121) Map updated. 00850_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00850_ K-01 Serf collects debris. 00857_ W-25 Informer sends out distress signal. 00858_ Cld. Gravmag System destroyed. 00859_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 00868_ Adv. Signal Interpreter destroyed. 00872_ EXIT=FOUND 00875_ System corrupted: Heat flow error (+224). LOCATION=UNKNOWN GOAL=ESCAPE 00894_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ??????????????????????## #???????????????????????? | | ??????????????????##??# ???????????????????????? | | ?????????????????## #?# ???????????????????????? | | ?????????????????# ## ##?????????????????????? | | ?????????????????# ####??????????????????? | | ??????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ????????????????????# #???????????###????? | | ????????????????????# #??###????? ?????? | | ????????????????????# ??## ##??? #??????? | | ????????????????????# ???# #### ######?? | | ?????????????????????# #???# #?? | | ??????????????????????# ##### #?? | | ?????????????????????## #?? | | ?????????????????????# @ ## #?????? | | ????????????????????# ####### #???????????? | | ???????????????????# ##????## ##???????????? | | ???????????????????# ????### ##???????????? | | ?????????????????? ???## ##??????????? | | ????????????????# ???# #??????????? | | ??????????????? ### ????# ## #?????????? | | ?????????????# ???## ????### #?# #????????? | | ?????????????##?????# p#??????## ##? ##????????? | | ???????????????????? #????????# #####?????????? | | ??????????????????? ????????## #????????????? | | ??????????????????? ???????## #????????????? | | ??????????????????? ???????## ##????????????? | | ?????????????????? ???????# #?????????????? | | ????????????????????????????## #?????????????? | | ?????????????????????????????#### ########??????? | | ????????????????????????????????# ##?????? | | ????????????????????????????????# #####?? | | ????????????????????????????????####### ### | | ??????????????????????????????????????## | | ???????????????????????????????????????## | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed DirtySwarmEdition Manual? 0 Play Time 00:17:37 Cumulative 130.9 hours Start 2021.01.12 @ 14:58:17 End 2021.01.12 @ 15:15:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 324 Adventurer 8 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 76 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc62328e-a3bd-4971-b6b0-95d9f7d71fdf