Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.31 @ 01:47:01 Player: tcfire Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (189) 945 Value Destroyed (7411) 7411 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (949) 949 TOTAL SCORE: 13985 Bonus ------- High Alert Combat Kills 249 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 171/300 Energy 100/100 System Corruption 29% Temperature Cool (6) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Enhanced Gauss Cannon PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator Weapon Cycler Weapon Cycler Transmission Jammer > --- WEAPON ----------- Magnetic Acceleration Cannon Antimatter Cannon Antimatter Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Advanced Heat Sink Particle Accelerator Improved Kinecellerator Weapon Cycler Advanced ECM Suite Advanced Assault Cannon Gauss Cannon PL-3XN's Ring of Power [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Enhanced Armored Medium Treads Treads Enhanced Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Weapon Cycler Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Antimatter Cannon Energy Gun Tesla Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Slots Evolved 11 | . 1 2 2 . . 2 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 6 | . 1 1 1 . . 1 . 2 . . Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 138 | 6 5 12 3 7 7 27 3 7 8 53 Power 26 | 1 1 1 1 2 . 1 2 1 3 13 Engine 13 | 1 1 1 1 1 . 1 . 1 1 5 Core 10 | . . . . 1 . . 2 . . 7 Reactor 3 | . . . . . . . . . 2 1 Propulsion 23 | 2 . 6 . 2 4 3 . 1 . 5 Treads 12 | 2 . 4 . . . 3 . 1 . 2 Leg 9 | . . 2 . 2 4 . . . . 1 Wheel 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 47 | 2 3 1 1 3 . 11 . 3 2 21 Device 38 | . 2 . 1 3 . 10 . 2 1 19 Storage 3 | 1 . . . . . . . . 1 1 Processor 6 | 1 1 1 . . . 1 . 1 . 1 Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 42 | 1 1 4 1 . 3 12 1 2 3 14 Energy Gun 2 | . . . . . . . . . . 2 Energy Cannon 7 | . . 2 1 . 3 1 . . . . Ballistic Gun 3 | 1 . . . . . . . . . 2 Ballistic Cannon 26 | . . . . . . 11 1 2 3 9 Launcher 4 | . 1 2 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 5 . . . 4 Corrupted Parts 2 | . . . . . . . . . 1 1 System Corruption 5 | . . . . . . . . . 2 3 Parts Lost 44 | . 2 3 . 5 2 2 1 . 8 21 Power 8 | . 1 1 . 2 . . 1 . 1 2 Propulsion 11 | . . 1 . 2 . 1 . . 2 5 Utility 13 | . 1 . . 1 . 1 . . 1 9 Weapon 12 | . . 1 . . 2 . . . 4 5 Highest Loss Streak 7 | . 2 1 . 3 1 2 1 . 4 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 81 76 84 88 95 94 92 97 71 63 Engine 4 | . 11 9 8 2 . 4 5 4 3 2 Core 3 | . . . . 4 8 2 6 5 1 4 Treads 11 | . 25 12 25 6 . 13 18 20 8 7 Leg 4 | . . 6 . 10 22 7 . . . . Device 21 | . 9 10 9 21 25 30 25 25 23 20 Storage 5 | . 12 10 8 8 8 7 6 5 3 1 Processor 7 | . 6 8 8 8 6 . 6 11 11 13 Energy Cannon 4 | . . 8 25 25 24 2 . . . . Ballistic Gun 1 | . 12 3 . . . . . . . 1 Ballistic Cannon 12 | . . . . . . 25 24 22 15 9 Launcher 1 | . 4 7 . . . . . . . . Peak Build Rating 103 | 6 7 12 16 26 31 76 79 99 103 97 Average Rating 49 | 3 6 9 14 22 28 61 77 93 66 66 On Entrance 33 | . 6 7 12 16 26 28 76 79 99 20 Naked Turns 5 | . . . . . . . . . . 5 Heaviest Build 78 | 14 20 24 27 30 30 57 61 72 78 68 Greatest Support 140 | 40 40 60 60 60 45 70 105 132 132 140 Greatest Overweight (x) 10 | 4 . 2 . 1 1 1 . . 6 10 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 9 10 10 10 10 10 10 10 10 8 5 Most Carried 10 | 2 1 8 10 10 10 10 9 10 10 5 Average Carried 5 | . . 3 8 8 5 8 8 8 5 3 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | . . 7 9 10 4 9 8 9 5 3 Class Distribution -------------------- 52% | Hacker-Gunner 34% | Hacker-Mutant 7% | Hacker-Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Hacker-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Waste Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Matter Collected 5736 | 122 147 380 30 55 75 1472 326 96 576 2457 Remotely . | . . . . . . . . . . . Salvage Created 6733 | . 290 814 55 375 559 1335 294 . 573 2438 Parts 278 | . 20 46 4 13 17 68 8 . . 102 Haulers Intercepted 7 | . 1 . . . . 5 . . . 1 Recyclers Shooed 5 | . . . . . . 2 . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 134 | . 8 20 1 10 11 32 5 . 4 43 Guns 11 | . 6 . . . . . . . . 5 Cannons 101 | . . 9 1 10 10 28 5 . 4 34 AOE 19 | . 2 10 . . . 4 . . . 3 Classes Destroyed 19 | . 5 4 . 1 . 7 . . 1 1 Worker 11 | . . 1 . . . 6 . . . 4 Builder 10 | . 1 1 . . . 2 . . . 6 Tunneler 4 | . . 1 . . . 1 1 . . 1 Hauler 7 | . 1 . . . . 5 . . . 1 Recycler 9 | . . . . . . 4 1 . . 4 Mechanic 2 | . . . . . . 1 . . . 1 Operator 1 | . . . . . . 1 . . . . Watcher 11 | . 2 3 . . 1 1 . . . 4 Swarmer 20 | . 4 3 . 4 2 3 . . . 4 Grunt 55 | . 4 10 . 5 6 12 2 . . 16 Brawler 1 | . . 1 . . . . . . . . Duelist 2 | . . . . . . . . . . 2 Protector 2 | . . . . . . 1 . . . 1 Sentry 20 | . . 6 1 . 3 2 3 . . 5 Specialist 3 | . . . . . . 3 . . . . Hunter 11 | . . . . 1 . 4 . . . 6 Programmer 13 | . . . . . . 4 . . . 9 Heavy 3 | . . . . . . 3 . . . . Compactor 4 | . . . . . . . . . 4 . Best Kill Streak 10 | . 3 8 1 4 5 10 2 . 2 10 Combat Bots Only 9 | . 2 6 1 4 5 6 2 . 2 9 Max Kills in Single Turn 8 | . 2 2 1 1 1 8 1 . 1 7 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 2 . . . 4 . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Hostile Shots Fired 1050 | . 47 113 2 131 55 164 63 . 7 468 Missed 336 | . 15 26 . 23 17 75 26 . . 154 Damage Taken 7349 | . 240 699 18 751 394 984 155 . 224 3884 Core 1540 | . 55 128 . 119 115 106 12 . 65 940 Absorbed by Shields 36 | . . . . . . . . . . 36 Ignored by Resistances 4961 | . 161 449 11 465 236 593 114 . 125 2807 Core Remaining (%) 80 | 100 78 68 . . 57 84 98 . . . Volleys Fired 379 | . 47 51 2 20 28 69 12 1 28 121 Largest 4 | . 2 2 3 3 3 4 4 4 4 4 Hottest 217 | . 50 136 204 204 204 184 176 176 206 217 Shots Fired 917 | . 52 87 6 55 83 223 47 4 99 261 Gun 100 | . 47 19 . . . . . . . 34 Cannon 793 | . . 51 6 55 83 223 47 4 99 225 Launcher 24 | . 5 17 . . . . . . . 2 Special . | . . . . . . . . . . . Kinetic 693 | . 47 19 . . . 223 47 4 99 254 Thermal 195 | . . 51 6 55 83 . . . . . Explosive 21 | . 5 14 . . . . . . . 2 Electromagnetic 8 | . . 3 . . . . . . . 5 Robot Hit Streak 59 | . 22 17 15 12 30 19 22 . 59 56 Robot Miss Streak 4 | . 2 2 . 2 1 4 1 . 2 2 Penetration Max 1 | . . . . . . 1 . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 647 | . 38 67 1 29 64 136 30 . 82 200 Core Hits 274 | . 24 34 1 15 19 62 13 . 11 95 Critical Kills 5 | . . 1 . . . . . . . 4 Critical Parts Destroyed 3 | . . . . . . . . . . 3 Critical Strikes 71 | . . 1 . . . 13 2 . 1 54 Meltdown 1 | . . 1 . . . . . . . . Destroy 7 | . . . . . . . . . . 7 Blast 63 | . . . . . . 13 2 . 1 47 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 23797 | . 595 1876 20 692 1331 6541 990 . 3329 8423 Guns 1106 | . 287 114 . . . . . . . 705 Cannons 18182 | . . 817 20 692 1331 5005 990 . 3329 5998 Explosions 4406 | . 308 935 . . . 1495 . . . 1668 Melee . | . . . . . . . . . . . Ramming 103 | . . 10 . . . 41 . . . 52 Kinetic 16301 | . 287 114 . . . 5005 990 . 3329 6576 Thermal 5800 | . . 817 20 692 1331 1422 . . . 1518 Explosive 1343 | . 308 812 . . . 73 . . . 150 Electromagnetic 250 | . . 123 . . . . . . . 127 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 30 | . . . . . . 2 . . 19 30 Average Corruption 16 | . . . . . . 1 . . 11 26 Corruption Purged 8 | . . . . . . . . . . 8 Corruption Blocked . | . . . . . . . . . . . Effects 155 | . . . . . . 10 . . 20 125 Message Errors 30 | . . . . . . 4 . . 2 24 Matter Fused 34 | . . . . . . 3 . . 3 28 Heat Flow Errors 23 | . . . . . . . . . 3 20 Energy Discharges 14 | . . . . . . 1 . . 4 9 Parts Rejected 6 | . . . . . . . . . 1 5 Data Loss (minor) 9 | . . . . . . . . . 2 7 Data Loss (major) 8 | . . . . . . 1 . . . 7 Misfires 4 | . . . . . . . . . 1 3 Misdirections 16 | . . . . . . . . . 2 14 Weapon Failures 11 | . . . . . . 1 . . 2 8 Overload Shots . | . . . . . . . . . . . Overflow Damage 789 | . 6 59 . 20 2 372 12 . . 318 Projectiles 461 | . . . . 20 2 239 12 . . 188 Explosions 328 | . 6 59 . . . 133 . . . 130 Melee . | . . . . . . . . . . . Knockbacks 76 | . . . . . . 22 5 . . 49 Impact . | . . . . . . . . . . . Kinetic 70 | . . . . . . 22 5 . . 43 Secondary 6 | . . . . . . . . . . 6 Self-Inflicted Damage 347 | . 10 35 . . . 170 . . . 132 Shots 12 | . 1 3 . . . 4 . . . 4 Rammed 18 | . . 4 . . . 5 . . . 9 Targets Rammed 18 | . . 4 . . . 5 . . . 9 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 729 | . 20 428 235 465 243 346 200 54 284 729 Average Temperature 130 | . 8 144 124 179 88 85 69 27 117 151 Received Heat Transfer 3776 | . 153 510 9 540 360 405 57 . . 1742 Effects 31 | . . 7 . 3 . . . . . 21 Shutdowns 9 | . . 2 . 1 . . . . . 6 Energy Bleed 6 | . . 1 . . . . . . . 5 Interference 13 | . . 4 . 2 . . . . . 7 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 2 | . . 1 . . 1 . . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . . Parts Melted 21 | . . 13 . 1 6 1 . . . . Heat Transferred 6880 | . . 1480 37 1258 2405 900 . . . 800 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Peak Influence 745 | . 204 425 82 315 449 335 333 125 32 745 Initial 147 | . . 23 37 40 112 147 80 119 30 . Average 190 | . 84 214 53 218 271 140 177 122 11 302 Maximum Alert Level 3 | . 1 2 . 1 2 1 1 . . 3 Low Security (%) 61 | 100 82 42 100 38 35 82 58 100 100 37 Level 1 26 | . 17 52 . 61 45 17 41 . . 23 Level 2 11 | . . 5 . . 18 . . . . 35 Level 3 . | . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . . 2 . . 2 8 1 . . 13 Investigation 3 | . . . . . . 2 . . . 1 Extermination 6 | . . . . . . 3 . . . 3 Reinforcement 11 | . . 2 . . 2 3 1 . . 3 Assault 2 | . . . . . . . . . . 2 Garrison 4 | . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . 2 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Distress Signals 9 | . 1 2 . . 2 . . . . 4 Communications Jammed 5 | . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . 5 Times Spotted 202 | . 12 23 1 10 17 33 5 . 6 95 Peak Tracking Total 10 | . 3 7 1 8 5 6 2 . 2 10 Tactical Retreats 14 | . . . . 1 . 1 . . . 12 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Traps Triggered 12 | . 2 1 . 1 2 1 1 1 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Machines Disabled 49 | . . 3 . 1 . 20 7 . . 18 Max in Single Turn 6 | . . 2 . 1 . 6 4 . . 5 Garrison Access 1 | . . . . . . . . . . 1 Garrison Relay 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Machines Accessed 5 | . . . 1 . . 1 . . . 3 Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 Garrison Access 2 | . . . 1 . . . . . . 1 Total Hacks 12 | . . . 1 . . 5 . . . 6 Successful 7 | . . . 1 . . 4 . . . 2 Failed 5 | . . . . . . 1 . . . 4 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . . . . . 5 . . . 2 Garrison Access 2 | . . . 1 . . . . . . 1 Terminal Hacks . | . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 Unlock Access 1 | . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . 1 . . 1 . . . 2 Full Trace Events 2 | . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 18 | . . . . . . . . . . 18 Drone Recoveries 9 | . . . . . . . . . . 9 Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Turns Passed 7473 | 70 567 809 134 498 259 2101 356 172 415 2092 Spaces Moved 4197 | 35 292 358 74 212 113 1186 202 94 266 1365 Core 825 | 14 . . . . . . . . 163 648 Treads 2371 | 21 292 199 74 57 . 739 202 94 103 590 Legs 884 | . . 159 . 155 113 447 . . . 10 Wheels 117 | . . . . . . . . . . 117 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 160 160 50 50 Average Speed 142 | 156 160 173 160 183 133 155 160 161 117 111 Slowest Speed 550 | 250 160 260 160 240 190 190 160 162 350 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 62 38 15 42 17 25 8 3 96 37 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 5 | . . . . . . 4 . . . 1 Terrain Destroyed 569 | . 34 83 . . . 202 50 4 7 189 Melee . | . . . . . . . . . . . Projectile 142 | . . . . . . 62 12 4 7 57 AOE 427 | . 34 83 . . . 140 38 . . 132 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Total 5199 | 51 350 460 85 279 161 1361 218 114 332 1788 Wait 213 | 5 . 12 . 22 2 13 . . 16 143 Move 4189 | 34 291 357 74 211 112 1185 201 94 265 1365 Hop . | . . . . . . . . . . . Pick Up 149 | 6 5 18 5 10 6 33 2 8 11 45 Fast Attach . | . . . . . . . . . . . Attach 109 | 6 5 6 2 5 7 21 3 3 7 44 Detach 21 | . . . . . . 6 . . . 15 Swap 29 | . . 6 1 2 . 6 . 4 1 9 Drop 76 | . 2 6 1 4 6 23 . 4 4 26 Fire 379 | . 47 51 2 20 28 69 12 1 28 121 Melee . | . . . . . . . . . . . Ram 7 | . . . . . . . . . . 7 Kick . | . . . . . . . . . . . Crush 12 | . . 4 . . . 5 . . . 3 Escape Stasis 15 | . . . . 5 . . . . . 10 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Identified exit to Materials 42 | -11/Scrapyard | Discovered exit to Materials (range 16) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 249 | -10/Materials | Identified exit to Materials 249 | -10/Materials | Discovered exit to Materials (range 5) 302 | -10/Materials | Build established: Hacker-Mutant 533 | -10/Materials | Discovered exit to Materials (range 13) 625 | -10/Materials | Discovered exit to Materials (range 6) 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 865 | -9/Materials | Identified exit to Mines 865 | -9/Materials | Discovered exit to Mines (range 6) 888 | -9/Materials | Identified exit to Storage 888 | -9/Materials | Discovered exit to Storage (range 16) 1346 | -9/Materials | Identified exit to Materials 1346 | -9/Materials | Discovered exit to Materials (range 16) 1447 | -9/Materials | Entered another Materials area 1447 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1581 | -8/Materials | Identified exit to Garrison 1581 | -8/Materials | Entered Garrison 1755 | -8/Garrison | Lost 3 parts (1p1n1u) 1771 | -8/Garrison | Triggered checkpoint 1873 | -8/Garrison | Triggered checkpoint 1907 | -8/Garrison | Garrison Relay disabled 1933 | -8/Garrison | Installed Relay Interface Framework 2030 | -8/Garrison | Identified exit to Materials 2030 | -8/Garrison | Discovered exit to Materials (range 10) 2079 | -8/Garrison | Entered Materials 2090 | -8/Materials | Build established: Scavenger-Skirmisher 2236 | -8/Materials | Identified exit to Factory 2236 | -8/Materials | Discovered exit to Factory (range 15) 2338 | -8/Materials | Entered Factory 2338 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2779 | -7/Factory | Build established: Hacker-Gunner 2969 | -7/Factory | Cargo convoy interrupted 3076 | -7/Factory | Found PL-3XN's Ring of Power 3521 | -7/Factory | Identified exit to Factory 3521 | -7/Factory | Discovered exit to Factory (range 15) 4403 | -7/Factory | Discovered exit to Factory (range 10) 4439 | -7/Factory | Entered another Factory area 4439 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4731 | -6/Factory | Identified exit to Factory 4731 | -6/Factory | Discovered exit to Factory (range 16) 4795 | -6/Factory | Entered another Factory area 4795 | -5/Factory | Evolved 2 slots: Utility x2 4967 | -5/Factory | Sucked down chute 4967 | -5/Factory | Entered Waste 4982 | -5/Waste | EMP discharged 4982 | -5/Waste | Spotted C-40 Crusher 4995 | -5/Waste | Spotted C-40 Crusher 5009 | -5/Waste | Destroyed C-40 Crusher 5015 | -5/Waste | Spotted C-40 Crusher 5023 | -5/Waste | Destroyed C-40 Crusher 5059 | -5/Waste | Found Prototype Processor 5080 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5082 | -5/Waste | EMP discharged 5083 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5087 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5090 | -5/Waste | Destroyed C-40 Crusher 5096 | -5/Waste | System corruption reached 10% 5118 | -5/Waste | Lost 4 parts (1p2n1w) 5182 | -5/Waste | EMP discharged 5227 | -5/Waste | Spotted C-40 Crusher 5240 | -5/Waste | Destroyed C-40 Crusher 5268 | -5/Waste | Spotted C-40 Crusher 5282 | -5/Waste | EMP discharged 5283 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5286 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5289 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5293 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5324 | -5/Waste | Lost 4 parts (1u3w) 5327 | -5/Waste | Spotted C-40 Crusher 5356 | -5/Waste | Identified exit to Factory 5356 | -5/Waste | Discovered exit to Factory (range 13) 5382 | -5/Waste | EMP discharged 5382 | -5/Waste | Entered Factory 5585 | -5/Factory | Build established: Hacker-Mutant 6172 | -5/Factory | Build established: Hacker-Gunner 6309 | -5/Factory | Garrison activated, responded to threat 6350 | -5/Factory | Cargo convoy interrupted 6398 | -5/Factory | System corruption reached 30% 6490 | -5/Factory | Destroyed 9 combat bots 6882 | -5/Factory | First assault squad dispatched 7100 | -5/Factory | Lost 7 parts (1p2n1u3w) 7132 | -5/Factory | Core integrity fell below 50% 7148 | -5/Factory | Spotted B-75 Beast 7309 | -5/Factory | Build established: Hacker-Mutant 7314 | -5/Factory | Core integrity fell below 20% 7352 | -5/Factory | Lost 6 parts (1n4u1w) 7359 | -5/Factory | Lost 9 allies 7474 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- R-10 Processor collects Structural Scanner. R-10 Processor collects Terrain Scan Processor. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 79. Field strength at 73. Field strength at 64. Field strength at 55. M-28 Smith repairs B-60 Warrior. Field strength at 46. Mni. Drone Bay destroyed. Field strength at 30. O-16 Technician destroyed. Field strength at 24. Field strength at 11. M-28 Smith repairs B-60 Warrior. Field strength at 2. Stasis field depleted. Map ----- +----------------------------------------------------+ | ? #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | +???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?????????????????????????####??????????????? | | #????????????????????????! ]]??????????????? | | ##################+####+# ]]??????????????? | | + # / ????????????????? | | ### """"""""" # #???????????????????? | | #?# # #???????????????????? | | ######?# """"""""" + #???????????????????? | | ???????# # ##+########????????????? | | ???????# !!! # # #????????????? | | ???????# !!! # ! # !! %###??????????? | | ???????# !! *# =% # !!% ###??????????? | | ???????# "" # * # ![ %%#???????????? | | ???????# "T # ^ @# " " ##???????????? | | ???????# "" ! # bm"R" % ##????######?? | | ???????# ! # # """ #????? +?? | | ???????############## g # #?????" #?? | | ????????????????????# g ####+######?????" #?? | | ????????????????????# % ##?????""" !! #?? | | ????????????????????# #?????? !! #?? | | ????????????????????# """"" #???????"" ! #?? | | ########????????????# ""T"" #???????"" #?? | | # ############## #???????"" ?? | | # """# # #??????? " ?? | | # """# # """" ##########+#### | | # """# # """" % % # | | ? # % # """ % # | | ??? #! %* # %+ | | #####+## + % # | | + + # % # | | # ## "" # ########### # | | # ## # # # # | | + ## # # # " # | | # ## # % # # % #?? | | ??# ## # # # % #?? | | ????# ############### ^ + ! # ##? | | ????# #????????????## # ! # % % ## | | ????# #????????????## # *!%# %"" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 900 Matter Stores 309 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Gauss Cannon | -7/Factory | Scanalyzed Antimatter Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Significant Disruption Challenges ------------ None Game ------ Seed SalvagePlasmaCompanion Manual? 0 Play Time 01:17:24 Cumulative 21.6 hours Start 2025.01.31 @ 00:31:14 End 2025.01.31 @ 01:47:01 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 21 Rogue 0 Adventurer 0 Explorer 21 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6ff8a36e-4afe-47c4-8376-41eb62ed6684