Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.10 @ 13:41:58 Player: Floating Point Exception Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (218) 1090 Value Destroyed (8122) 8122 Prototype IDs (75) 1500 Alien Tech Used (10) 2000 Bonus (15740) 15740 TOTAL SCORE: 37652 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2366 Follower Combat Kills 783 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -9 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Experimental Target Analyzer Centrium Light Armor Plating Advanced Component Analysis Suite > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (6) ---- Reinforced Antimatter Reactor Reinforced Antimatter Reactor Improved Antigrav System Containment Facilitator Plasma Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Experimental Cooling System Medium Storage Unit Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Experimental Propulsion Shielding Light Regenerative Plating > --- WEAPON ----------- Guided Micro-nuke Launcher > --- INVENTORY -------- Vortex Chain Reactor System Backup Module Terrabomb Vibroblade Molecular Scythe [Rating: 159] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Power Sword Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Slots Evolved 16 | . . 2 2 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . . Utility 9 | . . 1 1 . . . 2 . . . . 1 . . . . 2 . . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 324 | . 9 39 23 20 7 1 12 9 2 . 13 18 12 2 10 5 4 3 1 11 1 9 15 31 27 40 Power 34 | . . 5 1 3 . . 2 . . . 1 4 . . 4 1 . . . 3 . . 1 2 2 5 Engine 9 | . . 5 1 2 . . . . . . . 1 . . . . . . . . . . . . . . Core 13 | . . . . 1 . . 2 . . . 1 3 . . 3 1 . . . 2 . . . . . . Reactor 12 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 2 2 5 Propulsion 51 | . 2 15 8 5 . . 2 . . . 1 2 1 . . . . . . 2 . 1 1 3 4 4 Treads 17 | . . 9 8 . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 25 | . . . . 5 . . 2 . . . 1 2 1 . . . . . . 2 . 1 1 3 4 3 Utility 141 | . 3 4 6 7 1 1 8 3 2 . 8 11 5 . 6 2 4 1 1 5 1 7 6 6 20 23 Device 75 | . . . . 3 . 1 3 2 1 . 5 5 3 . 5 2 3 1 1 4 1 3 1 6 16 9 Storage 9 | . 2 4 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Processor 16 | . . . . . . . 3 . . . . 1 . . . . . . . 1 . 1 1 . 1 8 Hackware 7 | . . . . 2 . . 1 . . . . 3 . . . . . . . . . . . . . 1 Protection 34 | . 1 . 5 1 1 . 1 1 1 . 3 1 2 . 1 . 1 . . . . 3 4 . 3 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | . 4 15 8 5 6 . . 6 . . 3 1 6 2 . 2 . 2 . 1 . 1 7 20 1 8 Energy Gun 5 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 1 6 3 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 32 | . 2 3 4 1 2 . . 1 . . 1 . 2 1 . 1 . 1 . . . . 2 9 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 44 | . . . . 2 4 . . 5 . . 2 1 4 1 . 1 . 1 . . . 1 5 11 1 5 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 3 . . . . 1 1 . . . 1 . . 4 . . . . 6 . 1 6 3 1 8 Parts Lost 34 | . . 2 1 . . . . . . . 2 . 3 . . . . . . . . . . 2 1 23 Power 4 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 2 Propulsion 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 10 Utility 14 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . 1 1 9 Weapon 4 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 2 Highest Loss Streak 7 | . . 1 1 . . . . . . . 1 . 1 . . . . . . . . . . 1 1 7 Average Slot Usage (%) 94 | . 96 99 98 99 99 100 98 96 93 93 92 91 93 88 87 88 86 90 90 93 100 100 99 90 87 71 Engine 4 | . 14 10 9 6 7 7 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . 7 7 7 12 12 12 12 12 11 11 11 10 11 10 10 10 12 15 13 9 2 . . Treads 7 | . . 19 35 . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 28 13 . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . 37 38 38 33 32 31 31 31 32 33 33 33 33 30 30 30 30 30 31 31 32 33 26 Device 7 | . . . . 6 7 7 8 5 6 6 5 5 4 5 9 16 19 20 20 17 16 18 18 19 19 13 Storage 12 | . 23 33 27 3 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 6 | . . . . . . . 9 12 12 12 12 8 11 11 11 11 10 10 10 12 15 13 13 12 12 13 Hackware 5 | . . . . 14 15 15 13 12 12 12 12 15 14 11 7 . . . . . . . . . . . Protection 4 | . 1 . 7 3 . . . . . . . . 1 5 5 5 6 10 10 10 8 8 8 8 7 6 Energy Gun 1 | . 13 5 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 13 11 15 4 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 5 14 15 13 12 12 12 11 10 10 4 5 4 5 4 5 5 5 6 8 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 13 41 94 105 30 30 30 30 28 28 28 32 35 30 32 32 33 34 39 34 43 43 44 53 60 60 60 Greatest Support 82 | 20 20 60 82 30 30 30 30 29 29 29 30 35 30 35 35 35 35 35 35 45 45 51 55 60 60 60 Greatest Overweight (x) 2 | . 2 1 1 . . . . . . . 1 . . . . . . 1 . . . . . 1 1 1 Average Overweight (x) . | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | . 16 26 26 26 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 12 | . 12 24 26 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 26 | . 10 26 26 25 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 12 | . 7 22 25 6 7 8 7 7 8 8 7 7 7 6 7 8 7 8 8 7 8 7 7 7 7 6 Final Capacity 26 | 6 16 26 26 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 Final Carried 26 | 6 10 26 26 8 8 8 8 8 8 8 8 8 7 7 8 8 8 8 8 8 8 8 7 8 8 6 Class Distribution -------------------- 37% | Hacker-Sprinter 27% | Hauler-Mutant 13% | Generator-Ninja 9% | Generator-Sprinter 4% | Mutant 4% | Generator-Scout Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Generator-Sprinter | -4/Proximity Caves Generator-Sprinter | -4/Factory Generator-Sprinter | -4/Upper Caves Generator-Sprinter | -4/Upper Caves Generator-Scout | -4/Warlord Generator-Scout | -3/Proximity Caves Generator-Ninja | -3/Research Generator-Ninja | -3/Testing Generator-Ninja | -2/Research Generator-Ninja | -2/Quarantine Generator-Scout | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Matter Collected 6531 | 194 83 1190 1305 286 149 . 71 139 95 . 109 128 343 23 152 8 . 187 . . 130 40 136 754 450 559 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8747 | . 262 1702 1870 295 . . 71 61 67 . 195 128 213 39 195 42 . 72 71 . 214 139 156 791 356 1808 Parts 457 | . 17 112 126 16 . . 6 4 1 . 8 12 13 1 3 3 . 2 2 . 1 6 11 30 17 66 Haulers Intercepted 18 | . . 6 5 6 . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 6 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . 10 . 13 1 3 . . 5 2 2 . . . . . . Prevented 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 138 | . 8 29 42 1 . . 1 2 . . 5 . 5 2 . 5 . 1 . . . . 1 11 . 25 Melee 26 | . . . . . . . 1 1 . . 3 . 3 . . . . . . . . . . 6 . 12 Guns 42 | . 2 17 22 1 . . . . . . . . . . . . . . . . . . . . . . Cannons 11 | . . 5 6 . . . . . . . . . . . . . . . . . . . . . . . AOE 58 | . 6 7 14 . . . . 1 . . 2 . 2 2 . 5 . 1 . . . . 1 5 . 12 Classes Destroyed 20 | . 5 4 3 1 . . . 1 . . 1 . . . . . . . . . . . . 1 . 4 Worker 14 | . . 3 8 . . . . . . . . . . . . . . . . . . . 1 . 2 . Builder 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . . 6 5 6 . . . . . . . . . . . . . . . . . . . 1 . . Recycler 11 | . 1 6 2 . . . . . . . . . . . . . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 9 | . 1 2 . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 22 | . 1 2 4 . . . . . . . . 4 . . . . . . . . . 4 3 2 1 1 Swarmer 28 | . 3 7 10 . . . . . . . 1 . 1 1 . 5 . . . . . . . . . . Grunt 60 | . 5 12 19 . . . . 1 . . 3 . 1 1 . . . . . . . . . 3 . 15 Brawler 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 Duelist 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 22 | . . 9 10 . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 6 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 4 . . Programmer 5 | . . . . 1 . . 1 . . . . . 2 . . . . . . . . . 1 . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 21 | . 5 6 17 3 . . 1 1 . . 3 1 2 2 . 5 . 1 . . . 2 2 4 3 21 Combat Bots Only 20 | . 3 6 11 1 . . 1 1 . . 3 . 2 2 . 5 . 1 . . . . 1 3 . 20 Max Kills in Single Turn 5 | . 2 3 3 1 . . 1 1 . . 1 1 1 1 . 4 . 1 . . . 1 1 2 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 3 3 . . . . 1 . . 1 . 1 1 . 4 . 1 . . . . 1 2 . 5 Melee 1 | . . . . . . . 1 1 . . 1 . 1 . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Damage Taken 9842 | . 235 1451 1852 53 33 . . 73 . . 363 . 418 18 . 145 102 59 19 . . . 208 320 388 4105 Core 2100 | . 30 226 161 17 . . . 36 . . 103 . 88 18 . 44 16 22 . . . . 24 42 86 1187 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 88 43 70 . . 97 . . . . 83 . . . . 85 . . . . 96 . 89 . . . Volleys Fired 363 | . 16 125 142 30 2 . . 3 . . 5 . 6 3 . 3 . 2 . . . . 3 18 . 5 Largest 2 | . 2 2 2 1 1 . . 1 . . 1 . 1 1 . 1 . 1 . . . . 1 1 . 1 Hottest 124 | . 70 124 69 25 39 . . 43 . . 43 . 43 43 . 43 . 43 . . . . 49 55 . 55 Shots Fired 609 | . 29 236 264 30 2 . . 3 . . 5 . 6 3 . 3 . 2 . . . . 3 18 . 5 Gun 410 | . 23 151 206 30 . . . . . . . . . . . . . . . . . . . . . . Cannon 125 | . . 78 47 . . . . . . . . . . . . . . . . . . . . . . . Launcher 74 | . 6 7 11 . 2 . . 3 . . 5 . 6 3 . 3 . 2 . . . . 3 18 . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 458 | . 10 165 253 30 . . . . . . . . . . . . . . . . . . . . . . Thermal 50 | . . 50 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 74 | . 6 7 11 . 2 . . 3 . . 5 . 6 3 . 3 . 2 . . . . 3 18 . 5 Electromagnetic 27 | . 13 14 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 4 17 10 11 . . . . . . . . . 1 . 1 . 3 . . . . . . . . Robot Miss Streak 9 | . 4 6 9 3 . . . . . . . . . 1 . 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 534 | . 15 154 188 30 . . 3 4 1 . 3 8 9 1 7 1 . 2 1 . 8 9 7 25 8 50 Core Hits 401 | . 19 77 133 15 . . 2 7 1 . 9 5 9 5 2 6 . 4 1 . 2 4 6 25 6 63 Critical Hits 18 | . . 3 4 . . . . . . . . 1 1 . . . . . . . . 1 . 2 1 5 Critical Kills 8 | . . 2 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 2 Critical Parts Destroyed 9 | . . 1 3 . . . . . . . . 1 . . . . . . . . . 1 . 1 . 2 Melee Attacks 404 | . . . . 22 1 . 20 9 1 . 6 41 16 . 7 . 5 . 1 . 8 46 36 65 30 90 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 399 | . . . . 22 1 . 20 9 1 . 6 41 16 . 7 . 5 . 1 . 7 42 36 65 30 90 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . Sneak Attacks 16 | . . . . . . . . . . . . . 1 . . . . . . . . 5 . 5 5 . Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . Follow-up Attacks 11 | . . . . 1 . . 2 1 . . . 1 . . . . . . . . 1 2 2 . . 1 Damage Inflicted 26685 | . 789 3106 4714 618 . . 174 371 132 . 489 437 749 179 859 336 . 268 113 . 1066 950 749 3335 1081 6170 Guns 4668 | . 174 1501 2473 520 . . . . . . . . . . . . . . . . . . . . . . Cannons 1595 | . . 891 704 . . . . . . . . . . . . . . . . . . . . . . . Explosions 8999 | . 615 681 1537 . . . . 192 . . 340 . 249 179 . 336 . 268 . . . . 304 1059 . 3239 Melee 11390 | . . . . 98 . . 174 179 132 . 149 437 500 . 859 . . . 113 . 1066 950 445 2276 1081 2931 Ramming 33 | . . 33 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5365 | . 28 1640 3177 520 . . . . . . . . . . . . . . . . . . . . . . Thermal 1048 | . 203 696 149 . . . . . . . . . . . . . . . . . . . . . . . Explosive 8506 | . 412 540 1388 . . . . 192 . . 340 . 249 179 . 336 . 268 . . . . 304 1059 . 3239 Electromagnetic 343 | . 146 197 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10858 | . . . . 98 . . 174 179 132 . 149 437 500 . 859 . . . 113 . 829 655 445 2276 1081 2931 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 532 | . . . . . . . . . . . . . . . . . . . . . 237 295 . . . . Highest Corruption 7 | . . 3 . . . . . . . . . . . . . . . . . . . . 7 2 6 3 Average Corruption 2 | . . 2 . . . . . . . . . . . . . . . . . . . . 3 1 1 2 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 19 | . . 4 . . . . . . . . . . . . . . . . . . . . 8 3 1 3 Message Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Matter Fused 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Targeting Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2417 | . 10 21 76 41 . . 38 6 . . . 32 82 . 215 . . 28 . . 612 329 100 482 48 297 Projectiles 21 | . . 21 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 246 | . 10 . 76 . . . . . . . . . 10 . . . . 28 . . . . 8 . . 114 Melee 2150 | . . . . 41 . . 38 6 . . . 32 72 . 215 . . . . . 612 329 92 482 48 183 Knockbacks 25 | . . 5 20 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . 4 20 . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 110 | . 25 5 22 . . . . . . . . . . . . 58 . . . . . . . . . . Shots 4 | . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | . 60 225 285 195 135 20 47 71 75 37 98 227 111 57 88 . . 3 . . . . 398 201 . . Average Temperature 33 | . 34 50 59 39 36 11 15 18 19 15 22 32 22 23 26 . . 3 . . . . 72 47 . . Received Heat Transfer 1878 | . 102 396 810 12 18 . . . . . 36 . 9 . . . 42 21 . . . . . 18 . 414 Effects 4 | . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1782 | . 250 1432 100 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Peak Influence 2738 | . 173 392 785 666 . . 232 . . . . 288 . . . . 194 . . . . 289 450 1057 797 2738 Initial 538 | . . 26 156 357 . . 141 . . . . 37 . . . . 69 . . . . 33 119 252 538 447 Average 315 | . 57 211 256 272 . . 119 . . . . 97 . . . . 98 . . . . 150 250 602 656 1585 Maximum Alert Level 5 | . . 1 3 2 . . 1 . . . . 1 . . . . . . . . . 1 2 3 3 5 Low Security (%) 50 | . 100 42 65 42 . . 69 . . . . 85 . . . . 100 . . . . 57 22 . . . Level 1 27 | . . 57 15 41 . . 30 . . . . 14 . . . . . . . . . 42 74 4 . . Level 2 12 | . . . 4 16 . . . . . . . . . . . . . . . . . . 2 68 73 40 Level 3 6 | . . . 15 . . . . . . . . . . . . . . . . . . . . 26 26 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Squads Dispatched 52 | . 3 4 8 7 . . 2 . . . . 1 . . . . 1 . . . . . 2 2 2 20 Investigation 7 | . 2 1 . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . Extermination 6 | . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . Reinforcement 14 | . 1 3 3 4 . . 1 . . . . . . . . . . . . . . . . 2 . . Assault 22 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 20 Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Distress Signals 19 | . 1 2 3 1 . . . . . . . 1 . . . . . . . . . 1 . 7 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 371 | . 11 44 59 23 5 . 6 4 . . 8 13 12 2 . 7 5 5 5 . 4 9 17 18 4 110 Peak Tracking Total 30 | . 4 5 7 7 4 . 2 3 . . 4 6 5 3 . 6 8 3 4 . 4 5 6 4 2 30 Tactical Retreats 45 | . . 1 . 5 2 . . 4 . . . 4 4 . . 4 2 3 2 . 1 2 2 2 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Traps Triggered 10 | . 1 3 . 1 . . . . . . . . . . . . . . . . . . 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . 2 . . . . 1 . . . . 1 6 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Disabled 41 | . 1 4 7 . . . . . . . . . . . . . . . . . . . 7 4 8 10 Max in Single Turn 3 | . 1 1 2 . . . . . . . . . . . . . . . . . . . 3 1 1 1 Garrison Access 8 | . . . 1 3 . . 1 . . . . 1 . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Accessed 152 | . 4 9 15 32 . . 11 1 . 4 . 19 . . 5 . 3 1 1 3 . 18 12 2 8 4 Terminals 84 | . 3 7 10 16 . . 8 . . . . 9 . . . . 1 . . . . 11 8 . 7 4 Fabricators 11 | . . . . 5 . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . Repair Stations 13 | . 1 1 2 1 . . . . . . . 3 . . . . . . . . . 2 2 1 . . Recycling Units 8 | . . 1 . 5 . . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzers 8 | . . . 2 1 . . . . . . . 3 . . . . . . . . . 1 1 . . . Garrison Access 13 | . . . 1 4 . . 1 . . . . 2 . . . . . . . . . 2 1 1 1 . Total Hacks 427 | . 16 33 62 84 . . 40 1 . 25 . 56 . . 16 . 7 1 1 8 . 30 21 4 15 7 Successful 251 | . 7 15 41 44 . . 24 1 . 25 . 37 . . 16 . 3 1 1 8 . 11 8 2 6 1 Failed 176 | . 9 18 21 40 . . 16 . . . . 19 . . . . 4 . . . . 19 13 2 9 6 Catastrophic 27 | . 1 3 . 4 . . 2 . . . . . . . . . 2 . . . . 9 3 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 110 | . 1 20 21 17 . . 16 . . . . 10 . . . . 2 . . 1 . 12 7 . 2 1 Terminals 246 | . 11 29 39 55 . . 34 . . . . 25 . . . . 2 . . . . 18 13 . 13 7 Fabricators 27 | . . . . 10 . . 3 . . . . 6 . . . . 5 . . . . 3 . . . . Repair Stations 38 | . 5 2 8 2 . . . . . . . 11 . . . . . . . . . 4 4 2 . . Recycling Units 15 | . . 2 . 10 . . 2 . . . . . . . . . . . . . . 1 . . . . Scanalyzers 29 | . . . 13 2 . . . . . . . 11 . . . . . . . . . 1 2 . . . Garrison Access 20 | . . . 2 5 . . 1 . . . . 3 . . . . . . . . . 3 2 2 2 . Terminal Hacks 124 | . 2 5 12 19 . . 14 1 . 25 . 12 . . 16 . . 1 1 8 . 2 . . 5 1 Record 19 | . . . . . . . . . . 11 . . . . 4 . . . . . . . . . 4 . Part Schematic 12 | . . . . 2 . . . . . 6 . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 17 | . . . 1 2 . . 1 . . 3 . . . . 4 . . . . 6 . . . . . . Open Door 5 | . . . . . . . . 1 . . . . . . . . . 1 1 2 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . . 1 1 1 . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 16 | . . 1 2 3 . . 4 . . . . 6 . . . . . . . . . . . . . . Unreport Threat 8 | . 1 1 2 2 . . 1 . . . . 1 . . . . . . . . . . . . . . Locate Traps 12 | . . . 3 5 . . 2 . . . . 1 . . . . . . . . . 1 . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . 1 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 15 | . . . . 8 . . 1 . . . . 1 . . . . 3 . . . . 2 . . . . Load Schematic 10 | . . . . 5 . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . Build 5 | . . . . 3 . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 32 | . 4 2 7 2 . . . . . . . 10 . . . . . . . . . 3 2 2 . . Scan Component 17 | . 2 1 4 1 . . . . . . . 5 . . . . . . . . . 2 1 1 . . Repair 15 | . 2 1 3 1 . . . . . . . 5 . . . . . . . . . 1 1 1 . . Recycling Unit Hacks 7 | . . 1 . 4 . . 1 . . . . . . . . . . . . . . 1 . . . . Retrieve Components 7 | . . 1 . 4 . . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzer 25 | . . . 13 2 . . . . . . . 9 . . . . . . . . . . 1 . . . Insert Component 12 | . . . 6 1 . . . . . . . 4 . . . . . . . . . . 1 . . . Analyze 13 | . . . 7 1 . . . . . . . 5 . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 3 . . 1 . . . . 1 . . . . . . . . . . . . 1 . Seal Access 7 | . . . 1 3 . . 1 . . . . 1 . . . . . . . . . . . . 1 . Unauthorized Hacks 41 | . 1 7 8 6 . . 7 . . . . 4 . . . . . . . . . 3 5 . . . Terminals 38 | . 1 6 8 6 . . 6 . . . . 3 . . . . . . . . . 3 5 . . . Track 4 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 . . . Assimilate 5 | . . 1 . 2 . . 2 . . . . . . . . . . . . . . . . . . . Botnet 25 | . . 4 5 3 . . 3 . . . . 3 . . . . . . . . . 3 4 . . . Operators 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Used 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Hacking Detections 124 | . 4 8 14 26 . . 10 . . . . 17 . . . . 3 . . . . 18 11 2 7 4 Full Trace Events 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 6 3 . . . . . 6 . 3 . . 4 . . . . . . . . . . . Parts Built 6 | . . . . 4 . . . . . . . . . . . . 1 . . . . 1 . . . . Matter 1085 | . . . . 632 . . . . . . . . . . . . 285 . . . . 168 . . . . Time 327 | . . . . 209 . . . . . . . . . . . . 76 . . . . 42 . . . . Total Part Build Rating 28 | . . . . 19 . . . . . . . . . . . . 5 . . . . 4 . . . . Parts Repaired 15 | . 2 1 3 1 . . . . . . . 5 . . . . . . . . . 1 1 1 . . Time 509 | . 52 32 108 25 . . . . . . . 149 . . . . . . . . . 14 80 49 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . 10 . 7 . . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 10 | . . . 6 1 . . . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 6 1 . . . . . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total Allies 14 | . . . . 2 . . 2 . . . 1 . . . . . . . . . . . . . . 9 Largest Group 7 | . . . . 2 . . 2 2 . . 1 . . . . . . . . . . . . . . 7 Highest-Rated Group 1075 | . . . . 52 . . 36 36 . . 94 . . . . . . . . . . . . . . 1075 Highest-Rated Ally 1075 | . . . . 26 . . 26 26 . . 94 . . . . . . . . . . . . . . 1075 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 123 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . 113 Total Damage 5422 | . . . . . . . . . . . 280 . . . . . . . . . . . . . . 5142 Kills 18 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 16 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . 2 . . 3 3 . 1 . 2 1 . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Turns Passed 16319 | . 799 2094 2431 1518 613 6 598 408 335 24 562 975 649 499 108 445 349 330 246 197 106 557 578 886 388 618 Spaces Moved 27018 | 1 445 954 1057 3506 1109 17 1269 795 609 84 707 1810 1209 813 275 931 421 722 435 752 431 1912 1583 2876 1060 1235 Core 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Treads 1573 | . . 516 1057 . . . . . . . . . . . . . . . . . . . . . . . Legs 884 | 1 445 438 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 24477 | . . . . 3506 1109 17 1269 795 609 84 707 1810 1209 813 275 931 421 722 435 752 431 1912 1583 2876 1060 1151 Fastest Speed 13 | 120 120 150 176 23 23 23 23 23 23 23 23 20 23 20 20 20 20 20 20 20 20 17 16 13 13 13 Average Speed 33 | 120 152 166 177 24 23 23 23 23 23 23 23 22 23 22 21 20 20 20 20 20 20 17 16 13 13 17 Slowest Speed 180 | 120 180 180 180 26 23 23 23 23 23 23 93 23 23 23 23 20 20 89 20 20 20 17 17 81 85 85 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 78 | . . . . 18 . . 6 . . . . 16 2 . . . 1 . . . . 11 13 8 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 61 | 2 65 72 85 77 76 4 25 67 77 71 72 49 80 73 62 73 8 58 53 93 73 53 92 49 84 70 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 5 | . . . . . . . . 1 . 1 . . 1 . 2 . . . . . . . . . . . Known Exits Taken 22 | . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . 2 . . 2 1 . . . 3 2 . 1 . 1 1 . 4 . . . . . Spaces Dug 174 | . . . . 12 24 . 13 1 . . . 24 1 . . . 3 . . . . 31 19 23 8 15 Terrain Destroyed 887 | . 61 40 26 12 44 . 13 10 . . 65 24 59 47 . 51 3 24 . . . 31 50 304 8 15 Melee 151 | . . . . 12 1 . 13 1 . . . 24 1 . . . 3 . . . . 31 19 23 8 15 Projectile 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . AOE 734 | . 61 38 26 . 43 . . 9 . . 65 . 58 47 . 51 . 24 . . . . 31 281 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total 33080 | . 533 1234 1400 4107 1462 17 1544 1004 800 87 1088 2301 1547 1122 314 1182 675 901 591 798 438 2072 1836 3269 1262 1496 Wait 4677 | . 56 61 130 494 338 . 242 176 189 4 352 435 300 303 8 244 245 175 155 19 . 112 195 247 112 85 Move 26855 | . 444 953 1056 3473 1108 16 1258 794 608 83 706 1784 1204 812 274 930 418 721 434 751 430 1890 1558 2862 1057 1231 Hop 59 | . . . . 14 . . 4 . . . . 9 2 . . . 1 . . . . 10 11 5 1 2 Pick Up 127 | . 5 28 22 9 1 . 5 5 . . 2 6 1 . 4 . 1 . . 4 . 4 8 10 8 4 Fast Attach 130 | . 2 4 1 6 3 . 3 2 . . 2 8 4 . 7 . 2 . . 10 . 5 5 10 20 36 Attach 80 | . . 3 3 11 2 . 3 3 . . 3 6 5 2 3 . 1 . . . . 2 3 15 3 12 Detach 43 | . . . . 1 1 . 1 2 . . 2 6 3 2 1 . . . . . . . . 14 1 9 Swap 129 | . 7 32 19 3 2 1 6 5 2 . 8 4 3 . 1 5 1 3 1 1 1 2 8 7 6 1 Drop 224 | . 3 25 27 32 4 . 7 6 . . 3 7 4 . 9 . 1 . . 13 . 7 12 18 24 22 Fire 363 | . 16 125 142 30 2 . . 3 . . 5 . 6 3 . 3 . 2 . . . . 3 18 . 5 Melee 372 | . . . . 16 1 . 15 8 1 . 5 36 15 . 7 . 5 . 1 . 7 40 33 63 30 89 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 8) 534 | -10/Materials | Repaired Grenade Launcher 561 | -10/Materials | Repaired Aluminum Leg 800 | -10/Materials | Entered another Materials area 800 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1108 | -9/Materials | Build established: Hauler-Mutant 1445 | -9/Materials | Discovered new exit (range 5) 1633 | -9/Materials | Discovered new exit (range 9) 2114 | -9/Materials | Discovered new exit (range 15) 2231 | -9/Materials | Identified exit to Mines 2341 | -9/Materials | Repaired Autogun 2502 | -9/Materials | Core integrity fell below 50% 2503 | -9/Materials | Discovered new exit (range 13) 2894 | -9/Materials | Entered another Materials area 2894 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2895 | -8/Materials | Discovered new exit (range 5) 2955 | -8/Materials | Repaired Rocket Launcher 2994 | -8/Materials | Repaired Hpw. Shotgun 4131 | -8/Materials | Identified exit to Factory 4263 | -8/Materials | Repaired Adv. Treads 4786 | -8/Materials | Garrison activated, responded to threat 4894 | -8/Materials | First assault squad dispatched 4895 | -8/Materials | Destroyed 11 combat bots 4967 | -8/Materials | Destroyed 11 combat bots 5001 | -8/Materials | Identified exit to Storage 5325 | -8/Materials | Entered Factory 5325 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5483 | -7/Factory | Discovered new exit (range 15) 5578 | -7/Factory | Identified exit to Lower Caves 5629 | -7/Factory | Build established: Hacker-Sprinter 6241 | -7/Factory | Repaired Lgt. Angular Momentum Engine 6316 | -7/Factory | Fabricated Power Sword (x2) 6414 | -7/Factory | Fabricated Cld. VTOL Module (x1) 6645 | -7/Factory | Fabricated Cloaking Device? 6723 | -7/Factory | Local fabrication network quarantined 6843 | -7/Factory | Entered Lower Caves 6850 | -7/Lower Caves | Encountered a Warlord checkpoint 7407 | -7/Lower Caves | Identified exit to Lower Caves 7420 | -7/Lower Caves | Learned Factory trap positions 7456 | -7/Lower Caves | Entered another Lower Caves area 7458 | -7/Lower Caves | Discovered new exit (range 8) 7462 | -7/Lower Caves | Entered Factory 7462 | -6/Factory | Evolved 2 slots: Utility x2 7463 | -6/Factory | Loaded intel: 110 trap records 7530 | -6/Factory | Identified exit to Lower Caves 8060 | -6/Factory | Entered Lower Caves 8060 | -6/Lower Caves | Accompanied by 2 allies 8062 | -6/Lower Caves | Learned Factory terminal intel 8265 | -6/Lower Caves | Found Alien Artifact 8266 | -6/Lower Caves | Identified Core Expander 8266 | -6/Lower Caves | Installed Core Expander, added new Power slot 8466 | -6/Lower Caves | Discovered new exit (range 12) 8468 | -6/Lower Caves | Identified exit to Lower Caves 8468 | -6/Lower Caves | Entered another Lower Caves area 8469 | -6/Lower Caves | Encountered a Warlord checkpoint 8505 | -6/Lower Caves | Discovered new exit (range 6) 8505 | -6/Lower Caves | Learned Factory trap positions 8506 | -6/Lower Caves | Identified exit to Factory 8522 | -6/Lower Caves | Learned location of 1 exit from Factory 8792 | -6/Lower Caves | Discovered new exit (range 13) 8795 | -6/Lower Caves | Identified exit to Data Miner 8803 | -6/Lower Caves | Entered Data Miner 8803 | -6/Data Miner | Discovered new exit (range 6) 8808 | -6/Data Miner | Met Data Miner 8814 | -6/Data Miner | Learned location of Section 7 (-2) 8814 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8818 | -6/Data Miner | Received God Mode back door access code from Data Miner 8826 | -6/Data Miner | Identified exit to Proximity Caves 8827 | -6/Data Miner | Entered Proximity Caves 8889 | -5/Proximity Caves | Escorted by Enhanced Grunt 9157 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9385 | -5/Proximity Caves | Spotted B-75 Beast 9389 | -5/Proximity Caves | Entered Factory 9389 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9390 | -5/Factory | Identified exit to Upper Caves 9391 | -5/Factory | Identified exit to Factory 9392 | -5/Factory | Loaded intel: 113 trap records 9393 | -5/Factory | Loaded intel: 20 terminal locations 9538 | -5/Factory | Repaired Lrn. Sensor Array 9866 | -5/Factory | Repaired Imp. VTOL Module 10103 | -5/Factory | Repaired Power Sword 10130 | -5/Factory | Repaired Lgt. Fission Core 10156 | -5/Factory | Repaired Lgt. Fission Core 10364 | -5/Factory | Entered Upper Caves 10376 | -5/Upper Caves | Learned Factory terminal intel 10379 | -5/Upper Caves | Learned location of Armory (-3) 10780 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10781 | -5/Upper Caves | Spotted B-75 Beast 11011 | -5/Upper Caves | Discovered new exit (range 9) 11013 | -5/Upper Caves | Identified exit to Upper Caves 11013 | -5/Upper Caves | Entered another Upper Caves area 11016 | -5/Upper Caves | Discovered exit to Factory (range 10) 11488 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11512 | -5/Upper Caves | Discovered new exit (range 5) 11512 | -5/Upper Caves | Identified exit to Zhirov 11512 | -5/Upper Caves | Entered Zhirov 11512 | -5/Zhirov | Discovered new exit (range 3) 11517 | -5/Zhirov | Met Zhirov 11521 | -5/Zhirov | Learned location of Quarantine (-2) 11521 | -5/Zhirov | Learned location of Testing (-3) 11525 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11530 | -5/Zhirov | Found Alien Artifact 11530 | -5/Zhirov | Identified Integrated Reactor 11530 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11536 | -5/Zhirov | Found Alien Artifact 11620 | -5/Zhirov | Identified exit to Proximity Caves 11620 | -5/Zhirov | Entered Proximity Caves 11628 | -4/Proximity Caves | Learned Research trap positions 11814 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11838 | -4/Proximity Caves | Discovered exit to Factory (range 10) 11876 | -4/Proximity Caves | Build established: Generator-Sprinter 12065 | -4/Proximity Caves | Entered Factory 12065 | -4/Factory | Evolved 2 slots: Utility x2 12066 | -4/Factory | Identified exit to Extension 12067 | -4/Factory | Loaded intel: 22 terminal locations 12181 | -4/Factory | Fabricated Lgt. Regenerative Plating? 12412 | -4/Factory | Discovered new exit (range 9) 12414 | -4/Factory | Identified exit to Upper Caves 12414 | -4/Factory | Entered Upper Caves 12564 | -4/Upper Caves | Attacked by a faux Warlord 12731 | -4/Upper Caves | Learned Research interactive machine intel 12743 | -4/Upper Caves | Discovered new exit (range 5) 12744 | -4/Upper Caves | Identified exit to Upper Caves 12744 | -4/Upper Caves | Entered another Upper Caves area 12745 | -4/Upper Caves | Encountered a Warlord checkpoint 12746 | -4/Upper Caves | Spotted B-86 Titan 12884 | -4/Upper Caves | Discovered new exit (range 9) 12990 | -4/Upper Caves | Identified exit to Warlord 12990 | -4/Upper Caves | Entered Warlord 13071 | -4/Warlord | Met Warlord 13073 | -4/Warlord | Opened Warlord's prototype stash 13074 | -4/Warlord | Found Prototype Reactor 13074 | -4/Warlord | Identified Vortex Chain Reactor 13094 | -4/Warlord | Found Prototype Processor 13094 | -4/Warlord | Identified Spectral Analyzer 13096 | -4/Warlord | Warlord's base attacked by MAIN.C 13149 | -4/Warlord | Found Prototype Piercing Weapon 13149 | -4/Warlord | Identified Vortex Lance 13168 | -4/Warlord | Opened side exit 13185 | -4/Warlord | Discovered new exit (range 9) 13187 | -4/Warlord | Identified exit to Proximity Caves 13187 | -4/Warlord | Entered Proximity Caves 13282 | -3/Proximity Caves | Discovered new exit (range 10) 13284 | -3/Proximity Caves | Identified exit to Research 13293 | -3/Proximity Caves | Entered Research 13293 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13294 | -3/Research | Identified exit to Armory 13295 | -3/Research | Loaded intel: 96 trap records 13296 | -3/Research | Loaded intel: 41 interactive machine locations 13301 | -3/Research | Found Prototype Device 13397 | -3/Research | Fabricated Lrn. Sensor Array (x1) 13551 | -3/Research | Build established: Generator-Ninja 13555 | -3/Research | Repaired Lrn. Sensor Array 13616 | -3/Research | Found Prototype Slashing Weapon 13616 | -3/Research | Identified Vibroblade 13627 | -3/Research | Identified Exp. Thermal Shield 13730 | -3/Research | Spotted B-86 Titan 13751 | -3/Research | Identified exit to Testing 13790 | -3/Research | Discovered new exit (range 22) 13850 | -3/Research | Entered Testing 13864 | -3/Testing | Spotted PP-3ID37I4RJJ 13887 | -3/Testing | Found Prototype Processor 13887 | -3/Testing | Identified Exp. Signal Interpreter 13966 | -3/Testing | Found Prototype Slashing Weapon 13966 | -3/Testing | Identified Molecular Scythe 13979 | -3/Testing | Found Exp. ECM Suite 14073 | -3/Testing | Repaired Exp. Propulsion Shielding 14078 | -3/Testing | Discovered new exit (range 23) 14267 | -3/Testing | Incoming investigation squad redirected 14280 | -3/Testing | Spotted Striker 14280 | -3/Testing | Spotted Striker 14371 | -3/Testing | Identified Transdimensional Reconstructor 14371 | -3/Testing | Warped through subspace 14428 | -3/Testing | Identified exit to Research 14428 | -3/Testing | Entered Research 14428 | -2/Research | Warlord forces began assault on 0b10 14428 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14538 | -2/Research | Research machine network offline 14542 | -2/Research | Repaired Vibroblade 14667 | -2/Research | Found Prototype Launcher 14668 | -2/Research | Identified Point Singularity Launcher 14695 | -2/Research | Met up with Warlord 14795 | -2/Research | Found Prototype Launcher 14795 | -2/Research | Identified Gui. Micro-nuke Launcher 14848 | -2/Research | Borebot progress halted 14867 | -2/Research | Spotted Striker 14892 | -2/Research | Borebot progress halted 14954 | -2/Research | Spotted Executioner 14959 | -2/Research | Borebot progress halted 14981 | -2/Research | Spotted S9-FYY(D) 15034 | -2/Research | Spotted Striker 15047 | -2/Research | Discovered new exit (range 4) 15047 | -2/Research | Identified exit to Access 15233 | -2/Research | Discovered new exit (range 5) 15234 | -2/Research | Identified exit to Quarantine 15263 | -2/Research | Spotted Executioner 15280 | -2/Research | Spotted Executioner 15314 | -2/Research | Entered Quarantine 15324 | -2/Quarantine | Found Alien Artifact 15324 | -2/Quarantine | Identified Core Reset Matrix 15324 | -2/Quarantine | Used Core Reset Matrix 15328 | -2/Quarantine | Detected hypermatrix surge 15328 | -2/Quarantine | Sensed 11 artifacts in vicinity 15344 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 15348 | -2/Quarantine | Found Transdimensional Reconstructor 15407 | -2/Quarantine | Incoming investigation squad redirected 15505 | -2/Quarantine | Met incapacitated Sigix Warrior 15505 | -2/Quarantine | Lockdown squad dispatched 15613 | -2/Quarantine | Found Subatomic Replicator 15622 | -2/Quarantine | Used Subatomic Replicator to replicate Vortex Chain Reactor 15674 | -2/Quarantine | Discovered exit to Access (range 3) 15691 | -2/Quarantine | Spotted Fortress 15702 | -2/Quarantine | Discovered new exit (range 6) 15702 | -2/Quarantine | Identified exit to Section 7 15702 | -2/Quarantine | Entered Section 7 15703 | -2/Section 7 | Sensed 18 artifacts in vicinity 15706 | -2/Section 7 | Found Integrity Redistributor 15706 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-68) 15820 | -2/Section 7 | Warped through subspace 15820 | -2/Section 7 | Spotted B-90 Cyclops 15866 | -2/Section 7 | Spotted Alpha 7 15909 | -2/Section 7 | Build established: Generator-Scout 15911 | -2/Section 7 | Spotted Alpha 7 15925 | -2/Section 7 | Spotted B-99 Colossus 15929 | -2/Section 7 | Spotted Executioner 15929 | -2/Section 7 | Spotted Executioner 15937 | -2/Section 7 | Spotted Executioner 15937 | -2/Section 7 | Spotted Executioner 15939 | -2/Section 7 | Activated Sigix Exoskeleton 15939 | -2/Section 7 | Received instructions from Sigix Warrior 15953 | -2/Section 7 | Destroyed Executioner 15962 | -2/Section 7 | Allies destroyed Executioner 15966 | -2/Section 7 | Found Prototype Processor 15966 | -2/Section 7 | Identified Exp. Targeting Computer 15973 | -2/Section 7 | Found Prototype Processor 15973 | -2/Section 7 | Identified Exp. Core Analyzer 15977 | -2/Section 7 | Found Prototype Device 15977 | -2/Section 7 | Identified Adv. Kinecellerator 15992 | -2/Section 7 | Spotted Striker 16017 | -2/Section 7 | Found Terrabomb 16040 | -2/Section 7 | Destroyed Executioner 16043 | -2/Section 7 | Destroyed Executioner 16061 | -2/Section 7 | Allies destroyed Alpha 7 16154 | -2/Section 7 | Spotted Investigator 16154 | -2/Section 7 | Found Prototype Processor 16154 | -2/Section 7 | Identified Exp. Target Analyzer 16165 | -2/Section 7 | Destroyed 20 combat bots 16169 | -2/Section 7 | Lost 7 parts (1p1n4u1w) 16180 | -2/Section 7 | Spotted Striker 16190 | -2/Section 7 | Core integrity fell below 50% 16205 | -2/Section 7 | Used Terrabomb 16216 | -2/Section 7 | Found Integrated Reactor 16216 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16222 | -2/Section 7 | Lost 7 parts (1p5n1u) 16227 | -2/Section 7 | Found LRC Boosters 16227 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 16229 | -2/Section 7 | Found LRC Storage 16229 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 16245 | -2/Section 7 | Destroyed Investigator 16249 | -2/Section 7 | Found Prototype Launcher 16251 | -2/Section 7 | Emitted hypermatrix ping 16256 | -2/Section 7 | Assembled emerged from beneath the floor 16264 | -2/Section 7 | Found Integrated Reactor 16264 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16266 | -2/Section 7 | Found Integrated Reactor 16266 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16268 | -2/Section 7 | Found Integrated Reactor 16268 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16270 | -2/Section 7 | Destroyed Striker 16289 | -2/Section 7 | Identified Containment Facilitator 16293 | -2/Section 7 | Lost 7 parts (4n2u1w) 16305 | -2/Section 7 | Spotted Executioner 16306 | -2/Section 7 | Core integrity fell below 20% 16320 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 16305_ Slug penetrates G-73 Enforcer. 16305_ G-73 Enforcer destroyed. 16306_ C-30 ARC bursts open, deploying its payload. 16306_ G-73 Enforcer unfolds itself. 16306_ B-74 Champion unfolds itself. 16306_ E-15 Imp unfolds itself. 16307_ Slug penetrates Reinforced Barrier. 16308_ Acquired 10 matter. 16309_ Penetrated by Slug. 16310_ Slug penetrates Reinforced Barrier. 16312_ Slug penetrates H-88 Terminator. 16315_ Adv. Component Analysis Suite identified Plasma Lance. 16315_ Acquired Unknown Hover Unit. 16315_ Identified Imp. Antigrav System. 16316_ Slug penetrates Machine. 16316_ Slug penetrates Reinforced Barrier. 16317_ Acquired 10 matter. 16317_ E-15 Imp destroyed. 16320_ Penetrated by Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ??????????????#"" " " | | ??????????????## " " | | ???????????????# " " """"""""""""""""" | | ???????????????## " " """"""" """"" | | ????????????????# " " """"""" """""" | | ????????????????##" " """"""" "" | | ???????###########" """" " """""" | | ???????# " """""" | | ???????#"%" """""" # | | ???????#"%###########""""" """""" ## | | ???##### "#?????????## """ "" ##? | | ####*% # #####??????###"" " "" ###?? | | #" """ " """"#????????##"""""""" """ "" ###???? | | #" ! 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VTOL Module | x1 | -7/Factory Cloaking Device | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -4/Factory Lrn. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Integrity Redistributor High-powered Transdimensional Reconstructor Terrabomb LRC Boosters LRC Storage Achievements -------------- Everyone Must Die Killing Spree Overachiever Challenges ------------ None Game ------ Seed GreatActuatorExoskeleton Manual? 0 Play Time 06:07:51 Cumulative 126.7 hours Start 2022.01.08 @ 18:49:46 End 2022.01.10 @ 13:41:58 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed533aa8-2d5a-4bb3-9183-4186bc93ab1d