Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 11:42:36 Player: QR-TZ Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (438) 438 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2177) 2177 TOTAL SCORE: 4650 Bonus ------- Follower Combat Kills 177 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 52/100 System Corruption 0% Temperature Cool (6) Movement Hovering (270) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Zionite Glidesys I > --- UTILITY (3) ------ Experimental Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Zionite Laser-S > --- INVENTORY (20) --- Zionite Light DM Reactor Zionite Glidesys I Experimental Heat Sink Zionite Biocell (600) Structural Scanner Improved Reaction Control System Improved Reaction Control System Phase Shifter Zionite Weapon Casing Zionite Light Carapace Zionite Laser-S Minigun Grenade Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S > --- INVENTORY -------- Zionite Light DM Reactor Zionite Glidesys I Experimental Heat Sink Zionite Biocell Structural Scanner Improved Reaction Control System Improved Reaction Control System Phase Shifter Zionite Weapon Casing Zionite Light Carapace Zionite Laser-S Minigun Grenade Launcher [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Zionite Light Carapace Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 44 | 6 1 2 12 . 3 20 Power 6 | 1 . 1 1 . . 3 Engine 3 | 1 . 1 1 . . . Core . | . . . . . . . Reactor 3 | . . . . . . 3 Propulsion 10 | 2 . . 4 . . 4 Treads 2 | 2 . . . . . . Leg 3 | . . . 3 . . . Wheel 1 | . . . 1 . . . Hover 4 | . . . . . . 4 Flight . | . . . . . . . Utility 13 | 1 1 . 1 . 2 8 Device 8 | . 1 . 1 . 1 5 Storage 3 | 1 . . . . 1 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 15 | 2 . 1 6 . 1 5 Energy Gun 8 | 2 . . 1 . . 5 Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . . 4 . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . . 1 . . 10 Parts Lost 21 | . . . 1 . . 20 Power 4 | . . . . . . 4 Propulsion 7 | . . . 1 . . 6 Utility 5 | . . . . . . 5 Weapon 5 | . . . . . . 5 Highest Loss Streak 9 | . . . 1 . . 9 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 5 8 7 8 8 8 Power . | . 1 1 1 1 1 . Propulsion . | . 1 1 . . . . Utility 3 | . 1 2 2 3 3 4 Weapon 3 | . 1 3 3 4 4 3 Tool/Special . | . . . . . . . Unused Backups 12 | . 1 1 1 . . 9 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 8 | . . 1 . . . 7 Weapon 2 | . 1 . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 95 100 86 100 100 81 Engine 10 | . 14 14 11 11 11 4 Reactor 1 | . . . . . . 4 Treads 11 | . 28 28 11 . . . Leg 12 | . . . 11 33 33 14 Hover 3 | . . . . . . 12 Device 15 | . 9 14 15 22 22 15 Storage 11 | . 14 14 11 11 11 9 Energy Gun 11 | . 28 27 2 . . 6 Ballistic Gun 8 | . . . 16 22 12 10 Special Weapon 2 | . . . 3 . 9 . Peak Build Rating 58 | 6 7 11 18 14 20 58 Average Rating 15 | 4 6 7 13 14 13 30 On Entrance 10 | . 6 7 11 14 14 20 Avg Prop Armor Cover (%) 12 | . . . 12 . . . Naked Turns . | . . . . . . . Heaviest Build 62 | 13 14 18 22 18 61 62 Greatest Support 42 | 40 40 40 40 30 30 42 Greatest Overweight (x) 4 | . . . 2 . 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 Average Capacity 11 | 5 8 8 8 8 13 16 Most Carried 13 | 3 8 8 8 8 9 13 Average Carried 7 | 1 5 7 7 8 8 8 Final Capacity 20 | 8 8 8 8 8 20 20 Final Carried 13 | 3 8 8 8 8 9 13 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 919 | 181 89 33 234 . 65 317 Remotely . | . . . . . . . Salvage Created 747 | . 245 68 251 . 38 145 Parts 42 | . 14 5 15 . 1 7 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 20 | . 6 4 6 . . 4 Guns 13 | . 6 1 2 . . 4 AOE 7 | . . 3 4 . . . Classes Destroyed 8 | . 4 . 3 . . 1 Worker 1 | . . . 1 . . . Hauler 1 | . 1 . . . . . Recycler 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 9 | . 2 3 4 . . . Grunt 6 | . 4 1 . . 1 . Sentry 2 | . . . 2 . . . Assembled 3 | . . . . . . 3 Best Kill Streak 4 | . 4 3 4 . . 2 Combat Bots Only 4 | . 3 3 4 . . 2 Max Kills in Single Turn 3 | . 2 3 2 . 1 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 3 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 142 | . 47 3 23 . . 69 Missed 43 | . 14 . 8 . . 21 Hits 99 | . 33 3 15 . . 48 Melee 2 | . . . . . . 2 Projectile 97 | . 33 3 15 . . 46 Critical Strikes 1 | . 1 . . . . . Damage Taken 2473 | . 407 50 219 . . 1797 Core 511 | . 74 10 37 . . 390 Absorbed by Shields 108 | . . . . . . 108 Regen/Repaired (Parts) 7 | . . . . . 7 . Core Remaining (%) 83 | 100 . 66 . . . . Volleys Fired 78 | . 31 5 22 . 2 18 Largest 2 | . 2 2 2 . 1 2 Hottest 120 | . 90 90 100 . 100 120 Shots Fired 137 | . 54 10 35 . 2 36 Gun 125 | . 54 9 26 . . 36 Cannon . | . . . . . . . Launcher 3 | . . 1 2 . . . Special 9 | . . . 7 . 2 . Kinetic 44 | . . . 26 . . 18 Thermal 90 | . 54 9 7 . 2 18 Explosive 3 | . . 1 2 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 7 3 11 . . 6 Robot Miss Streak 3 | . 3 3 2 . . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 76 | . 31 5 20 . . 20 Core Hits 36 | . 15 4 10 . 1 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 3 . . . . . Burn 3 | . 3 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1542 | . 368 151 535 . 24 464 Guns 1193 | . 368 46 315 . . 464 Cannons . | . . . . . . . Explosions 324 | . . 104 220 . . . Melee . | . . . . . . . Ramming 1 | . . 1 . . . . Kinetic 465 | . . . 315 . . 150 Thermal 752 | . 368 46 . . 24 314 Explosive 324 | . . 104 220 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 29 | . . . 29 . . . Projectiles . | . . . . . . . Explosions 29 | . . . 29 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 56 | . . 24 32 . . . Shots 2 | . . 1 1 . . . Rammed 2 | . . 2 . . . . Targets Rammed 2 | . . 2 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 384 | . 286 72 48 . 16 384 Average Temperature 85 | . 127 32 13 . 9 90 Received Heat Transfer 585 | . 213 . 45 . . 327 Effects 7 | . 4 . . . . 3 Interference 7 | . 4 . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1806 | . 1237 112 . . 50 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 100 98 100 . . Level 1 . | . . . 1 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 254 | . 57 76 254 99 . . Initial 99 | . . . 19 99 . . Average 44 | . 15 19 101 81 . . Influence Increases 828 | . 172 151 505 . . . Destroy 0b10 Robot/C 540 | . 120 100 320 . . . Destroy 0b10 Robot/NC 40 | . 10 . 30 . . . Destroy Leader 110 | . 14 20 76 . . . Allied During Kill 52 | . . 10 42 . . . Successful Hack 20 | . 12 . 8 . . . Disable Machine 30 | . . 15 15 . . . Destroy Structure 21 | . 1 6 14 . . . Lose Combat Pursuer 15 | . 15 . . . . . Influence Decreases 828 | . 172 100 302 195 59 . Entered New Map 246 | . . . 32 155 59 . Time Decay 532 | . 172 100 220 40 . . Lost Part 10 | . . . 10 . . . Lost Ally 40 | . . . 40 . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 13 5 15 . . 37 Peak Tracking Total 38 | . 4 2 4 . . 38 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 3 | . . 1 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 5 | . 4 . 1 . . . Terminals 5 | . 4 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 10 . 2 . . . Successful 7 | . 6 . 1 . . . Failed 5 | . 4 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 3 . 2 . 4 . Terminals 12 | . 10 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 5 . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 4 | . . 4 . . . . Largest Group 4 | . . 4 3 1 1 . Highest-Rated Group 71 | . . 71 40 16 16 . Highest-Rated Ally 31 | . . 31 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 66 | . . 15 51 . . . Total Damage 711 | . . 152 559 . . . Kills 15 | . . 2 13 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 2358 | . 340 538 519 88 533 340 Structural 2013 | . 340 538 519 88 528 . Seismic 1178 | . . . 217 88 533 340 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 3103 | 74 544 538 519 88 533 807 Spaces Moved 1933 | 41 275 321 326 74 352 544 Core 178 | 2 . . . . . 176 Treads 712 | 39 275 321 77 . . . Legs 672 | . . . 120 74 352 126 Wheels 129 | . . . 129 . . . Hover 242 | . . . . . . 242 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 95 120 120 50 Average Speed 140 | 154 160 160 124 120 142 129 Slowest Speed 260 | 160 160 160 260 120 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 54 65 34 13 43 64 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 2 | . . 1 . . 1 . Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 24 | . . 6 14 . . 4 Melee . | . . . . . . . Projectile 8 | . . . 4 . . 4 AOE 16 | . . 6 10 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2164 | 49 325 334 394 73 375 614 Wait 47 | . 12 1 13 . 16 5 Move 1927 | 40 274 320 325 73 351 544 Hop . | . . . . . . . Pick Up 29 | 3 6 1 7 . 1 11 Fast Attach 31 | 6 1 . 4 . . 20 Attach 7 | . . . 4 . . 3 Detach 4 | . . . . . . 4 Swap 19 | . . 3 9 . 5 2 Drop 20 | . 1 2 10 . . 7 Fire 78 | . 31 5 22 . 2 18 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . 2 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 9) 619 | -10/Materials | Entered Mines 635 | -10/Mines | Discovered new exit (range 12) 882 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 935 | -10/Mines | Received a Mining Laser from a helpful Derelict 1139 | -10/Mines | Discovered new exit (range 11) 1157 | -10/Mines | Entered Materials 1157 | -9/Materials | Accompanied by 3 allies 1157 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1158 | -9/Materials | Identified exit to Mines 1401 | -9/Materials | Discovered new exit (range 9) 1676 | -9/Materials | Entered Mines 1676 | -9/Mines | Accompanied by 1 ally 1677 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1764 | -9/Mines | Entered Zion 1764 | -7/Zion | Accompanied by 1 ally 1916 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2014 | -7/Zion | Given A8's code to call for help 2097 | -7/Zion | Learned location of Storage (-7) 2254 | -7/Zion | Opened final containment barrier to the Deep Caves 2281 | -7/Zion | Discovered new exit (range 5) 2284 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2297 | -7/Zion | Entered Deep Caves 2300 | -7/Deep Caves | Met 5H-AD0 2601 | -7/Deep Caves | Build established: Scavenger-Mutant 2620 | -7/Deep Caves | Z-Facility disabled 2625 | -7/Deep Caves | Attacked by Z-Imprinter 2648 | -7/Deep Caves | Destroyed Z-Imprinter 2652 | -7/Deep Caves | Core integrity fell below 50% 2690 | -7/Deep Caves | Lost 9 parts (2p3n2u2w) 2719 | -7/Deep Caves | Found Prototype Device 2719 | -7/Deep Caves | Identified Zio. Metafield Generator 2799 | -7/Deep Caves | Lost 6 parts (1p1n2u2w) 2830 | -7/Deep Caves | Found Prototype Protection 2830 | -7/Deep Caves | Identified Zio. Weapon Casing 2832 | -7/Deep Caves | Thanked by 5H-AD0 3097 | -7/Deep Caves | Spotted Golem 3102 | -7/Deep Caves | Core integrity fell below 20% 3103 | -7/Deep Caves | Triggered Deep Caves wall 3103 | -7/Deep Caves | Spotted Assembler 3103 | -7/Deep Caves | Exposed GOLEM chamber 3104 | -7/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 03009_ as-70054 destroyed. 03018_ Overheating: System interference. 03018_ Zio. Laser-S temporarily disabled. 03018_ Imp. Reaction Control System temporarily disabled. 03019_ Acquired 10 matter. 03030_ as-43437 destroyed. 03034_ Acquired 10 matter. 03041_ Knocked back. 03044_ as-98518 destroyed. 03097_ H6-UU4(g) destroyed. 03098_ Golem: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 03101_ Zio. Light Carapace destroyed. 03101_ Zio. Glidesys I destroyed. 03101_ Zio. Light DM Reactor destroyed. 03103_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] 03103_ Wall Chamber breached. 03103_ A GOLEM Unit tumbles out of the Wall Chamber. 03104_ Zio. Glidesys I destroyed. 03104_ Zio. Laser-S destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????? ????????????????????? | | ?????????????? ???????????????????? | | ??????????? #??##???????????????? | | ?????????" = #?? #???????????????? | | ???????## ### ##??????????????? | | ??????? # ???????????????? | | ??????aa l ##??????????????? | | ??????aA = ###????????????? | | ????? aaaaa g ?????????????? | | ?????aaaa ! != #????? ????????? | | ?????aa a * ##???# ????????? | | ????aaa a s #??? ????????? | | ????aaa *g #???# ????????? | | ??????"aa ! * #???# ???###??? | | ????????# ! = #???# ??? #??? | | ?????????" ! M @ #???# ???# #??? | | ?????????" ! #??## ##?# #??? | | ???????"!! #?## #?# #??? | | ???????""" ! ! ### ### ##?? | | ?????????" != = = ! ## ## ### | | ????????# = l ! ## | | ????????" % M ! #?# | | ????????" = #### ## | | ????????"G M ##? | | ????????""" = #?? | | ????????? #?? | | ?????????" ##### ##?# | | ????????? g l #???## ###?# | | ??????????? ##????####???# | | ???????????? # # #????????????## | | ????????????? #### ## ## ##?????????????? | | ????????????? ##???# ?# ?###??????????????? | | ???????????????????##?# ??????????????????? | | ???????????????????????#??????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- Drone Bay | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed MissileSixNeutralizer Manual? 0 Play Time 00:30:52 Cumulative 63.7 hours Start 2026.03.04 @ 01:24:56 End 2026.03.04 @ 11:42:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22621edb-b308-460b-96fb-c72b910b6827