Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.23 @ 22:03:49 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1267) 1267 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 3470 Bonus ------- High Alert Combat Kills 79 Friendly Fire -16 Cogmind --------- Core Integrity 415/550 Matter 195/300 Energy 100/100 System Corruption 0% Temperature Cool (45) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Large Storage Unit Sensor Array Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- Light Cannon Great Axe > --- INVENTORY (15) --- Light Treads Armored Wheel Large Storage Unit Medium Matter Pod (0) Improved Sensor Array Improved Terrain Scanner Hacking Suite Light Cannon Light Cannon Light Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Datajack Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Heavy Rocket Launcher > --- INVENTORY -------- Light Treads Armored Wheel Large Storage Unit Medium Matter Pod Improved Sensor Array Improved Terrain Scanner Hacking Suite Heavy Assault Rifle Shotgun Improved Light Cannon Datajack Great Axe Great Axe [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 57 | . 2 8 13 34 Power 3 | . . . 2 1 Engine 3 | . . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | . . 3 4 5 Treads 7 | . . 1 2 4 Leg 1 | . . 1 . . Wheel 4 | . . 1 2 1 Hover . | . . . . . Flight . | . . . . . Utility 20 | . 2 1 4 13 Device 1 | . . . 1 . Storage 3 | . 1 1 . 1 Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 13 | . . . 1 12 Artifact . | . . . . . Weapon 22 | . . 4 3 15 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | . . 4 2 4 Ballistic Cannon 7 | . . . 1 6 Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 1 . 7 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 5 | . . 1 . 4 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . 1 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 93 92 97 93 Engine 10 | . 14 14 11 8 Treads 8 | . . 2 11 8 Leg 3 | . 28 22 . . Wheel 8 | . . 2 11 9 Device 8 | . . . 10 9 Storage 10 | . 15 14 11 9 Processor 12 | . 7 6 19 9 Protection 11 | . . . 1 21 Ballistic Gun 15 | . 28 28 21 7 Ballistic Cannon 4 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 53 | 13 18 31 36 53 Greatest Support 20 | 20 20 20 16 10 Greatest Overweight (x) 5 | . . 3 3 5 Average Overweight (x) 2 | . . . 2 3 Largest Inventory Capacity 15 | . 10 15 15 15 Average Capacity 14 | . 9 10 15 15 Most Carried 15 | . 10 15 15 15 Average Carried 14 | . 9 10 14 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 6 10 15 15 15 Class Distribution -------------------- 55% | Scavenger-Mutant 27% | Scavenger-Skirmisher 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1710 | 200 . 118 418 974 Remotely . | . . . . . Salvage Created 1465 | . . 120 377 968 Parts 96 | . . 8 34 54 Haulers Intercepted 5 | . . . 1 4 Recyclers Shooed 4 | . . 1 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 33 | . . 5 7 21 Melee 1 | . . . . 1 Guns 19 | . . 5 7 7 Cannons 4 | . . . . 4 AOE 9 | . . . . 9 Classes Destroyed 9 | . . 2 6 1 Worker 8 | . . . 4 4 Hauler 5 | . . . 1 4 Recycler 2 | . . . . 2 Operator 3 | . . . 2 1 Watcher 1 | . . . 1 . Swarmer 10 | . . 3 3 4 Grunt 16 | . . 2 1 13 Duelist 1 | . . . 1 . Sentry 6 | . . . 2 4 Best Kill Streak 7 | . . 3 4 7 Combat Bots Only 6 | . . 3 3 6 Max Kills in Single Turn 4 | . . 1 1 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1994 | . . 316 157 1521 Core 234 | . . 70 29 135 Absorbed by Shields . | . . . . . Redirected to Shielding 105 | . . . 15 90 Core Remaining (%) 88 | 100 . 72 92 . Volleys Fired 130 | . 1 19 33 77 Largest 2 | . 2 2 2 2 Hottest 70 | . 40 40 64 70 Shots Fired 255 | . 2 38 66 149 Gun 164 | . 2 38 62 62 Cannon 84 | . . . 4 80 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 248 | . 2 38 66 142 Thermal . | . . . . . Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 13 | . 1 5 8 13 Robot Miss Streak 17 | . 1 3 7 17 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 163 | . 1 25 42 95 Core Hits 94 | . . 10 24 60 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . . 3 Destroy 1 | . . . . 1 Blast 2 | . . . . 2 Melee Attacks 8 | . . . . 8 Impact . | . . . . . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3840 | . 8 219 699 2914 Guns 1778 | . 8 219 661 890 Cannons 702 | . . . 38 664 Explosions 1003 | . . . . 1003 Melee 350 | . . . . 350 Ramming 7 | . . . . 7 Kinetic 2480 | . 8 219 699 1554 Thermal . | . . . . . Explosive 1003 | . . . . 1003 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 350 | . . . . 350 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 78 | . . . . 78 Projectiles . | . . . . . Explosions 59 | . . . . 59 Melee 19 | . . . . 19 Knockbacks 11 | . . . . 11 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary 2 | . . . . 2 Self-Inflicted Damage 169 | . . . . 169 Shots 5 | . . . . 5 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 230 | . . 18 20 230 Average Temperature 72 | . . 9 7 75 Received Heat Transfer 819 | . . 60 75 684 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 592 | . 6 111 187 592 Initial 78 | . . 1 42 78 Average 218 | . 5 78 74 364 Maximum Alert Level 2 | . . . . 2 Low Security (%) 61 | . 100 100 100 23 Level 1 7 | . . . . 13 Level 2 31 | . . . . 62 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . 3 4 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . . 5 17 38 Peak Tracking Total 8 | . . 3 4 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 8 | . . . 2 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 1 1 4 2 Terminals 6 | . 1 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 24 | . 2 1 13 8 Successful 18 | . 1 1 12 4 Failed 5 | . . . 1 4 Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 20 | . 4 . 11 5 Terminals 20 | . 2 . 13 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 7 | . 1 1 5 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 2 | . . . 2 . Open Door 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . . . 6 4 Terminals 8 | . . . 6 2 Track 4 | . . . 3 1 Botnet 4 | . . . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Decoy 1 | . . . . 1 Reprogram 1 | . . . . 1 Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2162 | . 124 153 786 1099 Spaces Moved 1085 | 1 95 60 442 487 Core . | . . . . . Treads . | . . . . . Legs 138 | 1 95 42 . . Wheels 947 | . . 18 442 487 Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 120 110 110 125 Average Speed 128 | 120 120 119 123 136 Slowest Speed 155 | 120 120 125 130 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 23 13 46 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 78 | . . . . 78 Melee 1 | . . . . 1 Projectile . | . . . . . AOE 77 | . . . . 77 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1596 | . 103 109 630 754 Wait 243 | . . 12 113 118 Move 1081 | . 94 59 441 487 Hop . | . . . . . Pick Up 31 | . 4 5 10 12 Fast Attach 28 | . 2 . 8 18 Attach 4 | . . 1 . 3 Detach 4 | . 1 1 1 1 Swap 25 | . . 7 5 13 Drop 41 | . 1 5 19 16 Fire 130 | . 1 19 33 77 Melee 8 | . . . . 8 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Central database locked down 103 | -10/Materials | Discovered new exit (range 7) 125 | -10/Materials | Entered Mines 184 | -10/Mines | Discovered new exit (range 14) 239 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 278 | -10/Mines | Entered Materials 278 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 677 | -9/Materials | Build established: Scavenger-Skirmisher 1045 | -9/Materials | Discovered new exit (range 14) 1060 | -9/Materials | Identified exit to Materials 1064 | -9/Materials | Entered another Materials area 1064 | -8/Materials | Evolved 2 slots: Utility x2 1270 | -8/Materials | Build established: Scavenger-Mutant 1945 | -8/Materials | Discovered new exit (range 5) 1949 | -8/Materials | Identified exit to Factory 2163 | -8/Materials | Self-destructed Last Messages --------------- 02054_ R-06 Scavenger collects Med. Matter Pod. 02056_ Sneak attack on R-06 Scavenger. 02056_ R-06 Scavenger destroyed. 02059_ Acquired 71 matter. 02070_ K-01 Serf collects debris. 02070_ Sneak attack on K-01 Serf. 02070_ K-01 Serf destroyed. 02071_ Acquired 18 matter. 02082_ Acquired 1 matter. 02125_ U-05 Engineer builds a Wall. 02128_ Hrd. Medium Armor Plating destroyed. 02139_ Critical hit (Burn: +37). 02141_ Lgt. Armor Plating destroyed. 02145_ Critical hit (Burn: +37). 02157_ Lgt. Ion Engine destroyed. 02161_ Destroyed Flight Unit. 02161_ S-10 Pest destroyed. 02161_ Lgt. Treads destroyed. 02163_ Critical hit (Burn: +37). 02163_ K-01 Serf collects debris. 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""???#??????????????????? | | ?????????????????????+ ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonMasterFlakker Manual? 0 Play Time 00:29:23 Cumulative 134.5 hours Start 2022.07.23 @ 21:25:27 End 2022.07.23 @ 22:03:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 178 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 540b9b08-6978-488e-abbe-1020a1c77909