Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.13 @ 10:02:01 Player: ButISurrendered Result: Destroyed by EQ-024 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (523) 2615 Value Destroyed (33231) 33231 Prototype IDs (108) 2160 Alien Tech Used (10) 2000 Bonus (25095) 25095 TOTAL SCORE: 76601 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10031 Follower Combat Kills 3314 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 372 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -2122 Cogmind --------- Core Integrity 0/1600 Matter 302/550 Energy 338/1100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- High-density Centrium Leg > --- UTILITY (13) ----- Experimental Coolant Injector Experimental Energy Well Experimental Optical Array Experimental Core Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Beam Splitter EM Dispersion Field Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Experimental Phase Shifter Beam Splitter AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Sigix Quantum Sheargun Multirail Multirail Heavy Hardcell Cannon > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Experimental Biometal Medium Treads Experimental Biometal Medium Treads High-density Centrium Leg Centrium Heavy Armor Plating EM Dispersion Field Long-range Tractor Beam Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Graviton Cannon Gamma Refractor [Rating: 246] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Experimental Transmission Jammer Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Heavy Regenerative Plating Artifact Phase Redirector Weapon Railgun Energy Gun Vortex Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Railgun Ballistic Cannon AWS/Autocannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Utility 11 | . . . . . 3 2 . . . . . 2 . . . . . . . . . . . . . . . . 1 . 2 . . 1 . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Attached 586 | 6 7 1 2 3 22 19 . 17 4 . 1 13 1 2 5 1 6 9 15 16 5 28 7 19 3 7 9 17 53 37 12 37 38 44 120 Power 29 | . 1 . . 1 . 2 . . . . . 1 . . 1 . 1 . . . . . . 1 . . 1 . 2 2 1 4 . 4 7 Engine 5 | . 1 . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . Reactor 21 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 1 1 4 . 4 7 Propulsion 75 | 2 . . . . 2 4 . . . . . 2 . . . . . 2 1 3 . 3 3 . 2 . 2 6 9 7 2 10 3 1 11 Treads 34 | 2 . . . . . 2 . . . . . 2 . . . . . . 1 1 . 3 3 . . . . . 9 . . . 2 1 8 Leg 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . 10 1 . 3 Wheel 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . 7 2 . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Utility 283 | 2 2 . 2 . 10 5 . 8 2 . . 7 . . 2 1 4 3 3 7 . 15 2 5 1 4 5 5 25 11 5 16 31 31 69 Device 160 | 1 . . . . 3 4 . 4 2 . . 4 . . 1 1 2 1 2 5 . 7 1 3 . 4 4 2 13 3 1 10 24 21 37 Storage 32 | . 2 . 2 . 4 1 . 1 . . . . . . 1 . 2 1 . 2 . . . . 1 . . . 3 2 1 1 1 3 4 Processor 22 | 1 . . . . 1 . . . . . . 1 . . . . . . . . . 5 . 1 . . . . 4 1 . 1 2 1 4 Hackware 6 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . 2 1 . . . . . . Protection 55 | . . . . . 1 . . 2 . . . 2 . . . . . 1 1 . . 2 1 1 . . 1 1 4 5 3 2 4 6 18 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 6 Weapon 199 | 2 4 1 . 2 10 8 . 9 2 . 1 3 1 2 2 . 1 4 11 6 5 10 2 13 . 3 1 6 17 17 4 7 4 8 33 Energy Gun 19 | 1 . . . . . . . . . . . . . . . . . . 1 2 3 1 . 1 . 1 . 1 4 1 . . . . 3 Energy Cannon 27 | . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . 1 . 6 2 . 2 5 7 Ballistic Gun 64 | 1 2 1 . . 6 3 . 3 . . 1 . 1 . . . . 2 . . . 7 2 7 . . 1 . 8 1 1 1 1 1 14 Ballistic Cannon 15 | . . . . . . 1 . . . . . . . . . . . 1 5 1 . . . . . . . . . . . 3 . . 4 Launcher 28 | . 2 . . 2 4 1 . 1 . . . 2 . 1 . . . . 3 2 2 . . . . . . 2 . 2 . 1 1 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Slashing Weapon 34 | . . . . . . . . . 1 . . 1 . 1 2 . . 1 2 1 . 1 . 5 . 2 . 2 5 6 . 1 . . 3 Piercing Weapon 7 | . . . . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 64 | . . . . . . . . . . . . . . . . . 1 3 . 6 . 1 . 1 . . 6 1 3 7 . 6 6 . 23 Parts Lost 57 | . . . . 1 . . . 1 . . . 2 . . . . . . 7 . 1 2 . 1 1 . . 11 3 4 2 2 . 1 18 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 17 | . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . 5 . 1 2 2 . . 3 Utility 26 | . . . . . . . . 1 . . . . . . . . . . 3 . 1 2 . . 1 . . 4 3 3 . . . 1 7 Weapon 13 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 2 . . . . . . 8 Highest Loss Streak 7 | . . . . 1 . . . 1 . . . 1 . . . . . . 6 . 1 1 . 1 1 . . 4 1 2 1 2 . 1 7 Average Slot Usage (%) 76 | . 98 100 90 81 86 82 69 82 52 53 53 57 53 53 53 66 58 54 46 68 96 96 87 77 57 60 80 68 83 82 85 85 89 87 76 Engine 2 | . 13 14 14 10 9 7 7 7 7 7 7 6 6 6 1 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 . . 4 3 3 2 2 3 4 7 6 Treads 10 | . 28 28 28 28 16 1 . . . . . . 13 13 13 13 11 11 10 11 17 18 10 10 7 4 . . 13 . . . . 11 11 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 11 . . . 18 19 . . Wheel 1 | . . . . . 1 13 15 15 15 15 15 9 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 3 5 . . . 2 10 10 1 . 20 21 2 . . . Device 10 | . 14 14 2 . 9 6 15 10 7 7 7 9 6 6 6 17 15 11 4 14 29 14 17 4 10 14 25 14 8 2 3 6 9 17 12 Storage 12 | . 12 14 16 14 17 13 15 22 7 7 7 6 6 6 10 8 6 11 11 15 13 10 10 10 8 5 5 3 11 15 13 14 16 13 15 Processor 8 | . 1 . . . 5 7 7 7 . . . 2 . . . . . . . . . 9 15 15 15 15 15 11 18 18 17 16 16 15 10 Protection 4 | . . . . . 1 7 . . . . . 3 6 6 1 . . . 5 5 5 6 1 5 1 . . 1 1 9 12 8 6 5 6 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . 6 10 3 . . 5 3 . 1 3 . . . . . . Ballistic Gun 7 | . 6 26 28 . 17 16 . 9 . . 2 . 5 6 5 . . 2 . . . 18 26 25 . . 3 1 15 . 3 2 3 3 8 Launcher 2 | . 19 1 . 27 9 2 . . . . . 5 6 5 6 6 5 2 . 1 4 . . . . . . 2 . . . . . 3 . Slashing Weapon 2 | . . . . . . . . . 4 7 7 9 . . . 13 9 4 . 1 . 2 . . . . 5 6 1 6 4 1 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 3 44 43 89 91 146 169 169 156 147 126 134 149 154 154 154 147 162 203 154 161 124 136 132 130 88 50 47 78 113 105 109 130 123 174 180 Greatest Support 210 | 40 40 40 40 40 40 44 32 32 32 32 32 44 44 44 44 44 44 44 44 70 70 126 155 155 155 60 50 110 198 180 114 131 150 185 210 Greatest Overweight (x) 9 | . 1 1 2 2 3 5 5 4 4 3 4 9 3 3 3 3 3 4 6 3 1 1 1 . 1 1 1 1 . . . 1 1 1 . Average Overweight (x) 1 | . . 1 1 2 1 3 5 3 3 3 3 5 3 3 3 2 2 3 3 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 38 | 4 12 12 24 24 38 30 30 38 38 12 12 12 12 12 18 18 18 18 18 18 18 18 18 18 18 10 10 10 20 20 20 20 20 20 20 Average Capacity 18 | 4 7 12 20 24 22 29 30 37 13 12 12 12 12 12 16 14 13 18 18 18 18 18 18 18 15 10 10 8 17 20 20 20 20 20 19 Most Carried 32 | 4 10 10 24 24 25 26 27 32 26 12 12 12 11 12 15 12 14 18 18 18 18 18 18 18 13 10 10 10 20 20 20 20 20 20 20 Average Carried 16 | . 4 9 16 23 19 23 25 29 12 12 11 10 10 11 12 10 11 16 14 17 16 17 17 17 11 9 9 6 15 19 19 19 18 19 18 Final Capacity 38 | 4 12 12 24 24 24 30 30 38 12 12 12 12 12 12 18 12 18 18 18 18 18 18 18 18 10 10 10 4 20 20 20 20 20 20 4 Final Carried 27 | 4 10 9 24 24 23 24 27 27 12 12 11 9 11 12 12 9 14 17 16 18 13 17 16 13 10 10 10 3 20 20 19 20 18 18 2 Class Distribution -------------------- 24% | Mutant 14% | Scavenger-Mutant 13% | Scavenger-Gunner 9% | Hauler-Mutant 8% | Gunner 7% | Scavenger-Assassin 7% | Tank 4% | Hauler-Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Waste Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Tank | -6/Lower Caves Gunner | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Hauler-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Assassin | -2/Section 7 Scavenger-Assassin | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 15153 | 284 34 127 38 107 344 538 44 231 47 . 175 366 38 76 20 54 10 100 219 222 84 720 139 639 37 23 165 286 1210 379 234 1108 704 1991 4360 Remotely 2374 | . . . . . . . . 85 . . . 229 . . . . . . . . . . . . . . . . . . . . . . 2060 Salvage Created 31518 | 190 217 127 . 100 369 584 1042 293 17 . . 681 246 705 . 151 . 269 842 105 247 1559 247 1012 373 194 207 653 2543 1302 678 2905 989 7054 5617 Parts 1358 | 20 17 9 . 27 30 33 9 7 . . . 31 22 24 . 11 . 18 18 8 18 59 3 50 7 6 . 25 144 74 32 104 34 329 189 Haulers Intercepted 10 | . . . . . 1 1 . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . 1 2 1 . . . . Recyclers Shooed 14 | 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 3 . . . . 3 . 1 . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 250 | . . . . . . . . . 6 . 10 . 20 26 . 30 . 21 22 87 6 . . . 3 5 . 14 . . . . . . . Prevented 33 | . . . . . . . . . 2 . 8 . 2 . . 7 . . . 7 . . . . . . . 7 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 413 | . 7 3 . 12 14 9 5 8 . . . 13 7 17 . 6 . 4 23 3 11 17 1 14 5 3 . 10 29 14 6 31 11 82 48 Melee 18 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 3 3 8 . . . 1 1 Guns 255 | . . 3 . . . 3 . 2 . . . . 7 10 . . . 3 . . 2 16 1 13 . 1 . . 25 . 6 30 11 80 42 Cannons 23 | . . . . . . . 5 . . . . . . . . . . 1 10 3 . . . . . . . . . 3 . . . . 1 AOE 103 | . 7 . . 12 14 6 . 6 . . . 13 . 6 . 6 . . 13 . 8 . . 1 5 2 . 3 . . . . . . 1 Classes Destroyed 27 | 3 2 1 . . 3 1 1 1 . . . 3 1 . . 1 . 1 1 1 . . . . . . . . . 1 . 2 1 2 1 Worker 25 | 2 . . . . 2 1 . . . . . 2 . . . . . . . . . 2 . . . . . . 1 1 3 . . 6 5 Builder 17 | . 2 . . 1 1 1 . 1 . . . 3 . . . . . . . . . 1 . . . . . . 2 1 . . . 4 . Tunneler 8 | 4 . . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 10 | . . . . . 1 1 . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . 1 2 1 . . . . Recycler 23 | 1 . 1 . . 1 4 . . . . . 2 . . . . . . . . . 2 . . . . . . 3 . . 1 1 5 2 Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Mechanic 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Drone 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Watcher 11 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 . 5 1 Swarmer 76 | . . 3 . 10 8 3 . . . . . 3 2 7 . 4 . 1 . 1 9 . . . . . . 1 8 . . . . 16 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 139 | . 7 . . 2 5 2 . 6 . . . 5 . 8 . 2 . . 12 . . 4 . 6 4 . . 3 4 2 3 13 4 34 13 Brawler 8 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . 2 1 Duelist 8 | . . . . . . 1 . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 3 . Protector 5 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Sentry 33 | . . . . . 1 3 . 1 . . . . 1 2 . . . 1 2 . 1 3 . 4 1 . . . 7 . . . . 4 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Hunter 32 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . 2 . 2 . 2 . 2 2 4 3 3 . 6 2 Programmer 59 | . . . . . . . . . . . . 2 1 . . . . . . 1 . 8 . 2 . 1 . 2 8 8 . 6 5 14 1 Compactor 6 | . . . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 7 | . . . . . . . . . . . . . 2 . . . . 2 . . 1 . . . . . . 2 . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 24 | 3 9 3 . 4 11 6 4 6 . . . 5 3 7 . 4 . 2 17 2 5 7 1 10 4 1 . 3 6 7 8 10 5 24 8 Combat Bots Only 23 | . 7 3 . 4 6 6 4 6 . . . 4 3 7 . 4 . 2 17 2 5 6 1 9 4 1 . 3 6 4 6 9 5 23 8 Max Kills in Single Turn 6 | 1 5 2 . 3 4 6 1 2 1 . . 3 1 3 . 5 . 1 4 1 5 2 1 2 2 1 . 1 3 1 2 2 1 3 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Exploded 6 | . 4 . . 3 4 6 . 2 . . . 3 . 3 . 4 . . 4 . 4 . . 1 2 1 . 1 . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 1 1 . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 33185 | . 34 28 . 103 151 497 . 535 . . 34 1102 136 187 . 253 . 67 884 11 192 1607 . 1053 637 724 . 1693 2262 1777 626 1644 1044 1634 14270 Core 2719 | . 11 . . 8 . 13 . 12 . . 8 69 . . . 16 . . 21 . . 72 . 19 24 115 . 474 151 202 65 197 53 74 1115 Absorbed by Shields 9987 | . . . . . . . . . . . . . . . . . . . . 10 82 132 . . . . . 48 . . 38 . 424 1650 7603 Reduced by Siege Mode 657 | . . . . . . . . . . . . . . . . . . . . . . 42 . 22 . . . . 128 . . . . . 465 Redirected to Core 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . . . Core Remaining (%) 81 | 100 . . . 92 100 . . . . . 95 . . . . 90 . . . . 97 . . . . . . 38 . 72 . . 52 . . Volleys Fired 858 | 24 3 6 . 6 12 23 . 20 . . . 17 2 4 . 2 1 . 13 . 7 41 3 26 10 7 . 28 47 13 15 77 28 190 233 Largest 5 | 2 2 2 . 2 3 3 . 3 . . . 1 1 1 . 1 1 . 1 . 3 5 5 5 1 1 . 3 5 1 2 1 1 1 5 Hottest 360 | 60 66 46 . 66 78 69 . 92 . . . 39 39 39 . 39 39 . 60 . 140 165 165 167 300 300 . 202 314 110 160 80 50 110 360 Shots Fired 1956 | 48 6 12 . 11 25 67 36 31 . . 4 17 33 40 . 2 1 16 46 10 15 176 15 129 10 7 . 34 208 13 16 77 28 190 633 Gun 1698 | 48 . 12 . . 12 66 . 17 . . 4 . 31 36 . . . 14 9 . 13 175 15 129 10 7 . 11 208 . 14 76 28 182 581 Cannon 158 | . . . . . . . 36 9 . . . . . . . . . 2 31 10 . . . . . . . 5 . 6 2 . . 8 49 Launcher 99 | . 6 . . 11 13 1 . 5 . . . 17 2 4 . 2 1 . 6 . 2 . . . . . . 18 . 7 . 1 . . 3 Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 1591 | 24 . 12 . . 12 66 36 17 . . 4 . 31 36 . . . 16 33 10 . 167 15 129 . . . . 142 . 14 76 28 182 541 Thermal 107 | 24 . . . . . . . . . . . . . . . . . . . . . . . . 10 7 . . 31 1 2 . . 8 24 Explosive 70 | . 6 . . 11 13 1 . 5 . . . 17 2 4 . 2 1 . 6 . 2 . . . . . . . . . . . . . . Electromagnetic 117 | . . . . . . . . 9 . . . . . . . . . . 7 . . 8 . . . . . 34 35 12 . 1 . . 11 Slashing 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Entropic 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Robot Hit Streak 61 | 15 3 5 . 1 3 6 14 12 . . 6 14 17 13 . 6 . 9 13 12 10 40 13 37 22 22 . 18 45 10 8 27 10 36 61 Robot Miss Streak 7 | 4 3 4 . 3 3 5 1 5 . . . 1 2 2 . 1 . 1 3 1 4 4 . 1 2 4 . 3 1 1 3 3 5 7 6 Penetration Max 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . . . 2 . 3 2 1 4 2 Secondary Targets 17 | . . 1 . . . . . . . . . . . . . . . . . . . 5 . 3 . . . . 3 . . . . . 5 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 Autonomous 168 | . . . . . . . 36 . . . 4 . 31 36 . . . 16 34 10 1 . . . . . . . . . . . . . . Shots Hit Robots 1750 | 31 1 9 . 2 12 65 33 23 1 . 4 23 25 33 . 1 . 15 48 9 11 140 6 91 9 6 7 34 170 68 15 64 26 175 593 Core Hits 1585 | 12 14 5 . 15 35 34 9 25 1 . 1 45 13 28 . 11 . 10 63 3 22 49 2 41 24 11 3 18 85 37 20 102 23 254 570 Critical Hits 666 | . . . . . . 2 2 . . . 1 . . 2 . . . 1 3 . . 14 . 5 . . . 1 14 7 23 111 38 245 197 Critical Kills 194 | . . . . . . 1 1 . . . . . . 1 . . . 1 2 . . 5 . 3 . . . 1 5 3 8 34 12 95 22 Critical Parts Destroyed 403 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . 9 . 1 . . . . 8 4 14 62 22 123 157 Melee Attacks 421 | . . . . . . 20 . 10 1 . 2 21 . 1 . . 4 4 7 . . 6 . 6 . 2 7 33 20 102 18 21 52 41 43 Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 321 | . . . . . . . . . . . 2 21 . 1 . . 4 4 7 . . 6 . 6 . 2 7 33 20 82 4 3 38 41 40 Piercing 87 | . . . . . . 19 . 10 1 . . . . . . . . . . . . . . . . . . . . 20 14 17 6 . . Sneak Attacks 48 | . . . . . . 8 . 1 1 . . 3 . 1 . . . . 7 . . 3 . . . . . . . 8 3 . 1 3 9 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 7 . . . . . Damage Inflicted 69236 | 217 490 118 . 689 2190 2151 2612 1860 64 . 119 4030 891 1887 . 636 . 596 4520 904 792 3478 147 2564 1199 671 755 1655 4825 3488 598 1148 518 3864 19560 Guns 34504 | 217 . 107 . . 90 720 . 190 . . 119 . 757 1004 . . . 441 153 . 322 3101 147 2202 78 26 . 185 4310 . 228 1076 344 2785 15902 Cannons 7577 | . . . . . . . 2612 90 . . . . . . . . . 155 2102 904 . . . . . . . 129 . 169 . . . . 1416 Explosions 16701 | . 487 . . 608 2032 843 . 1483 . . . 3387 130 755 . 636 . . 2079 . 465 . . 359 1112 645 . 909 . 448 . 72 . 142 109 Melee 10076 | . . . . . . 577 . 97 64 . . 596 . 111 . . . . 186 . . 367 . . . . 755 403 454 2871 370 . 174 918 2133 Ramming 378 | . 3 11 . 81 68 11 . . . . . 47 4 17 . . . . . . 5 10 . 3 9 . . 29 61 . . . . 19 . Kinetic 37833 | 93 . 107 . . 90 720 2612 190 . . 119 . 757 1004 . . . 596 2161 904 . 2944 147 2202 . . . . 3271 . 228 1076 344 2785 15483 Thermal 6031 | 124 . . . . 431 . . 558 . . . 1553 . . . . . . . . . . . 359 1190 671 . 158 489 . . . . 87 411 Explosive 10363 | . 487 . . 608 1601 843 . 925 . . . 1834 130 755 . 636 . . 2079 . 465 . . . . . . . . . . . . . . Electromagnetic 2959 | . . . . . . . . 90 . . . . . . . . . . 94 . . 157 . . . . . 1065 550 617 . 72 . 55 259 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9885 | . . . . . . . . . . . . 596 . 111 . . . . 186 . . 367 . . . . 755 403 454 2514 . . 174 918 3407 Piercing 1465 | . . . . . . 577 . 97 64 . . . . . . . . . . . . . . . . . . . . 357 370 . . . . Entropic 322 | . . . . . . . . . . . . . . . . . . . . . 322 . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . 23 23 23 23 23 2 2 2 2 . . . 1 7 2 7 7 1 1 1 1 7 5 23 . 1 1 3 21 Average Corruption 5 | . . . . . . . 13 23 23 23 23 1 2 2 2 . . . 1 4 1 2 3 1 1 1 1 4 1 14 . 1 1 1 7 Corruption Purged 27 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 6 14 Effects 396 | . . . . . . . 10 56 6 12 23 6 12 5 1 . . . . . 3 8 8 . 2 1 1 15 10 67 . 4 6 9 131 Message Errors 81 | . . . . . . . 3 9 4 . 5 1 5 4 . . . . . . 1 1 . . 1 . . 4 6 13 . 2 2 6 14 Matter Fused 34 | . . . . . . . 2 4 2 2 6 . . . . . . . . . . 1 2 . . . . 1 . 8 . . . . 6 Heat Flow Errors 29 | . . . . . . . 2 6 . 1 2 4 1 . 1 . . . . . . . 1 . . . . . . 5 . . . . 6 Energy Discharges 40 | . . . . . . . . 4 . 1 1 1 2 1 . . . . . . 1 2 2 . 1 . 1 3 3 5 . 1 1 1 9 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 37 | . . . . . . . 1 4 . 1 4 . 3 . . . . . . . 1 1 2 . . 1 . 3 . 6 . 1 3 1 5 Data Loss (major) 7 | . . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Misfires 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Misdirections 37 | . . . . . . . . 11 . 6 5 . . . . . . . . . . . . . . . . . . 12 . . . . 3 Targeting Errors 111 | . . . . . . . . 10 . . . . 1 . . . . . . . . 3 1 . . . . 4 1 15 . . . 1 75 Weapon Failures 12 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3455 | . 6 . . 33 153 66 . 124 . . . 562 . 59 . . . . 347 266 14 . . 123 14 2 296 36 . 478 80 . 114 181 501 Projectiles 481 | . . . . . . . . 9 . . . . . . . . . . 197 266 . . . . . . . 5 . . . . . . 4 Explosions 1263 | . 6 . . 33 153 30 . 115 . . . 562 . 59 . . . . 76 . 14 . . 123 14 2 . 29 . . . . . 47 . Melee 1711 | . . . . . . 36 . . . . . . . . . . . . 74 . . . . . . . 296 2 . 478 80 . 114 134 497 Knockbacks 23 | . . . . . . . . . . . . . . . . . . 1 8 8 . . . . . . . . 1 . . . . . 5 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 20 | . . . . . . . . . . . . . . . . . . 1 8 6 . . . . . . . . . . . . . . 5 Secondary 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 1098 | . . . . 36 111 . . 32 . . . 296 . 36 . 21 . . 28 . 83 . . 129 47 20 . 226 28 5 . . . . . Shots 37 | . . . . 2 3 . . 1 . . . 6 . 1 . 1 . . 1 . 4 . . 2 2 1 . 10 . 3 . . . . . Rammed 33 | . 1 1 . 7 4 1 . . . . . 2 1 1 . . . . . . 1 1 . . 3 . . 4 4 . . . . 2 . Targets Rammed 36 | . 1 1 . 7 5 1 . . . . . 2 1 2 . . . . . . 1 1 . 1 3 . . 4 4 . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 496 | 20 24 . . 6 9 12 136 242 . 116 270 261 101 3 222 . . . . . 66 236 231 191 195 195 . 197 286 259 141 128 114 168 496 Average Temperature 93 | 8 12 . . 3 7 6 80 75 . 62 139 97 44 3 113 . . . . . 32 91 92 82 86 113 . 107 99 90 56 30 51 32 117 Received Heat Transfer 3136 | . 18 . . 9 9 150 . 207 . . 15 202 12 39 . 18 . 9 129 4 . 183 . 135 108 63 . 138 201 111 66 81 84 120 1025 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 29 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . 6 . . . . 2 17 Total Turns 561 | . . . . . . . . . . . . . . . . . . . . . . 53 . 9 3 . . . 61 . . . . 20 415 Longest Duration 62 | . . . . . . . . . . . . . . . . . . . . . . 52 . 9 3 . . . 27 . . . . 15 62 Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 3 . . . . 2 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 3 . . . . 2 Parts Fried 36 | . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . 13 4 7 . . . . 6 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 4 3 . . . . . . . . . Heat Transferred 6236 | 275 . . . . 250 . . 350 . . . 1150 . . . . . . . . . . . 350 1977 872 . 100 629 . . . . 50 233 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen 16 | . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . 2 . . 10 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 2678 | 35 207 155 . 350 492 746 266 630 . . . 1112 . . . . 420 . . . . 781 242 1104 . . . . 570 722 586 898 628 2678 2548 Initial 1713 | . 22 80 . . 58 223 261 186 . . . 219 . . . . 416 . . . . . 242 29 . . . . 6 295 360 324 385 342 1713 Average 774 | 20 116 129 . 245 343 448 263 352 . . . 634 . . . . 391 . . . . 415 216 428 . . . . 273 570 457 684 508 1113 2176 Maximum Alert Level 5 | . 1 . . 1 2 3 1 2 . . . 4 . . . . 2 . . . . 3 1 4 . . . . 2 3 2 3 2 5 5 Low Security (%) 19 | 100 60 100 . 44 17 . . 26 . . . . . . . . . . . . . 21 12 10 . . . . 49 . . . . . 30 Level 1 18 | . 39 . . 55 45 46 100 32 . . . 23 . . . . 77 . . . . 20 87 47 . . . . 6 . 48 3 7 9 . Level 2 32 | . . . . . 36 29 . 41 . . . 32 . . . . 21 . . . . 54 . 26 . . . . 43 95 51 42 92 23 . Level 3 10 | . . . . . . 24 . . . . . 41 . . . . . . . . . 3 . 11 . . . . . 3 . 54 . 23 . Level 4 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . 25 . Level 5 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 69 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 2 . . . 2 5 . 1 . . . 9 . 1 . 1 . . 1 . . 3 . 1 . 1 . . 6 5 3 7 3 26 4 Investigation 9 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . . . Extermination 20 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . 4 1 . 3 2 4 2 Reinforcement 12 | . 1 . . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 1 2 . . 2 . Assault 33 | . . . . . . . . . . . . 2 . 1 . 1 . . 1 . . . . . . 1 . . . 2 . 3 1 19 2 Garrison 7 | . . . . . . 3 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 18 | . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . 2 . . . . 2 4 . . . 1 5 Communications Jammed 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 41 51 Distress Signals 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 40 51 Times Spotted 694 | . 10 3 . 9 17 9 5 12 1 . 7 29 10 34 . 34 2 13 27 15 13 35 1 17 7 5 . 34 36 38 10 31 24 103 103 Peak Tracking Total 14 | . 4 3 . 4 4 7 3 6 1 . 4 7 3 11 . 9 3 4 13 9 5 5 1 4 4 3 . 10 5 6 5 5 4 10 14 Tactical Retreats 54 | . . . . . 3 1 1 2 . . . . . 4 . 3 . . 1 . . 3 . 1 . 1 . 5 2 3 1 3 2 8 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 19 | . 1 . . . . 3 . . . . . 5 . . . . . . . . 2 1 . . . . . . . 1 1 3 . 1 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . 3 . . . . . . . . . 3 13 . . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 122 | . . . . 4 4 10 . 20 . . . 30 . 1 . 1 . . . . . 6 . 19 . . . . . 7 . 5 6 5 4 Max in Single Turn 14 | . . . . 3 2 8 . 14 . . . 12 . 1 . . . . . . . 2 . 6 . . . . . 1 . 1 1 1 1 Garrison Access 9 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 29 | . . . 3 . 2 3 . 2 . 3 . 5 . . . . . . . 1 . 1 . 2 . 2 . . 3 . . 1 . 1 . Terminals 5 | . . . . . 2 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 1 . 1 . . . 3 . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . Total Hacks 77 | . . . 3 . 10 3 . 8 . 20 . 10 . . . . . . . 1 . 1 . 2 . 9 . . 7 . . 1 . 2 . Successful 48 | . . . 3 . 3 3 . 1 . 20 . 4 . . . . . . . 1 . 1 . 1 . 9 . . 2 . . . . . . Failed 29 | . . . . . 7 . . 7 . . . 6 . . . . . . . . . . . 1 . . . . 5 . . 1 . 2 . Catastrophic 5 | . . . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 137 | . . . 1 . 9 2 . 2 . . . 3 . . . . 13 . . 1 . 13 . 1 . . . . 11 17 3 18 23 6 14 Terminals 20 | . . . . . 10 . . 6 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . 1 . 2 . . . 6 . . . . . . . . . . . 1 . . . . 4 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 2 . Terminal Hacks 38 | . . . 3 . 3 . . 1 . 20 . 1 . . . . . . . 1 . . . . . 9 . . . . . . . . . Record 16 | . . . 2 . . . . . . 6 . . . . . . . . . . . . . . . 8 . . . . . . . . . Part Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Jam 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . . 2 1 . 2 . . . 5 . . . . . . . . . . . 1 . . . . 3 . . 1 . 1 . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 19 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 3 . 4 7 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 12 . 12 22 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 234 | . . . . . . 234 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . Robots Rewired 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 59 | . . . . . . . . . . . 1 . . . 19 2 6 . . 1 . 4 . . . . . . 1 . 1 . . . 24 Largest Group 19 | . . . . . . . . . . . 1 . . . 19 19 6 5 . 1 1 3 . . . . . . 1 . 1 . . . 14 Highest-Rated Group 1498 | . . . . . . . . . . . 94 . . . 576 576 420 350 . 60 60 210 . . . . . . 268 . 27 . . . 1498 Highest-Rated Ally 268 | . . . . . . . . . . . 94 . . . 42 42 70 70 . 60 60 70 . . . . . . 268 . 27 . . . 268 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 . 1 . . . . Light 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 147 | . . . . . . . . . 9 . 20 8 18 16 5 6 15 7 9 2 5 4 . . . . . . 13 . 1 . . . 9 STAY 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 ROAM 5 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 FOLLOW 4 | . . . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . EXPLORE 73 | . . . . . . . . . 6 . 7 . 9 8 2 . 8 4 5 1 3 3 . . . . . . 13 . . . . . 4 RETURN 60 | . . . . . . . . . 2 . 10 8 8 7 2 6 6 3 4 1 2 . . . . . . . . . . . . . 1 Ally Attacks 777 | . . . . . . . . . 24 . 131 52 80 43 . 160 9 70 1 . . 42 . . . . . . 9 . . . . . 156 Total Damage 26229 | . . . . . . . . . 326 . 2874 1038 1062 2216 . 3508 197 1651 16 . . 1777 . . . . . . 840 . . . . . 10724 Kills 143 | . . . . . . . . . 6 . 24 10 7 11 . 28 2 9 . . . 13 . . . . . . 3 . . . . . 30 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 5 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . . . . 1 . 2 . 2 . . 1 1 . . . . . 1 3 . . . . . . . . . Drone Launches 457 | . . . . . . . . . 42 . 72 36 96 73 20 31 8 6 9 2 3 3 . . . . . . 34 . . . . . 22 Drone Recoveries 384 | . . . . . . . . . 39 . 61 36 95 68 20 21 8 5 8 2 2 2 . . . . . . 13 . . . . . 4 Zionite Intel Received 24 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 5 . 5 7 . 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 26723 | 229 173 256 929 529 537 775 227 556 189 107 388 943 607 498 1482 456 407 393 588 1009 425 878 458 697 341 287 172 649 2143 1002 223 1302 1127 2248 3493 Spaces Moved 14045 | 109 105 130 473 245 243 445 140 315 125 83 282 507 290 234 717 231 199 178 233 504 166 363 269 337 223 321 154 619 977 950 198 581 663 1049 1387 Core 533 | 23 30 . . . . . . . . . . . . . . . . . . . . . . . . . . 269 188 . . . . . 23 Treads 8171 | 86 75 130 473 245 210 21 . . . . . 26 290 234 717 231 199 178 233 328 166 363 269 337 102 . . . 789 8 . . 48 1049 1364 Legs 1358 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 . . . 553 615 . . Wheels 1883 | . . . . . 33 424 140 315 125 83 282 481 . . . . . . . . . . . . . . . . . . . . . . . Hover 2099 | . . . . . . . . . . . . . . . . . . . . 176 . . . . 121 321 154 159 . 942 198 28 . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fastest Speed 46 | 50 50 180 160 200 130 130 150 130 130 130 130 140 205 205 205 185 185 205 197 128 178 160 160 160 78 46 46 50 50 56 52 52 116 145 50 Average Speed 144 | 136 134 180 190 200 182 135 150 139 131 130 133 160 205 205 205 192 190 205 216 190 178 173 160 160 119 76 91 79 136 61 55 121 119 145 138 Slowest Speed 265 | 160 180 180 200 200 220 185 150 140 140 130 140 205 205 205 205 205 205 225 265 236 178 182 180 160 180 136 116 150 168 168 56 145 165 165 145 Overloaded Moves 565 | . . . . . . . . . . . . . . . . . . . . 69 . . . . 121 215 1 159 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Exploration Rate (%) 50 | 6 16 39 71 70 32 17 73 11 43 68 84 21 90 72 90 49 12 84 56 87 55 15 90 14 46 48 56 67 44 81 7 65 57 43 38 Regions Visited 35 Branch Regions 22 Pre-discovered Areas 13 | . . . 1 . . 1 . . . 1 . . . . 4 . . . . . . . . . 1 1 . . . 4 . . . . . Known Exits Taken 13 | . . . . . 1 . . 1 . . . 1 1 . . 1 1 . . . . . . 1 . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 18 | 1 1 1 1 1 . . . . 1 1 1 . . 1 1 . . 1 1 1 1 . . . 1 1 1 . 1 . . . . . . Scrap Searched 15 | . . . . 1 . . . . 1 . . . 3 . 2 . . 3 1 . 1 . . . 1 2 . . . . . . . . . Spaces Dug 272 | . . . . . 43 7 . 3 . . 1 7 . 20 . . 20 2 . . . 2 . 48 . 2 . 11 7 17 11 10 11 32 18 Terrain Destroyed 1385 | . 60 . . 101 180 7 5 152 . . 1 163 23 67 . 18 20 9 104 1 52 24 2 199 . 2 . 28 18 18 13 10 11 46 51 Melee 149 | . . . . . . 7 . 3 . . 1 7 . . . . 4 2 . . . 2 . 6 . 2 . 11 7 17 11 10 11 31 17 Projectile 147 | . . . . . . . 5 . . . . . 10 16 . . . 7 6 1 8 22 2 15 . . . . 10 1 2 . . 8 34 AOE 1088 | . 60 . . 101 180 . . 149 . . . 156 13 51 . 18 16 . 98 . 44 . . 178 . . . 17 . . . . . 7 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 18531 | 142 131 139 502 266 310 545 157 391 152 82 291 596 301 243 731 242 221 201 291 554 281 498 292 409 276 344 181 721 1633 1219 273 1073 883 1489 2471 Wait 1944 | . 1 1 . 4 2 23 17 15 9 . 5 26 4 . 5 3 3 1 10 . 94 29 . 7 35 4 . 11 455 85 15 318 78 146 538 Move 14011 | 108 104 129 472 244 242 445 139 314 124 82 281 506 289 233 716 230 198 177 232 503 165 363 268 336 222 320 153 618 976 949 197 580 662 1047 1387 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 226 | 4 10 . 21 1 10 5 1 6 6 . 1 1 2 1 2 . 4 4 3 10 3 10 . 4 . . 3 2 28 16 2 13 11 7 35 Fast Attach 220 | 6 2 . 2 1 5 . . . 2 . . 5 . . 1 . 4 3 . 8 . 16 6 5 . 5 9 9 35 15 2 18 9 8 44 Attach 203 | . 2 . . . 9 5 . 11 2 . 1 7 1 . 4 . . 4 15 6 3 5 1 2 3 1 1 8 14 18 7 8 13 8 44 Detach 127 | . 1 . . . 4 4 . 7 2 . . 4 2 . 1 . 2 4 9 2 . 2 4 1 2 1 . 1 12 10 4 6 4 3 35 Swap 174 | . 3 1 . 2 8 14 . 6 . . . 1 . 2 . 1 2 2 . 2 2 7 . 12 . 1 . . 4 4 3 11 23 29 34 Drop 307 | . 4 1 7 1 13 5 . 2 6 . 1 3 . . 2 3 3 2 2 10 4 18 10 9 1 3 8 11 31 21 6 23 16 7 74 Fire 858 | 24 3 6 . 6 12 23 . 20 . . . 17 2 4 . 2 1 . 13 . 7 41 3 26 10 7 . 28 47 13 15 77 28 190 233 Melee 382 | . . . . . . 20 . 10 1 . 2 19 . 1 . . 4 4 7 . . 6 . 6 . 2 7 29 20 88 14 19 39 41 43 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 32 | . 1 1 . 7 5 1 . . . . . 2 1 2 . . . . . . 1 1 . 1 3 . . . 4 . . . . 2 . Escape Stasis 14 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 8 . . 1 . Rewire 16 | . . . . . . . . . . . . . . . . 3 . . . 13 . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 4 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / [*Zhi]) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Arm / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 230 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 355 | -10/Materials | Destroyed 7 combat bots 403 | -10/Materials | Entered Mines 651 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 651 | -10/Mines | Discovered new exit (range 5) 659 | -10/Mines | Entered Exiles 729 | -10/Exiles | Met 8R-AWN 754 | -10/Exiles | Met EX-HEX 856 | -10/Exiles | Met EX-DEC 892 | -10/Exiles | Learned location of Zion (-6) 1155 | -10/Exiles | Met EX-BIN 1183 | -10/Exiles | Aligned with FarCom system 1185 | -10/Exiles | Given EX-Vault access code 1231 | -10/Exiles | Opened EX-Vault 1243 | -10/Exiles | Found Army-in-a-Box 1250 | -10/Exiles | Found AWS/Gauss 1255 | -10/Exiles | Found AWS/Autocannon 1330 | -10/Exiles | Build established: Hauler-Mutant 1330 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1564 | -10/Exiles | Discovered new exit (range 14) 1588 | -10/Exiles | Stole three prototypes: Army-in-a-Box, AWS/Gauss, AWS/Autocannon 1588 | -10/Exiles | Entered Mines 1785 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2087 | -9/Mines | Discovered new exit (range 16) 2117 | -9/Mines | Entered Materials 2117 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2639 | -8/Materials | Discovered new exit (range 13) 2653 | -8/Materials | Identified exit to Factory 2654 | -8/Materials | Entered Factory 2654 | -7/Factory | Evolved 2 slots: Utility x2 2656 | -7/Factory | FarCom data flow suspended 3429 | -7/Factory | Sucked down chute 3429 | -7/Factory | Entered Waste 3444 | -7/Waste | EMP discharged 3444 | -7/Waste | System corruption reached 10% 3479 | -7/Waste | Spotted C-40 Crusher 3480 | -7/Waste | Spotted C-40 Crusher 3492 | -7/Waste | Destroyed C-40 Crusher 3510 | -7/Waste | Destroyed C-40 Crusher 3520 | -7/Waste | Destroyed C-40 Crusher 3533 | -7/Waste | Spotted C-40 Crusher 3535 | -7/Waste | Destroyed C-40 Crusher 3544 | -7/Waste | EMP discharged 3555 | -7/Waste | Found Damper Plating 3568 | -7/Waste | Spotted C-40 Crusher 3572 | -7/Waste | Destroyed C-40 Crusher 3608 | -7/Waste | Spotted C-40 Crusher 3642 | -7/Waste | Discovered new exit (range 10) 3644 | -7/Waste | EMP discharged 3654 | -7/Waste | Identified exit to Factory 3656 | -7/Waste | Entered Factory 3885 | -7/Factory | Garrison activated, responded to threat 4005 | -7/Factory | Identified exit to Lower Caves 4212 | -7/Factory | Entered Lower Caves 4381 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4401 | -7/Lower Caves | Entered Data Miner 4401 | -7/Data Miner | Discovered new exit (range 6) 4431 | -7/Data Miner | Met Data Miner 4455 | -7/Data Miner | Learned location of Section 7 (-2) 4455 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4476 | -7/Data Miner | Received God Mode back door access code from Data Miner 4502 | -7/Data Miner | Build established: Mutant 4508 | -7/Data Miner | Entered Proximity Caves 4572 | -6/Proximity Caves | Escorted by Enhanced Grunt 4707 | -6/Proximity Caves | Learned 4 Factory zone layouts 4711 | -6/Proximity Caves | Spotted 2G-9ND(f) 4712 | -6/Proximity Caves | Encountered a Master Thief 4716 | -6/Proximity Caves | Allies destroyed 2G-9ND(f) 4716 | -6/Proximity Caves | Spotted 6U-P7H(f) 4720 | -6/Proximity Caves | Encountered a Master Thief 4733 | -6/Proximity Caves | Allies destroyed 6U-P7H(f) 4851 | -6/Proximity Caves | Discovered new exit (range 30) 4896 | -6/Proximity Caves | Entered Factory 4896 | -6/Factory | Evolved 2 slots: Utility x2 4897 | -6/Factory | Identified exit to Factory 5052 | -6/Factory | Garrison activated, responded to threat 5246 | -6/Factory | First assault squad dispatched 5412 | -6/Factory | Identified exit to Lower Caves 5839 | -6/Factory | Entered Lower Caves 5896 | -6/Lower Caves | Learned Factory garrison access intel 5995 | -6/Lower Caves | Spotted 4O-ZE2(f) 5997 | -6/Lower Caves | Encountered a Master Thief 5998 | -6/Lower Caves | Spotted N4-SA6(f) 5999 | -6/Lower Caves | Encountered a Master Thief 6000 | -6/Lower Caves | Destroyed 4O-ZE2(f) 6010 | -6/Lower Caves | Allies destroyed N4-SA6(f) 6060 | -6/Lower Caves | Spotted B-75 Beast 6066 | -6/Lower Caves | Allies destroyed B-75 Beast 6181 | -6/Lower Caves | Identified exit to Lower Caves 6240 | -6/Lower Caves | Spotted FZ-ZD7(f) 6240 | -6/Lower Caves | Spotted 9R-1FM(f) 6244 | -6/Lower Caves | Encountered a Master Thief 6248 | -6/Lower Caves | Encountered a Master Thief 6249 | -6/Lower Caves | Destroyed FZ-ZD7(f) 6251 | -6/Lower Caves | Allies destroyed 9R-1FM(f) 6446 | -6/Lower Caves | Entered another Lower Caves area 6463 | -6/Lower Caves | Discovered exit to Factory (range 24) 6540 | -6/Lower Caves | Build established: Tank 6630 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6657 | -6/Lower Caves | Destroyed 7 combat bots 6874 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6932 | -6/Lower Caves | Discovered new exit (range 5) 6944 | -6/Lower Caves | Entered Zion 6967 | -6/Zion | Given A8's code to call for help 7020 | -6/Zion | Learned Factory security intel 7053 | -6/Zion | Gained Derelict followers 7080 | -6/Zion | Discovered new exit (range 11) 7092 | -6/Zion | Gained Derelict followers 7166 | -6/Zion | System corruption cleaned by Quarantine Array 7277 | -6/Zion | Learned Factory garrison access intel 7364 | -6/Zion | Found Rocket Array 7445 | -6/Zion | Found Prototype Device 7510 | -6/Zion | Gained Derelict followers 7655 | -6/Zion | Learned location of Quarantine (-2) 7663 | -6/Zion | Build established: Gunner 8077 | -6/Zion | Imprinted 8080 | -6/Zion | Declared Zion's savior 8426 | -6/Zion | Entered Proximity Caves 8426 | -5/Proximity Caves | Accompanied by 19 allies 8587 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8616 | -5/Proximity Caves | Build established: Mutant 8857 | -5/Proximity Caves | Discovered exit to Factory (range 16) 8876 | -5/Proximity Caves | Spotted 7M-EXO(f) 8879 | -5/Proximity Caves | Encountered a Master Thief 8879 | -5/Proximity Caves | Spotted 56-ZQ0(f) 8880 | -5/Proximity Caves | Encountered a Master Thief 8882 | -5/Proximity Caves | Entered Factory 8882 | -5/Factory | Accompanied by 5 allies 8882 | -5/Factory | Evolved 2 slots: Propulsion x2 8884 | -5/Factory | Loaded intel: 4 garrison access locations 9033 | -5/Factory | Retrieved Zion intel report: Branch Access 9033 | -5/Factory | Identified exit to Upper Caves 9033 | -5/Factory | Identified exit to Extension 9034 | -5/Factory | Zion Light squad teleported in 9072 | -5/Factory | Zion Light squad teleported in 9197 | -5/Factory | Zion Recon squad teleported in 9289 | -5/Factory | Entered Upper Caves 9289 | -5/Upper Caves | Accompanied by 6 allies 9425 | -5/Upper Caves | Spotted B-75 Beast 9428 | -5/Upper Caves | Allies destroyed B-75 Beast 9455 | -5/Upper Caves | Spotted 8M-EIA(f) 9456 | -5/Upper Caves | Encountered a Master Thief 9456 | -5/Upper Caves | Spotted 4I-UCX(f) 9457 | -5/Upper Caves | Encountered a Master Thief 9457 | -5/Upper Caves | AWS/Gauss stolen by Master Thief 9457 | -5/Upper Caves | Allies destroyed 8M-EIA(f) 9460 | -5/Upper Caves | Destroyed 4I-UCX(f) 9492 | -5/Upper Caves | Spotted 3H-70H(f) 9493 | -5/Upper Caves | Encountered a Master Thief 9495 | -5/Upper Caves | Destroyed 3H-70H(f) 9511 | -5/Upper Caves | Found Prototype Protection 9649 | -5/Upper Caves | Discovered new exit (range 7) 9659 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9665 | -5/Upper Caves | Learned Factory trap positions 9681 | -5/Upper Caves | Identified Zio. Weapon Casing 9682 | -5/Upper Caves | Entered another Upper Caves area 9684 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9702 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9721 | -5/Upper Caves | Discovered new exit (range 15) 9746 | -5/Upper Caves | Lost 6 parts (2n3u1w) 9759 | -5/Upper Caves | Destroyed 17 combat bots 9825 | -5/Upper Caves | Encountered a Warlord checkpoint 9961 | -5/Upper Caves | Learned Factory terminal intel 10148 | -5/Upper Caves | Discovered new exit (range 16) 10190 | -5/Upper Caves | Build established: Tank 10243 | -5/Upper Caves | Spotted SU-O33(f) 10244 | -5/Upper Caves | Encountered a Master Thief 10262 | -5/Upper Caves | Prototype Device stolen by Master Thief 10270 | -5/Upper Caves | Entered Warlord 10336 | -5/Warlord | System corruption cleaned by Quarantine Array 10529 | -5/Warlord | Build established: Mutant 10780 | -5/Warlord | Visited the Vortex Lab 10787 | -5/Warlord | Found Prototype Energy Gun 10787 | -5/Warlord | Identified Vortex Rifle 10791 | -5/Warlord | Warlord's base attacked by MAIN.C 10791 | -5/Warlord | Found Vortex Rifle 10798 | -5/Warlord | Found Prototype Energy Gun 10798 | -5/Warlord | Identified Vortex Shotgun 10801 | -5/Warlord | Found Vortex Shotgun 10903 | -5/Warlord | Rebuked by Warlord 10920 | -5/Warlord | Opened Warlord's prototype stash 10927 | -5/Warlord | Found Prototype Device 10927 | -5/Warlord | Identified Exp. Focal Shield 10947 | -5/Warlord | Found Prototype Device 10947 | -5/Warlord | Identified Exp. Phase Shifter 10957 | -5/Warlord | Found Prototype Reactor 10968 | -5/Warlord | Found Prototype Hackware 10974 | -5/Warlord | Found Prototype Processor 11073 | -5/Warlord | Found Prototype Energy Gun 11141 | -5/Warlord | Warlord forces counterattacked 11224 | -5/Warlord | P-70 Sage assimilated allied 9S-U33(g) 11225 | -5/Warlord | P-70 Sage assimilated allied VI-U1O(g) 11260 | -5/Warlord | Discovered new exit (range 12) 11261 | -5/Warlord | Spotted Executioner 11279 | -5/Warlord | Entered Proximity Caves 11279 | -4/Proximity Caves | Accompanied by 1 ally 11393 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11436 | -4/Proximity Caves | Spotted HY-E9T(f) 11437 | -4/Proximity Caves | Encountered a Master Thief 11438 | -4/Proximity Caves | Spotted ID-JB0(f) 11438 | -4/Proximity Caves | Broken AWS/Autocannon stolen by Master Thief 11439 | -4/Proximity Caves | Encountered a Master Thief 11439 | -4/Proximity Caves | Prototype Processor stolen by Master Thief 11444 | -4/Proximity Caves | Destroyed HY-E9T(f) 11590 | -4/Proximity Caves | Discovered new exit (range 13) 11691 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11704 | -4/Proximity Caves | Entered Factory 11704 | -4/Factory | Evolved 2 slots: Weapon x2 11705 | -4/Factory | Loaded intel: 119 trap records 11706 | -4/Factory | Loaded intel: 20 terminal locations 11707 | -4/Factory | Loaded intel: 4 garrison access locations 11736 | -4/Factory | Zion Hacker squad teleported in 11898 | -4/Factory | Garrison activated, responded to threat 12027 | -4/Factory | Build established: Scavenger-Tank 12052 | -4/Factory | Found Exp. Targeting Computer 12055 | -4/Factory | Found Exp. Targeting Computer 12069 | -4/Factory | Found Exp. Targeting Computer 12206 | -4/Factory | Zion Kinetic Resupply teleported in 12330 | -4/Factory | Build established: Scavenger-Gunner 12358 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 12392 | -4/Factory | Identified Exp. Armor Integrity Analyzer 12582 | -4/Factory | Sucked down chute 12582 | -4/Factory | Entered Waste 12582 | -4/Waste | The area was eerily silent 12700 | -4/Waste | A Compactor rumbled back to life 12701 | -4/Waste | Spotted C-40 Crusher 12711 | -4/Waste | Destroyed C-40 Crusher 12724 | -4/Waste | Discovered new exit (range 15) 12941 | -4/Waste | Found Unknown Protection 12941 | -4/Waste | Identified Damper Plating 13040 | -4/Waste | Entered Factory 13183 | -4/Factory | Build established: Gunner 13692 | -4/Factory | Discovered new exit (range 15) 13715 | -4/Factory | Destroyed 9 combat bots 13719 | -4/Factory | Identified exit to Upper Caves 13729 | -4/Factory | Identified Plasma Storm 13737 | -4/Factory | Entered Upper Caves 13739 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13904 | -4/Upper Caves | Learned location of Armory (-3) 13916 | -4/Upper Caves | Spotted W8-ZOZ(f) 13917 | -4/Upper Caves | Encountered a Master Thief 13919 | -4/Upper Caves | Adv. Heavy Siege Treads stolen by Master Thief 13930 | -4/Upper Caves | Spotted 1F-QVF(f) 13931 | -4/Upper Caves | Encountered a Master Thief 13940 | -4/Upper Caves | Adv. Hacking Suite stolen by Master Thief 14074 | -4/Upper Caves | Discovered new exit (range 7) 14078 | -4/Upper Caves | Entered another Upper Caves area 14188 | -4/Upper Caves | Identified exit to Research 14217 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14281 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14310 | -4/Upper Caves | Encountered a Warlord checkpoint 14338 | -4/Upper Caves | Discovered new exit (range 9) 14356 | -4/Upper Caves | Learned 8 Factory zone layouts 14356 | -4/Upper Caves | Learned Research trap positions 14356 | -4/Upper Caves | Learned Research emergency access door positions 14356 | -4/Upper Caves | Learned Extension garrison access intel 14365 | -4/Upper Caves | Entered Zhirov 14365 | -4/Zhirov | Discovered new exit (range 3) 14374 | -4/Zhirov | Met Zhirov 14450 | -4/Zhirov | Found Alien Artifact 14450 | -4/Zhirov | Identified Integrated Reactor 14450 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14470 | -4/Zhirov | Found Alien Artifact 14537 | -4/Zhirov | Entered Proximity Caves 14562 | -3/Proximity Caves | Build established: Mutant 14585 | -3/Proximity Caves | Spotted B-86 Titan 14692 | -3/Proximity Caves | Lost 4 parts (2n1u1w) 14759 | -3/Proximity Caves | Spotted 77-365(f) 14760 | -3/Proximity Caves | Encountered a Master Thief 14761 | -3/Proximity Caves | Spotted V8-7G0(f) 14761 | -3/Proximity Caves | Alien Artifact stolen by Master Thief 14762 | -3/Proximity Caves | Encountered a Master Thief 14775 | -3/Proximity Caves | Destroyed V8-7G0(f) 14777 | -3/Proximity Caves | Encountered a Master Thief 14783 | -3/Proximity Caves | Destroyed F0-68L(f) 14783 | -3/Proximity Caves | Spotted T3-WLE(f) 14785 | -3/Proximity Caves | Encountered a Master Thief 14787 | -3/Proximity Caves | Exp. Focal Shield stolen by Master Thief 14905 | -3/Proximity Caves | Spotted A4-3AT(f) 14905 | -3/Proximity Caves | Spotted LD-HCG(f) 14905 | -3/Proximity Caves | Prototype Hackware stolen by Master Thief 14906 | -3/Proximity Caves | Encountered a Master Thief 14906 | -3/Proximity Caves | Encountered a Master Thief 14913 | -3/Proximity Caves | Gamma Rifle stolen by Master Thief 14937 | -3/Proximity Caves | Spotted G1-W9J(f) 14939 | -3/Proximity Caves | Encountered a Master Thief 14939 | -3/Proximity Caves | Spotted NG-QYQ(f) 14940 | -3/Proximity Caves | Encountered a Master Thief 14940 | -3/Proximity Caves | Nanoactuators stolen by Master Thief 14941 | -3/Proximity Caves | Adv. Coolant Injector stolen by Master Thief 15041 | -3/Proximity Caves | Spotted JD-88H(f) 15043 | -3/Proximity Caves | Encountered a Master Thief 15044 | -3/Proximity Caves | Spotted L9-JFW(f) 15045 | -3/Proximity Caves | Encountered a Master Thief 15069 | -3/Proximity Caves | Myomer Leg stolen by Master Thief 15077 | -3/Proximity Caves | Myomer Leg stolen by Master Thief 15117 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15153 | -3/Proximity Caves | Core integrity fell below 50% 15184 | -3/Proximity Caves | Discovered exit to Research (range 5) 15185 | -3/Proximity Caves | Lost 4 parts (3n1w) 15186 | -3/Proximity Caves | Entered Research 15186 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15187 | -3/Research | Identified exit to Armory 15188 | -3/Research | Loaded intel: 48 trap records 15250 | -3/Research | Spotted B-86 Titan 15337 | -3/Research | Discovered new exit (range 58) 15582 | -3/Research | Found Gamma Bomb Array 15695 | -3/Research | Build established: Scavenger-Gunner 15873 | -3/Research | Found Gamma Bomb Array 15950 | -3/Research | Found Exp. Focal Shield 16072 | -3/Research | Retrieved Zion intel report: Main Access 16072 | -3/Research | Identified exit to Research 16234 | -3/Research | Found Gamma Bomb Array 16324 | -3/Research | Incoming investigation squad redirected 16466 | -3/Research | Retrieved Zion intel report: Active Terminals 16467 | -3/Research | Zion Experimental squad teleported in 16549 | -3/Research | Terminal network hard line cut 16802 | -3/Research | Discovered new exit (range 9) 17273 | -3/Research | Found Prototype Protection 17273 | -3/Research | Identified Zio. Shade Armor 17276 | -3/Research | Found Zio. Shade Armor 17280 | -3/Research | Found Zio. Shade Armor 17284 | -3/Research | Found Zio. Weapon Casing 17288 | -3/Research | Found Zio. Weapon Casing 17329 | -3/Research | Entered Testing 17364 | -3/Testing | Incoming assault squad redirected 17378 | -3/Testing | Found Prototype Energy Cannon 17378 | -3/Testing | Identified Hpw. Disruptor Cannon 17620 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 17696 | -3/Testing | Build established: Hauler-Mutant 17725 | -3/Testing | Retrieved Zion intel report: Emergency Access 17743 | -3/Testing | System corruption reached 10% 17904 | -3/Testing | Spotted Striker 18061 | -3/Testing | Discovered exit to Research (range 12) 18070 | -3/Testing | Found Prototype Hackware 18079 | -3/Testing | First assault squad dispatched 18109 | -3/Testing | Incoming assault squad redirected 18119 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 18219 | -3/Testing | Found Prototype Ballistic Gun 18219 | -3/Testing | Identified Hyp. Multirail 18235 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 18247 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/0 18283 | -3/Testing | Build established: Scavenger-Mutant 18331 | -3/Testing | Entered Research 18331 | -2/Research | Evolved 2 slots: Utility x2 18332 | -2/Research | Identified exit to Quarantine 18384 | -2/Research | Incoming investigation squad redirected 18482 | -2/Research | Zion Infowar Resupply teleported in 18484 | -2/Research | Found Exp. Transmission Jammer 18545 | -2/Research | Spotted B-90 Cyclops 18554 | -2/Research | Entered Quarantine 18668 | -2/Quarantine | Destroyed 7 combat bots 18787 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 18803 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 18804 | -2/Quarantine | First assault squad dispatched 18826 | -2/Quarantine | Incoming assault squad redirected 18843 | -2/Quarantine | Cryocooling Duct disabled 18858 | -2/Quarantine | Ambient heat levels rising (+20) 18858 | -2/Quarantine | Non-combat units ordered to evacuate 18871 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 18888 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 18935 | -2/Quarantine | Destroyed 9 combat bots 18971 | -2/Quarantine | Found Alien Artifact 18971 | -2/Quarantine | Identified Phase Redirector 19101 | -2/Quarantine | Found Alien Impact Weapon 19253 | -2/Quarantine | Discovered new exit (range 16) 19277 | -2/Quarantine | Found Alien Slashing Weapon 19277 | -2/Quarantine | Identified Sigix Broadsword 19291 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 19383 | -2/Quarantine | Identified Core Stripper 19391 | -2/Quarantine | Found Alien Artifact 19397 | -2/Quarantine | Found Alien Artifact 19402 | -2/Quarantine | Found Alien Artifact 19405 | -2/Quarantine | Found Alien Artifact 19407 | -2/Quarantine | Found Alien Artifact 19447 | -2/Quarantine | Spotted Fortress 19451 | -2/Quarantine | Destroyed Fortress 19455 | -2/Quarantine | Found Prototype Device 19455 | -2/Quarantine | Identified Exp. Force Field 19460 | -2/Quarantine | Found Prototype Device 19460 | -2/Quarantine | Identified EM Dispersion Field 19561 | -2/Quarantine | Discovered new exit (range 5) 19564 | -2/Quarantine | Identified exit to Section 7 19577 | -2/Quarantine | Incoming assault squad redirected 19856 | -2/Quarantine | Entered Section 7 19968 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 19979 | -2/Section 7 | Identified Transdimensional Reconstructor (x4) 19979 | -2/Section 7 | Warped through subspace 19979 | -2/Section 7 | Spotted B-90 Cyclops 19981 | -2/Section 7 | Warped through subspace 19988 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 20002 | -2/Section 7 | Spotted B-90 Cyclops 20044 | -2/Section 7 | Discovered new exit (range 16) 20060 | -2/Section 7 | Identified exit to Access 20065 | -2/Section 7 | Identified Dimensional Node Initializer 20065 | -2/Section 7 | Initialized slip node 20106 | -2/Section 7 | First assault squad dispatched 20113 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 20267 | -2/Section 7 | Spotted Executioner 20270 | -2/Section 7 | Spotted Executioner 20271 | -2/Section 7 | Destroyed Executioner 20276 | -2/Section 7 | Found Prototype Processor 20276 | -2/Section 7 | Identified Exp. Core Analyzer 20280 | -2/Section 7 | Found Exp. Targeting Computer 20302 | -2/Section 7 | Destroyed Executioner 20321 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 20322 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 20332 | -2/Section 7 | Found Transdimensional Reconstructor 20348 | -2/Section 7 | Found Alien Artifact 20359 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 20467 | -2/Section 7 | Found Alien Energy Gun 20562 | -2/Section 7 | Build established: Scavenger-Assassin 20578 | -2/Section 7 | Spotted B-99 Colossus 20655 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 20685 | -2/Section 7 | Found Alien Artifact 20685 | -2/Section 7 | Identified LRC Matter Compressor 20685 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 20688 | -2/Section 7 | Found LRC Matter Compressor 20688 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 20805 | -2/Section 7 | Found Alien Artifact 20805 | -2/Section 7 | Identified Integrity Redistributor 20805 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-150) 20814 | -2/Section 7 | Found Integrity Redistributor 20817 | -2/Section 7 | Found Integrity Redistributor 20841 | -2/Section 7 | Warped through subspace to slip node 20983 | -2/Section 7 | Entered Access 20983 | -1/Access | Evolved 2 slots: Power x1, Utility x1 21048 | -1/Access | Found Imp. Powered Armor 21051 | -1/Access | Found Imp. Powered Armor 21053 | -1/Access | Found Imp. Powered Armor 21056 | -1/Access | Found Imp. Powered Armor 21502 | -1/Access | Spotted B-99 Colossus 21508 | -1/Access | First assault squad dispatched 21914 | -1/Access | Crushed by falling debris 22046 | -1/Access | Incoming assault squad redirected 22161 | -1/Access | Destroyed 7 combat bots 22267 | -1/Access | Found Antimissile System 22424 | -1/Access | Terminal network hard line cut 22500 | -1/Access | Incoming assault squad redirected 22655 | -1/Access | Build established: Hauler-Assassin 22754 | -1/Access | Incoming assault squad redirected 22932 | -1/Access | High security lockdown imminent 22975 | -1/Access | Destroyed 23 combat bots 23012 | -1/Access | High security lockdown engaged 23045 | -1/Access | Garrison activated, responded to threat 23073 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-89) 23083 | -1/Access | Destroyed 10 combat bots 23127 | -1/Access | Discovered new exit (range 24) 23208 | -1/Access | Identified exit to Command 23231 | -1/Access | Entered Command 23300 | -1/Command | Spotted B-99 Colossus 23360 | -1/Command | Disengaged cave seal 23360 | -1/Command | Zionites emerged from the dark tunnel 23517 | -1/Command | First assault squad dispatched 23525 | -1/Command | Spotted B-99 Colossus 23536 | -1/Command | Incoming assault squad redirected 23564 | -1/Command | Spotted M Guard 23564 | -1/Command | Spotted M Guard 23564 | -1/Command | Spotted Combat Programmer 23566 | -1/Command | Spotted Combat Programmer 23595 | -1/Command | Destroyed M Guard 23633 | -1/Command | Destroyed Combat Programmer 23641 | -1/Command | Destroyed Combat Programmer 23649 | -1/Command | Found Prototype Energy Cannon 23649 | -1/Command | Identified EMDS 23655 | -1/Command | Lost 4 parts (2u2w) 23656 | -1/Command | Destroyed M Guard 23656 | -1/Command | Destroyed all MAIN.C guards 23666 | -1/Command | Found Prototype Reactor 23666 | -1/Command | Identified Zero-point Reactor 23676 | -1/Command | Found Prototype Protection 23676 | -1/Command | Identified Hvy. Regenerative Plating 23686 | -1/Command | Found Zero-point Reactor 23739 | -1/Command | Retrieved Zion intel report: Unaware Analyses 23750 | -1/Command | Found Hvy. Regenerative Plating 23756 | -1/Command | Found Prototype Device 23758 | -1/Command | Found Zero-point Reactor 23802 | -1/Command | Incoming assault squad redirected 23807 | -1/Command | Identified Matter Drive 23918 | -1/Command | Met MAIN.C 23925 | -1/Command | 0b10 Conduit disabled 24214 | -1/Command | Destroyed 8 combat bots 24363 | -1/Command | Build established: Scavenger-Mutant 24580 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 24701 | -1/Command | Retrieved Zion intel report: Component Stockpiles 24714 | -1/Command | Terminal network hard line cut 24732 | -1/Command | Found Prototype Protection 24732 | -1/Command | Identified Centrium Heavy Armor Plating 24740 | -1/Command | Identified AEGIS Remote Shield 24762 | -1/Command | Found Prototype Ballistic Gun 24762 | -1/Command | Identified Multirail 24777 | -1/Command | Found Prototype Device 24777 | -1/Command | Identified System Purifier 24780 | -1/Command | Found Prototype Device 24780 | -1/Command | Identified Beam Splitter 24810 | -1/Command | Found Gamma Refractor 24832 | -1/Command | Found Multirail 24834 | -1/Command | Found Multirail 24837 | -1/Command | Found Multirail 24849 | -1/Command | Identified Sigix Quantum Sheargun 25285 | -1/Command | Build established: Scavenger-Gunner 25660 | -1/Command | Destroyed MAIN.C Shell 25663 | -1/Command | MAIN.C activated Command garrisons 25664 | -1/Command | Surrendered to MAIN.C 25664 | -1/Command | Loaded intel: 60 machine locations 25664 | -1/Command | Loaded intel: 109 trap records 25664 | -1/Command | Identified exit to Surface 25664 | -1/Command | Discovered exit to Surface (range 103) 25664 | -1/Command | Discovered exit to Surface (range 26) 25746 | -1/Command | Found Zero-point Reactor 25752 | -1/Command | Found Prototype Reactor 25752 | -1/Command | Identified Vortex Chain Reactor 25789 | -1/Command | Found Exp. Phase Shifter 25850 | -1/Command | MAIN.C activated Command garrisons 25888 | -1/Command | Unknown forces attacked Command 25889 | -1/Command | Spotted EQ-000 25889 | -1/Command | Spotted EQ-001 25889 | -1/Command | Spotted EQ-002 25890 | -1/Command | Spotted EQ-010 25951 | -1/Command | Destroyed EQ-002 25975 | -1/Command | Found Exp. Targeting Computer 25984 | -1/Command | Spotted EQ-031 25984 | -1/Command | Spotted EQ-018 25984 | -1/Command | Spotted EQ-019 25996 | -1/Command | Spotted EQ-021 26008 | -1/Command | Spotted EQ-022 26048 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-291) 26049 | -1/Command | Core integrity fell below 50% 26056 | -1/Command | System corruption reached 10% 26070 | -1/Command | Destroyed EQ-018 26098 | -1/Command | Spotted EQ-038 26118 | -1/Command | Destroyed EQ-038 26122 | -1/Command | Spotted EQ-029 26141 | -1/Command | Spotted EQ-049 26146 | -1/Command | Destroyed EQ-029 26149 | -1/Command | Spotted Striker 26162 | -1/Command | Destroyed EQ-049 26180 | -1/Command | Found Multirail 26184 | -1/Command | Spotted EQ-048 26189 | -1/Command | Destroyed EQ-048 26200 | -1/Command | Found Centrium Heavy Armor Plating 26204 | -1/Command | Spotted EQ-062 26226 | -1/Command | Destroyed EQ-062 26238 | -1/Command | Spotted EQ-051 26243 | -1/Command | Spotted EQ-074 26258 | -1/Command | Destroyed EQ-051 26269 | -1/Command | Destroyed EQ-074 26287 | -1/Command | Spotted EQ-054 26291 | -1/Command | Found Exp. Core Analyzer 26294 | -1/Command | Spotted EQ-072 26298 | -1/Command | Spotted EQ-026 26298 | -1/Command | Spotted EQ-065 26299 | -1/Command | Spotted EQ-071 26306 | -1/Command | Spotted EQ-059 26311 | -1/Command | Destroyed EQ-054 26317 | -1/Command | Spotted EQ-100 26317 | -1/Command | Spotted EQ-085 26317 | -1/Command | Spotted EQ-044 26319 | -1/Command | Destroyed EQ-026 26325 | -1/Command | Spotted EQ-067 26327 | -1/Command | Warped through subspace 26328 | -1/Command | Destroyed EQ-019 26348 | -1/Command | Spotted EQ-061 26357 | -1/Command | Lost 4 parts (2u2w) 26419 | -1/Command | Spotted EQ-122 26425 | -1/Command | Destroyed EQ-061 26426 | -1/Command | Spotted EQ-116 26448 | -1/Command | Destroyed EQ-122 26454 | -1/Command | Spotted EQ-068 26537 | -1/Command | Destroyed EQ-164 26549 | -1/Command | Found Exp. Phase Shifter 26557 | -1/Command | Spotted EQ-077 26569 | -1/Command | Spotted EQ-082 26573 | -1/Command | Destroyed EQ-077 26577 | -1/Command | Spotted EQ-063 26590 | -1/Command | Destroyed EQ-082 26618 | -1/Command | Destroyed EQ-063 26629 | -1/Command | Spotted EQ-083 26652 | -1/Command | Destroyed EQ-083 26675 | -1/Command | Spotted EQ-030 26677 | -1/Command | Spotted EQ-125 26685 | -1/Command | Spotted EQ-131 26693 | -1/Command | Triggered Gamma Refractor 26693 | -1/Command | Destroyed EQ-116 26696 | -1/Command | Destroyed EQ-030 26699 | -1/Command | Spotted EQ-064 26701 | -1/Command | Spotted EQ-024 26712 | -1/Command | Core integrity fell below 20% 26717 | -1/Command | Spotted EQ-014 26718 | -1/Command | Spotted EQ-060 26719 | -1/Command | Spotted EQ-166 26720 | -1/Command | Spotted EQ-103 26720 | -1/Command | Spotted EQ-132 26721 | -1/Command | Spotted EQ-139 26721 | -1/Command | Spotted EQ-088 26724 | -1/Command | Destroyed by EQ-024 with Multirail Last Messages --------------- 26710_ Dropped Med. Storage Unit. 26710_ Dropped Centrium Heavy Armor Plating. 26710_ Penetrated by Slug. 26712_ Acquired 124 matter. 26712_ Acquired Hdn. Centrium Leg. 26712_ Penetrated by Slug. 26719_ Lrn. Tractor Beam destroyed. 26719_ Knocked back. 26720_ EQ-067 knocked back. 26720_ Exp. Biometal Heavy Treads destroyed. 26720_ Penetrated by Slug. 26720_ Critical hit. 26720_ Exp. Biometal Heavy Treads destroyed. 26721_ Knocked back. 26721_ Biometal Medium Treads destroyed. 26721_ Penetrated by Slug. 26721_ Slug penetrates Reinforced Barrier. 26722_ Slug penetrates Wall. 26724_ Exp. Targeting Computer destroyed. 26724_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | * ## != | | ## ! []!] "" | | ## ! =!]=! " | | *# ]=!*!! " | | ! !=" = ]]=[ ## | | ! !=% #**! ###?##?? | | ! ![# !! # #?? | | ######+##### !! # #? | | +!! ; #=! =# | | #;; !! ; #] [ ]! = | | #;; ! ;;;; ;;## ## # | | "" "" + ! ! ; ; | | ""T"" ##;;; ; | | """ #?# | | ###; Q Q ! | | "# | | #######"###### # | | ???###########+#; Q | | #??# # !! | | #??# # !! | | ?#?# # !== | | ?#?# ## ! | | ???# ### | | ???# """ #?# # ############# | | ???# """ #?## ## ##???#????#?? | | ?#?# R" #??### @ #?########### | | #??# """ #????## ; ###"""" " " | | #??# "" #????## + ; #?#"" " | | #?## #????#; ; # #?#""""" " | | #??# ######; " # ####?#"""" " " | | #########+######## #; """ # #??#?#" " | | ####### < ## "T # #?####"" "" | | ####### #; """ + #??#?#"" " | | #??#??# ## "" # #??#?# " ! | | ???#??# #########!== # #?##?# " = | | ######## #????#?## = [[ # #??### !! | | # #########/##+#### #??#?# %[= ! | | # ## #!=% # #??#?# !=!! | | " + # * #=%= " ##?#?# !!%! | | " # + = #!!* # #??#?#* !* | | # ###### ! #=] # ######!! % | | # #????# #!] # % ! =] " | | # #????# = #! [ # !!!*! "" | | ####+### ##???# #!###"## !!! | | ## ##?### # # ##"" # """"" | | # ##?## # # ###" " " """ | | "" + #??## "" # + #?#### | | """ # ##??#""" + # #??#?##""""""### | | T" # #???#"T # # #??#??########?? | | """ ## ##???#"" # # #??############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 71 Energy Capacity 1700 Matter Stores 750 Matter Capacity 750 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 4 Additional Mass Support 18 EM Shielding 4 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 75 Resistance: EX 30 Resistance: EM 90 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 36 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 5 Matter Filtering 30 Overload Amplification 100 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Adv. Variable Charge Gun | -3/Testing | Z-intel Exp. Matter Compressor | -3/Testing | Z-intel Imp. Matter Neutralizer | -3/Testing | Z-intel Kinetic Spear | -3/Testing | Z-intel Imp. Diametric Drive | -3/Testing | Z-intel Ionic Axe | -3/Testing | Z-intel Centrium Greatsword | -3/Testing | Z-intel Exp. ECM Suite | -3/Testing | Z-intel Adv. Power Amplifier | -3/Testing | Z-intel Exp. Heat Sink | -3/Testing | Z-intel Exp. Coolant Injector | -3/Testing | Z-intel Cld. Field Propulsion Drive | -3/Testing | Z-intel Lgt. Particle Reactor | -2/Quarantine | Z-intel Com. Wheel | -2/Quarantine | Z-intel Imp. Phase Shifter | -2/Quarantine | Z-intel Maneuvering Thrusters | -2/Quarantine | Z-intel Dispersion Rifle | -2/Quarantine | Z-intel Quantum Rifle | -2/Quarantine | Z-intel Imp. Hardlight Generator | -2/Quarantine | Z-intel Imp. Medium Armor Plating | -2/Quarantine | Z-intel Imp. Utility Shielding | -2/Quarantine | Z-intel Adv. Heavy Siege Treads | -2/Quarantine | Z-intel Adv. Trap Extractor | -2/Quarantine | Z-intel Antimissile System | -2/Quarantine | Z-intel Hvy. Neutron Cannon | -2/Section 7 | Z-intel Power Amplifier | -2/Section 7 | Z-intel Imp. Gyrokinetic Inverter | -2/Section 7 | Z-intel Energy Well | -2/Section 7 | Z-intel Cmb. Linear Gravjet | -2/Section 7 | Z-intel Imp. Force Field | -2/Section 7 | Z-intel Adv. Force Field | -2/Section 7 | Z-intel Adv. Targeting Computer | -2/Section 7 | Z-intel Phase Shifter | -2/Section 7 | Z-intel Point Defense Array | -2/Section 7 | Z-intel Nanoactuators | -2/Section 7 | Z-intel Lyr. Medium Armor Plating | -2/Section 7 | Z-intel Mni. Fusion Reactor | -2/Section 7 | Z-intel Imp. Fusion Compressor | -2/Section 7 | Z-intel Hvy. Proton Cannon | -2/Section 7 | Z-intel Exp. System Shield | -2/Section 7 | Z-intel Inertial Stasis Machine | -2/Section 7 | Z-intel Exp. Force Field | -2/Section 7 | Z-intel Tri-rail Accelerator | -2/Section 7 | Z-intel Spectral Analyzer | -2/Section 7 | Z-intel Point Singularity Launcher | -2/Section 7 | Z-intel Imp. Q-thruster | -2/Section 7 | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free T-07 Excavator | -3/Testing | Z-intel S-43 Plague | -3/Testing | Z-intel R-10 Processor | -3/Testing | Z-intel R-06 Scavenger | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel A-15 Conveyor | -2/Quarantine | Z-intel C-55 Analyst | -2/Quarantine | Z-intel E-15 Imp | -2/Section 7 | Z-intel C-65 Expert | -2/Section 7 | Z-intel B-74 Champion | -2/Section 7 | Z-intel A-02 Transporter | -2/Section 7 | Z-intel K-01 Serf | -2/Section 7 | Z-intel G-67 Veteran | -2/Section 7 | Z-intel H-88 Terminator | -2/Section 7 | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Phase Redirector Sigix Broadsword Core Stripper Transdimensional Reconstructor Dimensional Node Initializer LRC Matter Compressor Integrity Redistributor Matter Drive Sigix Quantum Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedAerolevMicrothruster Manual? 0 Play Time 05:00:36 Cumulative 1561.1 hours Start 2020.09.13 @ 02:22:51 End 2020.09.13 @ 10:02:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2451 Rogue 2444 Adventurer 0 Explorer 7 Win Type - Total 135 Types 40/12/57/3/3/4/16/0/0 Lore% 96 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66672fcf-8977-49e6-a830-43c94613c0c6