Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.20 @ 13:59:16 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (177) 885 Value Destroyed (6578) 6578 Prototype IDs (93) 1860 Alien Tech Used (7) 1400 Bonus (4601) 4601 TOTAL SCORE: 25824 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 120 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Cogmind --------- Core Integrity 1305/1600 Matter 60/300 Energy 220/220 System Corruption 0% Temperature Cool (0) Movement Hovering (144) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION (6) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Cooled Q-thruster > --- UTILITY (16) ----- Large Storage Unit Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Microactuators Force Booster Phase Shifter Improved Weapon Shielding Layered Medium Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating EM Disruption Field System Mapper > --- WEAPON (2) ------- Tactical Quantum Warhead Plasma Lance > --- INVENTORY (17) --- Angular Momentum Engine Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Advanced Transmission Jammer Experimental ECM Suite Hardened Heavy Armor Plating Experimental Focal Shield Advanced Thermal Shield Antimissile System Improved System Restoration Module Enhanced Nova Cannon Bore Cannon Greatsword Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Force Booster Advanced Reaction Control System Improved Utility Shielding Centrium Light Armor Plating Light Regenerative Plating Experimental Focal Shield EM Disruption Field Advanced Force Field Antimissile System System Mapper > --- WEAPON ----------- Enhanced Nova Cannon Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Structural Scanner Long-range Sensor Array Microactuators Advanced Transmission Jammer Experimental ECM Suite Centrium Light Armor Plating Advanced Thermal Shield Improved System Restoration Module Tactical Quantum Warhead Plasma Lance [Rating: 208] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Improved Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Cooled Q-thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Nanosword Energy Gun Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Nanosword Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Utility 14 | . . 1 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . 2 . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 471 | 3 14 27 17 38 7 8 3 13 18 6 2 4 3 19 7 3 7 14 33 4 1 9 3 17 20 71 27 19 17 37 Power 21 | . 3 1 . 2 . . . 1 1 . . . . . . . 2 1 1 . . . . 1 1 1 2 . 1 3 Engine 5 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Core 10 | . . . . 2 . . . 1 1 . . . . . . . 1 1 1 . . . . 1 1 1 . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 2 Propulsion 78 | 2 3 8 6 9 . . . . 2 . . 1 . 2 1 . . 1 9 . . 2 . 1 1 15 5 5 2 3 Treads 18 | 1 3 5 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 53 | . . . . 4 . . . . 2 . . 1 . 2 1 . . 1 9 . . 2 . 1 1 15 5 5 2 2 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 290 | 1 3 9 7 19 6 6 3 12 13 6 2 3 1 12 4 2 4 7 18 4 1 7 2 14 13 43 16 13 12 27 Device 210 | 1 . 3 2 9 4 4 1 8 7 4 2 . 1 8 3 2 2 7 13 4 1 6 2 13 13 40 8 13 11 18 Storage 7 | . 1 2 . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . . Processor 11 | . 1 . . 2 . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . 4 Hackware 13 | . . . . 2 . . . . 2 1 . 1 . 2 . . . . 1 . . 1 . 1 . 1 1 . . . Protection 49 | . 1 4 5 6 2 2 2 4 1 1 . 1 . 2 1 . 1 . 3 . . . . . . 1 6 . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | . 5 9 4 8 1 2 . . 2 . . . 2 5 2 1 1 5 5 . . . 1 1 5 12 4 1 2 4 Energy Gun 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 19 | . 1 . . . . . . . . . . . 1 2 1 . . 2 2 . . . 1 . 1 4 2 1 . 1 Ballistic Gun 30 | . 2 6 1 3 . . . . 2 . . . 1 3 1 . 1 1 1 . . . . . 3 4 1 . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . . . 1 . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . 1 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 3 1 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 . . . . . 1 . . 1 . . . . 4 . . 1 . 5 . . . 1 4 5 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Lost 23 | . 2 1 . 1 . . . 3 . . . . . . . . . 4 . . . . . . 1 5 . . . 6 Power 4 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 6 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . Utility 11 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 2 . . . 5 Weapon 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 6 | . 1 1 . 1 . . . 2 . . . . . . . . . 3 . . . . . . 1 3 . . . 6 Average Slot Usage (%) 99 | . 99 99 99 99 100 100 92 99 100 100 100 99 100 99 100 100 98 93 98 98 95 95 95 98 99 99 99 99 99 99 Engine 2 | . 14 11 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 4 7 7 7 7 6 6 6 6 6 5 5 5 4 5 5 5 5 5 5 8 9 9 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 7 7 Treads 5 | . 25 22 26 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 2 10 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . 12 30 30 30 30 26 26 26 26 26 23 23 23 23 23 25 25 25 25 25 22 22 21 24 24 23 22 Device 12 | . 12 9 7 8 14 14 7 13 12 12 13 13 13 10 9 10 6 10 14 10 10 9 10 12 12 13 12 12 19 22 Storage 5 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 10 | . . . . 6 7 7 7 7 12 13 13 13 13 11 11 11 14 17 15 15 15 15 15 13 13 13 12 12 11 13 Hackware 16 | . . . . 14 15 15 15 13 20 20 20 19 20 28 29 29 25 17 20 20 20 20 20 21 22 22 20 20 19 9 Protection 5 | . . 12 19 6 . . . 3 . . . . . . 1 . 3 5 . 5 5 5 5 4 4 3 7 7 6 9 Energy Cannon 1 | . 1 5 . . . . . . . . . . . . . . . 2 4 . . . 1 4 1 1 2 1 2 2 Ballistic Gun 4 | . 23 10 9 8 7 4 . . 3 6 6 6 5 4 4 . 3 1 . 5 5 5 3 . 2 . 1 2 . . Slashing Weapon 1 | . . . . . 1 6 7 7 6 6 6 6 6 5 5 5 5 . . . . . . 2 3 3 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 1 . 2 2 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 15 26 41 51 52 37 37 37 39 39 39 36 39 41 42 42 40 42 42 47 41 39 42 46 56 52 54 70 80 82 100 Greatest Support 102 | 20 40 40 10 40 40 40 40 40 40 39 39 39 39 41 42 42 42 42 58 58 58 60 60 64 64 66 78 93 101 102 Greatest Overweight (x) 5 | 1 1 4 5 5 . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 17 17 Average Capacity 15 | 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 17 Most Carried 17 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 17 17 Average Carried 14 | 6 8 13 14 14 14 15 14 14 14 14 15 14 15 14 14 15 14 14 14 15 14 14 15 14 14 15 16 17 16 16 Final Capacity 17 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 17 17 Final Carried 17 | 8 10 15 15 15 15 15 14 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 17 17 17 17 17 Class Distribution -------------------- 26% | Wizard-Ninja 26% | Hacker-Scout 11% | Scavenger-Mutant 10% | Mutant 8% | Wizard-Scout 7% | Hacker-Ninja 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Ninja | -3/Section 7 Wizard-Scout | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 6523 | 263 518 438 277 670 70 160 . 85 203 127 50 . 50 130 139 135 . 115 495 50 20 . 125 150 200 793 389 215 170 486 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8358 | 106 742 716 633 492 51 28 . 131 203 . 63 . . 129 207 27 . 103 622 30 . . 13 235 369 1239 233 275 453 1258 Parts 433 | 6 31 44 34 23 . . . 7 9 . . . . 11 1 4 . 15 30 2 . . . 15 15 83 11 16 15 61 Haulers Intercepted 6 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 7 | . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . 2 1 . 7 . . . . 9 . 1 2 . 8 . . 1 18 1 . . . . . . . Prevented 21 | . . . . . . 2 . 3 . . . . 5 . 3 . . . . . 1 1 6 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 93 | . 10 13 10 5 . 3 . 4 . . . . . . . 5 . 9 1 . . . . 4 1 13 . . 1 14 Melee 27 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 4 . 13 . . 1 6 Guns 32 | . 10 6 10 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cannons 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . . . . . . 3 . 2 . . . . . . . 5 . 9 . . . . . . . . . . . 8 Classes Destroyed 15 | 2 5 3 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Worker 23 | . . . . 5 . . . . 1 . . . . . . . . . 4 . . . . 2 5 . . 1 2 3 Builder 4 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 18 | 1 3 . . 2 . . . . 1 . . . . . . . . . 3 . . . . . 1 2 1 2 1 1 Mechanic 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Watcher 21 | . 2 . 1 4 . . . . 1 . . . . 4 . . . . 4 . . . . . 1 1 . 1 1 1 Swarmer 35 | . 3 2 . 3 . 3 . 2 . . . . . . . 5 . 9 . . . . . 3 . . . . . 5 Grunt 22 | . 7 6 4 . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 15 | . . 5 5 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . Hunter 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 10 . . . 3 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | 3 5 4 4 3 . 3 . 2 2 . . . . 1 . 5 . 5 2 . . . . 3 3 3 1 2 1 7 Combat Bots Only 5 | . 4 3 2 3 . 3 . 2 . . . . . . . 5 . 5 1 . . . . 3 1 3 . . 1 5 Max Kills in Single Turn 4 | 1 1 1 1 1 1 2 . 2 1 . 1 . . 1 . 2 . 3 1 1 . . 1 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 2 . . . . . . . 2 . 3 . . . . . . . . . . . 3 Melee 1 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 7832 | . 639 525 809 489 . 115 . 314 107 20 . . . 132 . 62 . 428 77 . . . . 142 233 1529 29 75 197 1910 Core 1260 | . 182 65 46 73 . 26 . 44 8 . . . . 60 . . . 90 . . . . . . 50 321 . . 60 235 Absorbed by Shields 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 113 Core Remaining (%) 82 | 100 27 83 91 . . . . 79 . . . . 99 . . . . 76 . . . . 100 . . 71 . 100 . . Volleys Fired 368 | 8 71 47 44 27 . 7 . 3 5 . . . 4 7 1 5 . 15 26 . . . 5 9 11 19 12 5 6 31 Largest 2 | 2 2 2 2 2 . 1 . 1 1 . . . 1 1 1 1 . 2 1 . . . 1 1 1 1 1 1 1 1 Hottest 120 | 40 60 91 88 72 . 33 . 33 28 . . . 90 90 90 43 . 90 90 . . . 110 110 113 113 120 120 120 120 Shots Fired 563 | 16 142 94 84 54 . 7 . 3 5 . . . 4 7 1 5 . 17 26 . . . 5 9 11 18 12 5 6 32 Gun 378 | 16 142 58 80 47 . . . . 5 . . . . 4 . . . 4 1 . . . 1 . 5 9 4 2 . . Cannon 157 | . . 36 . 7 . . . . . . . . 4 3 1 . . 9 25 . . . 4 9 6 9 8 3 6 27 Launcher 28 | . . . 4 . . 7 . 3 . . . . . . . 5 . 4 . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 330 | 16 131 51 43 54 . . . . 5 . . . . 4 . . . 4 1 . . . 1 . 5 9 4 2 . . Thermal 182 | . 11 43 14 . . . . . . . . . 4 3 1 . . 9 25 . . . 4 9 6 9 8 3 6 27 Explosive 28 | . . . 4 . . 7 . 3 . . . . . . . 5 . 4 . . . . . . . . . . . 5 Electromagnetic 23 | . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 5 11 14 12 9 . 1 . 2 3 . . . . 1 . 1 . 2 12 . . . . . 15 4 2 . . 3 Robot Miss Streak 5 | 1 5 3 5 5 . 2 . . . . . . . 2 . 2 . 4 . . . . . . 1 1 2 . . 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 502 | 12 87 63 68 50 1 3 . 4 9 . 1 . . 10 5 1 . 2 26 2 . . 1 11 16 59 11 4 16 40 Core Hits 309 | 4 33 28 47 32 . 6 . 5 5 . . . . 5 2 8 . 13 17 1 . . . 7 7 26 4 4 12 43 Critical Kills 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 12 | . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . 1 4 1 1 1 1 Destroy 5 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Puncture 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 Melee Attacks 584 | . 3 4 . 38 5 8 . 9 22 4 2 1 5 37 7 3 . . 63 6 1 2 9 37 41 118 40 21 53 45 Impact 50 | . 3 4 . 38 5 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 285 | . . . . . . 8 . 9 22 4 2 1 5 37 7 3 . . . . . . . 21 41 108 17 . . . Piercing 249 | . . . . . . . . . . . . . . . . . . . 63 6 1 2 9 16 . 10 23 21 53 45 Sneak Attacks 54 | . . 1 . 7 1 . . . 5 . 1 . . 3 . . . . 6 2 . . 1 2 7 2 4 3 5 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . Damage Inflicted 24892 | 150 1114 1236 1323 1288 116 222 . 322 674 . 132 . . 551 464 465 . 828 1584 257 . . 148 707 1522 3184 1177 394 1411 5623 Guns 3435 | 150 1114 509 1073 454 . . . . 20 . . . . 7 . . . 22 9 . . . . . 16 45 16 . . . Cannons 1155 | . . 637 . 108 . . . . . . . . . . . . . . 410 . . . . . . . . . . . Explosions 3787 | . . . 250 . . 222 . 210 . . . . . . . 465 . 806 . . . . . . . . . . . 1834 Melee 16515 | . . 90 . 726 116 . . 112 654 . 132 . . 544 464 . . . 1165 257 . . 148 707 1506 3139 1161 394 1411 3789 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2767 | 150 1037 419 464 562 . . . . 20 . . . . 7 . . . 22 9 . . . . . 16 45 16 . . . Thermal 1406 | . 77 727 192 . . . . . . . . . . . . . . . 410 . . . . . . . . . . . Explosive 3757 | . . . 220 . . 222 . 210 . . . . . . . 465 . 806 . . . . . . . . . . . 1834 Electromagnetic 447 | . . . 447 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 932 | . . 90 . 726 116 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7623 | . . . . . . . . 112 654 . 132 . . 544 464 . . . . . . . . 523 1506 2934 754 . . . Piercing 7960 | . . . . . . . . . . . . . . . . . . . 1165 257 . . 148 184 . 205 407 394 1411 3789 Highest Corruption 8 | . . 1 . 4 . 2 1 3 . . . . . . . . . 4 . . . . . . . 7 2 . . 8 Average Corruption 3 | . . 1 . 2 . 2 1 1 . . . . . . . . . 4 . . . . . . . 5 1 . . 3 Corruption Purged 24 | . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . 9 2 . . 8 Effects 46 | . . 4 . 3 . 1 . 2 . . . . . . . . . 8 . . . . . . . 18 . . . 10 Message Errors 10 | . . 3 . 1 . . . 1 . . . . . . . . . 2 . . . . . . . 2 . . . 1 Matter Fused 15 | . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . 7 . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Energy Discharges 9 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 4 . . . 2 Data Loss (minor) 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3718 | . . 70 . 360 111 . . 43 205 . 117 . . 145 214 91 . 58 40 73 . . 139 220 489 426 479 19 210 209 Projectiles 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Explosions 287 | . . . . . . . . 43 . . . . . . . 91 . 58 . . . . . . . . . . . 95 Melee 3425 | . . 70 . 360 111 . . . 205 . 117 . . 145 214 . . . 34 73 . . 139 220 489 426 479 19 210 114 Knockbacks 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 293 | . . . 73 . . . . 51 . . . . . . . . . 53 . . . . . . . . . . . 116 Shots 7 | . . . 2 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 45 135 380 42 . . . . 12 . . . 120 40 38 . . 252 109 9 285 8 236 199 . 220 . 167 . 27 Average Temperature 52 | . 19 47 150 14 . . . . 9 . . . 65 21 19 . . 46 19 5 114 5 35 38 . 38 . 111 . 27 Received Heat Transfer 1498 | . 315 273 342 63 . . . 69 18 . . . . . . . . 126 12 . . . . 9 51 145 . . 12 63 Effects 11 | . . . 5 . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 8 | . . . 2 . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . 1 6 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 28 | . . 1 . 14 13 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 1952 | . 175 1262 240 . . . . . . . . . . . . . . . 275 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 641 | 15 281 270 342 498 . . . . 465 . . . . 605 . . . . 361 . . . . 204 118 490 335 524 305 641 Initial 263 | . 9 18 46 155 . . . . 44 . . . . 31 . . . . 116 . . . . . 5 29 263 3 184 . Average 154 | 6 112 103 111 260 . . . . 184 . . . . 237 . . . . 113 . . . . 108 40 195 121 308 128 229 Maximum Alert Level 2 | . 1 1 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 2 1 2 1 2 Low Security (%) 69 | 100 76 89 83 31 . . . . 66 . . . . 66 . . . . 88 . . . . 92 100 58 75 29 71 33 Level 1 23 | . 23 10 16 64 . . . . . . . . . 10 . . . . 11 . . . . 7 . 27 24 29 28 55 Level 2 6 | . . . . 3 . . . . 33 . . . . 23 . . . . . . . . . . . 14 . 40 . 11 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 1 2 2 . . . 1 . . . . . 2 . . . . 3 . . . . 1 2 5 2 3 1 7 Investigation 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Extermination 17 | . . . . 1 . . . . . . . . . 2 . . . . 3 . . . . 1 2 4 . 1 1 2 Reinforcement 11 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 2 Assault 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 34 | . 2 1 2 . . . . . . . . . . . . . . . 4 . . 1 . 1 4 7 5 . . 7 Communications Jammed 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . Distress Signals 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Times Spotted 315 | . 25 22 31 13 2 6 . 17 5 1 . . 1 12 . 5 . 21 30 . . . . 11 17 38 11 6 22 19 Peak Tracking Total 12 | . 5 3 7 3 1 3 . 8 3 7 . . . 5 . 5 . 12 4 . . . . 4 6 7 3 3 4 6 Tactical Retreats 64 | . 2 2 4 . 2 . . 7 1 3 . . . 2 . . . 6 8 . . . . 1 5 14 1 2 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 13 | . 2 1 . 3 . . . . . . . . . . . . . . 4 . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . 1 1 3 4 . 2 . . . . . . . . . . . . 2 8 1 . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 23 | . 1 . . 3 . . . . . . . . 1 . . . . . 1 . . . . . 1 9 . 3 . 4 Max in Single Turn 2 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . 1 . 2 Garrison Access 15 | . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . 4 1 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 162 | . 6 11 7 23 . . 4 . 10 . . 1 . 10 . . 8 . 11 . . 7 . 8 15 14 4 6 12 5 Terminals 98 | . 6 8 4 16 . . . . 4 . . . . 6 . . . . 6 . . . . 6 11 12 . 4 10 5 Fabricators 12 | . . . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . 1 . . Repair Stations 6 | . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 9 | . . 2 1 1 . . . . . . . . . 1 . . . . . . . . . 1 1 2 . . . . Garrison Access 15 | . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . 4 1 2 . Total Hacks 471 | . 29 37 18 65 . . 27 . 27 . . 7 . 31 . . 39 . 29 . . 11 . 26 35 22 5 21 31 11 Successful 367 | . 14 21 12 45 . . 27 . 15 . . 7 . 24 . . 39 . 23 . . 11 . 23 30 20 4 16 28 8 Failed 101 | . 14 16 6 19 . . . . 12 . . . . 7 . . . . 6 . . . . 3 5 2 1 5 2 3 Catastrophic 9 | . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . 2 . 1 . . . 1 Database Lockouts 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 212 | . 23 14 12 36 . . . . 12 . . . 1 18 . . . . 15 . . 1 . 14 18 7 . 10 26 5 Terminals 280 | . 29 25 12 46 . . . . 12 . . . . 21 . . . . 16 . . . . 19 26 19 . 15 29 11 Fabricators 41 | . . . . 14 . . . . 5 . . . . 6 . . . . 8 . . . . 5 . . . 3 . . Repair Stations 18 | . . 2 2 . . . . . 7 . . . . . . . . . . . . . . . 7 . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Scanalyzers 23 | . . 10 2 2 . . . . . . . . . 3 . . . . . . . . . 2 1 3 . . . . Garrison Access 21 | . . . 2 3 . . . . 3 . . . . 1 . . . . 1 . . . . . 1 . 5 3 2 . Terminal Hacks 197 | . 9 7 2 20 . . 27 . 3 . . 7 . 10 . . 39 . 5 . . 11 . 10 9 11 . 8 14 5 Record 48 | . . . . . . . 11 . . . . . . . . . 27 . . . . 9 . . 1 . . . . . Part Schematic 33 | . . 1 . 2 . . 7 . 1 . . 7 . 5 . . 4 . . . . . . 2 . 1 . 2 1 . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 32 | . 6 2 1 6 . . 3 . . . . . . . . . 4 . . . . . . 1 1 . . 1 6 1 Open Door 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 6 | . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Machine Index 8 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 . 1 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 16 | . 1 1 . 2 . . . . . . . . . . . . . . 2 . . . . 2 2 1 . 1 4 . Locate Traps 17 | . 2 1 1 3 . . . . 1 . . . . 2 . . . . 1 . . . . 2 1 1 . 1 . 1 Recall Extermination 7 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 29 | . . . . 8 . . . . 3 . . . . 5 . . . . 6 . . . . 4 . . . 3 . . Load Schematic 14 | . . . . 4 . . . . 2 . . . . 2 . . . . 3 . . . . 2 . . . 1 . . Build 15 | . . . . 4 . . . . 1 . . . . 3 . . . . 3 . . . . 2 . . . 2 . . Repair Station Hacks 14 | . . 1 2 . . . . . 4 . . . . . . . . . . . . . . . 7 . . . . . Scan Component 8 | . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . Repair 6 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzer 20 | . . 8 2 1 . . . . . . . . . 3 . . . . . . . . . 2 1 3 . . . . Insert Component 15 | . . 5 1 1 . . . . . . . . . 3 . . . . . . . . . 1 1 3 . . . . Analyze 5 | . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 15 | . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . 4 1 2 . Seal Access 15 | . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . 4 1 2 . Unauthorized Hacks 88 | . 5 5 5 14 . . . . 3 . . . . 5 . . . . 7 . . . . 7 12 6 . 4 12 3 Terminals 83 | . 5 5 5 13 . . . . 2 . . . . 4 . . . . 6 . . . . 6 12 6 . 4 12 3 Track 43 | . 3 2 3 9 . . . . . . . . . . . . . . 3 . . . . 2 6 4 . 2 8 1 Assimilate 10 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 4 . . . 2 . Botnet 29 | . 2 3 2 4 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . 2 2 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 5 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Siphon 5 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 103 | . 6 11 7 21 . . . . 8 . . . . 7 . . . . 8 . . . . 7 11 5 1 4 4 3 Full Trace Events 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . 4 1 2 . . 7 . 1 . . 7 . 4 . . 4 . . . . . . 3 . 1 . 2 1 . Parts Built 24 | . . . . 7 . . . . 1 . . . . 5 . . . . 4 . . . . 3 . . . 4 . . Matter 3410 | . . . . 620 . . . . 285 . . . . 687 . . . . 815 . . . . 447 . . . 556 . . Time 1220 | . . . . 310 . . . . 76 . . . . 199 . . . . 388 . . . . 155 . . . 92 . . Total Part Build Rating 152 | . . . . 33 . . . . 5 . . . . 31 . . . . 27 . . . . 20 . . . 36 . . Parts Repaired 6 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . Time 222 | . . . 44 . . . . . 38 . . . . . . . . . . . . . . . 140 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 38 | . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . Retrieved Matter 38 | . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 5 | . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 41 | . . . . 21 . . . 1 . . . 6 1 2 . . . . . . . 4 . . 4 . . . 2 . Largest Group 18 | . . . . 18 . . . 1 . . . 6 6 1 1 1 . . . . . 4 . . 3 . . . 1 . Highest-Rated Group 757 | . . . . 757 . . . 95 . . . 193 193 26 26 26 . . . . . 194 . . 97 . . . 45 . Highest-Rated Ally 95 | . . . . 74 . . . 95 . . . 47 47 26 26 26 . . . . . 56 . . 45 . . . 45 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 73 | . . . . 26 . . . 4 . . . . 43 . . . . . . . . . . . . . . . . . Total Damage 1392 | . . . . 433 . . . 190 . . . . 769 . . . . . . . . . . . . . . . . . Kills 10 | . . . . 3 . . . . . . . . 7 . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 3 . . 1 . 1 . . 1 . 1 2 . 1 . 1 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 22237 | 64 1193 1544 1181 1653 331 419 43 424 606 212 196 440 298 664 209 458 146 550 1653 231 153 350 362 798 1248 2592 1643 655 1103 818 Spaces Moved 26196 | 25 580 1018 677 1444 506 495 81 528 988 393 349 750 439 863 288 574 193 648 1892 399 293 674 503 940 1302 2714 2939 1027 1618 1056 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 454 | 2 450 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2407 | 13 130 1016 677 571 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23325 | . . . . 873 506 495 81 528 988 393 349 750 439 863 288 574 193 648 1892 399 293 674 503 940 1302 2714 2939 1027 1618 1056 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 95 95 110 140 48 48 48 48 48 45 45 45 45 45 45 48 48 48 48 44 46 46 44 44 44 46 44 40 40 40 40 Average Speed 54 | 110 145 125 140 85 48 48 48 48 47 45 45 45 45 46 48 48 48 48 45 46 46 45 44 45 46 45 40 40 42 43 Slowest Speed 160 | 160 160 160 155 155 48 48 48 48 48 45 45 45 97 100 48 48 48 48 50 46 46 46 44 46 50 104 44 46 43 144 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 59 | 2 83 86 55 41 60 66 69 72 30 62 52 84 67 22 50 62 63 71 33 78 53 94 77 25 86 88 77 72 37 33 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 7 | . . . . . 1 . 1 . . . . . . . . 1 3 . . . 1 . . . . . . . . . Known Exits Taken 26 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . . . . 3 2 . 4 . 9 1 2 4 . 1 4 . 3 . 1 4 . . . . . . . . . Spaces Dug 439 | . 1 3 . 24 4 8 . 18 13 4 1 1 8 27 3 3 . 50 55 4 1 2 10 31 34 40 37 15 32 10 Terrain Destroyed 908 | . 1 3 33 24 4 42 . 25 13 4 1 1 8 27 3 80 . 81 55 4 1 2 10 31 35 41 37 15 32 295 Melee 306 | . 1 3 . 24 4 8 . 4 13 4 1 1 4 24 2 3 . . 41 4 1 2 6 22 29 34 29 12 26 4 Projectile 81 | . . . . . . . . . . . . . 4 3 1 . . 9 14 . . . 4 9 6 6 8 3 6 8 AOE 520 | . . . 33 . . 34 . 21 . . . . . . . 77 . 72 . . . . . . . . . . . 283 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 32524 | 46 787 1199 828 1751 583 650 83 674 1081 418 382 853 524 1047 341 743 245 862 2520 434 310 714 623 1238 1871 3866 3350 1232 1951 1318 Wait 4500 | 7 94 61 77 166 63 133 . 121 19 14 30 85 74 103 37 159 35 182 480 24 12 2 104 228 492 911 274 144 247 122 Move 26166 | 24 579 1017 676 1443 505 494 80 527 987 392 348 749 438 862 287 573 192 647 1891 398 292 673 502 939 1301 2713 2938 1026 1617 1056 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 173 | 2 12 18 4 17 1 . . 1 17 1 . 6 . 10 1 . 3 3 7 . 2 2 . 4 4 16 23 1 4 14 Fast Attach 84 | 2 5 2 4 3 1 . . . . . . 1 . . . . 5 . 9 2 . 6 . 2 1 12 6 14 5 4 Attach 80 | 1 2 3 2 11 . . 1 3 5 . . 2 . 2 . . 3 4 3 . . 2 . 2 3 11 7 . 1 12 Detach 24 | 1 1 . . 1 . . . . . . . 3 . . . . 1 1 . . . 2 . 1 . 3 2 1 . 7 Swap 319 | . 7 22 11 24 6 8 2 10 13 6 2 1 3 17 7 3 1 10 21 3 1 1 3 13 16 55 15 5 11 22 Drop 213 | 1 13 25 10 21 2 . . . 13 1 . 5 . 9 1 . 5 . 12 1 2 7 . 3 2 18 33 15 8 6 Fire 368 | 8 71 47 44 27 . 7 . 3 5 . . . 4 7 1 5 . 15 26 . . . 5 9 11 19 12 5 6 31 Melee 572 | . 3 4 . 38 5 8 . 9 22 4 2 1 5 37 7 3 . . 63 6 1 2 9 37 41 108 40 21 52 44 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 65 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 8) 583 | -10/Materials | Core integrity fell below 50% 716 | -10/Materials | Central database locked down 805 | -10/Materials | Discovered new exit (range 16) 1226 | -10/Materials | Discovered new exit (range 16) 1258 | -10/Materials | Entered another Materials area 1258 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1394 | -9/Materials | Met 8R-AWN 1627 | -9/Materials | Build established: Scavenger-Mutant 1691 | -9/Materials | Discovered new exit (range 9) 1704 | -9/Materials | Identified exit to Mines 2210 | -9/Materials | Discovered new exit (range 16) 2615 | -9/Materials | Build established: Mutant 2740 | -9/Materials | Discovered new exit (range 16) 2802 | -9/Materials | Entered another Materials area 2802 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3163 | -8/Materials | Discovered new exit (range 10) 3292 | -8/Materials | Repaired Broken Imp. Treads 3736 | -8/Materials | Build established: Scavenger-Mutant 3980 | -8/Materials | Discovered new exit (range 3) 3983 | -8/Materials | Entered Factory 3983 | -7/Factory | Evolved 2 slots: Utility x2 4074 | -7/Factory | Identified exit to Lower Caves 4347 | -7/Factory | Fabricated Imp. Gravmag System? 4782 | -7/Factory | Cargo convoy interrupted 4804 | -7/Factory | Central database locked down 4824 | -7/Factory | Fabricated Imp. Gravmag System? 4910 | -7/Factory | Build established: Hacker-Mutant 4944 | -7/Factory | Fabricated Imp. Gravmag System? 5098 | -7/Factory | Allied Derelicts emerged from ambush trap array 5390 | -7/Factory | Fabricated Machine Analyzer? 5526 | -7/Factory | Discovered new exit (range 11) 5636 | -7/Factory | Entered Lower Caves 5720 | -7/Lower Caves | Learned 12 Factory zone layouts 5725 | -7/Lower Caves | Learned Factory emergency access door positions 5944 | -7/Lower Caves | Learned location of Zion (-6) 5959 | -7/Lower Caves | Discovered new exit (range 13) 5965 | -7/Lower Caves | Identified exit to Lower Caves 5967 | -7/Lower Caves | Entered another Lower Caves area 5993 | -7/Lower Caves | Encountered a Warlord checkpoint 5993 | -7/Lower Caves | Discovered new exit (range 12) 6261 | -7/Lower Caves | Build established: Hacker-Scout 6373 | -7/Lower Caves | Discovered new exit (range 12) 6378 | -7/Lower Caves | Identified exit to Data Miner 6386 | -7/Lower Caves | Entered Data Miner 6388 | -7/Data Miner | Discovered new exit (range 6) 6390 | -7/Data Miner | Identified exit to Proximity Caves 6397 | -7/Data Miner | Met Data Miner 6406 | -7/Data Miner | Learned location of Section 7 (-3) 6406 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6414 | -7/Data Miner | Received God Mode back door access code from Data Miner 6429 | -7/Data Miner | Entered Proximity Caves 6438 | -6/Proximity Caves | Escorted by Enhanced Grunt 6694 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6762 | -6/Proximity Caves | Spotted B-75 Beast 6811 | -6/Proximity Caves | Discovered new exit (range 14) 6853 | -6/Proximity Caves | Identified exit to Factory 6853 | -6/Proximity Caves | Entered Factory 6853 | -6/Factory | Evolved 2 slots: Utility x2 6854 | -6/Factory | Identified exit to Factory 6854 | -6/Factory | Identified exit to Lower Caves 7203 | -6/Factory | Fabricated Lgt. Regenerative Plating? 7232 | -6/Factory | Repaired Imp. Gravmag System? 7244 | -6/Factory | Repaired Structural Scanner 7257 | -6/Factory | Local fabrication network quarantined 7459 | -6/Factory | Entered Lower Caves 7665 | -6/Lower Caves | Discovered new exit (range 7) 7668 | -6/Lower Caves | Identified exit to Lower Caves 7671 | -6/Lower Caves | Entered another Lower Caves area 7863 | -6/Lower Caves | Discovered new exit (range 9) 7866 | -6/Lower Caves | Identified exit to Zion 7867 | -6/Lower Caves | Entered Zion 7887 | -6/Zion | Given the Hacking Drone Bay 7905 | -6/Zion | Discovered new exit (range 16) 7982 | -6/Zion | Gained Derelict followers 8013 | -6/Zion | Gained Derelict followers 8165 | -6/Zion | Found Prototype Processor 8165 | -6/Zion | Identified Exp. Armor Integrity Analyzer 8172 | -6/Zion | Found Prototype Processor 8173 | -6/Zion | Found Prototype Processor 8175 | -6/Zion | Found Prototype Processor 8177 | -6/Zion | Found Prototype Processor 8181 | -6/Zion | Found Prototype Processor 8221 | -6/Zion | Identified exit to Proximity Caves 8307 | -6/Zion | Entered Proximity Caves 8307 | -5/Proximity Caves | Accompanied by 6 allies 8318 | -5/Proximity Caves | Learned 8 Factory zone layouts 8502 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8601 | -5/Proximity Caves | Discovered exit to Factory (range 7) 8605 | -5/Proximity Caves | Entered Factory 8605 | -5/Factory | Evolved 2 slots: Utility x2 8606 | -5/Factory | Identified exit to Extension 8607 | -5/Factory | Identified exit to Factory 8640 | -5/Factory | Identified exit to Upper Caves 8651 | -5/Factory | Identified Exp. Core Analyzer 8651 | -5/Factory | Identified Exp. Melee Analysis Suite (x2) 8651 | -5/Factory | Identified Spectral Analyzer (x2) 8944 | -5/Factory | Fabricated EM Disruption Field? 8996 | -5/Factory | Fabricated Antigrav System? 9105 | -5/Factory | Fabricated Antigrav System? 9115 | -5/Factory | Local fabrication network quarantined 9269 | -5/Factory | Entered Upper Caves 9269 | -5/Upper Caves | Accompanied by 1 ally 9341 | -5/Upper Caves | Encountered a Warlord checkpoint 9429 | -5/Upper Caves | Discovered new exit (range 5) 9433 | -5/Upper Caves | Identified exit to Upper Caves 9478 | -5/Upper Caves | Entered another Upper Caves area 9478 | -5/Upper Caves | Accompanied by 1 ally 9808 | -5/Upper Caves | Encountered a Warlord checkpoint 9812 | -5/Upper Caves | Learned location of 1 exit from Factory 9873 | -5/Upper Caves | Learned location of Armory (-4) 9929 | -5/Upper Caves | Discovered new exit (range 15) 9935 | -5/Upper Caves | Identified exit to Zhirov 9936 | -5/Upper Caves | Entered Zhirov 9936 | -5/Zhirov | Discovered new exit (range 3) 9937 | -5/Zhirov | Identified exit to Proximity Caves 9945 | -5/Zhirov | Met Zhirov 9954 | -5/Zhirov | Learned location of Quarantine (-3) 9954 | -5/Zhirov | Learned location of Testing (-2) 9954 | -5/Zhirov | Learned location of Command (-1) 9963 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9973 | -5/Zhirov | Found Alien Artifact 9973 | -5/Zhirov | Identified Integrated Reactor 9973 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10044 | -5/Zhirov | Found Alien Artifact 10044 | -5/Zhirov | Identified Transdimensional Reconstructor 10044 | -5/Zhirov | Warped through subspace 10082 | -5/Zhirov | Entered Proximity Caves 10084 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10124 | -4/Proximity Caves | Learned 4 Research zone layouts 10136 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 10625 | -4/Proximity Caves | Discovered exit to Factory (range 4) 10632 | -4/Proximity Caves | Entered Factory 10632 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10633 | -4/Factory | Identified exit to Armory 10634 | -4/Factory | Identified exit to Upper Caves 10801 | -4/Factory | Fabricated Kinetic Spear? 11251 | -4/Factory | Discovered new exit (range 16) 11261 | -4/Factory | Fabricated Imp. Antigrav System? 11261 | -4/Factory | Identified exit to Research 11282 | -4/Factory | Build established: Hacker-Ninja 11626 | -4/Factory | Spotted B-86 Titan 12017 | -4/Factory | Fabricated Exp. ECM Suite? 12285 | -4/Factory | Entered Upper Caves 12422 | -4/Upper Caves | Found Alien Artifact 12422 | -4/Upper Caves | Identified Core Expander 12422 | -4/Upper Caves | Installed Core Expander, added new Power slot 12505 | -4/Upper Caves | Discovered new exit (range 14) 12513 | -4/Upper Caves | Identified exit to Upper Caves 12516 | -4/Upper Caves | Entered another Upper Caves area 12588 | -4/Upper Caves | Build established: Hacker-Scout 12645 | -4/Upper Caves | Discovered new exit (range 15) 12668 | -4/Upper Caves | Identified exit to Warlord 12669 | -4/Upper Caves | Entered Warlord 12700 | -4/Warlord | Discovered new exit (range 9) 12774 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12785 | -4/Warlord | Found Prototype Device 12785 | -4/Warlord | Identified Minesniffer Drone Bay 12830 | -4/Warlord | Visited the Vortex Lab 12848 | -4/Warlord | Warlord's base attacked by MAIN.C 12904 | -4/Warlord | Met Warlord 12909 | -4/Warlord | Opened Warlord's prototype stash 12915 | -4/Warlord | Found Prototype Device 12915 | -4/Warlord | Identified Exp. Focal Shield 12919 | -4/Warlord | Found Prototype Hackware 12919 | -4/Warlord | Identified System Mapper 13005 | -4/Warlord | Opened side exit 13017 | -4/Warlord | Identified exit to Proximity Caves 13019 | -4/Warlord | Entered Proximity Caves 13361 | -3/Proximity Caves | Discovered exit to Research (range 12) 13381 | -3/Proximity Caves | Entered Research 13381 | -3/Research | Evolved 2 slots: Utility x2 13382 | -3/Research | Identified exit to Research 13400 | -3/Research | Identified exit to Quarantine 13490 | -3/Research | Fabricated Mic. Fission Core (x2) 13596 | -3/Research | Fabricated Nanosword (x1) 13797 | -3/Research | Build established: Wizard-Ninja 13968 | -3/Research | Spotted B-86 Titan 14179 | -3/Research | Entered Quarantine 14477 | -3/Quarantine | Repaired Antigrav System 14533 | -3/Quarantine | Repaired Mic. Fission Core 14749 | -3/Quarantine | Found Alien Artifact 14799 | -3/Quarantine | Identified Subatomic Replicator 14871 | -3/Quarantine | Repaired Hyp. Coil Gun 15098 | -3/Quarantine | Discovered exit to Research (range 10) 15394 | -3/Quarantine | Spotted Fortress 15425 | -3/Quarantine | Discovered new exit (range 6) 15427 | -3/Quarantine | Identified exit to Section 7 15427 | -3/Quarantine | Entered Section 7 15533 | -3/Section 7 | Found Alien Artifact 15559 | -3/Section 7 | Identified Integrated Dissipator 15559 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16731 | -3/Section 7 | Found Alien Artifact 16759 | -3/Section 7 | Found Integrated Dissipator 16759 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16770 | -3/Section 7 | Spotted Executioner 16770 | -3/Section 7 | Spotted Executioner 16786 | -3/Section 7 | Spotted Alpha 7 16787 | -3/Section 7 | Spotted Alpha 7 16793 | -3/Section 7 | Spotted B-99 Colossus 16817 | -3/Section 7 | Spotted Executioner 16817 | -3/Section 7 | Spotted Executioner 17104 | -3/Section 7 | Found Alien Artifact 17104 | -3/Section 7 | Identified LRC Storage 17104 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17165 | -3/Section 7 | Found Integrated Reactor 17165 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17167 | -3/Section 7 | Found Integrated Reactor 17167 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17218 | -3/Section 7 | Found Integrated Reactor 17223 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17275 | -3/Section 7 | Found Transdimensional Reconstructor 17277 | -3/Section 7 | Found Transdimensional Reconstructor 17362 | -3/Section 7 | Spotted B-86 Titan 17504 | -3/Section 7 | Lost 3 parts (2n1u) 17528 | -3/Section 7 | Found Alien Artifact 17815 | -3/Section 7 | Found Integrated Dissipator 17815 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17846 | -3/Section 7 | Spotted S7 Guard 17859 | -3/Section 7 | Found Alien Artifact 17996 | -3/Section 7 | Identified Integrated Heat Negator 17996 | -3/Section 7 | Identified Core Reset Matrix (x2) 18019 | -3/Section 7 | Entered Research 18019 | -2/Research | Warlord forces began assault on 0b10 18019 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18025 | -2/Research | Installed Integrated Heat Negator, increased core heat dissipation (+40) 18042 | -2/Research | Found Antimissile System 18044 | -2/Research | Found Prototype Launcher 18068 | -2/Research | Identified Tactical Quantum Warhead 18069 | -2/Research | Spotted B-90 Cyclops 18079 | -2/Research | Met up with Warlord 18129 | -2/Research | Research machine network offline 18260 | -2/Research | Discovered new exit (range 8) 18263 | -2/Research | Identified exit to Access 18344 | -2/Research | Build established: Wizard-Scout 18351 | -2/Research | Borebot progress halted 18374 | -2/Research | Borebot progress halted 18483 | -2/Research | Spotted Striker 18914 | -2/Research | Discovered exit to Access (range 3) 19048 | -2/Research | Found EM Disruption Field 19114 | -2/Research | Found Prototype Device 19114 | -2/Research | Identified Exp. Force Field 19177 | -2/Research | Spotted Striker 19196 | -2/Research | Spotted Striker 19299 | -2/Research | Spotted Executioner 19323 | -2/Research | Discovered exit to Access (range 16) 19342 | -2/Research | Warlord destroyed during the assault 19374 | -2/Research | Spotted Executioner 19605 | -2/Research | Discovered new exit (range 18) 19662 | -2/Research | Identified exit to Testing 19662 | -2/Research | Entered Testing 19688 | -2/Testing | Found Prototype Device 19688 | -2/Testing | Identified Exp. Hardlight Generator 19784 | -2/Testing | Fabricated Cmb. Linear Gravjet? 19843 | -2/Testing | Fabricated Cmb. Linear Gravjet (x2) 19858 | -2/Testing | Local fabrication network quarantined 19912 | -2/Testing | First assault squad dispatched 20167 | -2/Testing | Spotted Striker 20231 | -2/Testing | Build established: Wizard-Ninja 20317 | -2/Testing | Entered Access 20317 | -1/Access | Evolved 2 slots: Utility x2 20369 | -1/Access | Identified exit to Command 20831 | -1/Access | Spotted B-99 Colossus 21079 | -1/Access | Found Exp. Melee Analysis Suite 21227 | -1/Access | Spotted B-99 Colossus 21322 | -1/Access | Central database locked down 21420 | -1/Access | Entered Command 21515 | -1/Command | Incoming investigation squad redirected 21556 | -1/Command | Phase Generator disabled 21585 | -1/Command | Disengaged cave seal 21595 | -1/Command | Disengaged cave seal 21737 | -1/Command | Used Subatomic Replicator to replicate Centrium Light Armor Plating 21748 | -1/Command | Spotted M Guard 21748 | -1/Command | Spotted M Guard 21767 | -1/Command | Spotted Combat Programmer 21768 | -1/Command | Spotted Combat Programmer 21821 | -1/Command | Destroyed M Guard 21836 | -1/Command | Destroyed M Guard 21849 | -1/Command | Destroyed Combat Programmer 21853 | -1/Command | Destroyed Combat Programmer 21853 | -1/Command | All MAIN.C guards destroyed 21878 | -1/Command | Lost 6 parts (1p5u) 22071 | -1/Command | Build established: Scavenger-Mutant 22202 | -1/Command | First assault squad dispatched 22238 | -1/Command | Self-destructed Last Messages --------------- 22167_ Dropped Cmb. Linear Gravjet. 22167_ Acquired Prototype Flight Unit. 22167_ Identified Cld. Q-thruster. 22169_ Dropped Lgt. Particle Reactor. 22170_ ALERT: Rogue bot located, Programmers report to Command Zone 8Z. 22170_ Acquired Cmb. Linear Gravjet. 22173_ The unstable cave ceiling collapses. 22175_ K-01 Serf collects debris. 22192_ The unstable cave ceiling collapses. 22202_ ALERT: Significant disruption in Zone 1Z, assault force dispatched. 22220_ C-30 ARC bursts open, deploying its payload. 22220_ G-73 Enforcer unfolds itself. 22220_ L-61 Swordsman unfolds itself. 22220_ G-73 Enforcer unfolds itself. 22220_ B-74 Champion unfolds itself. 22220_ I-47 Archangel unfolds itself. 22221_ Destroyed Adv. Heat Sink. 22224_ I-47 Archangel destroyed. 22224_ G-73 Enforcer destroyed. 22227_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ##???????????????? | | ????????????????????????????? ##???????????????? | | ????????????????????????????? ##???????????????? | | ????????????????????????????? ##???????????????? | | ????????????????????????????? ##???????????????? | | ????????????????????????????? ##???????????????? | | ????????????????????????????? ##???????????????? | | ???????????????????????????## ##???????????????? | | ???????????????????????????## ##???????????????? | | ?????????????????????????#### ####?????????????? | | ????????????????????##"?"#### ####### ########## | | ????????????????????##"""## # ##### ########## | | ????????????????????## =|@# # # ### | | ???????????????????? #!%[## # =% ### | | ????????????????????##!== p | | ????????????????????## [ = | | ???????????????????? # b = | | ????????????????????## [ !* | | ???????????????????? # l !![ =[* | | ????????????????????## # *% ###*%= | | ????????????????????####### !=###!![ | | ????????????????????#### ### ####### | | ????????????????????????# ## ###### | | ???????????????????????## ##?###??????? | | ???????????????????????## ##??????????? | | ???????????????????????## # g ###??????????? | | ???????????????????????## # % ###??????????? | | ???????????????????????### ###???????????? | | ???????????????????????#### %# ###???????????? | | ????????????????????????### % ##????????????? | | ?????????????????????????### ##????????????? | | ?????????????????????????### ##???????????????? | | ???????????????????????????## #????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 87 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 50 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 71 Melee Accuracy 24 Armor Integrity Analysis 40 Recoil Reduction 3 Force Boost 3 Offensive Hacking 60 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Imp. Gravmag System | -7/Factory | Hacked Hyp. Gauss Rifle | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Beamcaster | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Flamer | -6/Zion | Free Antigrav System | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked EM Disruption Field | -5/Factory | Hacked Imp. Antigrav System | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Nanosword | -3/Research | Hacked Mic. Fission Core | -3/Research | Hacked Cld. Antigrav System | -3/Research | Scanalyzed Cmb. Linear Gravjet | -3/Section 7 | Hacked Femtoactuators | -2/Testing | Hacked Centrium Medium Armor Plating | -2/Testing | Hacked Adv. Powered Armor | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. Gravmag System | x2 | -7/Factory Imp. Gravmag System | x2 | -7/Factory Imp. Gravmag System | x2 | -7/Factory Machine Analyzer | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory EM Disruption Field | x1 | -5/Factory Antigrav System | x2 | -5/Factory Antigrav System | x2 | -5/Factory Kinetic Spear | x1 | -4/Factory Imp. Antigrav System | x2 | -4/Factory Exp. ECM Suite | x1 | -4/Factory Mic. Fission Core | x2 | -3/Research Nanosword | x1 | -3/Research Cmb. Linear Gravjet | x2 | -2/Testing Cmb. Linear Gravjet | x2 | -2/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Dissipator LRC Storage Integrated Heat Negator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentTransportFilter Manual? 0 Play Time 13:57:23 Cumulative 1104.9 hours Start 2021.06.10 @ 12:25:40 End 2021.06.20 @ 13:59:16 Sessions 99 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/5/5/3/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 634658bf-190c-4ba8-9411-634d216d00a7