Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 16:20:35 Player: Trantor Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (504) 504 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1079 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 148/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Matter Pod (0) Core Shielding EM Pulse Gun Medium Laser Medium Laser Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Matter Pod Core Shielding Medium Laser Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | . 20 7 Power 5 | . 4 1 Engine 5 | . 4 1 Core . | . . . Reactor . | . . . Propulsion 3 | . 3 . Treads . | . . . Leg 3 | . 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 4 3 Device 2 | . . 2 Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection 4 | . 4 . Artifact . | . . . Weapon 12 | . 9 3 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 4 | . 3 1 Ballistic Cannon 1 | . . 1 Launcher 5 | . 4 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . 1 2 Weapon 1 | . 1 . Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 93 96 Engine 13 | . 13 14 Leg 28 | . 28 28 Device 1 | . . 6 Storage 14 | . 14 14 Protection 7 | . 8 4 Energy Gun 10 | . 9 11 Ballistic Gun 11 | . 14 1 Ballistic Cannon 3 | . . 12 Launcher 2 | . 2 2 Naked Turns . | . . . Heaviest Build 23 | 13 18 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 8 10 Average Capacity 8 | . 8 9 Most Carried 10 | . 8 10 Average Carried 7 | . 6 8 Final Capacity 10 | 8 8 10 Final Carried 10 | 6 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 725 | 187 368 170 Remotely . | . . . Salvage Created 540 | . 472 68 Parts 29 | . 26 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 12 2 Guns 10 | . 9 1 AOE 3 | . 3 . Classes Destroyed 6 | . 5 1 Worker 2 | . 2 . Tunneler 1 | . . 1 Hauler 1 | . 1 . Operator 1 | . 1 . Swarmer 2 | . 2 . Grunt 12 | . 10 2 Best Kill Streak 6 | . 6 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 121 | . 80 41 Missed 30 | . 21 9 Damage Taken 1098 | . 697 401 Core 250 | . 148 102 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 85 | . 70 15 Largest 2 | . 2 2 Hottest 85 | . 70 85 Shots Fired 158 | . 128 30 Gun 131 | . 116 15 Cannon 15 | . . 15 Launcher 12 | . 12 . Special . | . . . Kinetic 99 | . 82 17 Thermal 47 | . 34 13 Explosive 12 | . 12 . Electromagnetic . | . . . Robot Hit Streak 13 | . 12 13 Robot Miss Streak 8 | . 8 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 90 | . 70 20 Core Hits 37 | . 32 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1548 | . 1191 357 Guns 1045 | . 903 142 Cannons 215 | . . 215 Explosions 288 | . 288 . Melee . | . . . Ramming . | . . . Kinetic 902 | . 673 229 Thermal 358 | . 230 128 Explosive 288 | . 288 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks 6 | . . 6 Impact . | . . . Kinetic 5 | . . 5 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 154 | . 72 154 Average Temperature 31 | . 24 51 Received Heat Transfer 573 | . 375 198 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted . | . . . Heat Transferred 1140 | . 548 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 206 | . 206 77 Initial 37 | . . 37 Average 76 | . 87 50 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | . 94 100 Level 1 3 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 24 5 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 10 | . 10 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 1 | . 1 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Unreport Threat 1 | . 1 . Security Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1337 | . 962 375 Spaces Moved 792 | 1 571 220 Core . | . . . Treads . | . . . Legs 792 | 1 571 220 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 123 | 120 120 133 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 2 87 55 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 27 | . 27 . Terrain Destroyed 76 | . 76 . Melee . | . . . Projectile . | . . . AOE 76 | . 76 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 991 | . 719 272 Wait 65 | . 40 25 Move 790 | . 570 220 Hop . | . . . Pick Up 14 | . 10 4 Fast Attach 8 | . 7 1 Attach 5 | . 3 2 Detach . | . . . Swap 14 | . 10 4 Drop 10 | . 9 1 Fire 85 | . 70 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 12) 254 | -10/Materials | Discovered new exit (range 12) 328 | -10/Materials | Build established: Mutant 573 | -10/Materials | Core integrity fell below 50% 623 | -10/Materials | Discovered new exit (range 16) 798 | -10/Materials | Discovered new exit (range 7) 811 | -10/Materials | Discovered new exit (range 16) 963 | -10/Materials | Entered Mines 992 | -10/Mines | Learned Materials emergency access door positions 1105 | -10/Mines | Core integrity fell below 20% 1139 | -10/Mines | Lost 3 parts (1p2u) 1141 | -10/Mines | Assembled infested the area 1313 | -10/Mines | Discovered new exit (range 12) 1338 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01181_ Found 14 Matter. 01181_ Found Structural Scanner. 01181_ Found 15 Matter. 01182_ Acquired 15 matter. 01183_ Acquired Structural Scanner. 01185_ Acquired 14 matter. 01187_ Acquired Assault Rifle. 01295_ A derelict emerges from the shadows: "Quick, help me dispose of these Unaware!" 01307_ Searching scrap... 01307_ Found EM Pulse Gun. 01307_ Found 30 Matter. 01308_ Acquired 30 matter. 01310_ Acquired EM Pulse Gun. 01313_ EXIT=FOUND 01315_ S-10 Pest: "SECOND INTRUDER APPROACHING. ELIMINATE." 01330_ AC-6B6(g): "Mission, incomplete...*fzzt*" 01330_ AC-6B6(g) destroyed. 01334_ Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #####??????????????????????????????????????????? | | #####??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ## ##??????????????????????????????????????????? | | ## ##??????????????????????????????????????????? | | ## #######?????????????????????????????????????? | | ## #######?????????????????????????????????????? | | ## ##??????????#####??????????????????????? | | ####### ##?????????######??????????????????????? | | ####### ##???????#### ###?????????????????????? | | ?????## ##???????### ##??????????????? ##???? | | ?????## ##???????## ##### ##????? < ##???? | | ?????## ##???????# ###### # ##???? | | ##???## ##???????# ## [ss ! !###???? | | #???## ##???????## ### @######### ###????? | | #???## ##??????### #### ##########??? ##?????? | | ###### ########### #### ##???????????????????? | | ###### ########## #### ##???????????????????? | | #### ## ##???????????????????? | | ######## #### ##???????????????????? | | ######### #### ## ##???????????????????? | | ???????## #### ### ##???????????????????? | | ???????## = ### ##???????????????????? | | ???????###### #### ###???????????????????? | | ???????###### ##### ####???????????????????? | | ???????????## ###### ###????????????????????? | | ###????????## ##?#### ##?????????????????????? | | ####???????## ##??#######?????????????????????? | | ###???????## ##???######?????????????????????? | | ##???????## ##??????????????????????????????? | | ##???????## ##??????????????????????????????? | | ##???????## ##??????????????????????????????? | | ##???????## ##???####???????????????????????? | | ##???????## ###### ##????????? ##????????? | | ##???????## ####### #???????? | | ##??????## ##### ???????? | | ######??# ##??# ???????? | | ##?# #???## ???????? | | #?# #????###### ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerCargoCore Manual? 0 Play Time 00:17:17 Cumulative 302.2 hours Start 2024.06.16 @ 07:42:05 End 2024.06.24 @ 16:20:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 143 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 339085d0-7636-4b27-9f85-4ef223b6f8dd