Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 21:44:20 Player: THR33-1NT Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (165) 825 Value Destroyed (5028) 5028 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (503) 503 TOTAL SCORE: 12536 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 90/100 System Corruption 14% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Medium Treads Medium Treads > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Matter Compressor Advanced Targeting Computer Precision Matter Filter Improved Field Recycling Unit > --- WEAPON ----------- Precision Shock Rifle Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Advanced Heat Sink Huge Storage Unit Wave Gun Latent Energy Streamer Gauss Rifle Gauss Rifle Improved Grenade Launcher Power Maul [Rating: 83] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . 1 . . 1 . . Utility 4 | . . . . . . . 2 1 1 . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 218 | 7 17 4 26 4 1 14 21 36 10 . 46 8 10 14 Power 18 | 1 2 . 6 . . 1 1 2 . . 2 2 1 . Engine 10 | 1 . . 5 . . 1 1 1 . . . 1 . . Core 8 | . 2 . 1 . . . . 1 . . 2 1 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 60 | 2 4 3 8 . . 4 8 10 1 . 12 1 3 4 Treads 31 | 2 2 2 4 . . 3 5 8 1 . 1 . . 3 Leg 27 | . 2 1 4 . . 1 3 . . . 11 1 3 1 Wheel 2 | . . . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 56 | 2 2 1 2 . 1 3 5 12 4 . 12 5 . 7 Device 30 | 1 1 1 1 . . 2 1 7 2 . 9 2 . 3 Storage 10 | 1 1 . . . 1 1 1 . . . 1 3 . 1 Processor 3 | . . . . . . . . . . . 1 . . 2 Hackware . | . . . . . . . . . . . . . . . Protection 13 | . . . 1 . . . 3 5 2 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 84 | 2 9 . 10 4 . 6 7 12 5 . 20 . 6 3 Energy Gun 38 | 2 8 . 5 . . 4 2 3 4 . 6 . 2 2 Energy Cannon 5 | . . . . . . 1 1 1 . . 1 . 1 . Ballistic Gun 31 | . 1 . 5 2 . 1 3 7 . . 9 . 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 9 | . . . . 2 . . 1 . 1 . 4 . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . 1 1 . . 1 1 . . Parts Lost 53 | . 1 4 1 . . 6 4 6 . 2 6 1 15 7 Power 6 | . . 1 . . . 1 . 1 . 1 . . 2 . Propulsion 18 | . . 1 1 . . 4 3 2 . 1 . . 4 2 Utility 15 | . 1 . . . . 1 1 2 . . 3 1 4 2 Weapon 14 | . . 2 . . . . . 1 . . 3 . 5 3 Highest Loss Streak 15 | . 1 4 1 . . 3 4 3 . 2 3 1 15 7 To Critical Strikes 3 | . . . . . . . . . . . . . 3 . Average Slot Usage (%) 92 | . 98 100 97 100 100 93 98 96 85 77 89 99 72 21 Engine 5 | . 3 . 9 11 11 11 9 4 . . . . 4 . Core 2 | . 10 14 . . . . . 2 6 4 6 9 4 . Treads 22 | . 17 19 29 44 44 36 18 26 6 3 2 . . 2 Leg 7 | . 9 8 12 . . 1 17 . . . 14 35 24 3 Wheel 1 | . . . . . . . . 1 13 13 7 . . . Device 11 | . 13 14 8 . . 2 15 15 19 20 18 17 12 1 Storage 9 | . 14 14 11 11 11 15 13 7 6 6 6 10 9 . Protection 6 | . . . 2 11 11 3 6 13 12 10 5 . . 1 Energy Gun 11 | . 27 28 11 11 11 11 10 6 18 17 7 5 . 2 Ballistic Gun 8 | . . . 10 10 11 5 7 14 1 . 9 11 9 3 Naked Turns 59 | . . . . . . . . . . . . . 9 50 Heaviest Build 84 | 13 20 20 29 29 39 42 42 53 66 50 62 76 75 84 Greatest Support 102 | 40 40 40 80 80 80 80 80 91 56 56 90 102 102 70 Greatest Overweight (x) 16 | . . . 1 . . 1 3 16 1 . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 15 15 15 15 15 15 15 25 15 25 Average Capacity 13 | 7 9 10 10 10 12 15 15 15 15 15 15 15 13 5 Most Carried 15 | 7 10 10 10 10 10 13 15 15 15 15 15 15 15 4 Average Carried 11 | 4 8 9 9 10 10 10 13 14 14 15 14 14 12 2 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 10 10 10 10 10 11 15 14 15 15 15 15 3 2 Class Distribution -------------------- 39% | Scavenger-Mutant 24% | Mutant 15% | Tank 7% | Scavenger-Tank 6% | Gunner 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Waste Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Matter Collected 3750 | 270 132 88 331 108 . 173 486 840 167 6 699 226 . 224 Remotely 483 | . . . . . . . . 229 167 6 81 . . . Salvage Created 6095 | 43 326 189 718 218 . 308 954 1423 82 . 988 226 521 99 Parts 307 | 7 28 7 59 17 . 12 43 63 7 . 46 10 6 2 Haulers Intercepted 9 | . . . 4 . . . 3 . . . 1 1 . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 128 | . 11 6 18 14 . 13 14 23 4 . 19 2 2 2 Guns 98 | . 11 5 18 7 . 12 9 22 . . 10 2 . 2 AOE 28 | . . . . 7 . 1 5 . 4 . 9 . 2 . Classes Destroyed 15 | 2 4 1 1 . . 1 2 3 . . . . 1 . Worker 15 | 1 . . 3 . . . 3 1 2 . 4 1 . . Builder 1 | . 1 . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 9 | . . . 4 . . . 3 . . . 1 1 . . Recycler 5 | . . . . . . . 3 2 . . . . . . Operator 2 | . . . . . . . 1 . . . 1 . . . Watcher 4 | . 2 . 1 . . . . 1 . . . . . . Swarmer 46 | . 6 3 11 10 . 7 4 1 4 . . . . . Grunt 54 | . 5 2 4 4 . 5 7 10 . . 14 2 . 1 Brawler 2 | . . . . . . . . 2 . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . Sentry 8 | . . 1 3 . . . 2 2 . . . . . . Hunter 3 | . . . . . . 1 1 . . . 1 . . . Programmer 12 | . . . . . . . . 7 . . 4 . . 1 Compactor 2 | . . . . . . . . . . . . . 2 . Best Kill Streak 8 | 1 6 3 6 6 . 4 5 5 6 . 8 3 2 1 Combat Bots Only 7 | . 6 3 5 6 . 4 4 4 4 . 7 2 2 1 Max Kills in Single Turn 7 | 1 1 1 2 4 . 1 3 1 4 . 7 1 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 6 | . . . . 4 . 1 2 . 2 . 6 . 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Damage Taken 11416 | . 414 625 489 232 . 1238 800 2274 255 174 2018 173 577 2147 Core 1843 | . 90 137 68 39 . 118 76 156 24 82 49 20 88 896 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 395 | . . . 119 . . . 90 96 . . 90 . . . Core Remaining (%) 66 | 100 . 9 . . . 43 86 77 . . 81 . . . Volleys Fired 385 | 4 37 17 54 18 . 36 59 74 3 . 55 8 2 18 Largest 3 | 2 2 2 2 2 . 2 2 3 3 . 3 3 3 3 Hottest 225 | 80 100 100 121 88 . 121 130 152 225 . 204 113 169 184 Shots Fired 883 | 8 73 34 108 34 . 70 117 223 5 . 154 23 5 29 Gun 850 | 8 73 34 108 32 . 69 113 210 3 . 145 23 3 29 Cannon 23 | . . . . . . 1 2 13 . . 6 . 1 . Launcher 10 | . . . . 2 . . 2 . 2 . 3 . 1 . Special . | . . . . . . . . . . . . . . . Kinetic 398 | . . . 48 16 . 24 47 137 . . 91 16 1 18 Thermal 349 | 8 68 34 59 16 . 45 66 22 3 . 15 . 2 11 Explosive 10 | . . . . 2 . . 2 . 2 . 3 . 1 . Electromagnetic 126 | . 5 . 1 . . 1 2 64 . . 45 7 1 . Robot Hit Streak 37 | 3 7 14 13 8 . 17 16 15 2 . 13 21 26 37 Robot Miss Streak 7 | 1 4 2 7 7 . 7 5 3 2 . 3 . . 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 22 | . 4 . 5 1 . 4 1 3 . . 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . 1 1 . . Shots Hit Robots 615 | 4 41 25 73 25 . 57 80 161 2 . 101 18 5 23 Core Hits 371 | 2 23 9 49 31 . 61 47 68 9 . 51 8 5 8 Critical Kills 2 | . . . . . . . 1 . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 19 | . 1 3 2 . . . 6 3 1 . 1 1 1 . Burn 14 | . . 3 2 . . . 5 1 1 . 1 . 1 . Destroy 2 | . . . . . . . 1 . . . . 1 . . Corrupt 3 | . 1 . . . . . . 2 . . . . . . Melee Attacks 2 | . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . 2 . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13477 | 54 498 329 1023 712 . 961 1700 2776 375 . 3767 385 399 498 Guns 9941 | 54 495 314 1010 353 . 809 1311 2630 22 . 2013 385 66 479 Cannons 133 | . . . . . . . . 70 . . 63 . . . Explosions 3198 | . . . . 359 . 113 385 . 330 . 1678 . 333 . Melee . | . . . . . . . . . . . . . . . Ramming 205 | . 3 15 13 . . 39 4 76 23 . 13 . . 19 Kinetic 4948 | . . . 289 157 . 247 480 1705 . . 1446 259 18 347 Thermal 4253 | 54 457 314 709 196 . 562 899 295 22 . 565 . 48 132 Explosive 2597 | . . . . 359 . . 222 . 330 . 1364 . 322 . Electromagnetic 1474 | . 38 . 12 . . 113 95 700 . . 379 126 11 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . 1 1 . . . 4 5 7 . 7 10 . 4 14 Average Corruption 5 | . 1 1 . . . 4 4 5 . 7 6 . 4 6 Corruption Purged 7 | . . . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 142 | . 4 3 . . . 6 31 33 . 4 48 . 1 12 Message Errors 33 | . . 2 . . . 2 8 4 . 1 14 . . 2 Matter Fused 40 | . 2 1 . . . 1 11 8 . 1 12 . . 4 Heat Flow Errors 14 | . . . . . . 1 2 5 . . 4 . . 2 Energy Discharges 18 | . 1 . . . . . 2 8 . . 6 . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 14 | . 1 . . . . 2 2 3 . 2 3 . . 1 Data Loss (major) 7 | . . . . . . . 2 2 . . 2 . 1 . Misfires 8 | . . . . . . . 2 2 . . 4 . . . Alerts 3 | . . . . . . . 1 . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 129 | . . . . . . . . . . . 118 . 11 . Projectiles . | . . . . . . . . . . . . . . . Explosions 129 | . . . . . . . . . . . 118 . 11 . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 809 | . . . . 5 . 94 42 14 56 . 489 . 101 8 Shots 14 | . . . . 1 . 1 2 . 2 . 6 . 2 . Rammed 25 | . 1 2 2 . . 5 . 10 2 . 1 . . 2 Targets Rammed 29 | . 1 2 2 . . 5 1 10 2 . 3 . . 3 Kicked 4 | . . . . . . . 1 . . . 2 . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 420 | 36 151 147 54 189 . 420 230 134 57 . 252 33 72 218 Average Temperature 58 | 20 51 45 12 80 . 148 18 31 28 . 59 24 38 49 Received Heat Transfer 2400 | . 144 105 84 63 . 477 378 450 . . 402 81 . 216 Effects 5 | . . . . . . 2 . . . . 3 . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Interference 3 | . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Fried 11 | . . . . . . 1 . 6 . . 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 19 | . . 3 2 . . 2 9 2 1 . . . . . Heat Transferred 9218 | 125 1061 1147 1536 245 . 785 2248 703 150 . 746 . 148 324 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Latent Energy Used 502 | . . . . . . 200 214 . . . . . 88 . LE Corruption 9 | . . . . . . 3 4 . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Peak Influence 703 | 10 287 121 460 311 . 175 257 198 145 15 703 386 135 116 Initial 344 | . 6 4 . 12 . . 31 78 96 5 3 344 135 2 Average 112 | 2 119 21 215 191 . 65 86 68 66 3 193 354 93 18 Maximum Alert Level 3 | . 1 . 2 1 . . 1 . . . 3 1 . . Low Security (%) 82 | 100 66 100 31 66 . 100 88 100 100 100 71 . 100 100 Level 1 14 | . 33 . 63 33 . . 11 . . . 10 100 . . Level 2 2 | . . . 5 . . . . . . . 14 . . . Level 3 . | . . . . . . . . . . . 4 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 2 . . . 3 10 . . 8 1 . 3 Investigation 4 | . . . 1 . . . . . . . 2 . . 1 Extermination 11 | . . . . . . . . 7 . . 3 . . 1 Reinforcement 10 | . 1 . 1 . . . 3 3 . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Distress Signals 8 | . 1 . 1 . . . 4 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 210 | . 24 10 31 18 . 14 27 30 5 4 28 2 6 11 Peak Tracking Total 8 | . 5 3 8 6 . 4 7 5 5 5 8 2 6 7 Tactical Retreats 10 | . . 1 1 . . 1 2 . . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Traps Triggered 16 | . 4 . 1 . . . 1 3 2 . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Machines Disabled 27 | . . . . . . 3 1 4 . . 19 . . . Max in Single Turn 6 | . . . . . . 3 1 1 . . 6 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Machines Accessed 50 | . 6 1 8 . 2 . 5 13 7 . 6 . . 2 Terminals 28 | . 6 1 5 . . . 4 5 2 . 3 . . 2 Fabricators 7 | . . . . . . . . 3 3 . 1 . . . Repair Stations 7 | . . . 2 . . . 1 3 . . 1 . . . Recycling Units 2 | . . . . . . . . 1 1 . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . Total Hacks 134 | . 23 5 25 . 5 . 17 24 12 . 16 . . 7 Successful 76 | . 11 2 17 . 5 . 10 14 7 . 7 . . 3 Failed 58 | . 12 3 8 . . . 7 10 5 . 9 . . 4 Catastrophic 13 | . . 1 2 . . . . 3 3 . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . 7 3 3 . 1 . 9 . . . 4 . . . Terminals 84 | . 23 5 14 . . . 14 8 4 . 9 . . 7 Fabricators 12 | . . . . . . . . 5 5 . 2 . . . Repair Stations 20 | . . . 6 . . . 3 7 . . 4 . . . Recycling Units 4 | . . . . . . . . 2 2 . . . . . Scanalyzers 7 | . . . 5 . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . Terminal Hacks 45 | . 11 2 6 . 5 . 8 4 3 . 3 . . 3 Record 9 | . . . . . 4 . . 1 . . 2 . . 2 Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . 4 . . . 5 . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Unreport Threat 9 | . 2 1 1 . . . 1 2 1 . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 2 . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . Zone Layout 6 | . 4 1 . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 1 4 . 2 . . . Network Status 2 | . . . . . . . . 1 1 . . . . . Load Schematic 3 | . . . . . . . . . 2 . 1 . . . Build 2 | . . . . . . . . . 1 . 1 . . . Repair Station Hacks 15 | . . . 6 . . . 2 5 . . 2 . . . Scan Component 8 | . . . 3 . . . 1 3 . . 1 . . . Repair 7 | . . . 3 . . . 1 2 . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . Report Inventory 2 | . . . . . . . . 2 . . . . . . Scanalyzer 7 | . . . 5 . . . . 2 . . . . . . Insert Component 3 | . . . 2 . . . . 1 . . . . . . Analyze 4 | . . . 3 . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 1 7 . . . 5 12 7 . 6 . . 2 Full Trace Events 4 | . . . 1 . . . . . . . 2 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . . Total Robot Build Rating 5 | . . . . . . . . . 5 . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . Parts Repaired 7 | . . . 3 . . . 1 2 . . 1 . . . Time 249 | . . . 115 . . . 51 58 . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Total Allies 4 | . . 1 . . . . . . 1 1 . . 1 . Largest Group 2 | . . 1 . . . . . . 1 2 . . 1 . Highest-Rated Group 57 | . . 31 . . . . . . 26 57 . . 31 . Highest-Rated Ally 31 | . . 31 . . . . . . 26 31 . . 31 . Total Orders 2 | . . . . . . . . . 2 . . . . . DROP 1 | . . . . . . . . . 1 . . . . . COLLECT 1 | . . . . . . . . . 1 . . . . . Ally Attacks 29 | . . 4 . . . . . . . 12 . . 13 . Total Damage 545 | . . 84 . . . . . . . 254 . . 207 . Kills 1 | . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Turns Passed 13006 | 118 717 522 1268 707 776 1535 1664 2548 589 100 1701 164 111 486 Spaces Moved 6967 | 59 405 304 585 406 484 713 576 1321 355 92 969 103 85 510 Core 332 | 4 . . . . . . . 1 . . . . 16 311 Treads 4111 | 55 213 215 397 406 484 713 452 1118 . . . . . 58 Legs 1356 | . 192 89 188 . . . 124 . . . 450 103 69 141 Wheels 1168 | . . . . . . . . 202 355 92 519 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 120 100 100 100 100 115 50 50 Average Speed 137 | 152 141 148 147 160 160 161 152 151 100 100 107 115 111 82 Slowest Speed 850 | 160 160 160 240 160 160 240 330 850 115 100 120 115 260 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 73 56 54 93 91 90 44 39 13 71 28 4 75 16 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . 1 . . 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . Spaces Dug 11 | . . . . . . . 5 2 4 . . . . . Terrain Destroyed 225 | . . . . 17 . 13 22 2 8 . 151 . 12 . Melee 2 | . . . . . . . . 2 . . . . . . Projectile 3 | . . . . . . . . . . . 3 . . . AOE 220 | . . . . 17 . 13 22 . 8 . 148 . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Total 9709 | 76 478 346 902 428 487 1023 1261 1730 585 100 1516 132 96 549 Wait 1849 | . . 6 173 1 . 249 565 234 208 9 398 6 . . Move 6955 | 58 404 303 584 405 483 712 575 1320 355 91 968 103 84 510 Hop . | . . . . . . . . . . . . . . . Pick Up 119 | 7 7 5 29 . 1 7 18 22 1 . 16 3 . 3 Fast Attach 90 | 7 9 2 13 . . . 10 12 6 . 17 3 1 10 Attach 59 | . 1 . 11 . . 6 2 10 1 . 13 3 8 4 Detach 10 | . 1 . . . . . 3 . 2 . 3 1 . . Swap 69 | . 7 2 2 4 1 8 9 14 3 . 16 2 1 . Drop 142 | . 11 9 34 . 2 . 19 32 4 . 27 3 . 1 Fire 385 | 4 37 17 54 18 . 36 59 74 3 . 55 8 2 18 Melee 2 | . . . . . . . . 2 . . . . . . Ram 7 | . . . . . . . . 2 2 . 1 . . 2 Kick 4 | . . . . . . . 1 . . . 2 . . 1 Crush 18 | . 1 2 2 . . 5 . 8 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 20) 329 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 437 | -10/Materials | Discovered new exit (range 16) 748 | -10/Materials | Discovered new exit (range 10) 836 | -10/Materials | Entered Mines 885 | -10/Mines | Received a Mining Laser from a helpful Derelict 1179 | -10/Mines | Learned Materials terminal intel 1221 | -10/Mines | Core integrity fell below 50% 1283 | -10/Mines | Build established: Scavenger-Mutant 1306 | -10/Mines | Learned Materials terminal intel 1307 | -10/Mines | Discovered new exit (range 3) 1309 | -10/Mines | Discovered new exit (range 15) 1339 | -10/Mines | Assembled infested the area 1356 | -10/Mines | Core integrity fell below 20% 1358 | -10/Mines | Entered Materials 1358 | -9/Materials | Evolved 2 slots: Propulsion x2 1359 | -9/Materials | Loaded intel: 10 terminal locations 1388 | -9/Materials | Lost 4 parts (1p1n2w) 1425 | -9/Materials | Identified exit to Mines 2027 | -9/Materials | Repaired Imp. Heat Sink 2055 | -9/Materials | Repaired Aluminum Leg 2068 | -9/Materials | Discovered new exit (range 3) 2334 | -9/Materials | Repaired Cld. Ion Engine 2626 | -9/Materials | Entered Mines 2634 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3108 | -9/Mines | Discovered new exit (range 4) 3132 | -9/Mines | Learned location of 2 exits from Materials 3157 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3165 | -9/Mines | Discovered new exit (range 9) 3327 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3327 | -9/Mines | Discovered new exit (range 5) 3333 | -9/Mines | Entered Exiles 3356 | -9/Exiles | Discovered new exit (range 15) 3401 | -9/Exiles | Met 8R-AWN 3426 | -9/Exiles | Met EX-HEX 3508 | -9/Exiles | Met EX-BIN 3535 | -9/Exiles | Aligned with FarCom system 3537 | -9/Exiles | Given EX-Vault access code 3575 | -9/Exiles | Opened EX-Vault 3588 | -9/Exiles | Found Latent Energy Streamer 3623 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3668 | -9/Exiles | Met EX-DEC 3676 | -9/Exiles | Learned location of Zion (-7) 3821 | -9/Exiles | Visited The Gauntlet 4088 | -9/Exiles | Discovered new exit (range 14) 4109 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4109 | -9/Exiles | Entered Mines 4633 | -8/Mines | Lost 3 parts (3n) 4698 | -8/Mines | Core integrity fell below 50% 4723 | -8/Mines | Lost 3 parts (1p1n1u) 4885 | -8/Mines | Build established: Mutant 5602 | -8/Mines | Discovered new exit (range 2) 5644 | -8/Mines | Entered Materials 5644 | -8/Materials | Evolved 2 slots: Utility x2 5645 | -8/Materials | Identified exit to Factory 5645 | -8/Materials | Identified exit to Storage 5646 | -8/Materials | Loaded intel: 12 terminal locations 5684 | -8/Materials | Build established: Scavenger-Mutant 6131 | -8/Materials | Lost 4 parts (3n1u) 6647 | -8/Materials | Repaired Imp. Assault Rifle 7107 | -8/Materials | Build established: Mutant 7212 | -8/Materials | Discovered exit to Factory (range 4) 7308 | -8/Materials | Entered Factory 7308 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7465 | -7/Factory | Repaired Cooling System 7492 | -7/Factory | Repaired Lgt. Treads 7583 | -7/Factory | Discovered new exit (range 3) 7608 | -7/Factory | Build established: Tank 8675 | -7/Factory | Lost 3 parts (1n2u) 9242 | -7/Factory | Build established: Scavenger-Tank 9702 | -7/Factory | Discovered new exit (range 16) 9856 | -7/Factory | Entered another Factory area 9856 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10194 | -6/Factory | Build established: Tank 10383 | -6/Factory | Fabricated A-15 Conveyor (x1) 10445 | -6/Factory | Sucked down chute 10445 | -6/Factory | Entered Waste 10446 | -6/Waste | Met a frightened Derelict 10455 | -6/Waste | 1 allies followed down the chute 10460 | -6/Waste | EMP discharged 10469 | -6/Waste | Spotted C-40 Crusher 10481 | -6/Waste | Spotted C-40 Crusher 10481 | -6/Waste | Spotted C-40 Crusher 10499 | -6/Waste | Spotted C-40 Crusher 10509 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10515 | -6/Waste | Spotted C-40 Crusher 10521 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10522 | -6/Waste | Discovered new exit (range 14) 10537 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10545 | -6/Waste | Entered Factory 10881 | -6/Factory | Build established: Skirmisher 10900 | -6/Factory | Garrison activated, responded to threat 10918 | -6/Factory | System corruption reached 10% 11350 | -6/Factory | Build established: Gunner 11527 | -6/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 11949 | -6/Factory | Destroyed 7 combat bots 12128 | -6/Factory | Discovered new exit (range 15) 12175 | -6/Factory | Repaired Imp. VSS Leg 12233 | -6/Factory | Lost 3 parts (2u1w) 12246 | -6/Factory | Entered another Factory area 12246 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12410 | -5/Factory | Sucked down chute 12410 | -5/Factory | Entered Waste 12411 | -5/Waste | Met a frightened Derelict 12420 | -5/Waste | Spotted C-40 Crusher 12421 | -5/Waste | Spotted C-40 Crusher 12438 | -5/Waste | Spotted C-40 Crusher 12443 | -5/Waste | Spotted C-40 Crusher 12464 | -5/Waste | Spotted C-40 Crusher 12468 | -5/Waste | Spotted C-40 Crusher 12474 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12478 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12481 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12490 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12503 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12506 | -5/Waste | Crushed by Compactor (1 part destroyed) 12506 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12509 | -5/Waste | Crushed by Compactor (1 part destroyed) 12511 | -5/Waste | Destroyed C-40 Crusher 12511 | -5/Waste | Destroyed C-40 Crusher 12512 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12514 | -5/Waste | Discovered new exit (range 16) 12521 | -5/Waste | Entered Factory 12543 | -5/Factory | Lost 15 parts (2p4n4u5w) 12777 | -5/Factory | Identified exit to Upper Caves 12878 | -5/Factory | System corruption reached 10% 12887 | -5/Factory | Released all parts (3) 12909 | -5/Factory | Core integrity fell below 50% 12917 | -5/Factory | Lost 7 parts (2n2u3w) 12977 | -5/Factory | Core integrity fell below 20% 13007 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Launched as part of the [Interstellar Exploration Fleet] in 2140, the Cetus arrived in the [Tau Ceti System] in 2211. The Cetus crew and cargo were the most diverse of the fleet, incorporating a variety of civilian, science, and military personnel intended to colonize [Tau Ceti IV], but the ship continued past its destination after deploying Project [Seraph] that year. >>Query(Tau Ceti System) Home to a stable G-class star 3.64 parsecs from the Sun, Tau Ceti exhibits very little stellar variation and possesses solar analog characteristics. The star is orbited by five planets, several of which could support human life given sufficient terraforming. Destination of the [ISCS Cetus], which arrived in 2211. Feedback: System corruption (+1%). 12975_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. 12977_ K-01 Serf cleans the Garrison Access. 12980_ Slammed into K-01 Serf. 12980_ Destabilizing: System corrupted (+1). 12981_ K-01 Serf cleans the Recycling Unit. 12992_ Acquired Med. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# # # | | ?????????????????????????????????# # # | | ?????????????????????????????????# ?# # | | ?????????????????????????????????# ?# | | ?????????????????????????????????########??# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????########### | | ?????????????????????????????? ####### | | ??????????????????????????????? | | ?????????????????????????????? | | ????????????????????????????Y? | | ????????????????????????????? | | ???????????????????????????????? | | ??????????????????????????????????????## | | ?????????????????????????????????????######+###### | | ??????????????????????######+#######?# ! | | ??????????????????????# #?#! | | ??????????????????????# """" #?# | | ??????????????????????# """" #?# """ | | ??????????????????????# """" #?# w""""" | | ??????????????????????# """" ! #?# """"" | | ??????????????????????# @ ! #?# | | ??????????????????????# """" p #?# g | | ??????????????????????# """" #?# | | ??????????????????????# """" #?# | | ??????????????????????# """" k### ""Y"" ] | | ??????????????????????+ /gg """"" | | ??????????????????????# # ############# | | ??????????????????????############## #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 31 Energy Capacity 520 Matter Stores 320 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Imp. Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Below My Command Is Your Wish Quick And Dirty Remodeling root@ Challenges ------------ None Game ------ Seed NetworkSupersonicCleaver Manual? 0 Play Time 01:48:17 Cumulative 11.6 hours Start 2022.04.05 @ 18:58:19 End 2022.04.05 @ 21:44:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39563731-9be1-47f3-8cf3-0a375da8e81e