Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.12 @ 08:41:16 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (250) 1250 Value Destroyed (10042) 10042 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (5438) 5438 TOTAL SCORE: 25370 Bonus ------- High Alert Combat Kills 1997 Follower Combat Kills 141 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 774/1600 Matter 578/800 Energy 426/430 System Corruption 36% Temperature Cool (0) Movement Rolling (105) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Advanced Heavy Treads Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (13) ----- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Matter Compressor Long-range Sensor Array Experimental Signal Interpreter Improved Targeting Computer Advanced Launcher Guidance Computer Hacking Suite > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (20) --- Biometal Medium Treads Advanced Heavy Treads Improved Heavy Siege Treads Biometal Heavy Treads Compact Wheel Experimental Signal Interpreter Chronowheel Phase Gun Enhanced Quantum Rifle XL Autogun Array Heavy Missile Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Compact Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Improved Targeting Computer Advanced Core Analyzer Matter Filter Improved Weapon Cycler System Shield > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Railgun > --- INVENTORY -------- Quantum Reactor Improved Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads Improved Coolant Injector Energy Well Experimental Matter Compressor Long-range Sensor Array Experimental Signal Interpreter Improved System Backup Module Chronowheel Enhanced Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Coil Gun XL Autogun Array Heavy Missile Launcher Micro-nuke Launcher [Rating: 165] Favorites ----------- Power Micro Fission Core Engine F-cell Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Longsword +1 Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . 1 . 1 . Utility 11 | . . . 1 . . . 2 1 1 . . 1 1 1 1 2 Weapon 2 | . . . . . . . . 1 . . . . . 1 . . Parts Attached 315 | 6 18 1 17 11 4 7 18 16 5 . 6 45 9 43 11 98 Power 37 | 1 3 . 2 . 1 . 1 2 . . 1 4 1 5 2 14 Engine 6 | 1 3 . . . . . . . . . 1 1 . . . . Core 11 | . . . 2 . 1 . 1 2 . . . 3 1 1 . . Reactor 20 | . . . . . . . . . . . . . . 4 2 14 Propulsion 71 | 2 6 . 5 6 . . 6 3 1 . 1 9 2 7 4 19 Treads 23 | 1 2 . 2 2 . . 4 . . . 1 4 1 3 . 3 Leg . | . . . . . . . . . . . . . . . . . Wheel 48 | 1 4 . 3 4 . . 2 3 1 . . 5 1 4 4 16 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 107 | 1 2 1 6 2 3 1 6 8 3 . 4 18 5 18 2 27 Device 50 | . . . 1 1 . . 1 7 1 . 4 10 1 11 . 13 Storage 22 | 1 2 1 . . 2 . . . 1 . . 3 1 4 1 6 Processor 9 | . . . . . . . 1 . . . . 1 . 2 . 5 Hackware 6 | . . . . . . . . . . . . 1 2 . 1 2 Protection 20 | . . . 5 1 1 1 4 1 1 . . 3 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 100 | 2 7 . 4 3 . 6 5 3 1 . . 14 1 13 3 38 Energy Gun 39 | 2 2 . . 1 . . 3 1 . . . 6 . 10 1 13 Energy Cannon 8 | . . . . . . . . . . . . . . . 1 7 Ballistic Gun 31 | . 3 . 3 1 . 1 1 1 1 . . 4 1 2 1 12 Ballistic Cannon 7 | . 2 . 1 1 . 3 . . . . . . . . . . Launcher 5 | . . . . . . 2 1 . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . Slashing Weapon 9 | . . . . . . . . 1 . . . 3 . 1 . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . 1 . . 5 . 2 1 . Parts Lost 87 | . 1 . 3 6 . . 1 . . . . 4 . 13 2 57 Power 13 | . . . . . . . . . . . . 2 . 1 . 10 Propulsion 25 | . . . 3 3 . . 1 . . . . 1 . 2 1 14 Utility 21 | . . . . . . . . . . . . . . 4 1 16 Weapon 28 | . 1 . . 3 . . . . . . . 1 . 6 . 17 Highest Loss Streak 18 | . 1 . 2 6 . . 1 . . . . 2 . 5 2 18 Average Slot Usage (%) 93 | . 97 100 95 97 100 100 99 99 89 93 93 95 93 91 92 82 Engine 2 | . 14 14 1 . . . . . . . 5 4 5 2 . . Core 4 | . . . 8 11 11 11 9 7 6 6 1 4 5 3 . . Reactor 1 | . . . . . . . . . . . . . . 1 7 6 Treads 7 | . 14 14 11 11 11 11 9 7 6 6 6 5 7 5 4 3 Wheel 15 | . 14 14 18 19 22 22 16 14 9 13 13 12 16 13 15 13 Device 10 | . . . . 9 6 . 3 15 13 13 20 10 5 10 17 17 Storage 17 | . 25 28 22 22 22 22 18 15 20 20 20 17 15 14 16 12 Processor 6 | . . . . . . . 9 7 6 6 6 5 5 7 8 12 Hackware 2 | . . . . . . . . . . . . 5 10 6 2 3 Protection 4 | . . . 10 1 4 11 14 7 6 6 . 5 5 2 . 1 Energy Gun 4 | . 9 . . . . . 6 7 6 6 6 4 . 5 8 4 Ballistic Gun 7 | . 6 14 18 12 11 9 9 7 6 6 6 5 10 7 4 3 Ballistic Cannon 2 | . 12 14 3 9 11 10 2 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 6 6 6 4 5 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 173 | 9 28 32 40 40 48 55 57 59 75 75 73 138 149 157 170 173 Greatest Support 75 | 10 16 10 26 40 26 26 32 32 40 40 40 40 54 44 58 75 Greatest Overweight (x) 11 | . 2 3 3 3 1 2 3 2 2 1 3 11 3 5 8 8 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 1 1 1 3 2 3 2 2 Largest Inventory Capacity 28 | 6 12 14 14 14 16 16 16 16 22 22 22 28 28 28 28 28 Average Capacity 21 | 5 8 13 14 14 15 16 16 16 22 22 22 27 28 28 28 26 Most Carried 28 | 4 12 13 14 14 16 16 16 16 22 22 22 28 28 28 28 28 Average Carried 20 | 2 7 12 13 13 14 16 15 15 20 22 21 26 27 27 27 24 Final Capacity 28 | 6 12 14 14 14 16 16 16 16 22 22 22 28 28 28 28 20 Final Carried 28 | 4 12 13 14 14 16 16 16 16 22 22 22 28 28 28 28 18 Class Distribution -------------------- 39% | Hauler-Mutant 29% | Scavenger-Mutant 19% | Mutant 5% | Hauler-Gunner 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Hauler-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 7493 | 209 414 38 510 407 . 153 438 172 92 . 36 557 76 1123 158 3110 Remotely 115 | . . . . . . . . . . . . . . . . 115 Salvage Created 12666 | . 596 16 722 293 . 99 513 259 93 . 36 922 76 1843 516 6682 Parts 662 | . 53 1 54 17 . 9 41 15 . . 9 47 4 91 34 287 Haulers Intercepted 9 | . 2 . 1 . . . 3 . . . . . . 2 . 1 Recyclers Shooed 10 | . . . . . . . 1 1 . . . . . 1 . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 171 | . 12 1 16 17 . 6 7 4 1 . . 13 1 15 7 71 Melee 19 | . . . . . . . . 2 . . . 11 1 5 . . Guns 89 | . 6 1 11 11 . 1 4 2 1 . . 2 . 7 3 40 Cannons 36 | . 6 . 5 6 . 1 . . . . . . . . 4 14 AOE 19 | . . . . . . 4 3 . . . . . . . . 12 Classes Destroyed 16 | . 8 . 3 1 . . . 1 . . . 1 . 2 . . Worker 24 | . 1 . . 1 . . 2 2 1 . 1 1 . 1 . 14 Builder 13 | . 1 . 1 1 . . . . . . . . . 1 1 8 Tunneler 3 | . . . 2 . . . . . . . . . . 1 . . Hauler 9 | . 2 . 1 . . . 3 . . . . . . 2 . 1 Recycler 14 | . 2 . 2 1 . . 1 . . . . 1 . 3 . 4 Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 14 | . 2 . 2 . . . 3 1 1 . 1 . . 1 . 3 Swarmer 36 | . 6 1 11 3 . 3 3 . . . . . . . . 9 Grunt 36 | . 6 . 2 . . 3 . 1 . . . 2 . 3 . 19 Brawler 2 | . . . . . . . . . . . . . . 1 . 1 Duelist 3 | . . . . . . . . . . . . 1 . . . 2 Sentry 18 | . . . 3 . . . 4 . . . . 2 1 1 1 6 Hunter 22 | . . . . . . . . . . . . . . 2 . 20 Programmer 40 | . . . . . . . . 3 1 . . 8 . 8 6 14 Assembled 14 | . . . . 14 . . . . . . . . . . . . Best Kill Streak 15 | . 5 1 6 12 . 3 4 1 1 . 1 3 1 6 4 15 Combat Bots Only 11 | . 3 1 4 11 . 3 3 1 1 . . 3 1 6 3 9 Max Kills in Single Turn 3 | . 2 1 1 1 . 2 2 1 1 . 1 1 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 2 . . . . . . . . 3 Melee 1 | . . . . . . . . 1 . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Damage Taken 18712 | . 350 69 672 871 . 85 275 242 87 . 70 1510 196 3481 636 10168 Core 1474 | . 66 . 87 142 . . 21 30 . . 5 84 . 190 23 826 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 901 | . . . . . . . . . . . . . . 164 49 688 Core Remaining (%) 84 | 100 . 73 . . . 42 96 95 . . 99 91 100 85 98 48 Volleys Fired 549 | . 42 4 57 51 . 13 38 7 3 . . 13 . 39 19 263 Largest 4 | . 2 2 2 2 . 2 2 2 2 . . 2 . 4 4 4 Hottest 324 | . 85 55 58 88 . 67 79 108 95 . . 96 . 204 324 324 Shots Fired 1074 | . 83 8 114 100 . 19 74 13 6 . . 26 . 99 44 488 Gun 813 | . 41 4 83 77 . 6 61 13 6 . . 26 . 99 27 370 Cannon 242 | . 42 4 31 23 . 7 11 . . . . . . . 17 107 Launcher 19 | . . . . . . 6 2 . . . . . . . . 11 Special . | . . . . . . . . . . . . . . . . . Kinetic 614 | . 56 8 114 88 . 13 47 6 3 . . 14 . 41 10 214 Thermal 283 | . 19 . . 12 . . 25 7 3 . . 12 . 20 29 156 Explosive 19 | . . . . . . 6 2 . . . . . . . . 11 Electromagnetic 158 | . 8 . . . . . . . . . . . . 38 5 107 Robot Hit Streak 49 | . 6 6 9 9 . 7 9 10 13 . . 4 . 36 9 49 Robot Miss Streak 4 | . 4 1 3 4 . 3 4 1 2 . . 2 . 2 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . 1 2 Secondary Targets 8 | . . . 2 . . . . . . . . 1 . 2 . 3 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . 1 . 1 . 1 Shots Hit Robots 863 | . 44 6 68 59 . 9 51 27 8 . 3 64 3 115 18 388 Core Hits 500 | . 28 1 31 32 . 11 31 9 4 . 2 24 2 43 10 272 Critical Hits 29 | . 1 . 2 3 . . . . . . 1 1 . 10 1 10 Critical Kills 17 | . 1 . 1 3 . . . . . . . 1 . 4 1 6 Critical Parts Destroyed 11 | . . . 1 . . . . . . . 1 . . 5 . 4 Melee Attacks 261 | . . . . . . . . 61 10 3 19 77 26 52 . 13 Impact . | . . . . . . . . . . . . . . . . . Slashing 261 | . . . . . . . . 61 10 3 19 77 26 52 . 13 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 3 2 . 2 2 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 30447 | . 651 86 1004 964 . 532 1032 1238 484 . 310 2753 130 3601 860 16802 Guns 17744 | . 303 53 684 731 . 18 714 236 82 . . 362 . 2062 495 12004 Cannons 4207 | . 348 33 320 233 . 50 129 . . . . . . . 365 2729 Explosions 2722 | . . . . . . 464 189 . . . . . . . . 2069 Melee 5774 | . . . . . . . . 1002 402 . 310 2391 130 1539 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 12028 | . 436 86 1004 865 . 68 505 90 . . . 160 . 665 189 7960 Thermal 6429 | . 151 . . 99 . . 338 146 82 . . 202 . 580 624 4207 Explosive 2629 | . . . . . . 464 189 . . . . . . . . 1976 Electromagnetic 3587 | . 64 . . . . . . . . . . . . 817 47 2659 Impact . | . . . . . . . . . . . . . . . . . Slashing 5774 | . . . . . . . . 1002 402 . 310 2391 130 1539 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . 3 3 3 2 2 . 20 20 5 . 23 9 36 Average Corruption 7 | . . . . 3 3 3 2 1 . 12 15 2 . 13 7 11 Corruption Purged 31 | . . . . . . . . 3 . . 10 6 . 4 5 3 Effects 287 | . . . . 14 3 16 1 13 . 9 42 10 . 40 10 129 Message Errors 51 | . . . . 4 1 6 . 2 . 1 10 1 . 6 4 16 Matter Fused 38 | . . . . 3 2 1 . . . 1 7 1 . 4 1 18 Heat Flow Errors 21 | . . . . 2 . 3 . 4 . 1 1 2 . 2 1 5 Energy Discharges 28 | . . . . 1 . 1 . 2 . 1 4 2 . 5 . 12 Data Loss (minor) 27 | . . . . 1 . 2 1 5 . 1 6 1 . . 1 9 Data Loss (major) 7 | . . . . . . . . . . 1 1 . . 3 2 . Misfires 8 | . . . . . . . . . . . . . . 2 1 5 Alerts 4 | . . . . . . . . . . . 1 . . . . 3 Misdirections 22 | . . . . . . . . . . 2 10 . . 1 . 9 Targeting Errors 69 | . . . . 3 . 2 . . . 1 2 3 . 16 . 42 Weapon Failures 12 | . . . . . . 1 . . . . . . . 1 . 10 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 949 | . . . 4 8 . 13 . 284 213 . . 165 . 120 12 130 Projectiles 47 | . . . 4 8 . . . . . . . . . . 12 23 Explosions 120 | . . . . . . 13 . . . . . . . . . 107 Melee 782 | . . . . . . . . 284 213 . . 165 . 120 . . Knockbacks 12 | . 3 . 1 2 . 4 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 12 | . 3 . 1 2 . 4 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 346 | . 312 12 128 328 . 197 108 228 . 178 111 250 . 99 343 346 Average Temperature 78 | . 69 8 48 175 . 59 28 88 . 95 82 120 . 32 125 78 Received Heat Transfer 1302 | . 90 30 84 60 . 27 81 45 . . . 189 27 165 9 495 Effects 6 | . 4 . . 1 . . . . . . . . . . . 1 Shutdowns 2 | . 1 . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . Siege Activations 20 | . . . . . . . . . . . . . . 5 2 13 Total Turns 605 | . . . . . . . . . . . . . . 186 24 395 Longest Duration 77 | . . . . . . . . . . . . . . 58 20 77 Robots Corrupted 8 | . . . . . . . . . . . . . . 3 . 5 Combat Hostiles 8 | . . . . . . . . . . . . . . 3 . 5 Parts Fried 27 | . . . . . . . . . . . . . . 11 . 16 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 27 | . . . . . . . 2 2 1 . . . . 3 3 16 Heat Transferred 7393 | . 444 . . 222 . . 740 261 150 . . 259 . 703 518 4096 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 1578 | . 287 190 513 95 . 108 218 494 107 44 83 196 102 233 660 1578 Average Influence 215 | . 126 128 305 51 . 32 87 225 65 20 24 61 34 80 410 667 Maximum Alert Level 4 | . 1 . 2 . . . 1 2 . . . . . 1 2 4 Low Security (%) 66 | 100 72 100 22 100 . 100 95 53 100 100 100 100 100 87 35 . Level 1 14 | . 27 . 58 . . . 4 37 . . . . . 12 . 21 Level 2 13 | . . . 19 . . . . 9 . . . . . . 64 46 Level 3 2 | . . . . . . . . . . . . . . . . 18 Level 4 2 | . . . . . . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 2 . . . . . . 7 1 . 3 5 4 8 6 20 Investigation 10 | . . . . . . . . 3 . . 1 1 2 . 1 2 Extermination 20 | . . . . . . . . 4 1 . 1 3 2 3 2 4 Reinforcement 9 | . 2 . . . . . . . . . 1 1 . 2 1 2 Assault 4 | . . . . . . . . . . . . . . . 2 2 Garrison 13 | . . . . . . . . . . . . . . 3 . 10 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 9 | . . . 1 . . . 1 1 . . . . . 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 259 | . 22 5 28 21 . 8 12 10 3 6 6 20 2 19 12 85 Peak Tracking Total 11 | . 4 3 6 11 . 4 6 4 1 6 4 5 1 7 3 7 Tactical Retreats 17 | . . . 1 3 . 1 . 4 . 2 2 2 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 15 | . 1 . . . . . 1 2 1 . 1 3 2 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 16 | . 1 . 1 . . 3 2 . . . . . 1 1 2 5 Max in Single Turn 2 | . 1 . . . . 2 1 . . . . . 1 1 1 1 Garrison Access 5 | . . . . . . . . 1 . . . 1 . 1 . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 80 | . 7 . 7 . 1 1 5 11 5 . 6 10 8 5 6 8 Terminals 53 | . 6 . 5 . . 1 5 7 5 . 4 6 5 3 2 4 Fabricators 11 | . . . . . . . . 2 . . 1 3 1 1 2 1 Repair Stations 4 | . . . 2 . . . . . . . . . . . 2 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . Garrison Access 9 | . . . . . . . . 2 . . 1 1 1 1 . 3 Total Hacks 222 | . 20 . 26 . 1 1 17 23 12 . 11 34 38 9 11 19 Successful 108 | . 10 . 14 . 1 . 9 12 4 . 3 20 19 5 6 5 Failed 114 | . 10 . 12 . . 1 8 11 8 . 8 14 19 4 5 14 Catastrophic 24 | . 1 . . . . . . 4 2 . 4 4 4 . 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 117 | . 14 . 17 . 1 1 5 11 4 . 7 17 20 6 4 10 Terminals 162 | . 19 . 19 . . 1 17 15 12 . 9 20 27 6 4 13 Fabricators 32 | . . . . . . . . 6 . . 1 13 5 2 4 1 Repair Stations 10 | . . . 7 . . . . . . . . . . . 3 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . Garrison Access 14 | . . . . . . . . 2 . . 1 1 4 1 . 5 Terminal Hacks 46 | . 4 . 3 . 1 . 6 4 3 . 2 9 12 . 1 1 Part Schematic 4 | . 1 . . . . . . . . . . 1 2 . . . Prototype ID Bank 8 | . 1 . 2 . . . 1 1 1 . 1 1 . . . . Level Access Points 5 | . . . . . . . 1 . . . . 1 1 . 1 1 Terminal Index 6 | . . . . . . . 1 1 1 . 1 1 1 . . . Fabricator Index 3 | . . . . . . . . 1 . . . 1 1 . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 6 | . . . 1 . . . 1 . . . . 2 2 . . . Locate Traps 6 | . 2 . . . . . 1 . 1 . . 1 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . Recall Extermination 3 | . . . . . . . . 1 . . . . 2 . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 4 . . . 7 3 1 2 . Load Schematic 8 | . . . . . . . . 2 . . . 3 1 1 1 . Build 9 | . . . . . . . . 2 . . . 4 2 . 1 . Repair Station Hacks 7 | . . . 5 . . . . . . . . . . . 2 . Scan Component 4 | . . . 3 . . . . . . . . . . . 1 . Repair 3 | . . . 2 . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . 1 . 1 . 2 Seal Access 5 | . . . . . . . . 1 . . . 1 . 1 . 2 Unauthorized Hacks 88 | . 14 . 20 . . . 6 11 2 . 4 7 6 9 4 5 Terminals 30 | . 5 . 6 . . . 3 3 1 . 1 3 2 3 1 2 Track 5 | . 2 . 3 . . . . . . . . . . . . . Botnet 25 | . 3 . 3 . . . 3 3 1 . 1 3 2 3 1 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 7 . 5 . . 1 5 10 5 . 6 8 7 4 5 6 Full Trace Events 8 | . . . . . . . . 3 . . . 1 1 . 1 2 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . . . . . . 1 2 . . . Parts Built 9 | . . . . . . . . 1 . . . 4 2 . 2 . Matter 1080 | . . . . . . . . 102 . . . 408 336 . 234 . Time 403 | . . . . . . . . 25 . . . 152 168 . 58 . Total Part Build Rating 27 | . . . . . . . . 1 . . . 4 8 . 14 . Parts Repaired 3 | . . . 2 . . . . . . . . . . . 1 . Time 90 | . . . 70 . . . . . . . . . . . 20 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 4 | . . 3 . 1 . . . . . . . . . . . . Largest Group 3 | . . 3 2 1 1 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 32 31 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . 18 19 . . . . . . . . . . . . . Total Damage 403 | . . 224 179 . . . . . . . . . . . . . Kills 7 | . . 4 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 16023 | 46 877 308 781 740 266 734 746 2265 548 140 838 1832 952 1569 849 2532 Spaces Moved 9474 | 40 640 257 485 544 256 538 371 1308 404 114 656 904 614 676 457 1210 Core 2 | 2 . . . . . . . . . . . . . . . . Treads 153 | . . . 3 5 . . 62 5 . . 5 14 . 6 . 53 Legs . | . . . . . . . . . . . . . . . . . Wheels 9319 | 38 640 257 482 539 256 538 309 1303 404 114 651 890 614 670 457 1157 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 90 100 100 110 100 105 105 105 115 110 113 107 100 Average Speed 111 | 78 93 106 104 96 100 103 126 110 112 105 105 125 118 123 112 114 Slowest Speed 270 | 80 100 110 180 160 100 110 210 210 120 105 230 245 123 270 160 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 45 | 3 93 68 40 92 65 91 42 46 10 88 20 30 19 26 15 32 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 7 | . . 2 . 2 . 3 . . . . . . . . . . Spaces Dug 157 | . . . . . . . . 41 5 3 16 27 22 11 5 27 Terrain Destroyed 341 | . . . . . . 55 12 41 5 3 16 27 22 11 14 135 Melee 138 | . . . . . . . . 41 5 3 16 27 22 11 . 13 Projectile 59 | . . . . . . 2 . . . . . . . . 14 43 AOE 144 | . . . . . . 53 12 . . . . . . . . 79 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 13944 | 51 848 283 648 655 268 697 579 2067 481 131 784 1509 816 1278 771 2078 Wait 3017 | 2 118 18 69 45 . 135 127 642 50 15 93 415 154 430 266 438 Move 9458 | 39 639 256 484 543 255 537 370 1307 404 113 655 903 613 675 456 1209 Hop . | . . . . . . . . . . . . . . . . . Pick Up 123 | 4 13 2 8 3 3 1 8 6 7 . 3 22 5 13 7 18 Fast Attach 116 | 6 3 . 8 3 . . 5 2 2 . 2 19 2 18 6 40 Attach 72 | . 1 . 3 5 . . 2 2 1 . . 7 2 9 1 39 Detach 20 | . . . 1 1 . . . 1 . . 1 . 1 . . 15 Swap 127 | . 14 1 6 3 4 7 11 12 2 . 4 19 5 16 4 19 Drop 191 | . 18 2 12 1 6 4 18 17 2 . 7 34 8 26 12 24 Fire 549 | . 42 4 57 51 . 13 38 7 3 . . 13 . 39 19 263 Melee 261 | . . . . . . . . 61 10 3 19 77 26 52 . 13 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 3) 290 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 16) 592 | -10/Materials | Discovered new exit (range 12) 687 | -10/Materials | Discovered new exit (range 10) 924 | -10/Materials | Entered Mines 929 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 952 | -10/Mines | Learned Materials stockpile data 996 | -10/Mines | Learned location of Storage (-8) 1208 | -10/Mines | Learned Materials trap positions 1224 | -10/Mines | Discovered new exit (range 3) 1232 | -10/Mines | Entered Materials 1232 | -9/Materials | Accompanied by 2 allies 1232 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1233 | -9/Materials | Loaded intel: 19 trap records 1739 | -9/Materials | Build established: Scavenger-Mutant 1861 | -9/Materials | Discovered new exit (range 12) 1936 | -9/Materials | Repaired Hrd. Light Armor Plating 1976 | -9/Materials | Repaired Lgt. Nuclear Core 2013 | -9/Materials | Entered Mines 2014 | -9/Mines | Assembled infested the area 2019 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2149 | -9/Mines | Discovered new exit (range 12) 2153 | -9/Mines | Lost 6 parts (3n3w) 2179 | -9/Mines | Destroyed 11 combat bots 2237 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2286 | -9/Mines | Core integrity fell below 50% 2646 | -9/Mines | Received a Mining Laser from a helpful Derelict 2711 | -9/Mines | Discovered new exit (range 6) 2725 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2726 | -9/Mines | Discovered new exit (range 5) 2753 | -9/Mines | Entered Exiles 2753 | -9/Exiles | Accompanied by 1 ally 2780 | -9/Exiles | Met 8R-AWN 2794 | -9/Exiles | Met EX-HEX 2866 | -9/Exiles | Met EX-BIN 2877 | -9/Exiles | Aligned with FarCom system 2878 | -9/Exiles | Given EX-Vault access code 2901 | -9/Exiles | Opened EX-Vault 2907 | -9/Exiles | Found Longsword +1 2911 | -9/Exiles | Found Chronowheel 2919 | -9/Exiles | Found XL Autogun Array 2939 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2971 | -9/Exiles | Met EX-DEC 3010 | -9/Exiles | Discovered new exit (range 10) 3019 | -9/Exiles | Stole three prototypes: Chronowheel, XL Autogun Array, Longsword +1 3019 | -9/Exiles | Entered Mines 3746 | -8/Mines | Discovered new exit (range 9) 3753 | -8/Mines | Entered Materials 3753 | -8/Materials | Evolved 2 slots: Utility x2 4447 | -8/Materials | Identified exit to Factory 4499 | -8/Materials | Entered Factory 4499 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4501 | -7/Factory | FarCom data flow suspended 4607 | -7/Factory | Fabricated Hcp. Storage Unit? 4692 | -7/Factory | Local fabrication network quarantined 5278 | -7/Factory | Discovered new exit (range 14) 5315 | -7/Factory | Identified exit to Lower Caves 5519 | -7/Factory | Build established: Mutant 6701 | -7/Factory | Discovered new exit (range 16) 6734 | -7/Factory | Identified exit to Factory 6764 | -7/Factory | Entered another Factory area 6764 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7080 | -6/Factory | Build established: Hauler-Mutant 7208 | -6/Factory | Discovered new exit (range 3) 7210 | -6/Factory | Identified exit to Factory 7312 | -6/Factory | Sucked down chute 7312 | -6/Factory | Entered Waste 7322 | -6/Waste | Spotted C-40 Crusher 7327 | -6/Waste | EMP discharged 7327 | -6/Waste | System corruption reached 10% 7341 | -6/Waste | Spotted C-40 Crusher 7342 | -6/Waste | Spotted C-40 Crusher 7343 | -6/Waste | Spotted C-40 Crusher 7403 | -6/Waste | Spotted C-40 Crusher 7411 | -6/Waste | Spotted C-40 Crusher 7427 | -6/Waste | EMP discharged 7433 | -6/Waste | Discovered new exit (range 16) 7448 | -6/Waste | Identified exit to Factory 7452 | -6/Waste | Entered Factory 7883 | -6/Factory | Discovered new exit (range 4) 7886 | -6/Factory | Identified exit to Lower Caves 8193 | -6/Factory | Discovered exit to Factory (range 16) 8290 | -6/Factory | Entered another Factory area 8290 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8338 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 8365 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 8432 | -5/Factory | Found Prototype Processor 8436 | -5/Factory | Fabricated Hcp. Storage Unit? 8436 | -5/Factory | Identified Exp. Signal Interpreter 8455 | -5/Factory | Found Exp. Signal Interpreter 8528 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 9142 | -5/Factory | Discovered new exit (range 15) 9273 | -5/Factory | Identified exit to Upper Caves 9552 | -5/Factory | Identified exit to Factory 10122 | -5/Factory | Entered another Factory area 10122 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10235 | -4/Factory | Discovered new exit (range 14) 10449 | -4/Factory | Identified exit to Research 10595 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 10641 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 11074 | -4/Factory | Entered Research 11074 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12126 | -3/Research | System corruption reached 10% 12168 | -3/Research | Lost 5 parts (1n2u2w) 12328 | -3/Research | Garrison activated, responded to threat 12383 | -3/Research | Lost 3 parts (3w) 12433 | -3/Research | Build established: Scavenger-Mutant 12476 | -3/Research | Lost 4 parts (1p1n1u1w) 12577 | -3/Research | Discovered new exit (range 16) 12632 | -3/Research | Identified exit to Research 12643 | -3/Research | Entered another Research area 12643 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12737 | -2/Research | Repaired Centrium Wheel 12891 | -2/Research | Fabricated Centrium Wheel (x2) 12941 | -2/Research | Local fabrication network quarantined 12954 | -2/Research | Build established: Hauler-Mutant 13308 | -2/Research | Identified exit to Access 13393 | -2/Research | First assault squad dispatched 13492 | -2/Research | Entered Access 13492 | -1/Access | Evolved 2 slots: Utility x2 13907 | -1/Access | Garrison activated, responded to threat 14020 | -1/Access | Identified exit to Surface 14233 | -1/Access | Garrison activated, responded to threat 14298 | -1/Access | Destroyed 7 combat bots 14440 | -1/Access | Lost 6 parts (1p2u3w) 14492 | -1/Access | First assault squad dispatched 14594 | -1/Access | Garrison activated, responded to threat 14636 | -1/Access | Destroyed 7 combat bots 14636 | -1/Access | Lost 6 parts (1p1n4w) 14799 | -1/Access | System corruption reached 10% 15208 | -1/Access | Garrison activated, responded to threat 15228 | -1/Access | Lost 18 parts (4p4n5u5w) 15253 | -1/Access | Destroyed 8 combat bots 15706 | -1/Access | Energy Cycler disabled 15789 | -1/Access | Destroyed 9 combat bots 15821 | -1/Access | Crushed by falling debris 15836 | -1/Access | Crushed by falling debris 15846 | -1/Access | Crushed by falling debris 15846 | -1/Access | System corruption reached 30% 15877 | -1/Access | Lost 11 parts (1p3n5u2w) 15908 | -1/Access | Core integrity fell below 50% 15940 | -1/Access | Lost 3 parts (1p1n1w) 16024 | *** | Escaped! Last Messages --------------- 15915_ H-88 Terminator destroyed. 15921_ Ended siege mode. 15932_ System corrupted: Matter fused (-10). 15936_ R-10 Processor collects Biometal Leg. 15938_ Destroyed Hpw. Tractor Beam. 15938_ R-10 Processor destroyed. 15940_ Acquired Com. Wheel. 15947_ Acquired 139 matter. 15949_ System corrupted: Heat flow error (+173). 15949_ Acquired Biometal Medium Treads. 15954_ Acquired Lgt. Quantum Reactor. 15956_ U-05 Engineer builds a Wall. 15960_ System corrupted: Enh. Nova Cannon targeting data glitched. 15967_ System corrupted: Energy discharge (-150). 15976_ Acquired Adv. Launcher Guidance Computer. 15983_ O15K 7AJVX/IER%7Y=GUT2P,QT|EL 15992_ ALERT: Significant disruption in Zone 2W, assault force dispatched. 15998_ YCC RKOJG#WCE#DKJ83X37 6ID1B<#LVQYHZHFB 16016_ System corrupted: IFF burst signal emitted. 16019_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????# + """"" # != ##"""" | | ?????????????????# # """"" "####%!####### | | ?????????????????# # """"" ##??####?????? | | ??????????######## # """"" #????????????? | | ??????????# # #????????????? | | ??????????# # #????????????? | | ??????????# ########################????????????? | | ??????????# #???????????????????????????????????? | | ?????# #### #?????????? ???????????????????????? | | ?????# #???????? ????Y??????????????????? | | ?????# #### #?????? ??????????????????????? | | ??????????# #???? ??????????????????????? | | ??????????# #?? ?????????????????????? | | ??????????# # ?????????????????????? | | ??????????# + ?????????????????????? | | ??????????# # """"T??????????????????????????? | | ??????????# #?? """""???????????????????????????? | | ??????????# #????####???????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????#A ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# p "????BB????????????? | | ??????????# p "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? C???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????u????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 80 Energy Generation 49 Energy Capacity 930 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Armor Coverage 1200 Core Shielding 30 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 8 Launcher Accuracy 40 Core Analysis 10 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrn. Sensor Array | -5/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Imp. System Restoration Module | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Lrn. Sensor Array | x1 | -4/Factory Lrn. Sensor Array | x1 | -4/Factory Centrium Wheel | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallWeightLeg Manual? 0 Play Time 02:02:00 Cumulative 640.8 hours Start 2020.01.12 @ 06:42:21 End 2020.01.12 @ 08:41:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 567 Rogue 527 Adventurer 40 Explorer 0 Win Type 0 Total 45 Types 31/0/12/2/0/0/0 Lore% 88 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e4eb04f-1c7c-4588-b0cf-28cf01ef0b64