Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 03:11:52 Player: anastasia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (94) 470 Value Destroyed (3172) 3172 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 10095 Bonus ------- High Alert Combat Kills 33 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 74/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cooling System Improved Cooling System Targeting Computer Core Analyzer > --- WEAPON ----------- Proton Cannon Minigun Heavy Machine Gun > --- INVENTORY -------- Carbon-fiber Leg Advanced ECM Suite Plasma Cannon Mini Assault Cannon Missile Launcher [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Gar Slots Evolved 12 | . . 2 . . . 2 . 2 2 . 2 2 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 5 | . . 2 . . . . . 1 1 . . 1 . Utility 4 | . . . . . . 1 . 1 . . 1 1 . Weapon 2 | . . . . . . 1 . . . . 1 . . Parts Attached 108 | 6 . 21 . . 3 20 24 22 4 7 . . 1 Power 21 | 1 . 3 . . 1 4 3 7 1 1 . . . Engine 14 | 1 . 3 . . . 2 1 5 1 1 . . . Core 7 | . . . . . 1 2 2 2 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 . 11 . . . 5 7 1 1 1 . . . Treads 2 | 2 . . . . . . . . . . . . . Leg 19 | . . 11 . . . 5 3 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . Flight 6 | . . . . . . . 4 1 1 . . . . Utility 24 | 1 . . . . 1 4 7 11 . . . . . Device 12 | . . . . . . 2 3 7 . . . . . Storage 3 | 1 . . . . . 1 1 . . . . . . Processor 4 | . . . . . 1 . 2 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 5 | . . . . . . 1 1 3 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 . 7 . . 1 7 7 3 2 5 . . 1 Energy Gun 1 | . . 1 . . . . . . . . . . . Energy Cannon 9 | . . 3 . . . 2 1 . 1 1 . . 1 Ballistic Gun 17 | 2 . 2 . . 1 3 3 3 1 2 . . . Ballistic Cannon 5 | . . 1 . . . 1 2 . . 1 . . . Launcher 3 | . . . . . . 1 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . 5 . . . . . . Parts Lost 28 | . . 6 . . . 7 2 1 1 4 . 4 3 Power 3 | . . 2 . . . 1 . . . . . . . Propulsion 12 | . . 1 . . . 4 1 . . 1 . 3 2 Utility 4 | . . . . . . 1 1 1 . 1 . . . Weapon 9 | . . 3 . . . 1 . . 1 2 . 1 1 Highest Loss Streak 4 | . . 2 . . . 2 1 1 1 4 . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 83 88 88 99 92 97 93 98 79 52 34 10 Engine 5 | . 14 10 11 11 . . . 5 13 7 . . . Core 4 | . . . . . 10 8 8 1 . . . . . Treads 3 | . 28 3 . . . . . . . . . . . Leg 24 | . . 37 44 44 44 33 19 . . . . . . Flight 8 | . . . . . . . 15 38 39 36 29 22 6 Device 3 | . . . . . . 3 12 5 13 5 . . . Storage 7 | . 14 11 11 11 11 9 5 . . . . . . Processor 6 | . . . . . 10 9 9 11 13 13 11 6 . Energy Cannon 7 | . . 5 11 11 11 10 14 2 2 2 . . 3 Ballistic Gun 11 | . 28 12 11 11 11 8 8 14 16 5 5 1 . Ballistic Cannon 3 | . . 2 . . . 7 3 5 . 6 5 3 . Peak Build Rating 60 | 6 6 13 13 13 17 22 40 50 60 60 36 36 12 Average Rating 20 | 4 6 9 13 13 16 16 28 44 57 48 35 27 8 On Entrance 22 | . 6 6 13 13 13 16 20 34 49 60 35 36 9 Naked Turns 16 | . . . . . . . . . . . . . 16 Heaviest Build 60 | 11 11 19 19 19 19 60 60 28 45 45 9 9 7 Greatest Support 43 | 40 40 43 40 40 40 40 40 25 31 31 25 25 10 Greatest Overweight (x) 11 | . . . . . . 1 11 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 5 5 5 5 5 5 Average Capacity 10 | 6 8 8 8 8 8 19 13 5 5 5 5 5 5 Most Carried 12 | 2 5 8 8 8 8 9 12 5 5 5 3 3 2 Average Carried 5 | 1 3 5 8 8 6 5 6 4 4 3 2 3 2 Final Capacity 20 | 8 8 8 8 8 8 20 5 5 5 5 5 5 5 Final Carried 8 | 2 5 8 8 8 5 7 5 5 5 2 3 3 2 Class Distribution -------------------- 32% | Scavenger-Mutant 28% | Scavenger-Gunner 20% | Sprinter 13% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Sprinter | -7/Factory Gunner | -6/Factory Gunner | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Gar Matter Collected 2590 | 240 122 415 . . 188 454 673 468 . . . . 30 Remotely . | . . . . . . . . . . . . . . Salvage Created 3462 | . 268 1006 . . 180 618 901 489 . . . . . Parts 211 | . 18 70 . . 22 30 44 27 . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Gar Combat Hostiles Destroyed 78 | . 8 21 . . 11 11 17 10 . . . . . Guns 34 | . 8 12 . . 7 2 3 2 . . . . . Cannons 40 | . . 9 . . 3 9 13 6 . . . . . AOE 3 | . . . . . 1 . . 2 . . . . . Classes Destroyed 11 | . 3 6 . . 1 . . 1 . . . . . Worker 3 | . . 1 . . . . 1 1 . . . . . Builder 1 | . . . . . . . . 1 . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 5 | . . 1 . . . 1 1 2 . . . . . Operator 3 | . . 1 . . . 1 . 1 . . . . . Watcher 3 | . 1 1 . . . 1 . . . . . . . Swarmer 20 | . 3 3 . . 10 . . 4 . . . . . Grunt 33 | . 5 12 . . . 6 7 3 . . . . . Duelist 2 | . . 1 . . . 1 . . . . . . . Sentry 21 | . . 5 . . . 3 10 3 . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . Best Kill Streak 6 | . 4 4 . . 4 3 4 6 . . . . . Combat Bots Only 4 | . 4 3 . . 4 3 3 4 . . . . . Max Kills in Single Turn 2 | . 1 1 . . 2 1 2 2 . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Gar Hostile Shots Fired 702 | . 38 109 . . 30 89 60 136 . 55 44 17 124 Missed 295 | . 9 29 . . 10 32 21 70 . 30 22 11 61 Damage Taken 6223 | . 317 1015 . . 233 955 607 717 39 582 320 396 1042 Core 2097 | . 95 204 . . 81 64 112 134 . 102 152 287 866 Absorbed by Shields 11 | . . . . . . . . . . 11 . . . Redirected to Shielding 17 | . . . . . . . . 17 . . . . . Regen/Repaired (Parts) 365 | . . . . . . . 365 . . . . . . Core Remaining (%) 72 | 100 62 . . . 28 . 68 80 . 88 84 . . Volleys Fired 265 | . 26 80 . . 20 47 59 29 . 4 . . . Largest 3 | . 2 2 . . 2 3 3 3 . 3 . . . Hottest 159 | . 40 80 . . 96 156 156 141 . 159 . . . Shots Fired 639 | . 52 160 . . 35 140 156 88 . 8 . . . Gun 318 | . 52 105 . . 20 44 50 47 . . . . . Cannon 317 | . . 55 . . 15 94 106 41 . 6 . . . Launcher 4 | . . . . . . 2 . . . 2 . . . Special . | . . . . . . . . . . . . . . Kinetic 439 | . 52 109 . . 20 84 93 77 . 4 . . . Thermal 175 | . . 32 . . 15 54 63 11 . . . . . Explosive 4 | . . . . . . 2 . . . 2 . . . Electromagnetic 21 | . . 19 . . . . . . . 2 . . . Robot Hit Streak 11 | . 9 8 . . 5 6 9 10 . 11 . . . Robot Miss Streak 8 | . 4 4 . . 2 6 8 4 . 1 . . . Penetration Max 1 | . . . . . 1 . 1 . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 343 | . 28 93 . . 16 67 81 52 . 6 . . . Core Hits 155 | . 18 39 . . 13 29 32 20 . 3 . . 1 Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 8 | . . . . . . 4 2 2 . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . Blast 6 | . . . . . . 3 1 2 . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7425 | . 318 1491 . . 436 1330 1779 1700 . 339 . . 32 Guns 2742 | . 317 894 . . 209 298 499 525 . . . . . Cannons 3761 | . . 597 . . 164 851 1280 716 . 153 . . . Explosions 876 | . . . . . 60 171 . 459 . 186 . . . Melee . | . . . . . . . . . . . . . . Ramming 46 | . 1 . . . 3 10 . . . . . . 32 Kinetic 4342 | . 317 922 . . 209 669 1065 1060 . 100 . . . Thermal 1898 | . . 299 . . 224 480 714 181 . . . . . Explosive 816 | . . . . . . 171 . 459 . 186 . . . Electromagnetic 323 | . . 270 . . . . . . . 53 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 1 1 1 . 1 1 Average Corruption 1 | . . . . . . . 2 1 1 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . . . . . . 9 5 . . . 1 . Message Errors 2 | . . . . . . . 1 . . . . 1 . Matter Fused 2 | . . . . . . . 2 . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . Energy Discharges 3 | . . . . . . . 2 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . Misfires 2 | . . . . . . . . 2 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 196 | . . 11 . . 1 11 28 145 . . . . . Projectiles 53 | . . 11 . . 1 11 28 2 . . . . . Explosions 143 | . . . . . . . . 143 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 13 | . . 4 . . . 5 3 1 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 13 | . . 4 . . . 5 3 1 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . 65 . . 97 . . . . 15 Shots 3 | . . . . . 2 . . 1 . . . . . Rammed 6 | . 1 . . . . . . . . . . . 5 Targets Rammed 8 | . 1 . . . 1 1 . . . . . . 5 Kicked 2 | . . . . . 1 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 464 | . 25 143 . . 165 464 373 390 . . . 5 . Average Temperature 106 | . 12 31 . . 73 166 93 123 . . . 5 . Received Heat Transfer 1585 | . 126 390 . . . 426 270 201 . 36 9 24 103 Effects 16 | . . . . . . 8 . 8 . . . . . Shutdowns 3 | . . . . . . 1 . 2 . . . . . Interference 9 | . . . . . . 3 . 6 . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 4 | . . . . . . . 4 . . . . . . Heat Transferred 3430 | . . 629 . . 396 851 1258 296 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Gar Peak Influence 487 | . 310 269 66 . 368 251 487 464 128 89 52 25 58 Initial 128 | . . 52 61 . . 65 76 88 128 82 37 25 13 Average 133 | . 128 103 63 . 144 105 198 230 124 74 48 19 33 Maximum Alert Level 2 | . 1 1 . . 1 1 2 2 . . . . . Low Security (%) 79 | 100 75 93 100 . 81 92 58 37 100 100 100 100 100 Level 1 17 | . 24 6 . . 18 7 30 52 . . . . . Level 2 2 | . . . . . . . 11 10 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . 3 . . . 3 . 2 . 2 . 1 . Investigation 5 | . . 1 . . . 2 . 1 . . . 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . . 2 . . . 1 . 1 . 2 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Gar Distress Signals 6 | . 1 1 . . . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 145 | . 15 26 . . 11 19 20 14 . 10 6 8 16 Peak Tracking Total 14 | . 6 3 . . 4 3 6 4 . 10 6 6 14 Tactical Retreats 13 | . 3 2 . . . 1 2 2 . 1 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Gar Traps Triggered 9 | . . 1 . . . 1 1 3 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Gar Machines Disabled 20 | . 1 1 . . 6 3 5 4 . . . . . Max in Single Turn 3 | . 1 1 . . 3 1 1 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Gar Machines Accessed 30 | . 2 3 1 . . 3 10 9 1 . . 1 . Terminals 24 | . 2 2 1 . . 3 8 7 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . Total Hacks 76 | . 9 8 4 . . 7 25 20 2 . . 1 . Successful 42 | . 7 4 1 . . 4 13 11 1 . . 1 . Failed 34 | . 2 4 3 . . 3 12 9 1 . . . . Catastrophic 8 | . . 2 . . . 1 2 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . . . 3 . . 4 12 2 . . . . . Terminals 62 | . 9 7 4 . . 7 19 14 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . 1 . . . . 2 . . . . . . Recycling Units 6 | . . . . . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 4 . . . . 1 . Terminal Hacks 34 | . 7 4 1 . . 4 8 9 1 . . . . Record 2 | . . . . . . . . 2 . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . Open DSF 3 | . . . . . . . . 2 1 . . . . Emergency Access Points 2 | . . 2 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . Alert Level 4 | . . 1 . . . 1 2 . . . . . . Unreport Threat 5 | . . 1 . . . 1 2 1 . . . . . Locate Traps 3 | . 2 . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . 1 . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . 2 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . . 2 1 . . 3 6 8 . . . 1 . Full Trace Events 4 | . . 1 . . . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 26 | . . . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Gar Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Gar Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Gar Turns Passed 5624 | 95 449 1260 18 171 607 1121 871 589 93 65 63 158 64 Spaces Moved 4359 | 54 233 675 16 143 454 430 685 959 94 66 135 257 158 Core 24 | 1 . . . . . . . . . . . . 23 Treads 340 | 53 233 54 . . . . . . . . . . . Legs 1861 | . . 621 16 143 454 430 197 . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2134 | . . . . . . . 488 959 94 66 135 257 135 Fastest Speed 23 | 50 160 120 120 120 120 120 26 23 91 23 23 23 32 Average Speed 90 | 157 160 123 120 120 120 188 80 29 91 41 23 25 34 Slowest Speed 835 | 160 160 160 120 120 120 190 835 93 93 91 23 32 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . 6 . . . 1 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 54 60 6 48 77 35 83 20 3 68 5 8 36 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug 4 | . . . . . 4 . . . . . . . . Terrain Destroyed 83 | . . . . . 25 10 9 23 . 16 . . . Melee . | . . . . . . . . . . . . . . Projectile 17 | . . . . . 4 2 9 2 . . . . . AOE 66 | . . . . . 21 8 . 21 . 16 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Gar Total 5528 | 61 262 945 15 142 482 635 900 1214 101 95 165 351 160 Wait 627 | . . 142 . . . 115 93 149 . 2 31 91 4 Move 4321 | 53 232 674 15 142 453 429 671 958 93 65 132 257 147 Hop 10 | . . . . . . . 6 . . . 1 . 3 Pick Up 72 | 2 3 19 . . . 15 21 6 3 2 1 . . Fast Attach 28 | 6 . 2 . . 2 . 8 9 1 . . . . Attach 46 | . . 13 . . . 12 8 5 3 4 . . 1 Detach 7 | . . 1 . . . 3 2 1 . . . . . Swap 34 | . . 6 . . 1 8 8 8 . 3 . . . Drop 61 | . . 8 . . 5 5 23 13 1 3 . 3 . Fire 265 | . 26 80 . . 20 47 59 29 . 4 . . . Melee . | . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . 5 Kick 2 | . . . . . 1 1 . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . 1 36 . 12 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 9) 444 | -10/Materials | Discovered new exit (range 14) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Propulsion x2 828 | -9/Materials | Discovered new exit (range 7) 1301 | -9/Materials | Build established: Scavenger-Mutant 1686 | -9/Materials | Core integrity fell below 50% 1775 | -9/Materials | Discovered new exit (range 6) 1805 | -9/Materials | Entered Mines 1817 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1817 | -9/Mines | Discovered new exit (range 5) 1823 | -9/Mines | Entered Exiles 1852 | -9/Exiles | Met 8R-AWN 1874 | -9/Exiles | Met EX-HEX 1921 | -9/Exiles | Met EX-DEC 1979 | -9/Exiles | Discovered new exit (range 14) 1994 | -9/Exiles | Entered Mines 2312 | -8/Mines | Discovered new exit (range 14) 2360 | -8/Mines | Discovered new exit (range 7) 2601 | -8/Mines | Entered Materials 2601 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2886 | -8/Materials | Build established: Scavenger-Gunner 3002 | -8/Materials | Discovered new exit (range 14) 3108 | -8/Materials | Discovered new exit (range 16) 3321 | -8/Materials | Discovered new exit (range 16) 3722 | -8/Materials | Entered Storage 4062 | -8/Storage | Repaired Hcp. Storage Unit 4485 | -8/Storage | Build established: Sprinter 4584 | -8/Storage | Discovered new exit (range 7) 4593 | -8/Storage | Entered Factory 4593 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5151 | -7/Factory | Discovered new exit (range 3) 5182 | -7/Factory | Entered another Factory area 5182 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5275 | -6/Factory | Identified exit to DSF 5275 | -6/Factory | Entered DSF 5317 | -6/DSF | Additional patrols routed to DSF 5337 | -6/DSF | Discovered new exit (range 15) 5340 | -6/DSF | Entered Factory 5340 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5341 | -5/Factory | Lost 4 parts (1n1u2w) 5390 | -5/Factory | Discovered new exit (range 12) 5403 | -5/Factory | Entered another Factory area 5403 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5561 | -4/Factory | Identified exit to Garrison 5561 | -4/Factory | Entered Garrison 5575 | -4/Garrison | Triggered checkpoint 5583 | -4/Garrison | Triggered checkpoint 5592 | -4/Garrison | Discovered new exit (range 15) 5597 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5609 | -4/Garrison | Core integrity fell below 50% 5611 | -4/Garrison | Triggered checkpoint 5622 | -4/Garrison | Core integrity fell below 20% 5625 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05561_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 05575_ Beams of light sweep through the air. An alarm sounds. 05592_ EXIT=FOUND 05597_ Attempting to access garrison exit controls... 05597_ Remote lockdown engaged. 05602_ Plasma Cannon destroyed. 05604_ Imp. VTOL Module destroyed. 05611_ Beams of light sweep through the air. An alarm sounds. 05619_ Slammed into S-27 Virus. 05621_ S-27 Virus destroyed. 05621_ Slammed into S-27 Virus. 05622_ S-27 Virus destroyed. 05622_ Acquired 30 matter. 05623_ Critical hit (Burn: +50). 05623_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ""## ##??????# #???????????????????????????????? | | ######## #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ## ###########???????????????????????????????? | | ## ###???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ""## #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# ###################################???????? | | ???# h ^ ^ #???????? | | ???# #???????? | | ???# #???????? | | ???#####################s@############ < #???????? | | ???????????????????????#s #??????????# #???????? | | ???????????????????????# s#??????????#####???????? | | ?????????###############s #??????????????????????? | | ?????????# s #??????????????????????? | | ?????????# [s #??????????????????????? | | ?????????## ##### #####??????????????????????? | | ?????????#""""????# #??????????????????????????? | | ?????????####?????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Power Shielding 66 Evasion (%) 72 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Power Amplifier | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Leap Before You Look Challenges ------------ None Game ------ Seed DeuteriumWeaponActivator Manual? 0 Play Time 01:13:30 Cumulative 16.3 hours Start 2024.10.09 @ 01:57:49 End 2024.10.09 @ 03:11:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 25 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a645b8d-c9ef-43fb-8266-ce4b75ffae95