Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 20:42:44 Player: hoganstuff Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (158) 790 Value Destroyed (6372) 6372 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1156) 1156 TOTAL SCORE: 13158 Bonus ------- High Alert Combat Kills 856 Aligned with FarCom 300 Cogmind --------- Core Integrity 5/1000 Matter 71/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Faulty Enhanced Armored Leg Improved Thermal Generator Heavy Mass Driver Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Armor Integrity Analyzer Phase Shifter Layered Heavy Armor Plating > --- WEAPON ----------- Mass Driver AWS/Autocannon > --- INVENTORY -------- Improved Deuterium Engine Flexi-carbon Leg Enhanced Armored Leg Improved Thermal Generator Experimental Heat Sink Compact Matter Pod Advanced Signal Interpreter Phase Shifter Improved Recalibrator Gauss Rifle KE Penetrator Advanced Assault Cannon Advanced Assault Cannon Enhanced Gauss Cannon Improved Grenade Launcher [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 2 2 . Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 . 2 . . Utility 4 | . . . . . 1 1 . 2 . Weapon 2 | . . . . . 1 1 . . . Parts Attached 111 | 6 3 1 . . 25 23 7 37 9 Power 11 | 1 . . . . 3 2 . 3 2 Engine 6 | 1 . . . . 1 2 . 2 . Core 5 | . . . . . 2 . . 1 2 Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . . . 3 3 3 5 . Treads 4 | 2 . . . . 1 . . 1 . Leg 12 | . . . . . 2 3 3 4 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | 1 3 1 . . 2 7 2 21 3 Device 18 | . . . . . . 4 . 11 3 Storage 2 | 1 1 . . . . . . . . Processor 3 | . . 1 . . . 1 . 1 . Hackware 1 | . . . . . . . . 1 . Protection 16 | . 2 . . . 2 2 2 8 . Artifact . | . . . . . . . . . . Weapon 44 | 2 . . . . 17 11 2 8 4 Energy Gun . | . . . . . . . . . . Energy Cannon 5 | . . . . . 3 2 . . . Ballistic Gun 19 | 2 . . . . 8 4 . 3 2 Ballistic Cannon 15 | . . . . . 3 5 2 4 1 Launcher 2 | . . . . . . . . 1 1 Special Weapon 2 | . . . . . 2 . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 2 . Parts Lost 29 | . . . . . 3 . . 16 10 Power 2 | . . . . . . . . 1 1 Propulsion 6 | . . . . . . . . 3 3 Utility 11 | . . . . . . . . 10 1 Weapon 10 | . . . . . 3 . . 2 5 Highest Loss Streak 10 | . . . . . 2 . . 5 10 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 79 | . 94 100 100 100 82 86 66 74 56 Engine 6 | . 14 14 14 14 5 7 6 4 . Treads 5 | . 28 28 28 28 5 . . . 4 Leg 17 | . . . . . 14 17 26 22 9 Device 5 | . . . . . . 8 . 10 6 Storage 7 | . 14 14 14 14 9 7 6 5 4 Processor 6 | . . 9 14 14 9 5 6 4 4 Protection 6 | . 9 4 . . 9 7 5 6 . Energy Cannon 1 | . . . . . 4 4 . . . Ballistic Gun 10 | . 28 28 28 28 16 12 . 3 9 Ballistic Cannon 8 | . . . . . 3 12 12 9 9 Peak Build Rating 103 | 6 8 8 11 11 57 55 85 103 74 Average Rating 58 | 4 7 8 10 11 32 52 82 90 50 On Entrance 26 | . 6 8 8 11 11 38 54 85 42 Naked Turns 41 | . . . . . . . . . 41 Heaviest Build 120 | 14 30 30 29 29 95 71 116 120 61 Greatest Support 98 | 40 40 40 40 40 60 66 98 96 31 Greatest Overweight (x) 6 | . . . . . 1 1 1 3 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 13 Most Carried 15 | 2 13 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 13 14 15 14 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 13 15 15 15 15 13 15 15 5 Class Distribution -------------------- 46% | Skirmisher 19% | Gunner 17% | Mutant 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 3679 | 198 287 77 . . 702 651 298 1341 125 Remotely . | . . . . . . . . . . Salvage Created 5409 | . 383 42 . . 848 468 705 2862 101 Parts 295 | . 30 5 . . 68 22 32 129 9 Haulers Intercepted 8 | . 1 . . . 2 3 . 2 . Recyclers Shooed 6 | . 1 1 . . 1 1 . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 119 | . 9 3 . . 27 9 11 57 3 Melee 1 | . . . . . . . . 1 . Guns 30 | . 9 3 . . 6 3 . 6 3 Cannons 78 | . . . . . 21 6 10 41 . AOE 10 | . . . . . . . 1 9 . Classes Destroyed 17 | . 5 . . . 4 1 1 6 . Worker 9 | . 2 . . . 2 . 2 3 . Builder 5 | . . . . . 2 . 2 1 . Hauler 8 | . 1 . . . 2 3 . 2 . Recycler 6 | . . . . . . . 2 4 . Mechanic 1 | . . . . . . . . 1 . Watcher 10 | . 2 . . . 2 1 1 4 . Swarmer 29 | . 3 3 . . 15 . . 6 2 Saboteur 1 | . . . . . . . . 1 . Grunt 34 | . 6 . . . 3 . 6 19 . Brawler 2 | . . . . . . . . 2 . Duelist 2 | . . . . . 1 . . 1 . Sentry 17 | . . . . . 6 6 2 3 . Specialist 3 | . . . . . . . . 3 . Hunter 10 | . . . . . 2 . . 7 1 Programmer 19 | . . . . . . 3 3 13 . Heavy 1 | . . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 14 | . 5 3 . . 14 2 7 11 2 Combat Bots Only 10 | . 3 3 . . 10 2 4 8 2 Max Kills in Single Turn 3 | . 1 1 . . 1 1 2 3 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . 1 3 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Hostile Shots Fired 933 | . 48 10 . 13 130 190 59 327 156 Missed 288 | . 9 2 . 3 36 78 21 94 45 Damage Taken 10743 | . 462 59 . 76 1168 1138 667 5124 2049 Core 1409 | . 112 13 . 14 139 99 37 255 740 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 41 | . 41 . . . . . . . . Ignored by Resistances 72 | . . . . . . . 52 20 . Regen/Repaired (Parts) 146 | . . . . . . 34 . 112 . Core Remaining (%) 79 | 100 . . . 44 74 85 95 . . Volleys Fired 242 | . 34 7 . . 54 28 7 102 10 Largest 4 | . 2 2 . . 3 4 1 4 4 Hottest 188 | . 40 40 . . 135 188 48 159 171 Shots Fired 673 | . 68 14 . . 141 105 25 295 25 Gun 295 | . 68 14 . . 59 40 . 96 18 Cannon 364 | . . . . . 73 65 25 195 6 Launcher 5 | . . . . . . . . 4 1 Special 9 | . . . . . 9 . . . . Kinetic 614 | . 68 14 . . 107 85 25 291 24 Thermal 34 | . . . . . 14 20 . . . Explosive 5 | . . . . . . . . 4 1 Electromagnetic 20 | . . . . . 20 . . . . Robot Hit Streak 13 | . 6 3 . . 13 8 7 9 5 Robot Miss Streak 10 | . 5 1 . . 5 10 2 5 5 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Autonomous 140 | . . . . . 21 . 18 101 . Shots Hit Robots 406 | . 39 8 . . 88 68 19 176 8 Core Hits 242 | . 18 4 . . 59 46 20 87 8 Critical Kills 3 | . . . . . . . . 3 . Critical Parts Destroyed 4 | . 1 . . . . . . 3 . Critical Strikes 31 | . 1 . . . 3 2 5 20 . Destroy 7 | . 1 . . . . . . 6 . Blast 23 | . . . . . 2 2 5 14 . Corrupt 1 | . . . . . 1 . . . . Melee Attacks 3 | . . . . . 3 . . . . Impact 3 | . . . . . 3 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18987 | . 527 109 . 1 2948 1600 2318 11162 322 Guns 3101 | . 503 97 . . 451 622 . 1215 213 Cannons 13336 | . . . . . 2211 970 1466 8610 79 Explosions 2194 | . . . . . 100 . 828 1236 30 Melee 67 | . . . . . 67 . . . . Ramming 289 | . 24 12 . 1 119 8 24 101 . Kinetic 15945 | . 503 97 . . 2403 1359 1466 9825 292 Thermal 1290 | . . . . . 121 233 211 725 . Explosive 1065 | . . . . . . . 617 418 30 Electromagnetic 331 | . . . . . 238 . . 93 . Impact 67 | . . . . . 67 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . . . . . 22 22 Average Corruption 7 | . . . . . . . . 5 22 Corruption Purged 2 | . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . Effects 88 | . . . . . . . . 69 19 Message Errors 18 | . . . . . . . . 14 4 Matter Fused 20 | . . . . . . . . 15 5 Heat Flow Errors 11 | . . . . . . . . 9 2 Energy Discharges 10 | . . . . . . . . 10 . Parts Rejected 2 | . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . 2 . Data Loss (minor) 7 | . . . . . . . . 5 2 Data Loss (major) 6 | . . . . . . . . 5 1 Misfires 1 | . . . . . . . . . 1 Alerts 4 | . . . . . . . . 4 . Misdirections 3 | . . . . . . . . . 3 Weapon Failures 4 | . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1939 | . . . . . 222 27 151 1532 7 Projectiles 1785 | . . . . . 222 27 104 1425 7 Explosions 154 | . . . . . . . 47 107 . Melee . | . . . . . . . . . . Knockbacks 57 | . . . . . 16 2 1 36 2 Impact 2 | . . . . . 2 . . . . Kinetic 52 | . . . . . 14 2 1 33 2 Secondary 3 | . . . . . . . . 3 . Self-Inflicted Damage 747 | . . . . . 116 292 143 196 . Shots 11 | . . . . . 3 4 2 2 . Rammed 9 | . 2 2 . 2 2 . . 1 . Targets Rammed 37 | . 4 2 . 2 16 2 2 9 . Kicked 25 | . . . . . 13 2 2 8 . Crushed 3 | . 2 . . . 1 . . . . Highest Temperature 376 | . 21 . . . 264 376 22 242 211 Average Temperature 70 | . 8 . . . 60 101 6 57 71 Received Heat Transfer 1606 | . 234 . . . 216 186 54 457 459 Effects 4 | . . . . . 3 . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1144 | . . . . . 87 407 100 550 . Parts Sabotaged 1 | . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Peak Influence 1521 | . 309 127 . . 393 221 331 1521 . Initial 149 | . . 57 . . . 149 78 77 . Average 210 | . 118 83 . . 161 120 129 370 . Maximum Alert Level 4 | . 1 . . . 1 1 1 4 . Low Security (%) 69 | 100 86 100 . 100 54 75 87 58 . Level 1 20 | . 13 . . . 45 24 12 10 . Level 2 2 | . . . . . . . . 7 . Level 3 3 | . . . . . . . . 10 . Level 4 4 | . . . . . . . . 13 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 36 | . 2 . . . 4 9 5 16 . Investigation 4 | . . . . . 2 1 . 1 . Extermination 10 | . . . . . . 4 2 4 . Reinforcement 16 | . 2 . . . 2 1 3 8 . Assault 2 | . . . . . . . . 2 . Garrison 4 | . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 . Haulers Reinforced 2 | . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 4 | . . . . . 3 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . 14 3 . 5 39 13 12 73 17 Peak Tracking Total 12 | . 3 3 . 5 9 2 6 10 12 Tactical Retreats 10 | . 1 . . . 2 . . 6 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 6 | . . . . . . 1 1 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 45 | . . . . . 3 5 14 19 4 Max in Single Turn 6 | . . . . . 1 4 6 5 1 Garrison Access 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 47 | . 6 . 1 . 6 14 6 13 1 Terminals 25 | . 5 . . . 4 6 4 5 1 Fabricators 7 | . . . . . . 2 1 4 . Repair Stations 5 | . . . . . . 3 1 1 . Recycling Units 3 | . 1 . . . 1 . . 1 . Scanalyzers 3 | . . . . . 1 1 . 1 . Garrison Access 3 | . . . . . . 2 . 1 . Total Hacks 118 | . 12 . 1 . 23 26 12 39 5 Successful 56 | . 4 . 1 . 16 7 3 20 5 Failed 62 | . 8 . . . 7 19 9 19 . Catastrophic 9 | . . . . . 1 6 . 2 . Database Lockouts . | . . . . . . . . . . Manual 56 | . 11 . 1 . 13 8 3 20 . Terminals 72 | . 11 . . . 14 10 9 23 5 Fabricators 14 | . . . . . . 5 2 7 . Repair Stations 13 | . . . . . . 8 1 4 . Recycling Units 4 | . 1 . . . 2 . . 1 . Scanalyzers 11 | . . . . . 7 1 . 3 . Garrison Access 3 | . . . . . . 2 . 1 . Terminal Hacks 20 | . 1 . 1 . 6 1 1 5 5 Record 6 | . . . . . . . . 1 5 Open DSF 2 | . . . . . . 1 1 . . Branch Access Points 2 | . . . . . 1 . . 1 . Terminal Index 3 | . 1 . . . 1 . . 1 . Scanalyzer Index 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 3 | . . . . . 2 . . 1 . Zone Layout 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 9 | . . . . . . 3 1 5 . Network Status 2 | . . . . . . 1 . 1 . Load Schematic 3 | . . . . . . 1 1 1 . Build 4 | . . . . . . 1 . 3 . Repair Station Hacks 5 | . . . . . . 3 . 2 . Scan Component 3 | . . . . . . 2 . 1 . Repair 2 | . . . . . . 1 . 1 . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 9 | . . . . . 7 . . 2 . Insert Component 4 | . . . . . 3 . . 1 . Analyze 5 | . . . . . 4 . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 10 | . 2 . . . 3 . 1 4 . Terminals 10 | . 2 . . . 3 . 1 4 . Botnet 10 | . 2 . . . 3 . 1 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 40 | . 5 . . . 6 13 6 10 . Full Trace Events 5 | . . . . . 3 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . 1 . Parts Built 6 | . . . . . . 2 . 4 . Authchips . | . . . . . . . . . . Time 334 | . . . . . . 84 . 250 . Total Part Build Rating 34 | . . . . . . 8 . 26 . Parts Repaired 2 | . . . . . . 1 . 1 . Time 66 | . . . . . . 44 . 22 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . Parts Scanalyzed 3 | . . . . . 2 . . 1 . Part Schematics Acquired 3 | . . . . . 2 . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 11498 | 74 637 199 791 21 2051 2253 1752 3402 318 Spaces Moved 5584 | 43 320 107 489 12 1080 1192 734 1399 208 Core 87 | 4 . . . . . . . . 83 Treads 1186 | 39 320 107 489 12 219 . . . . Legs 4311 | . . . . . 861 1192 734 1399 125 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 140 126 130 120 50 Average Speed 168 | 149 160 160 160 160 145 140 219 192 135 Slowest Speed 350 | 160 160 160 160 160 250 250 220 330 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 52 35 91 9 69 32 16 39 36 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . . . . 1 Spaces Dug 20 | . . . . . 10 1 . 9 . Terrain Destroyed 329 | . . . . . 75 30 53 160 11 Melee 1 | . . . . . 1 . . . . Projectile 92 | . . . . . 11 13 2 64 2 AOE 236 | . . . . . 63 17 51 96 9 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total 7236 | 50 374 119 500 13 1433 1703 871 1945 228 Wait 1098 | . 2 1 . . 213 435 104 343 . Move 5575 | 42 319 106 488 11 1079 1191 733 1398 208 Hop . | . . . . . . . . . . Pick Up 79 | 2 11 2 3 . 18 7 7 29 . Fast Attach 31 | 6 1 . . . 5 8 1 10 . Attach 37 | . . . . . 8 3 3 16 7 Detach 10 | . . . . . 1 . 5 3 1 Swap 43 | . 2 1 . . 12 12 3 11 2 Drop 77 | . 1 . 5 . 24 17 6 24 . Fire 242 | . 34 7 . . 54 28 7 102 10 Melee 3 | . . . . . 3 . . . . Ram 1 | . . . . . . . . 1 . Kick 25 | . . . . . 13 2 2 8 . Crush 11 | . 4 2 . 2 3 . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . 4 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 3) 653 | -10/Materials | Discovered new exit (range 15) 675 | -10/Materials | Derelicts attacked the area 712 | -10/Materials | Entered Mines 808 | -10/Mines | Discovered new exit (range 12) 903 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 904 | -10/Mines | Discovered new exit (range 5) 911 | -10/Mines | Entered Exiles 948 | -10/Exiles | Met 8R-AWN 979 | -10/Exiles | Met EX-HEX 1023 | -10/Exiles | Met EX-BIN 1043 | -10/Exiles | Aligned with FarCom system 1044 | -10/Exiles | Given EX-Vault access code 1084 | -10/Exiles | Opened EX-Vault 1124 | -10/Exiles | Found AWS/Autocannon 1159 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1203 | -10/Exiles | Met EX-DEC 1260 | -10/Exiles | Visited The Gauntlet 1689 | -10/Exiles | Discovered new exit (range 10) 1702 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1702 | -10/Exiles | Entered Mines 1702 | -9/Mines | Discovered new exit (range 12) 1705 | -9/Mines | Assembled infested the area 1707 | -9/Mines | Met a Derelict bent on vengeance 1718 | -9/Mines | Core integrity fell below 50% 1723 | -9/Mines | Entered Materials 1723 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2328 | -8/Materials | Build established: Skirmisher 2708 | -8/Materials | Destroyed 10 combat bots 3704 | -8/Materials | Discovered new exit (range 15) 3774 | -8/Materials | Entered Factory 3774 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3992 | -7/Factory | Fabricated Armor Integrity Analyzer? 4191 | -7/Factory | Identified exit to DSF 4343 | -7/Factory | Discovered new exit (range 16) 4677 | -7/Factory | Discovered new exit (range 5) 4731 | -7/Factory | Build established: Gunner 5176 | -7/Factory | Garrison activated, responded to threat 5618 | -7/Factory | Repaired Kinecellerator 6027 | -7/Factory | Entered another Factory area 6027 | -6/Factory | Evolved 2 slots: Propulsion x2 6338 | -6/Factory | Build established: Skirmisher 6815 | -6/Factory | Found Hvy. Reflective Plating 7691 | -6/Factory | Discovered new exit (range 7) 7779 | -6/Factory | Entered another Factory area 7779 | -5/Factory | Evolved 2 slots: Utility x2 8226 | -5/Factory | Repaired Adv. Assault Cannon 8399 | -5/Factory | Build established: Gunner 8413 | -5/Factory | Spotted B-75 Beast 8422 | -5/Factory | Destroyed B-75 Beast 8675 | -5/Factory | Fabricated Adv. Particle Charger (x2) 8778 | -5/Factory | Build established: Tank 8919 | -5/Factory | Cargo convoy interrupted 9393 | -5/Factory | Identified exit to Upper Caves 9393 | -5/Factory | Identified exit to Extension 9497 | -5/Factory | Build established: Skirmisher 10107 | -5/Factory | Garrison activated, responded to threat 10154 | -5/Factory | Destroyed 7 combat bots 10305 | -5/Factory | System corruption reached 10% 10338 | -5/Factory | Fabricated KE Penetrator (x2) 10389 | -5/Factory | Build established: Tank 10637 | -5/Factory | Destroyed 7 combat bots 11045 | -5/Factory | Lost 4 parts (1p1n2u) 11079 | -5/Factory | First assault squad dispatched 11157 | -5/Factory | Destroyed 8 combat bots 11179 | -5/Factory | Lost 5 parts (2n2u1w) 11181 | -5/Factory | Entered Upper Caves 11445 | -5/Upper Caves | Attracted the attention of an 0b10 base 11455 | -5/Upper Caves | Core integrity fell below 50% 11458 | -5/Upper Caves | Released all parts (4) 11459 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 11459 | -5/Upper Caves | Learned Armory trap positions 11468 | -5/Upper Caves | Core integrity fell below 20% 11486 | -5/Upper Caves | Lost 10 parts (1p3n1u5w) 11499 | -5/Upper Caves | Self-destructed Last Messages --------------- 11458_ Released Lrg. Storage Unit. 11459_ Connecting with Outpost Terminal... >>Query(Status Report 519C) DETECTED INCREASED ACTIVITY IN CAVE 76. >>Query(Status Report 893C) DETECTED INCREASED ACTIVITY IN CAVE 32. >>Query(Status Report 410C) DETECTED INCREASED ACTIVITY IN CAVE 17. >>Query(Status Report 317X) INTERCEPTED DERELICT INTEL. Data stored: Lower Caves exits (x2). >>Query(Status Report 538X) INTERCEPTED DERELICT INTEL. Data stored: Armory trap records. 11460_ Extracted 18 matter. 11460_ Penetrated by Slug. 11460_ Slug penetrates Machine. 11460_ Machine disabled. 11473_ System corrupted: Matter fused (-7). 11488_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ########## | | ???????????????????????????????????# # #""" | | ????????????????????????????????? #### #""T | | ????????????????????????????????? ??# #" " """" | | ????????????????????????????????? ?# " "=!"""" | | ?????????????????????????????????? ?# !!!"""" | | ?????????????????????????????????? ## ]!* | | ????????????????????????????# # | | ???????????????????????????# " | | ???????????????????????????## ## # " | | ???????????????????????????????###### # ####/"# | | ????????????????????????????????????# # | | ???????????????????????????????????## " % | | ??????????????????????????????????## # % | | ?????????????????????????????????## #""""" | | ???????????????????????????????### ######"/// | | ??????????????????????????????## | | ??????????????????????????????# s | | ?????????????????????????????## ####### | | ???????????????????????????### #????# | | ??????????????????????????## # ## #??# | | ?????????????????????????## ## ### ##?# | | ????????????????????????## ### #??##??# | | ????????????????????????#@ ###?# #??????## | | ????????????????????????######???# #???????## # | | ????????????????????????????????? #????????# ## | | ????????????????????????????????? #????????# #? | | ????????????????????????????????#####????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????# ?? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? # ?? | | ???????????????????????????????????????????? ? ?? | | ???????????????????????????????????????????? ? ?? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 33 Utility Shielding 33 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Armor Integrity Analyzer | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed KE Penetrator | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Armor Integrity Analyzer | x2 | -7/Factory Adv. Particle Charger | x2 | -5/Factory | Preloaded KE Penetrator | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumHeavyWings Manual? 0 Play Time 02:09:41 Cumulative 51.8 hours Start 2025.02.13 @ 21:59:05 End 2025.02.14 @ 20:42:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 35 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aff531d4-4aa3-43ac-a2c0-59e8ce4083be